 鲜花( 48)  鸡蛋( 0)
|
also check this:3 g; ^$ u7 h/ e1 e$ v% Z, f
- S" U. E0 Y7 p! K* ]. p" ~- O
Pressing for one second arms the system by activating the
5 R' R3 f& k# A4 L. q. t) Lstarter kill and locking the doors (if the door locks are connected).
+ E; u \; n- t& I- P5 w( fThe horn will honk (if connected) and the parking lights will flash6 A, F# R3 {. M
once to confirm arming of the system. While the system is armed,
# p# W- S% e' Z7 ?, P9 C9 Ithe status LED will flash once per second. The Failsafe® Starter Kill8 a0 E- Q, g" |7 x6 [; p% E$ ]
(if installed) will also prevent the vehicle’s starter from cranking.4 H* G+ R$ {$ e5 H9 t- i! q
Arming
- b* m7 ?6 a# ~: K© 2005 Directed Electronics—all rights reserved 9
& B& N! J- ]$ {3 z0 m! L, C) fThe system can also be programmed to arm the optional Failsafe®( G$ g- ^. _! q. k* w, o+ ]- A
Starter Kill automatically (called Passive Mode). If the system has
8 d3 O( ]8 T) N+ P* Q! `, obeen programmed for Passive Mode, the Failsafe® Starter Kill will
& v' d: f5 e# t" Q \$ S6 ]8 yautomatically activate 30 seconds after the ignition has been0 Q' g3 O! m$ x! _5 c* Z1 P
turned off. After the ignition has been turned off, the status LED4 u+ C8 {* h! J0 G! O
will flash rapidly to indicate that the system is in Passive Mode.
! R: D$ T: ]2 i8 ]+ JIf Passive Mode has been programmed on, then it is also possible
1 C8 } q& o& Q% b1 Xto program the system for Passive Locking. With Passive Locking,
9 ^1 p0 z# [$ U" Gthe vehicle doors lock automatically at the same time that the Failsafe®
) u% ~0 q' D% l" x: E5 Y* KStarter Kill is activated. If Passive Locking is programmed on, care! k( x# E! }8 x9 \) u
must be taken to prevent the keys from being locked in the vehicle.. _8 ~( b3 N( s( z0 s) G S: i9 }
NOTE: For Passive Mode to be effective, the Failsafe® Starter Kill relay+ X' u- \5 |4 _& Z9 h- ? @4 x; s
must be installed.
' w8 a2 h. \2 [5 q8 q+ Q5 _Pressing for one second disarms the system and unlocks the
, a. v- ?, N8 I2 c6 p5 l' Tdoors (if connected). The horn will honk twice (if connected) and" o/ ]6 t, ]/ \
the parking lights will flash twice to confirm disarming of the system.
$ F5 I2 W1 z: s9 ~6 G; k* y/ AThe optional Failsafe® Starter Kill will be deactivated. The status8 f6 w0 e+ R5 t8 P7 B
LED will turn off, unless the system is programmed for Passive* [. q1 o' T8 v* R3 z( o
Mode. In Passive Mode, the status LED will flash rapidly when the$ A0 ]/ [6 c, c8 C& k
system is disarmed. This indicates that the system will re-engage' M, y6 Y, L3 g: q
the starter kill and re-lock the doors (if Passive Locking has been
4 x) s7 u' d$ |- b* U3 @programmed) in 30 seconds unless the ignition is turned on.7 P" M( a9 Z% G0 P: D* O# m
Disarming9 j" A4 e" e; B5 }2 Q3 R
10 © 2005 Directed Electronics—all rights reserved
" h" S0 S% P) h) ^If your remote transmitter is lost or damaged, you can manually
, R: ]! o& M- H; y& S: K' joverride the starter kill. To do this, you must have the vehicle's
! u: Z) \& Y) m4 n* `2 Q0 wignition key and know where the Valet button is located. Be sure
. r7 |$ d$ F+ Pto check with the installer for the location of the Valet button.
0 z9 _8 Y' [5 H U9 R$ d, [, B) v6 nTo override the starter kill, turn. O* x/ W: w6 W5 ]- F
the ignition on and press the/ L5 I( B) Y. q/ Z4 o, m8 l9 v
Valet button within 10 seconds.
" A N" H1 z5 b+ IThe status LED will stop flashing& [! f% f/ ~/ X( s
and the vehicle should start. If it does not start,
) w1 Q+ Q" s9 P* Q. O. p7 V0 [you may have waited too long; turn the ignition off and repeat the: ^( `, ^3 d8 z, N0 h( x+ p
process.7 A! N( h E! W0 ?) `
LOCATION OF VALET BUTTON_____________________________
. k6 o% s! e A7 y% `. f: @' vYou can prevent your system from automatically activating the
3 V7 _ A9 ]6 K' ~/ G6 i- EFailsafe® Starter Kill and locking the doors by using Valet Mode./ x7 \0 Z" H9 F2 m6 M& t
This is very useful when washing the vehicle or having it serviced.
" {; n. {, x4 w/ k' ZIn Valet Mode, the starter kill cannot be activated, even with the z, u. ]$ M- U4 E- h4 i- H
transmitter, but all convenience functions (door locks, remote
/ [4 g u! q% a/ J/ |start, etc.) will continue to work normally. |
|