 鲜花( 152)  鸡蛋( 1)
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A
* o9 |- J5 l8 i7 f* T$ I- f安定 āndìng - settle*
* K! P1 I/ O% [" q f. R: _8 d1 j" H) `5 A7 ]
" p) u0 H$ j1 I. J5 YB6 \7 p& p, }% i+ I5 E U7 U
白 bái - white*
. l8 M- Z0 q. ?) d白方 bái fāng - white player*' U9 a K1 ]5 W+ a7 A4 E
败 (敗) bài - failure*
% d4 t9 Z7 x1 k0 w5 i败着 (敗著) bài zhāo - losing move' ]; p7 d( l# c9 k2 ~
扳 bān - hane
0 O! I: W% ]4 }/ S- g扳断 bān duàn - hane through$ z& M+ a1 D0 b9 ^; E( E
板六 bǎn liù - rectangular six
; ?0 t- j+ {+ l9 Q: b4 p- B. M半劫 bàn jié - half-point ko' w' n8 D3 U% v) _/ Y3 w
棒接 bàng jiē - pole connection/ e9 A# W' K0 O; A" f: D" \0 T! S7 j
包围 (包圍) bāo wéi - surround*6 i/ J5 O, w" k; s; X7 E6 \" }
薄 báo - thin** J$ V2 V. L: ~, h1 \
保留 bǎoliú - retain; preserve*
$ J9 O7 k( o* }# R抱吃 bào chī - capturing technique by atari
' N, a1 _! l: k4 R本身劫 běn shēn jié - local ko threat& H5 v1 q2 S u4 v1 ~ Q
本身劫材 běn shēn jié cái - local ko threat' P. Y+ ]) W3 l2 G
本手 běn shǒu - proper move. _& l2 j$ ^0 {
笨重 bèn zhòng - heavy*! D4 L, S0 T0 x# K; d) U/ c
崩 bēng - collapse*# ]0 {2 [+ x1 y' n! K
崩溃 (崩潰) bēng kuì - collapse*# @1 D5 y* o2 y" f! x# F2 R
逼 bī - checking extension
1 d; l" {7 a' f& s9 i$ D$ W鼻顶 (鼻頂) bí dǐng - nose tesuji% M+ @ M' _" O- g: K" W
比气 (比氣) bǐ qì - capturing race
2 v6 j6 m, y: Z' b. n0 {比赛 (比賽) bǐ sài - tournament*4 k0 C+ W. h5 v3 C) ~
边 (邊) biān - side*
) h( B8 p4 {' K: {- D4 n变化 (變化) biàn huà - variation*9 ^1 b* v9 |/ R
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening1 D8 n, Y. w v
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
0 X v; R7 M3 x; v" }, W变着 (變著) biàn zhāo - unusual play
8 _8 v8 I+ W* q. R/ G并 (並) bìng - horizontal stretch9 ]; Z# X3 B4 P7 W8 }
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
+ F! f! b3 u0 I& I" M补强 (補强) bǔ qiáng - reinforce*0 x: Q8 }0 I# V T. {. f
布局 (佈局) bù jú - opening
4 n0 _, y' b( F" D. j7 P不利 bù lì - disadvantageous*
- Z. n! v, ]% a. ?0 n不入 bù rù - suicide2 r; u9 l6 m$ {# i6 f
不入子 bù rù zǐ - suicide
& {4 l5 M" s1 L W K9 O0 W# I) q不提三目 bù tí sān mù - three points without capturing4 A" Z' t; q; i" W4 ]9 h
不提五目 bù tí wǔ mù - five points without capturing+ }0 V; C' u7 y" D( N* v' _
6 ?2 e" b$ }1 N/ i' `
" U, K( [3 s5 P DC+ H2 d9 @+ X% ] B) A3 E ~
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)1 N' p+ x6 A4 n, p I1 h4 i
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)% p( y6 D+ h7 _, Z
参考 (參考) cān kǎo - reference*
+ s0 E7 K2 F; I% h- B! o残忍 cánrěn - bloody or merciless*! P; b+ {0 T- l
拆 chāi - extension: g: L0 i# I* |' G. j! y _
拆逼 chāi bī - checking extension
, k: W' f) u M0 ^# i2 e0 z5 w拆二 chāi èr - two-space extension/ y# I( F5 `) H/ \2 @, g. y- o) j# d
拆三 chāi sān - three-space extension
2 |5 h: S! m5 C拆四 chāi sì - four-space extension( x7 ]! i6 J+ `. |1 _
拆五 chāi wǔ - five-space extension
7 O: R: H% q$ y0 }拆一 chāi yī - one-space extension, b3 K2 W' L1 {5 q4 ]# u
缠绕 (纏繞) chánrǎo - harassment technique
: j* u5 r; `& i F7 ]长 (長) cháng - stretch+ `2 ^5 F2 c0 C+ \" j
长考 (長考) cháng kǎo - think for a long time- F' I7 @& C% z1 _) f* B4 z
长气 (長氣) cháng qì - increase liberties
/ c* M& Y6 X3 _7 Z长生 (長生) cháng shēng - eternal life. A) F1 d q# u T. s; r7 k
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
' J* e% v( i W3 X% |9 M! Y超大飞 (超大飛) chāo dà fēi - very large knight's move
3 m ~, l9 Z5 H. }超高目 chāo gāo mù - 4-6 point
% W. Z& C, l$ O, I, B超时负 / 超时 (超時) chāo shí fù - lose by time0 H4 g2 Q. R6 Z% F) T6 _
超时胜 chāo shí shèng - win on time
# }/ g* Y; B& s. h/ K- d) D. {成功 chéng gōng - success*
' b( e7 [, _! B9 s成立 chéng lì - possible*
. l. y8 `( }5 i: R秤砣 chèng tuó - two-stone edge squeeze
- E: a* k6 b6 J/ e吃 chī - capture0 ^; o: v& E# q @: h
吃亏 (吃虧) chī kuī - loss*, Q6 N: }9 w/ U5 k8 c: Z" y4 ?6 _
持棋 chí qí - jigo
; {% @( v* S. g) V冲 (衝) chōng - push through2 S0 D! Y: `8 ]! E0 r; b
重复 (重複) chóng fù - overconcentrated
7 ]% H9 E* _- i( N# A初段 chū duàn - 1 dan& d7 k# W( ]0 N- p! K9 R: K: u+ A
初级 (初級) chū jí - beginner level*
$ P4 Q: g5 }9 ], }- Z8 c$ l出头 (出頭) chū tóu - getting ahead2 l8 `$ f! d% z! H: Z' o
刺 cì - peep7 F' z8 _0 G* \: r! A
次序 cì xù - sequence*
# B. }* d/ e1 I u错误 (錯誤) cuò wù - mistake*/ s/ }9 h) ~2 Z% Q/ @! @* `" {& G
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points9 c7 h, l" C0 E& p" V# {
2 _+ o+ x. B; o2 T
$ ]1 U9 s& Y2 n* yD
: q1 I) x1 ?, u3 a/ N0 O搭 dā - attach
1 x+ h* I$ ?* q6 l7 N打 dǎ - atari* V8 f( A1 U/ U% \
打吃 dǎ chī - atari
( r$ a$ V( ~# H打二还一 (打二還一) dǎ èr huán yī - capture two recapture one5 Y8 z! ?" ^: r. }% N" u. O# _0 j
打挂 (打掛) dǎ guà - adjourn game
: p; h* O/ z/ y* E2 J) W打劫 dǎ jié - ko
0 ^. c% t+ `' W打入 dǎ rù - invasion
4 a, `& J2 X) _& i) |2 f打三还一 (打三還一) dǎ sān huán yī - capture three recapture one5 j. i0 _& L7 H- t4 X
大 dà - large*# v( [# \; p3 |$ b8 l# z
大场 (大場) dà chǎng - big point* f* a4 f# I7 R) s8 k8 m
大飞 (大飛) dà fēi - large knight's move4 G$ O; u! P, T2 Z l
大局感 dà jú gǎn - whole board thinking
- ]# q+ _0 w; V% C: ^大龙 (大龍) dà lóng - dragon*5 { u+ E- X- W5 q
大模样 (大模樣) dà mó yàng - large-scale framework. y0 y# _/ B& J3 I( D; g6 w# v
大盘 (大盤) dà pán - large board (19x19)
& h( n0 F% g) l5 c; h3 \/ Y$ j& U大棋盘 (大棋盤) dà qí pán - large board (19x19)/ g" Q6 I, R. k& Y! y5 w6 y
大伸腿 dà shēn tuǐ - large monkey jump
2 o* Z% o, ?# C2 R" o% l! X大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
6 A" v) Y$ j, E/ p, P- P; ~大雪崩 (da4 xue3 beng1) - large avalanche! T& q; U) P+ u' A# y
大压梁 (dà yā liáng) - Da Ya Liang+ E2 ~) s5 r/ }3 V# _8 K" o* N
大眼 dà yǎn - eye with two or more spaces
% ^3 R; Q1 t1 f7 A大猪嘴 (大豬嘴) dà zhū zuǐ - j group
$ r7 c+ p: ]/ t8 s0 v带钩 (帶鈎) dài gōu - long l group
0 u$ n$ k& f2 L. i8 g% U单关 (單關) dān guān - one-space jump
* f9 K! h# {0 F& ?/ i4 Y6 Z单官 (單官) dān guān - neutral point
' u7 W ~) G: A/ g单劫 (單劫) dān jié - half-point ko
1 Q) u5 @ l1 P; l1 L. N, b单行道 (單行道) dān xíng dào - one-way street*9 H: T3 m3 ?, U; K4 c
挡 (擋) dǎng - block*; q0 W' ^! g$ u9 ~5 k0 f
刀把五 dāo bǎ wǔ - bulky five
( D/ y- l" D' F( J% D# m6 V刀板五 dāo bǎn wǔ - bulky five/ z5 ]+ _1 S8 s F
刀柄五 dāo bìng wǔ - bulky five
& X# k! V* M- x- ]刀五 dāo wǔ - bulky five2 L# m# h! q/ G* Q
倒扑 (倒撲) dào pū - snapback
5 \8 {4 c+ Y. C( m( w/ D( y) h倒贴 (倒貼) dào tiē - reverse komi: {6 c! L9 L; K d1 z/ j1 E: d
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
( ~: s6 u7 q4 s; _! H+ P+ C. A7 O低 dī - low*& X- G/ [9 }$ E8 j. ]
敌 (敵) dí - enemy*
1 g' m3 ^' b+ f0 s9 m抵 dĭ - hold up; push against, to support, to resist*2 _. ^7 n5 B. j" a
抵抗 dǐkàng - to resist; resistance*: F1 l- L% |! I; Q
敌人 (敵人) dí rén - enemy*" R8 x. k5 @5 E4 K. n( z7 x0 y
地 dì - territory*
1 U* X5 M5 P! B% L% J地盘 (地盤) dì pán - territory*: B0 G$ O1 ]3 ]/ x3 r* y
地域 dì yù - territory*2 b$ F4 P4 L: c& @" X2 s
点 (點) diǎn - placement; point& X: w$ U( ~( {8 G8 M- k0 k
点方 (點方) diǎn fāng - eye-stealing tesuji
9 v6 y, i: F- V5 i# |点角 (點角) diǎn jiǎo - corner invasion$ B7 E& o' ]0 N% ^ a6 s: M9 U
点目 (點目) diǎn mù - counting
@) E& e+ O/ L7 Y9 E8 |+ B9 c点眼 (點眼) diǎn yǎn - placement inside opponent's eye8 O$ F: R3 k2 k# b I# b
调子(調子) diào zi - choshi
) j/ a6 B7 x" z3 c4 r7 R丁四 dīng sì - farmer's hat; pyramid four) [1 ^: J" ?' |8 ]( t
顶 (頂) dǐng - bump+ C w0 Y$ n$ }: B% d9 G
定式 dìng shì - joseki
9 w) x3 C* g& T8 a定型 dìng xíng - settle8 f: t$ E! h# b2 W* K+ r# u8 X
东坡棋 (東坡棋) dōng pō qí - mirror go2 j) i+ E/ S' t( G
斗方 (鬥方) dǒu fāng - carpenter's square( ^5 Z5 p) Z& j u" z* l
读秒 (讀秒) dú miǎo - byo-yomi
" K0 }* ]% V- Q6 v$ i3 ]渡 dù - bridge under0 Z8 ]( R3 A2 z# Q; e0 l( c
断 (斷) duàn - cut*
( _; c1 _* P% n7 ~; y ?7 Q: \9 v段 duàn - dan5 d8 b" p8 Q: [- C) }4 ~
对策 (對策) duìcè - countermeasure*
; z* U/ a) v9 N% \* p: n- G对局 (對局) duì jú - play game*( C1 }( J& L4 S1 q- @; u
对杀 (對殺) duì shā - capturing race
6 _ c( {9 v3 h/ j) @对弈 (對弈) duì yì - play game*
0 }! q( Y- k+ J+ `遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
f; |/ s- F% f0 J: E" p- e/ w' Z多元劫 duō yuán jié - multiple ko
1 g" F/ l( _* C! q' x K- Z) w! G* Z$ b; e/ _8 u9 d
% C1 _. x) H% b5 W9 n* y" p# N
E
0 F" G# Q5 }% e$ k恶手 (惡手) è shǒu - bad move( @" }. \* p- v/ q( H5 i9 b
二间拆 (二間拆) èr jiān chāi - two-space extension* v& f& w2 y' l( d. X' g( ]
二间跳 (二間跳) èr jiān tiào - two-space jump V4 P. n2 Z/ p4 e4 v
二连星 (二連星) èr lián xīng - ni ren sei
4 i y- L" ^) ? Z二手劫 èr shǒu jié - two-step ko$ E" Q: p0 D) N5 V' @
9 k4 Z$ J) b5 A2 K' K. q: H
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发展 (發展) fā zhǎn - develop*
# L) r0 d( g3 \0 N q+ P$ ^1 B! Z法 fǎ method, way (also 下法 xiàfǎ)*+ ?/ j, L# {. Y) [
反扳 fǎn bān - counter hane2 e2 u/ e: |6 A( d0 V
反打 fǎn dǎ - counter atari
( G5 [$ o# D1 X$ j; Z( u$ ?: }反攻 fǎn gōng - counter attack i4 t. E7 ?; Q- L
反击 (反擊) fǎn jī - counter attack
& z; E& |! {8 ~8 K9 X! C! `反夹 (反夾) fǎn jiā - counter pincer$ P! T/ ]+ L4 p( u/ A8 W5 H- n
反提 fǎn tí - recapture4 A/ a& A& H: F
方法 fāng fǎ - technique*, _9 V1 A6 I5 W( B* h, p
方四 fāng sì - square four: o2 r9 g3 ~' B4 t! O
方向 fāng xiàng - direction*
' I. _) i- |% Z6 e$ S0 i. b B& a方形 fāng xíng - mouth shape& `- l' p$ {' [: q1 l+ ~
防 fáng - defend*
; j. {" n( I' O防守 fáng shǒu - defend*! d9 ~. G/ |/ A9 Q
飞 (飛) fēi - knight's move: w: t" F8 ?* Q- _- _! N
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
( G7 s0 e$ w2 }3 U# F飞压 (飛壓) fēi yā - press6 U3 Q+ z3 N4 d
废着 (廢著) fèi zhāo - useless move
# k0 m, t" |: [2 o" b6 F废子 (廢子) fèi zǐ - useless stones
# C( F/ k! {; s分投 fēn tóu - splitting move5 S. C- }9 Q1 U
分先 fēn xiān - even game
! a6 D9 M) F9 g封 fēng - seal in*
* @0 G4 d3 |% H$ R& j+ A封手 fēng shǒu - sealed move% V, |/ I6 w' ^4 W8 W- R
封锁 (封鎖) fēng suǒ - seal in*
( k1 X2 f* p1 U2 i浮棋 fú qí - floating stones
" a0 {% u# P/ v1 h% k6 V浮子 fú zǐ - floating stones& K% T6 R0 s0 O. i
负 (負) fù - lose*. f. p6 u0 u# H$ p: L/ O& e
复盘 (復盤) fù pán - game review+ [3 T+ R- `0 m [1 [
0 F7 m0 P2 y3 J
) `7 B0 ~3 @* ]3 q: f: K1 JG0 X) h) A3 D% ]/ T( [! n
概念 gài niàn - concept*1 t# F2 V4 q( p# \ k
感觉 (感覺) gǎn jué - feeling*: Y: D0 T* C. C: h
高 gāo - high*8 i; D/ e0 r8 R0 y4 w+ b8 i
高级 (高級) gāo jí - advanced level*
. Q, u3 H7 E4 s/ P高目 gāo mù - 4-5 point) }) q' v2 r0 `3 [5 K& N
根据 (根據) gēn jù - base*& `6 |4 j; n4 ?8 j
根据地 (根據地) gēn jù dì - base*: w9 C6 @, R+ j# z, c
攻 gōng - attack*
( \. `! D- V! W5 z8 {& N6 f攻击 (攻擊) gōng jī - attack*/ D& q2 `+ Z# D" i4 b4 |
共气 (gòngqì) - shared liberty
( v' } A; v$ N# K' L$ B5 d$ I8 a4 R公气 (公氣) gōng qì - shared liberty
6 O& O* k' b: K% j2 a. `攻守 gōng shǒu - attack and defence*
" J- s1 s" Q) O# k5 o! {共活 gòng huó - seki* S3 u7 [ s3 d
孤棋 gū qí - floating stones
# z) c3 O; S! z: e+ u% [挂角 (掛角) guà jiǎo - corner approach' l9 v4 A* R& k) v# {) A
拐 guǎi - bend*
$ w; U: m; S3 E! c5 ~怪着 (怪著) guài zhāo - ghost move7 t) [/ X# O! M
关 (關) guān - one-space jump2 B8 v, ?/ ~4 \0 j9 @7 d
官子 guān zǐ - endgame
9 V1 K, ^/ F, u2 L9 B龟甲 (龜甲) guī jiǎ - tortoise shell5 `. h' `! {) P3 K' S
规则 (規則) guī zé - rules*
, f" T* l) b7 B' G4 R- p鬼手 guǐ shǒu - ghost move
0 @1 [5 s: j) w8 E$ X8 p0 c" \滚包 (滾包) gǔn bāo - squeeze' Y* r5 z; K( P( G1 X$ m1 ]8 c
滚打 (滾打) gǔn dǎ - squeeze
. z0 `+ |: s$ u9 h滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze9 d1 Y0 g# k+ V- m) }) v# Y# H. T
过分 (過分) guò fèn - overplay( Y. V L/ }) @( [% Y8 v, }" n T% l
国手 (國手) guóshǒu - national champion* S/ |6 m! \* b4 ?; C9 c
% v% R" F0 }* Q, k- F
9 F" X9 }4 W2 d; `4 SH5 \. N, j. F1 _9 {9 e
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
7 \. `, T: E# d6 v' ?好点 (好點) hǎo diǎn - good point9 H1 ?% C a) c6 L
和棋 hé qí - draw*3 j2 ?# L8 R1 @3 A
黑 hēi - black*
' H [% t! f( a3 c _' `1 t; _黑方 hēi fāng - black player*
2 a9 F- `) O* i# t N黑先 hēi xiān - Black plays first*
( v. s. e# @( b; z8 K猴子脸 hóuzǐ liǎn - Sake bottle shape( k4 Z) G* r* U- {6 l! D
厚 hòu - thick*. r3 h! W7 G. K( y# r
后悔 (後悔) hòu huǐ - regret*/ R" r6 O) k* j1 d! `0 U% P
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind+ d. [8 i# D( y; }% O
厚实 (厚實) hòu shí - thick*" ]4 `# i7 p6 d+ j- v0 G; P3 q
厚势 (厚勢) hòu shì - influence*
5 N; @. d- Y3 I% Z后 (後) hòu - after; later*/ @; f( I: c. Q5 u8 u% L# G
后手 (後手) hòu shǒu - gote$ x" @( i5 ?# b S
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
4 d3 H7 Z/ G m [后续手段 (後續手段) hòu xù shǒu duàn - follow-up: q7 h( z! M: I0 K2 d) |
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
* i- S9 _+ v2 P3 x5 f8 D2 d虎 hǔ - tiger's mouth
7 ~& r% @% i* f8 `7 X6 ~% ]% F4 z$ K虎口 hǔ kǒu - tiger's mouth1 C$ L1 ] L8 m! P; `
互破 hù pò - mutual damage3 t l; b* |. y" m6 C
互围 (互圍) hù wéi - mutual surrounding of territory/ A+ ?9 E/ D' y
花见劫 (花見劫) huā jiàn jié - picnic ko) ~# }& T+ U* |, G
花六 huā liù - rabbity six
) T# Q& c6 h" K* N1 X* ]. d$ @花五 huā wǔ - crossed five, _5 ~3 p( p% X8 A$ L6 L9 h
还原 (還原) huán yuán - transposition! ]9 B0 k) r/ i/ p9 G
缓 (緩) huǎn - slow*
, u3 t" g& H/ }' U$ p缓慢 (緩慢) huǎn màn - slow*. k" p+ R' f! N: A/ L; u2 u
缓气劫 (緩氣劫) huǎn qì jié - approach ko' b) B, u1 b6 p: z, C6 [
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)1 n1 Q$ {1 Y& y
缓手 (緩手) huǎn shǒu - slow* U0 d* ^* U& T H( M
缓征 (緩徵) huǎn zhēng - loose ladder
, j7 {3 u7 f. @7 b缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
) v3 A, H7 J5 {+ [& e( |黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique6 n0 ~ e1 x6 }+ x! h' P1 U) e B
回手 huí shǒu - take back*6 b- ~! W! @5 q
回提 huí tí - recapture
6 X' l6 y9 p$ n悔棋 huǐ qí - take back*, X6 C+ ?' T; {! s2 ~ V
活棋 huó qí - living group
) N" D. D: }; f: V0 E; [. V z4 ^4 A" P! i& @5 D
5 k6 A, h$ Q+ d# k; [7 XJ- A6 m7 n [ F3 N# L
急 jí - urgent*
4 s4 K( I: N2 _, u0 F8 [9 |级 (級) jí - kyu" ^! I6 {& M9 M8 n& T
急所 jí suǒ - urgent point+ z2 E6 k; T7 c9 I% j/ J6 q
挤 (擠) jǐ - bump into diagonal; choke; atekomi2 L# Q) b' u# P% Z
技巧 jì qiào - technique*3 e; J- j/ Y2 Q& A8 y( n
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*4 g" G1 h1 U. ^, l4 y" R8 p% F( v
佳 jiā - excellent*
) H! e3 J- [* @7 Z! h! a0 k夹 (夾) jiā - clamp; pincer& J o' X' I8 K0 c/ j
枷 jiā - net+ d" U0 Z7 y! Y x! {7 E1 |, W1 I
枷吃 jiā chī - net, Q3 r, E; S$ {
夹攻 jiā gōng - pincer+ F" V; M8 f# T5 ^
假劫 jiǎ jié - false ko threat: G: ^- w1 s# ?1 k* |' n+ ]
假双活 (假雙活) jiǎ shuāng huó - false seki
a4 C* h* \8 O0 k! ^假眼 jiǎ yǎn - false eye
3 d' a& `# w! N% Y假眼活 jiǎ yǎn huó - two-headed dragon
4 _2 E6 [ j+ K, V: \2 w3 s9 b尖 jiān - diagonal' L' X6 i, Q% l% u
尖冲 (尖衝) jiān chōng - shoulder hit; M% H( K" [. |+ V' w# v$ ]
尖顶 (尖頂) jiān dǐng - diagonal attachment0 M: X4 D! e' s3 F! y
坚实 (堅實) jiān shí - solid2 |, j i* C* e" q+ K
见合 (見合) jiàn hé - miai
: Z# U; V8 [+ d' u. W教 jiāo - teach*
7 h+ X6 q( u5 n+ ^交叉点 (交叉點) jiāo chā diǎn - point- C$ |4 k% D9 h
交点 (交點) jiāo diǎn - point
; l1 w0 N+ ~' ^) V8 d0 z焦点 (焦點) jiāo diǎn - focal point*
, g" H3 i1 T+ h0 Y/ ~' v交换 (交換) jiāo huàn - exchange*. \0 K: F1 w/ f* i/ y: F
角 jiǎo corner (angle, horn-shaped)*
. u: u$ R+ n( ~ ?; H叫吃 jiào chī - atari$ v$ b U2 L8 X K4 W' U( r
教师 (教師) jiào shī - teacher*
9 n- [* J( _4 U教室 jiào shì - classroom*3 z' |0 j; y/ P3 v: R" n
基本功 jī běn gōng - fundamentals*
: e- X7 y/ R& R& u3 E3 M* P接不归 (接不歸) jiē bù guī - connect and die
. N/ W9 i1 Q1 M+ Q9 l0 X$ Y! s劫 jié - ko
7 x4 R: n; |8 D劫材 jié cái - ko threat
/ o7 v; J, e2 x p* t结果 (結果) jié guǒ - result*
" _1 G/ A& ^* V劫活 jié huó - live by ko
- O5 f! {6 W/ e. f: K, C* Q诘棋 (詰棋) jié qí - life and death problem
C' }% r, p1 |# x6 p7 r# j! n劫杀 (劫殺) jié shā - kill by ko+ b, q) c" j+ t
劫争 jié zhēng - ko fight; F) s- i7 g o& ?+ X" L% X
解答 (jiě dá) - answer, solution*; W6 E& X+ Z% p$ P
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square/ @. \7 g1 p# d
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
{; b5 w3 C/ Z) |紧 (緊) jǐn - tight*( q. m& S* I d! w) ~
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties- b. V3 r0 [; p: q8 F( E
紧劫 (緊劫) jǐn jié - direct ko2 r$ ^( A8 L* d! R2 U \
紧气 (緊氣) jǐn qì - reduce liberties8 V( G/ D5 l2 w4 J" p% I* T2 `
紧气劫 (緊氣劫) jǐn qì jié - direct ko8 S7 g3 n, Z. A4 l& d7 l9 X T
禁着点 (禁著點) jìn zhāo diǎn - illegal point& C) f6 H; s# I" N
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)$ [* F3 U8 b: C% P& u
净活 (淨活) jìng huó - unconditional life
% p! R" B e8 G9 x) U7 N" J/ H4 y6 ?净杀 (淨殺) jìng shā - unconditional death$ x J6 P% J/ l5 \6 Q" W0 U( }
净死 (淨死) jìng sǐ - unconditional death/ `/ g8 W# F7 i! {) A i
救 jiù - rescue; save*
- V( e2 \3 ]6 s4 j8 L% h, o0 u聚 jù - placement inside opponent's eye
$ E, G6 B* @" x8 B7 o' ~! q俱乐部 (俱樂部) jù lè bù - club*; T0 h2 n' p) H4 e# [6 M/ i
聚六 jù liù - six-space killable eye shape
9 {5 L- i9 K3 b9 S. }聚三 jù sān - three-space killable eye shape. e5 u U/ Z7 W# }
聚四 jù sì - four-space killable eye shape' h6 S) F: k5 N' q' v& l0 r
聚五 jù wǔ - five-space killable eye shape
; h) L% b5 D. D) G& Z+ _) Q+ c决战 juézhàn - decisive battle*
+ M K8 Q% N" v# u0 z诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*% a y7 r9 C' s6 a. `1 `
1 t- H- L- s1 a; X9 F% E, z
a4 L: V: L8 L
K) n( U/ o7 F9 q2 P G1 r+ y) H! K
卡眼 kǎ yǎn - falsify eye
2 t( U" q# X( W$ A. {- {( v开拆 (開拆) kāi chāi - extension
2 I5 ~" d! W6 r( @ e开花 (開花) kāi huā - ponnuki
" } I3 R+ |- V) F3 g1 f开劫 (開劫) kāi jié - create ko
' |9 s! w h: R0 m* {1 Y& M开局 (開局) kāi jú - opening* y6 b; I( B' p& ~
看花劫 kàn huā jié - picnic ko
6 C- B7 ^- @& v: {$ V. Q( h% ?; T抗 kàng - to resist, fight; to oppose to defy*' ^9 t0 c" C% T6 P+ E+ z1 j
靠 kào - attach one line higher than enemy stone
4 U* \5 S. o. \9 s9 f, }& d空 kōng - empty*5 L: |" W, Q* ?( x4 Y. F
空间 (空間) kōng jiān - space*
' b" v* Y5 I! ?( @$ I空三角 kōng sān jiǎo - empty triangle
1 g' J& o2 a$ K7 J1 m7 I5 P空 kòng - territory*. b/ e2 }/ u7 @2 G
跨 kuā - attach at waist of knight's move7 Z8 L& l W; r2 G7 j7 v
跨断 (跨斷) kuā duàn - waist cut1 H% @ Y% g5 ~: q( F& O
快 kuài - fast*
4 v7 D: c7 G$ {; m4 R快棋 kuài qí - blitz game
+ c- X2 e0 K) m) [& ~宽 (寬) kuān - loose; wide*
: ?# l: w+ Y. l1 B5 H( F7 E4 c, s0 g宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
* Y2 g% G" |4 T2 W5 H r2 |6 n0 z& X宽气 (寬氣) kuān qì - increase liberties2 V8 p0 F( K7 R
宽气劫 (寬氣劫) kuān qì jié - approach ko' M5 h( i& s% I5 t) u" T+ j' E
亏 (虧) kuī - loss*
* H( O. L5 u ~+ r6 L亏损 (虧損) kuī sǔn - loss*5 ^ Y, q' R5 u8 k0 Z3 C
扩大 (擴大) kuò dà - enlarge; expand*: M0 B* `7 T/ _# e
扩张 (擴張) kuò zhāng - enlarge; expand*1 f8 \/ v/ g7 V+ \* f; E, M
[edit]
0 e7 B& t* M" ^. D7 q2 [L" j% K" v6 F s9 @# b
赖皮劫 (賴皮劫) lài pí jié - many move approach ko1 s* q5 i% a% s# o8 D
拦 (攔) lán - checking extension; prevent opponent's advance*; w6 A' C' h+ z4 X+ \ X! s& i
拦逼 (攔逼) lán bī - checking extension! F, |8 U( `7 U3 w7 V
烂柯 (爛柯) làn kē - ranka
/ j; s2 t/ Z9 Q2 M) {老师 (老師) lǎo shī - teacher*
E8 E E( t/ ?0 I) [老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
, ^' X1 h( o- z0 M3 i( R9 A类型 (類型) lèixíng – pattern, type*5 [: [' C# E y. M
冷着 (冷著) lěng zhāo - unexpected move
8 P; w0 ?/ o& ~* \; }( [; P利 lì - profit*$ J, v8 r; O) p) k/ z
立 lì - descent; stand. K, n) [; P- `7 w. H7 k; L
利用 lì yòng - make use*" L R! M: k# d# P
连 (連) lián - connect; continuous*
5 F2 t# J2 ~" f+ c连扳 (連扳) lián bān - double hane8 P$ r6 a9 a. ^) h: l
连环劫 (連環劫) lián huán jié - double ko
' r5 h% y4 k) Q; h# t连接 (連接) lián jiē - connect*
2 u9 S5 C4 |) Y3 A' r1 e联棋 (聯棋) lián qí - pair go
9 {5 U; K( H1 r" @2 N8 ^4 ~恋子 (戀子) liàn zǐ - reluctance to sacrifice/ t1 M8 {8 N$ F2 v) E% Q) k5 ^7 a
两分 (兩分) liǎng fēn - equal* k, |% A3 o4 o0 f* J! @
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")( X, U2 X2 W7 o) a& T1 K
劣势 (劣勢) liè shì - inferior*
, g8 J4 x' x7 s' J裂型 (裂型) liè xíng - split shape" n3 d/ d( w3 R- z4 v5 P6 v
龙 (龍) lóng - dragon*3 b# R* U* F% T- r- [
漏着 (漏著) lòu zhāo - oversight
& K0 c5 Z2 h* j" t3 ]落子 luò zǐ - playing stone on board! ]; m' H/ O# v3 Q( Y; ], d; D
* q1 f( j( ?' N9 H A: _
1 b9 ~, ^6 u! l- r1 iM% m1 F- S! E" p* n. H
满意 (滿意) mǎnyì - satisfied*
! S0 R8 B0 h6 _慢 màn - slow*
6 N3 m2 e( G- m/ N* _% P盲点 (盲點) máng diǎn - blind spot* _; H0 N E1 l& m2 P; } P" ?
梅花六 méi huā liù - rabbity six( j/ L k- D2 k) p4 z- t
梅花五 méi huā wǔ - crossed five
( D! [8 v5 c6 D0 M! F9 T门吃 (門吃) mén chī - capturing technique by atari% |. O7 i- w- ~# Q) U* S" I. l
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
8 {# H" p! b1 T7 Y6 D3 M6 E妙手 miào shǒu - excellent move1 c |& z; W+ p, _' A' U# c
妙着 (冷著) miào zhāo - excellent move s) k5 [( r4 S" I) f
模仿棋 mó fǎng qí - mirror go
6 K0 I# L6 S7 J! V# ?: d. Y0 U1 W) \模样 (模樣) mó yàng - territorial framework
. N% b# w! g4 o1 C) L9 L4 U# S K# ?8 v目 mù - point of territory& _2 X/ i k. T) e: z+ s
目外 mù wài - 3-5 point
6 u8 Q' F8 s! I% P# @! P2 P7 C: P
- `8 N' z# s) R% g6 @+ @2 b- ]: Y" d1 b2 ?) P" C
N+ t7 j# g N% I R; E
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
( D' v" U$ g1 X9 |% S逆官子 nì guān zǐ - reverse endgame move; Z/ M' N! x) W/ z: k6 x
逆先 nì xiān - reverse sente
. G T! c& d& u+ g5 N* d5 x逆先手 nì xiān shǒu - reverse sente
7 s- S( [4 L7 _8 e8 k7 _逆转 (逆轉) nì zhuǎn - overturn game
, I* k8 j) T$ g$ y E7 l粘 nián - connect* ~4 M2 Q$ S4 w( y& j. X
凝形 níng xíng - overconcentrated shape5 X# w5 @6 I. \# _
扭断 (扭斷) niǔ duàn - crosscut
- k, I% J: M6 |/ x% V. {7 |扭十字 niǔ shí zì - crosscut; ~ L5 ?: J* R$ K; @$ n5 G0 X. z
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
' H9 L2 Q9 H. [9 s扭羊头 (扭羊頭) niǔ yáng tóu - ladder
5 j# Y* ]3 z2 J& F* {$ ]
" s2 _1 f" D/ ]: |6 t; M- p7 ^3 v% C# O, V7 L0 @1 T5 i
P
6 G; o1 q& y0 }0 ?2 G; @爬 pá - crawl*
: y: Y' O+ d6 ]9 f2 W盘渡 (盤渡) pán dù - bridge under: O2 F& v, P& W3 g
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
+ P) P V9 `5 f: X6 k盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
( \# q7 h! g0 N; C8 Z$ Q抛劫 (拋劫) pāo jié - throw-in ko5 L; z' h: B1 S) X2 L. Y! q
配合 pèi hé - coordination*
& S; m2 B) S$ r3 `$ ?+ o" n5 i碰 pèng - attach to the side
% g" [/ G. a% t3 k7 Y: y2 b; b便宜 pián yí - profit*
0 x3 \. S* ?; r骗着 (騙著) piàn zhāo - trick play, hamete) F( L" C$ O' D
平衡 píng héng - balance** A" z( k2 d2 c k, r7 ]9 u1 r) G* @
破 pò - break*
' I7 U+ g8 K& w" }, H剖析 - pōuxī dissection / self-analysis
4 z5 Q& K: U9 v破解 pòjiè - solution, answer to a problem*
1 ^# e- M, l5 A5 j% i; z扑 (撲) pū - throw in7 O5 E+ A5 M- l- n! O4 }
葡萄六 pú tao liù - rabbity six
: ^6 m! y$ ^; ^1 o+ f谱 (譜) pǔ - game record' [/ P6 B/ `$ K# ^5 G0 d# _1 M
普通 pǔ tōng - common*
5 X5 E: P9 H% b; w[edit]
$ @. F! h/ ?( X3 I! mQ9 c5 `$ X4 X' z1 p
欺着 (欺著) qī zhāo - trick play, hamete; N8 x' f$ l n" M
棋板 qí bǎn - go board1 W& G3 q8 u5 [2 O( p
棋风 (棋風) qí fēng - playing style; P8 ~( |9 K, {) H% p
棋盒 qí hé - stone container, |' M$ H* W# q% T" K
棋筋 qí jīn - key stones$ K8 }5 x" q! e3 ^
棋精 qí jīng - key stones) R, w) Y4 ~) b5 E3 Z
棋理 qí lǐ - go theory
2 a: @3 n; u! f, e# T棋力 qí lì - strength in go
$ e) D* s' ?7 G% H5 c, C. \棋盘 (棋盤) qí pán - go board
5 Y2 D j( I( p, Q4 \棋谱 (棋譜) qí pǔ - game record
5 w: `3 e- E! W! U% D" T" e$ t棋石 qí shí - stone2 r1 H. P: n) b4 Q
棋手 qí shǒu - player*! d% V( Z6 u7 v( s
棋书 (棋書) qí shū - go book
6 b9 l3 b; F. C& K9 j- Y: O棋院 qí yuàn - go institute
a1 d, n1 x1 @, M+ c棋形 qí xíng - shape
. k( c" ^3 f- K, G- G棋钟 (棋鐘) qí zhōng - clock*
( ~: ?6 ?/ W4 U, G" a- s" O棋子 qí zǐ - stone
, R# t; l' D3 X弃 (棄) qì – abandon, to discard, throw away) ?7 |$ A R4 |9 d( k2 j3 g( h
弃子(棄子) qìzǐ - sacrifice* ^: h8 ]) p4 s+ S& A% J0 @
气 (氣) qì - liberty
- b6 b4 U& |' q3 s1 @" ~* F- v/ F气合 (氣合) qì hé - fighting spirit
5 t' u# I) X) [9 i3 ?# b4 s气紧 (氣緊) qì jǐn - shortage of liberties
. D/ V* N; s6 C# T4 G前 - in front, before*5 _) S" @' `6 y k
浅消 (淺消) qiǎn xiāo - erasure
2 C5 U( d- D( K7 d3 }% h' g墙 (牆) qiáng - wall*4 P5 `+ B( w" t% k- K% {
强 (強) qiáng - strong
" y: a' k+ Z# L. y6 ?墙壁 (牆壁) qiáng bì - wall*) ~( r% W+ s) u7 Q
强棋 (強棋) qiáng qí - strong group8 {' P! Z2 k% M# ?- x+ H
巧手 qiǎo shǒu - clever move
: |- B& S' q; k W6 s巧着 (巧著) qiǎo zhāo - clever move/ L6 }% z" `* f) L4 [/ I) i
切断 (切斷) qiè duàn - cut*
% u( w* j; k9 ~2 V侵消 qīn xiāo - erasure
/ o {5 `6 i3 A5 T: W5 o A& K轻 (輕) qīng - light*2 ^4 C- F/ H# \" n" F2 [
侵入 qīng rù - invasion+ m5 l6 `$ C5 X3 t
轻盈 (輕盈) qīng yíng - light*
! E$ |) Q( m, B5 E- W求活 qiú huó - make life9 z/ v4 I2 V# Z, D* q. z! f T4 ~
曲 qǔ - bend- ?) @7 z2 {8 ^& Y7 Y5 o, K. n
曲尺 qǔ chě - carpenter's square
; l" @: i! R K9 Y( F/ Y曲三 qǔ sān - bent three
9 k+ I/ O# M* F曲四 qǔ sì - bent four7 m6 m8 P1 u0 ^; d: _# s4 ` k
觑 (覷) qù - peep
& X" b( e* \7 s- `# m0 v权利 quán lì - privilege
8 x4 I5 E# n" l* @1 o确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
! C5 Q* m8 E9 ^: X+ E
: r1 c) I1 g5 D7 n8 J& Q. L2 b% K+ j, n d" x
R
! S3 @# e; _/ Y- H2 R让子 (讓子) ràng zǐ - handicap
- s8 n( q, C9 d( `0 m& @* _ n# R让子棋 (讓子棋) ràng zǐ qí - handicap game* c) b+ M! _8 I' k2 {& s3 J) \
认输 (認輸) rèn shū - resign*+ x. A7 I! e$ T# l+ p5 Q6 N
弱 ruò - weak*) b- k$ N% t* W) H& F: J
弱棋 ruò qí - weak group* O2 S3 {1 _: N' n- Z! i, m
4 C* a7 N+ S! N
# B- E c8 G6 u/ g7 r; X0 F3 }8 AS
) C/ j0 @, d. f三间拆 (三間拆) sān jiān chāi - three-space extension
: [* F1 Q4 d# }# Z+ z. N/ Z) ^* {三间跳 (三間跳) sān jiān tiào - three-space jump) R2 e$ n7 ?3 ~" _1 Y0 B% T
三劫 sān jié - triple ko9 Y( _& j# g- X2 V, V2 m' M
三劫循环 (三劫循環) sān jié xún huán - triple ko2 Y* l' u. Q8 T$ E9 P1 a6 n
三连星 (三連星) sān lián xīng - san ren sei
; g9 W# j8 B' p* r: y2 d三目正中 sān mù zhèng zhōng - center of three stones. m, R. O; l1 z5 h
三三 sān sān - 3-3 point; f5 x" E' I W1 Y' t
三手劫 sān shǒu jié - two-move approach ko
) g. D) `5 R$ Y' e. H3 |8 o三子正中 sān zǐ zhèng zhōng - center of three stones9 ^9 T- Q* U& h m" X& U& f v
杀 (殺) shā - kill*
$ T$ @: l4 n& g: {# z4 m7 c, Y, ~杀棋 (殺棋) shā qí - kill
! J% Z! T* T0 t杀气 (殺氣) shā qì - capturing race3 w/ {$ S9 M8 f2 m# Y9 `, @% X
上 shàng - upper*5 q. v" n( D+ {/ K
上级 (上級) shàng jí - advanced level*! G+ `3 o+ k& Q7 R4 I: u
上下同形 shàng xià tóng xíng - symmetrical position5 e# B1 J$ u! S. e0 Q8 P# x
稍 shāo - somewhat; a little** J! }4 n7 Z9 y
伸气 (伸氣) shēn qì - increase liberties
- Q( }& B! F1 l& T! U1 y( g伸腿 shēn tuǐ - monkey jump
5 k! _+ m V$ |( [' m$ i' b3 ]生死劫 shēng sǐ jié - all-dominating ko
$ J9 U# Q# `$ v8 D胜 (勝) shèng - win*" O& h. Z( r% P+ X
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
& [) @* g% [& T6 ^9 |胜着 (勝著) shèng zhāo - winning move# g- C0 l( k" ]; b
失败 (失敗) shī bài - failure*0 u' S: b v# j1 f3 F
实地 (實地) shí dì - solid territory; L2 G& h! }# j" i( [
十番棋 shí fān qí - ten-game match
/ X2 d# E7 Z% [( ^1 L% V实接 (實接) shí jiē - solid connection
- Q: G4 F: [# Q+ C石塔 shí tǎ - two-stone edge squeeze
8 G# ]' l+ m5 v! I! ?实战 (實戰) shí zhàn - actual game situation4 u: k( G& b# L" Z) r( M' \% k
实战手 (實戰手) shí zhàn shǒu - situational move
. y: U& w. W" b5 {势 (勢) shì - influence*& o# s$ _7 `$ X8 f \
室 shì - house; room*
1 C4 b7 b- B; c6 P+ ^* t: ^# L势力 (勢力) shì lì - influence*
g$ J* q" `* ]4 c) D试应手 (試應手) shì yìng shǒu - probe( S* E9 d+ U. U; y/ j. L9 q$ r
收官 shōu guān - play endgame
- a1 t6 G5 E" a: [3 K* X收官子 shōu guān zǐ - play endgame& \; H$ I4 z8 `; d* W r' g& W
收后 (收後) shōu hòu - last play" M7 S. t7 p6 x- x' P f; F$ r$ p
收气 (收氣) shōu qì - reduce liberties
+ S) `/ e) ~+ R, h A6 k守 shǒu - defend*3 G9 u X9 t+ A U% f
手 shǒu - move
6 K& j/ D" C9 z. {4 [* @! n' _" U" H* S手段 shǒu duàn - technique*
+ w: J# Y9 n0 V2 w+ v! D0 c& O手割 shǒu gē - reorder sequence1 N' y' K' [; x1 S! H
守角 shǒu jiǎo - corner enclosure7 d: n( r1 B! V# ]8 q& Y0 R
手筋 shǒu jīn - tesuji
/ f% S. {0 m3 Q1 ^* z& a3 z手顺 (手順) shǒu shùn - sequence- p) V' X2 H v* I& a
手谈 (手談) shǒu tán - hand talk
7 E- {$ c+ U# W4 f ?7 m7 y2 W授先 shòu xiān - one stone handicap
: ~+ ?& N: W4 g2 n授子 shǒu zǐ - handicap8 z5 {! ? L/ f) u
授子棋 shǒu zǐ qí - handicap game9 v& B, ?+ j0 Z' M4 @
书 (書) shū - book*( u4 D( E4 X6 E' I; u
输 (輸) shū - lose*# E* ], T; b$ {
书本 (書本) shū běn - book*
% a% T& `9 l) b9 d数目法 shǔmùfǎ - territory scoring
# L+ c( H) E3 R# O% ~数子法 shǔzǐfǎ - area scoring% q I# s; m) @! t* F+ v8 P" _
梳形 shū xíng - comb formation$ ]# u: G2 G. [# l
梳形板六 shū xíng bǎn liù - comb formation
; r! D, e" E2 {( ?7 h双 (雙) shuāng - bamboo joint
: J) F+ j, N9 f* d双吃 (雙吃) shuāng chī - double atari
4 O. Z4 n, i6 J( V双打 (雙打) shuāng dǎ - double atari" Q- ^ M) c* {; i8 M
双打吃 (雙打吃) shuāng dǎ chī - double atari( `; B9 ~3 D; W: C3 H
双倒扑 (雙倒撲) shuāng dào pū - double snapback
8 M& i! Z O1 Q1 X2 o( w2 e双方 (雙方) shuāng fāng - both sides*
5 C) g8 ~8 \, I% [双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
6 t% b3 T* F, D双挂 (雙掛) shuāng guà - double approach$ t/ d" o: k: S8 [+ [9 W
双虎 (雙虎) shuāng hǔ - trumpet connection
) n. Q( Q' N: X: p% D双活 (雙活) shuāng huó - seki
3 z3 n) T* O j4 y# T4 t0 m; b* |双叫吃 (雙叫吃) shuāng jiào chī - double atari0 f, Q" N) M2 c, w
双劫 (雙劫) shuāng jié - double ko
, ^2 `% V8 {# ~8 \9 h1 j双征 (shuāng zhēng) - double ladder
1 H: \8 e4 [, V- y& q$ G顺序 (順序) shùn xù - sequence*/ _8 ^* U( V7 k7 @
死活 sǐ huó - life and death( W0 k. p/ c* J0 s1 Y
死活题 (死活題) sǐ huó tí - life and death problem
8 [- \2 y O3 w# e! q. P# a死棋 sǐ qí - dead group: E3 B& ]3 f+ M, r" B- c
死子 sǐ zǐ - dead stone
% _+ R2 N) `$ ?& u7 @5 b; z8 Z四间拆 (四間拆) sì jiān chāi - four-space extension: L" a2 M0 B% p1 L) H( J
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
. i, ~4 q" }7 a8 u四劫 sì jié - quadruple ko
, [+ W) I$ }6 _; E$ K% [/ o7 R. E四劫循环 (四劫循環) sì jié xún huán - quadruple ko& n( O3 q! Q8 B$ M7 S( J
四连星 (四連星) sì lián xīng - yon ren sei
0 W& i0 n" ?( d3 d8 ^松 (鬆) sōng - slack*
# ]& Y# C- x4 r松气 (鬆氣) sōng qì - increase liberties
2 T9 l9 D- p3 M! j' o松气劫 (鬆氣劫) sōng qì jié - approach ko$ J' } g7 w$ ~( E
俗手 sú shǒu - crude move6 |7 }9 H& Y$ h7 |$ P
随手 (隨手) suí shǒu - hasty move3 f" z8 A( `/ E8 T; s7 w. S
随手棋 (隨手棋) suí shǒu qí - hasty move1 C; B$ y3 x9 y7 m z
损 (損) sǔn - loss*( c# _" @" `/ h/ p
损劫 (損劫) sǔn jié - losing ko threat' R/ W s% N1 Z1 g/ y9 ]
损失 (損失) sǔn shī - loss*5 h' D. [& L# |! L6 m$ y9 w
顺序 (順序) sùn xù - sequence*! o' x0 J* @6 T6 o) m$ ]) L# l* H
7 i) s7 w- M& L- C F8 t" b6 {; a6 i; P
T
* c1 i; R2 g7 y( T* b6 e台象 tái xiàng - Tower# b! K% A1 I# X
弹性 (彈性) tán xìng - flexibility*4 A' f& t1 [" p3 \
搪 táng - block*0 W$ M0 j( }; A2 C! Z% ~
套劫 tāo jié - two stage ko; W4 e; Q* }; i
逃 táo - escape*& T0 i7 `# y. W3 l) R
逃遁 táodùn - to escape, to run away, flee*- R' c `/ l9 \3 V4 h5 R B
逃生 táo shēng - escape*+ H8 d5 y# O$ d, |
腾挪 (騰挪) téng nuó - sabaki
0 Y: l* [% U" ^4 u提 tí - remove from board+ `7 V/ R$ H% s, v: }
提劫 tí jié - taking the ko
8 c# P( F* i6 f; O+ V) n* f9 t% a" H- T X提子 tí zǐ - remove from board r# e: M& R. z6 Q9 E1 T
天王山 tiān wáng shān - tennouzan- t) B: N. Z+ P$ g
天下大劫 tiān xià dà jié - all-dominating ko
% A% s3 A. z' [( F7 K4 }天下劫 tiān xià jié - all-dominating ko
% F$ v$ R/ j( {# _0 f6 h+ n* C天元 tiān yuán - tengen
0 N! Z7 N7 k7 {4 @跳 tiào - jump*
c, w3 r7 f. H/ ?) ^7 A: x" z- l贴目 (貼目) tiē mù - komi
2 K# ]) ^8 ?" k( Z4 w* x7 M5 W铁柱 (鐵柱) tiě zhù - iron pillar** W' a- w8 w* C! w, o
挺 tǐng - push up; stand*0 B0 s. k% n6 j1 Y! }! x- A
投降 tóu xiáng - resign*9 R$ a6 k9 F! o3 _4 r# E. Y
投子 tóu zǐ - resign
8 \! o! a; ~! {透点 (透點) tòu diǎn - placement1 r+ H: P. u2 W2 L
图 (圖) tú - diagram*
5 b7 ]9 T4 ^' s* Z+ @退 tuì - pull back
* X. O0 a# m, R( Z/ q1 h托 tuō - underneath attachment
7 I1 ~0 n- [- ?脱出 tuōchū - escape, break out0 `& ? X1 z9 N
脱骨 (脫骨) tuō gǔ - under the stones
# {" H* \8 C5 J' b1 w" f脱先 (脫先) tuō xiān - tenuki! {! D, H7 X3 N$ u% f: G3 |, ?
) \- @8 A- n* e: U- _2 M/ T ^, Z8 c9 S% E8 ^% u; o2 e
W
- J! l6 L: M3 @0 z$ [7 {: `' ] n挖 wā - wedge% x. E& _* I4 D
外目 wài mù - 3-5 point3 D& D9 w ~, \" F3 R$ b; }
外气 (外氣) wài qì - outside liberty, \ b! b3 p; v* X6 o: X# v
弯三 (彎三) wān sān - bent three
/ M1 p* K& I0 c: d; ]( R弯四 (彎四) wān sì - bent four
0 I1 D- O) }" `- ~万年劫 (萬年劫) wàn nián jié - ten thousand year ko
/ X& f/ C; Q9 @, G E' V5 Q围 (圍) wéi - surround*
1 I$ b9 [. R( h6 p) N围棋 (圍棋) wéi qí - go
4 X# t; n1 d+ E. x* n8 U# @+ L尾巴 wěi bā - tail*, b5 n) m! L9 ]9 h# i) v
味道 wèi dào - aji
+ W- E I4 p, x2 h5 C, h x文凭 (文憑) wén píng - diploma2 C, ]+ k+ g; J1 l+ r
稳当 (穩當) wěndang - stable; firm*$ m, p: g1 e3 a: A3 Y
问应手 (問應手) wèn yìng shǒu - probe2 g9 d/ g4 Q) a
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
- p6 h' d/ }# W5 X6 t; b* v+ Q, X无理 (無理) wú lǐ - overplay
9 q+ v3 b+ i, h6 K. D无忧劫 (無憂劫) wú yōu jiě - picnic ko
n4 w& ~9 p- d8 v: w7 L, R五子棋 wú zǐ qí - gomoku narabe
6 J H* Y" g1 F$ d3 t五间拆 (五間拆) wǔ jiān chāi - five-space extension
, }! m9 Q. N" i- O: @五连星 (五連星) wǔ lián xīng - go ren sei
/ f( Y3 Z W6 c$ Q' @1 l五五 wǔ wǔ - 5-5 point
) b2 p$ s0 \* A, W3 o1 j. T! Z% s2 b) C- A
, a7 x: N# u, {( S! _! j
X+ o1 N% G; k6 z) [
细棋 (細棋) xì qí - close game9 _4 y5 x* |7 w& {* [" | x' T
瞎劫 xiā jié - false ko threat/ ?- k( f0 f" `6 ]6 M& R. |
下 xià - lower*
/ c6 V1 B4 J# @: Q9 s, k下法 xiàfǎ - method*% x0 I. Y4 K' E h
先 xiān - before; first*8 g- }0 \1 l) E
先手 xiān shǒu - sente8 i ^! d6 Q7 V+ K9 [
先手劫 xiān shǒu jié - a ko in which the player makes the first capture$ I! d4 ~7 i" Y, d7 x6 D4 o
先手利 xiān shǒu lì - forcing move
% \1 c" s$ J8 v6 a( s2 b先中后 (先中後) xiān zhōng hòu - sente with hidden gote M. }% P* Z8 j8 q
陷阱 xiànjǐng - a trap*) d3 o9 c' i: n7 E- u* D8 O
象步 xiàng bù - elephant's move' k$ b/ V) h& R a+ `
象步飞 (象步飛) xiàng bù fēi - elephant's move
2 Y$ Q9 a% G+ t1 S6 B4 w3 o6 Z象飞 (象飛) xiàng fēi - elephant's move
2 {+ {- T" s$ _* H3 z向小目 xiàng xiǎo mù - facing 3-4 points
) a5 w) T0 m' J; z: x' M象眼 xiàng yǎn - center of elephant's move' T7 q2 Z* B3 E8 J7 A/ T- {
消劫 xiāo jié - ending the ko3 j( j: J8 s. K) O$ \' C4 ^, p, C
小 xiǎo - small*" t) o( N/ p& `# I7 M
小飞 (小飛) xiǎo fēi - knight's move: q/ w4 R! ?+ Q, x" Q/ H! l
小尖 xiǎo jiān - diagonal, Y" C$ B4 Q+ g5 K$ ]
小林流 xiǎo lín liú - kobayashi opening" }: C0 m* m9 Q- P
小目 xiǎo mù - 3-4 point8 Q" D9 ^2 I6 x7 m9 j$ M* f0 g
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)7 w3 q0 v$ |; Z* d) ~* |
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller). [$ o' ]" j& [* n
小伸腿 xiǎo shēn tuǐ - small monkey jump
T0 h, ~9 d0 y; \8 f! q4 |$ [小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
6 U& ?6 C) O6 y3 J {' L效果 xiào guǒ - effect; result*
4 a9 p' s. o# ]% |3 `4 Q& Q5 s) ?效率 xiào lǜ - efficiency*
& x& a4 a) Y+ h. [$ ?! C$ ]新布局 (新佈局) xīn bù jú - new opening
7 ^& {( I. z% u新手 xīn shǒu - new move( R2 h6 s% C" I* e
星 xīng - star point9 a }6 |" J5 u
星位 xīng wèi - star point, g6 r R* @' S: r
形 xíng - shape*
L2 t9 L; W" c: f% ^3 \6 r形势 (形勢) xíng shì - situation*) c, F7 `6 U) H4 U0 f! ^
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
/ F# P! J6 c$ b7 }$ M' F% _2 B, B形状 (形狀) xíng zhuàng - shape*
, n2 e& q" A$ W% a3 I2 L% G+ H秀策流 xiù cè liú - shusaku opening
8 d5 G0 @0 @6 i3 B虚手 (虛手) xū shǒu - pass) U) y5 x+ Y7 M0 @* H1 |3 e
虚着 (虛著) xū zháo - pass5 m7 m4 w+ [ o
序盘 (序盤) xù pán - opening
, m3 m/ W$ U8 e1 y. e学生 (學生) xué shēng - student* ~" \; P- v+ v! `2 l, p
雪崩 xuě bēng - avalanche*
% r( ?# z+ c% Q2 N8 c循环劫 (循環劫) xún huán jié - double ko
7 @" A& }0 W, K+ }8 ^: x: f6 K: t
2 F0 _& P( Z, @" M
: K+ t. @* }, a; \6 }5 T& HY9 C/ A% k! q2 ?
压 (壓) yā - push down*6 ]' j* B1 _ k# m
压力 (壓力) yā lì - pressure* c$ x$ s8 d3 \* A3 b6 W" c
延气 (延氣) yán qì - increase liberties
6 ~8 i) c. f5 b y3 H眼 yǎn - eye*0 e8 i7 M8 e3 t* V# D8 Y
眼位 yǎn wèi - eye potential; eye space M& k: f% n6 n E, a2 ~: s
眼气 (yǎn qì) - eye liberties2 i. C: u/ q( f; y7 u
眼形 yǎn xíng - eye shape; eye space/ r" T" T, X- I4 l# R- ^8 L; m$ T7 R
妖刀 yāo dāo - magic sword( N6 c0 H. P+ e0 H6 K: [- z
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko; P* E* W5 h; R$ F1 ?) r7 ]
要点 (要點) yào diǎn - vital point
. ^7 q# G/ f. k7 d% ^要子 yào zǐ - key stones
8 P1 b' O& V. x1 [6 F业余 (業餘) yè yú - amateur*
6 k3 U0 |/ Q: \一方地 yī fāng dì - one-sided territory
3 I( j3 K- z# l; s6 @1 J& p一间拆 (一間拆) yī jiān chāi - one-space extension6 C' r/ ]" b" H3 `7 X8 y/ t
一间跳 (一間跳) yī jiān tiào - one-space jump
' g8 X! N( s4 I5 s( P一手劫 yī shǒu jié - direct ko7 }# [7 F& D) H+ y- j% L: G
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker# M0 E+ z! P0 Q2 d6 [7 S
疑问手 (疑問手) yí wèn shǒu - questionable move- B8 r6 b/ Q4 z/ f
弈棋 yì qí - play game*
- y# Q' \; W& J5 j- A8 ]+ V9 f引征 yǐn zhēng - ladder breaker: N& K" @: V6 X+ D, F
赢 (贏) yíng - win*
* h* u% W. T& E应氏 (應氏) yìng shì - ing's
, t$ S# I" C. V. J7 ?硬腿 yìng tuǐ - first line descent
# J H; }: j& W; B4 Z6 B7 S( z2 b优势 (優勢) yōu shì - superior*, p Z( n% g3 R& A( f B3 p
有利 yǒu lì - advantageous*2 `7 Q2 p1 i! ^. R0 |. _
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye& x3 G. @9 G# U
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye/ U6 Z" P9 y- K/ _0 S, m( e
右 yòu - right*
o/ h2 {0 N4 ]* e5 P* z# i Y余味 (餘味) yú wèi - aji
5 S: i9 R0 }9 p- t/ T' s. K3 ~) i. \愚形 yú xíng - dumpling shape
' ]2 ^ l% _. s9 d; X宇宙流 yǔ zhòu liú - cosmic style! J* s7 w# g2 ~, l6 M( R
原则 (原則) yuán zé - principle*
& x0 ~* ?) W4 S) i& C4 X# r院生 yuàn shēng - insei
; g9 v! x- E+ X
S2 u) w8 \ `* [$ k5 q6 u5 \! ~( \) Y9 L
Z
; Y& U4 s, a( t" z g) u3 ^- t! N枣 (zǎo) - jujube (Chinese Date Wood)*
+ |' T0 {2 z- ?+ d' i" a9 ~扎钉 (扎釘) zhá dīng - iron pillar*5 l( R5 e1 _0 B; U9 ]
长 (cháng) - stretch0 ^! {& k& z( B; k
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi" V9 G! s2 Z' i+ ?/ f
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi6 l6 ~( M5 R2 V& Q/ F8 z- [
着 (著) zhāo - move
, q. P, K% ` T- Y# {# O: R真眼 zhēn yǎn - real eye
1 s$ Y( q/ a/ Z+ n+ V镇 (鎮) zhèn - capping play
: Q0 i! A4 {* w% w镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker% ?5 Z* p! C. ]- O1 _" b* b
镇头 (鎮頭) zhèn tóu - capping play
" {) i. j2 @ C5 x! x+ M证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
; I9 c! H0 m$ A; g6 H0 M征 zhēng - ladder
1 y. T' }6 Z( h/ u争棋 (爭棋) zhēng qí - official challenge match6 N3 |- ~, D6 r0 L
征子 zhēng zǐ - ladder' I- {2 Q, @6 [( ]
征子劫 zhēng zǐ jié - ladder ko
7 b" j3 `) p( w3 G& y5 b1 \. ~整体 (整體) zhěng tǐ - chain4 J& L( q3 O: j& H8 a2 R1 O
整型 zhěng xíng - settle0 w2 g# N+ A7 @+ v0 C
正解 zhèng jiě - solution*
; Z+ V0 ?( m/ {正确 (正確) zhèng què - correct*
3 Y4 ~* ] m- f# A+ v1 i# }& ~证书 (證書) zhèng shū - certificate*
0 @) e7 t. G n: d+ V$ x正着 (正著) zhèng zhāo - proper move9 H: L4 R% i' Y* j* p9 v1 `0 b _; B
指导棋 (指導棋) zhí dǎo qí - teaching game6 m2 I( ]4 q( [- Y" v0 a
直二 zhí èr - straight two
/ |1 @+ G: |' Z0 w% E2 A9 p& l% [3 y直三 zhí sān - straight three# U7 V5 M4 v h; J4 I; f1 h3 _! J. h
直四 zhí sì - straight four
" ]% h7 _7 s' Q职业 (職業) zhí yè - professional*
- I" l- r% M0 k4 f( L8 h, P& P只此一手 zhǐ cǐ yī shǒu - only move! X& g/ u& O% D% G
治孤 zhì gū - managing isolated weak group
9 G! {3 V: n% x/ m9 \2 u+ D中 zhōng - center*
( E& }0 Q3 I) G1 s4 ]9 }钟 (鐘) zhōng - clock*
! G1 z( u" o$ a# N9 ~中腹 zhōng fù - center*% B( `. N% |6 o* o
中国流 (中國流) zhōng guó liǔ - chinese opening( a( {% w! ~$ j
中级 (中級) zhōng jí - intermediate level*/ }' h S/ n, Q7 Q" P! M
终局 (終局) zhōng jú - end of game
! E1 S) M+ J* b7 ?0 s中盘 (中盤) zhōng pán - middle game5 E0 q- j; _" S
终盘 (終盤) zhōng pán - endgame
1 r7 q3 |# {3 b7 I p6 l4 `' N' _中心 zhōng xīn - center*# l: L, c4 @% \0 I2 L- M
中央 zhōng yāng - center*( _ `: C) X: r/ v' B' a- b
中原 zhōng yuán - center*& o& `2 K3 b0 w+ F! h$ y8 G3 Z7 W
重 zhòng - heavy*& G+ G$ w' k8 m8 X* ?2 W
主动 (主動) zhǔdòng - (to take the) initiative*8 M- [; R% B- W0 t" X8 d' [' }
专业 (專業) zhuān yè - professional*
: y% }" J: g) N a/ V& n+ x, k9 o转换 (轉換) zhuǎn huàn - exchange*: y$ C% ?$ h8 m' _9 r, [
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
. ]) ? }3 P' W3 K5 y3 u9 ~6 }装劫 (裝劫) zhuāng jié - a move that threatens a ko
- X2 N# Q6 b$ F8 ~% c撞气 (撞氣) zhuàng qì - reduce self liberties
, a* D) ]* B3 w2 s追 zhuī - chase*
: q( }: c. L) I+ W& T追捕 zhuī bǔ - chase*) d/ q" O1 X' {; r% w: E* ^0 o
子 zǐ - stone; unit in chinese counting O1 R7 I/ j5 s! x
自然流 zì rán liú - natural style
9 M9 }& t0 m$ q3 w& }自杀 (自殺) zì shā - suicide*
: U& D5 f4 R5 w' S0 ?2 ^7 h4 ^左 zuǒ - left*4 L3 d! [! `& }
左右同形 zuǒ yòu tóng xíng - symmetrical position
, L. r$ i- S3 q1 W9 Y做活 zuò huó - make life0 L4 Y5 e- j7 c& G; W
做劫 zuò jié - create ko' p9 ?9 d1 o9 {/ c
作战 zuòzhàn - combat*2 i- O, Z& u T- y& |
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
3 h4 a% e# z6 f8 q4 ~ |
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