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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
  R1 v5 h" `2 i, ]+ j% ^( [安定 āndìng - settle*
- o# B- w" K; D8 H
- j* n' t/ s4 T- |3 X! K! u4 v7 p2 j0 M" X" P7 |" ^
B8 D7 k/ V% W  G3 @  [
白 bái - white*8 B+ ]! C6 P- u2 d/ n4 [, w
白方 bái fāng - white player*
. a# Y' W: o) _6 y3 ]败 (敗) bài - failure*
; B* I3 ?! s# Z6 v& X败着 (敗著) bài zhāo - losing move
& N6 }0 [* t# Q: j& z+ ~扳 bān - hane; Y, w0 N1 B: C) R( h
扳断 bān duàn - hane through
( n: z' b( k/ Y! v# D8 p板六 bǎn liù - rectangular six* w6 a& z) f5 W8 N
半劫 bàn jié - half-point ko' H2 [" L& ~0 H. e1 |; h; x
棒接 bàng jiē - pole connection3 A" Y4 @; ^9 S# K
包围 (包圍) bāo wéi - surround*" w: Y4 _. ^% P8 O6 H
薄 báo - thin*7 t% c# ~+ O: `+ ^
保留 bǎoliú - retain; preserve*- Y4 [1 O' F- ]1 O' W
抱吃 bào chī - capturing technique by atari8 q& Z( x* D* H3 ?. _
本身劫 běn shēn jié - local ko threat% o. y: K. t8 d/ c  R
本身劫材 běn shēn jié cái - local ko threat
+ r. L) S8 @) Z4 k1 Y, y, L0 [& S  s本手 běn shǒu - proper move, O9 ]/ A2 b# p/ G3 u; L  y
笨重 bèn zhòng - heavy*
) t+ V* j2 S. z/ G2 z崩 bēng - collapse*
: c) N- N" q# w7 {2 J. i  D崩溃 (崩潰) bēng kuì - collapse*
- l2 N# \: r' F' ^/ N逼 bī - checking extension
) }. j8 Y) {4 t# C! J. L& F鼻顶 (鼻頂) bí dǐng - nose tesuji
: p7 ^' H$ N" e- s$ F' l比气 (比氣) bǐ qì - capturing race3 e( x8 U! G& z0 R( v6 S
比赛 (比賽) bǐ sài - tournament*5 C; F- D" \+ ?; O9 _7 g: w
边 (邊) biān - side*( k6 A  G. O4 q. k9 l$ \
变化 (變化) biàn huà - variation*
6 {% d" \1 |  ~' D9 M, F+ y变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening* r; D% b/ F- T. p3 e, q
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening8 [2 m. i3 R" h. q
变着 (變著) biàn zhāo - unusual play
1 Q- ^; o+ S( D. H2 d并 (並) bìng - horizontal stretch
" y. B8 [, A/ h1 `$ |步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)2 s  u/ |" ]5 k2 J
补强 (補强) bǔ qiáng - reinforce*9 Z' s7 J# o6 b6 m
布局 (佈局) bù jú - opening! Z6 d- F! l' b% {: q1 q7 V
不利 bù lì - disadvantageous*% ?8 }( B  _& M8 i8 I, A" B
不入 bù rù - suicide# n6 F( i9 j& A
不入子 bù rù zǐ - suicide4 `& U$ }$ j" r, \8 [. N
不提三目 bù tí sān mù - three points without capturing
% n6 V, m; A7 ]& D不提五目 bù tí wǔ mù - five points without capturing- j( c8 C( O( P$ c" ]1 c/ h
) H+ J' d% q2 \$ V
8 Y( p  I: Z$ @* @3 d. l
C6 o7 z# j& I4 N# o4 F& I- b
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
: E1 v, Z4 S6 Z$ n% W5 ~猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
6 H% c  S1 @/ P) Y参考 (參考) cān kǎo - reference*
+ b. l, o$ x0 ~4 G, G8 h残忍 cánrěn - bloody or merciless*, ~7 n5 M! l8 X4 w
拆 chāi - extension
# ~* A" w- n% d* L( r) _拆逼 chāi bī - checking extension+ o2 g4 E6 R# Z0 Z1 z6 n7 f
拆二 chāi èr - two-space extension
  v2 Y1 H" P; M1 g# X0 h2 B拆三 chāi sān - three-space extension  K  ~& _3 h" c5 {( X
拆四 chāi sì - four-space extension
; l( R. u4 {8 c& q拆五 chāi wǔ - five-space extension
' x, z- u- ^+ h& m$ z; O拆一 chāi yī - one-space extension- F7 |8 A5 e% {: R0 E9 i
缠绕 (纏繞) chánrǎo - harassment technique. t! {! A" x$ U/ E" v
长 (長) cháng - stretch% Q/ p& m4 N8 l* i4 N6 p5 v  o
长考 (長考) cháng kǎo - think for a long time
; _! ^4 w2 L/ x/ ^) j( h长气 (長氣) cháng qì - increase liberties
5 g7 f) @" N  [% y- p& P& |长生 (長生) cháng shēng - eternal life
* e5 F* g/ d5 X: R# z0 r0 V场合定式 (場合定式) chǎng hé dìng shì - situational joseki! K- }' y+ v0 k$ ?# ]. y
超大飞 (超大飛) chāo dà fēi - very large knight's move
+ V% c$ O# T" U5 v4 x9 I# k7 c. N超高目 chāo gāo mù - 4-6 point
( }3 l. K) z8 j; x& P超时负 / 超时 (超時) chāo shí fù  - lose by time
! J3 n4 U; f8 d- F8 Q; `4 z超时胜 chāo shí shèng - win on time
! }. {; P/ a" j5 ^/ y! B成功 chéng gōng - success*
( S- Q8 R' Y0 R+ f0 \) l成立 chéng lì - possible*" a% n- F" j9 Q5 ]
秤砣 chèng tuó - two-stone edge squeeze5 e7 M1 s# l. ~: n) T4 |
吃 chī - capture
2 ^7 c; B* }  Y7 [) h9 W$ x吃亏 (吃虧) chī kuī - loss*2 i' n, R" g/ b. |! c4 }/ H  M
持棋 chí qí - jigo
- \+ g# p9 g5 f3 x- N) q/ R( m冲 (衝) chōng - push through( {1 f7 N0 ^8 h
重复 (重複) chóng fù - overconcentrated9 i# Z0 p& a3 O% C1 ]: f9 C2 u
初段 chū duàn - 1 dan
. q) U7 j" G+ Z初级 (初級) chū jí - beginner level*
  y& D6 N; Z- U* W" t% s+ x2 u出头 (出頭) chū tóu - getting ahead: A( a! K" n0 p5 ~/ V- ^8 E  l
刺 cì - peep
) t  u1 H6 k% B次序 cì xù - sequence** i* t( @" v: n
错误 (錯誤) cuò wù - mistake*
8 V- y: I* l5 G' V错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points+ k% f' T0 ?4 n! G2 K: T$ V9 E
. ^3 X1 a5 P* g5 M- h
4 j& x  C, A/ a- ~& s( w% m
D# H+ V& U  I7 X3 _# W( X
搭 dā - attach* A* h3 @8 s4 S1 c  T
打 dǎ - atari( h! ?9 R8 ~0 }4 n  c* u2 ~
打吃 dǎ chī - atari
+ E, }" ~8 b' E8 I; z8 ]: G+ m打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
( a  ^% n7 F) b2 e- V+ @打挂 (打掛) dǎ guà - adjourn game8 R5 K+ A8 U3 P$ [* O# Z! b( Z
打劫 dǎ jié - ko; F0 a" I1 m1 [& B. i" n
打入 dǎ rù - invasion
# X0 S5 C' g+ |/ b2 d打三还一 (打三還一) dǎ sān huán yī - capture three recapture one% a+ ]( A- c( ~" N# O7 P5 f: P
大 dà - large*
' L1 W# M% m- _; e$ V7 f4 a: E大场 (大場) dà chǎng - big point% y- O) m9 G9 o7 t' W: h4 t- {
大飞 (大飛) dà fēi - large knight's move  w4 L) R: i$ l( k* j$ p) H) {) e
大局感 dà jú gǎn - whole board thinking
4 I1 p6 V1 o! O. l大龙 (大龍) dà lóng - dragon*
! W8 z3 m) ~. S; p/ t大模样 (大模樣) dà mó yàng - large-scale framework
" c- y% f  O- L$ Z' Y大盘 (大盤) dà pán - large board (19x19)& b4 c7 ~7 C& [) `7 K8 G: s
大棋盘 (大棋盤) dà qí pán - large board (19x19)  n6 i3 m5 ~5 h+ H# A
大伸腿 dà shēn tuǐ - large monkey jump
/ ^/ a+ N. Q: \1 {. G大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze( s) c6 y$ c  e" E, O6 L
大雪崩 (da4 xue3 beng1) - large avalanche) A9 k2 C  K9 E- t
大压梁 (dà yā liáng) - Da Ya Liang6 V6 I6 i( ]* R+ S  R) p$ S
大眼 dà yǎn - eye with two or more spaces; Y1 d: y, _5 G1 k5 Q' L& f- A
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
9 |- A9 @2 C* j9 t" u带钩 (帶鈎) dài gōu - long l group, c2 V0 c( E6 n4 [2 m
单关 (單關) dān guān - one-space jump
/ t: D& K, j* g* a7 n6 n7 [, J" C单官 (單官) dān guān - neutral point
& m; S- M3 X0 \2 \' Y+ r* b/ K; d% r单劫 (單劫) dān jié - half-point ko
. {% _: i" }- ?' P单行道 (單行道) dān xíng dào - one-way street*
& ]2 s7 f3 l/ d* `/ F, v" l挡 (擋) dǎng - block*+ F2 X# H7 m% P& M( _" Q
刀把五 dāo bǎ wǔ - bulky five; Y" h$ \# u* ^( M+ D+ H9 v
刀板五 dāo bǎn wǔ - bulky five
/ y# Q( \7 F4 B1 x* u& a刀柄五 dāo bìng wǔ - bulky five7 s% o" A0 I% U: m% B2 z1 i! m
刀五 dāo wǔ - bulky five
6 ?+ B  S- Q6 H: n& f倒扑 (倒撲) dào pū - snapback
, H- N8 |6 G/ X倒贴 (倒貼) dào tiē - reverse komi
% f- W* t3 Z, F: i- G; @! N倒脱靴 (倒脫靴) dào tuō xuē - under the stones
) n0 S0 N3 `' ?& y低 dī - low*% I- u3 @2 \/ n# A  s: ?7 }0 [
敌 (敵) dí - enemy*. n  _0 f. F- x2 I0 ]
抵 dĭ - hold up; push against, to support, to resist*
1 Q5 u- Q- H/ Q  m$ p抵抗 dǐkàng - to resist; resistance*
* E" S, X( t6 c' i9 l  K) Y敌人 (敵人) dí rén - enemy*  H: P6 d$ r- E
地 dì - territory*1 V! P5 Q. S5 k( |4 k. _
地盘 (地盤) dì pán - territory*
1 |7 O1 i# s# [3 i$ y; d地域 dì yù - territory*
% R. I; U, v* v* e& y7 F点 (點) diǎn - placement; point
+ t0 c8 I; x, o! \) ?3 |6 ^9 X点方 (點方) diǎn fāng - eye-stealing tesuji; J8 n2 P- J6 _6 n
点角 (點角) diǎn jiǎo - corner invasion
. |( _- {7 I$ S  C6 v6 a点目 (點目) diǎn mù - counting
0 v: r# y0 `7 V$ m点眼 (點眼) diǎn yǎn - placement inside opponent's eye# S' i: j( N  M, G; P0 _
调子(調子) diào zi - choshi
: ^6 x$ a2 |/ P( w丁四 dīng sì - farmer's hat; pyramid four0 \1 C6 ]4 a5 n
顶 (頂) dǐng - bump
. L. ^* }, T3 Y: B8 \定式 dìng shì - joseki# }) T1 D3 S% S1 v' J
定型 dìng xíng - settle  H5 w1 s7 G( P" R/ A9 u7 [
东坡棋 (東坡棋) dōng pō qí - mirror go
8 |; s5 ?. n" R& \+ x7 N+ T斗方 (鬥方) dǒu fāng - carpenter's square
7 @1 z0 ~& {; s# t; v/ c读秒 (讀秒) dú miǎo - byo-yomi# e8 ~, ?5 [6 L1 V
渡 dù - bridge under
& a& S( G( Q: d% L& X0 m断 (斷) duàn - cut*! G4 q+ t! F! u, v
段 duàn - dan. G! Y$ x- p" Z% y5 a' w
对策 (對策) duìcè - countermeasure*, A- W8 X% u: e1 F/ h! H
对局 (對局) duì jú - play game*( b  \, r( c) r+ [- a  s
对杀 (對殺) duì shā - capturing race
+ I) D; D. c0 ~  ~# ^8 Z对弈 (對弈) duì yì - play game*0 r. A* H6 z* i4 ?
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*. F' J( Q6 |, ^0 E
多元劫 duō yuán jié - multiple ko
6 t+ Q/ ^) l' z
) O* P7 d, o* Z- g; u5 q% e: q2 ^2 ]6 q3 p+ _- K& |+ _
E. |& @' D9 S0 f# F5 l
恶手 (惡手) è shǒu - bad move9 J; ?" L0 q0 B
二间拆 (二間拆) èr jiān chāi - two-space extension6 S9 a8 M& k& t, b. U# X5 V. x
二间跳 (二間跳) èr jiān tiào - two-space jump( f8 Y) p5 Z3 Z
二连星 (二連星) èr lián xīng - ni ren sei: k: T& ~+ y! s: I
二手劫 èr shǒu jié - two-step ko
) a4 P# ?+ ^5 ]6 s" }9 ?5 y8 q/ M( h# D. n: {, k$ Y' X+ o1 b

, k9 C" S! |. b2 m( i* y6 n' kF
" x2 J* E# w0 A( a5 l4 o. a发展 (發展) fā zhǎn - develop*4 J0 U$ P" @, q
法 fǎ method, way (also 下法 xiàfǎ)*$ I5 J  h/ t2 `! H' Y
反扳 fǎn bān - counter hane
8 w2 t$ e/ T! P' u4 K9 f反打 fǎn dǎ - counter atari4 \+ v1 i- F. }6 ]
反攻 fǎn gōng - counter attack
! G; J; j0 U. M反击 (反擊) fǎn jī - counter attack
' v0 h3 f0 |2 ~- o. R反夹 (反夾) fǎn jiā - counter pincer0 ]1 j% K/ Y7 |! b  {
反提 fǎn tí - recapture& [. f; b# |) H& ~9 Q5 R, O) ~
方法 fāng fǎ - technique*
: _9 V4 E' t& q9 k3 N3 R7 W方四 fāng sì - square four' Z2 f; G2 x8 s3 H
方向 fāng xiàng - direction*$ E% T. Z" [* ?1 l  u% a7 Z- V2 U
方形 fāng xíng - mouth shape. Y9 @) Z) F( f' w6 M" R# y" H
防 fáng - defend*; z; e. j, f- }& i1 B; t% u
防守 fáng shǒu - defend*& y/ z2 r+ m+ \5 m0 [# U
飞 (飛) fēi - knight's move
/ B) u& [8 _8 j; j& \9 {/ P飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete+ @! U; I, V* q
飞压 (飛壓) fēi yā - press
6 J5 q* C9 Z( x" V" t废着 (廢著) fèi zhāo - useless move
- v/ X' }( ?1 d1 G0 H废子 (廢子) fèi zǐ - useless stones, \- X# [' w" L
分投 fēn tóu - splitting move
1 V+ T! y/ O  c0 A# M/ ~2 w- Z, a分先 fēn xiān - even game  H( u% [5 F  g3 I# G
封 fēng - seal in*
6 H/ u( O. a; L4 q, a' v$ ?封手 fēng shǒu - sealed move, ^5 x4 D* H( i6 V6 u
封锁 (封鎖) fēng suǒ - seal in*: s0 Z- i7 g# \
浮棋 fú qí - floating stones3 {. Z1 m' x0 m2 d7 a# U; U
浮子 fú zǐ - floating stones$ u) J7 E. V- {6 S+ a& H$ k
负 (負) fù - lose*/ z" X3 _5 @, V% {
复盘 (復盤) fù pán - game review/ n7 M2 R! `6 e2 T6 E: M

8 m, S& m# ~5 H* g; I1 c; R# V
- P! Y' Z8 Y+ j1 NG
) ~) W9 ^3 f) w概念 gài niàn - concept*
; k4 _: d  S! }7 `0 F+ p$ W7 ~感觉 (感覺) gǎn jué - feeling*
6 t7 ^& B( U+ W  T, t/ m' e高 gāo - high*& I; ]2 d( t. a  E# i- `9 c
高级 (高級) gāo jí - advanced level*
7 F, T: u, Y4 [8 k  G高目 gāo mù - 4-5 point
) N! g/ ^" V0 B- a根据 (根據) gēn jù - base*
% o6 z) E# P5 Q根据地 (根據地) gēn jù dì - base*
8 D4 s& i: K* M% F8 b0 S6 F5 ^6 C9 E攻 gōng - attack*
  c' f: q. P6 e/ [攻击 (攻擊) gōng jī - attack*9 a/ K# A) ~8 w( ^: g/ l" K
共气 (gòngqì) - shared liberty
: Z5 O; S7 i) e8 y公气 (公氣) gōng qì - shared liberty
# v( w7 S, T7 q5 S: Z( R" j攻守 gōng shǒu - attack and defence*
% u1 F* n9 H2 J( r' S0 M2 v1 ~8 y共活 gòng huó - seki$ a( E+ U$ k9 L  @: c' ], ^, u$ z
孤棋 gū qí - floating stones
5 @. `7 v3 W8 I+ |挂角 (掛角) guà jiǎo - corner approach
: K- y6 n/ c( m" X, Z+ k9 u拐 guǎi - bend*' V3 y3 v. p5 f& X
怪着 (怪著) guài zhāo - ghost move& J& }+ I* ]" z* J6 U
关 (關) guān - one-space jump
. K/ ]$ U; E5 u( g5 f: m官子 guān zǐ - endgame! p  P6 C2 l) }2 r2 f5 c: l! [# v
龟甲 (龜甲) guī jiǎ - tortoise shell' c* D0 Z- x% X! S8 n
规则 (規則) guī zé - rules*, M, T' P% R6 a- v$ S7 E
鬼手 guǐ shǒu - ghost move) o7 N2 Z$ Y: ~1 z* {
滚包 (滾包) gǔn bāo - squeeze
1 F% k8 |9 l" O滚打 (滾打) gǔn dǎ - squeeze
  m6 `6 i( L, u4 e! b' ?滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze& u' D& K( _* p3 h6 p7 j
过分 (過分) guò fèn - overplay8 y- h- i$ @) u1 W" \4 H% m' z4 H
国手 (國手) guóshǒu - national champion*
" N3 Z3 w& h* `
- [; a- H/ j5 e5 Y
1 q$ p3 i' [; k. Y7 ~/ kH
5 `0 Y# ]8 i" i0 _5 D韩国流布局 (Hánguóliúbùjú) - Korean Fuseki7 D$ Z1 V6 j: h- u0 u8 c
好点 (好點) hǎo diǎn - good point
: w3 {! ~/ v6 ?和棋 hé qí - draw*
; P6 {  `* r0 p8 {黑 hēi - black*- O6 X( U  ]) z% c4 H+ i* i; e, f
黑方 hēi fāng - black player*" h8 m+ p7 k/ ~( O. A
黑先 hēi xiān - Black plays first*
' u2 `+ ]; Z4 A  C4 I' I0 A猴子脸 hóuzǐ liǎn - Sake bottle shape$ S' P$ V$ y2 C! Y, U  u
厚 hòu - thick*
1 C5 C  ~+ F1 ~* L2 b- S后悔 (後悔) hòu huǐ - regret*
6 V6 w, k0 t5 V  K, _- [后面推车 (後面推車) hòu miàn tuī chē - pushing from behind  Z$ p- e* ?* {; H
厚实 (厚實) hòu shí - thick*
6 }/ y. |6 R* b. d厚势 (厚勢) hòu shì - influence*0 M. ~3 Q* [' B5 f
后 (後) hòu - after; later*
- d" Y" f( b  }后手 (後手) hòu shǒu - gote6 o/ a6 D0 U) y0 l  a0 A3 b
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture  Q  O, g( `! T3 w& i
后续手段 (後續手段) hòu xù shǒu duàn - follow-up7 z/ n8 v6 `+ m' a/ a. R
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
. f# S+ P4 x/ _+ a虎 hǔ - tiger's mouth
  z/ Y% Q/ M, @) ?8 V虎口 hǔ kǒu - tiger's mouth
5 _) N" \- ~& a8 z# ]+ ~$ @互破 hù pò - mutual damage+ \" Q7 j- \& i# F+ N% y
互围 (互圍) hù wéi - mutual surrounding of territory
1 C. N6 a. d/ ?' g, ~花见劫 (花見劫) huā jiàn jié - picnic ko4 l, C- R% X6 E2 N- V5 X% f
花六 huā liù - rabbity six
! q9 N- @" c- w* q5 H( P花五 huā wǔ - crossed five* I' Z  f3 D# k- L
还原 (還原) huán yuán - transposition
. l. K' \$ [; V3 r7 Y/ o5 U, p缓 (緩) huǎn - slow*! R% P) f6 a1 w/ r: Q
缓慢 (緩慢) huǎn màn - slow*
6 a% I6 _3 r7 v  j缓气劫 (緩氣劫) huǎn qì jié - approach ko
, L9 E, N# c- H/ h) |% K/ Y/ R6 [# k缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)9 e7 Z7 ^& y: m9 l# Y
缓手 (緩手) huǎn shǒu - slow% I3 \. o  ]4 `; `7 F; w, F
缓征 (緩徵) huǎn zhēng - loose ladder
7 |: e9 J1 M% }6 w, q  K缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
# r- K; C) A, }2 X) }) S2 y黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
$ r8 b! z; _, V9 `+ w. \回手 huí shǒu - take back*
; _% }; u; f+ z6 }% n) l4 ^( o回提 huí tí - recapture
0 O9 e! j+ e3 j. G" u6 z悔棋 huǐ qí - take back*9 e% c. ]/ \1 Z+ i6 R
活棋 huó qí - living group
9 {" a5 }; q! k6 K: F: m$ e9 |* A6 e; V( I' ?3 s  b0 `- [
9 n; A; b# ~$ H9 j' Y
J" a/ N, N  l) T. f, B9 q
急 jí - urgent*
& Y  M& v4 ]. s5 G- g# o* G! y级 (級) jí - kyu
* q9 k& E6 _2 ?- A3 z) @急所 jí suǒ - urgent point
- S! F# R0 F3 D& t挤 (擠) jǐ - bump into diagonal; choke; atekomi
; Q9 J$ D/ v/ B' W4 A3 U/ [6 i$ X- d技巧 jì qiào - technique*# D- R& t: X  T5 S! m
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
0 L0 H' u- l- Q佳 jiā - excellent*
& l3 `: L$ |) m+ B夹 (夾) jiā - clamp; pincer
" W( r/ |% u( {" I! r$ L枷 jiā - net& T, z# e& x2 D$ N' {. N1 e' i) F
枷吃 jiā chī - net
0 C& g0 \& e6 K3 e夹攻 jiā gōng - pincer  [3 n3 w' a2 e1 M9 F+ C
假劫 jiǎ jié - false ko threat
  |7 Y. O+ _& k9 h$ y7 ], {假双活 (假雙活) jiǎ shuāng huó - false seki
/ X/ ~- X4 [5 P  N  E9 M( M8 I假眼 jiǎ yǎn - false eye
/ O1 `; n% A- J: |假眼活 jiǎ yǎn huó - two-headed dragon' s0 `, R& I# y/ f  Q+ m
尖 jiān - diagonal- |/ P6 |0 u4 `5 b
尖冲 (尖衝) jiān chōng - shoulder hit
% g$ L0 O; c" ]' J: G1 }; ^2 I5 g尖顶 (尖頂) jiān dǐng - diagonal attachment
' `$ X7 c7 ?3 V. }坚实 (堅實) jiān shí - solid2 c! ^- f% [/ Z& J1 r5 O2 I
见合 (見合) jiàn hé - miai
$ J2 ^* X) C: C教 jiāo - teach*
* q& g; v& ~; ]0 ]) m$ h& p2 l1 t交叉点 (交叉點) jiāo chā diǎn - point
( |  h; Y+ U- l/ F! o2 f3 A交点 (交點) jiāo diǎn - point
' q- |+ [' ]; ^( R4 _( \; ^焦点 (焦點) jiāo diǎn - focal point*
6 M: X. F$ U1 }# d9 U1 m交换 (交換) jiāo huàn - exchange*
% N0 A- A5 G) l# Q7 M角 jiǎo corner (angle, horn-shaped)*8 _0 v9 Z$ G. H# r2 f! U: }2 _, P
叫吃 jiào chī - atari
% C2 h) Q) p# Q1 r0 U- d教师 (教師) jiào shī - teacher*3 \9 c& A7 {* v0 g
教室 jiào shì - classroom*$ w# G# Y1 v: I- @7 i* C
基本功 jī běn gōng - fundamentals*1 \+ ]# H' P) r' Y& _6 g' ]
接不归 (接不歸) jiē bù guī - connect and die
( o5 t1 K! B! s) d+ h1 ~劫 jié - ko' b5 L$ s' f& U2 Z
劫材 jié cái - ko threat
5 Q9 f4 B, v1 D4 J2 u结果 (結果) jié guǒ - result*
. V! g% w8 R$ m* \5 ?0 I劫活 jié huó - live by ko
. J6 [- ^8 B  N* Y诘棋 (詰棋) jié qí - life and death problem5 O. r7 j: s6 \6 v, x! d! B
劫杀 (劫殺) jié shā - kill by ko
5 m- Q( j* B+ R$ S) @! p  ^5 t( r2 v劫争 jié zhēng - ko fight1 q$ t3 x! k$ ~; h% k3 G! S! E; E1 U
解答 (jiě dá) - answer, solution*
9 X, J! E- d; K" s7 D金柜角 (金櫃角) jīn guì jiǎo - carpenter's square8 u; T+ t6 I2 l* V3 G4 ^
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
& D5 C$ q: m7 Y" |9 K紧 (緊) jǐn - tight*
( z( g; G9 s! Y1 X紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
% V; {* x. d4 l9 I; Y紧劫 (緊劫) jǐn jié - direct ko" U5 H' J& g5 {- e9 H
紧气 (緊氣) jǐn qì - reduce liberties! V$ Q3 X0 ?; y% S
紧气劫 (緊氣劫) jǐn qì jié - direct ko# k2 e. I) |$ \: ]2 T
禁着点 (禁著點) jìn zhāo diǎn - illegal point! H6 O) e7 }3 j
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)4 B5 x' j, z" }# ?" l
净活 (淨活) jìng huó - unconditional life# y# O% l  L9 w* P: R+ ^6 `. Q
净杀 (淨殺) jìng shā - unconditional death7 I+ }, L7 ?0 R7 L6 y7 K* ^2 e7 y  ~
净死 (淨死) jìng sǐ - unconditional death3 M& [% H8 B$ r5 d3 c4 |& _
救 jiù - rescue; save*+ L# b( \( s" C  [* o2 @% w
聚 jù - placement inside opponent's eye  N2 P9 r3 _3 S
俱乐部 (俱樂部) jù lè bù - club*
' u0 }7 W- v6 G聚六 jù liù - six-space killable eye shape
4 y; |  A  y: d6 {聚三 jù sān - three-space killable eye shape
% h8 t# _. k2 ]5 X# G聚四 jù sì - four-space killable eye shape
( P2 N8 B' d0 P  n' n3 |聚五 jù wǔ - five-space killable eye shape
4 P+ l3 I$ a+ x* |决战 juézhàn - decisive battle*# F! K9 F; I' t, W7 W: h8 w
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*+ K: D) K+ ]: X' ~0 _0 i8 E

6 I( Z0 l4 e2 u' q; i3 B: K
/ O. n! Q6 V8 u; Z/ h! IK* j0 [9 i9 X& Q
卡眼 kǎ yǎn - falsify eye5 g# v  n+ l- U8 o+ o4 a- Y) n" L
开拆 (開拆) kāi chāi - extension
. R' X& z; U; E  y: G6 {开花 (開花) kāi huā - ponnuki
$ R$ f' @# U+ |" u* X& T开劫 (開劫) kāi jié - create ko. z3 ?/ X! s& _+ u$ K5 r  i% {
开局 (開局) kāi jú - opening* m+ a( K8 n3 U8 Z6 L% z
看花劫 kàn huā jié - picnic ko
) Z4 ^7 f7 H; l% J2 U7 Q: L抗 kàng - to resist, fight; to oppose to defy*
9 @: d( w! p1 W4 n, t靠 kào - attach one line higher than enemy stone2 r' _# q; P7 k" H0 i0 h
空 kōng - empty*
0 l" @/ T$ u) ?空间 (空間) kōng jiān - space*  |# N) t9 r' b2 D+ V& P8 w, q
空三角 kōng sān jiǎo - empty triangle0 m6 T0 j. a8 {  b. N7 p
空 kòng - territory*7 {) m) C0 p* C/ F' U3 X+ ~
跨 kuā - attach at waist of knight's move  W+ i7 l. c7 y) B% t; i
跨断 (跨斷) kuā duàn - waist cut) {' \; [( z) J' |
快 kuài - fast*! _5 o6 N2 H* L3 ^: D0 N* F
快棋 kuài qí - blitz game
" o: ?; }4 C, ?: ^! ^% Q+ D宽 (寬) kuān - loose; wide*" ^0 E* o) F8 B
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
; ~0 i, y7 Z+ u宽气 (寬氣) kuān qì - increase liberties
5 `; U( z# |" W& Z, |宽气劫 (寬氣劫) kuān qì jié - approach ko
9 E& ~2 f: s! e: ^亏 (虧) kuī - loss*
: b  V( ]- n) b; a; H亏损 (虧損) kuī sǔn - loss*9 `, z1 X, E  J! U' j2 E! `
扩大 (擴大) kuò dà - enlarge; expand*
) i. ~0 D+ L8 f' y; {" d8 x( n扩张 (擴張) kuò zhāng - enlarge; expand*) r$ D$ d9 J3 R" g1 e/ F
[edit]
4 B& S7 a; z) X0 E/ IL5 A2 a/ N; I3 [
赖皮劫 (賴皮劫) lài pí jié - many move approach ko% v, H0 z( W9 C3 V: ]
拦 (攔) lán - checking extension; prevent opponent's advance*2 F$ W: \: B# a, y
拦逼 (攔逼) lán bī - checking extension
8 @$ A5 @& B4 x7 b$ C( u烂柯 (爛柯) làn kē - ranka" u+ a0 J8 ?9 b
老师 (老師) lǎo shī - teacher*
* r8 L" A  x9 n( n( s7 y' ^. L) V老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
* w, Z- h$ _  ~类型 (類型) lèixíng – pattern, type*
1 d, X/ K9 p! w! c冷着 (冷著) lěng zhāo - unexpected move
8 I* w2 b6 D! f" t8 c: X利 lì - profit*
) M* s! T1 {: T- A立 lì - descent; stand* w( [( S" p8 `$ ^+ U* O- m
利用 lì yòng - make use*. o. T9 c. M1 @: G
连 (連) lián - connect; continuous*
' b3 r. n& g$ r. y5 |连扳 (連扳) lián bān - double hane
3 @0 g+ c8 t9 k6 t3 i& G3 d连环劫 (連環劫) lián huán jié - double ko6 }# j. n; v  [, X8 z3 }- `: I3 ~
连接 (連接) lián jiē - connect*
, C8 a% {  `1 R8 h联棋 (聯棋) lián qí - pair go( s3 z- i& W6 t8 S: a. i
恋子 (戀子) liàn zǐ - reluctance to sacrifice
' f& ^0 B  ^/ Y4 r两分 (兩分) liǎng fēn - equal*
0 E; e& G- d, g, f! v) b( Q两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")" ]) L+ O5 X/ P
劣势 (劣勢) liè shì - inferior*+ {& K* [( W  A+ X
裂型 (裂型) liè xíng - split shape, T: R3 V" p7 m  `
龙 (龍) lóng - dragon*
7 e1 s4 a( a+ B: }7 N7 v漏着 (漏著) lòu zhāo - oversight
4 C/ p9 D/ N! Y; a8 X6 t# O落子 luò zǐ - playing stone on board
4 o. o% ~5 r& z, A( {$ H9 q% J1 O
4 C8 U# \% r: z* n" v6 _' }- B  V5 D& z9 H3 F0 T7 j1 w+ O
M" t7 y! v- [* @6 T( C* i; [
满意 (滿意) mǎnyì - satisfied*
( Z( S7 w" u8 o* ]8 Q! U慢 màn - slow*
! k) a1 O0 i9 D1 l  d7 ?+ K# X盲点 (盲點) máng diǎn - blind spot
! ~1 P4 z: Y0 O& h5 m梅花六 méi huā liù - rabbity six$ h9 m0 ]3 \0 p0 W9 a4 c7 s
梅花五 méi huā wǔ - crossed five
5 L& H* J" s' e0 \+ L' n/ y6 I, M门吃 (門吃) mén chī - capturing technique by atari
1 O  L* S( C# [6 a" A8 @迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening& @% y5 Q7 l6 h
妙手 miào shǒu - excellent move& Z' I4 z) k5 y3 |7 @4 X; C9 [& b
妙着 (冷著) miào zhāo - excellent move
  p# j" B% t* H' e+ }3 ^模仿棋 mó fǎng qí - mirror go) z% f, Q* @5 H
模样 (模樣) mó yàng - territorial framework* G3 |5 p% V) ?* N/ q; N( l0 \
目 mù - point of territory
* x  |9 V1 Z; S$ ?目外 mù wài - 3-5 point
2 d  \8 ^$ C5 o* ~7 A  [" T2 I
( e8 z1 s; {4 s; @9 r, p
& P& O( c* L( C1 m  y  yN
- @+ q1 _/ H, r内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
" [7 s2 y: C1 B$ B+ ]" y逆官子 nì guān zǐ - reverse endgame move
2 I( r* G  v$ F1 N逆先 nì xiān - reverse sente6 U2 t0 S9 b  K
逆先手 nì xiān shǒu - reverse sente( c7 q( O7 r; `2 x
逆转 (逆轉) nì zhuǎn - overturn game( [/ v( P, q, V$ N, E8 }. s
粘 nián - connect*
3 J3 q* Z1 G; M( e凝形 níng xíng - overconcentrated shape
7 K; ]2 m; t/ |# w) ?1 X扭断 (扭斷) niǔ duàn - crosscut+ r  ~9 o5 ~6 D
扭十字 niǔ shí zì - crosscut* o' Y5 v1 k( Z2 W, S" |+ z3 e
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
: o0 b9 M% q! k* Y) o$ }9 c扭羊头 (扭羊頭) niǔ yáng tóu - ladder, ~* W, M$ J+ |; k- i% {

& [2 f9 h( p( @0 ^  i# ~7 R
( x2 b2 T' ^+ c( uP8 M6 G: t  V- f
爬 pá - crawl*
1 v' V/ E6 E- n0 I  S: r  b' W盘渡 (盤渡) pán dù - bridge under9 s9 E: T" E% k: L0 v* I6 U4 a
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner7 {/ g- k- g/ J$ Q0 H
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
2 c, d% Q; p2 e& x$ C抛劫 (拋劫) pāo jié - throw-in ko
( L0 @/ t. o# v5 d6 H配合 pèi hé - coordination*$ _' p& D8 A0 l
碰 pèng - attach to the side
$ O+ {1 H" h; K便宜 pián yí - profit*. V# r! a, M( Q! e) O. l
骗着 (騙著) piàn zhāo - trick play, hamete* x# M6 G! J* a) _: N9 t
平衡 píng héng - balance*; Z3 u+ P: R9 H8 z  h: z
破 pò - break*/ r; I* i( v; L/ j3 {8 m
剖析 - pōuxī dissection / self-analysis
. ^$ V9 I% K1 M! I$ V& Z9 ^破解 pòjiè - solution, answer to a problem*0 T, N& i, U  v; E) a
扑 (撲) pū - throw in2 K+ u9 d+ I2 i, a5 M6 j
葡萄六 pú tao liù - rabbity six2 h4 B! O4 t5 I
谱 (譜) pǔ - game record
' w' {$ I% s4 R2 A  ]. o普通 pǔ tōng - common*( U( ~" N  [3 `$ p
[edit]/ V/ R2 Y5 E5 y) k0 L9 F; O7 [
Q2 p7 q2 k( {$ \. ^2 l
欺着 (欺著) qī zhāo - trick play, hamete
: c( I" n& o+ l; d棋板 qí bǎn - go board
2 J. a" G: u0 O+ Y棋风 (棋風) qí fēng - playing style
) @2 l, u7 D1 r4 m棋盒 qí hé - stone container' E' a' C2 `1 H6 j( G8 @
棋筋 qí jīn - key stones
  Z; v" C) m0 I1 n棋精 qí jīng - key stones
. a# v  |6 P( w- }  e棋理 qí lǐ - go theory
7 U; m& v- i+ m" k棋力 qí lì - strength in go
; H% R% B( Z# _/ ]* Y; L7 J& S棋盘 (棋盤) qí pán - go board! ]$ X6 \+ W, y$ U7 B3 Z8 B/ ]- _
棋谱 (棋譜) qí pǔ - game record% D! S2 P$ o7 V0 b7 w& n' x
棋石 qí shí - stone
% E6 }& i5 t6 N棋手 qí shǒu - player*: n/ W+ b5 f4 V1 `
棋书 (棋書) qí shū - go book
" H  b( \. [9 Q/ `0 ?: E+ \) v  o棋院 qí yuàn - go institute/ W1 Q1 }6 ]- F: m' }
棋形 qí xíng - shape
" ^" F  s( k; |# c棋钟 (棋鐘) qí zhōng - clock*, J8 p2 ^2 b+ M& M* D' A/ }
棋子 qí zǐ - stone5 R4 w; d7 {. u, l0 `  T
弃 (棄) qì – abandon, to discard, throw away; @0 O4 h# w3 B4 o# n
弃子(棄子) qìzǐ - sacrifice7 g8 S. @( S5 k6 i
气 (氣) qì - liberty
9 h  K$ e, U* r" ?气合 (氣合) qì hé - fighting spirit
, d  o5 ~6 H. b: P气紧 (氣緊) qì jǐn - shortage of liberties
4 p7 @6 Y# c4 v) K前 - in front, before*
1 t8 Y- z. K, B1 t* d浅消 (淺消) qiǎn xiāo - erasure
% d1 G( ]1 D3 \% d# s1 Q0 H墙 (牆) qiáng - wall*- G+ T0 a$ l1 B4 W
强 (強) qiáng - strong1 B& T6 I0 W. L5 z
墙壁 (牆壁) qiáng bì - wall*
/ d. i; I/ |% D2 q- G3 _( A. }强棋 (強棋) qiáng qí - strong group
. I* J- m% Y. }+ ?' L  P; w$ ]0 ^. e巧手 qiǎo shǒu - clever move
9 f9 s7 i) r+ B& r巧着 (巧著) qiǎo zhāo - clever move' O% P+ p/ P8 u1 Z" w
切断 (切斷) qiè duàn - cut*
5 Q% `* `+ W# ~) v% \侵消 qīn xiāo - erasure! F: z1 `, s0 X" H% n( v
轻 (輕) qīng - light*8 N" y- \! |+ b
侵入 qīng rù - invasion
& U. U! u! @* ~- F7 B* P轻盈 (輕盈) qīng yíng - light*0 @: Q) ]" a! \: C
求活 qiú huó - make life! q, `; T0 }; p: F
曲 qǔ - bend9 W0 H  |( l6 u: ^5 a5 C2 P- D
曲尺 qǔ chě - carpenter's square$ B. {0 I3 s7 K- Q( {, o4 p& w
曲三 qǔ sān - bent three$ W8 O, F( R/ u% J# ]
曲四 qǔ sì - bent four2 y' H  Y, l$ A7 P1 M1 z& H- G
觑 (覷) qù - peep
/ e) V; y6 r8 J6 j% h权利 quán lì - privilege
$ H* a- M; ]* v确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
; f& t9 i! X0 G6 _" [8 n2 R  _' e5 b# o* X- `; e
5 T' W' n. P; i; @
R
/ ?4 ?% D9 ?6 q1 X. o" h让子 (讓子) ràng zǐ - handicap  \/ Y6 S2 @( B  j, ~- B% L
让子棋 (讓子棋) ràng zǐ qí - handicap game
3 f# T- c; \  G' x7 O: z" O认输 (認輸) rèn shū - resign*# j; w6 W( y! R8 ]. X* y
弱 ruò - weak*8 h9 X( T( ~1 x# s; G8 J0 t; k
弱棋 ruò qí - weak group
- K$ q  n. y' y1 ]" M9 g& [$ k, P1 m& ^6 J
' P# ]: f+ y8 H2 U1 Z
S
5 J, o0 _2 |, p/ V: H8 H4 I. j# l6 r: E三间拆 (三間拆) sān jiān chāi - three-space extension
) m# x! I+ h# c" t# g/ F2 j$ @三间跳 (三間跳) sān jiān tiào - three-space jump" X8 n- I4 {5 O5 L
三劫 sān jié - triple ko+ U4 `5 d( @- o. J) L$ ~- Y: B- R- R
三劫循环 (三劫循環) sān jié xún huán - triple ko- h' g& f  E, f, s
三连星 (三連星) sān lián xīng - san ren sei' R; `( f2 ~  X9 d
三目正中 sān mù zhèng zhōng - center of three stones  E5 f$ I3 V0 T: C2 k8 [, j' ^0 u" @
三三 sān sān - 3-3 point' F3 G  Q4 q8 x& D' C1 U5 ?6 `
三手劫 sān shǒu jié - two-move approach ko
* Y. W0 W+ G7 Y+ k! }三子正中 sān zǐ zhèng zhōng - center of three stones
" G. b! C7 t  @3 ^杀 (殺) shā - kill*3 A  b# `, x; s
杀棋 (殺棋) shā qí - kill
7 \/ l8 s* f5 r杀气 (殺氣) shā qì - capturing race9 e$ f7 G& ~! @% \
上 shàng - upper*2 I, x( z$ k( x, X
上级 (上級) shàng jí - advanced level*4 N6 N3 f4 U9 C1 ?/ M3 ]  w4 C
上下同形 shàng xià tóng xíng - symmetrical position. F. B, d8 _- D
稍 shāo - somewhat; a little*
" Q9 {6 q7 q8 ^: g伸气 (伸氣) shēn qì - increase liberties9 V9 Z' p" K  {: t8 r
伸腿 shēn tuǐ - monkey jump
4 d5 D1 A+ K  O. a  l" O生死劫 shēng sǐ jié - all-dominating ko# X+ a5 Z& V8 {
胜 (勝) shèng - win*
9 T7 S2 [9 }7 I胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
# G8 Q* \9 P0 C+ i/ V胜着 (勝著) shèng zhāo - winning move( S# r" S4 M3 x" E. x( f
失败 (失敗) shī bài - failure*" \5 z; q+ B% C1 ^6 Y& d
实地 (實地) shí dì - solid territory" c- `* L! h# m& M$ [7 r
十番棋 shí fān qí - ten-game match( w5 a: M6 h+ S1 e. T
实接 (實接) shí jiē - solid connection, `5 h5 [' o6 Q/ g8 [
石塔 shí tǎ - two-stone edge squeeze9 g! o: N# ^$ w7 g
实战 (實戰) shí zhàn - actual game situation
' ^  t2 v% `: A; c实战手 (實戰手) shí zhàn shǒu - situational move& C/ ]( e, U! Q0 M
势 (勢) shì - influence*; H0 U/ t7 h9 C0 k; d: g# M
室 shì - house; room*
1 d* q+ i& \/ d4 e势力 (勢力) shì lì - influence*' j3 q' M6 d5 N+ [* ^
试应手 (試應手) shì yìng shǒu - probe, p% t+ t* y7 B3 d4 E' c
收官 shōu guān - play endgame; Q5 o0 G  p% q% J
收官子 shōu guān zǐ - play endgame' z  t, j5 h. G4 z2 B# U
收后 (收後) shōu hòu - last play
$ b' Z; j, J8 ]: c收气 (收氣) shōu qì - reduce liberties
2 m- ?% @, o- f/ q. k: \8 G守 shǒu - defend*5 X4 ^  _0 t" e% K7 h- L) @4 O# I
手 shǒu - move
, d) c  u" a1 a5 v手段 shǒu duàn - technique*7 B- j7 s5 I* G4 j7 h9 `
手割 shǒu gē - reorder sequence3 y' f+ k  a  T+ L) h/ N& N1 p
守角 shǒu jiǎo - corner enclosure
' o' y; e2 k4 Y% |7 M; Z手筋 shǒu jīn - tesuji5 {! ?3 i" X8 J6 O+ d
手顺 (手順) shǒu shùn - sequence% z3 L' S2 ^2 O0 v0 j8 i; N2 T
手谈 (手談) shǒu tán - hand talk
* }( t; k5 H" I2 ^( b; G$ ^- q授先 shòu xiān - one stone handicap
/ Y5 N% L* x/ K8 n+ |1 k) H+ m授子 shǒu zǐ - handicap$ k8 b1 `  p% d5 X' z
授子棋 shǒu zǐ qí - handicap game% C+ ?( W5 Z8 t3 K7 l$ ^
书 (書) shū - book*% d  J: a3 ^2 _9 X. J) `' F
输 (輸) shū - lose*
" ]6 s3 ?6 P4 Z& N& [" w书本 (書本) shū běn - book*0 J, s/ T7 ]9 Z  |' W- F7 {* x: H
数目法 shǔmùfǎ - territory scoring
- L9 l  z% S6 s# d1 u( i数子法 shǔzǐfǎ - area scoring
9 g* H5 o! a& T; Z$ A# P梳形 shū xíng - comb formation) `0 D& y8 [4 a" ]& Q5 u& x; a
梳形板六 shū xíng bǎn liù - comb formation
! |2 H9 x8 {( B3 _双 (雙) shuāng - bamboo joint: k) A. y# K0 n8 L" G+ B
双吃 (雙吃) shuāng chī - double atari: `! Q& m; h1 o+ s( W/ I; [, A
双打 (雙打) shuāng dǎ - double atari
( O" w" e* G' \2 W双打吃 (雙打吃) shuāng dǎ chī - double atari
; X2 n" [5 h, N' f5 O: o) A双倒扑 (雙倒撲) shuāng dào pū - double snapback4 v7 A/ S' I2 ?/ e# w, ^
双方 (雙方) shuāng fāng - both sides*
+ t* E# H1 F. y3 c1 l5 `双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
# F3 e/ @  g; e! e双挂 (雙掛) shuāng guà - double approach  j" z3 j# |; y, F9 F
双虎 (雙虎) shuāng hǔ - trumpet connection
8 @$ N$ \+ b# t4 A  O* R6 F双活 (雙活) shuāng huó - seki
% j4 W1 d9 B" w9 X2 n, e: _双叫吃 (雙叫吃) shuāng jiào chī - double atari5 {4 z) W. j) h3 S* X
双劫 (雙劫) shuāng jié - double ko0 u: G: d! I0 Q9 ^! Z! Q" Q/ q
双征 (shuāng zhēng) - double ladder7 i" p7 W6 y8 Z8 G! V
顺序 (順序) shùn xù - sequence*# ]6 {* O5 H" E# u3 w) i( H
死活 sǐ huó - life and death
6 g+ n" v$ m9 s; Q) n死活题 (死活題) sǐ huó tí - life and death problem
1 Z" @; d" ?1 {6 g; f" G  V( B死棋 sǐ qí - dead group
% m+ Y. \0 v* I) H( Y死子 sǐ zǐ - dead stone
) F4 W2 l6 \8 x四间拆 (四間拆) sì jiān chāi - four-space extension
) d' a9 Q. c/ G0 c3 K四角穿心 sì jiǎo chuān xīng - occupying four corners and center( o! n7 t) T9 t; v
四劫 sì jié - quadruple ko
! g: S, [2 d# ^% u; t1 x四劫循环 (四劫循環) sì jié xún huán - quadruple ko9 l( c0 |# ]1 ~. `- a
四连星 (四連星) sì lián xīng - yon ren sei
! E/ n& j# R  J2 {( G4 G松 (鬆) sōng - slack*. m6 h8 D; r- h1 @
松气 (鬆氣) sōng qì - increase liberties
  [* C" b3 [( L5 ^松气劫 (鬆氣劫) sōng qì jié - approach ko
0 B  E7 Y% F4 W俗手 sú shǒu - crude move
9 j6 x  K; y+ T8 h6 a随手 (隨手) suí shǒu - hasty move
( z+ X5 ?) {5 F3 y" ?3 t) a/ e随手棋 (隨手棋) suí shǒu qí - hasty move* s5 \( p; {) S1 e
损 (損) sǔn - loss*' u4 b. P; |$ w9 r+ g( k2 `
损劫 (損劫) sǔn jié - losing ko threat
- V# {: r' E: A  K损失 (損失) sǔn shī - loss*$ v5 c# m5 K* M1 K0 s8 N6 Q
顺序 (順序) sùn xù - sequence*
* h  f- Q: G. j; A' m
9 m' |7 h, p5 y" r% [5 ^$ N; K- B9 P
T& V% o" j( t2 u5 [# L
台象 tái xiàng - Tower: }. o; O! l/ c! q5 l
弹性 (彈性) tán xìng - flexibility*
" c2 ~( p" m- z. V2 E: B' y: J搪 táng - block*. L9 I/ p$ S" n% ?
套劫 tāo jié - two stage ko3 a4 s. E) I  {- s. O0 h
逃 táo - escape*# j5 _' F* y. {) z: G: M& F( N
逃遁 táodùn - to escape, to run away, flee*
( t+ {4 {* ^. ^3 @! U. r逃生 táo shēng - escape*
- }) C8 l, ^. Y: _  m% T  a  g( j# G* j腾挪 (騰挪) téng nuó - sabaki
( {5 D( }+ H: e. u% z提 tí - remove from board
: s) v7 |1 F, O0 ^7 c提劫 tí jié - taking the ko4 j$ E, a# \  o4 Q% x" L
提子 tí zǐ - remove from board" Y3 H+ V+ W& I* J7 `7 M9 m0 h
天王山 tiān wáng shān - tennouzan
4 T' H: V) h' j* Q/ [6 X! O天下大劫 tiān xià dà jié - all-dominating ko
9 @- ]: X0 ^+ P* {; I0 k5 T天下劫 tiān xià jié - all-dominating ko- T0 k6 Z8 Y$ y
天元 tiān yuán - tengen
! T  N+ [% g8 ]5 S/ r2 Z8 o- O! C跳 tiào - jump*7 u5 I# f) }9 j& ~% I7 E9 f
贴目 (貼目) tiē mù - komi% u% c$ |* q) B: V, Y7 ?, c
铁柱 (鐵柱) tiě zhù - iron pillar*/ ?) O& Y/ k. C2 @7 I
挺 tǐng - push up; stand*
  ~) m# h/ H  G( c$ Q" Y3 F  A" y投降 tóu xiáng - resign*
& b5 J8 K  B* U投子 tóu zǐ - resign
1 A; o- e: L2 F4 s2 q+ h透点 (透點) tòu diǎn - placement
. l0 a5 [) [5 b0 i* O: v图 (圖) tú - diagram*
9 y" `+ T# H" d! D9 L! _退 tuì - pull back6 c3 W* G; ?0 J0 g0 H. ~
托 tuō - underneath attachment' C- J. ?( t4 S( e3 l& I+ D5 I
脱出 tuōchū - escape, break out
+ {/ D$ c6 T& B/ _3 t2 ]8 l' D脱骨 (脫骨) tuō gǔ - under the stones9 ]/ R+ Q+ J5 V
脱先 (脫先) tuō xiān - tenuki& \! \7 ?. ~# a0 q# |5 g
6 g; e+ `. ]" S: Y# X+ S& f* {0 d

3 i1 Z% U/ h, v2 k  w" {2 hW
* {; }+ l- c1 a' y挖 wā - wedge
$ Q0 a; x$ d5 Q" t, y外目 wài mù - 3-5 point7 W' X9 z% l  n" c) r, f
外气 (外氣) wài qì - outside liberty
! d! i+ ^  N* S+ N5 [" g' u) p' {弯三 (彎三) wān sān - bent three
! ^3 A+ o9 a' u" R- d弯四 (彎四) wān sì - bent four3 h4 y& ^" s" J9 m
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
# I( e2 C- n3 p围 (圍) wéi - surround*
( W+ e- ]) N: S围棋 (圍棋) wéi qí - go( Q/ k: r1 x1 _$ ]
尾巴 wěi bā - tail*
1 J5 ?. H7 U/ ^+ k3 o* G5 t3 `味道 wèi dào - aji* q2 D# X7 @% b5 K: ]* R' h
文凭 (文憑) wén píng - diploma
" U! r/ Z( a' A稳当 (穩當) wěndang - stable; firm*& k; n- W" u7 O& g8 d4 S6 ~5 w3 o3 b
问应手 (問應手) wèn yìng shǒu - probe
+ E1 H  R0 H: s0 Y, r5 n7 J1 {0 J乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest/ M. d+ {( O" J5 k+ `
无理 (無理) wú lǐ - overplay
0 `  W) U% I! V无忧劫 (無憂劫) wú yōu jiě - picnic ko/ M6 [0 Q9 Z2 t2 N$ S- ?, P. l- C
五子棋 wú zǐ qí - gomoku narabe) Y- L: d2 j7 k! R% ?
五间拆 (五間拆) wǔ jiān chāi - five-space extension2 ?% X1 o: M: X1 v* [
五连星 (五連星) wǔ lián xīng - go ren sei4 t2 ~& ], o; M; c
五五 wǔ wǔ - 5-5 point( l6 @/ ~7 h9 h2 F! @
: n+ \; ?+ t8 O  c' m# G
8 P, _% ~8 }* `+ `
X2 w/ t" B" ?7 c# x! ?, L+ O
细棋 (細棋) xì qí - close game
. V$ [  ^- I+ G. a+ _+ z. o, C2 }瞎劫 xiā jié - false ko threat
4 T6 @; U4 Q1 c% `8 j( z  i下 xià - lower*
- l  O4 x* k* D& V+ b$ B- p下法 xiàfǎ - method*/ W4 ]* F7 t" w/ x
先 xiān - before; first*' |7 e& d+ O1 G! M+ n8 p& ~
先手 xiān shǒu - sente
+ a9 y) C% f- R, b* h& {. N2 B8 I# L先手劫 xiān shǒu jié - a ko in which the player makes the first capture, M" O$ R) \1 I. Z
先手利 xiān shǒu lì - forcing move# ~& g& ]/ M7 C* g% t
先中后 (先中後) xiān zhōng hòu - sente with hidden gote$ B* \: ]! t/ k+ _+ X
陷阱 xiànjǐng - a trap*( }0 f. Q( ?9 x
象步 xiàng bù - elephant's move* c; `0 Y& {' a& F& C9 _) M
象步飞 (象步飛) xiàng bù fēi - elephant's move) S! l' _; M" O
象飞 (象飛) xiàng fēi - elephant's move$ y. F" l- e" `5 M, Y
向小目 xiàng xiǎo mù - facing 3-4 points
* P; V+ X+ F; }" O象眼 xiàng yǎn - center of elephant's move
; d, j/ x0 _# |9 e; N消劫 xiāo jié - ending the ko
+ X) Q; r! O$ d) F' p- [1 B小 xiǎo - small*
) M  w: Y; D, o3 b, s! B小飞 (小飛) xiǎo fēi - knight's move: N+ U2 D. @+ @& j, k  @/ k1 p
小尖 xiǎo jiān - diagonal! ~' |2 I5 ^6 Y# ~
小林流 xiǎo lín liú - kobayashi opening
% ^! @! _5 U# W5 K9 D, Y3 s" ^小目 xiǎo mù - 3-4 point
5 U& O- a1 [- u" s2 f# Q小盘 (小盤) xiǎo pán - small board (13x13 or smaller), X3 u4 J7 Q7 ~9 s# B( G7 J
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
, y. ~. y, I' g1 i: L小伸腿 xiǎo shēn tuǐ - small monkey jump
) Z3 b1 O8 ~8 T5 u5 P小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
# U. l: U4 ~  [2 k- R6 E6 s效果 xiào guǒ - effect; result*
# }$ K3 @; X0 R2 t# ?: K+ y效率 xiào lǜ - efficiency*
( B; @& O/ V1 @1 _8 Z& Y& D) h! f3 ?新布局 (新佈局) xīn bù jú - new opening9 Z, N7 W6 u" X6 K5 p9 Q
新手 xīn shǒu - new move' b& T# L+ _0 @) G: n
星 xīng - star point2 W' o" Q; i7 w/ Y% V* {7 m7 W
星位 xīng wèi - star point# n* L" t2 b* I
形 xíng - shape*
3 f. f! k; d( o5 P5 W形势 (形勢) xíng shì - situation*
$ A2 o) y' u. A) m6 j形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement2 s! b, |' e* @7 {2 d3 h
形状 (形狀) xíng zhuàng - shape*% i: J, z, a- F' i) ]
秀策流 xiù cè liú - shusaku opening
9 C. T% g- K: j6 V; I虚手 (虛手) xū shǒu - pass' l% D* W2 q: X# L6 F) H* _7 S) k
虚着 (虛著) xū zháo - pass
+ q" D! f5 g" W, [  A序盘 (序盤) xù pán - opening
: u) k( Z& w% N4 a) s+ q3 z8 R学生 (學生) xué shēng - student*
& H- k' C4 h4 e3 b3 y" C. J3 i雪崩 xuě bēng - avalanche*. |) t9 j/ Y& k7 U1 E: g' J- [) W
循环劫 (循環劫) xún huán jié - double ko- a6 ]; ^3 ^2 c- G8 R- h
. ]0 N5 y; f$ D' ~/ F) J* G

0 E! e# K1 n, f2 c2 }" TY% a" X* u1 y! @2 R4 U- c
压 (壓) yā - push down*- G+ a. V6 p5 P* O7 ]; r+ R) u
压力 (壓力) yā lì - pressure*( t: T- m# D9 ?# _7 ^
延气 (延氣) yán qì - increase liberties- |! _! H. ]$ i9 J- b! ?
眼 yǎn - eye*
* b/ _: \0 k$ @, v6 N眼位 yǎn wèi - eye potential; eye space
4 ~# A' O9 ?% {! O- e眼气 (yǎn qì) - eye liberties
  G# B7 p$ o2 U  L- L% R% Y4 T( h- k眼形 yǎn xíng - eye shape; eye space
# Z* O( Y* x- L! J% A妖刀 yāo dāo - magic sword* a, J; e7 D4 \! I  C" H/ w% e+ }* W
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko6 t- F5 w; X) Y" |( m# ?
要点 (要點) yào diǎn - vital point
7 |" j7 a4 ?( P+ r  B要子 yào zǐ - key stones
8 ?, O+ i& }' x. ^; D业余 (業餘) yè yú - amateur*
: ~8 C# d" y6 e! T8 }4 Y4 R3 o一方地 yī fāng dì - one-sided territory
9 k: U6 j$ J& l" q" O一间拆 (一間拆) yī jiān chāi - one-space extension
- C' g: K7 T2 I& z: \一间跳 (一間跳) yī jiān tiào - one-space jump
/ q( l& v* V: s- [一手劫 yī shǒu jié - direct ko/ e) A* L- o2 J+ `# o. h3 l
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker! N$ a6 ?1 r) v1 s$ Z
疑问手 (疑問手) yí wèn shǒu - questionable move
0 Z$ R+ o5 Q% Z/ o弈棋 yì qí - play game*+ }5 }! @. c0 K/ Z
引征 yǐn zhēng - ladder breaker
. r- z8 B7 s7 t1 D% t2 F赢 (贏) yíng - win*% D6 I$ ~: h) Y( g8 d1 n' n
应氏 (應氏) yìng shì - ing's
* N0 s5 j" J: D1 u* s( y! B5 C6 T硬腿 yìng tuǐ - first line descent) j. E8 @8 U! |
优势 (優勢) yōu shì - superior*; r! a, y- P/ K! f
有利 yǒu lì - advantageous*- p* u3 F  i" x- Q* [/ G
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
- }0 q) B+ r; l1 u4 d4 _6 d1 n1 d有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye8 F$ R5 ?$ s$ s! h$ |' F
右 yòu - right*8 h- _, C2 W# u* u. G" n& i9 z
余味 (餘味) yú wèi - aji
' y2 I7 L" m. }, {: c愚形 yú xíng - dumpling shape7 ]* |- [* a5 m
宇宙流 yǔ zhòu liú - cosmic style
  e) i1 A4 U  ~& E; O) W9 [" E0 k原则 (原則) yuán zé - principle*' F8 v- C- l* L2 f  ^1 u
院生 yuàn shēng - insei7 R2 i5 R: X$ `2 ?) U  h$ s5 S

+ o; m* J$ F8 Q' w: B& {5 ?# U* a2 K. K& V, `
Z  ~% v- U0 M& T' X1 T( {
枣 (zǎo) - jujube (Chinese Date Wood)*9 [5 K; }( F' s# u2 f# K( M- u" u
扎钉 (扎釘) zhá dīng - iron pillar*
0 h" Z: D) T' c4 }+ _, D+ I长 (cháng) - stretch
' V- s1 H! d0 y% H8 v, j胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi" S7 f* ?/ f" A! ]
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi) ?! h/ r. [& _5 F4 n- u5 y) l: [
着 (著) zhāo - move
- v, \- t5 C, F* s真眼 zhēn yǎn - real eye- D# {! p* f8 g8 S, u8 K& y% U
镇 (鎮) zhèn - capping play; v3 ~8 c! m0 V4 R; E; L( L/ C* z
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker5 v& v  A+ y0 k# D! E9 i2 M. v
镇头 (鎮頭) zhèn tóu - capping play
0 z* o; l$ w) L6 h- d" N证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma9 C! j) A+ F' Z- p1 e# [0 S
征 zhēng - ladder6 e- p2 d3 N  r$ |: |3 E
争棋 (爭棋) zhēng qí - official challenge match' w$ @3 k! c# D: ]! W/ y
征子 zhēng zǐ - ladder
- |8 a" X' ?9 c: j8 P& [征子劫 zhēng zǐ jié - ladder ko
$ v+ |4 f. v( N4 e+ N; K整体 (整體) zhěng tǐ - chain: Z% N' r, v9 h6 y( Y% ~$ B. X
整型 zhěng xíng - settle
. {) p' T+ P5 s) ]正解 zhèng jiě - solution*. Z1 m  ~  T4 g% @: m+ A
正确 (正確) zhèng què - correct*5 T8 G$ T' v( \0 F2 a2 s. j, D
证书 (證書) zhèng shū - certificate*
, D5 |7 X7 ]- g; m& L- C正着 (正著) zhèng zhāo - proper move4 t8 r- U* ?, w" x8 C
指导棋 (指導棋) zhí dǎo qí - teaching game
$ H( t6 m1 G6 _4 c直二 zhí èr - straight two: V' l% U8 z+ D- l" O6 o
直三 zhí sān - straight three
- v, C7 M8 w# W0 a3 Y% Z5 y直四 zhí sì - straight four
. d6 p  G7 C& ~; c5 j5 U职业 (職業) zhí yè - professional*6 X" e: B8 I7 u1 P( N8 X( g
只此一手 zhǐ cǐ yī shǒu - only move9 f# X3 U5 k# M6 J; O( K1 N8 m
治孤 zhì gū - managing isolated weak group- N. o0 R: i+ _
中 zhōng - center*: \: ^' F9 a. y7 @6 N5 L9 e, s/ Q
钟 (鐘) zhōng - clock*9 U1 J3 a' f- }$ v2 g
中腹 zhōng fù - center*8 z: f( Y$ F# c% w4 U4 R0 C
中国流 (中國流) zhōng guó liǔ - chinese opening
. m) S! Q+ f, P; L/ w$ j- H. O! F中级 (中級) zhōng jí - intermediate level*7 D" ?6 c3 K" _
终局 (終局) zhōng jú - end of game0 E& n0 M! a: [5 g0 r4 g
中盘 (中盤) zhōng pán - middle game! C$ V2 T% O' a0 L" {6 r- A$ p6 P
终盘 (終盤) zhōng pán - endgame+ J& N2 N' Q! e- ]- u, i! ~1 w
中心 zhōng xīn - center*2 |$ A5 G( K  ]7 b4 r9 ^
中央 zhōng yāng - center*4 T6 U: X( H& X( K) i
中原 zhōng yuán - center*  U* I- X. p6 w7 |* s0 U* j
重 zhòng - heavy*
+ t3 M& A- h7 A$ v主动 (主動) zhǔdòng - (to take the) initiative*0 z' R1 A- T7 A" J2 F7 ~
专业 (專業) zhuān yè - professional*3 i1 X* n1 M# ?6 g; Q" m+ O: a( n! d7 V1 L
转换 (轉換) zhuǎn huàn - exchange*
6 i" T' j* ?7 Y/ a& o. L装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback) u9 l% d! q3 K4 g& D
装劫 (裝劫) zhuāng jié - a move that threatens a ko
/ i/ A( X" u1 M7 \% p- {# S撞气 (撞氣) zhuàng qì - reduce self liberties1 m3 u* X1 ~: x# ]6 B
追 zhuī - chase*  d7 f9 @4 N( T9 M  W
追捕 zhuī bǔ - chase*
* t0 g& ^! E% V+ F: j# M3 f子 zǐ - stone; unit in chinese counting7 I) P1 B, C1 R2 |
自然流 zì rán liú - natural style
6 _- R: I3 Q/ w# r, ~" W- q" V自杀 (自殺) zì shā - suicide*; {& O9 ^! x: G  I
左 zuǒ - left*
' w% r6 [3 k, l0 n' ~9 `9 c& \5 Z; Z- D左右同形 zuǒ yòu tóng xíng - symmetrical position
- J) V7 O  ~  }做活 zuò huó - make life
# P+ n" U8 h) r- o0 _( P8 k做劫 zuò jié - create ko
4 P5 H4 m- |4 g: i$ Z作战 zuòzhàn - combat*
  E  `! D. a* ]$ A0 ]3 V6 j0 q" p做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
- g$ Z0 J" @9 A7 H! F, R: i- G
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