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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A( I3 ^! M6 n$ {5 d$ o
安定 āndìng - settle*5 F- s! g; ?2 r; t5 E8 W

+ j( x, j5 Z* @/ e4 R' v# J
/ x4 s4 |1 K6 OB
& `2 ^1 `! i1 p. W$ e1 @; t3 r白 bái - white*6 h6 S2 \2 S+ y" K5 F: n7 c8 c0 G
白方 bái fāng - white player*# e8 ?7 X0 f* a9 A
败 (敗) bài - failure*
' o! B! I7 U! Y' ?, D! |: W3 k败着 (敗著) bài zhāo - losing move
8 `5 m4 e9 `; J6 y扳 bān - hane
" M5 I$ w+ C# h( y扳断 bān duàn - hane through
( ~9 H5 C: ]  ~. e( ]/ _板六 bǎn liù - rectangular six
2 I& y1 k  O9 M半劫 bàn jié - half-point ko
/ c) O1 h6 c1 G5 d% W, y0 B棒接 bàng jiē - pole connection0 H6 c- [$ D' i7 G) E8 q  c0 q/ h
包围 (包圍) bāo wéi - surround*: B1 a6 U- K! v2 E0 ]8 }$ g
薄 báo - thin*
* a) _8 o( O9 b, [$ ?保留 bǎoliú - retain; preserve*( T; B/ F. \, j. A7 M+ T
抱吃 bào chī - capturing technique by atari
4 T# c1 ~! k% h( z本身劫 běn shēn jié - local ko threat8 ?) _$ ]* s5 V5 b
本身劫材 běn shēn jié cái - local ko threat! z1 v/ n/ }" L1 A
本手 běn shǒu - proper move
3 c" h3 I6 s9 l7 P笨重 bèn zhòng - heavy*
) X( c  I$ P6 c, D/ H+ o崩 bēng - collapse*( b) W0 Y2 D: N, C1 g5 h6 |+ {
崩溃 (崩潰) bēng kuì - collapse*# T! X' E) x  B' m
逼 bī - checking extension/ A; p+ T- U3 w6 u
鼻顶 (鼻頂) bí dǐng - nose tesuji
/ n" }& W& U0 _$ d比气 (比氣) bǐ qì - capturing race/ W9 A# M+ r8 s: ^% v; _  X- K( O  i
比赛 (比賽) bǐ sài - tournament*
$ C: J- g4 D. L, y# v9 m边 (邊) biān - side*0 _( _% g, Y4 K6 @
变化 (變化) biàn huà - variation*
- S: i7 A* v6 `! m6 {变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening! w( G0 t/ Y! U8 y
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
" J5 m! u2 W- z4 w9 ~6 ]* U变着 (變著) biàn zhāo - unusual play+ E9 r' c- j+ Y. t) m
并 (並) bìng - horizontal stretch
" T( T' V( N1 g4 z# c步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
0 i. K8 ?  d( D  l: k7 B  u# J( Q# C补强 (補强) bǔ qiáng - reinforce*: C- d* D. }1 y8 l* N  S6 n, V& |3 j
布局 (佈局) bù jú - opening- u" q! O+ L; z  |; m! p
不利 bù lì - disadvantageous*. p% G/ d5 M; G, ]2 G4 F
不入 bù rù - suicide" G4 Q/ S! n3 i
不入子 bù rù zǐ - suicide
- C# G8 _3 A, _) {0 Z6 Q5 ]& ^不提三目 bù tí sān mù - three points without capturing
( U) C9 A9 R8 T1 g& W% V不提五目 bù tí wǔ mù - five points without capturing
( B- Z4 L; }9 d- V1 o7 I
1 Z" u4 k# @1 o; x' i1 {! h& e/ _/ g  [/ T
C6 J$ c% m& H- `3 z: A7 |( h
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)- e# U& F( n& M+ f9 ~+ [7 H
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
( Z2 w' Y% E# w% h1 t; r* `参考 (參考) cān kǎo - reference*
+ F9 Y; g! t8 j' |) s8 N  d残忍 cánrěn - bloody or merciless*
% K$ z" K9 q2 `. L拆 chāi - extension. i, `. T. `8 L7 c4 H
拆逼 chāi bī - checking extension, I  \+ f* \* A% S* W% k2 r
拆二 chāi èr - two-space extension
7 D! s4 [2 |% W9 |" w拆三 chāi sān - three-space extension
$ _: C4 D+ l7 q0 R3 ?% |) O拆四 chāi sì - four-space extension( q# l0 d# L, l8 c" D& u
拆五 chāi wǔ - five-space extension: {) _: u2 i, l7 J" `2 K; k5 p" G
拆一 chāi yī - one-space extension/ a* J' i( z5 M; R- Y
缠绕 (纏繞) chánrǎo - harassment technique
$ C; Z$ _' H9 U% b. ]' m, F长 (長) cháng - stretch9 L4 p5 J/ ]+ X& O- W! r7 N% s
长考 (長考) cháng kǎo - think for a long time) E  }, g' d4 N: T' V8 ^! }
长气 (長氣) cháng qì - increase liberties
) a" H, v5 h% Y- i长生 (長生) cháng shēng - eternal life4 d6 P+ j8 z- o- A* j
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
, \* Q6 T; E% S: h; e) m$ _超大飞 (超大飛) chāo dà fēi - very large knight's move  V* V2 D0 t5 W; R
超高目 chāo gāo mù - 4-6 point# m; u8 _- ]9 _: t2 A# ?
超时负 / 超时 (超時) chāo shí fù  - lose by time
/ Z& [# Q9 |8 l8 ~  q& m超时胜 chāo shí shèng - win on time: y3 t0 s5 N/ e: a% ]; ~
成功 chéng gōng - success*+ o( c$ e9 k+ B! y6 z* a/ B3 n
成立 chéng lì - possible*
* j( r8 |; o( v( A* e秤砣 chèng tuó - two-stone edge squeeze
5 m1 a* r& I) G8 c8 P4 R4 E吃 chī - capture3 _3 x3 l# }3 g
吃亏 (吃虧) chī kuī - loss*7 E& [- [8 p6 [# a7 t, R
持棋 chí qí - jigo+ A  X9 p' O* ?6 c, l8 s6 G
冲 (衝) chōng - push through
; _* s/ H8 A  x* v重复 (重複) chóng fù - overconcentrated1 A( L, O  Y# {. l
初段 chū duàn - 1 dan) p& o( M& K4 B) Z6 i1 ~
初级 (初級) chū jí - beginner level*7 F, m( R& X% [( N% d+ F: A
出头 (出頭) chū tóu - getting ahead' p# R9 Z# E: K- I
刺 cì - peep
. k9 t1 ~$ M3 z1 Z$ `8 T次序 cì xù - sequence*$ o/ \' E9 J$ {7 Z  z0 ^
错误 (錯誤) cuò wù - mistake*
$ y$ e6 K, H: y( a+ d错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
* R  F$ _" t5 a6 ^, [+ V
# c7 ]/ y' i* Z- e. ~
, j2 |' A( \* h' ~0 S' ]D
2 ~$ U) I2 n9 B4 ]: q; q2 _( V搭 dā - attach* N" S* P- P' f+ r% X) J0 ?+ f6 D
打 dǎ - atari% R7 @, N! q' u2 v
打吃 dǎ chī - atari
7 r. I! P. N* `打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
. [) t; F* `  m8 _& x打挂 (打掛) dǎ guà - adjourn game, n+ ^2 a- F8 l5 F: n
打劫 dǎ jié - ko: Q& `- g: y  Z# o
打入 dǎ rù - invasion
5 \+ F4 x9 L- B打三还一 (打三還一) dǎ sān huán yī - capture three recapture one0 X. ]* o; o* k5 g6 p
大 dà - large*
' a1 M2 }+ f! n8 \! I" c' D大场 (大場) dà chǎng - big point
+ ?8 e) H: W$ G) i$ P. y大飞 (大飛) dà fēi - large knight's move  R+ a5 C0 V8 T0 h0 K4 @
大局感 dà jú gǎn - whole board thinking% m) E. ^+ k! e- M; ^' A( E
大龙 (大龍) dà lóng - dragon*2 @2 p1 m5 B; Z. ]. T! c
大模样 (大模樣) dà mó yàng - large-scale framework
; W- ^7 u/ t- @. q) F# z8 l5 ?大盘 (大盤) dà pán - large board (19x19)
& m3 A3 H5 b' i  I7 M; O7 H大棋盘 (大棋盤) dà qí pán - large board (19x19)  p7 ~' v8 ~/ n' W+ P$ w
大伸腿 dà shēn tuǐ - large monkey jump3 G0 D8 U( R9 H' `* T) a& n
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
% v- n" h% U* H+ O大雪崩 (da4 xue3 beng1) - large avalanche
) e9 o0 Y" B0 h+ Y# p大压梁 (dà yā liáng) - Da Ya Liang- H- ]- y% @- ?) u. P
大眼 dà yǎn - eye with two or more spaces/ A( }& Y* i: s+ G& \1 F' H$ l
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
% I2 v  R; O  j! C; N3 ^, o带钩 (帶鈎) dài gōu - long l group
/ \- K/ |" U  E- I6 O单关 (單關) dān guān - one-space jump) S( Y/ v0 c" `4 h, L  V
单官 (單官) dān guān - neutral point
9 D% K- X5 a% K1 v0 f单劫 (單劫) dān jié - half-point ko
7 S: s2 K( {0 x: n- S6 `7 ?: J单行道 (單行道) dān xíng dào - one-way street*
9 f6 B7 {% N, {) Y- t挡 (擋) dǎng - block*
. X3 ?7 Z  v6 X, U4 v刀把五 dāo bǎ wǔ - bulky five
9 U! U! U# K* u8 }8 [刀板五 dāo bǎn wǔ - bulky five
: P/ J" E( c9 ~' O+ }$ S2 c刀柄五 dāo bìng wǔ - bulky five
4 q5 V$ D! G/ P% B- C% ^刀五 dāo wǔ - bulky five9 e" x/ `* u1 E/ `" u2 f& _
倒扑 (倒撲) dào pū - snapback! T' `% ]8 B2 w9 [# Q8 z. L
倒贴 (倒貼) dào tiē - reverse komi
% p" R% E. l# B倒脱靴 (倒脫靴) dào tuō xuē - under the stones8 b; j* \: i: e0 m! H( E
低 dī - low*, D( v* B: {! F
敌 (敵) dí - enemy*7 T$ o( c! n( ^, I( J- g( Z/ x
抵 dĭ - hold up; push against, to support, to resist*) o' {/ ]9 y0 x# c- K
抵抗 dǐkàng - to resist; resistance*
' D$ d  a$ w6 O. E' w  d# m敌人 (敵人) dí rén - enemy*& Z  _6 M% {4 g; p" A
地 dì - territory*
8 [5 w: v) |! x地盘 (地盤) dì pán - territory*$ T# h9 l) j9 N6 k
地域 dì yù - territory*9 K0 j7 e; e+ [: P4 y, N
点 (點) diǎn - placement; point4 c0 v$ Q1 J/ G, C4 |7 F. H
点方 (點方) diǎn fāng - eye-stealing tesuji
8 C" n% F  Y: S5 x: g4 G" P) C7 o# v点角 (點角) diǎn jiǎo - corner invasion
3 H; o! L) i. ]+ l" w点目 (點目) diǎn mù - counting$ e4 d% F8 k7 F! w" ?7 @
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
0 P4 c% E& q. u( A/ B调子(調子) diào zi - choshi5 l) `/ L9 `+ B9 z4 ]
丁四 dīng sì - farmer's hat; pyramid four
; R) |: [0 f( O( L顶 (頂) dǐng - bump$ p# p! b, m# D
定式 dìng shì - joseki
) @4 V& a) N3 J0 P6 O. t# H定型 dìng xíng - settle
4 c! Z* g$ r: w/ v$ O2 H东坡棋 (東坡棋) dōng pō qí - mirror go
4 ^$ X* w  R9 c- d# R4 J斗方 (鬥方) dǒu fāng - carpenter's square2 P& Q3 X3 L) l
读秒 (讀秒) dú miǎo - byo-yomi7 \4 v% p* T* X' X, ~$ Q
渡 dù - bridge under  H/ d6 I, V8 I
断 (斷) duàn - cut*
! Q! Y3 ^1 j+ j4 _- ]1 W! J段 duàn - dan! P  {, Q, w( G  P
对策 (對策) duìcè - countermeasure*
! Y4 `  l( H2 ]% Y$ k对局 (對局) duì jú - play game*" \2 w/ t' I* i# g! P
对杀 (對殺) duì shā - capturing race
; N2 T8 K- q9 [4 i7 v, ^对弈 (對弈) duì yì - play game*; f) `$ L5 Q) M( c- M$ M8 Z
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*; |4 W' B' U8 s" ?/ W1 k
多元劫 duō yuán jié - multiple ko& c8 ?3 ^: c" `* _, |( P

: {: b' U: ?5 T; p& w; i, @4 U- @! k, e. I" ]8 d+ T, X+ o0 }& M) L
E% U+ V) R5 i' {, A# ^+ W
恶手 (惡手) è shǒu - bad move; Q/ O; U9 q) b4 g3 w1 S7 U
二间拆 (二間拆) èr jiān chāi - two-space extension3 _& [4 O5 }: m0 _" l8 g
二间跳 (二間跳) èr jiān tiào - two-space jump1 `) `3 h! J) z0 \3 P/ d. l
二连星 (二連星) èr lián xīng - ni ren sei' n  ~+ s$ C( Z. X( v5 k6 N
二手劫 èr shǒu jié - two-step ko/ q) Y  Z! n4 c/ M. g* F7 D) p

& ?, [" {, Q: z! [2 ?! |  ^; Q8 i: v  Y- Z! y" N2 ]
F
% ~( e* N, I5 Z  ]$ k  [( x, T: n$ Q9 y发展 (發展) fā zhǎn - develop*
2 g' A. \" u" y3 |* I1 }7 `/ N法 fǎ method, way (also 下法 xiàfǎ)*' `' r1 Y, h3 U1 o. l8 @
反扳 fǎn bān - counter hane% X2 ^; W) k+ }% y8 D
反打 fǎn dǎ - counter atari5 @# a+ v, s5 s1 O: J( J7 |7 E
反攻 fǎn gōng - counter attack
5 j0 B  i; R/ B' {$ q$ a反击 (反擊) fǎn jī - counter attack
$ v2 {9 o- I9 }2 }6 l8 h7 A反夹 (反夾) fǎn jiā - counter pincer
. l0 c( W$ K1 p" `% F* W反提 fǎn tí - recapture
$ W8 t2 P  w, |, [& j3 F方法 fāng fǎ - technique*
" P. ^& }& c; `" r方四 fāng sì - square four, j0 @# F' R% q  O* w! D( @
方向 fāng xiàng - direction*2 u: |" E: r+ W, q. l1 F
方形 fāng xíng - mouth shape$ I5 |! K4 v; [# t9 F- M
防 fáng - defend*
8 B" u' A1 ?5 y防守 fáng shǒu - defend*5 t6 B$ ?5 }0 i$ p, [- i
飞 (飛) fēi - knight's move0 }; ]: G1 Y4 y1 n* L9 M
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
  Q. V4 j& S) {3 B# Q飞压 (飛壓) fēi yā - press
* j; h/ L( s0 L, E废着 (廢著) fèi zhāo - useless move  R2 d5 a; n# b8 n  \% @; e
废子 (廢子) fèi zǐ - useless stones. Q8 Y, s! j# _: W1 W( `5 v& T
分投 fēn tóu - splitting move
; ^; C/ [: J; T: \+ I9 t5 T' N分先 fēn xiān - even game- U  ]) E" b9 k$ p, {2 H8 u* E1 _
封 fēng - seal in*( d' o0 t1 X% f  R5 [9 P
封手 fēng shǒu - sealed move9 z' `9 C$ f" t
封锁 (封鎖) fēng suǒ - seal in*+ t* i1 C/ H0 e6 F6 l
浮棋 fú qí - floating stones: g6 q( v+ J) ^7 }" u) Y6 Z/ R3 h
浮子 fú zǐ - floating stones% o8 Q# D, t/ s3 o+ [# C
负 (負) fù - lose*
* Q: q) l3 f( t复盘 (復盤) fù pán - game review) L7 t7 ]" V! r) n

$ L$ \  ^( c+ u9 Q; U, J2 ]. C2 s  k7 `' F& r0 y) |# V9 Y; d
G( S, q; U+ u( |) r, `! n& p3 t# ~% f
概念 gài niàn - concept*
" s5 B# v3 m/ @/ h" a感觉 (感覺) gǎn jué - feeling*
( a) a# D. w! K7 B5 j7 s: l$ A高 gāo - high*
; v+ b+ C+ K' g: S高级 (高級) gāo jí - advanced level*
) ~& d( T7 R& T; e0 q高目 gāo mù - 4-5 point
, L# w, O6 f/ E3 B' g6 U2 ~- C根据 (根據) gēn jù - base*
- l  k- g- C) D7 E根据地 (根據地) gēn jù dì - base*- ?) o, I7 T- D! N) r
攻 gōng - attack*
% j1 ^, v6 T! @2 w! M攻击 (攻擊) gōng jī - attack*( R: U/ a$ z' Z  Y1 ?) Y% ?
共气 (gòngqì) - shared liberty# C0 `& i+ I& u; A
公气 (公氣) gōng qì - shared liberty
' d! v5 C7 K8 u5 p% Y' k3 L攻守 gōng shǒu - attack and defence*
7 [2 A0 B* m3 m" g2 I6 r6 T共活 gòng huó - seki0 q: Z* j" T* b1 v: [) |: g
孤棋 gū qí - floating stones; v) |' E7 C3 P3 \. h/ w3 h, |
挂角 (掛角) guà jiǎo - corner approach, z4 R8 g0 O/ A) h* D5 L
拐 guǎi - bend*& u* x+ f6 ]+ V5 S9 X
怪着 (怪著) guài zhāo - ghost move1 f0 Y3 r; H2 u; j1 C; |
关 (關) guān - one-space jump
4 U1 g$ d: C( z8 ], F/ T0 _官子 guān zǐ - endgame; R2 y1 P0 L' ~
龟甲 (龜甲) guī jiǎ - tortoise shell4 P- z# H4 A9 J
规则 (規則) guī zé - rules*; @0 y( }# ?1 e7 D8 U6 n1 S# \" Y8 e
鬼手 guǐ shǒu - ghost move3 [: A3 Z. E* b$ M' ^
滚包 (滾包) gǔn bāo - squeeze
% F4 c/ Z9 T% c- M5 _5 x9 w2 n滚打 (滾打) gǔn dǎ - squeeze
. j9 w+ I" O( _9 ^/ v; s) k" z滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
7 \, Z% j. Q2 j& f过分 (過分) guò fèn - overplay: ?$ k% {5 q! |( ]& ^$ s% G
国手 (國手) guóshǒu - national champion*) V: e) v, z6 a% g

. A: O; p* t+ c4 `0 b
, |9 _' y  L( i4 l* k# |H
& n$ q$ ?& }) m7 }8 y: z韩国流布局 (Hánguóliúbùjú) - Korean Fuseki, G1 D  b5 s2 X; V5 c4 L5 X. }
好点 (好點) hǎo diǎn - good point
$ I) w. W  K( m$ R! h. D和棋 hé qí - draw*( M6 w4 ~' ?& P1 V$ |2 v
黑 hēi - black*
4 ?+ b& E$ z7 B+ Z# K黑方 hēi fāng - black player*
7 x6 {1 e3 K  X( e黑先 hēi xiān - Black plays first*
/ c2 r  f7 T1 [猴子脸 hóuzǐ liǎn - Sake bottle shape
) Z- U. B3 _# ?厚 hòu - thick*
, b. X4 P1 O3 v1 u后悔 (後悔) hòu huǐ - regret*$ ?2 H) p+ H" M& b% w0 U
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
+ y" U1 |& W& W' ~, m/ w: K% Q厚实 (厚實) hòu shí - thick*
4 _# n2 ^8 Q# C' O: T厚势 (厚勢) hòu shì - influence*& E+ q( V% }3 v2 v( C2 Q7 y1 a
后 (後) hòu - after; later*0 e" j# k. p8 u  Y+ w  A: Z
后手 (後手) hòu shǒu - gote
8 R0 \3 S* k2 r后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture, k8 ^) ?# j: c' y: q3 D3 h
后续手段 (後續手段) hòu xù shǒu duàn - follow-up' N, `& n) w, z0 S
后中先 (後中先) hòu zhōng xiān - gote with hidden sente8 }- i: u9 ?" U
虎 hǔ - tiger's mouth
8 w1 J% ]/ y- f3 X  W* m& @虎口 hǔ kǒu - tiger's mouth9 G# N) c1 E9 j0 c7 S# m7 M- R
互破 hù pò - mutual damage
- D0 {4 J9 S* M2 d( ]9 H互围 (互圍) hù wéi - mutual surrounding of territory
4 W+ `/ h1 L4 S2 M8 n9 N花见劫 (花見劫) huā jiàn jié - picnic ko
) Y5 c! p# E7 g* B1 y, e花六 huā liù - rabbity six
5 z/ V* d1 q6 W& R花五 huā wǔ - crossed five
4 M' n/ [& G+ b) f8 [6 C8 [! r# e# J$ l9 y还原 (還原) huán yuán - transposition
7 ^8 ?( d+ j) B9 V缓 (緩) huǎn - slow*
  ^1 h) p! j4 L* A( I/ g) Z9 W缓慢 (緩慢) huǎn màn - slow*) h4 Y/ y4 Q$ I5 v% n; S
缓气劫 (緩氣劫) huǎn qì jié - approach ko3 o/ Y5 a3 d, s. _# S' u5 n
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)* x# ]: H: I) v- b: e' G- W* o
缓手 (緩手) huǎn shǒu - slow
' C) Q  Z. e- x) X0 I缓征 (緩徵) huǎn zhēng - loose ladder4 j+ V4 v2 \9 r" O
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder$ _' g2 y* @! x. w' b
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique+ P1 E. C9 H8 M+ j$ N8 [6 E
回手 huí shǒu - take back*
, U/ }3 p+ j, T- r$ ?& O- F回提 huí tí - recapture
5 w) P$ o/ _1 {4 I# e- b2 c# g悔棋 huǐ qí - take back*
1 k) Q& Y: P6 k/ f活棋 huó qí - living group
9 o' S7 s) y/ H+ k: j7 f: x7 V- B& r# j6 b

/ N* U2 L# z" q: O( s+ {! ]  bJ3 E& q6 F0 f) o
急 jí - urgent*# h0 g2 x5 G4 d- f  e( w
级 (級) jí - kyu
- C. }- S! p3 I  c% b急所 jí suǒ - urgent point, e: K' |/ B; A" U9 E4 B
挤 (擠) jǐ - bump into diagonal; choke; atekomi6 X' W7 [& p2 d
技巧 jì qiào - technique** A4 n9 b. g$ X! r1 X
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*& d; y2 W3 R" y2 w1 ]
佳 jiā - excellent*$ p1 E: o& X0 d* c6 m# t: u
夹 (夾) jiā - clamp; pincer6 |7 d7 P/ G6 y% p1 c8 l& a
枷 jiā - net+ o9 }1 o* ]; ~, h4 H$ c0 x
枷吃 jiā chī - net
0 c" [7 H, U& n" T, ?' \夹攻 jiā gōng - pincer
% O1 q- d6 M7 ~* f+ X, h, L假劫 jiǎ jié - false ko threat
* I( h% S/ n' |) U* o( o% l假双活 (假雙活) jiǎ shuāng huó - false seki' {3 T6 P3 \% p. L
假眼 jiǎ yǎn - false eye
3 x0 Y4 O8 z# ?9 ]假眼活 jiǎ yǎn huó - two-headed dragon
" o# i8 @2 h( Z, [尖 jiān - diagonal
) z% U  _* O% z' ^尖冲 (尖衝) jiān chōng - shoulder hit
( d7 n) z% z2 A尖顶 (尖頂) jiān dǐng - diagonal attachment3 B( F5 J/ U6 s. t* A
坚实 (堅實) jiān shí - solid. G" `- s4 b$ {& f
见合 (見合) jiàn hé - miai  x+ O3 U' z9 k8 ], Y* X$ o
教 jiāo - teach*
( ?- _% \; m# Z交叉点 (交叉點) jiāo chā diǎn - point3 t5 h+ F" h; Y$ W. j
交点 (交點) jiāo diǎn - point
8 o' S, h5 J, h8 G& S) k$ P5 }' q焦点 (焦點) jiāo diǎn - focal point*
* I& o7 w/ E5 i. i  N9 P交换 (交換) jiāo huàn - exchange*" y  j! T1 w3 W- f5 E+ N! u
角 jiǎo corner (angle, horn-shaped)*
$ w! U- v5 o# `/ w2 b7 Z叫吃 jiào chī - atari& [" T+ L+ O$ k
教师 (教師) jiào shī - teacher*
( I: H' U7 v  p教室 jiào shì - classroom*
6 n0 ~1 \9 x. }基本功 jī běn gōng - fundamentals*; R1 t, z, Q# J. j) D: r) I
接不归 (接不歸) jiē bù guī - connect and die
# x* C! D- O# N+ Q0 B! |6 S6 s劫 jié - ko
: Z1 b0 |- \9 |" Z9 T- b. Q1 C劫材 jié cái - ko threat% y! ^- {; W1 @9 D# [# z6 J
结果 (結果) jié guǒ - result*$ W* ~+ X* t* A& z; n5 U% o
劫活 jié huó - live by ko1 f  U5 `: m( B% A& i0 s
诘棋 (詰棋) jié qí - life and death problem1 m( s; u- D/ x8 A# x
劫杀 (劫殺) jié shā - kill by ko2 ?/ s  L0 _/ S: ]+ b$ u
劫争 jié zhēng - ko fight
' I# q8 ]# L+ y0 f$ |解答 (jiě dá) - answer, solution*5 z; k. h" j6 d( A. D* j
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square- b! k0 D* f' x2 f& X/ I
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg+ X0 P2 n' v1 p+ s% ^5 \* g
紧 (緊) jǐn - tight*- L  J+ Q' t3 i% \+ V0 m7 e+ i
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties( q' m4 ^! d: N5 {/ T( q) p
紧劫 (緊劫) jǐn jié - direct ko( r3 ?1 j; f) ]9 B' ^
紧气 (緊氣) jǐn qì - reduce liberties6 W  l: n$ Q6 q2 X' M+ x1 N
紧气劫 (緊氣劫) jǐn qì jié - direct ko
$ t& R4 V5 A1 l+ L禁着点 (禁著點) jìn zhāo diǎn - illegal point
" R( J2 Q$ F( U: P6 V0 [. ]净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
; b, D" f! b" b( {净活 (淨活) jìng huó - unconditional life# o; E& s" Z2 T8 B* @) ]
净杀 (淨殺) jìng shā - unconditional death
) a6 }8 m! K1 e* }净死 (淨死) jìng sǐ - unconditional death. F; E, }/ c5 c: `8 E' ?
救 jiù - rescue; save*8 ^* d. S0 H7 L. z9 w4 Q4 V
聚 jù - placement inside opponent's eye& V1 z# _" \+ {1 R1 g& V
俱乐部 (俱樂部) jù lè bù - club*
- }) g) `  Z: @$ @. g0 j& S  p& ~' \聚六 jù liù - six-space killable eye shape' z. _9 t8 _6 I# E. S7 |6 w+ y8 H
聚三 jù sān - three-space killable eye shape
3 j$ S& s6 z: P+ d$ J- U聚四 jù sì - four-space killable eye shape& y6 |5 Y6 ]) R% ?, _
聚五 jù wǔ - five-space killable eye shape! t7 y! h9 H  |* z+ h
决战 juézhàn - decisive battle*1 N: C9 j$ W- j5 K
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*5 U6 j* A9 ^% k9 n
7 s1 ~6 a. P6 {* W
  c. ^$ G9 r. g0 f, x
K
, z5 v6 G' x* l! k5 @$ C卡眼 kǎ yǎn - falsify eye
4 J0 O, M6 `5 U$ C) A开拆 (開拆) kāi chāi - extension
9 I- g) Q3 o3 a$ I2 r5 T) q开花 (開花) kāi huā - ponnuki
2 U0 I8 ]. ~. j2 P开劫 (開劫) kāi jié - create ko2 T: O4 @( ?  R# |* B
开局 (開局) kāi jú - opening# @! z# A8 M+ o, W
看花劫 kàn huā jié - picnic ko9 r+ Y/ A" `0 A+ z
抗 kàng - to resist, fight; to oppose to defy*! I, X) G* e7 W
靠 kào - attach one line higher than enemy stone, L) t; [4 [7 H6 I# _5 t$ m
空 kōng - empty*
; G1 m9 ?2 C! h. C. S/ J. L6 b空间 (空間) kōng jiān - space*
- f# v9 q9 |' S  C空三角 kōng sān jiǎo - empty triangle
' ]4 v( e+ x. N- s空 kòng - territory*1 Z' ]' {' i) _2 j% ?- \1 _- q+ q
跨 kuā - attach at waist of knight's move
9 Z- s% L! U, m跨断 (跨斷) kuā duàn - waist cut
" u/ U2 @: G. @" Y4 O# Q快 kuài - fast*5 Q/ ~9 }% D' A( [
快棋 kuài qí - blitz game
( O# ~! B! o- F: k. x宽 (寬) kuān - loose; wide*1 f, O3 |$ W- A9 a; }
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties/ R; v# z: K$ a9 H, l  W' d
宽气 (寬氣) kuān qì - increase liberties6 h8 a5 Z6 b: T4 Y* E! ]  B
宽气劫 (寬氣劫) kuān qì jié - approach ko
( x5 z+ d- I( R% z+ r4 i& t亏 (虧) kuī - loss*6 s4 A2 |7 ~( Q# K6 Q# k9 ?/ B
亏损 (虧損) kuī sǔn - loss*. O7 ?7 X% b0 W' |" z7 q( F8 Q/ F2 }: f
扩大 (擴大) kuò dà - enlarge; expand*% t: ]' D; w6 N. ^# {  D
扩张 (擴張) kuò zhāng - enlarge; expand*
" o- [$ b& i# N# p[edit]
6 h+ m0 `6 a+ i& k1 k: ?* G& EL* d  k) [; {9 M9 L+ K4 @( Q( q
赖皮劫 (賴皮劫) lài pí jié - many move approach ko# z# Q* q. X" m
拦 (攔) lán - checking extension; prevent opponent's advance*
5 _0 J) d1 l1 M; n  H  m拦逼 (攔逼) lán bī - checking extension
# R) M6 t0 \! q% C$ X! r& A1 R' z+ @2 S烂柯 (爛柯) làn kē - ranka
, P4 ?4 U1 d/ B  \& H$ c+ y老师 (老師) lǎo shī - teacher*
/ ]* P/ o" j; O) R老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil( E1 l% b0 f# S9 l
类型 (類型) lèixíng – pattern, type*
) @. e. [0 x; Z0 P' q冷着 (冷著) lěng zhāo - unexpected move! X* M1 S/ U, A* d' |7 ]
利 lì - profit*
! q" N/ Q8 w% a1 r* E# j立 lì - descent; stand  Z- i9 M4 y, b4 ^% j' r6 O
利用 lì yòng - make use*- {, g, }0 O; D
连 (連) lián - connect; continuous*6 J2 p% A; w: O. D
连扳 (連扳) lián bān - double hane% D4 e) ~( I( S+ B4 H
连环劫 (連環劫) lián huán jié - double ko
0 g# Y+ ]. j7 [9 w! x5 Y. N连接 (連接) lián jiē - connect*. e0 t) z; V  E. o% [
联棋 (聯棋) lián qí - pair go
8 ?4 `- X$ h1 n恋子 (戀子) liàn zǐ - reluctance to sacrifice
5 }0 y9 `4 J5 K( @+ o+ L. i4 n两分 (兩分) liǎng fēn - equal*
& s5 U& b' e# Y0 Z% H; F两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")- n# b; X# |0 F# z0 H# _3 ]) T9 e
劣势 (劣勢) liè shì - inferior*
$ @9 ^2 W2 G# L/ Q裂型 (裂型) liè xíng - split shape
+ J& e, H& `5 y) Y/ G$ G. L* Q  Y龙 (龍) lóng - dragon*
0 ^- r7 W$ v0 a5 Y; Q0 r漏着 (漏著) lòu zhāo - oversight% D7 t' ?6 b! b$ B* z* d5 Z
落子 luò zǐ - playing stone on board
2 H1 D7 G. F. |# l! K9 [6 k7 N- C6 T! @: g/ W2 p
1 ^: t1 i( [! C2 ], n" r0 e
M# z- Y" a; @* c4 U0 `0 V! z
满意 (滿意) mǎnyì - satisfied*
9 C9 f* e5 A: d; o+ @4 I- J) ]慢 màn - slow*
9 A0 D0 V0 |2 K# @& R6 o盲点 (盲點) máng diǎn - blind spot( M& P3 _. U3 g" }: ?
梅花六 méi huā liù - rabbity six) t/ z: y. `6 K  T  d4 Z
梅花五 méi huā wǔ - crossed five
- _% N& p6 P3 p9 o6 P  O门吃 (門吃) mén chī - capturing technique by atari* E2 N% g$ H0 y
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening; X  d0 p$ t# T: q! p
妙手 miào shǒu - excellent move
/ O% l4 g+ F* o% g+ X% ?妙着 (冷著) miào zhāo - excellent move
$ o& U9 H9 S8 ]6 Z; y- q! M2 _9 |模仿棋 mó fǎng qí - mirror go3 l  X, f3 W- U
模样 (模樣) mó yàng - territorial framework
8 P) j3 R' _) o目 mù - point of territory
; p4 |% D8 W) [/ |% X目外 mù wài - 3-5 point
* J& [- d* o- s0 g6 _/ u0 J( O

- a# |4 q8 R4 [* yN, S4 Z" m# W  |7 j& Y% x
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
: `( A4 a# ]* d& q逆官子 nì guān zǐ - reverse endgame move
( v% r; ]1 k3 L$ y; ?* B逆先 nì xiān - reverse sente
7 e; d& V4 H. ^$ r逆先手 nì xiān shǒu - reverse sente
* k0 [; r' X5 I: F逆转 (逆轉) nì zhuǎn - overturn game. A' @& \$ K5 r1 Q. |
粘 nián - connect*
! i, P% d' u* R: c) F凝形 níng xíng - overconcentrated shape
, Q( W$ }1 m- l. R- U' ~6 c扭断 (扭斷) niǔ duàn - crosscut
+ Q8 Q% A$ ^$ j! q1 o: |. x/ c9 F扭十字 niǔ shí zì - crosscut) O) ]7 R/ I( z6 r  K) h
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut' H5 x$ [# `! X3 z, l& E; D
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
" F& ^3 s, B: N0 }( \$ ~9 L
, Y4 \7 d; {$ \! f  @7 l. u- o  w: C: j$ ^
P% d; F7 ]7 F1 Y
爬 pá - crawl*
1 n0 J  c6 i& G9 ^& p/ {7 L盘渡 (盤渡) pán dù - bridge under9 m6 b2 O* N7 _  P% [
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
- L; o/ }2 `0 S& ~& {6 s2 P$ f盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
( l# _; d# d, l抛劫 (拋劫) pāo jié - throw-in ko* C7 V; O' o) }
配合 pèi hé - coordination*
/ N- K$ T( ^9 W! ?' Z碰 pèng - attach to the side
6 c- g- }0 S9 R/ ^+ ?便宜 pián yí - profit*
; f& n1 v) m0 @  ^/ D  b1 m骗着 (騙著) piàn zhāo - trick play, hamete
1 O" \7 F5 v0 y% t  X" @. u( [- r  K3 r平衡 píng héng - balance*3 A( f7 n; {- j; |; V
破 pò - break*
% d: p; y% m5 K$ h; B剖析 - pōuxī dissection / self-analysis
; _+ G. W) W  R2 E" L破解 pòjiè - solution, answer to a problem*
1 ?1 D' k6 G7 P1 B  |1 w# @扑 (撲) pū - throw in* l9 I! O6 R5 j$ ?; K2 {4 B* |
葡萄六 pú tao liù - rabbity six
9 S, m# N% Y3 N" Q: A谱 (譜) pǔ - game record
' O+ G% n+ D, d: {) M普通 pǔ tōng - common*0 H* \% J2 L; n1 [5 Q
[edit]; @3 ^& t- D9 W
Q) s! q# ]1 [& Z& n4 W/ b6 |
欺着 (欺著) qī zhāo - trick play, hamete! i. v+ J% a" \& {
棋板 qí bǎn - go board6 v4 v0 G# B6 s' E  C
棋风 (棋風) qí fēng - playing style
& h8 s' L7 |  k0 _3 ~6 H( J0 ?棋盒 qí hé - stone container5 Z. c) q1 q& A
棋筋 qí jīn - key stones& e3 R  e3 E1 `5 {
棋精 qí jīng - key stones7 a' W$ [, }% x/ I) G& ~) t- j
棋理 qí lǐ - go theory9 k5 p; Z: I5 z* A7 [
棋力 qí lì - strength in go5 {  I- B, t0 v; [4 I" p
棋盘 (棋盤) qí pán - go board
: R4 U* F1 S$ _3 m棋谱 (棋譜) qí pǔ - game record
2 i, V: q& ~' g; \5 G$ z棋石 qí shí - stone
: ]( ]( P9 @8 I. u2 S+ [$ a棋手 qí shǒu - player*: Q, k/ w) h2 @9 q" q; h+ a2 ~
棋书 (棋書) qí shū - go book
9 E( I# f+ O5 b棋院 qí yuàn - go institute
9 ^% _1 B, ]; o# k1 I棋形 qí xíng - shape# f" H: j. x( ^( c4 R& ], U
棋钟 (棋鐘) qí zhōng - clock*5 ~& F6 Z: F, i- m
棋子 qí zǐ - stone
; Y6 q/ O; }2 r弃 (棄) qì – abandon, to discard, throw away
' n" u7 A; T# @1 N; d) d& B弃子(棄子) qìzǐ - sacrifice
1 Y' G' K$ \# ^1 q% T气 (氣) qì - liberty
2 M1 P1 r4 w0 T' x; w6 Y. F3 L气合 (氣合) qì hé - fighting spirit
1 f! n5 H! N3 k, D: J" w! Q' _气紧 (氣緊) qì jǐn - shortage of liberties2 Y- _1 c; j0 ]$ ~3 L% v3 k
前 - in front, before*( E* [' f, O- x
浅消 (淺消) qiǎn xiāo - erasure
4 o- H4 B! C$ e墙 (牆) qiáng - wall*4 U" |( W. `& W' R
强 (強) qiáng - strong
) H! H. n' q6 @! I* z2 }4 F墙壁 (牆壁) qiáng bì - wall*
/ \" Z/ B) K  j# ^. j/ [强棋 (強棋) qiáng qí - strong group5 Y: O4 ^  R% U! c& l/ G, ~
巧手 qiǎo shǒu - clever move
8 J, S! @5 Q, H/ R$ A巧着 (巧著) qiǎo zhāo - clever move
. N9 h; R% F0 X, [切断 (切斷) qiè duàn - cut*
% C' Q- t# [* J4 R侵消 qīn xiāo - erasure
& T# a  z+ g6 }( e% J轻 (輕) qīng - light*6 ^( g" J' ~: [% d9 `  J# [
侵入 qīng rù - invasion
9 P: S! p% ?( _1 c4 c9 _轻盈 (輕盈) qīng yíng - light*: g- ~/ k( k; d0 g. b+ F
求活 qiú huó - make life% c, y: T1 \3 Q; i
曲 qǔ - bend
0 J+ v) U9 F, V; A% G曲尺 qǔ chě - carpenter's square
1 b; L. H* S, H7 f曲三 qǔ sān - bent three- P. P' V* b) j2 m
曲四 qǔ sì - bent four4 ~- V0 G6 n9 i% G
觑 (覷) qù - peep
- O5 h' @+ |/ E# n权利 quán lì - privilege
( o" ]0 O! T0 k) F确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
+ o! J. z' N1 C* ]; K9 O3 w
# v+ R- h4 u2 d+ M3 R( N' Q7 ~# E& t1 u5 \3 T; b) t! S
R
1 k0 [# E. n  v& @9 k5 M4 Q+ E4 ?6 c让子 (讓子) ràng zǐ - handicap
' X4 ~) {$ w  K8 {. K) \* m让子棋 (讓子棋) ràng zǐ qí - handicap game
/ V+ |( f% Y( P0 q0 Z认输 (認輸) rèn shū - resign*
* Z; g/ H- P/ M. v弱 ruò - weak** s. F+ |3 _& I9 P5 H
弱棋 ruò qí - weak group
; q5 ~5 M8 F5 Y' A! l
' [' |- M/ s6 f2 u5 `$ D. W' `: B9 C( _. |- h) o
S
) ~" ^) y: ?- |8 }* d! k三间拆 (三間拆) sān jiān chāi - three-space extension0 B$ y+ H5 z( y8 Q. ?0 R3 z
三间跳 (三間跳) sān jiān tiào - three-space jump
4 @& y9 |* j% ?: b0 ?三劫 sān jié - triple ko/ e% O  H4 C8 h6 a! v6 m" m
三劫循环 (三劫循環) sān jié xún huán - triple ko
! e% Z; i* K1 i* [2 @5 A三连星 (三連星) sān lián xīng - san ren sei9 J+ ^1 y" G& C2 x4 @
三目正中 sān mù zhèng zhōng - center of three stones2 s$ J  y1 h6 m- v/ E" J
三三 sān sān - 3-3 point
: F, i# J, a% o) W5 B三手劫 sān shǒu jié - two-move approach ko& F; }7 ^) C! y6 ^+ v3 f0 H
三子正中 sān zǐ zhèng zhōng - center of three stones1 b8 J$ X9 L5 X6 F1 q% p! i
杀 (殺) shā - kill*
6 v7 j) @% m4 {5 Y$ |杀棋 (殺棋) shā qí - kill
4 [. D7 [# |1 i* S- K# c杀气 (殺氣) shā qì - capturing race
# q' i6 F, A. y: d8 W5 r8 O# y上 shàng - upper*
. N5 y; Z9 d6 Y) P0 [1 q, Z& P上级 (上級) shàng jí - advanced level*0 l$ Z: \# R3 C1 l# l
上下同形 shàng xià tóng xíng - symmetrical position* `% Y# r9 p' p2 F/ R9 C8 e! k, F9 k
稍 shāo - somewhat; a little*
% }/ `: M5 g, ?伸气 (伸氣) shēn qì - increase liberties
" X; f! f( _$ Y( P0 R& g伸腿 shēn tuǐ - monkey jump& ]8 R/ `! x/ P8 V0 A- t
生死劫 shēng sǐ jié - all-dominating ko) R( F; P1 t  s1 G" h2 o
胜 (勝) shèng - win*
4 `1 h! L4 i& L1 l/ q7 M; h/ ~胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
2 v; M" D; h. J  f! q  T  n) F" U胜着 (勝著) shèng zhāo - winning move
% [2 n, _; x% |1 D+ ]失败 (失敗) shī bài - failure*4 g$ T  j7 \$ ^& M
实地 (實地) shí dì - solid territory( ]8 }( }( Q' E4 s* e- G
十番棋 shí fān qí - ten-game match
9 s% A7 g( }! b- Q  \( n4 N1 ~, H0 M实接 (實接) shí jiē - solid connection# u) X7 P1 l! |" @' A4 j1 q0 r
石塔 shí tǎ - two-stone edge squeeze0 H1 f* Y# W2 @& g4 D* P: V( k; H
实战 (實戰) shí zhàn - actual game situation
+ }' ]3 B% c8 t4 B4 |0 f实战手 (實戰手) shí zhàn shǒu - situational move
" q. f% L  ^! @# w- i/ h+ Q: D势 (勢) shì - influence*# y5 a. I9 J! i" ~
室 shì - house; room*
2 |9 V- {; ?. @" x  K( A势力 (勢力) shì lì - influence*  B, s, H2 {0 ]+ n+ a; v
试应手 (試應手) shì yìng shǒu - probe. m4 U4 a8 ~# O: X8 J6 J
收官 shōu guān - play endgame* y; b8 X1 m4 f
收官子 shōu guān zǐ - play endgame
: O) Q$ t( p3 @0 j5 ^2 \/ I收后 (收後) shōu hòu - last play2 C8 n  B) H) j
收气 (收氣) shōu qì - reduce liberties* y) d" c0 q' b7 z$ w% L% \0 t
守 shǒu - defend*6 f! B8 s) q. \$ @/ x0 k
手 shǒu - move1 X5 _8 u0 V2 [* @; q
手段 shǒu duàn - technique*$ H, Y# M: }1 B2 I% \7 @6 N. E# t9 |
手割 shǒu gē - reorder sequence) Y& g1 q! ^2 _9 v0 y1 l6 M
守角 shǒu jiǎo - corner enclosure" w2 w5 q) [* R/ L6 S- r5 r
手筋 shǒu jīn - tesuji
8 {0 l% w9 d- j2 R  T% N手顺 (手順) shǒu shùn - sequence
7 w; v/ _' U& p! `8 i6 y4 g. P& q+ J手谈 (手談) shǒu tán - hand talk
: y9 J. y7 x" O$ O9 X/ ]8 f授先 shòu xiān - one stone handicap. C5 j) T0 l5 \( r8 x& n! Q' @
授子 shǒu zǐ - handicap8 d; N8 ]8 w9 C& F$ ]
授子棋 shǒu zǐ qí - handicap game, t" R$ _* ?& p  T+ L7 o* H* z* D
书 (書) shū - book*
6 j3 L0 H/ _. r/ O! H输 (輸) shū - lose*7 Y, [+ P5 v% @% p% k) k
书本 (書本) shū běn - book*0 U4 ?, Y# G4 T, X
数目法 shǔmùfǎ - territory scoring. Q% m0 T, ~4 Z( y+ [
数子法 shǔzǐfǎ - area scoring+ W. k6 j: U' l. n! N) m* l* m+ }
梳形 shū xíng - comb formation
3 S+ w  L! y% D0 Q& k+ P梳形板六 shū xíng bǎn liù - comb formation
/ L0 z2 H5 W+ b) r双 (雙) shuāng - bamboo joint- F0 {4 P1 s: Z/ a- q
双吃 (雙吃) shuāng chī - double atari
* p# ]% {, h" C) I9 C双打 (雙打) shuāng dǎ - double atari
# ?! \7 M  ?* D双打吃 (雙打吃) shuāng dǎ chī - double atari: G8 M, j) T: }7 N% ~& e" k
双倒扑 (雙倒撲) shuāng dào pū - double snapback
6 T6 S: M$ I9 o$ X6 e" G' G# W双方 (雙方) shuāng fāng - both sides*0 |, Q( T' L5 L2 V, t2 a. r: n
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
1 {" y; Z6 L! h* i双挂 (雙掛) shuāng guà - double approach5 Y4 H9 y/ H' G, h
双虎 (雙虎) shuāng hǔ - trumpet connection* B  J; l. |/ x
双活 (雙活) shuāng huó - seki
! F$ t9 Q8 e" `. l- ?双叫吃 (雙叫吃) shuāng jiào chī - double atari
7 h- L6 e! O0 ?" b双劫 (雙劫) shuāng jié - double ko
: O. d7 P$ v. J/ s" c% t双征 (shuāng zhēng) - double ladder
* K( [( n6 p; |顺序 (順序) shùn xù - sequence*8 C6 w# x+ a9 S4 o1 L3 B+ R
死活 sǐ huó - life and death9 M- {! `5 W/ U
死活题 (死活題) sǐ huó tí - life and death problem
. @- ?2 I* ]/ [死棋 sǐ qí - dead group" D. I" O6 j( D* c1 {, d4 `/ X
死子 sǐ zǐ - dead stone
0 y$ w$ [2 K( @  f- H2 K% `四间拆 (四間拆) sì jiān chāi - four-space extension
6 M4 u) \; P) E3 A四角穿心 sì jiǎo chuān xīng - occupying four corners and center
4 i% `* A. ^5 F四劫 sì jié - quadruple ko7 x0 o/ h% G% l/ g0 X9 }) r1 g
四劫循环 (四劫循環) sì jié xún huán - quadruple ko% |. N' u* U8 a8 b6 z
四连星 (四連星) sì lián xīng - yon ren sei5 @3 k4 [3 g- D5 n$ _% H! c7 w
松 (鬆) sōng - slack*  k( l/ T' J4 U* X0 D# v) i, v8 t7 a
松气 (鬆氣) sōng qì - increase liberties6 n3 @, h5 N* d' e9 L
松气劫 (鬆氣劫) sōng qì jié - approach ko- Z$ A7 J% U$ @0 s
俗手 sú shǒu - crude move$ Q/ Z) U  X6 I5 A% Q
随手 (隨手) suí shǒu - hasty move
! i0 N; k& y* U8 n随手棋 (隨手棋) suí shǒu qí - hasty move
, n5 D, {0 K+ l7 s" Y# C* W损 (損) sǔn - loss*
$ Q1 }5 N) `& p) ]( G/ s& F- M损劫 (損劫) sǔn jié - losing ko threat
: S( x% `! v& K# }损失 (損失) sǔn shī - loss*
  b) e5 o+ u' N4 ^, I# V顺序 (順序) sùn xù - sequence*
" o2 V3 o( ~/ U* a% D
, V" h8 Z0 L2 f* L0 a0 J/ P. |
9 z3 E7 ~1 s1 CT  w* T/ M, z7 V- Q. Z. o! J  n
台象 tái xiàng - Tower
; J7 y- G4 C4 s8 H5 ?弹性 (彈性) tán xìng - flexibility*
8 O# ~7 G0 M0 G0 b; H1 }搪 táng - block*
2 W! `) V6 U: Q. M, H/ W套劫 tāo jié - two stage ko
/ F# }/ \+ F  E! ]0 I, r( O逃 táo - escape*
, h5 i, i1 L- w' H/ J' F逃遁 táodùn - to escape, to run away, flee*  o( x; E' N9 l7 e3 _1 E
逃生 táo shēng - escape*4 v0 {: C0 r8 c7 g  b
腾挪 (騰挪) téng nuó - sabaki( l# q. P7 X5 B- }- |
提 tí - remove from board
* e" `% H& i* ?' M2 m: D4 T+ {提劫 tí jié - taking the ko
8 `" x# d1 @+ \; p; t0 Z# X提子 tí zǐ - remove from board! _- _5 Z3 G% I' _
天王山 tiān wáng shān - tennouzan
6 w1 U! Y' f% k8 m* U2 d天下大劫 tiān xià dà jié - all-dominating ko8 _0 E1 s! c+ G: ~8 z
天下劫 tiān xià jié - all-dominating ko8 s/ ]  U+ [5 i2 H% ]: v
天元 tiān yuán - tengen
: A3 ^8 M# S# o0 K* c. f& [跳 tiào - jump*+ r6 [0 C: b) n6 Q; z$ g
贴目 (貼目) tiē mù - komi, z" ]; E% V/ ?, T
铁柱 (鐵柱) tiě zhù - iron pillar*7 \1 S) e& G" M
挺 tǐng - push up; stand*
9 s; K' W* b: O  J' T) a投降 tóu xiáng - resign*. z9 Z+ G- ]2 R8 ^( m9 `9 r
投子 tóu zǐ - resign
+ y5 M; }, p9 n( L7 c1 K* d透点 (透點) tòu diǎn - placement
" j2 W) a( _/ Y" s/ m6 F# s8 [图 (圖) tú - diagram*
' ~9 O8 n0 t2 T* f2 w* ~$ d退 tuì - pull back
5 I# y  W, E: G7 b8 `7 a托 tuō - underneath attachment
( F7 K5 t1 k6 Q) Z9 g脱出 tuōchū - escape, break out! C# k9 T) M( E9 x
脱骨 (脫骨) tuō gǔ - under the stones
0 E; c& u; ]4 g  J+ F& k( G脱先 (脫先) tuō xiān - tenuki
* n' U4 z+ C! h  ?+ k  C/ Z- Y8 F; a4 i

& X% m4 i/ ~) U; m5 cW: ^8 j. }' S! d; I- f& `6 d( W
挖 wā - wedge
, w8 F  ^3 a; k3 x外目 wài mù - 3-5 point& D( h3 a+ I0 R" Z
外气 (外氣) wài qì - outside liberty: {$ b) T, `! P/ ?7 D  a
弯三 (彎三) wān sān - bent three5 S7 U4 |& V0 Y# u
弯四 (彎四) wān sì - bent four' {7 Z+ k$ ]% ]# o4 M( E
万年劫 (萬年劫) wàn nián jié - ten thousand year ko: {9 B: S  B/ j# {/ n. \
围 (圍) wéi - surround*0 ~5 w% s7 ?+ G. P# d% m* N9 y
围棋 (圍棋) wéi qí - go$ f& `; B: t# p' _  V  j
尾巴 wěi bā - tail*
, U9 x3 L/ s" |$ m. l+ r/ `味道 wèi dào - aji
' d# N$ k+ n% g/ Q% I文凭 (文憑) wén píng - diploma
( l( z5 h. R: K3 ^( e) n1 k稳当 (穩當) wěndang - stable; firm*/ {' k( l( a% \. [) L
问应手 (問應手) wèn yìng shǒu - probe
. f4 u6 C$ L4 |& \6 ]% k$ P. B) h* q乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest% I+ g/ |9 X8 R
无理 (無理) wú lǐ - overplay
% J* U& _- c( C6 \无忧劫 (無憂劫) wú yōu jiě - picnic ko
. ~/ Z7 Y( E. @五子棋 wú zǐ qí - gomoku narabe
3 y" c9 w# Z9 S" D+ V2 n9 ?五间拆 (五間拆) wǔ jiān chāi - five-space extension7 L! \& t5 p' w6 ?
五连星 (五連星) wǔ lián xīng - go ren sei
5 L( I" G& c  p0 b( S& z五五 wǔ wǔ - 5-5 point8 a9 d! a, \. w- n0 i  b

0 o. K  A  Z9 N) \. @( R; C, D: e5 i- L9 ?
X
  X# U9 k3 ^- K细棋 (細棋) xì qí - close game7 j9 e( C3 @# |5 c: R# s5 `
瞎劫 xiā jié - false ko threat
- u8 z9 A- a" N0 n3 D( K% z- t下 xià - lower*
( O2 ~& H/ C9 d/ U2 l0 _  V7 w下法 xiàfǎ - method*
. x3 c+ \0 x9 g" V% n( l先 xiān - before; first*; h. U( ?( a2 W% |# T$ p
先手 xiān shǒu - sente9 }7 u: n% d# N3 \
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
7 J! a8 M& ^& V$ ?" n- Q先手利 xiān shǒu lì - forcing move
; Y8 t' G: f6 K1 n) e( l# ]9 U先中后 (先中後) xiān zhōng hòu - sente with hidden gote
+ K  \/ @7 n8 b" P2 o. s5 J8 q陷阱 xiànjǐng - a trap*
- F7 p( i) R6 U8 @' `$ f3 k6 r  @象步 xiàng bù - elephant's move
9 K+ M7 y. B8 `' S4 ?象步飞 (象步飛) xiàng bù fēi - elephant's move/ \: r: K0 y( s( p: M7 j
象飞 (象飛) xiàng fēi - elephant's move& P" u1 f9 L9 c
向小目 xiàng xiǎo mù - facing 3-4 points
9 G( e0 U! M; r象眼 xiàng yǎn - center of elephant's move) h1 i1 ]7 @7 G9 m1 f9 {  P
消劫 xiāo jié - ending the ko
: Z) |7 G. R% x' i小 xiǎo - small*0 f! l' q+ b3 s( q0 X& s5 X+ e1 I
小飞 (小飛) xiǎo fēi - knight's move
" X& v9 g9 J* {9 u1 I+ V7 j: V小尖 xiǎo jiān - diagonal1 j) d: g" J1 U2 u+ g2 {
小林流 xiǎo lín liú - kobayashi opening
6 v5 t- O3 [' ?' Q小目 xiǎo mù - 3-4 point
% [' C/ N  B9 n' I7 Z小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
) |/ [  e7 u( F# u+ V. `6 {  V/ f小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
% g! T- m! ~$ i& E小伸腿 xiǎo shēn tuǐ - small monkey jump
+ R4 P. z8 K4 u$ \小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg  @4 p. Q; I' F9 J) x1 q
效果 xiào guǒ - effect; result*2 u: ?/ v% Z" d2 g" v
效率 xiào lǜ - efficiency*
# q. d6 P) i, g. _新布局 (新佈局) xīn bù jú - new opening
& I& c4 _  g9 V/ Z" G# }2 Q新手 xīn shǒu - new move/ J2 X- S# B+ G- F0 f" f8 R# `
星 xīng - star point! k3 P! K' ?# a( ^& `
星位 xīng wèi - star point
$ y. q4 M( @: p形 xíng - shape*; i  n' O- u  }! h3 q$ K" R+ Q
形势 (形勢) xíng shì - situation*& E, M+ a& f% U
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement3 n8 q1 P) S7 S* ~( M$ `
形状 (形狀) xíng zhuàng - shape*
8 v/ |( T8 E3 H* b+ f9 ]" k! I. G秀策流 xiù cè liú - shusaku opening3 E& r- U+ C. L* }& u
虚手 (虛手) xū shǒu - pass
. d& W% L# L0 \虚着 (虛著) xū zháo - pass
9 L% a. d! Z4 j序盘 (序盤) xù pán - opening
/ Y7 d4 [# r% E3 a  `* e9 Y: I学生 (學生) xué shēng - student*
, a5 S3 G- _' m, x雪崩 xuě bēng - avalanche*7 u% N! M! M$ ^
循环劫 (循環劫) xún huán jié - double ko8 I$ H' X+ c/ r

  ]4 w1 ~# r8 S+ o( s: q, p4 i3 H. y
Y
; r/ v! v" D/ g. g" i压 (壓) yā - push down*
  Y, ~6 d+ [4 X压力 (壓力) yā lì - pressure*& K9 f" A/ O  Z2 Z, c
延气 (延氣) yán qì - increase liberties
1 [: P0 E7 V( Z眼 yǎn - eye*) {* i0 z* y' l- K) t, y
眼位 yǎn wèi - eye potential; eye space
, J" H4 _" s2 ~眼气 (yǎn qì) - eye liberties: s' F, p! @! d% @
眼形 yǎn xíng - eye shape; eye space$ G% y6 b& t/ v. {) x8 a0 y
妖刀 yāo dāo - magic sword
- o* j; a" K$ N" `4 o* B5 @- `摇橹劫 (搖櫓劫) yáo lǔ jié - double ko' j& O! K& q  `' \
要点 (要點) yào diǎn - vital point
' ?2 Q/ ^! v; c% V- s* w要子 yào zǐ - key stones+ M0 g4 O& ?  V* K7 e, f5 u: c& W+ O
业余 (業餘) yè yú - amateur*& e3 @! L. E5 P3 U
一方地 yī fāng dì - one-sided territory  ^# e" A6 R; j' [8 [1 n8 s9 c
一间拆 (一間拆) yī jiān chāi - one-space extension
. y# z+ `6 ^' Y, u! e1 j4 w一间跳 (一間跳) yī jiān tiào - one-space jump
- h8 x, E; W" c4 P一手劫 yī shǒu jié - direct ko- ^# M2 o& e0 P
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker  D/ R# o; L/ d- a* V$ u
疑问手 (疑問手) yí wèn shǒu - questionable move% n7 Y, b' x$ p
弈棋 yì qí - play game*
2 u# v$ y0 J( S" I& n* R. [引征 yǐn zhēng - ladder breaker7 }/ b. c" b  w" E3 y) n% Q9 W  I3 n
赢 (贏) yíng - win*
4 v: x/ X% W7 j$ b; _应氏 (應氏) yìng shì - ing's. Q% a5 R0 E# A: N3 h" [+ Q+ k; d! e
硬腿 yìng tuǐ - first line descent8 ]) U4 E- ^5 {/ H5 o1 r- Q
优势 (優勢) yōu shì - superior*
$ L  b7 \' C- X& e. W+ v- z# ~- j有利 yǒu lì - advantageous*7 U2 y" ]) n/ n( ^1 O2 g# Y
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye: B3 g. l& E- {7 P8 N. Y
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
8 {- Z& z- \5 ~7 ]右 yòu - right*6 x# |8 y& F# D4 {/ m
余味 (餘味) yú wèi - aji
: M/ E5 L; p& k) f愚形 yú xíng - dumpling shape! Q1 \) ^0 G9 A# g7 l  \
宇宙流 yǔ zhòu liú - cosmic style) Q5 n6 d% O4 ]% ?. g
原则 (原則) yuán zé - principle*
% o& s$ k. [( t4 F+ _院生 yuàn shēng - insei
" N' a) B2 N. G  Q7 e' |1 V5 t; l; w! w+ X6 `  R2 `( X  Z* L
7 ]& N" L! I1 d4 p" z: n/ r
Z( e$ Y/ [* k$ o! B; K* ~' m
枣 (zǎo) - jujube (Chinese Date Wood)*
! X5 C% p! C7 h  y. T扎钉 (扎釘) zhá dīng - iron pillar*
% a# K2 i( n" x% D, a8 R. ?长 (cháng) - stretch
) S" E. \% M/ K; D% K胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi- X( F  y2 i3 C
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi* W1 m+ R, A  j1 A
着 (著) zhāo - move9 ]: U2 G; g$ ?' p5 C, d
真眼 zhēn yǎn - real eye, q. z1 n& F6 f6 F& A  J
镇 (鎮) zhèn - capping play' k& f3 H* j4 t2 I* f* h
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
4 w8 l5 P2 y! p9 Q" X- [镇头 (鎮頭) zhèn tóu - capping play
, j7 B3 k: o6 W& t/ D% b+ _证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma6 C* C8 Z! |  E
征 zhēng - ladder
' ^; c2 {' _. M1 h8 K争棋 (爭棋) zhēng qí - official challenge match
2 S$ V. R3 a% R/ {- l' ^7 F5 P征子 zhēng zǐ - ladder/ R) R, z- [# x( B6 G4 [' K* @( _
征子劫 zhēng zǐ jié - ladder ko
8 I( q, O9 X2 S7 |- T0 }整体 (整體) zhěng tǐ - chain
8 o  E' C5 g% s整型 zhěng xíng - settle
* n1 X* S, f5 u6 b正解 zhèng jiě - solution*" q" ?! d" A: {* t) Q4 j
正确 (正確) zhèng què - correct*8 x' I( L+ G+ X7 C  M" f0 u
证书 (證書) zhèng shū - certificate*6 }6 l' J2 e6 E3 t
正着 (正著) zhèng zhāo - proper move9 w/ O, t) k; o- p' B" h, e
指导棋 (指導棋) zhí dǎo qí - teaching game* r* a$ _0 A/ `$ q
直二 zhí èr - straight two
2 K; i3 N7 i' X' T6 l直三 zhí sān - straight three9 e$ e# C) y; `0 e$ H( r+ q  {
直四 zhí sì - straight four
  l  T: g9 S8 b- W: Y5 h0 j. c职业 (職業) zhí yè - professional*: {# a( h2 [% v* z, N) r
只此一手 zhǐ cǐ yī shǒu - only move6 X3 X0 Y. c( f2 t( y% W; [
治孤 zhì gū - managing isolated weak group
$ T( s! ~2 l  z3 f( a' V- M" ]中 zhōng - center*3 H. }; j" z- J- x( V5 K% w
钟 (鐘) zhōng - clock*
5 ]' F& o; o# N1 ?2 l3 x) D$ A' J中腹 zhōng fù - center*
' l7 Z9 K6 @' C( Z+ L2 V中国流 (中國流) zhōng guó liǔ - chinese opening1 L( k) ]% k. Q& j( I* }
中级 (中級) zhōng jí - intermediate level*, u4 G" l+ X& Q0 t3 d# t0 e5 A
终局 (終局) zhōng jú - end of game
/ m* m5 F. J+ {/ h' U! \& v2 H中盘 (中盤) zhōng pán - middle game" O5 Z: r! R. p5 z, }! g: c
终盘 (終盤) zhōng pán - endgame3 S4 Y4 D% k, z
中心 zhōng xīn - center*
* O1 ~7 R+ t6 b中央 zhōng yāng - center*
9 e: d3 J! ?$ F# O9 V" c中原 zhōng yuán - center*! L6 O1 S; U% j
重 zhòng - heavy*
+ }' K, a9 y) Z% F* d8 S+ S5 t主动 (主動) zhǔdòng - (to take the) initiative*: d$ [3 O9 b3 s* |# Q
专业 (專業) zhuān yè - professional*7 {' P9 b: k$ @/ g  z  G
转换 (轉換) zhuǎn huàn - exchange*3 {/ g4 G5 p2 P4 G" Q
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
: s& f4 T. {& P装劫 (裝劫) zhuāng jié - a move that threatens a ko, _+ D, l2 R* t: o# C- w7 F+ d, J
撞气 (撞氣) zhuàng qì - reduce self liberties
4 J  Y$ ?$ |3 L& h( q, C$ V追 zhuī - chase*
4 d7 Z# l6 n+ I: O& i4 m7 U  Q追捕 zhuī bǔ - chase*( d$ c# Z4 W" I" |8 W* y" d5 x1 q+ @
子 zǐ - stone; unit in chinese counting
( V/ k' v( @. ?! [( O! R' R8 u自然流 zì rán liú - natural style3 c5 m' [7 {& E! B6 v
自杀 (自殺) zì shā - suicide*( ^  K/ G& ]& x: Z4 n& s# l
左 zuǒ - left*; G  N' k  V. c
左右同形 zuǒ yòu tóng xíng - symmetrical position! Z3 [+ E7 H6 P; X( z3 f0 u: D
做活 zuò huó - make life
, N7 h% ?) d' H! X0 A( E7 X做劫 zuò jié - create ko8 m' ]$ O$ L7 o0 t8 A
作战 zuòzhàn - combat*/ ]0 ?& M9 j2 e
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
  W% N( c; r5 V, ]7 K( \
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发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了
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发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
理袁律师事务所
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