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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
5 _  Q# T  Q" a; H5 y. `6 R安定 āndìng - settle*4 Y7 o% x; N/ ~  @6 A) L) }; v' W; K# D6 R
$ Q! M5 h. b6 @: V3 Q& c1 E# Z( _
; e! E% j8 R2 N4 r/ W- |
B" t% a" [/ x" S7 \, z
白 bái - white*2 c5 Q* E5 Z1 u% ^0 d- {' |
白方 bái fāng - white player*- R: h) K. L" a- O; t! M+ K
败 (敗) bài - failure*" ]$ W0 P# I+ l! H& c
败着 (敗著) bài zhāo - losing move( G" }0 _4 p4 @  K7 m! @
扳 bān - hane
0 }" N4 L0 P; [5 o' ~, r1 }3 I# b扳断 bān duàn - hane through0 R) @3 s2 X/ p' _
板六 bǎn liù - rectangular six6 R1 N7 k: K$ b# P& h
半劫 bàn jié - half-point ko( t, M8 U9 t6 T: P5 X1 S# H6 ^
棒接 bàng jiē - pole connection& l7 B  }8 e: {4 v2 p
包围 (包圍) bāo wéi - surround*
7 s* ]$ X' T% T5 }+ }5 g薄 báo - thin*
4 B. L9 B0 B8 [2 A& _" L保留 bǎoliú - retain; preserve*# j3 R. ]" M5 {: C" [6 \+ i! x
抱吃 bào chī - capturing technique by atari
5 [+ ?  j" w! p1 m本身劫 běn shēn jié - local ko threat
- w0 g  l2 e: |本身劫材 běn shēn jié cái - local ko threat# D5 a5 f# L7 [2 S  j0 r+ u# T
本手 běn shǒu - proper move' j2 c7 O/ x( d4 k
笨重 bèn zhòng - heavy*
# O$ q' Y% S% m: l1 A崩 bēng - collapse*" x) t: ]) p9 I! n9 V2 d/ y3 z8 S% F
崩溃 (崩潰) bēng kuì - collapse*
% x0 ?: k  T; n0 F" [+ n0 V' }# N逼 bī - checking extension6 S* _9 c  K) S7 |) h
鼻顶 (鼻頂) bí dǐng - nose tesuji9 @2 Y- x, j& I
比气 (比氣) bǐ qì - capturing race
1 o, l* d9 y% y8 H, N比赛 (比賽) bǐ sài - tournament** Z% I2 N+ U6 E5 Y
边 (邊) biān - side*& S8 R+ _% z5 X8 R# t9 b' H
变化 (變化) biàn huà - variation*
+ @5 x2 T2 k% l3 P! t. y# C变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening6 f" V3 H- H5 U0 p9 P
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening% Y8 ~- w8 ^3 w$ d- h+ u) N* m% I# r
变着 (變著) biàn zhāo - unusual play
( A( Z4 e# ]. G- {4 K, c  O4 Z并 (並) bìng - horizontal stretch
0 S! T9 @6 x; I& Y/ i步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)' T) f+ u5 r/ m
补强 (補强) bǔ qiáng - reinforce*
) g# b+ b! H1 P3 l  }& }, _6 U布局 (佈局) bù jú - opening+ o' j; G: ?7 d. |: l' c
不利 bù lì - disadvantageous*
* ^: Z; [, u1 v0 w2 `1 Y不入 bù rù - suicide
1 G+ j4 u( U0 I# L+ _不入子 bù rù zǐ - suicide0 X/ R; e# w3 m
不提三目 bù tí sān mù - three points without capturing
9 q$ Q$ {( @! D0 T* w" F* ]" ^8 V0 o不提五目 bù tí wǔ mù - five points without capturing! f7 p5 u, H; k: T" ?$ E9 z2 F

6 Y1 P! E2 M& P* a4 {, m. _. w  E3 K
C
% A- Z% q) D+ A! U猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)! T5 T" K8 u, H+ I# c
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game): H" `" E. q: ]' \9 {- {* T; Z
参考 (參考) cān kǎo - reference*
' z0 e! Y3 |# ^$ C; G% G" _: q2 |残忍 cánrěn - bloody or merciless*) h9 |4 A* M0 g5 O- {
拆 chāi - extension, f  Z  U. d3 J9 Y
拆逼 chāi bī - checking extension2 Q5 ~. V* A1 J
拆二 chāi èr - two-space extension
7 r" J: ^, J. c9 t拆三 chāi sān - three-space extension
1 a( J/ a8 n( Y& i8 \拆四 chāi sì - four-space extension/ u% F5 l  t0 Z" s( s4 ]
拆五 chāi wǔ - five-space extension" Q$ M; V) g1 E0 R( e: B
拆一 chāi yī - one-space extension
! }' x' u8 J; o! e缠绕 (纏繞) chánrǎo - harassment technique/ _: s: z, j% l- l
长 (長) cháng - stretch1 _' O9 M( I, _: ?% m5 C/ |9 s
长考 (長考) cháng kǎo - think for a long time4 m  t# I) h" T" K& e
长气 (長氣) cháng qì - increase liberties
% x6 `6 y1 J; |6 _长生 (長生) cháng shēng - eternal life* j+ j* e+ n: p7 B, N
场合定式 (場合定式) chǎng hé dìng shì - situational joseki0 o/ @0 Q5 e$ P' W' x. m
超大飞 (超大飛) chāo dà fēi - very large knight's move" ?) Y% ^! g/ G9 h% \
超高目 chāo gāo mù - 4-6 point, X3 u: u9 M- F2 X  A
超时负 / 超时 (超時) chāo shí fù  - lose by time
. e( v0 p. }6 G+ W超时胜 chāo shí shèng - win on time
! S! C! W1 E! @* C# e1 S2 \/ a0 @* n; \成功 chéng gōng - success*! o5 [1 e# @) O" m9 ?
成立 chéng lì - possible*
6 s8 p8 C) C4 ?* r" ~秤砣 chèng tuó - two-stone edge squeeze
( i% h! H5 C, q$ {4 C2 j% V吃 chī - capture
+ m( @# \# R$ z, f) d& f2 `7 p吃亏 (吃虧) chī kuī - loss*. A' d% M) a5 d% l8 m
持棋 chí qí - jigo% V. j) G7 q% r1 p0 Z
冲 (衝) chōng - push through
, x' K4 K- W) G重复 (重複) chóng fù - overconcentrated
7 e: l3 |* g; Z6 M9 u/ c' P7 w初段 chū duàn - 1 dan
" {6 o" [0 m, T" l7 e, A4 H初级 (初級) chū jí - beginner level*
6 q3 u, k, t- D; i: `" \3 \% B出头 (出頭) chū tóu - getting ahead
+ @6 G7 r  O  W, z' l刺 cì - peep1 {* K' A2 c$ T& T  _1 T
次序 cì xù - sequence*% P( Y2 @  }5 R' u
错误 (錯誤) cuò wù - mistake*
5 j/ |* r0 ~% S& O9 Y错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points9 h7 n* @3 |, @* X4 t9 q

- t3 ~* ~$ I9 Y
+ P0 T# l, @: _/ R  T$ v- JD
5 ^9 b) A4 |+ F( o/ ~搭 dā - attach1 P% @1 y  D1 b& v5 x
打 dǎ - atari! c$ A7 f! C' V7 d  d0 n
打吃 dǎ chī - atari/ [" |) ]! ~9 K8 K- X# r! [
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one- E$ J+ L3 A! a5 C4 t
打挂 (打掛) dǎ guà - adjourn game1 ~& V9 {" q% F+ @/ l8 Z
打劫 dǎ jié - ko$ F5 I+ L0 q" P) u
打入 dǎ rù - invasion6 n  Z" k% D, e% L( ^4 m
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one6 E* T, O9 P# j
大 dà - large*
" p% C' g3 s0 g3 `2 F! w大场 (大場) dà chǎng - big point7 g) q$ u9 k0 K
大飞 (大飛) dà fēi - large knight's move
& I. s/ ~6 I( E) o9 N6 j大局感 dà jú gǎn - whole board thinking, T) f' V/ f: ?, C. Q
大龙 (大龍) dà lóng - dragon*
; g% U8 g9 d. @0 S4 d! F大模样 (大模樣) dà mó yàng - large-scale framework
8 {$ Y7 ]$ V& R& D; }+ m2 C2 o# w5 L& l大盘 (大盤) dà pán - large board (19x19)+ K$ F( O  S* F9 _
大棋盘 (大棋盤) dà qí pán - large board (19x19)2 S/ F3 Y! t8 t
大伸腿 dà shēn tuǐ - large monkey jump; w: @, G, E9 L, S% ]5 k. t# R+ h
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
% v4 _! v9 y  Z大雪崩 (da4 xue3 beng1) - large avalanche$ O# `5 C% ]. b* S  J
大压梁 (dà yā liáng) - Da Ya Liang
; _9 s  s2 f9 d: ?大眼 dà yǎn - eye with two or more spaces- `7 l- @) ?. S% B% R4 ~) V$ {
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
, @* B$ U5 q& Y2 ?带钩 (帶鈎) dài gōu - long l group
2 c. X4 q9 s$ S0 \" h* T单关 (單關) dān guān - one-space jump
7 y4 k2 k; D9 k3 @7 @, Y8 a单官 (單官) dān guān - neutral point3 l9 B, @  s9 l0 K+ \9 B3 h
单劫 (單劫) dān jié - half-point ko' i6 n7 }' b5 U+ _" j# G
单行道 (單行道) dān xíng dào - one-way street*$ h& C+ P2 }$ f) P
挡 (擋) dǎng - block*7 Z& F  T, b; ~& Z4 T8 ~
刀把五 dāo bǎ wǔ - bulky five
3 z; g9 I1 _$ P刀板五 dāo bǎn wǔ - bulky five
) P% i+ C$ d3 V9 g刀柄五 dāo bìng wǔ - bulky five$ s7 p) t  |3 w
刀五 dāo wǔ - bulky five
, b( J8 g3 Z4 P9 q2 P# a8 {3 Y倒扑 (倒撲) dào pū - snapback( H- Z3 \% [4 Q
倒贴 (倒貼) dào tiē - reverse komi
  H3 R7 A5 ]+ O3 `4 t倒脱靴 (倒脫靴) dào tuō xuē - under the stones
6 m4 k3 I7 e" k低 dī - low*. x7 U/ F& t/ N2 Y
敌 (敵) dí - enemy*
( w2 @( X/ E2 S  z抵 dĭ - hold up; push against, to support, to resist*0 T, f% A$ Z  g9 d
抵抗 dǐkàng - to resist; resistance*
5 e" }  [, g7 x$ N: o/ ]9 p0 V敌人 (敵人) dí rén - enemy*) q( U6 W% P# ^3 {  v) x9 k0 H
地 dì - territory** |2 k5 X9 x! I* W0 N, I4 |1 K$ W
地盘 (地盤) dì pán - territory*
* p- e) Q9 i$ U/ T地域 dì yù - territory*( ]* k; z  H: D5 U  {* M
点 (點) diǎn - placement; point
# S. J. c  Z9 M* U' ]点方 (點方) diǎn fāng - eye-stealing tesuji
1 W* J" p' i; S; Y# k- O+ g点角 (點角) diǎn jiǎo - corner invasion4 E& }3 l+ l( F8 b; z) h
点目 (點目) diǎn mù - counting
# Q' o. b: t5 `4 ^& Q点眼 (點眼) diǎn yǎn - placement inside opponent's eye
, q+ _% \3 B4 z调子(調子) diào zi - choshi. x- ?2 V3 S8 U+ \
丁四 dīng sì - farmer's hat; pyramid four
; }% p& V( X# Q! O. E2 b顶 (頂) dǐng - bump
# @! V0 J1 A, o- Y& `/ n# {: d定式 dìng shì - joseki- L" b! G5 U6 E6 w/ d" m; Z! q
定型 dìng xíng - settle
/ m9 G$ \/ ?+ _7 J东坡棋 (東坡棋) dōng pō qí - mirror go! }& y2 n, M0 O8 d. F; Z6 c
斗方 (鬥方) dǒu fāng - carpenter's square
, M" Z7 A& P4 b- A/ W读秒 (讀秒) dú miǎo - byo-yomi
3 r9 d% x9 Q) W" W" T0 O8 |* P渡 dù - bridge under
7 i3 Z. H! ^4 O$ B- u% z断 (斷) duàn - cut*
& U* c+ a" T$ A3 c段 duàn - dan4 h3 L3 C6 M. n5 t
对策 (對策) duìcè - countermeasure*
5 m. L  z8 m2 U$ H# Z. V对局 (對局) duì jú - play game*) c) t) e7 y6 y  o) R8 P  I
对杀 (對殺) duì shā - capturing race
6 m/ U2 F1 ]; ^5 z4 Z' ]6 C6 C对弈 (對弈) duì yì - play game*
# ]3 y8 U  g9 c. [  e. E+ t/ J遁 dùn - to escape, flee (逃遁 táodùn); (disappear)** c! X* u' D& S
多元劫 duō yuán jié - multiple ko
$ J& n6 |! K/ v% _" n2 G+ ^
0 j. D7 f( P$ l4 J9 ^4 \- u5 Z" H$ j- _3 ]
E1 Y) F; c- W! m
恶手 (惡手) è shǒu - bad move$ {2 Z/ C+ x6 C+ a& L( @
二间拆 (二間拆) èr jiān chāi - two-space extension
8 {9 G# S4 g6 n; b  `8 }' L+ }1 C二间跳 (二間跳) èr jiān tiào - two-space jump" h: e) G, n7 L- V* a
二连星 (二連星) èr lián xīng - ni ren sei* l( p: b! v. {5 O
二手劫 èr shǒu jié - two-step ko2 \5 M* h3 V7 z6 M
4 K9 P: o( y1 w1 ?2 U
) P: [/ b- J1 ]8 _6 |& a% H/ @
F
. ]6 Y, `2 j" ]6 v9 n发展 (發展) fā zhǎn - develop*0 q5 ]  g/ T+ {( |: X$ F
法 fǎ method, way (also 下法 xiàfǎ)*) G1 A/ @- i5 p4 O
反扳 fǎn bān - counter hane4 l) H& B5 w8 }
反打 fǎn dǎ - counter atari$ K  E7 _* N% @( Z6 x0 j
反攻 fǎn gōng - counter attack
* q' V  s2 b2 L( F6 a7 |0 b反击 (反擊) fǎn jī - counter attack% y( s( @. c, x; i  U! n
反夹 (反夾) fǎn jiā - counter pincer# u% D4 C  L. O: Q4 F5 ]
反提 fǎn tí - recapture, g  u: n! Q+ Z! S# Q
方法 fāng fǎ - technique*
: a: f' p" N9 N9 K# i; S方四 fāng sì - square four
, _* j& x$ R8 }0 }6 j7 }7 s方向 fāng xiàng - direction*
- e' D8 T' a' }; `; o+ a( S, c3 f方形 fāng xíng - mouth shape
3 h8 Y* h& w! H0 @' q防 fáng - defend*
# {; |- c& ?7 H# b' H7 L2 e防守 fáng shǒu - defend*# g2 ?' b' y! d
飞 (飛) fēi - knight's move' z+ {+ U9 ?% y& J; J$ _8 i
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
! c. r* u% ~& g- Y) j2 P# d4 I飞压 (飛壓) fēi yā - press* `, i6 F0 A; T2 v
废着 (廢著) fèi zhāo - useless move' B/ m9 p) {; P9 v9 H
废子 (廢子) fèi zǐ - useless stones: J# R: J7 e* E7 R: z7 W
分投 fēn tóu - splitting move
6 k4 p7 Y: R1 S! L; Z4 w分先 fēn xiān - even game+ [& y1 V/ x/ k
封 fēng - seal in*
: N5 I6 M) t7 e! b3 Z. x封手 fēng shǒu - sealed move
0 d5 Q8 p8 Q3 m) N封锁 (封鎖) fēng suǒ - seal in*. p* \5 E0 y9 @3 ]( h: e. H9 m$ _
浮棋 fú qí - floating stones
" {1 B" V! T+ O* ^1 l7 ]浮子 fú zǐ - floating stones
9 N" q2 q/ G' `% C负 (負) fù - lose*  ]! ]( f( w' Z0 s1 `$ n
复盘 (復盤) fù pán - game review' S& m1 ?% m7 ~0 f' w4 b- }# w

0 j* j: B! q7 w! ]2 K
  E" K2 V1 @9 M0 b1 {G: t1 Z5 d7 z. i. P8 S/ O
概念 gài niàn - concept*+ I. a, r" D& B
感觉 (感覺) gǎn jué - feeling*+ }- ~& E0 n2 L$ _. E" r0 `
高 gāo - high*
4 N* W7 i; Y+ p5 [高级 (高級) gāo jí - advanced level*
3 T; u- g4 k6 p8 K4 F高目 gāo mù - 4-5 point4 Q% s. Z% G! s& y
根据 (根據) gēn jù - base*! M) {- E+ K( H6 o7 O' H# _1 z
根据地 (根據地) gēn jù dì - base*
5 k1 B+ C! m: T2 j# M攻 gōng - attack*
" m! u, l0 N  A: i7 k- e攻击 (攻擊) gōng jī - attack*4 k: I7 X& s+ ?$ _1 v1 _% J1 t: S
共气 (gòngqì) - shared liberty  k8 u5 k3 Y$ ?, V
公气 (公氣) gōng qì - shared liberty& X( K" }8 S) h0 n
攻守 gōng shǒu - attack and defence*
- ?; y" q" E$ u! W9 |9 r5 E共活 gòng huó - seki
2 b* ]5 x8 ~3 s' x* |' r/ ^0 o孤棋 gū qí - floating stones% m+ a; v0 Z! k( u1 A
挂角 (掛角) guà jiǎo - corner approach& T8 l' n" L* j; u& L, M
拐 guǎi - bend*. D5 d: H7 G( J# ]- x2 _6 |
怪着 (怪著) guài zhāo - ghost move% T9 k' V  b6 H& I
关 (關) guān - one-space jump, f* B) @; F" a% @3 q5 p2 w( S
官子 guān zǐ - endgame4 W$ S7 T3 j  h" K
龟甲 (龜甲) guī jiǎ - tortoise shell& s3 ~8 J- `6 w6 h/ j
规则 (規則) guī zé - rules*# t! F2 E: E: c1 F
鬼手 guǐ shǒu - ghost move  t& {1 O) U+ h# R
滚包 (滾包) gǔn bāo - squeeze& ~0 l1 o( r9 ~& H6 G
滚打 (滾打) gǔn dǎ - squeeze; ?* U  u2 G: }
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze9 G+ p( V) \* ~8 N! [/ I
过分 (過分) guò fèn - overplay- V- s9 I7 R' v( B5 g) @
国手 (國手) guóshǒu - national champion*
! \* ]" ~7 T0 j1 O& W; l8 ~+ S
2 l' f% C  s, I9 W7 j
H
9 s' O, @) r  y韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
" |, b2 {, m  F8 V+ x# l好点 (好點) hǎo diǎn - good point
4 I7 T, M' a& e4 v2 |! Q和棋 hé qí - draw*7 T/ A1 r% ?1 ]6 \9 B, |7 G
黑 hēi - black*
0 p  U: n8 q; d' Q0 F5 k黑方 hēi fāng - black player*' y' ]- k6 H9 v7 H7 i6 Y) {3 f
黑先 hēi xiān - Black plays first*4 a9 q" g- D& y
猴子脸 hóuzǐ liǎn - Sake bottle shape
- T1 o' G+ D" Q( g. c厚 hòu - thick*
/ A  ?# y* _, i$ Y后悔 (後悔) hòu huǐ - regret*2 L; o2 R2 c0 T( w
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind3 U8 S$ z' M3 x  l+ ]
厚实 (厚實) hòu shí - thick*
9 @% p) N7 y8 C$ W厚势 (厚勢) hòu shì - influence*
9 z6 W7 T/ F  T" w3 R/ s; i2 \( d2 W后 (後) hòu - after; later*. S0 n* k2 J2 s1 A$ R
后手 (後手) hòu shǒu - gote
, X7 e% o" o. N% w; y% Q$ o后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture! f' z- P6 F+ z# L8 d* Z  H- j* B7 P* D
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
" @* |9 m# ?* @  h后中先 (後中先) hòu zhōng xiān - gote with hidden sente
2 y# N! Q, E- w' z& \0 f. m$ M虎 hǔ - tiger's mouth) H+ W8 s' X* w( f+ ^
虎口 hǔ kǒu - tiger's mouth2 c7 {4 h& }6 e; T1 s' D
互破 hù pò - mutual damage
8 [& i2 ~# P) R& A3 n互围 (互圍) hù wéi - mutual surrounding of territory
7 ]' a, p8 b9 ?7 c* ]/ y7 @花见劫 (花見劫) huā jiàn jié - picnic ko
  v+ F1 A- o8 e花六 huā liù - rabbity six
& [) R! H9 P- m% ]" g% g( P" B/ V花五 huā wǔ - crossed five& {! R+ E  m6 a7 O; {+ j7 H, ]
还原 (還原) huán yuán - transposition
3 K- l9 {' z- `" c( g+ `( b缓 (緩) huǎn - slow*3 j1 R& E; }5 A  r- p9 m0 v( n' |
缓慢 (緩慢) huǎn màn - slow*( m5 O7 B+ e5 r4 u6 k
缓气劫 (緩氣劫) huǎn qì jié - approach ko
9 v& {( Z6 o- U8 H2 j# c缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
7 Y3 }; a5 ~+ O/ r7 e  h缓手 (緩手) huǎn shǒu - slow4 z# l3 I6 a: p' u+ ~5 w! @' V* K3 p0 j
缓征 (緩徵) huǎn zhēng - loose ladder5 \, t" L7 u  ~$ G
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
% \4 o, r. _- j" K+ [黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique2 Q8 {6 R! u9 I
回手 huí shǒu - take back*; T6 E3 L& w5 f6 p$ J% x# e$ A1 k" [
回提 huí tí - recapture
3 K- I, W# s7 h4 ^% Z( S悔棋 huǐ qí - take back*
. o' \6 F9 q. T5 c& e  _活棋 huó qí - living group
0 z- |) ~- U' p% p6 Z6 _$ D: L
: U0 ]/ A# z7 h9 c
7 Y6 a4 O* H2 |J8 x1 z0 g' C' g
急 jí - urgent*- t- ?6 c( V: b5 F, \" U
级 (級) jí - kyu
$ y5 x& x1 w" T0 A4 D( h急所 jí suǒ - urgent point- [. N. l- J6 w/ w6 V# a
挤 (擠) jǐ - bump into diagonal; choke; atekomi; e7 ?/ h0 _0 M
技巧 jì qiào - technique*2 W! I8 M) k; o# Q. C
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
3 g% \6 r6 K. w佳 jiā - excellent*5 {! I. V3 J3 n, p' W8 {
夹 (夾) jiā - clamp; pincer& b' {4 A. }! O
枷 jiā - net/ V" e% O. W8 j
枷吃 jiā chī - net
6 t% q  z; o2 M- Y0 J: _9 I1 X夹攻 jiā gōng - pincer
# `: |$ M$ [, e; N4 @假劫 jiǎ jié - false ko threat, q# u" V1 r: s$ R  e5 Z$ X1 }
假双活 (假雙活) jiǎ shuāng huó - false seki6 X; `2 [/ _. P3 F! w3 ^1 V# _
假眼 jiǎ yǎn - false eye
4 F/ v, W+ x) B. o" M7 W假眼活 jiǎ yǎn huó - two-headed dragon7 }1 x7 T) q* P& k# ~- ?
尖 jiān - diagonal
6 `( q1 D- k. H* P& a' ^尖冲 (尖衝) jiān chōng - shoulder hit# R3 I6 Z' \+ o+ Y+ x8 u% B9 b
尖顶 (尖頂) jiān dǐng - diagonal attachment1 H2 S) S3 c4 P% [/ `  a
坚实 (堅實) jiān shí - solid+ a! e' H' v8 O/ j% R* |1 I
见合 (見合) jiàn hé - miai# @( ]9 _& L, S# X/ I  a& Z7 v
教 jiāo - teach*
  T  H" A3 y) Z4 W6 ?4 B交叉点 (交叉點) jiāo chā diǎn - point
( {6 X/ n& Y: ]0 x9 M交点 (交點) jiāo diǎn - point
: u9 q. a6 _1 \0 A0 t2 o1 K焦点 (焦點) jiāo diǎn - focal point*
: w9 x3 F2 P3 ]+ x交换 (交換) jiāo huàn - exchange*1 {# Z8 [) O& j) \6 P* y
角 jiǎo corner (angle, horn-shaped)*" E) N5 a3 T2 b
叫吃 jiào chī - atari
7 {& I/ n* |- j$ |- |教师 (教師) jiào shī - teacher*% A4 |# f9 ]3 {
教室 jiào shì - classroom*1 Z  p( p- O7 K  x- r! Z- m2 [; T. M5 Q. `
基本功 jī běn gōng - fundamentals*
9 N0 z# ~: D8 A1 M7 J接不归 (接不歸) jiē bù guī - connect and die# C: g# j* a6 T4 x+ ~, `) h
劫 jié - ko
' N) k0 P# j1 v4 U$ l3 t劫材 jié cái - ko threat9 a( x& J! R/ |* k; b' y% I* _& a$ S
结果 (結果) jié guǒ - result*
4 Q3 m! K$ V3 l# c$ @" F) ]. _, R+ [劫活 jié huó - live by ko, j% d7 J5 v1 u) f0 G
诘棋 (詰棋) jié qí - life and death problem
$ G  M- d6 c4 @$ y* F劫杀 (劫殺) jié shā - kill by ko+ q! F5 o( J9 C
劫争 jié zhēng - ko fight& c2 }& I& K6 O
解答 (jiě dá) - answer, solution*
2 D+ C! l& ]/ T, F% b0 t) p% c金柜角 (金櫃角) jīn guì jiǎo - carpenter's square2 k1 j" \% \# [9 e: Z$ m
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
2 d1 m8 Q% q( ?- N" [. q4 Z紧 (緊) jǐn - tight*2 y, y2 z$ Q4 {" ~5 @* e
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
" g! ?- T( B- w/ V( h4 |紧劫 (緊劫) jǐn jié - direct ko
" Q* Y- ~# J: T' I紧气 (緊氣) jǐn qì - reduce liberties
! K( j; l; E9 O" \8 z& c# c! F6 b紧气劫 (緊氣劫) jǐn qì jié - direct ko$ U6 _- P: m; U
禁着点 (禁著點) jìn zhāo diǎn - illegal point# p* ]) u6 c$ W% E" b) {* P
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)' f* h; l) h; k! u. K: [
净活 (淨活) jìng huó - unconditional life
: v/ p' Y* V7 ^6 H4 B净杀 (淨殺) jìng shā - unconditional death
: |5 F5 |4 w% t- l' ~! v净死 (淨死) jìng sǐ - unconditional death
  B; N5 L- ?; p- c: U救 jiù - rescue; save*
/ l) U9 h% E8 v: B0 P9 M  x聚 jù - placement inside opponent's eye: H; i8 o1 E& T, s& Y; w1 ]
俱乐部 (俱樂部) jù lè bù - club*! @# v; g- Q4 J5 ?
聚六 jù liù - six-space killable eye shape
9 O6 Z" A5 C# j: K聚三 jù sān - three-space killable eye shape9 z& W+ G# v9 X8 d9 E
聚四 jù sì - four-space killable eye shape9 |- C8 z! q3 D6 u
聚五 jù wǔ - five-space killable eye shape
6 X/ I6 z/ `. [; r7 i决战 juézhàn - decisive battle*
0 @' p. T& E" f2 Q4 \3 S$ R诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*' a2 F% W9 i' X  `0 C
; W  k; ^# ]: M, E( m7 T+ e

# q. |3 Z$ E' K, b* |- R+ P4 uK
; ?1 x9 \0 v' U* ~2 ]% D3 |$ B卡眼 kǎ yǎn - falsify eye
7 _* u( x) r$ o3 Q4 W开拆 (開拆) kāi chāi - extension1 ?0 b( _2 e- P1 l. ^: ^9 q/ r. H: \
开花 (開花) kāi huā - ponnuki
3 D2 P8 o" h. g+ a( _开劫 (開劫) kāi jié - create ko
3 y( O4 Y& ?* d6 ^8 S# x6 v开局 (開局) kāi jú - opening
/ y0 Y- e" `( s4 C7 |, F看花劫 kàn huā jié - picnic ko+ d) h, ]* I  `+ J, y& R2 a
抗 kàng - to resist, fight; to oppose to defy*# i8 v+ A8 b/ l0 T; b4 c
靠 kào - attach one line higher than enemy stone
: ^( A' U7 \! q0 A& ^: j8 O, K" h空 kōng - empty*1 k; M% N1 _  v" c# }0 L
空间 (空間) kōng jiān - space*
( \: [7 ^+ {' ~1 u" g空三角 kōng sān jiǎo - empty triangle* I  p- j+ X% ~* t- n1 ~
空 kòng - territory*
# }, z. i; L  h; w. u4 d跨 kuā - attach at waist of knight's move
( s: M; D0 [* u# b8 V' l" m跨断 (跨斷) kuā duàn - waist cut! k2 y& U- K- T: ^
快 kuài - fast*% Y7 x4 |( {, X0 g8 W7 i# i7 u
快棋 kuài qí - blitz game
; f8 j% y) n$ U宽 (寬) kuān - loose; wide*
$ [7 k: f2 e' Q3 i. ^宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties. o( Q* z& T, N8 q
宽气 (寬氣) kuān qì - increase liberties0 [+ J& V6 s* ?8 ^: ^
宽气劫 (寬氣劫) kuān qì jié - approach ko
8 n- Q, Q6 }  V* J% a9 g亏 (虧) kuī - loss*
  j7 w8 O3 `% a2 Y亏损 (虧損) kuī sǔn - loss*
" T! m* i1 n( F6 ^/ i4 f扩大 (擴大) kuò dà - enlarge; expand*
" o" f' B( R) A* d4 w- q扩张 (擴張) kuò zhāng - enlarge; expand*3 G0 P$ I( G6 b7 D% v
[edit]$ @2 }% L: a, W+ k
L
1 W3 `. a$ \) n赖皮劫 (賴皮劫) lài pí jié - many move approach ko7 ]8 r6 Z6 J. I+ \$ z6 i
拦 (攔) lán - checking extension; prevent opponent's advance*
$ [% [  v* n" O拦逼 (攔逼) lán bī - checking extension( E) G; s- C1 F8 T* ~
烂柯 (爛柯) làn kē - ranka7 q% w( h# E0 P2 W
老师 (老師) lǎo shī - teacher*, c. A5 R* i8 `
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil8 I1 f8 ]. R( w/ Q# M" N- m/ @' V
类型 (類型) lèixíng – pattern, type*
$ p: @9 ^8 [2 N+ T6 s8 j: P5 G冷着 (冷著) lěng zhāo - unexpected move
2 ^$ y: z4 R6 h/ f; |- ~利 lì - profit*
$ D0 |; n6 l6 I( D+ h' b立 lì - descent; stand
& K9 C9 _  A6 G1 _7 V$ i7 l利用 lì yòng - make use*5 I4 s! U( W( w) @* T
连 (連) lián - connect; continuous*. B" x. e" ^" ]! t0 B) C
连扳 (連扳) lián bān - double hane
8 i- E- [2 F9 ~0 j! g: k连环劫 (連環劫) lián huán jié - double ko% S3 L- d; n/ P
连接 (連接) lián jiē - connect*3 [! I; n9 {4 j0 i+ q) g
联棋 (聯棋) lián qí - pair go+ m5 U, Y5 S* ?% p, S
恋子 (戀子) liàn zǐ - reluctance to sacrifice
7 v. w; K) k8 h两分 (兩分) liǎng fēn - equal*
, Z4 ?# H7 t8 k8 p& l, o& @两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")7 y  d6 s$ F  w1 o. E, B
劣势 (劣勢) liè shì - inferior*
& S8 c! I" f. t* ~4 A: G- Y裂型 (裂型) liè xíng - split shape
" F2 T  @0 I6 `# U! q龙 (龍) lóng - dragon*
1 A; h& V; n2 B5 H8 V( Q漏着 (漏著) lòu zhāo - oversight. n  f0 V/ x. g8 `% w1 ]' Q
落子 luò zǐ - playing stone on board5 X% i1 Y. R! Y

1 u' ^7 ?% ]! y3 J% K2 t  ?, M& a5 Z8 |: \: j* Z1 H1 G
M
! I- L$ g0 t) [6 y& t; i9 r6 o满意 (滿意) mǎnyì - satisfied*" l2 R8 T) A5 O0 H( x+ x
慢 màn - slow*
2 ~9 }1 G1 U0 E盲点 (盲點) máng diǎn - blind spot3 S0 }9 _" @6 r  X1 b% l" r
梅花六 méi huā liù - rabbity six6 V7 ]6 G0 [' [! S% g
梅花五 méi huā wǔ - crossed five
4 F0 q3 _' h0 s+ v( C8 @门吃 (門吃) mén chī - capturing technique by atari
( v6 l/ V1 `( H0 G. [1 ?( A2 S迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
, s* i  f. p$ m8 d$ X" R1 ~! b妙手 miào shǒu - excellent move, P; M1 V2 s/ R- p3 D
妙着 (冷著) miào zhāo - excellent move1 B" W" ?2 H* r: {
模仿棋 mó fǎng qí - mirror go. N4 I% V1 t. X+ v3 V4 a, D7 |; {
模样 (模樣) mó yàng - territorial framework
5 z1 v6 M* i% t2 g8 \目 mù - point of territory! e+ a7 R% Y1 k7 j& N; o. E
目外 mù wài - 3-5 point3 n4 x& e/ b2 x. y

2 `+ ~- ~* h. [- d2 z
- r% g6 j, g  D6 B- n1 n% A! AN
7 n1 C, ]0 k4 [( [+ s# f内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones; q/ p! j" {! y% F
逆官子 nì guān zǐ - reverse endgame move
3 r. [( z* h4 i: r' V# s8 I0 X3 n' a逆先 nì xiān - reverse sente
9 W) i$ j2 A6 L9 M+ j7 h逆先手 nì xiān shǒu - reverse sente
, v1 B) I# u( w8 ]6 F逆转 (逆轉) nì zhuǎn - overturn game
. O! Z; o2 C8 U% g* a5 E! M' z* t: N, i粘 nián - connect*
1 J, U/ E, S3 _凝形 níng xíng - overconcentrated shape
3 a& B; `2 G" f: d扭断 (扭斷) niǔ duàn - crosscut6 ^! T) i, ^! _% i  R
扭十字 niǔ shí zì - crosscut' J9 G( ^  g- A
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
9 q% s8 H6 a3 d( h" Q/ X扭羊头 (扭羊頭) niǔ yáng tóu - ladder
3 T3 V8 \, @. ~( }. i
4 M! k2 x* j( `1 F2 E5 Q6 |. ?8 L$ T( j
P
! O: ?2 ?0 `6 O爬 pá - crawl*+ }% y, m4 {$ r7 U/ T
盘渡 (盤渡) pán dù - bridge under
' @0 A  c* e* l( n盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
0 p$ `/ g0 H$ O, }2 b% k& q盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner6 o$ p( X7 n  B) T8 A" j
抛劫 (拋劫) pāo jié - throw-in ko
! ~' ~+ X6 v% z$ \7 s配合 pèi hé - coordination*: ?! g  o/ T! a- o
碰 pèng - attach to the side7 \' U) v3 U. q( u5 h
便宜 pián yí - profit*  f9 s. F* k7 b% B9 n
骗着 (騙著) piàn zhāo - trick play, hamete- u2 B$ x4 |6 j" m! z7 y: O; X7 ~8 F
平衡 píng héng - balance*
- s2 n. {' ^9 l  a; W" u0 j破 pò - break*- ~5 _6 w4 D' X. ?) r$ T
剖析 - pōuxī dissection / self-analysis0 X5 U3 v! E. O
破解 pòjiè - solution, answer to a problem*
0 {5 b7 X2 q, n2 g* T扑 (撲) pū - throw in
' d! p8 \: r& U9 v0 [0 o$ I% x& ]葡萄六 pú tao liù - rabbity six
' S6 H9 T- S* x0 l6 M谱 (譜) pǔ - game record
" D1 r+ {: D. q4 k: h: v普通 pǔ tōng - common*; V+ }" m: s% n# E6 D% H
[edit]# h' W0 Q7 p% Q! m' I+ c
Q
1 h2 V; x9 I" F+ a/ \2 B欺着 (欺著) qī zhāo - trick play, hamete# e5 x0 f) ]  q6 T
棋板 qí bǎn - go board
9 V) p, z( L& B3 _. w# [棋风 (棋風) qí fēng - playing style
$ H. I* h3 B2 T& c: Z4 V9 y! U9 y棋盒 qí hé - stone container
( `: W# p8 O: c) t  i& \棋筋 qí jīn - key stones  \0 r5 A5 n7 y7 |$ `
棋精 qí jīng - key stones
, ?* H# N8 v  T/ M2 l% {棋理 qí lǐ - go theory  f$ }8 y# d# ^( d" u1 |
棋力 qí lì - strength in go9 D- D8 v9 e' {# L1 K  h
棋盘 (棋盤) qí pán - go board8 Z: ^9 n# ~; T1 i- K
棋谱 (棋譜) qí pǔ - game record
- |5 b# N+ H6 E! j1 q6 e& S棋石 qí shí - stone
) \! K4 g  K. _( n$ `棋手 qí shǒu - player*+ i% \  N8 g- I
棋书 (棋書) qí shū - go book
# @) v' ]* L$ M) A& E/ F棋院 qí yuàn - go institute
" P" U/ O% u' E$ ?# [棋形 qí xíng - shape
4 E, A! k  T- ^- X棋钟 (棋鐘) qí zhōng - clock*
% `- N" n; a, U) K# d( V5 N棋子 qí zǐ - stone
# z( X/ O  D" f2 ^9 O2 u弃 (棄) qì – abandon, to discard, throw away
: T# t% Y" g9 _% @0 Q1 Z弃子(棄子) qìzǐ - sacrifice; J$ U' l3 i' N9 y8 k$ @5 p- P4 \
气 (氣) qì - liberty
0 d" t; Z! b( U2 F$ e# i气合 (氣合) qì hé - fighting spirit9 F& I! e: k: u% P) e) X
气紧 (氣緊) qì jǐn - shortage of liberties) \- x- C- p. A' P  w* U' d
前 - in front, before*6 ~' O. b2 G$ M( B, |
浅消 (淺消) qiǎn xiāo - erasure! V7 ~& [( `) s
墙 (牆) qiáng - wall*
: h0 v, a0 @; y" {! p& R3 u$ U* `强 (強) qiáng - strong! B8 S* k8 ~) ~2 q
墙壁 (牆壁) qiáng bì - wall*) y. k( ?  G; W" ~( m
强棋 (強棋) qiáng qí - strong group
/ D+ i4 D6 J- |8 H% `1 S9 H, ]巧手 qiǎo shǒu - clever move% {5 \( g5 i# K2 O* ?% _8 }* t, ^
巧着 (巧著) qiǎo zhāo - clever move. i9 T" d. T. E1 X$ u
切断 (切斷) qiè duàn - cut*
9 F, l$ t9 G7 H$ V* C0 ~, Q侵消 qīn xiāo - erasure
4 f# h  ?8 L% H轻 (輕) qīng - light*4 O' k' ^1 }/ H  p" z' ]7 E
侵入 qīng rù - invasion; E% C7 Q( u: e# d
轻盈 (輕盈) qīng yíng - light*
& |0 B3 c4 ]; U4 q! x2 y1 K! z求活 qiú huó - make life
; g) i! s. l: h% t  R2 q曲 qǔ - bend
( ]  \" _/ J/ [8 T% Q+ C1 G  K' P曲尺 qǔ chě - carpenter's square
! P4 ~8 w/ O7 J5 o% E; p' f曲三 qǔ sān - bent three
0 T; l3 ^# V/ v& @( R$ ^曲四 qǔ sì - bent four
7 S' x# ?1 J9 s2 u5 ]& T' D觑 (覷) qù - peep
; f+ X# a1 n6 F' t# c; _( v. X权利 quán lì - privilege
4 b& |* [) {7 L0 `, x确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
5 c& ~: \: f& U0 b0 X/ ]# ]0 z8 i4 d: _  D. N, j5 z$ v* ^

! g0 R9 c, e9 }4 d, i, sR# X1 F7 G6 H8 r/ }% v
让子 (讓子) ràng zǐ - handicap
" u, p0 o% n' L) Q/ B1 Y5 A让子棋 (讓子棋) ràng zǐ qí - handicap game
( S  v- h2 G  ~- F+ w9 \+ h认输 (認輸) rèn shū - resign*4 ]' L. ^$ q( ~' K6 [
弱 ruò - weak*
, w; X* P* a0 o. _# h弱棋 ruò qí - weak group
3 x+ H8 O' t. u6 r( R, B2 [$ s( D# f3 [- X
9 T6 {+ |7 K1 s. G+ ^) g. H$ s
S
4 J( x6 ]+ ~" H" v% t5 g# Z* x三间拆 (三間拆) sān jiān chāi - three-space extension
% x2 e8 }3 ^3 i+ W. b+ E4 u2 n% G三间跳 (三間跳) sān jiān tiào - three-space jump4 s9 E1 ~: D6 U) V6 F5 b
三劫 sān jié - triple ko
$ a/ w7 M" y$ U' ^9 r三劫循环 (三劫循環) sān jié xún huán - triple ko
% f8 _8 [, ]# h% D三连星 (三連星) sān lián xīng - san ren sei5 J+ Y3 E1 k+ e1 B4 V
三目正中 sān mù zhèng zhōng - center of three stones! A+ N1 C* C9 }6 ]! v3 s  P
三三 sān sān - 3-3 point
9 Z  U# X3 T( O8 E/ m& q( x/ n三手劫 sān shǒu jié - two-move approach ko
$ V/ a0 r2 B2 k9 U5 ~/ `$ D2 j三子正中 sān zǐ zhèng zhōng - center of three stones+ c" R' N$ O, Z6 l
杀 (殺) shā - kill*% N. ?8 @: T/ S& g  G
杀棋 (殺棋) shā qí - kill* v$ ~8 B' {; m" w: D% P  j! u
杀气 (殺氣) shā qì - capturing race2 ~# w0 E9 O1 Q  f2 p: L* R1 f
上 shàng - upper*4 D" \/ N9 u/ L/ k
上级 (上級) shàng jí - advanced level*$ Z) X& R7 n5 \& O, A3 C0 @/ r
上下同形 shàng xià tóng xíng - symmetrical position4 L" l% f. O2 r
稍 shāo - somewhat; a little*
4 H( l2 n- s: x% V2 f, B) \伸气 (伸氣) shēn qì - increase liberties
7 {  O8 _# j( \( e伸腿 shēn tuǐ - monkey jump& w! C  r8 P# ~  F- _. I/ H
生死劫 shēng sǐ jié - all-dominating ko! M7 f0 f+ O% M  p! i9 o) m
胜 (勝) shèng - win*& w) K3 c7 \$ t/ A
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move/ m+ E* G+ \* t0 {" @* m
胜着 (勝著) shèng zhāo - winning move
" p# \* a4 x' X5 r2 S* F失败 (失敗) shī bài - failure*
+ k$ Q8 q" A+ K: d; j实地 (實地) shí dì - solid territory3 L" h* s  j$ ]2 M
十番棋 shí fān qí - ten-game match, ?0 ~$ q7 i3 f: D8 g
实接 (實接) shí jiē - solid connection
6 d- B# k* b* z石塔 shí tǎ - two-stone edge squeeze
2 u  z" r& I( o* h# v1 z实战 (實戰) shí zhàn - actual game situation
2 k: L! ?1 }  C) z- Q7 A# w, ]8 W/ l实战手 (實戰手) shí zhàn shǒu - situational move
! X, d/ p3 q% Z2 d- ]7 b* ?势 (勢) shì - influence*; r. d3 s$ r8 s
室 shì - house; room*
: N( a, q% L; C9 ~, z5 Y1 Q  @势力 (勢力) shì lì - influence*
; I! N# S9 f/ n& `试应手 (試應手) shì yìng shǒu - probe
/ Q' ^8 R# p( a收官 shōu guān - play endgame
/ h# J% g1 i9 K" p. B- j+ u6 g收官子 shōu guān zǐ - play endgame
/ N5 g0 ~4 Q/ K3 W- y收后 (收後) shōu hòu - last play
- y) I& _. A( b# N1 r收气 (收氣) shōu qì - reduce liberties, k& v5 G/ w) O4 W& r
守 shǒu - defend*
& F; M" C" R$ q2 K) @* y8 ~手 shǒu - move! t4 o8 p9 a2 k7 I7 D
手段 shǒu duàn - technique*( h, ]7 ~! t1 ]8 A6 q7 K7 w  S8 \1 N
手割 shǒu gē - reorder sequence
! _* w6 `8 ]5 x7 T' N2 ^守角 shǒu jiǎo - corner enclosure
, L) A" |( x7 k/ V/ K8 k; S  r手筋 shǒu jīn - tesuji
8 w+ @$ p. X6 p4 }. d手顺 (手順) shǒu shùn - sequence1 z* B! b2 O: B5 j+ i0 P0 Y
手谈 (手談) shǒu tán - hand talk3 t& h9 |6 S" j- p8 l" a5 K
授先 shòu xiān - one stone handicap; C( r. y% h+ v0 e) J7 \
授子 shǒu zǐ - handicap
8 n  c5 h- N" f4 M6 q+ p* C授子棋 shǒu zǐ qí - handicap game
" u6 p$ k0 q4 ~" ^, t1 C, f书 (書) shū - book*% X% _+ y+ V9 @* I1 P/ R/ F
输 (輸) shū - lose*
0 k/ Q! B! u, _: z$ v4 M书本 (書本) shū běn - book*
4 m$ m8 l% @* y( c' V. k数目法 shǔmùfǎ - territory scoring, r. y, n7 e' ^
数子法 shǔzǐfǎ - area scoring7 `" y' b! L5 }
梳形 shū xíng - comb formation+ W: M, r- e: e1 T, V+ a
梳形板六 shū xíng bǎn liù - comb formation
/ h0 _4 v# j. U3 i/ R( c双 (雙) shuāng - bamboo joint2 T0 V  n1 \2 g2 A. l- G, Z
双吃 (雙吃) shuāng chī - double atari% R2 c6 \; d. R! v! {5 l
双打 (雙打) shuāng dǎ - double atari8 b/ e6 J; W+ D
双打吃 (雙打吃) shuāng dǎ chī - double atari
+ ^; K+ |0 t" A4 z+ R2 x8 n双倒扑 (雙倒撲) shuāng dào pū - double snapback
4 ~% X% L' a7 K; X0 O双方 (雙方) shuāng fāng - both sides*
; w/ N# |: i4 L4 f& b  L5 Z双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach% q; K, l* p2 P: J
双挂 (雙掛) shuāng guà - double approach
% \/ V. W' m* c! Z% `+ P双虎 (雙虎) shuāng hǔ - trumpet connection% f/ G4 f3 V8 f
双活 (雙活) shuāng huó - seki
, o( H+ B& Q) w" Y( S; y# x' z双叫吃 (雙叫吃) shuāng jiào chī - double atari, ]9 I) K* y2 v
双劫 (雙劫) shuāng jié - double ko
$ Z( v# q1 B! M# ?# s& T双征 (shuāng zhēng) - double ladder
3 n: Q# U1 ~# Z5 }  z  L顺序 (順序) shùn xù - sequence*
$ u/ |9 }: d$ }5 {. B死活 sǐ huó - life and death* b5 X* s1 F& \  a5 `
死活题 (死活題) sǐ huó tí - life and death problem
0 h9 p8 Q( z: @/ X. `死棋 sǐ qí - dead group
: g% i" t  h3 K' W7 p死子 sǐ zǐ - dead stone* `5 U! N. p- {6 D3 R2 ^
四间拆 (四間拆) sì jiān chāi - four-space extension. F7 t4 {" ^: I& C
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
* w: D: Y" t& y* W+ z四劫 sì jié - quadruple ko
7 Y, K3 v1 k. ?8 l+ U四劫循环 (四劫循環) sì jié xún huán - quadruple ko
! M) X- ?2 C: u1 L四连星 (四連星) sì lián xīng - yon ren sei
$ F  k# Z/ s  w3 u松 (鬆) sōng - slack*
$ _. b5 s7 }$ O" E9 Z" F) B松气 (鬆氣) sōng qì - increase liberties6 O4 b+ U& l& a! R
松气劫 (鬆氣劫) sōng qì jié - approach ko
& [- A7 y7 E! I0 O+ A俗手 sú shǒu - crude move5 @) E; P* S3 V2 b: X- y& m9 \4 U3 G
随手 (隨手) suí shǒu - hasty move
3 o! c/ \2 o2 k随手棋 (隨手棋) suí shǒu qí - hasty move
7 z. q4 J6 \% A0 D损 (損) sǔn - loss*/ o& r6 t+ @8 [8 f8 O
损劫 (損劫) sǔn jié - losing ko threat
2 q1 n; K. c  H8 a8 m损失 (損失) sǔn shī - loss*9 t  B& n! X( f# D0 u2 ^, @
顺序 (順序) sùn xù - sequence*
/ g% ^6 c/ Y1 b( Z- A+ O* M
- K& `+ ]" N% m  U4 ]  m# o$ Q! \9 C* N1 Q* U
T
6 Z( l; g( R" W- L: H" s0 _3 a台象 tái xiàng - Tower* ^9 O6 Y/ J, N
弹性 (彈性) tán xìng - flexibility*! V; r/ B. R- {8 Z: u5 q3 u
搪 táng - block*" z- u. f/ `$ _! C( r) y
套劫 tāo jié - two stage ko
9 B% n- X( u) `9 E3 T3 t8 c  L# g/ A逃 táo - escape*/ a/ u4 X0 \- [4 i+ `  x5 A* y
逃遁 táodùn - to escape, to run away, flee*( `* U3 L/ h7 ]* F
逃生 táo shēng - escape*% ?# O, i! [& B9 x$ a4 y$ Y0 D1 t
腾挪 (騰挪) téng nuó - sabaki! p9 ]; ]/ n$ Y
提 tí - remove from board" L2 r  [; T$ @2 p9 I6 e4 Y
提劫 tí jié - taking the ko3 |& T0 j4 T! ^- Y
提子 tí zǐ - remove from board! _1 y: t% o8 F: I1 G3 d7 ]: d
天王山 tiān wáng shān - tennouzan
2 V/ ?1 M8 I* g; Z; Z2 M( Z天下大劫 tiān xià dà jié - all-dominating ko
- f( ?4 U  Q6 p. g$ a: Q: [天下劫 tiān xià jié - all-dominating ko
6 B1 I4 i- ~. g" d* y" X; J天元 tiān yuán - tengen
- o7 L, H' Y) Y跳 tiào - jump*% q% x0 r* h$ w4 K
贴目 (貼目) tiē mù - komi8 |5 u" e2 }( [+ L0 f. J
铁柱 (鐵柱) tiě zhù - iron pillar*( H5 Q0 c( ^4 ~) N/ ^3 g: P. z2 S
挺 tǐng - push up; stand*
, D+ ^1 Q% J2 U1 S/ L) _投降 tóu xiáng - resign*' @! L& q, l& S0 `
投子 tóu zǐ - resign
3 M- B$ I& f/ l9 z. g透点 (透點) tòu diǎn - placement1 I* v  m# g' D* P- Z
图 (圖) tú - diagram*
8 y2 W8 |/ s% z退 tuì - pull back! ?" a6 a' \, k# I! W
托 tuō - underneath attachment' \5 \2 n+ H( h3 R9 F! e' e
脱出 tuōchū - escape, break out3 d6 g# D7 ^( A/ Q9 }# g/ P
脱骨 (脫骨) tuō gǔ - under the stones
( ^( [( z+ e+ r. f. y" h脱先 (脫先) tuō xiān - tenuki
( m3 M2 n0 M( K5 w. }' |6 s2 \$ M$ u$ }$ {4 R

  F$ U& Y, T& ~6 V( F) Q) J7 eW
! M1 ^" e% [% Q! {" N2 G挖 wā - wedge
. r4 i. a) @2 X$ y外目 wài mù - 3-5 point
% b: Z5 @/ h9 g外气 (外氣) wài qì - outside liberty3 U( s: u3 k( o8 J4 \! q: x/ R4 q
弯三 (彎三) wān sān - bent three
, v% z$ p9 j6 T弯四 (彎四) wān sì - bent four
  a* f/ t1 _6 N: |万年劫 (萬年劫) wàn nián jié - ten thousand year ko
: N3 e6 z! G; x, O7 f围 (圍) wéi - surround*8 Q2 n: V+ P$ Y. B( P
围棋 (圍棋) wéi qí - go8 L8 m$ y8 e1 S+ n* E2 A$ q
尾巴 wěi bā - tail*) k+ T- ]& C2 U4 V+ T
味道 wèi dào - aji
& l8 }6 J" E/ s文凭 (文憑) wén píng - diploma
9 D7 |; U% S) m* n稳当 (穩當) wěndang - stable; firm*
/ j- @9 L3 Q% O& }/ ~. `: l( I- ?% [问应手 (問應手) wèn yìng shǒu - probe! T4 M$ z3 G3 {2 ?
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
8 b# C9 C1 d; `6 P: f, J无理 (無理) wú lǐ - overplay$ N! ^8 G5 V3 F/ o  }
无忧劫 (無憂劫) wú yōu jiě - picnic ko
$ r% U& F* S0 Y+ I9 j8 A1 {五子棋 wú zǐ qí - gomoku narabe  U3 d+ [1 K' n* d" J, ^
五间拆 (五間拆) wǔ jiān chāi - five-space extension
% n$ z' ]& F. x五连星 (五連星) wǔ lián xīng - go ren sei
. g% M0 B$ x' G4 p6 J: L& ]4 z五五 wǔ wǔ - 5-5 point
- r  x1 S' L  ?* q' ~% o4 T  W3 V$ L, c! P
- n% k* J2 }' \0 m
X
; S: a* V6 Z) N$ T9 Y; B细棋 (細棋) xì qí - close game* u/ k7 k& F$ s% L) \7 {
瞎劫 xiā jié - false ko threat, y; ]/ N: A  w
下 xià - lower*
( j, o/ u: i5 }- ^; U! J. ]下法 xiàfǎ - method*
: Y. V) K9 ~3 N2 ?: g& w先 xiān - before; first*5 Z+ b/ d, B, [+ ?/ G
先手 xiān shǒu - sente& b1 V2 A+ N( N8 b7 g7 h7 t7 r
先手劫 xiān shǒu jié - a ko in which the player makes the first capture" p6 N0 U, ]7 m* I3 l# K
先手利 xiān shǒu lì - forcing move
0 ^6 S! F2 X# M* e$ o先中后 (先中後) xiān zhōng hòu - sente with hidden gote1 |0 w7 ]; t$ q! k" x7 k: M
陷阱 xiànjǐng - a trap*
, D4 e# I0 \% \+ |- v3 D象步 xiàng bù - elephant's move# s" f; R! A4 e0 b
象步飞 (象步飛) xiàng bù fēi - elephant's move
1 z2 j2 u; R9 s7 q象飞 (象飛) xiàng fēi - elephant's move0 B8 |! @% [8 j
向小目 xiàng xiǎo mù - facing 3-4 points
; E6 Z- C- z* \. ~2 Z5 p象眼 xiàng yǎn - center of elephant's move* b8 z( @) x( W$ q
消劫 xiāo jié - ending the ko* Z( {8 J1 x1 v& z6 o' i6 T8 h6 r6 t0 N
小 xiǎo - small*
" C. d- v* n# b' C; X: V) e! n& V: r9 Q小飞 (小飛) xiǎo fēi - knight's move
- Q) k' v2 s, r0 V# \1 n小尖 xiǎo jiān - diagonal
$ z0 ~6 k' H, V' b& h8 x小林流 xiǎo lín liú - kobayashi opening
! m* p/ \" ^; i+ O" H小目 xiǎo mù - 3-4 point' A+ N4 _! l. l1 h% \% v
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
$ ?9 E$ w! F$ P; G, ?  a) K: Q2 W6 F小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)+ l6 x, z9 @- @5 X
小伸腿 xiǎo shēn tuǐ - small monkey jump$ F& |- J& g) }' G: p% X5 w9 N
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg) G7 U! z4 l% d$ ^: J
效果 xiào guǒ - effect; result*
" d; a) _9 v! ]2 v* N) ~效率 xiào lǜ - efficiency*
  Q, F# y7 S  `! `5 B新布局 (新佈局) xīn bù jú - new opening
7 l# n, n9 X' k新手 xīn shǒu - new move3 ^/ p8 \( z+ ~* F& t: N" {( T) R: }
星 xīng - star point" C, j' J3 ~) x# P
星位 xīng wèi - star point
  q. D$ \+ L  r2 P4 w( B- V! T形 xíng - shape*
5 ^2 D$ A: G- I' V; p形势 (形勢) xíng shì - situation*
( f6 K+ P& A" I/ D; L. X/ i& Z3 Z形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
7 Z6 ?# N4 d( R8 O4 F) t3 ?形状 (形狀) xíng zhuàng - shape*
2 N* @  F3 B3 y6 f) {秀策流 xiù cè liú - shusaku opening
3 o* V& V% o# z虚手 (虛手) xū shǒu - pass. x% y- ?" w% c- w
虚着 (虛著) xū zháo - pass
2 e- B5 j( g- s, E  n7 e  F3 G序盘 (序盤) xù pán - opening
$ R* N$ t7 g( y! t* v( V学生 (學生) xué shēng - student*$ x$ D5 k+ h3 q( S/ R
雪崩 xuě bēng - avalanche*
% P. I# ?+ h  ?# G9 x1 }$ q) ~1 u循环劫 (循環劫) xún huán jié - double ko4 P$ |: [0 q& [9 T6 V- d

3 j$ m  N! A0 [6 z4 L, x; t6 L0 x! u) N( C$ {% s+ w" P% I6 Y
Y
6 Y/ f0 A; V& y, }压 (壓) yā - push down*
8 B" |& v: F! S& i  x压力 (壓力) yā lì - pressure*! \  _* @! S  a6 C
延气 (延氣) yán qì - increase liberties
' N7 c1 M# i7 F; w# v9 i眼 yǎn - eye*, c9 D! g$ x2 r3 H+ J3 @. _4 G
眼位 yǎn wèi - eye potential; eye space; R. W& G2 R! _, I+ N
眼气 (yǎn qì) - eye liberties
# }$ X( W4 j) b8 Q# v眼形 yǎn xíng - eye shape; eye space+ U+ Q5 G$ o4 K! V5 S4 \" K
妖刀 yāo dāo - magic sword3 `- D0 k+ @; O* P  J) H5 t
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko/ m- x7 m' ~9 O0 |( p* c
要点 (要點) yào diǎn - vital point+ I' q% a5 h0 n- `
要子 yào zǐ - key stones: ?8 B, I3 V) Q7 m" I3 |- i
业余 (業餘) yè yú - amateur** u1 i; \* T6 t9 ^+ d5 O: O
一方地 yī fāng dì - one-sided territory* f/ z7 P: r2 \2 ?: x! w
一间拆 (一間拆) yī jiān chāi - one-space extension2 r! I  O; ^* o  K4 W: Z
一间跳 (一間跳) yī jiān tiào - one-space jump* z7 a) c( W4 @' {* v3 N. d
一手劫 yī shǒu jié - direct ko
% ?% \; r$ L* Z: N  |一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
6 v# f- p# W- v, z4 Y8 j& i! B; N疑问手 (疑問手) yí wèn shǒu - questionable move
- S  G/ q. D1 C* ~6 y6 P弈棋 yì qí - play game*
) _7 ^5 E' c, K7 a引征 yǐn zhēng - ladder breaker
* r- u9 B# p+ h. Z# t4 y赢 (贏) yíng - win*  i6 [" z& L6 Z6 |6 u
应氏 (應氏) yìng shì - ing's
: F1 Y1 Z) J* ^( T$ L3 s2 {' B硬腿 yìng tuǐ - first line descent' f2 p: Q& @2 Q* i4 w% R8 l
优势 (優勢) yōu shì - superior*
5 ?) a/ D9 U. W+ ?5 J, {6 S有利 yǒu lì - advantageous*
" w( C2 z! m* ?5 p& J: T9 `4 X有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
/ l  k* b  e  Z有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye$ R0 q; G# m7 K+ M6 P* ]$ c
右 yòu - right*; o" {) X8 k1 b( v. f
余味 (餘味) yú wèi - aji
* J0 N8 U  [: p% @& k6 [  ?- W愚形 yú xíng - dumpling shape) q: U" m7 x( j
宇宙流 yǔ zhòu liú - cosmic style
1 z* q0 M6 Q: ?9 A原则 (原則) yuán zé - principle*
) W# c+ N3 ^6 R0 W7 q* {院生 yuàn shēng - insei
9 U, Q4 A4 z2 l: k7 ]+ \: a# S4 D' y' |( ]- O
! p7 o$ }$ `7 b! f
Z: s" a( t9 @" N& _
枣 (zǎo) - jujube (Chinese Date Wood)*. S5 e' U5 y; O$ e- C( O" i, S
扎钉 (扎釘) zhá dīng - iron pillar*) |  t+ S1 B$ n  X7 W1 v; V: q
长 (cháng) - stretch# c. i2 _# N+ V6 @7 z
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
6 c, H' I+ d" q& b: O6 W胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
6 C! W% v1 o6 F1 `% P4 C着 (著) zhāo - move
5 ]$ ^# A* n; N1 I# R4 |真眼 zhēn yǎn - real eye
. J1 ]. T( x8 A0 t5 w; v4 P镇 (鎮) zhèn - capping play
! P8 s' G0 T% W6 X# p% J镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker3 |5 A$ a8 V2 b+ O# q8 H5 [
镇头 (鎮頭) zhèn tóu - capping play
- J& R* j8 d. b$ F% x9 V证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma$ k+ r# K6 \# p% B) a) P  X' b
征 zhēng - ladder
/ V' }# N: Z' H/ Q& c) X# a2 [争棋 (爭棋) zhēng qí - official challenge match- S1 p" t! k- t, b2 U% W
征子 zhēng zǐ - ladder
6 ~  F' A5 U$ r: X征子劫 zhēng zǐ jié - ladder ko' r6 ?, Y1 ^8 s3 A* p
整体 (整體) zhěng tǐ - chain$ C8 r0 J! V: t9 I' R3 e
整型 zhěng xíng - settle
& y9 m& r7 O4 N# S; ]正解 zhèng jiě - solution*4 V" g$ Y2 d# c/ M0 e
正确 (正確) zhèng què - correct** }9 S' ?; G3 Y# X8 ^! f
证书 (證書) zhèng shū - certificate*
% e$ Y) n6 I7 [* X: g* u正着 (正著) zhèng zhāo - proper move
; }2 G/ H2 r7 i. `3 I, O指导棋 (指導棋) zhí dǎo qí - teaching game- t% e1 w& l% l! s, Y$ j
直二 zhí èr - straight two+ Y( T$ e9 w( @5 S- n6 a
直三 zhí sān - straight three
$ I( A, x) w* [- D  y直四 zhí sì - straight four+ W6 v% S9 X  @4 m7 z
职业 (職業) zhí yè - professional*
$ r/ W) X) b$ \% j+ l; i只此一手 zhǐ cǐ yī shǒu - only move
! v+ B) |# L* b) l8 d治孤 zhì gū - managing isolated weak group: U1 X+ M/ I& Q6 T; @' j
中 zhōng - center*7 R2 b+ E! a* r+ m+ H
钟 (鐘) zhōng - clock*1 t; E3 ^: ~8 `; o  U
中腹 zhōng fù - center*% ~+ g, l. P$ A4 ?' o2 [8 j$ K
中国流 (中國流) zhōng guó liǔ - chinese opening
- o9 G6 E/ p5 N; c. a. o, q中级 (中級) zhōng jí - intermediate level*1 E, Z6 Z- B, j! D$ g% p
终局 (終局) zhōng jú - end of game$ O2 G' x8 W, U# Y- b+ H- }( q3 Z
中盘 (中盤) zhōng pán - middle game3 |) _# o) Y" x; w
终盘 (終盤) zhōng pán - endgame& p4 C! ?* h) R) Q3 Z
中心 zhōng xīn - center*: p) o6 w7 D6 H/ h9 @3 {
中央 zhōng yāng - center*
% h8 |# O: u3 D8 W中原 zhōng yuán - center*7 @+ q9 k4 }; N, |; v
重 zhòng - heavy*
$ T( V/ u4 V9 H3 ~' z主动 (主動) zhǔdòng - (to take the) initiative*$ N, P0 T4 K7 X7 r
专业 (專業) zhuān yè - professional*. S% }. ]+ C# Q0 W8 Z2 @
转换 (轉換) zhuǎn huàn - exchange*: t1 }% P3 q1 ?, W
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback; U. ^9 D) L5 o# }, C' W+ E
装劫 (裝劫) zhuāng jié - a move that threatens a ko7 b' x3 U# u/ e2 k6 \
撞气 (撞氣) zhuàng qì - reduce self liberties+ r' F- K6 z+ N& M; n! m4 }
追 zhuī - chase*
  U4 A& q# f( y9 n* }: s追捕 zhuī bǔ - chase*. L3 Y/ G8 X- G3 j( t& b' S
子 zǐ - stone; unit in chinese counting" w: K' L5 K6 p
自然流 zì rán liú - natural style4 y. M6 l; s* G; _( q$ f' m
自杀 (自殺) zì shā - suicide*. S+ b2 X; [& \- K9 d: A
左 zuǒ - left*
7 f0 L$ ?; i% i; T" ?% }9 s' u左右同形 zuǒ yòu tóng xíng - symmetrical position9 [) P$ X& d; y" x
做活 zuò huó - make life- H) m  |! p4 [, v% k6 Z
做劫 zuò jié - create ko
3 D- k9 S# a! l+ L7 u# N' `" r" _作战 zuòzhàn - combat*
7 X8 E2 \; P& l: S" ?& n做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)3 B, U/ \+ I9 E
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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