 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*, ]1 x# B0 _, E2 C$ P
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: W: m6 I5 x( Z( b' f8 G白 bái - white*
1 x1 U' y- ~$ t; ~0 U+ r白方 bái fāng - white player*
: O, ~+ d8 B( T, F# k g败 (敗) bài - failure*
9 k, g! b' {' Q( Z败着 (敗著) bài zhāo - losing move
2 }: ^# Q% w6 ?( N2 O# g扳 bān - hane0 E/ P% ?' Z: o' [( h/ [* j5 a
扳断 bān duàn - hane through
6 F2 a& v7 K4 E) F' ?板六 bǎn liù - rectangular six5 x5 e2 d/ Y' [+ b; g
半劫 bàn jié - half-point ko
' }: U* H1 X/ Q# z q2 Y" V5 T棒接 bàng jiē - pole connection$ f! }2 h+ \9 |- l3 w' J
包围 (包圍) bāo wéi - surround*
" D! Q6 @: f+ M- |薄 báo - thin*, M% t# w1 V+ i
保留 bǎoliú - retain; preserve*
j A2 I3 S+ t* E5 ]% M抱吃 bào chī - capturing technique by atari0 f7 T% \: e. k' P9 |: Y; m, f
本身劫 běn shēn jié - local ko threat
$ o: X( l; Z) q; d: _+ q4 @本身劫材 běn shēn jié cái - local ko threat$ }( H( Q& P2 r: _0 a3 l- X
本手 běn shǒu - proper move* z$ k% K9 s F: A, n5 `# d
笨重 bèn zhòng - heavy*5 ?7 B5 [0 o% \1 P. ]! u
崩 bēng - collapse*% N5 Y) u7 \. x
崩溃 (崩潰) bēng kuì - collapse*
6 Q/ ~' z, [( W逼 bī - checking extension
3 b p/ P' `# s- L2 Z鼻顶 (鼻頂) bí dǐng - nose tesuji
$ @1 E9 i+ M2 T& [8 _) o, |比气 (比氣) bǐ qì - capturing race
* `# y. R. a% {比赛 (比賽) bǐ sài - tournament*
( b, b4 ~) Q" l; t边 (邊) biān - side*
4 w+ U# u9 o9 N6 \% y变化 (變化) biàn huà - variation*6 g( t3 I8 C( C- t: Z, z- A- L0 G. J5 g
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening1 K! n# I2 ~( H7 s7 m; H3 v! E. v
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
! t- s% [5 x" E1 E% c7 N& v# y! ~, v变着 (變著) biàn zhāo - unusual play
# j- V3 k2 k5 L6 {. S- ]并 (並) bìng - horizontal stretch: s. O! V2 D1 B7 v5 g1 `
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
$ x! S7 K3 c1 j* j! t补强 (補强) bǔ qiáng - reinforce*
& ^3 k8 \1 ]8 n/ W" o布局 (佈局) bù jú - opening1 i7 z/ a+ |% V2 p, t
不利 bù lì - disadvantageous*
7 F3 r9 J: r& ]- T不入 bù rù - suicide# Y/ ~9 s5 ]6 Q9 ~2 y$ g. \
不入子 bù rù zǐ - suicide
! ~, y) L7 H* N' @9 {, p3 c( J; j; G不提三目 bù tí sān mù - three points without capturing
" H, W$ h5 V# w# U% u不提五目 bù tí wǔ mù - five points without capturing$ _, i( v, ?5 s" c8 E
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C8 l' m# G5 U8 j4 ^2 }" e" u
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)8 D5 H- U* _: \# X3 ]$ g8 A. M
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
# I1 }) c% ]8 Z; x6 ^! u' y参考 (參考) cān kǎo - reference*
$ g! q! S/ u5 @, s) E残忍 cánrěn - bloody or merciless*, ^9 E; `; a4 S' P* A2 D
拆 chāi - extension
; _# k6 P2 S4 j0 {! `) N% c拆逼 chāi bī - checking extension
' x% k; Z* X. _* S9 i3 k; h5 g拆二 chāi èr - two-space extension$ b8 ]# j% k) E j' L
拆三 chāi sān - three-space extension& Q: S. }7 I. R5 j
拆四 chāi sì - four-space extension
$ c2 x/ K' \/ C" T2 D7 @0 z拆五 chāi wǔ - five-space extension
! K+ W$ d. r1 Q) `) a! T拆一 chāi yī - one-space extension0 ]6 y; ?" F6 Y4 X& [7 [0 Z, P( i
缠绕 (纏繞) chánrǎo - harassment technique
: l' e+ w2 k* J/ m4 ]长 (長) cháng - stretch
9 j3 X4 k& y2 K6 E* w1 p6 D长考 (長考) cháng kǎo - think for a long time* V5 {0 q6 c* n( N2 k" _
长气 (長氣) cháng qì - increase liberties
. C* \% q# h* C) x长生 (長生) cháng shēng - eternal life
X( L6 G6 r p2 N3 f" L' W7 z }场合定式 (場合定式) chǎng hé dìng shì - situational joseki
( @& x" a' \/ r超大飞 (超大飛) chāo dà fēi - very large knight's move1 j# Q. k+ j [6 ]$ b) f" T
超高目 chāo gāo mù - 4-6 point
$ R# p* x6 L# A' d1 e7 P5 |9 [超时负 / 超时 (超時) chāo shí fù - lose by time2 I0 n6 m4 n; ]! A& ~# z
超时胜 chāo shí shèng - win on time
& D3 c9 @7 x" H4 [成功 chéng gōng - success*; x. \/ ?* i7 ?" s
成立 chéng lì - possible*9 G% ?; v% o% |; q, S: N
秤砣 chèng tuó - two-stone edge squeeze# q- p" s$ n* E I }
吃 chī - capture
! f7 {% \+ x ?1 H# N7 w1 i; I吃亏 (吃虧) chī kuī - loss*/ A" J$ n3 k* Z# }* R
持棋 chí qí - jigo
! ?- i( L' d2 r3 o7 U, h" k冲 (衝) chōng - push through& l1 K' \% d7 Y+ h
重复 (重複) chóng fù - overconcentrated
! @/ }' @. p; |# U& i初段 chū duàn - 1 dan5 n& o; }# l6 w; S: ?& ^" x/ y" w
初级 (初級) chū jí - beginner level*% q" l$ S4 X7 Y7 q
出头 (出頭) chū tóu - getting ahead7 _; ]- `4 L+ |; R
刺 cì - peep
. x( Y' g, W, o' I4 }# Z$ i. a; P3 {次序 cì xù - sequence*- ^8 R4 i8 M6 f/ i% K
错误 (錯誤) cuò wù - mistake*
, j/ i# Z+ T0 I错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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搭 dā - attach6 f* x* W. \/ S; w
打 dǎ - atari
1 F/ S0 \& C( p打吃 dǎ chī - atari, ]: S2 G& n' k1 a
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
& m. c0 [* W( F2 y% i打挂 (打掛) dǎ guà - adjourn game. N/ q+ s5 }+ V8 x3 A- {. p/ v
打劫 dǎ jié - ko. j% h4 S4 b, E9 `% d* V# v8 _; ^3 R
打入 dǎ rù - invasion4 C; S. \1 G1 v/ M% T+ j7 \
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
8 _# X$ b" ]/ Z# N; s大 dà - large*- A+ }, z0 O: i, Z, U
大场 (大場) dà chǎng - big point2 c5 ~6 K) e- D5 R3 p7 |
大飞 (大飛) dà fēi - large knight's move( q* Y- R( x2 R4 P8 g, Z* T) u$ _
大局感 dà jú gǎn - whole board thinking
* x* ~4 y" _, d/ }1 ^8 _+ J大龙 (大龍) dà lóng - dragon*, m* P8 g. r0 w' N+ m
大模样 (大模樣) dà mó yàng - large-scale framework" W; e4 U$ R+ m; E- `' Q7 x
大盘 (大盤) dà pán - large board (19x19)6 m. _2 [/ W, z" f ~! V) E
大棋盘 (大棋盤) dà qí pán - large board (19x19): y7 L+ k$ y, h
大伸腿 dà shēn tuǐ - large monkey jump8 l" j4 m# M7 {0 E% a
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze# @" O3 e1 }9 D0 ]0 C6 s3 i: j
大雪崩 (da4 xue3 beng1) - large avalanche
9 K% L( W, B! Z+ O4 F b1 K: ?* J大压梁 (dà yā liáng) - Da Ya Liang4 `7 y* L# `# M9 Y/ p
大眼 dà yǎn - eye with two or more spaces6 s6 H6 v: U P$ T
大猪嘴 (大豬嘴) dà zhū zuǐ - j group) @1 p# K/ F9 _7 n/ X
带钩 (帶鈎) dài gōu - long l group
9 Z; P. S- f1 r& M, } w0 D单关 (單關) dān guān - one-space jump
9 W7 \% r: h/ w" N( g3 D* |7 `单官 (單官) dān guān - neutral point
0 G# A7 d9 X0 J2 J3 {! `单劫 (單劫) dān jié - half-point ko
( v. a* Y Y( q. v1 b2 |2 n单行道 (單行道) dān xíng dào - one-way street*$ D! L, q4 {, A f/ s
挡 (擋) dǎng - block*7 r% L& ]1 Q/ _# M) ~5 d! u' U. i w
刀把五 dāo bǎ wǔ - bulky five
9 x6 }0 E/ C( E8 U6 o" r刀板五 dāo bǎn wǔ - bulky five( H* o: T' r6 ?/ E3 w5 O# Q2 l; H7 y
刀柄五 dāo bìng wǔ - bulky five7 q+ I( ~* `# g- @* s; R
刀五 dāo wǔ - bulky five
" \3 b. o% s" M1 D9 B. l倒扑 (倒撲) dào pū - snapback ^+ P/ x+ B; q( x: @
倒贴 (倒貼) dào tiē - reverse komi+ {# k) m+ p$ M3 q7 Z
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
5 V) r6 S0 G- I% ]低 dī - low*0 L+ y# f) G3 |/ q! L/ P( T
敌 (敵) dí - enemy*$ u0 b) V4 D* @7 E
抵 dĭ - hold up; push against, to support, to resist*- H9 w1 T% ?2 J7 f/ G+ f
抵抗 dǐkàng - to resist; resistance*
& d2 @0 e: d; q {, W敌人 (敵人) dí rén - enemy*
7 W; O: m2 {0 F! l) D地 dì - territory*, d& P+ p2 V# X: K" }
地盘 (地盤) dì pán - territory*$ l* ~- J# q K+ r8 _( Z7 m$ T: c( h* {
地域 dì yù - territory*
6 S9 Y1 @! g& s0 p' P点 (點) diǎn - placement; point
5 J& s) v8 m9 v: t& p2 }点方 (點方) diǎn fāng - eye-stealing tesuji+ _! u& z/ |" a# C9 w
点角 (點角) diǎn jiǎo - corner invasion
`) N4 t" ~8 @- ]7 s4 G/ h2 j5 M0 Z' J点目 (點目) diǎn mù - counting
* _1 z5 N: w$ N# Y/ X. i* B点眼 (點眼) diǎn yǎn - placement inside opponent's eye% D1 B1 w; }2 g% N* k: @- P
调子(調子) diào zi - choshi
; [ z- B. k" U. k6 j' i- ?/ m丁四 dīng sì - farmer's hat; pyramid four: _% c+ x+ a1 b$ k' f3 E/ W- s
顶 (頂) dǐng - bump
5 J6 `" K6 a) ?3 G4 j! z; _: m7 G1 ~定式 dìng shì - joseki
w# [ j% A( S0 h% N定型 dìng xíng - settle1 Y% D, t6 T( E5 P4 Z
东坡棋 (東坡棋) dōng pō qí - mirror go
6 Z5 \" Y5 g# f' t ]. _4 ]. B斗方 (鬥方) dǒu fāng - carpenter's square3 W( P: j# |5 B! {) d9 K
读秒 (讀秒) dú miǎo - byo-yomi& W. `* v$ {; r
渡 dù - bridge under6 q* U2 C* |2 L4 U7 D0 H4 f( l, y
断 (斷) duàn - cut*
1 q, H" s/ p3 i: `段 duàn - dan
x" d9 g1 Z% j对策 (對策) duìcè - countermeasure*
3 c- L4 V6 M* r& j对局 (對局) duì jú - play game*
: }# M! t2 M+ \! e对杀 (對殺) duì shā - capturing race
# {* @+ Q+ o$ M' B5 S9 O0 g对弈 (對弈) duì yì - play game*
- o0 U* J+ X# d- j# X& w- m; _遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
. _9 z U* f3 Q% Z4 q, E2 Q多元劫 duō yuán jié - multiple ko2 q I9 z! y0 K7 l% d6 l4 O
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0 F5 Q- W3 U/ c. y0 G恶手 (惡手) è shǒu - bad move
" g n5 |- [: f) \+ d4 P, i5 y3 r二间拆 (二間拆) èr jiān chāi - two-space extension% o5 Y3 |9 m4 `( [+ e' m+ X
二间跳 (二間跳) èr jiān tiào - two-space jump
2 c/ L T. n: w二连星 (二連星) èr lián xīng - ni ren sei3 K, f3 g, `2 T1 F
二手劫 èr shǒu jié - two-step ko
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发展 (發展) fā zhǎn - develop*
) M) T0 y0 s, u9 }* x$ J1 | o法 fǎ method, way (also 下法 xiàfǎ)*% W. L9 i/ e( U
反扳 fǎn bān - counter hane
6 m- c& @) P M反打 fǎn dǎ - counter atari9 X5 W" x* `3 X4 y7 W& O* I) _. @
反攻 fǎn gōng - counter attack
K/ e$ T& e) ?# M) i& a反击 (反擊) fǎn jī - counter attack0 }' m: B% r; D* k( C6 G* J
反夹 (反夾) fǎn jiā - counter pincer: f- M& v) N2 M' g( L
反提 fǎn tí - recapture, s' F( h, g5 ~
方法 fāng fǎ - technique*
2 }7 |3 d- W/ J6 o4 t4 }. T0 |5 {方四 fāng sì - square four l8 {# @* G: f6 t$ [
方向 fāng xiàng - direction*# R+ i, S& i* u; `
方形 fāng xíng - mouth shape
3 u* N. p0 l4 G防 fáng - defend*
* A$ t" k4 W; y: w, [6 a3 R防守 fáng shǒu - defend*
4 N/ S7 K; }3 `+ K" ]( j2 j2 ?# v飞 (飛) fēi - knight's move) [5 y- A3 N) J2 D7 O$ @* q
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete1 k0 F* z6 f. w. }! p9 [4 {) R' c
飞压 (飛壓) fēi yā - press( n( [ x+ w' M* Q
废着 (廢著) fèi zhāo - useless move9 @6 {7 l" G6 H
废子 (廢子) fèi zǐ - useless stones, |' A" ?, a8 ~& W, r1 t
分投 fēn tóu - splitting move# F, T. T) Y: ~+ a6 k
分先 fēn xiān - even game
! U D' y2 G! R' j5 g9 r- t$ v/ T封 fēng - seal in*) r6 P* f) O# H7 |; c4 R. c
封手 fēng shǒu - sealed move
8 `/ F1 T. j& @6 {7 P3 T- F1 j封锁 (封鎖) fēng suǒ - seal in*! W5 c2 e& m' ^. }# u
浮棋 fú qí - floating stones j: i4 q( |; Y: ^6 S& \4 F4 b
浮子 fú zǐ - floating stones
- t2 r/ G3 q" @; Z, u6 [& G+ O# J负 (負) fù - lose*
7 e# t1 }& |: J复盘 (復盤) fù pán - game review
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G
; X7 F" k4 b6 c3 A5 r概念 gài niàn - concept*8 I' N! H1 g8 x | \/ y
感觉 (感覺) gǎn jué - feeling*
" @; x4 A- g4 G# p5 F: O& {/ n高 gāo - high*
7 d: m2 K) Q$ U# W/ E2 R6 i9 t6 J9 [高级 (高級) gāo jí - advanced level*
7 m! w. o: Z: }3 l) R* \; _5 g高目 gāo mù - 4-5 point& Y$ K1 _/ |5 I) c6 Z
根据 (根據) gēn jù - base*
* M' V; l( D$ x3 F7 m. v! V根据地 (根據地) gēn jù dì - base*
" k# p: T2 G, G% ]攻 gōng - attack*& d3 m8 U4 M$ o o6 p/ `% b
攻击 (攻擊) gōng jī - attack*" e7 `7 [3 R9 W0 k% ?5 M8 s
共气 (gòngqì) - shared liberty9 V; z) ~0 Y9 w- ^5 i
公气 (公氣) gōng qì - shared liberty
3 f* d6 A3 m" p* ^攻守 gōng shǒu - attack and defence*2 l K$ |! [! q. n
共活 gòng huó - seki
1 c# I3 p% j) m2 h' O8 d孤棋 gū qí - floating stones
, B0 V- D) a' e挂角 (掛角) guà jiǎo - corner approach
4 K# {3 y) `, A0 N8 D' N% o拐 guǎi - bend*. `7 F# e, a) G" S9 J' z
怪着 (怪著) guài zhāo - ghost move
4 j8 H/ \1 d3 c- s- r关 (關) guān - one-space jump
( q( _- w$ Z4 V' Q2 y! P官子 guān zǐ - endgame
- l- t ` N( F4 z$ _/ T; S- Z龟甲 (龜甲) guī jiǎ - tortoise shell v. c( E, S+ P% c4 n
规则 (規則) guī zé - rules*
2 n3 [+ }0 V. o5 B' ] u9 s- C ^0 u鬼手 guǐ shǒu - ghost move
! v( n" i9 \# s$ L# q. s滚包 (滾包) gǔn bāo - squeeze3 Q6 Y4 L5 G* G
滚打 (滾打) gǔn dǎ - squeeze" G4 {. x' n3 F4 |
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
6 j# {/ Q( e" r( p: F0 ^, e# ]过分 (過分) guò fèn - overplay
7 E1 ^* _( V+ Z- Z国手 (國手) guóshǒu - national champion*$ e; q/ B2 [5 s5 _. Y8 a6 \
5 a9 V9 _+ e3 t- B
2 ?" G' P" p* ^H+ A# D0 _( Y m1 D3 _4 l2 t$ [9 x8 J
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
. c. ^& Y* b8 {好点 (好點) hǎo diǎn - good point
) [$ y6 D6 \& z) _8 j, b" ]0 G7 B2 n$ W和棋 hé qí - draw*
! b4 w- U+ W' b3 O8 X4 C- G' O黑 hēi - black*
- m# o, U Y! f& p+ _黑方 hēi fāng - black player*0 l! F2 A! B6 |+ J
黑先 hēi xiān - Black plays first*
8 x7 G7 L4 g3 n5 B猴子脸 hóuzǐ liǎn - Sake bottle shape
7 O) p* t) k" r; [2 E5 t( K厚 hòu - thick*- p# v' W; @7 g0 j# N7 r7 R
后悔 (後悔) hòu huǐ - regret*; k' |4 h Q3 Z5 t% d0 E- W
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind/ v2 L# ^& |5 P. ~3 ~2 n: `8 f
厚实 (厚實) hòu shí - thick*% _; T" k- E% {" @& @; f9 `/ T
厚势 (厚勢) hòu shì - influence*$ Z) q' ~' S9 F7 J- [# O
后 (後) hòu - after; later*
7 M/ B- B4 C: k# d后手 (後手) hòu shǒu - gote
& n/ t4 F# U6 V6 R0 a" e, N- v+ @' A后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture* U! y+ B& D+ w& ^( \7 s
后续手段 (後續手段) hòu xù shǒu duàn - follow-up& {; o) n0 h, F4 t: T6 y- I6 Q7 e
后中先 (後中先) hòu zhōng xiān - gote with hidden sente0 ]8 Q" p- ?9 b. [
虎 hǔ - tiger's mouth4 C8 K/ ]6 n. S" U% s
虎口 hǔ kǒu - tiger's mouth- D I4 T) I2 N! I- p) g+ M
互破 hù pò - mutual damage" }7 I- `+ G6 N' n A4 N0 b( ?# z7 A
互围 (互圍) hù wéi - mutual surrounding of territory T* V1 [' j; A8 O" J
花见劫 (花見劫) huā jiàn jié - picnic ko% H& R" o; o6 @
花六 huā liù - rabbity six( u1 Y$ ?! A" u* z4 w6 _0 m: e
花五 huā wǔ - crossed five% \1 ^8 P, a+ y+ B# V1 h [% p- `
还原 (還原) huán yuán - transposition$ p4 A9 T5 O9 e
缓 (緩) huǎn - slow*
! P. ~ |; F6 l4 M* W% U; p缓慢 (緩慢) huǎn màn - slow* X6 P( B; K# { n0 i: ~3 T
缓气劫 (緩氣劫) huǎn qì jié - approach ko6 F! `, x% W# o3 r2 \- i0 I
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)& m/ y) I e4 U% i7 h
缓手 (緩手) huǎn shǒu - slow2 M) F: {* n/ K3 y' Y/ {
缓征 (緩徵) huǎn zhēng - loose ladder
- A5 T$ b9 I4 `$ S缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder$ o' `! H6 }& U8 ^8 c. J/ O
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
2 T$ R1 X5 }2 [& v2 o回手 huí shǒu - take back*
+ W j- M& j# K回提 huí tí - recapture. y& m- v. C% v: N6 e# H
悔棋 huǐ qí - take back* X- @$ R: @3 j
活棋 huó qí - living group% i! R) Y+ p' i! f4 ]
+ X! `. v% u# o3 \) [
6 b& N3 a+ r0 xJ( Y6 {* i5 {& x3 U7 \! M
急 jí - urgent*7 q L' ^* V# U/ ~3 X/ r( t; V
级 (級) jí - kyu( _' ~: }) ?1 Y/ y
急所 jí suǒ - urgent point$ h% p' ?" F! O& V3 H: P! _
挤 (擠) jǐ - bump into diagonal; choke; atekomi
4 q0 w( p5 n; P; n; U2 z技巧 jì qiào - technique*. j) Y( z6 h$ v z) L
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
: K: W6 v: ~3 o3 Q. t4 C6 l佳 jiā - excellent*3 W3 a3 D9 s I/ g8 n9 R. c
夹 (夾) jiā - clamp; pincer, B' M& T* X6 U0 d6 n. a o
枷 jiā - net
6 n. v1 _ @# Y7 \3 d. T# j枷吃 jiā chī - net& ~8 S1 H4 A* c. h- K3 D- A' j, ~
夹攻 jiā gōng - pincer" U0 L5 n1 c3 D) W. B2 I
假劫 jiǎ jié - false ko threat
3 Z0 |7 G( g; `+ A" V( V. c假双活 (假雙活) jiǎ shuāng huó - false seki
* d1 f5 ?/ s1 h2 h2 F. ~假眼 jiǎ yǎn - false eye- W/ {0 j2 h5 v: Z7 S" z
假眼活 jiǎ yǎn huó - two-headed dragon
# m1 W( i7 L; l尖 jiān - diagonal) J" ?- f H9 C a7 [: K+ B2 J
尖冲 (尖衝) jiān chōng - shoulder hit7 n& o$ g8 U8 r# L
尖顶 (尖頂) jiān dǐng - diagonal attachment) C. H. O1 \- p0 @$ {- X; H
坚实 (堅實) jiān shí - solid4 z4 R7 S( Y$ \* [. K6 X
见合 (見合) jiàn hé - miai
0 z/ d3 y' u& V9 [教 jiāo - teach*
# T( A0 L; m5 X# h交叉点 (交叉點) jiāo chā diǎn - point
2 l/ s5 ^" g f3 y/ X交点 (交點) jiāo diǎn - point' h9 Z4 L! h( [( Q2 }
焦点 (焦點) jiāo diǎn - focal point*
. n8 Q5 E8 H* T' c* r5 P1 p/ E7 a9 p% n交换 (交換) jiāo huàn - exchange*0 j4 m6 v, |. l' p7 `
角 jiǎo corner (angle, horn-shaped)*
! A) e' d# F& F5 W) v; y叫吃 jiào chī - atari
" A# i) ]) C) O教师 (教師) jiào shī - teacher*
6 q4 u9 k L( E( q) d+ l教室 jiào shì - classroom*
8 _ Y+ g3 f# k y基本功 jī běn gōng - fundamentals*
$ `7 b: E9 w4 ?$ `接不归 (接不歸) jiē bù guī - connect and die
9 T. S* E" k. ~! z. ?* A7 L劫 jié - ko
9 [1 s1 s; ^: B" E ?) I8 S劫材 jié cái - ko threat, j3 C! k r, \. M
结果 (結果) jié guǒ - result*
" f' a: |: r/ L; R劫活 jié huó - live by ko8 S/ U6 @( p0 ^
诘棋 (詰棋) jié qí - life and death problem3 c: e/ U8 A3 y1 S% }9 r
劫杀 (劫殺) jié shā - kill by ko8 |: Y3 {; W1 N! v- }
劫争 jié zhēng - ko fight/ ?3 R+ r+ w, W" m S
解答 (jiě dá) - answer, solution* e0 |9 u& A4 \- ]1 @
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
! v4 k" w" a7 \0 r! `: f. K金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg- t# q h% ~1 ?* Z9 J$ Z4 k
紧 (緊) jǐn - tight*
+ t u" o& {# B: K9 H: N1 c4 T紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties& I$ M- ?# g5 T- m% V7 @6 A. K
紧劫 (緊劫) jǐn jié - direct ko( d2 A% a# ?2 n( f1 d" [. }
紧气 (緊氣) jǐn qì - reduce liberties# J9 V( d. D* }$ d% Z, y1 A7 E
紧气劫 (緊氣劫) jǐn qì jié - direct ko* Q& M: ?: H- G9 U: t0 e
禁着点 (禁著點) jìn zhāo diǎn - illegal point2 z" g) J( ?/ u$ y" M) Y; ]& ?" {
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)9 H% I+ E9 v3 b
净活 (淨活) jìng huó - unconditional life) l+ t% a! r$ H1 B' K5 Q* e! z
净杀 (淨殺) jìng shā - unconditional death' k+ p+ Q' J! v& Y; R5 J
净死 (淨死) jìng sǐ - unconditional death2 {/ O$ i- K! K8 }* t
救 jiù - rescue; save*
8 p) |( \: \& A/ x' A$ Y' P& R; R聚 jù - placement inside opponent's eye
$ A9 B$ d( V z0 }# t- q+ ~0 N俱乐部 (俱樂部) jù lè bù - club*
% k* {* e2 C% W$ A5 e; F# K聚六 jù liù - six-space killable eye shape
( k+ P0 X, a$ f) W& D& w5 d聚三 jù sān - three-space killable eye shape$ `* w) d" e1 I9 z. c7 t
聚四 jù sì - four-space killable eye shape3 d# @) G, M* z* ^3 M p
聚五 jù wǔ - five-space killable eye shape) y% }$ S" f$ P2 t8 R6 Y
决战 juézhàn - decisive battle*
4 M6 a* K1 Z0 B2 a诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
3 k) P( F- o2 N+ U
7 ?1 w* J6 x% Q4 n. {* f( P
. s' D: N; J. M, n6 }K
O# y( ^% @. V卡眼 kǎ yǎn - falsify eye
% f/ {) H8 B. N: V$ J2 F- n0 p开拆 (開拆) kāi chāi - extension% C1 n$ D$ q6 W
开花 (開花) kāi huā - ponnuki9 X- G/ E1 V' i3 R4 z1 P3 q
开劫 (開劫) kāi jié - create ko% m+ G& l: ^8 ^/ s
开局 (開局) kāi jú - opening
0 |7 U9 V `/ x- v7 N看花劫 kàn huā jié - picnic ko
+ |2 j) _, c* Y0 e# [; y5 S5 h3 i抗 kàng - to resist, fight; to oppose to defy*
; p8 C; v6 ]; [( M) v5 _靠 kào - attach one line higher than enemy stone
5 N, y+ C' N1 {& C- m空 kōng - empty*
2 g# w0 C( G. x3 P" v空间 (空間) kōng jiān - space*6 w: ], s) R# }7 [: x+ G
空三角 kōng sān jiǎo - empty triangle3 A) C; U! a4 S! D A
空 kòng - territory*
5 F& R6 s. m( P% E跨 kuā - attach at waist of knight's move
( B# q3 s& S9 ~% H跨断 (跨斷) kuā duàn - waist cut
' [/ n& w7 b) b# A快 kuài - fast*) b! ^3 r4 h' H7 p
快棋 kuài qí - blitz game
J- E8 r7 r( P$ {% H宽 (寬) kuān - loose; wide*) t8 |* @# f" h. C; S
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
$ J N: v4 z9 b- ^* p宽气 (寬氣) kuān qì - increase liberties; e- ^+ g @3 \4 e3 W. [7 L
宽气劫 (寬氣劫) kuān qì jié - approach ko v$ e# s7 G4 a. N2 i3 Q7 U
亏 (虧) kuī - loss*' [2 T* a5 h+ r( Y1 k
亏损 (虧損) kuī sǔn - loss*5 S: }+ C. s/ Q, V4 O4 E
扩大 (擴大) kuò dà - enlarge; expand*
. G) W% [( D$ g扩张 (擴張) kuò zhāng - enlarge; expand*! f4 G$ A7 L0 u
[edit]
' s* S, H; N ?4 Z5 BL2 o# V2 U2 i) t, }1 \' g
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
. g+ p. ~* C2 G; ]' B+ [拦 (攔) lán - checking extension; prevent opponent's advance*
- e2 e8 r( ^6 X拦逼 (攔逼) lán bī - checking extension( W" J, i* w! e9 B
烂柯 (爛柯) làn kē - ranka1 N$ q& V2 r( z! q
老师 (老師) lǎo shī - teacher*
- b1 r8 g1 M8 R; i! e9 S2 F% {6 N$ u" X老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil& R- c" o1 t: |- n# U9 a/ C
类型 (類型) lèixíng – pattern, type*
) V G9 ~1 r" I3 e冷着 (冷著) lěng zhāo - unexpected move4 e( C2 o6 A( j8 \6 @ V* l4 L
利 lì - profit*
5 E G& X6 y9 O2 h; ]5 n立 lì - descent; stand
5 T2 Q% M" |) ]$ C8 q% V* d利用 lì yòng - make use*
8 f! ^: _1 h9 o: c+ ~ n, G( h连 (連) lián - connect; continuous*& m) T; t2 D5 G0 c) y
连扳 (連扳) lián bān - double hane3 h$ h2 C N( O/ R
连环劫 (連環劫) lián huán jié - double ko
9 I4 q i* @+ O" ^连接 (連接) lián jiē - connect*
; d" I' c* p0 m+ Y联棋 (聯棋) lián qí - pair go: [. w5 P2 E) J: L+ i
恋子 (戀子) liàn zǐ - reluctance to sacrifice
& M+ ]' ?, j, ]9 D0 }4 Y" i两分 (兩分) liǎng fēn - equal*
$ Z3 Q2 h' r1 X4 Z9 w2 g两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")& S. G7 B2 X- T. l' q
劣势 (劣勢) liè shì - inferior*5 _4 f4 c% g- X, N6 H. j1 ?
裂型 (裂型) liè xíng - split shape
' }5 i# G" j9 A: ?龙 (龍) lóng - dragon*
! a4 L% S' X0 x漏着 (漏著) lòu zhāo - oversight
& f2 A$ D8 B: e# I- H落子 luò zǐ - playing stone on board
5 ^' A& o0 }, {/ N! o
9 o' H' \% S, U: J+ [9 }8 J9 n' x/ G1 b! \
M% c% Q1 M k0 F, e2 V4 K4 \5 B
满意 (滿意) mǎnyì - satisfied*
p! N/ P6 |2 b( e' G. D慢 màn - slow*- s* q4 U n( R9 W
盲点 (盲點) máng diǎn - blind spot
3 E' c0 g* T& k# K2 R% k5 q梅花六 méi huā liù - rabbity six
+ M$ S0 ^2 c( z" C梅花五 méi huā wǔ - crossed five7 O8 W3 j, I5 i% u3 U
门吃 (門吃) mén chī - capturing technique by atari( w8 b; l: A/ W' a5 x
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
) O' \- N- Z- [1 a' `8 T4 ~2 L妙手 miào shǒu - excellent move$ g3 f4 k. g6 f$ y8 M1 v
妙着 (冷著) miào zhāo - excellent move
# Z! m9 b1 p5 R5 k5 S( F模仿棋 mó fǎng qí - mirror go, l/ m" K- b" h1 C- v
模样 (模樣) mó yàng - territorial framework
3 U0 \ |( l# j目 mù - point of territory$ G9 C* f: W: T
目外 mù wài - 3-5 point, t! }0 Y* {4 m" `2 J
- z9 ?# V; S0 ]+ S
1 y$ ?6 U7 q' Z3 b8 [9 V1 E, O$ aN+ v$ @7 Z1 W) @- l+ w2 j
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones% l, O; l; J; @1 b* _
逆官子 nì guān zǐ - reverse endgame move
& m2 Y6 r4 I8 E ~# r, }+ k! c逆先 nì xiān - reverse sente
, N& {# [9 l2 v' ], n逆先手 nì xiān shǒu - reverse sente$ H+ j9 L% _6 s% n
逆转 (逆轉) nì zhuǎn - overturn game
4 w# t4 b( Z0 A' W( K9 U粘 nián - connect* H2 m. s" K( M5 c
凝形 níng xíng - overconcentrated shape# C. R" ~+ F( B! X! W* L% y* G
扭断 (扭斷) niǔ duàn - crosscut
3 l) k e+ v; _: v1 k扭十字 niǔ shí zì - crosscut
- @3 f6 v. p7 ^3 }/ C* ^+ L扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut3 \7 S$ |2 C r
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
# C$ V$ ]( A" m4 }( |$ `
* _! f$ s. D& J, ]9 l) a# R6 i, N: _8 d9 N
P
0 W! ?; x5 B) J4 J9 D4 t; K爬 pá - crawl*0 E9 {( T! r% N
盘渡 (盤渡) pán dù - bridge under
7 K# c, M& B% B6 b( b盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner' O- x5 G- Q. {! [; Q
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
3 e: \8 j m- A% o+ }+ t抛劫 (拋劫) pāo jié - throw-in ko
8 B2 J1 X# f t* B, r配合 pèi hé - coordination*
3 q5 T/ M! s- O S碰 pèng - attach to the side
( q, B$ I/ k; R0 o& L便宜 pián yí - profit*
( F, D! _/ G+ ?8 z9 _ e3 e. z& w骗着 (騙著) piàn zhāo - trick play, hamete9 v- n% w4 x3 O/ m! ^' |
平衡 píng héng - balance*, u a8 v" K# ~6 s7 ~% Q$ X
破 pò - break*
5 F# v% Q/ Z0 U0 d2 _8 {/ ~5 x剖析 - pōuxī dissection / self-analysis
" \% k6 H# t5 D* p4 o' t8 D" N破解 pòjiè - solution, answer to a problem*
9 Z, h4 m4 s8 K4 z/ K- z& Z( V& q& _4 o0 D扑 (撲) pū - throw in9 V Y/ b) x2 v
葡萄六 pú tao liù - rabbity six" H1 e5 K$ O! J# X7 U0 n4 n6 ]
谱 (譜) pǔ - game record" o3 e% H2 Z2 O5 y J, C, A, p
普通 pǔ tōng - common*1 h7 t8 M+ b/ o9 |& a
[edit]4 `5 X, Z k; d) b& F
Q4 z! t: Z# Y7 U* q
欺着 (欺著) qī zhāo - trick play, hamete' ^; h( F/ v$ H- Q* L& G
棋板 qí bǎn - go board
% S/ _: l- I3 _: \' H棋风 (棋風) qí fēng - playing style" s) ?+ b4 n$ a* q
棋盒 qí hé - stone container0 B3 {" |( T" b0 b5 ~$ I% p7 h6 t9 P
棋筋 qí jīn - key stones1 l- o& E6 N# M1 }# M8 q
棋精 qí jīng - key stones U0 |% e( p' ]
棋理 qí lǐ - go theory
& U( M) D/ t+ @3 o3 V: n棋力 qí lì - strength in go; Z) B: p* U# S& G* r7 I8 l1 ^
棋盘 (棋盤) qí pán - go board" z+ h- N* r" E* ~7 {
棋谱 (棋譜) qí pǔ - game record
' s$ B/ m1 e' t) P; Q0 r. S: y棋石 qí shí - stone
! ^" _- M0 s/ S2 D: m U棋手 qí shǒu - player*) P. C% N- U9 I, p! f" W: V
棋书 (棋書) qí shū - go book$ b1 x0 z' i. o) S3 K5 d- K
棋院 qí yuàn - go institute9 a/ d7 M: Z: M8 |( n
棋形 qí xíng - shape
& K% H" s$ w9 i7 J8 C2 H棋钟 (棋鐘) qí zhōng - clock*' W( U% F( F$ ~! p
棋子 qí zǐ - stone! v E' c) `( H6 e: j
弃 (棄) qì – abandon, to discard, throw away
' P% q) U% j/ M: f弃子(棄子) qìzǐ - sacrifice
! ?5 M% G/ d0 R. f- G9 Q# N6 ?. k! ?气 (氣) qì - liberty2 g+ D$ e1 a: Q8 Q; M1 X: G1 i# l
气合 (氣合) qì hé - fighting spirit8 i1 J7 U6 Y+ B9 M, P+ E; c; g- c
气紧 (氣緊) qì jǐn - shortage of liberties( s$ }5 x! g, a" ~/ ~ c3 q
前 - in front, before*
9 O) R2 \4 O/ k7 e浅消 (淺消) qiǎn xiāo - erasure
: Q- `6 c8 j9 j墙 (牆) qiáng - wall*7 k I* d9 y S- e: b
强 (強) qiáng - strong
" F$ J) ]. R* P. A' |$ Z墙壁 (牆壁) qiáng bì - wall*# B5 b2 t. E, X
强棋 (強棋) qiáng qí - strong group: e; Y; G! ~. ^- R/ p
巧手 qiǎo shǒu - clever move
- ^. }8 h( `; t4 F: n2 J巧着 (巧著) qiǎo zhāo - clever move# X( @+ \5 @, D+ c) d3 X: I# i4 [. v
切断 (切斷) qiè duàn - cut*
: Q9 T6 ~/ j) a3 B7 _侵消 qīn xiāo - erasure
! u' w( Z( G( l2 }! W轻 (輕) qīng - light*
/ G$ S) [0 C# |3 _7 F侵入 qīng rù - invasion6 x3 ]' Q+ r" W( A
轻盈 (輕盈) qīng yíng - light*: ]% V& T- j6 h+ F9 H% e }
求活 qiú huó - make life8 H5 m4 C+ B, x% P `
曲 qǔ - bend6 ~" B# f( q. L: [; \# m
曲尺 qǔ chě - carpenter's square1 ^3 Q4 r+ S0 n) i! D5 G0 [
曲三 qǔ sān - bent three
/ f0 I) N& v" d! _3 F* A( }: V8 R曲四 qǔ sì - bent four3 R8 `- ], T1 C/ t0 S1 Q6 E! H
觑 (覷) qù - peep/ K6 G4 v& x& e Q; z& D
权利 quán lì - privilege. w' K; f/ d3 k# h; O c& w
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*7 H1 q- O# ?9 {, R7 y' l% f2 P; i# M
- I' P4 {, \1 ^" }! T- ^6 j1 d$ {# T/ o& d8 ^, W7 G7 g
R
, Q. a+ J( l, P3 L+ A5 b0 s' C, D让子 (讓子) ràng zǐ - handicap6 F9 l6 h7 I M
让子棋 (讓子棋) ràng zǐ qí - handicap game$ f- y- j' u! T, V( y9 x F
认输 (認輸) rèn shū - resign*
! X( E' i9 C% U' k弱 ruò - weak*
* A+ l% j3 @" E6 r( q弱棋 ruò qí - weak group0 |1 d6 i' {8 h1 w% v! E
4 T. m4 V8 H* B* J ~9 {! C2 R) f. S' ^3 X
S2 h; m1 Q8 b2 H! I
三间拆 (三間拆) sān jiān chāi - three-space extension
2 k. {8 S" @. z- L: `# I三间跳 (三間跳) sān jiān tiào - three-space jump: u1 ?6 m3 i+ i2 H
三劫 sān jié - triple ko
# k+ w, b6 W; o- z三劫循环 (三劫循環) sān jié xún huán - triple ko
( Z% T1 ?4 F3 B( ]# c三连星 (三連星) sān lián xīng - san ren sei& h+ y, o# A5 U1 e
三目正中 sān mù zhèng zhōng - center of three stones6 X! D; K5 d/ d4 [) a
三三 sān sān - 3-3 point, I5 @( P2 {, b- Z: D" w X
三手劫 sān shǒu jié - two-move approach ko4 i+ j* i) c* ?( Q5 M- x9 \' ]8 ]
三子正中 sān zǐ zhèng zhōng - center of three stones# I) Z* j B6 b% W
杀 (殺) shā - kill*4 H* c& ]1 {! A4 q
杀棋 (殺棋) shā qí - kill
0 w- _/ K5 \" W. E% J杀气 (殺氣) shā qì - capturing race
& ]! ~/ V- `- O4 m% |, a7 E上 shàng - upper*% A( L6 k4 I) o2 k! i6 C3 Y/ \
上级 (上級) shàng jí - advanced level*% ~4 K: \0 c, f/ ]7 ^' C' { C
上下同形 shàng xià tóng xíng - symmetrical position
8 S8 g5 Q! [" h9 Y稍 shāo - somewhat; a little*0 b. N6 x% Y( z( @. k: s) H. i
伸气 (伸氣) shēn qì - increase liberties
4 L- ?; `3 k0 t# W+ H6 b3 ?& x* m伸腿 shēn tuǐ - monkey jump$ x( P. D8 O/ ], c$ s
生死劫 shēng sǐ jié - all-dominating ko2 d' P" M* B( |
胜 (勝) shèng - win*
7 E) M8 s( C6 x8 D3 i6 D+ n胜负手 (勝負手) shèng fù shǒu - all-or-nothing move8 t9 K; ~/ Z8 O- k& u% p) j4 N9 J
胜着 (勝著) shèng zhāo - winning move
8 l: r' A/ c% Z/ f* ~ m失败 (失敗) shī bài - failure*
& T7 W/ ]; F. q/ G实地 (實地) shí dì - solid territory; w. l: k! v2 S2 p1 ]- k
十番棋 shí fān qí - ten-game match# {3 H4 U* i) G+ k7 S% q3 q
实接 (實接) shí jiē - solid connection
, t0 y9 ~: y& g1 Q$ i# F, G石塔 shí tǎ - two-stone edge squeeze
- t# I& \, V; J3 t+ i实战 (實戰) shí zhàn - actual game situation+ V3 Z2 y( N }/ R9 \
实战手 (實戰手) shí zhàn shǒu - situational move
+ i. z& w8 h" h) p势 (勢) shì - influence*
& Q/ K7 F5 r# k! Q" L, b8 }$ o% o室 shì - house; room*
# |1 P3 t0 z$ C- M势力 (勢力) shì lì - influence*! r4 y8 e# _4 ]" L/ e
试应手 (試應手) shì yìng shǒu - probe! H# @- G+ _8 p% \; m# u) }
收官 shōu guān - play endgame
! N# G- B4 x* G) @收官子 shōu guān zǐ - play endgame
+ Q7 ]$ M/ A! G) l& E6 C收后 (收後) shōu hòu - last play" `. z8 R5 H( r2 j/ P( A: S
收气 (收氣) shōu qì - reduce liberties
( j# }/ M) z' I7 a( r守 shǒu - defend*2 g2 r/ A; z: A: A1 G
手 shǒu - move
& ^" e/ U" x$ A4 u8 C手段 shǒu duàn - technique*7 o; Y6 w8 @% a- m! r% N/ C
手割 shǒu gē - reorder sequence$ u) c# Q2 v; {) N) `0 s
守角 shǒu jiǎo - corner enclosure# ?, t6 ?, u; ^6 ?' P; F
手筋 shǒu jīn - tesuji
1 N* f4 F! W2 K$ u3 `" P2 \手顺 (手順) shǒu shùn - sequence
: a& L6 n9 R. x/ @" m手谈 (手談) shǒu tán - hand talk- e* k' k4 D& @3 t2 q ]
授先 shòu xiān - one stone handicap+ }* G& S- Q8 {7 c+ d: k" r
授子 shǒu zǐ - handicap
$ M( T, @) x4 V: q& @授子棋 shǒu zǐ qí - handicap game; d4 L. n0 _6 x# t4 m( {" B
书 (書) shū - book*4 Z$ b6 b5 B8 V( r. d' `
输 (輸) shū - lose*
4 P/ f' X N' H7 ]1 g9 l/ z书本 (書本) shū běn - book*2 I5 H" ?+ g/ o4 u
数目法 shǔmùfǎ - territory scoring, k4 Q& D# O, |: Z
数子法 shǔzǐfǎ - area scoring
$ c1 w/ T% ?& U" i* E梳形 shū xíng - comb formation
: X9 x$ g, G9 M梳形板六 shū xíng bǎn liù - comb formation: y9 Z" S0 G$ j
双 (雙) shuāng - bamboo joint
5 j3 i* t( c6 Z" q8 v" I* j5 H双吃 (雙吃) shuāng chī - double atari
+ h' N% L0 Y8 v9 H+ w' c双打 (雙打) shuāng dǎ - double atari
s- v' }" k6 @8 _0 [双打吃 (雙打吃) shuāng dǎ chī - double atari
8 ~3 B, g2 u% }# p双倒扑 (雙倒撲) shuāng dào pū - double snapback
& M( Q. j, q, G% D$ r# C, u- q双方 (雙方) shuāng fāng - both sides*
7 w( Q- z* w9 E6 I5 P双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach. t6 Y" y, P* m* h. Y c) {) G n
双挂 (雙掛) shuāng guà - double approach
* c [) o- H1 S* `! i5 q3 x双虎 (雙虎) shuāng hǔ - trumpet connection
0 X" V% V4 w7 x% j Y双活 (雙活) shuāng huó - seki- W& }7 x- [" e( Y7 u+ R n1 _2 R
双叫吃 (雙叫吃) shuāng jiào chī - double atari9 z5 u! O, M2 N, v* \! M
双劫 (雙劫) shuāng jié - double ko
; d* `) r c3 j% l6 G+ h双征 (shuāng zhēng) - double ladder
4 _: _, t) Q& g L顺序 (順序) shùn xù - sequence*
# |; P1 L! [) c* d. r Y# Z' v7 |死活 sǐ huó - life and death
5 w) J/ P% ]' j! i. `- k死活题 (死活題) sǐ huó tí - life and death problem
0 @8 B9 h, R* V7 k7 L& o8 H4 c4 p死棋 sǐ qí - dead group( b' k$ x! d; N
死子 sǐ zǐ - dead stone
: M) B' B# {# j3 A2 k; u* s. V# P四间拆 (四間拆) sì jiān chāi - four-space extension
! I2 F9 ?, x. x+ i( G3 g7 x% ?四角穿心 sì jiǎo chuān xīng - occupying four corners and center2 l2 Z0 c1 b3 f# W! z5 g
四劫 sì jié - quadruple ko$ L p% a$ z; _. r6 ]; s& u2 c
四劫循环 (四劫循環) sì jié xún huán - quadruple ko/ X7 P% O# @) y% h( p; R! G# @
四连星 (四連星) sì lián xīng - yon ren sei+ i8 |6 b: T9 n8 V6 _7 g
松 (鬆) sōng - slack*. e6 \7 a3 U1 [& L% G6 K
松气 (鬆氣) sōng qì - increase liberties
& C: g/ X) e" c3 l. j& ?$ m松气劫 (鬆氣劫) sōng qì jié - approach ko1 r/ y' k2 Y7 |* g; Q# @3 F
俗手 sú shǒu - crude move
/ l% w# f1 S. K# m7 u$ R随手 (隨手) suí shǒu - hasty move
8 ~7 ~0 x+ |) v T9 F* F; Q随手棋 (隨手棋) suí shǒu qí - hasty move- |1 [( H0 t( D2 _5 \9 \! }" j: l
损 (損) sǔn - loss*6 n6 t, A: O9 e0 |: G
损劫 (損劫) sǔn jié - losing ko threat' E- P* O7 B" Q
损失 (損失) sǔn shī - loss*
# r' A# U( ?' ] m# g* k/ M* B顺序 (順序) sùn xù - sequence*
$ f8 d2 @) J! C1 a6 {( d2 J+ p" T5 \- v6 a) v! X8 r5 a
/ B8 F" u, `% X1 b' c& U4 ?T
+ E3 U3 n0 ?7 P$ X. e台象 tái xiàng - Tower
, [( ]6 z$ L" v, F3 W弹性 (彈性) tán xìng - flexibility*5 A1 H* N& `. X( p, p
搪 táng - block*0 K; e/ x- `! e
套劫 tāo jié - two stage ko
. ^3 q9 _- h3 q4 r! w1 M4 h逃 táo - escape*5 o4 }3 }' \7 W8 L* s
逃遁 táodùn - to escape, to run away, flee*
9 Q ]' Z1 I$ I8 Q' u( e* d$ B1 q逃生 táo shēng - escape*0 U3 n8 U: ?; m
腾挪 (騰挪) téng nuó - sabaki R/ v1 N' G/ n: I
提 tí - remove from board
E8 V" T9 C; g c; y O: R提劫 tí jié - taking the ko
3 u& U }2 @) A1 O" ]0 W提子 tí zǐ - remove from board
7 `& W! `: Z1 G天王山 tiān wáng shān - tennouzan
0 c5 R: ]+ X) Z% h8 p) a, H& V, F天下大劫 tiān xià dà jié - all-dominating ko& @3 j$ ^' C- `2 s
天下劫 tiān xià jié - all-dominating ko; c+ A$ p- p5 z Q2 g+ x( z
天元 tiān yuán - tengen. f3 ?9 W; b! n4 l$ Z) S
跳 tiào - jump*+ {4 u: d& e2 `/ D% A
贴目 (貼目) tiē mù - komi" u7 Y, R6 l1 s8 l) a& C$ _6 k
铁柱 (鐵柱) tiě zhù - iron pillar*& O/ r- r; V5 b% ^5 ]0 l. h7 `
挺 tǐng - push up; stand*
% P/ ^4 c8 Z7 D2 `: H4 c投降 tóu xiáng - resign*
# V, b* v+ ]" L3 d, ~- a7 v投子 tóu zǐ - resign( x% N2 L- G, O# N" g1 i; f+ d, s
透点 (透點) tòu diǎn - placement2 w' j# N. d* b0 j
图 (圖) tú - diagram*
2 R) f" m4 ^6 b- M0 J( }) v退 tuì - pull back- n. X) P' Q; U8 j( j( m
托 tuō - underneath attachment5 _* ~% [! h" B3 t7 J
脱出 tuōchū - escape, break out6 E' v2 I) e) R4 y6 B: X( s0 i
脱骨 (脫骨) tuō gǔ - under the stones
1 Y7 H, G9 Y% X脱先 (脫先) tuō xiān - tenuki
* [* d4 P4 G2 h" }3 r" R3 j
5 }5 c* a2 F3 R" n+ ^9 S: P7 S% R" h
W
7 @$ ]4 h! S: ]4 @3 j挖 wā - wedge
2 m, F+ x" ]8 | N, b1 Z; R外目 wài mù - 3-5 point
& x2 S; @7 R. @" m( M外气 (外氣) wài qì - outside liberty
g& n) F( @) N: k弯三 (彎三) wān sān - bent three5 | G8 v+ S0 Q& f8 O
弯四 (彎四) wān sì - bent four- q7 B4 E0 X; J1 I( i" F( }) B
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
$ I! ~ ^$ e$ p9 P围 (圍) wéi - surround*+ x+ ]4 F/ B7 P. h; b, F
围棋 (圍棋) wéi qí - go, m3 V% L- B2 c K/ H. ]
尾巴 wěi bā - tail*
$ [+ f0 P$ Y8 W9 E: o1 S2 ]味道 wèi dào - aji
# g) g" f, U8 O j文凭 (文憑) wén píng - diploma' E0 y/ ]( F8 S9 f. R* f
稳当 (穩當) wěndang - stable; firm*; m1 O2 v7 i8 ?2 v
问应手 (問應手) wèn yìng shǒu - probe" F- t' j% r/ y! M$ h3 U8 z5 P
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
# L( {: z8 W' H) @0 R无理 (無理) wú lǐ - overplay
+ t9 R: M4 V0 U# y. a% w8 R无忧劫 (無憂劫) wú yōu jiě - picnic ko
1 I8 L' M) |- x( \; b" }7 R五子棋 wú zǐ qí - gomoku narabe
, i4 S* }9 ~0 D$ n五间拆 (五間拆) wǔ jiān chāi - five-space extension
2 g4 T6 S" Y6 x4 P/ J; g五连星 (五連星) wǔ lián xīng - go ren sei; W" Z0 L1 A9 H' K+ Y
五五 wǔ wǔ - 5-5 point$ D0 M& l+ U$ ^# o
; ^. y0 i# C) z2 ^" z
& n( \2 A Q: B7 KX- o8 h) h& }' ~1 v
细棋 (細棋) xì qí - close game$ l# v2 a% {, _7 ]$ Q9 ^. N2 V8 r/ n
瞎劫 xiā jié - false ko threat
/ h/ i$ u* O8 C4 C% @$ Y下 xià - lower*
# W( m1 D7 F4 Q3 F- Z3 I* `* X6 e" n下法 xiàfǎ - method*. {2 G3 [& h3 r' B
先 xiān - before; first*
! J3 i. t7 x0 S2 F4 ]先手 xiān shǒu - sente
c! L/ q' ]* G4 y0 K2 U% |7 C8 k2 ?先手劫 xiān shǒu jié - a ko in which the player makes the first capture4 G- m" ~: x3 h
先手利 xiān shǒu lì - forcing move( o- m9 H+ c* r
先中后 (先中後) xiān zhōng hòu - sente with hidden gote& | U2 }% l5 G5 Y4 `
陷阱 xiànjǐng - a trap*
. z- u9 d5 x" m象步 xiàng bù - elephant's move$ H3 ?! F7 X4 N0 ?6 B
象步飞 (象步飛) xiàng bù fēi - elephant's move
# b- V! h7 V5 |2 c3 Z2 _象飞 (象飛) xiàng fēi - elephant's move
3 C5 I/ U$ Z1 h5 Q' [) H4 j% c向小目 xiàng xiǎo mù - facing 3-4 points
7 U3 S- N+ F8 d& O" q4 W3 S象眼 xiàng yǎn - center of elephant's move- B n/ s, j: X5 w
消劫 xiāo jié - ending the ko
& }. g- Y( W# A0 x7 `0 \小 xiǎo - small*; ]7 z; E9 X1 |6 ~; \( a
小飞 (小飛) xiǎo fēi - knight's move& Y; }" w W4 ~* p7 [( a: d
小尖 xiǎo jiān - diagonal
- |1 j$ h2 ~. R E. c8 k9 I小林流 xiǎo lín liú - kobayashi opening
+ j0 B* K4 L0 {( P' ~小目 xiǎo mù - 3-4 point
& W( `0 s, v2 M+ H小盘 (小盤) xiǎo pán - small board (13x13 or smaller)/ q- o ]2 X7 o& \- M- }
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
: n. b! S& d T( u小伸腿 xiǎo shēn tuǐ - small monkey jump6 J3 ^8 u* j7 k' O T' R1 U4 }
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg( j; a3 F- ?/ D- I$ W$ M
效果 xiào guǒ - effect; result** p7 h+ d1 p Z6 L2 N) z0 C
效率 xiào lǜ - efficiency*( u8 }$ D% |: g! v. w/ K: a
新布局 (新佈局) xīn bù jú - new opening n$ F+ J1 K7 `; f
新手 xīn shǒu - new move
% J! G3 [, y8 G2 G" U+ \1 _星 xīng - star point" w4 R- ]3 g( i: l% c+ R
星位 xīng wèi - star point
$ e& b! G# R$ h形 xíng - shape*# y' R+ P( @# I3 y0 A
形势 (形勢) xíng shì - situation*
, v0 N. D5 w0 k, c形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
3 w1 v# b2 [3 k7 A6 G5 h$ ]- V形状 (形狀) xíng zhuàng - shape*% h4 D5 F* K# t; f n: f! O
秀策流 xiù cè liú - shusaku opening
+ f" p$ j+ a0 d$ s+ w虚手 (虛手) xū shǒu - pass
- y( o7 s7 T# h4 u) k3 R0 m) E虚着 (虛著) xū zháo - pass
" ~. R% I: H* M0 {序盘 (序盤) xù pán - opening9 p! i: T9 P# V$ T0 q a% z' I
学生 (學生) xué shēng - student*: t; ~- X' T) K6 c( ]& s
雪崩 xuě bēng - avalanche*2 y: k" }- t6 n6 p' E: Q6 d
循环劫 (循環劫) xún huán jié - double ko, y3 S& q8 [; e+ [
5 t; e# A: S$ P+ S8 O5 c }
" r. Y+ E- \$ CY6 M% \) x% Q0 X$ G3 R5 J4 [
压 (壓) yā - push down*+ h7 k! A$ J8 t1 B! e7 S4 Q
压力 (壓力) yā lì - pressure*
4 L. f6 c I# k延气 (延氣) yán qì - increase liberties* v3 s* N0 l: E) I
眼 yǎn - eye*( D. a, n ?4 ?
眼位 yǎn wèi - eye potential; eye space" g& P, L% p8 W% E t6 J
眼气 (yǎn qì) - eye liberties9 R( i$ R5 t+ C/ I4 Q( V2 s, o
眼形 yǎn xíng - eye shape; eye space# b3 w# O: ?: z, k( h
妖刀 yāo dāo - magic sword# P4 i' b( R2 L) \: ~/ R3 w
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko, p/ {# N; L8 ]5 T/ a0 ^
要点 (要點) yào diǎn - vital point$ x; Y( A" `. X9 H, B) p
要子 yào zǐ - key stones$ V% D/ Y) A8 C4 I, [
业余 (業餘) yè yú - amateur*
- Y _' w) i& D& I8 t一方地 yī fāng dì - one-sided territory# T* I8 Q! p* P- D- u
一间拆 (一間拆) yī jiān chāi - one-space extension
& v+ g* b0 d. |& s1 @: h; I一间跳 (一間跳) yī jiān tiào - one-space jump
+ q! J) {# X8 i. m7 u; V一手劫 yī shǒu jié - direct ko% D# I( V/ u' ?; z9 o- B5 X
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
+ `) P( T+ b& O+ L疑问手 (疑問手) yí wèn shǒu - questionable move0 d( |( w9 D/ l7 \9 t, q4 E. j1 @
弈棋 yì qí - play game*
* D) K+ G. ~3 V) K引征 yǐn zhēng - ladder breaker: O& E9 E& r/ K% ]7 D ~9 }7 c. C. f
赢 (贏) yíng - win*
6 q4 Q8 v( [9 b8 R; u8 }+ ~应氏 (應氏) yìng shì - ing's
, N) f3 I2 P- [0 l& l- [硬腿 yìng tuǐ - first line descent
& K' e d% V1 K Z( W @优势 (優勢) yōu shì - superior*9 W& T% m7 s0 s, ^4 _3 v8 w
有利 yǒu lì - advantageous*9 _! \, b. Z2 ^7 n2 {7 D- R
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
$ v) H9 ~" _4 i有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye, J" H6 ]: f0 U' _) u! X
右 yòu - right*- v y5 `$ ]! _
余味 (餘味) yú wèi - aji
! W' j) ~; r7 t; Q愚形 yú xíng - dumpling shape0 L7 z* q1 c- Q, F5 q% p8 ^
宇宙流 yǔ zhòu liú - cosmic style/ i3 j0 ]: p* W; I: Z
原则 (原則) yuán zé - principle* ?9 m/ a, D% i: {
院生 yuàn shēng - insei7 @. U. j8 V' F+ T2 L
8 ~' k: `8 ?6 O4 V/ Z2 E W4 f3 d: i+ O0 g2 D
Z, s1 H! q c/ b, k
枣 (zǎo) - jujube (Chinese Date Wood)*
8 F5 u4 f9 l8 f, g6 w0 D' d; T扎钉 (扎釘) zhá dīng - iron pillar*
* a l5 {. a% ^2 A# ?4 p长 (cháng) - stretch1 h' r0 J7 A. a1 y1 L
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi. K) K1 b3 a- r( ~! @/ m
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi1 ?) F& Y k7 i2 T0 O( X
着 (著) zhāo - move1 C/ W8 ^, P& i3 d1 E8 r' N" B( \! j8 w7 i
真眼 zhēn yǎn - real eye" K* u4 w; w- @) q2 `
镇 (鎮) zhèn - capping play
% R! c' h) y; T, }) g8 n& Q4 q镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker7 a5 \( t& O+ a% u* U: x0 D
镇头 (鎮頭) zhèn tóu - capping play" B3 {- T; U2 @9 E, Z- _ ], K8 E
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma$ P; i2 S% @8 }1 q/ {
征 zhēng - ladder
' ^$ w$ T' e* s. f* M1 J+ }争棋 (爭棋) zhēng qí - official challenge match
8 _( s" s% c9 u7 O2 _8 @( W征子 zhēng zǐ - ladder
- h% }- j! ~' C1 U$ b- ?征子劫 zhēng zǐ jié - ladder ko& U7 v7 \0 e! y1 }; U j
整体 (整體) zhěng tǐ - chain
E L4 v9 W2 Z( C1 n9 y" j# E整型 zhěng xíng - settle
4 R( Z0 F5 S: f: g# N正解 zhèng jiě - solution*& h* c( ^! ?0 [3 A0 W
正确 (正確) zhèng què - correct*
. X, I9 I8 e" p9 \6 b X8 K. V证书 (證書) zhèng shū - certificate*; x- s2 b! w: @* n" O3 y
正着 (正著) zhèng zhāo - proper move5 f) S% } ~, G6 C: y
指导棋 (指導棋) zhí dǎo qí - teaching game
+ N) m, m! N- [; c直二 zhí èr - straight two
; g$ ], r3 Y1 q+ W& K) {直三 zhí sān - straight three
: Q8 q; {+ J: z- A% q2 ?+ \直四 zhí sì - straight four
9 Z9 q2 Q3 j. P职业 (職業) zhí yè - professional*
7 }% T. G2 _0 q只此一手 zhǐ cǐ yī shǒu - only move
0 ^3 l- g+ [( q1 @# x: {) h治孤 zhì gū - managing isolated weak group
2 c8 v* B+ q* g% N+ e) G中 zhōng - center*. L5 Z, {1 V9 r1 i% Q
钟 (鐘) zhōng - clock*8 l' D) |! B4 w- \$ `4 Y
中腹 zhōng fù - center*% C( K! A7 y: T1 X' C3 w
中国流 (中國流) zhōng guó liǔ - chinese opening. [7 `$ f/ y* t) j1 k& q$ n( F
中级 (中級) zhōng jí - intermediate level*, B. q* g X- u @! d
终局 (終局) zhōng jú - end of game9 j4 D, R: u7 f: W$ A/ v5 a4 R) L
中盘 (中盤) zhōng pán - middle game
2 P( B" s, p* `! V终盘 (終盤) zhōng pán - endgame
9 G1 L0 N; c/ g% }- D% U5 D6 x0 e中心 zhōng xīn - center*
) R+ u3 `" T j, ?* b I0 B中央 zhōng yāng - center*! Q' P" p O3 R1 S+ D
中原 zhōng yuán - center*; S Q- ?7 A q; h
重 zhòng - heavy*
$ _! l. p/ Z; w+ G主动 (主動) zhǔdòng - (to take the) initiative*, b% |, b7 I& d x
专业 (專業) zhuān yè - professional*
6 v. S$ g& e. s( U# R7 w转换 (轉換) zhuǎn huàn - exchange*+ f5 r- q- B9 `7 x [
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback( l* U, `; x& v3 Q& K3 v4 |
装劫 (裝劫) zhuāng jié - a move that threatens a ko u. d& _4 ~, |7 {( Y4 T
撞气 (撞氣) zhuàng qì - reduce self liberties1 C) N5 B, M5 {6 o! \- m# u O" U
追 zhuī - chase*
1 O, J" U. C) H) e追捕 zhuī bǔ - chase*# o$ l' N! V+ m) p# o
子 zǐ - stone; unit in chinese counting- P2 Z# g* t; Y8 }$ a
自然流 zì rán liú - natural style- D8 g v5 c( {# ^
自杀 (自殺) zì shā - suicide*
4 R l* m; n" x' L% E左 zuǒ - left*
* I* W' h( r( O3 `6 S左右同形 zuǒ yòu tóng xíng - symmetrical position
2 A! A; q' D; j; ]7 B做活 zuò huó - make life- a* P. N. Z' o
做劫 zuò jié - create ko7 J( c9 @3 C! D: y
作战 zuòzhàn - combat*. ]5 h+ \6 a" t8 n8 R' I, ^& ]% o
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)9 F4 @( D( C0 |
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