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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
: H0 ]6 }& b, C0 q: d安定 āndìng - settle*+ c: K2 B1 J7 {0 N
/ _- q( e8 i, M4 ^

' q8 s9 O5 w' yB+ n1 G! P+ J* I4 x: d; W! w8 Z
白 bái - white*" r" ?% j1 D& u1 U) {8 D. W
白方 bái fāng - white player*
7 k" e8 h8 X0 ]% `  R/ D1 P败 (敗) bài - failure*
7 ^4 x7 m, e8 D败着 (敗著) bài zhāo - losing move( b" x# W) @' H: }8 _" w+ r/ P
扳 bān - hane
  `2 n1 _! b# n0 P扳断 bān duàn - hane through9 E, X1 ]. W' }* u0 q, G/ L6 X
板六 bǎn liù - rectangular six& k8 o0 q/ d. Z; g! ^
半劫 bàn jié - half-point ko
* c( ]; x2 [, t0 l+ M棒接 bàng jiē - pole connection
" n+ g/ Z+ |+ m8 b包围 (包圍) bāo wéi - surround*6 P% c7 t  E' N- v) c
薄 báo - thin*
& c6 \/ ~2 R/ m/ U8 I: c/ a保留 bǎoliú - retain; preserve*7 h0 x) C  y! j
抱吃 bào chī - capturing technique by atari$ m* _) o; A8 j7 k- G( C7 j
本身劫 běn shēn jié - local ko threat
  V. |- p5 o! z: |, @  \# e本身劫材 běn shēn jié cái - local ko threat. n3 B. \, J/ O
本手 běn shǒu - proper move
$ G( j( W" X' D笨重 bèn zhòng - heavy*
1 M0 O2 Y$ L4 e3 D. A* I崩 bēng - collapse*7 V8 u( h$ t1 L) C9 t
崩溃 (崩潰) bēng kuì - collapse*3 p: ?1 h" |3 _) l7 d
逼 bī - checking extension  R5 w4 K, a% y8 o" o
鼻顶 (鼻頂) bí dǐng - nose tesuji
& G- a5 s8 ]  P- J4 u" M比气 (比氣) bǐ qì - capturing race
4 T, Y8 @* o$ [& e! p- b2 b% \比赛 (比賽) bǐ sài - tournament*. k) y& `  t. K2 H4 J- W; y
边 (邊) biān - side*
% T$ S) W: ~+ e. b变化 (變化) biàn huà - variation** r+ n, C6 V' U9 t: m0 i
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening0 x; D6 U8 L' ]  ~$ ]8 h/ p
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
. {% j8 A3 h0 W/ P1 g# S变着 (變著) biàn zhāo - unusual play6 d) E; k+ E( E
并 (並) bìng - horizontal stretch. |; I( @( @5 y0 }, r$ Y2 M
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)- M4 C+ j1 D9 O. I# ~
补强 (補强) bǔ qiáng - reinforce*2 N9 o3 F+ A/ M2 |& U
布局 (佈局) bù jú - opening
. y* X. i8 D" ^- ]/ E0 `不利 bù lì - disadvantageous*: U2 ], y: \% R) C; y
不入 bù rù - suicide# X/ A& h/ V" k  M& R6 D1 _4 j
不入子 bù rù zǐ - suicide* a: ?  C, r/ W" |# J9 Y
不提三目 bù tí sān mù - three points without capturing6 c1 A, Y. U4 Z: P5 w+ R1 K  S: L
不提五目 bù tí wǔ mù - five points without capturing4 C1 X9 v% S" V; @
- d4 o- K" C' M" q+ Z* B

0 M/ T# j/ F4 p: r9 hC
/ H8 `. k, H! x! l% x6 \猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)6 b8 L0 M+ s1 p' H" i5 j+ f
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)0 v' i" S& R% i* B. }
参考 (參考) cān kǎo - reference*# H0 |7 [6 U' }9 d0 c+ f0 f2 j5 U
残忍 cánrěn - bloody or merciless*. y* ~! J$ `$ A) ?- H
拆 chāi - extension
+ c3 P. u/ m% Y$ x2 R, @# s拆逼 chāi bī - checking extension! b4 v0 _8 e) f; ^
拆二 chāi èr - two-space extension) _+ \- ^! X$ W9 f
拆三 chāi sān - three-space extension
9 H+ V( W/ U& ^5 J- c) [; K拆四 chāi sì - four-space extension
' A; r2 s$ |6 p- U" t; `拆五 chāi wǔ - five-space extension+ M& P3 x+ ?2 ^& I1 u
拆一 chāi yī - one-space extension
& u2 w# _: r. B" r" _. }# Z缠绕 (纏繞) chánrǎo - harassment technique
! o- u: ^6 S6 g% s长 (長) cháng - stretch
, X. F* e, u( a; a长考 (長考) cháng kǎo - think for a long time
' f# I/ ^" x5 U+ @长气 (長氣) cháng qì - increase liberties- t, t1 E% ^- U$ E
长生 (長生) cháng shēng - eternal life
0 E+ F% P3 D/ `/ x" r场合定式 (場合定式) chǎng hé dìng shì - situational joseki  K  C( y, |7 E
超大飞 (超大飛) chāo dà fēi - very large knight's move
) G3 F; E5 K9 N6 X超高目 chāo gāo mù - 4-6 point
! C7 Z) H& b, s0 p8 H超时负 / 超时 (超時) chāo shí fù  - lose by time6 a! [3 M8 g- _, l# d
超时胜 chāo shí shèng - win on time  L6 P( g- j- k( o7 W' z' u" f
成功 chéng gōng - success*; x- Z* O- x4 W, H! ?, n
成立 chéng lì - possible*
* M2 T+ }! Q2 K* a  {秤砣 chèng tuó - two-stone edge squeeze
9 ?6 {. D$ v5 m# Q+ v吃 chī - capture2 ?2 ~1 @( w5 x; c4 l
吃亏 (吃虧) chī kuī - loss*
* d, l+ c4 l' [; \持棋 chí qí - jigo* ]( k8 R( O0 y% Y3 g" B
冲 (衝) chōng - push through
/ n* O8 |, l( D$ A: H. ]重复 (重複) chóng fù - overconcentrated
) F& T& t: v0 K+ V1 _$ i初段 chū duàn - 1 dan
+ X# i, L7 h( _5 ^4 Z) L初级 (初級) chū jí - beginner level*
8 K6 r7 Q$ \1 Z1 o出头 (出頭) chū tóu - getting ahead
! R2 Y) x3 _( F0 B) L刺 cì - peep
( \; h& ]8 H* J  E5 H8 j次序 cì xù - sequence*7 F3 H9 j2 i* |5 p8 c! ~1 a. @& B* e
错误 (錯誤) cuò wù - mistake*
! R! k) Q/ Q2 L8 |% [3 S6 u错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
6 [8 i! K% {: n1 V# h: ~" \: ~* B0 J$ W
$ r! ^% j$ C; d7 i
D
1 H# D7 S) Z8 O5 I+ m% x+ M搭 dā - attach8 K1 \( p$ X- @) p8 k$ J! t- P
打 dǎ - atari
8 N7 N" r. @3 a/ z打吃 dǎ chī - atari; i6 K4 R: w* e9 G, O4 {
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
4 @& J9 h! {& f打挂 (打掛) dǎ guà - adjourn game0 [' ]9 m. `  \- |% c, ]9 A
打劫 dǎ jié - ko* Y4 ?" W! y: e5 A  c
打入 dǎ rù - invasion
) `/ e% ?5 q. l( o- t打三还一 (打三還一) dǎ sān huán yī - capture three recapture one* ]9 U' N4 U1 o, S
大 dà - large*5 n! v0 W6 J" K9 S! p. g1 ^
大场 (大場) dà chǎng - big point
' x. \) g/ }5 k( S, ~5 Y大飞 (大飛) dà fēi - large knight's move
* L0 z: U3 J. J& Z) j大局感 dà jú gǎn - whole board thinking  M0 G" N8 s+ t& [# M& s) U
大龙 (大龍) dà lóng - dragon*
+ H) O% f, c1 _9 M! l* t  ^3 J' Z大模样 (大模樣) dà mó yàng - large-scale framework% N1 U9 o2 f/ m9 K
大盘 (大盤) dà pán - large board (19x19)
2 _" s2 w8 c' X) }0 X, O1 V, F大棋盘 (大棋盤) dà qí pán - large board (19x19)0 @- S/ ?: M8 F. s# ^7 W0 W. H; E
大伸腿 dà shēn tuǐ - large monkey jump
& D9 Z6 J# p' j' Q. @0 A大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze  n( m+ g2 x" k. w6 i1 b
大雪崩 (da4 xue3 beng1) - large avalanche: u/ s% U, j7 K" j
大压梁 (dà yā liáng) - Da Ya Liang
/ ]* `) U* I$ n) i* f大眼 dà yǎn - eye with two or more spaces
& e3 i* i# |3 Q# m( F# @大猪嘴 (大豬嘴) dà zhū zuǐ - j group5 f* T# q3 n* B
带钩 (帶鈎) dài gōu - long l group
, I! h% g8 n( y9 m单关 (單關) dān guān - one-space jump
' p9 t; V" W/ m) ?# ]单官 (單官) dān guān - neutral point$ w  l5 K! B5 L# @& b) w8 g
单劫 (單劫) dān jié - half-point ko5 z/ k( z: W# x
单行道 (單行道) dān xíng dào - one-way street*
% }. [. K' @" A6 K, k# U+ F5 C挡 (擋) dǎng - block** N4 k4 A: F- U  S+ Z5 p
刀把五 dāo bǎ wǔ - bulky five
+ `0 t2 b8 o* k3 G. P* r刀板五 dāo bǎn wǔ - bulky five
  U5 @. J& R( J5 }刀柄五 dāo bìng wǔ - bulky five
! ^. E  P' @+ v$ i8 g刀五 dāo wǔ - bulky five: O/ w* F+ c1 N$ p: P" t# q, ?& v5 P
倒扑 (倒撲) dào pū - snapback3 V' z# \1 ]7 K8 r
倒贴 (倒貼) dào tiē - reverse komi5 l( i$ w( x& Q. H" O% r
倒脱靴 (倒脫靴) dào tuō xuē - under the stones; l2 W+ S- i* f7 f
低 dī - low*
% z9 n  K9 R* `敌 (敵) dí - enemy*$ x& z7 Z2 g' p! G
抵 dĭ - hold up; push against, to support, to resist*; d" d; U; {4 Q- W; g' U0 X
抵抗 dǐkàng - to resist; resistance*
# ~6 z3 A( k0 U% g. V8 P* y敌人 (敵人) dí rén - enemy*
+ x% b4 }, o9 j! x8 M地 dì - territory*
0 E) @- _: M& M3 p8 r4 X, b6 R地盘 (地盤) dì pán - territory*/ u1 {8 J9 u4 {
地域 dì yù - territory*
& g1 a3 T0 e8 \( x& W2 q点 (點) diǎn - placement; point
4 b+ `  t2 [) D点方 (點方) diǎn fāng - eye-stealing tesuji! M- |1 u5 Z: i+ w& ^% j8 f9 D1 b2 l
点角 (點角) diǎn jiǎo - corner invasion' R7 Q. X% m$ [. x, p0 Z" ^" t
点目 (點目) diǎn mù - counting
4 Q  I5 D- N# e# p9 k' {7 l+ V点眼 (點眼) diǎn yǎn - placement inside opponent's eye
" D6 G9 l3 _2 q( c. R& ^) u调子(調子) diào zi - choshi' @" [+ ]0 F7 V) N' a
丁四 dīng sì - farmer's hat; pyramid four5 Q) k- ~  @7 n3 S1 {! P! V
顶 (頂) dǐng - bump: ]5 w5 t9 ~8 c5 I+ C
定式 dìng shì - joseki) v+ R6 l  O; i0 |
定型 dìng xíng - settle/ E6 E4 U% p6 W9 N% r
东坡棋 (東坡棋) dōng pō qí - mirror go  i( i, y1 h; H9 l: h
斗方 (鬥方) dǒu fāng - carpenter's square" y1 f- b" D! C# {7 j2 o% k$ K
读秒 (讀秒) dú miǎo - byo-yomi
, i7 d: j0 o3 O' @( A" K& M- _( J3 o% s5 Z渡 dù - bridge under: p6 N$ `: Z; D7 X- Z2 ]1 k
断 (斷) duàn - cut*. }& w: P6 \5 t  E4 V
段 duàn - dan# I) x5 ]9 ^- u2 [! w
对策 (對策) duìcè - countermeasure*$ Q& L/ G7 J6 F- b: k+ c2 v% W
对局 (對局) duì jú - play game*2 e% V2 l& Y8 z2 ?
对杀 (對殺) duì shā - capturing race
# l* q4 G% e$ P对弈 (對弈) duì yì - play game*, E3 k. U. x4 i5 @, O
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
' `8 e+ B9 R& W0 W9 \4 |+ E多元劫 duō yuán jié - multiple ko. c" L$ T" ?( ~. K( x' D
3 G9 K& K+ W1 q' V' ^8 x, e/ d

* k3 H& [9 m: Z" s4 cE8 C( z* f4 k8 y* e0 _$ G2 ?
恶手 (惡手) è shǒu - bad move. @% z/ e- C, z6 s4 R
二间拆 (二間拆) èr jiān chāi - two-space extension: m* b5 Z& ]' M8 E4 X6 B9 V; f
二间跳 (二間跳) èr jiān tiào - two-space jump
5 _: h( N: `, c  P二连星 (二連星) èr lián xīng - ni ren sei
0 H/ v( d% r+ Q" k0 I. E- {二手劫 èr shǒu jié - two-step ko
- R3 H7 }& U9 u3 d% M5 d& r; Y0 Y6 E
% `% _: u0 ?' \* v+ D# H6 Z5 A7 [/ ~( N
F: j' N/ P6 f: q  h& C: C. t$ }
发展 (發展) fā zhǎn - develop*
  ^7 `- B7 S6 V" C" _法 fǎ method, way (also 下法 xiàfǎ)*
2 T: F1 [' G# Y$ t反扳 fǎn bān - counter hane
+ L- L: \& y: i: v反打 fǎn dǎ - counter atari' K0 H# p2 i  C' g
反攻 fǎn gōng - counter attack- k7 ^& ^7 r5 A. [/ I- w. v
反击 (反擊) fǎn jī - counter attack
" H% J5 I- A8 F8 u) Y9 |: w反夹 (反夾) fǎn jiā - counter pincer
, e, f& M. O* G, ^$ x反提 fǎn tí - recapture
& I1 I3 u( o4 L/ I% F9 o2 \方法 fāng fǎ - technique*' \) e3 ]% G! i- k
方四 fāng sì - square four9 Z3 L3 ]: R8 @& F
方向 fāng xiàng - direction*& Y! o# K6 G# p$ Q7 {
方形 fāng xíng - mouth shape
- m, ?2 I% a" h  Y( e4 J防 fáng - defend*% K& w/ K7 @$ r- Y% c! o
防守 fáng shǒu - defend*
+ A! l2 l6 M' D$ K; b飞 (飛) fēi - knight's move
" r# A+ [% O! G: q, C飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
. @1 Y+ Z4 x( a1 j3 W3 L# E5 M: O1 ~飞压 (飛壓) fēi yā - press
* ^" D/ s" a- K5 b废着 (廢著) fèi zhāo - useless move( D2 [  h5 R6 m
废子 (廢子) fèi zǐ - useless stones/ a8 o4 }! m; P0 x. C4 g
分投 fēn tóu - splitting move8 m9 Y; H0 L0 M& P' i
分先 fēn xiān - even game
: C5 W, e! L% O, U$ m封 fēng - seal in*: N0 B' K+ s5 v2 A, `' q$ g
封手 fēng shǒu - sealed move
2 `% w. [; R0 |) @$ k* _封锁 (封鎖) fēng suǒ - seal in*
0 ?1 a: M( l6 ^. T3 p浮棋 fú qí - floating stones
5 T) g* _- @' ]6 T% i0 w浮子 fú zǐ - floating stones
+ C4 G' y8 S, j: w2 b; H负 (負) fù - lose*  b7 f+ |$ U  v% a
复盘 (復盤) fù pán - game review
0 v! u7 `' @  I* w  c/ O! o$ M4 y3 X: \0 L, q+ D$ A6 g
5 F: e/ Q6 E# E& J
G
. @' c8 [3 n7 F/ q7 u概念 gài niàn - concept*
& ^, _  H: }* |6 ], v感觉 (感覺) gǎn jué - feeling*, B( H% d  F% m# Y! }2 D) V* r! w
高 gāo - high*
% f) t( ^6 F2 a高级 (高級) gāo jí - advanced level*
$ c/ N; d% {$ h: U$ W, P" B# r高目 gāo mù - 4-5 point% u7 W5 _  c3 V* l' o% j
根据 (根據) gēn jù - base*) T/ f! l9 D5 O, U! ]" ~6 J! K
根据地 (根據地) gēn jù dì - base*
* G7 o: I1 Y2 u/ ?: ~- ]* _" K攻 gōng - attack*, [0 J; [% t& }& m+ b- z3 \
攻击 (攻擊) gōng jī - attack*  P9 `& A& F. a( q7 N7 C5 o) _
共气 (gòngqì) - shared liberty
6 q' D0 K7 Y- l) J* a/ V) |公气 (公氣) gōng qì - shared liberty
' q5 V% D- m1 t* M攻守 gōng shǒu - attack and defence*+ w) u' i, K7 w* s7 Z4 {4 }1 V  ?% H/ B
共活 gòng huó - seki
' k5 \7 [* u' u" S. T孤棋 gū qí - floating stones1 s9 |" L; Y3 W: q5 l3 o* s
挂角 (掛角) guà jiǎo - corner approach: C: ^# g9 R5 S+ e
拐 guǎi - bend*  p9 x: W8 V9 D  p1 u
怪着 (怪著) guài zhāo - ghost move
5 L( ?' q$ A" i2 ?4 h5 j关 (關) guān - one-space jump& w2 Y' L) y8 L1 l0 z) E) g. P3 J
官子 guān zǐ - endgame$ Z) X) M6 O  A2 A9 L3 G
龟甲 (龜甲) guī jiǎ - tortoise shell
5 w9 b$ }- I; F, Y! n1 k$ X$ W规则 (規則) guī zé - rules*
9 z6 x  y4 f2 g0 t4 o鬼手 guǐ shǒu - ghost move
/ g3 M7 ?# e7 R8 |+ h滚包 (滾包) gǔn bāo - squeeze. ?) y9 u( S- a4 W
滚打 (滾打) gǔn dǎ - squeeze( ^, ?/ v5 ^2 }
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze8 S' t  V6 V- F1 m( A
过分 (過分) guò fèn - overplay
1 B' a+ @" y! ^6 V, a* v国手 (國手) guóshǒu - national champion*
( f/ ~9 Q* ]* p& D4 S& W
3 e( T( z0 o5 [. s' X' w$ j7 Q/ B8 [, T; B$ L5 l: t
H% m( D$ D5 D# z, u) k+ q
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki  n& a9 {2 R% O: t* b
好点 (好點) hǎo diǎn - good point/ |2 t, L9 |; E* Z
和棋 hé qí - draw*, H& Q; s' i3 c2 ~% f5 b# Q) _
黑 hēi - black*: m) }# r- p5 P- u# h
黑方 hēi fāng - black player*
( T4 ~+ v* c5 W9 N黑先 hēi xiān - Black plays first*5 s; Q+ B3 N  n, ~0 F8 m
猴子脸 hóuzǐ liǎn - Sake bottle shape, e/ N2 `5 B( p* s
厚 hòu - thick*( A% v4 ]  L, z- }. t9 d
后悔 (後悔) hòu huǐ - regret*
7 Y: W! [* h, I, s( O! ?8 p8 h后面推车 (後面推車) hòu miàn tuī chē - pushing from behind7 j2 ~5 X8 K2 y' m1 k2 Q
厚实 (厚實) hòu shí - thick*
  i7 j' N/ I, M, k7 H& [5 M厚势 (厚勢) hòu shì - influence*
% N4 {, S' T, J' S+ N6 [后 (後) hòu - after; later*
$ I- v  g* c6 }; C# g: l) ~7 f后手 (後手) hòu shǒu - gote, p1 i2 m9 M: V+ O$ F3 L' l
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture5 K% _" g, S* O" l
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
: W3 ^* u" w+ v: u' A后中先 (後中先) hòu zhōng xiān - gote with hidden sente9 z% h9 m  D9 h
虎 hǔ - tiger's mouth
6 l4 s6 V+ Z6 U; k% b虎口 hǔ kǒu - tiger's mouth
: ?4 m, B* R$ O9 B互破 hù pò - mutual damage) S# Z2 ~6 k, `3 ]' Z2 p2 F
互围 (互圍) hù wéi - mutual surrounding of territory
: g3 s$ E& e5 j! f7 J' u( Y花见劫 (花見劫) huā jiàn jié - picnic ko
: r0 b3 g7 Y$ ]# ~5 }0 r7 Z花六 huā liù - rabbity six) v3 o( d/ X$ O
花五 huā wǔ - crossed five
" L9 _# ^( e! {0 S& e/ q' a7 N还原 (還原) huán yuán - transposition. f3 X( J; _: y& K
缓 (緩) huǎn - slow*
! k0 E4 a( I3 a" O& R2 L缓慢 (緩慢) huǎn màn - slow*" C5 T6 u  J" ]
缓气劫 (緩氣劫) huǎn qì jié - approach ko* J1 _5 |8 [) B7 T
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name). W& L8 w. d5 F5 S; P9 B& d
缓手 (緩手) huǎn shǒu - slow
; ^8 Q* r- [* U5 O/ k& P缓征 (緩徵) huǎn zhēng - loose ladder. k* O  e5 Y) d
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
7 ?# O' [  @! F9 X. Y$ ?; p0 {# X黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
4 I' F) p, G8 @6 A3 g回手 huí shǒu - take back*
  N6 K6 w7 R3 x回提 huí tí - recapture
0 l- o- x; ~% {* t- j5 c8 m" R# ?悔棋 huǐ qí - take back*
0 v+ v7 k) i  a; J2 |5 T# c活棋 huó qí - living group1 Z6 R9 i4 {: ~% D$ `5 z  a
* b: w4 K9 L2 h7 x3 |' d; k

1 |, Y$ B( I0 b& M$ tJ% ~9 c7 b) c8 `7 R) b9 P* A
急 jí - urgent*& d! @% M" M! u/ }$ e+ j1 {" n$ Q
级 (級) jí - kyu
3 I& f/ J$ t! ~急所 jí suǒ - urgent point
: c' J7 L* d! n3 ~+ A挤 (擠) jǐ - bump into diagonal; choke; atekomi
. T/ u6 A& [. f" _8 |5 `技巧 jì qiào - technique*
- G5 a# {; ?7 ^" t! @计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
6 e+ N2 c& S3 o3 k( h: @" c4 e佳 jiā - excellent*
6 W) u7 B7 i2 m  D! Z' o: m夹 (夾) jiā - clamp; pincer
2 |5 n2 L2 O$ ?% j. O! ]枷 jiā - net
6 m  S. v8 \5 S0 z# I% _6 i4 }枷吃 jiā chī - net$ r# f7 Z2 s6 i" `/ B
夹攻 jiā gōng - pincer. @  S1 v9 w, M; X1 y8 @
假劫 jiǎ jié - false ko threat
# B# H* f: V; }- F假双活 (假雙活) jiǎ shuāng huó - false seki
$ P+ }) y* n+ V* k9 @$ L5 n假眼 jiǎ yǎn - false eye
" z2 r/ ]( J4 y+ @" g/ l  s, m  g假眼活 jiǎ yǎn huó - two-headed dragon5 j0 ^1 a$ U8 d) d
尖 jiān - diagonal
. y& V% F5 y: i- d  _  V尖冲 (尖衝) jiān chōng - shoulder hit/ O. b. z& y& x% d/ B" @) z1 x
尖顶 (尖頂) jiān dǐng - diagonal attachment" J4 q0 x& X  ?0 p
坚实 (堅實) jiān shí - solid: V' @2 R( F# n8 t
见合 (見合) jiàn hé - miai$ h% N! h" _( r) s7 W1 L1 ~3 g
教 jiāo - teach*2 f; P: P. E% Z8 N
交叉点 (交叉點) jiāo chā diǎn - point1 a+ \* @7 j+ |3 @: e
交点 (交點) jiāo diǎn - point
9 A' \5 |7 C, t7 o焦点 (焦點) jiāo diǎn - focal point*3 e& x' \4 K2 T3 ?7 c7 t. k+ Q
交换 (交換) jiāo huàn - exchange*
; G# f) \4 u' h9 P1 D, l! o角 jiǎo corner (angle, horn-shaped)*3 f+ S. t- ~( y# E) ?2 t. R) B
叫吃 jiào chī - atari' ]+ i- u" a5 B8 a: ]3 g) n; T
教师 (教師) jiào shī - teacher*' U+ s& b9 y& l
教室 jiào shì - classroom*) W8 S6 @- H- W2 b7 I  R. g6 O
基本功 jī běn gōng - fundamentals*8 F5 U! o1 k3 R- _
接不归 (接不歸) jiē bù guī - connect and die& _) P; K% Y1 \% o; S1 \
劫 jié - ko' v7 x% N4 e9 ~- Z" Z/ n
劫材 jié cái - ko threat  M; {) K- {% e7 x
结果 (結果) jié guǒ - result*
4 L6 v" I! ^' P: `劫活 jié huó - live by ko" Z+ G6 q, {5 R$ c$ i' L
诘棋 (詰棋) jié qí - life and death problem- G' f, l6 e% f* C; z4 d  @
劫杀 (劫殺) jié shā - kill by ko
$ s! `2 X5 H; M- F9 o. i/ Y$ c劫争 jié zhēng - ko fight
3 b/ k# w/ P2 j; K2 r解答 (jiě dá) - answer, solution*
$ j8 L' }- t9 s! G金柜角 (金櫃角) jīn guì jiǎo - carpenter's square" {1 c6 }$ T3 l7 }1 y; j- A
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
. K9 \! T+ F! t8 [( m紧 (緊) jǐn - tight*' h1 k  K, {  q$ A
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties. e; Z% G2 _: `, X+ k7 z
紧劫 (緊劫) jǐn jié - direct ko
/ I9 K; D( K: ?# R, l) f紧气 (緊氣) jǐn qì - reduce liberties
3 O9 Z8 Y* E- E# i- ]7 N: l紧气劫 (緊氣劫) jǐn qì jié - direct ko  ?7 l: i4 w$ n: s4 L* _# [; r; E
禁着点 (禁著點) jìn zhāo diǎn - illegal point
' D9 N$ U3 S2 E# Z净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
" f" Q1 _( }* v1 N& L4 H0 W* [净活 (淨活) jìng huó - unconditional life
3 @$ ]- H0 p* Y7 b; s. v6 P" a- ^净杀 (淨殺) jìng shā - unconditional death; n' ?; y7 h6 t$ n0 E: e- z
净死 (淨死) jìng sǐ - unconditional death: W9 v' r5 y. E2 `, Y
救 jiù - rescue; save*- I( |# f4 t; _' }
聚 jù - placement inside opponent's eye
2 N2 f+ Z' k% h1 p2 h( \俱乐部 (俱樂部) jù lè bù - club*
9 E' r5 B& n' m8 r$ A聚六 jù liù - six-space killable eye shape
" V( _; x; M/ n2 c. a' F% c' H聚三 jù sān - three-space killable eye shape# s1 b/ |6 }) |, g1 Q/ H
聚四 jù sì - four-space killable eye shape
% g1 z0 X4 J9 c  i2 w1 W3 |/ T聚五 jù wǔ - five-space killable eye shape- w+ l$ T  p' v8 {+ k
决战 juézhàn - decisive battle*
; s2 d5 k; O. v/ Y# d诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*( q, @+ l3 {" H) O

: B: ^6 j. F$ T/ _" X1 `* D9 p* ?* n& y( t) [- \& K% E
K$ S( a1 R% ^# g- m# s8 z3 u
卡眼 kǎ yǎn - falsify eye1 N. e& f0 }  l
开拆 (開拆) kāi chāi - extension3 M! }' v, H3 t$ [1 V7 j) H& K( y
开花 (開花) kāi huā - ponnuki
5 E, J; {" \: S& }. x" P  Z4 \( q开劫 (開劫) kāi jié - create ko0 ]. K! S4 {5 H; u* L! _
开局 (開局) kāi jú - opening. U/ W7 g7 c) s8 t- ^
看花劫 kàn huā jié - picnic ko
7 J' ~9 [  U( R" R% n抗 kàng - to resist, fight; to oppose to defy*. H$ |* D  M6 U/ L' I3 s1 ^
靠 kào - attach one line higher than enemy stone9 C! X/ r; A7 s( H; q3 h
空 kōng - empty*# m% X& X. n2 U8 H
空间 (空間) kōng jiān - space*
  _3 C5 D: K- W3 d5 }* C2 n空三角 kōng sān jiǎo - empty triangle
* B$ N! z) v. y8 R0 j7 d空 kòng - territory*
- h0 k( ]1 Y) B跨 kuā - attach at waist of knight's move$ _3 j2 p$ q% x" J& n+ O2 ]
跨断 (跨斷) kuā duàn - waist cut- G, ], ]2 N) k4 V  q
快 kuài - fast*( I8 C/ O3 V7 `
快棋 kuài qí - blitz game
9 f0 E8 e# X# \+ K宽 (寬) kuān - loose; wide*
7 ]. g" i: Q6 [: h8 s: A宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties7 _7 a  L/ N% P2 Z' x
宽气 (寬氣) kuān qì - increase liberties  g2 M, }. o- D' b6 y7 w1 H3 X
宽气劫 (寬氣劫) kuān qì jié - approach ko
+ E* o, ]9 e1 o, p& h亏 (虧) kuī - loss*! P9 N% S7 l$ a; c! V
亏损 (虧損) kuī sǔn - loss*0 s1 M" A: o7 Z( l( G2 R- z6 D2 ~
扩大 (擴大) kuò dà - enlarge; expand*
9 O8 K0 s3 A$ X7 z扩张 (擴張) kuò zhāng - enlarge; expand** m. h: T8 b3 I) s  W, s3 c. N
[edit]
% s9 s( u( ?  D% Y% t2 ZL0 j& M" E; i4 h" J$ {& f4 T
赖皮劫 (賴皮劫) lài pí jié - many move approach ko, Q$ X( ^" \( I* Q) P0 Z2 ^
拦 (攔) lán - checking extension; prevent opponent's advance*3 x8 G, p6 M8 p) l7 c# R
拦逼 (攔逼) lán bī - checking extension
8 G  N' O% T; J8 Q# A$ Z. |& G/ m烂柯 (爛柯) làn kē - ranka. L$ M& I: S$ ~# I: l# k! W& E* z
老师 (老師) lǎo shī - teacher*
2 Q$ o% s, |0 ]2 l% ^9 N& Y老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil/ J1 {. g4 h1 G8 r0 J2 C
类型 (類型) lèixíng – pattern, type*# \. L( H& q2 |$ G8 G6 i
冷着 (冷著) lěng zhāo - unexpected move
) x: N1 z7 v5 e; P* P& U利 lì - profit*
  Y  B, K1 H; I, h立 lì - descent; stand1 y1 J# Y6 K3 [% }
利用 lì yòng - make use*4 k3 @  V5 w6 h  ]
连 (連) lián - connect; continuous*
( k9 N& z; H2 x" \: j连扳 (連扳) lián bān - double hane
# |7 p* U. J7 c连环劫 (連環劫) lián huán jié - double ko, n6 c$ i) b& C: `: m$ z7 D
连接 (連接) lián jiē - connect*
, G8 F5 a# I  [  g7 m联棋 (聯棋) lián qí - pair go! c% K$ ^, f2 C, D+ k0 f
恋子 (戀子) liàn zǐ - reluctance to sacrifice! n, M+ h5 U2 o& }, T  m' B$ Q  B+ }
两分 (兩分) liǎng fēn - equal*) {. s' }4 v( s
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
0 t: ?3 A. _$ f1 y5 D劣势 (劣勢) liè shì - inferior*
3 R( Q# [+ w  q' A裂型 (裂型) liè xíng - split shape) Z5 m$ S+ i9 F- \% o8 K# F
龙 (龍) lóng - dragon*- e/ J( d8 ]. j( M' _, x% D
漏着 (漏著) lòu zhāo - oversight+ K2 E8 [& R: p: o4 d
落子 luò zǐ - playing stone on board7 A3 V. t* b5 Q9 J# O

/ c, L4 R; ~0 @+ }) y9 a  D
" m$ i  p* S8 N6 ?( IM
0 S, j, G: s$ ^2 d. H8 H满意 (滿意) mǎnyì - satisfied*9 i: Z$ I" J! ~2 W' O
慢 màn - slow*
. \; P6 o# j: o7 t9 ~盲点 (盲點) máng diǎn - blind spot
+ V% w9 Z, C8 z3 D7 l: u( @梅花六 méi huā liù - rabbity six* _; \  s+ M5 M5 Q: z! n
梅花五 méi huā wǔ - crossed five' [/ v) o* n% U( j, D; b- ^
门吃 (門吃) mén chī - capturing technique by atari% U$ ?* x/ n( u. N0 Q
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening* x1 u0 d) ]5 ~# k6 o, t" d
妙手 miào shǒu - excellent move
; a, |$ i1 H0 Z  S. Q' J妙着 (冷著) miào zhāo - excellent move5 f) T$ H% {" M' \6 L9 Z' {
模仿棋 mó fǎng qí - mirror go; h- u& {8 V% J# z6 n* V1 P
模样 (模樣) mó yàng - territorial framework
) P+ H1 N* C2 h0 Q/ c0 f2 [目 mù - point of territory; d5 j7 E6 B) a4 f
目外 mù wài - 3-5 point
; L  C0 Z$ [  b1 G+ A* ]% r8 P0 D2 t( S( A
% C8 ]7 g8 V1 x: ~
N- x: v8 y8 p8 o, h3 ?; h
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
: A, L: V7 o/ _! @# `( ]' ], A逆官子 nì guān zǐ - reverse endgame move! d8 a6 t& t* Q+ m( ?
逆先 nì xiān - reverse sente! [6 Q$ H9 K. y# ?; W! {
逆先手 nì xiān shǒu - reverse sente
! ~5 M8 x+ L/ D  j6 T' h逆转 (逆轉) nì zhuǎn - overturn game+ u( A: B$ H8 u! M
粘 nián - connect*
3 f' e& a2 o0 a凝形 níng xíng - overconcentrated shape
5 K' i1 N" K! s扭断 (扭斷) niǔ duàn - crosscut
4 N: e) y( K$ x扭十字 niǔ shí zì - crosscut
7 |* }% ?! O' u1 N/ A扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
# H. l) L' W) a. q3 [5 O扭羊头 (扭羊頭) niǔ yáng tóu - ladder1 K% ]( S( F# s( h; v
9 z3 J9 T' x7 |! G

3 \1 ?: v8 O' j: LP1 ]7 ]( ?" e! M
爬 pá - crawl*
% z  L8 D9 g/ z4 }5 r+ v  @2 M* a盘渡 (盤渡) pán dù - bridge under. {0 M: _# u4 X$ z
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner! p* e) Q! e0 j
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
/ e, b; L* W/ N8 l, @2 b! U2 z抛劫 (拋劫) pāo jié - throw-in ko
9 _8 Q5 C4 d3 l4 `- O) m6 `配合 pèi hé - coordination*) M6 P) B. P% g
碰 pèng - attach to the side$ a, _2 @9 {  h
便宜 pián yí - profit*) q' i% k& W4 r# a1 L/ ^& C
骗着 (騙著) piàn zhāo - trick play, hamete
% G! {# G" ^( L* ~6 G. l% ?平衡 píng héng - balance*: X4 |/ n) h5 V: f0 K/ O
破 pò - break*
! P2 n4 a2 }& Y  k剖析 - pōuxī dissection / self-analysis8 }4 M! q! L5 q
破解 pòjiè - solution, answer to a problem*
/ O0 T. e1 V$ x1 |  x扑 (撲) pū - throw in
* Q& s( o* m! \2 T2 w/ u& d葡萄六 pú tao liù - rabbity six) j$ ^2 H3 q$ z( ^4 j2 n( ]3 f( V
谱 (譜) pǔ - game record
8 r8 e! t0 {0 F) W1 V9 Q2 S普通 pǔ tōng - common*( v1 i  \3 O3 f) f& B0 L
[edit]
% t2 J. o: ~4 d. l8 s! d% zQ
# p% r- c  X% b# d欺着 (欺著) qī zhāo - trick play, hamete% F8 d+ j$ o! N
棋板 qí bǎn - go board- ~$ Q. d" W8 [9 N/ Z8 l  O
棋风 (棋風) qí fēng - playing style
6 t% j. t# H: `# Y% D! C棋盒 qí hé - stone container* c& t; H# v% {1 \
棋筋 qí jīn - key stones2 B' ]# a. s+ w/ N9 ~& F* b# i
棋精 qí jīng - key stones) j4 ?( _, j( G% x
棋理 qí lǐ - go theory
+ P( y8 F- K5 v5 o棋力 qí lì - strength in go- U0 X% Y8 _; N) p/ t# p
棋盘 (棋盤) qí pán - go board
# i! w2 z5 p5 v4 W棋谱 (棋譜) qí pǔ - game record
; `, ^. G, t% @) Q. x5 N棋石 qí shí - stone
5 Y! z; r/ m3 u( s5 d棋手 qí shǒu - player*! N" j2 g  ^3 O" K# }) z! D! G
棋书 (棋書) qí shū - go book
: y  I( n) \" L棋院 qí yuàn - go institute
# N, X9 Y: c- |; X3 B( s棋形 qí xíng - shape
5 U5 @9 V& [# y' o& e棋钟 (棋鐘) qí zhōng - clock*
3 `; \0 ]) ~: ?3 m) X$ ^7 k* `2 E棋子 qí zǐ - stone
+ G/ Q' I& z; T- a弃 (棄) qì – abandon, to discard, throw away
5 ^0 T7 J! C/ x/ y$ k, d弃子(棄子) qìzǐ - sacrifice
6 U; F' ?# c. a5 Q7 ~+ }9 {气 (氣) qì - liberty
7 W7 P$ \, v& B/ q4 j气合 (氣合) qì hé - fighting spirit
/ p7 l0 z9 T( Z; J7 ^$ K气紧 (氣緊) qì jǐn - shortage of liberties
( e/ z8 V) B" ]$ ^前 - in front, before*
6 t! \+ }5 t, O浅消 (淺消) qiǎn xiāo - erasure
5 F3 D) ^# `/ `' [墙 (牆) qiáng - wall*
2 I7 Q) v) n6 K. H9 X( A强 (強) qiáng - strong
5 ^% D' n, S* i) c# n! ^墙壁 (牆壁) qiáng bì - wall*2 f1 H1 ^) h, Z. f3 P' n2 t
强棋 (強棋) qiáng qí - strong group
: G* R, q; e+ q. U0 `% S巧手 qiǎo shǒu - clever move* A  _6 a; H* T
巧着 (巧著) qiǎo zhāo - clever move8 [7 ?- z; ]+ [& B7 |* ^9 a
切断 (切斷) qiè duàn - cut*
4 g1 t  v5 r' \1 V侵消 qīn xiāo - erasure- \( Y- u" a1 T5 b' F
轻 (輕) qīng - light*6 r5 h( c* D" h, q( \2 e1 S
侵入 qīng rù - invasion8 P, F$ h- Z! G8 u3 E
轻盈 (輕盈) qīng yíng - light*; `* r4 M# W3 G* _3 M, a
求活 qiú huó - make life
0 L$ ~; M3 P+ N6 e8 p9 Y$ T  K# h曲 qǔ - bend/ p! j3 z6 W' y& T/ K: o* {; }( j4 r
曲尺 qǔ chě - carpenter's square. y; N' @9 v$ i. L( J
曲三 qǔ sān - bent three- W- t! G% {! L
曲四 qǔ sì - bent four
, J2 L* i) e, q) O1 v觑 (覷) qù - peep
1 y. n! y  R  R, ^9 \权利 quán lì - privilege1 b! H9 o: A7 u
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
- `, E9 @3 w; r
- p! `" e0 @+ B, d+ v$ J
, z6 D6 `8 g& T  ER
& a6 f" E; u% M, X- t6 a+ w( N让子 (讓子) ràng zǐ - handicap
1 u. j0 r" {! j$ D; X; Y让子棋 (讓子棋) ràng zǐ qí - handicap game
6 R3 p+ \1 l1 A0 Q- p认输 (認輸) rèn shū - resign*
+ t1 @1 ~6 ~  q; y' u  q6 a7 N  z弱 ruò - weak** G' d% X5 \, T2 O- l# i
弱棋 ruò qí - weak group! Z* X% w0 E& d) ?) b

4 ^0 l, Y* y$ X- T# l! V+ N4 o$ D. y7 c, f# P0 G9 W" P6 f
S/ G% P, h* }' w- c
三间拆 (三間拆) sān jiān chāi - three-space extension4 P9 g; W+ o6 i
三间跳 (三間跳) sān jiān tiào - three-space jump# Z' @( Q% }. Y6 `5 l" Q9 ^8 [4 s: r
三劫 sān jié - triple ko2 }) w/ K  D; w% C7 h( d1 N7 t7 I5 x- z8 [
三劫循环 (三劫循環) sān jié xún huán - triple ko
& B: R/ v6 N7 }$ Y, w1 w* _3 \: W5 \三连星 (三連星) sān lián xīng - san ren sei
7 X4 a4 E) g" J三目正中 sān mù zhèng zhōng - center of three stones
/ U! Z$ ]( x1 \三三 sān sān - 3-3 point
! w" ?9 S3 \9 j* T三手劫 sān shǒu jié - two-move approach ko5 B# D' I4 z8 E, \. R/ ]$ P
三子正中 sān zǐ zhèng zhōng - center of three stones
* Q5 B, S9 Y( B9 g5 s4 p$ h杀 (殺) shā - kill*
' x& s) y' @: l7 {0 w杀棋 (殺棋) shā qí - kill
1 S# y& J% O1 }* m0 G杀气 (殺氣) shā qì - capturing race
4 Y0 _. s: L3 ~$ t5 f9 D3 A上 shàng - upper*0 g7 D+ ?* S' V+ s7 F3 c
上级 (上級) shàng jí - advanced level*( G- C3 v4 o. Q4 }* L
上下同形 shàng xià tóng xíng - symmetrical position
# }( W0 Q4 ~7 ^5 s$ h稍 shāo - somewhat; a little*0 E4 I$ @9 t+ y# c& }, |
伸气 (伸氣) shēn qì - increase liberties
7 I6 B3 w5 ~( h: S0 ]5 q: Z伸腿 shēn tuǐ - monkey jump+ @& B7 z4 ?! T8 p1 R: \) P, U
生死劫 shēng sǐ jié - all-dominating ko
; A% [  Y6 x0 W" ^2 O# c胜 (勝) shèng - win*
$ x6 \0 l& w6 t0 S; J# p胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
% P& k( O( c, c9 `' J( F胜着 (勝著) shèng zhāo - winning move/ a$ W5 o9 T' m; h1 s  v
失败 (失敗) shī bài - failure*# L. @. Q9 q/ y$ F* U
实地 (實地) shí dì - solid territory$ c9 q8 _( ~5 ^
十番棋 shí fān qí - ten-game match
+ E0 |! s6 L, }实接 (實接) shí jiē - solid connection
9 M& {/ u+ |6 g8 l/ x石塔 shí tǎ - two-stone edge squeeze; t5 r; H# f" t, p7 Z! s
实战 (實戰) shí zhàn - actual game situation( i+ J  M  P5 o3 d2 R; W$ G# ~
实战手 (實戰手) shí zhàn shǒu - situational move
" A: `" Z* w  E! X, [7 H( u# }势 (勢) shì - influence*, c8 v' Q, y9 N2 a9 T0 I) H
室 shì - house; room*& Y, P6 i# m# z2 O- ~. k& j
势力 (勢力) shì lì - influence*
; e* e$ X$ Z" x( Z% _6 d8 q  L试应手 (試應手) shì yìng shǒu - probe) |9 b- i5 t! T! B# R
收官 shōu guān - play endgame: d. m! z5 u+ S+ b% Q$ c
收官子 shōu guān zǐ - play endgame0 h8 @) ]" p* t& l" Z! W% ^
收后 (收後) shōu hòu - last play  X3 D' a. W' D
收气 (收氣) shōu qì - reduce liberties! n" J8 C" h" c" A1 M+ K
守 shǒu - defend*
; d+ U& H+ K' q6 ^( Y- P2 n# B手 shǒu - move
, W2 G2 N2 Z( p) @% t3 \手段 shǒu duàn - technique*
+ X* K  c$ J  X) C1 {7 w$ J' |手割 shǒu gē - reorder sequence
) r9 P3 {5 N7 _& Z2 R守角 shǒu jiǎo - corner enclosure: f1 R  e' p- o; x4 C! P0 `
手筋 shǒu jīn - tesuji1 u# P3 ]3 J# h' J# I! g5 E
手顺 (手順) shǒu shùn - sequence- r# o! @4 o; I) J  ~7 l6 J
手谈 (手談) shǒu tán - hand talk
4 U2 V; W  _0 E3 i: W授先 shòu xiān - one stone handicap
  v/ }$ S/ F& O& |+ s) f# _8 d/ }授子 shǒu zǐ - handicap
4 \5 v. p/ V! b, A; H$ x授子棋 shǒu zǐ qí - handicap game
# a0 u8 l! q# U8 C8 y书 (書) shū - book*
& s+ {1 x4 y8 A0 ?, J& P输 (輸) shū - lose*5 B! g5 k  Q& p) P( T
书本 (書本) shū běn - book*
8 \3 |! N0 g! `# y# B9 E# M0 j0 E数目法 shǔmùfǎ - territory scoring
% H& N3 p) ?0 v; N数子法 shǔzǐfǎ - area scoring4 n; y+ G: B/ R7 @& y& ?* N
梳形 shū xíng - comb formation
& z6 v# Q0 M6 ^5 v& `4 X梳形板六 shū xíng bǎn liù - comb formation
+ d. \2 E7 Y  a1 w7 c. q8 x双 (雙) shuāng - bamboo joint. k- d5 ~1 ^) v  b
双吃 (雙吃) shuāng chī - double atari
7 ?# ?. X- B2 `& @* Q) a双打 (雙打) shuāng dǎ - double atari
; x9 s8 U$ O* V+ \双打吃 (雙打吃) shuāng dǎ chī - double atari
' Q# J5 j6 L1 A双倒扑 (雙倒撲) shuāng dào pū - double snapback8 P8 C. i4 B2 q( ~8 n
双方 (雙方) shuāng fāng - both sides*
: E" ^+ J7 f$ G双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach8 c" r7 d; ~7 F8 O7 y
双挂 (雙掛) shuāng guà - double approach- Y% z7 q! h9 u( {9 h8 n
双虎 (雙虎) shuāng hǔ - trumpet connection
6 N0 y5 @5 Y2 W3 z: t1 ?9 A+ c6 h双活 (雙活) shuāng huó - seki
$ ]/ U" j$ H7 b双叫吃 (雙叫吃) shuāng jiào chī - double atari  W& Q" I; U& c$ `8 e6 i
双劫 (雙劫) shuāng jié - double ko3 ^* p0 a# G- z6 s, E
双征 (shuāng zhēng) - double ladder: \6 o$ v  H7 S
顺序 (順序) shùn xù - sequence*$ {8 G3 k  G& Q) t) Z1 X/ Z
死活 sǐ huó - life and death8 a- G" k: l2 {8 E* n7 t- N
死活题 (死活題) sǐ huó tí - life and death problem$ [8 d# h: Z  [/ E% g
死棋 sǐ qí - dead group/ P: ]. Z$ s( R- H$ u1 X4 b  d6 H
死子 sǐ zǐ - dead stone  E+ h3 M* p4 L* k" M
四间拆 (四間拆) sì jiān chāi - four-space extension4 `9 |1 t$ y1 s6 w5 K
四角穿心 sì jiǎo chuān xīng - occupying four corners and center- t' U# B1 E* x# n3 [5 v
四劫 sì jié - quadruple ko. x0 H' g0 h( t+ [6 R0 m1 O2 u
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
% j0 k& E' R+ `+ }四连星 (四連星) sì lián xīng - yon ren sei
" f6 M7 v" A# c) _' R, y5 O松 (鬆) sōng - slack*
: W: E* x$ B# S; W1 X松气 (鬆氣) sōng qì - increase liberties! h+ {5 ~" F) t$ p7 ^$ a
松气劫 (鬆氣劫) sōng qì jié - approach ko
0 U* `5 f- t, E, U+ {& v5 ^" o1 L俗手 sú shǒu - crude move
5 ]" Q1 L' B( g4 C1 C) x5 |4 i) X随手 (隨手) suí shǒu - hasty move6 S: Y' j- f* i
随手棋 (隨手棋) suí shǒu qí - hasty move
' Y$ P; e- ?( b6 }, y' ]6 ^  {损 (損) sǔn - loss*
, ]8 C; a) J0 L- ?$ |: Z) J损劫 (損劫) sǔn jié - losing ko threat
+ d( x& |, B! R0 E8 _- B2 w9 _损失 (損失) sǔn shī - loss*
: f" O, S7 O) I* y顺序 (順序) sùn xù - sequence*3 |! N4 f5 U" g

" L$ d( B& t* |; g9 Z- D! W+ ]( A9 n/ r; n' @
T
8 W5 `" k9 {7 D6 u; g台象 tái xiàng - Tower. R- r" ^/ t$ E% N8 I
弹性 (彈性) tán xìng - flexibility*# g1 e! M+ J$ k+ N' Z$ L" f
搪 táng - block*
1 ~6 i1 u7 z4 D& i套劫 tāo jié - two stage ko9 ^' n0 L% _/ G3 o2 S) K5 Q( w. `$ J, _
逃 táo - escape*
8 l' p5 M+ p$ w逃遁 táodùn - to escape, to run away, flee*
& @# s9 z- s- d- w6 X逃生 táo shēng - escape*
4 W4 x4 Q* o6 b2 r3 q2 Q腾挪 (騰挪) téng nuó - sabaki( J) T  U# [- {" `" y
提 tí - remove from board
& w: q, S* B6 j# p2 @提劫 tí jié - taking the ko, S$ _+ o- E, r/ q% `: V* B
提子 tí zǐ - remove from board
, u7 ]& S. i8 p4 \2 }天王山 tiān wáng shān - tennouzan* U1 u. f9 ^; C
天下大劫 tiān xià dà jié - all-dominating ko( c/ ~1 @6 a$ b$ I" C" d" a
天下劫 tiān xià jié - all-dominating ko
% a. p7 B6 y# |. G6 e/ z" x% g天元 tiān yuán - tengen( H, i4 K6 A5 o! L* z# p0 p1 ]
跳 tiào - jump*
  e3 I. J1 p4 L4 r7 X4 h贴目 (貼目) tiē mù - komi
, M. }. W0 Z1 u: G: p, H2 z铁柱 (鐵柱) tiě zhù - iron pillar*
2 R9 n9 Z- l% D" r/ G4 r挺 tǐng - push up; stand*
  j  Y- a+ q# d2 R1 ~$ f投降 tóu xiáng - resign*
$ A7 N9 x' V- K9 v4 r0 E5 z0 W2 g" Y投子 tóu zǐ - resign
: `. ?1 Z3 I) p" J透点 (透點) tòu diǎn - placement9 R: D5 Z# c2 _- a9 g1 b" m# K
图 (圖) tú - diagram*/ I0 n. A8 `( Y- ^+ L' U3 D
退 tuì - pull back
5 r( x- V- c8 @1 r托 tuō - underneath attachment, U- `$ b" _$ c# Y3 U
脱出 tuōchū - escape, break out) {: n# G' V( q) u
脱骨 (脫骨) tuō gǔ - under the stones
0 P& k) b- C  R8 V6 W脱先 (脫先) tuō xiān - tenuki
) P  P; t0 J* w/ r
7 h+ y) w: I  ~( I  V& K
% g8 N, s. w9 k, l  B5 tW; t7 E& [) p' |! r  W* H
挖 wā - wedge3 Z0 [7 P& a7 Q* b  @
外目 wài mù - 3-5 point, l8 {% u: [$ Q1 `# e  N
外气 (外氣) wài qì - outside liberty
! N& R; H. G' Y* V$ V2 ]弯三 (彎三) wān sān - bent three
* Z% T, ?( v: Q" X* E+ z弯四 (彎四) wān sì - bent four! D: w* r0 o2 M5 f: @
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
4 h2 t2 c& S, w( S4 N1 W- U围 (圍) wéi - surround*
  q/ P4 @1 q1 o% A. l) k围棋 (圍棋) wéi qí - go' l: ~; k0 b. E1 @3 a
尾巴 wěi bā - tail*  r3 H1 ]) a' `* Q" S, _1 R
味道 wèi dào - aji
, R2 A  b  I. g文凭 (文憑) wén píng - diploma
& [6 J  t6 s! F6 P稳当 (穩當) wěndang - stable; firm*
- u8 k0 W! `5 W& J$ p. D4 k问应手 (問應手) wèn yìng shǒu - probe
/ Y# F% ~+ ^& F6 u$ T+ k$ X) e  ^- o乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest* Y! v1 j2 o4 t- T
无理 (無理) wú lǐ - overplay( _: x+ \% F' ]
无忧劫 (無憂劫) wú yōu jiě - picnic ko
0 v7 U! a$ J* m  `6 q五子棋 wú zǐ qí - gomoku narabe
8 u5 J, D. O6 G- M* ^( G% H五间拆 (五間拆) wǔ jiān chāi - five-space extension, s2 \2 s# i: V! J
五连星 (五連星) wǔ lián xīng - go ren sei
( v8 i3 D9 F5 o+ d, Q- u+ r五五 wǔ wǔ - 5-5 point$ K, Z& Y. B+ ]5 L- s

8 h1 v( u" T. T  _; x% A3 O# Q' p) F6 `4 ]9 Z
X
# ~* q. x7 ~- L) Y0 X7 y0 N细棋 (細棋) xì qí - close game3 F" y7 ~& C8 e, @  T, Z9 r
瞎劫 xiā jié - false ko threat
9 H5 T( X$ L  n2 Y. t下 xià - lower*
# n& _$ @$ q, U9 r; y$ x下法 xiàfǎ - method*, K5 q) d0 `. i
先 xiān - before; first*
" A5 ~" A) k: u2 y, w$ j$ _先手 xiān shǒu - sente/ j  }1 f8 ^' ]0 I4 H
先手劫 xiān shǒu jié - a ko in which the player makes the first capture# W2 @- h- z2 W4 ~' Y/ Z) I
先手利 xiān shǒu lì - forcing move7 u3 y0 f9 Y' v
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
+ v3 z7 Q$ L% a1 Z7 M( W陷阱 xiànjǐng - a trap*" j7 b7 C  x4 q' }
象步 xiàng bù - elephant's move
4 w. g6 `1 D: V7 w$ n# p象步飞 (象步飛) xiàng bù fēi - elephant's move
$ W# \1 f0 K+ p象飞 (象飛) xiàng fēi - elephant's move& z" i+ h( H6 }, U% e
向小目 xiàng xiǎo mù - facing 3-4 points- A  \" J5 ?; R1 n8 v* O
象眼 xiàng yǎn - center of elephant's move3 K0 P! P$ ?( L" Y7 i
消劫 xiāo jié - ending the ko
8 [; e. {2 g2 H5 f小 xiǎo - small*
; z" \: ]0 R0 y; P小飞 (小飛) xiǎo fēi - knight's move
" I( v. F$ g7 a: B小尖 xiǎo jiān - diagonal
/ ]9 d* z! d5 ]小林流 xiǎo lín liú - kobayashi opening
3 A& p( K4 V& \' s& J+ k. H+ ]小目 xiǎo mù - 3-4 point- ?2 t+ E, i: r' S# l( [" L# e% S% t
小盘 (小盤) xiǎo pán - small board (13x13 or smaller), W  w  D$ W' y7 d( o
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
- |2 O& c: d9 h: c" a  l* @/ B  W小伸腿 xiǎo shēn tuǐ - small monkey jump; J8 Y7 G. m8 _( h4 T
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
, Q( S! q1 A1 {- Y, Y1 t8 h: p/ A- k效果 xiào guǒ - effect; result*0 N  G5 G# I) k  @
效率 xiào lǜ - efficiency*
, r  l# G0 v6 ]新布局 (新佈局) xīn bù jú - new opening- ]$ L' c# e. Y/ s( h
新手 xīn shǒu - new move# |7 i" K; N4 l( X1 \
星 xīng - star point
1 s$ i4 ?# Z% q; H星位 xīng wèi - star point
: i/ r& V% H, ?7 P3 e5 d9 g! w1 ]( t0 I形 xíng - shape*: a% ?0 j$ v9 |1 {, u  ~3 _! L$ o# g
形势 (形勢) xíng shì - situation*% f# f& y5 d$ Q* y% ]
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement' J3 R$ x- R- @
形状 (形狀) xíng zhuàng - shape*% b( d+ X* j7 @1 k  q
秀策流 xiù cè liú - shusaku opening
' g8 b( k+ K5 s- X虚手 (虛手) xū shǒu - pass, W6 K9 w2 ]4 I# n/ W  v
虚着 (虛著) xū zháo - pass
  k0 G* Y4 g5 B. m序盘 (序盤) xù pán - opening
! ~! W& V2 K. p学生 (學生) xué shēng - student*4 Y7 Z; k2 O% a3 |+ v8 {
雪崩 xuě bēng - avalanche*
  L2 v  |( B* {5 F4 [循环劫 (循環劫) xún huán jié - double ko" a9 E2 X) g6 O/ \8 v( w- Y5 n
) S5 Y8 R/ x' q& g& p
" l5 _  \4 K, _1 \
Y2 c1 q( h8 N' J
压 (壓) yā - push down*
- ~6 `9 ^: x9 o. e3 n, l8 C+ J压力 (壓力) yā lì - pressure*
( Q( N" s, J  e, u, y. }+ V延气 (延氣) yán qì - increase liberties
  Q$ o& }; M4 s眼 yǎn - eye*: ?+ Q: i9 C, V/ t7 L
眼位 yǎn wèi - eye potential; eye space
$ e& Z  Z  d7 C# J4 q眼气 (yǎn qì) - eye liberties
6 {8 Z8 u, f, z8 i9 Y" i眼形 yǎn xíng - eye shape; eye space
- [0 L# J$ o+ O8 y妖刀 yāo dāo - magic sword: ^! t* P' B. w
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
0 n0 i( w: y/ f& o要点 (要點) yào diǎn - vital point
; _; B$ l" ?* T5 t7 P7 Z4 Z要子 yào zǐ - key stones
3 _7 f3 H! g$ s* P业余 (業餘) yè yú - amateur*2 l8 b9 p- G! j' I( ^
一方地 yī fāng dì - one-sided territory; b5 x6 g+ f  |
一间拆 (一間拆) yī jiān chāi - one-space extension
8 N- m5 c: d- s8 v4 }6 `一间跳 (一間跳) yī jiān tiào - one-space jump) f( i: D/ @& z- j6 k
一手劫 yī shǒu jié - direct ko7 Y" X3 E8 H  v' f+ E1 E' Z) [
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
8 y- l" O) e: y* i6 g  p5 U疑问手 (疑問手) yí wèn shǒu - questionable move
8 I. B. d9 O+ r! w: W- m1 A& u弈棋 yì qí - play game*
6 E3 _1 o' q' q) F2 O; R引征 yǐn zhēng - ladder breaker6 Y" ]+ C  m& G
赢 (贏) yíng - win*$ @/ g5 N. J) e
应氏 (應氏) yìng shì - ing's
# W& t. @" L5 l硬腿 yìng tuǐ - first line descent
" w% L) R+ G, h- {& l. Y优势 (優勢) yōu shì - superior*
2 Y, D  _) |3 `: ^, \& e有利 yǒu lì - advantageous*$ F, a; T& \8 w/ ]
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye1 |- n4 u: c3 k0 P" ^0 k
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
- x) b: y" B5 o! I2 y# I$ E" T右 yòu - right*3 S3 E4 e1 a2 M1 Q/ @. Y1 U
余味 (餘味) yú wèi - aji" [# F+ t8 O; n8 b# U. {  ^; ~3 j
愚形 yú xíng - dumpling shape
4 }0 U, P7 j) y5 t1 j0 @宇宙流 yǔ zhòu liú - cosmic style
3 E. i, c1 Z. ^8 r原则 (原則) yuán zé - principle*
" Y0 ?0 g% ]) X0 z$ F院生 yuàn shēng - insei
6 w$ ]6 G9 p( r% m) T( x6 Q# c+ W* X; F. L: p
/ e* r2 `) n, u2 ]1 s
Z( |" O9 Y; Z% C4 |& t! M( i0 F
枣 (zǎo) - jujube (Chinese Date Wood)*5 a3 R. ?" o- u; t2 `, r5 B3 x
扎钉 (扎釘) zhá dīng - iron pillar** S( i3 {' n) F  f0 U
长 (cháng) - stretch
8 w! c% p+ c9 ^0 b胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi- F* h& o; ^  p( n: `$ U0 ~, G; o
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
0 K' j+ H& h8 j0 b. G% R着 (著) zhāo - move0 R- |* s2 M+ o5 W# `  S& `: P
真眼 zhēn yǎn - real eye5 P) J1 ]* r, J, {/ o( E; m
镇 (鎮) zhèn - capping play
( P9 v+ E  e( H7 x4 _镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
- @: w9 T8 G! z/ ]( r" P* L! ]镇头 (鎮頭) zhèn tóu - capping play
8 v5 f4 A7 ^/ Y) ]证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma0 \; W. `8 \/ o
征 zhēng - ladder4 _. l" }( ?2 E8 R& `
争棋 (爭棋) zhēng qí - official challenge match( ^% a; \: B& h! l& _5 o, w8 C1 F
征子 zhēng zǐ - ladder% l  M  v7 a! r! \
征子劫 zhēng zǐ jié - ladder ko3 \+ H0 Q3 T5 M1 [3 n( }/ R# N
整体 (整體) zhěng tǐ - chain
$ O/ ~+ ^6 o% j% |% s& g整型 zhěng xíng - settle
" }- V/ p8 Y3 h& w正解 zhèng jiě - solution*" `" A5 o8 P% a- e' p, r
正确 (正確) zhèng què - correct*
$ z( D4 H% O5 i5 D证书 (證書) zhèng shū - certificate*
: R. X+ k9 N5 F1 s; r正着 (正著) zhèng zhāo - proper move! i( j, B, c" `& P/ ?1 m) v
指导棋 (指導棋) zhí dǎo qí - teaching game
( P- ~) v2 x( `9 R( p- w直二 zhí èr - straight two
/ T, P( }# H* S直三 zhí sān - straight three
2 K/ O/ ^7 q% ]( T直四 zhí sì - straight four$ Q7 U- [! {8 n
职业 (職業) zhí yè - professional*, @4 p. Y( q5 K- k
只此一手 zhǐ cǐ yī shǒu - only move  r# e- s8 H9 a! y/ n" w1 `
治孤 zhì gū - managing isolated weak group
) |" l  H; H1 q$ R$ r( E: }2 j1 w中 zhōng - center*. m0 R( r. @- ~  i, w- {! W' E2 g: O
钟 (鐘) zhōng - clock*8 r0 F7 o* W8 s
中腹 zhōng fù - center*
( ]( Q' O. H" ~( ~* N! T中国流 (中國流) zhōng guó liǔ - chinese opening+ Z- m2 s' `( L; ~
中级 (中級) zhōng jí - intermediate level*- _: l6 M8 M3 S" g4 r
终局 (終局) zhōng jú - end of game
/ Q/ p6 F/ T* _; l6 p3 C3 ^* n8 Y中盘 (中盤) zhōng pán - middle game
# Q9 t: W$ o9 {- x8 E终盘 (終盤) zhōng pán - endgame. V$ T6 \8 g5 ~6 U9 K
中心 zhōng xīn - center*, O0 L- W* v# v4 A+ A  S
中央 zhōng yāng - center*) h6 m, |: z. x! a# k% V% _6 Z
中原 zhōng yuán - center*  r( P$ m9 X5 ~* T; N# s) }' T
重 zhòng - heavy*
* e/ O8 q2 @2 v+ p% N* i4 D主动 (主動) zhǔdòng - (to take the) initiative*9 v$ S! k0 \, ^) v+ j5 c4 }4 V; G
专业 (專業) zhuān yè - professional*
, g4 c8 C% {' m转换 (轉換) zhuǎn huàn - exchange*
# K& J- V% P% h5 w# X6 [1 _; M/ w装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
/ A6 u* w/ G% D+ d& d7 B0 q# M- R: C装劫 (裝劫) zhuāng jié - a move that threatens a ko9 R# Z  Q3 M3 u' x9 k
撞气 (撞氣) zhuàng qì - reduce self liberties
0 t! T' C, g$ B9 b# D: `/ i追 zhuī - chase*
8 u% E+ E$ _( G追捕 zhuī bǔ - chase*9 }# e3 ]& u: X% v
子 zǐ - stone; unit in chinese counting; j0 Q: @4 Z2 a7 f' z" H
自然流 zì rán liú - natural style
+ ?: W* y5 F' a* V自杀 (自殺) zì shā - suicide*
% d% w3 p8 T3 e4 V' r左 zuǒ - left*7 X; m# R4 ]7 {# G# h- ]7 l
左右同形 zuǒ yòu tóng xíng - symmetrical position
9 i$ @' y) d, S. n9 ?做活 zuò huó - make life! e) F9 {. C9 Z  ]
做劫 zuò jié - create ko
& |' k- k2 h  M. ^% a0 }5 P' v作战 zuòzhàn - combat*
# P/ ^- {/ h; |做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
5 D# Z/ K3 r) {4 A# z' N/ L
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