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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
$ Y/ d& `. y( I, w' Z& o/ ]安定 āndìng - settle*
. q2 z3 U6 ^) v. q) k& S' R9 n# r. _

$ g, X; Y, L1 k0 AB
6 [$ s1 S0 h- f. s白 bái - white*
8 N. M$ a1 @# x( J2 [$ V& F白方 bái fāng - white player*# w+ |+ Q1 A  {2 q
败 (敗) bài - failure*
  h3 N3 J9 K+ m2 Q) w: @败着 (敗著) bài zhāo - losing move- ?( k+ m6 Y( b# \$ d# z
扳 bān - hane
2 E6 \$ b9 e! J扳断 bān duàn - hane through5 {; ?! R# |" a" k3 F
板六 bǎn liù - rectangular six& O& a+ G& a5 C0 ]$ H
半劫 bàn jié - half-point ko9 z2 T% ?2 y# D' y
棒接 bàng jiē - pole connection, T4 w4 l; L. m
包围 (包圍) bāo wéi - surround*
; c( m- e4 Q; n' g, c薄 báo - thin*
* a' g! `# L0 m7 f/ e保留 bǎoliú - retain; preserve*2 m. Y- x% V, H
抱吃 bào chī - capturing technique by atari: q7 m5 P$ X% [9 `# j
本身劫 běn shēn jié - local ko threat
" v6 C; {( ^7 a本身劫材 běn shēn jié cái - local ko threat
! \* q4 m3 X; Q7 ]本手 běn shǒu - proper move4 w% f4 `: o( l! y; R! C. h  V9 M
笨重 bèn zhòng - heavy*
5 v8 b2 v3 J: m8 z* H崩 bēng - collapse*
$ o9 @' I* g9 w: U' Y$ i0 h+ U; g# h崩溃 (崩潰) bēng kuì - collapse*/ w6 k, v! M6 O8 X  Z; L
逼 bī - checking extension% G& [: _# {5 n7 L8 h
鼻顶 (鼻頂) bí dǐng - nose tesuji# A) y4 P1 q# {0 k
比气 (比氣) bǐ qì - capturing race7 e$ Q! K+ T  L5 o
比赛 (比賽) bǐ sài - tournament*
3 l" I6 }' ~  e' W+ b边 (邊) biān - side*
7 l2 }3 n" U3 u6 g! W1 _- M% j变化 (變化) biàn huà - variation*
/ Q. l$ a, d6 Q+ \变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
: G. i$ X$ E; N6 Y" `7 r) l2 G% R变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening% \9 D+ [1 p0 m$ M
变着 (變著) biàn zhāo - unusual play. t# m* _% f8 |. m4 @/ t
并 (並) bìng - horizontal stretch
8 z0 }7 Y6 y- M. ^9 h步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
8 R2 n" u, M4 J5 H0 G补强 (補强) bǔ qiáng - reinforce*) w+ ~2 V8 s) b* V
布局 (佈局) bù jú - opening& b  U" c1 r) W( x" p! b
不利 bù lì - disadvantageous*( c, E+ e7 Z* ]8 n
不入 bù rù - suicide' A$ B! w  S: }+ T( A
不入子 bù rù zǐ - suicide+ j6 M2 n  d6 w
不提三目 bù tí sān mù - three points without capturing
/ N% S) X* i+ i$ S8 C( K* K) V9 {不提五目 bù tí wǔ mù - five points without capturing
2 \; v- k! v7 v. v% Q
. U+ [0 U. c* w' Q9 N; S7 s& k' m1 M9 c! i8 d# C" ^
C
5 h& x) n) ?5 U5 l4 M& D: ^) z猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
  X& {0 C% H/ m  g8 Q6 F/ J猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
- j+ R* T8 G* _- a7 S9 F参考 (參考) cān kǎo - reference*
, r1 S1 H9 g; f3 l5 w8 r残忍 cánrěn - bloody or merciless*: r3 b2 z9 T  I  z3 V& c) p* R
拆 chāi - extension
  m' J  j1 z9 n& ]' E拆逼 chāi bī - checking extension7 f. \( w$ _, L% s' a$ h
拆二 chāi èr - two-space extension
% z) e' T! ~( w! O( P( C8 o; S/ p拆三 chāi sān - three-space extension
8 d* d3 L4 O& e6 T拆四 chāi sì - four-space extension& V; I/ {; @/ e2 O7 @+ Y
拆五 chāi wǔ - five-space extension
3 Z/ b3 I# B+ ]拆一 chāi yī - one-space extension% H& p' N3 E, e2 b+ L8 m1 s& b# `
缠绕 (纏繞) chánrǎo - harassment technique; v8 l* c- X) L0 d
长 (長) cháng - stretch
; R) Q, b1 i; a长考 (長考) cháng kǎo - think for a long time
+ h3 u' \* a4 M4 m3 X  @  J长气 (長氣) cháng qì - increase liberties6 B+ E" [. E0 R/ ~$ s5 B+ z+ _
长生 (長生) cháng shēng - eternal life# _  ^+ U& y& X( y
场合定式 (場合定式) chǎng hé dìng shì - situational joseki* B5 g) }, R& A2 _  I
超大飞 (超大飛) chāo dà fēi - very large knight's move1 ?+ T$ B0 X# Y0 E4 V$ D* l1 Q
超高目 chāo gāo mù - 4-6 point
# ~# j0 r, g9 x. t5 |4 J$ v超时负 / 超时 (超時) chāo shí fù  - lose by time
! W5 F% H+ `0 L2 P超时胜 chāo shí shèng - win on time/ x7 V/ ?. |7 j* I
成功 chéng gōng - success*
1 i6 j9 g8 b( n8 W! ^成立 chéng lì - possible*# d! [- S$ f1 z1 [! ]- B
秤砣 chèng tuó - two-stone edge squeeze, c/ ~; z6 V. r) M6 C8 m0 L, F1 a8 A9 D
吃 chī - capture9 U0 C2 v3 O7 v  Q1 M
吃亏 (吃虧) chī kuī - loss*
9 G2 ]7 J- B$ l* V( l8 Z持棋 chí qí - jigo
, [" s( t1 m, u. W2 G冲 (衝) chōng - push through
. F2 c' ^/ u  b* c重复 (重複) chóng fù - overconcentrated
( z: {% f6 W6 p  u& z' [& a: r6 f初段 chū duàn - 1 dan
) [# b4 f9 b. {0 f+ C' n初级 (初級) chū jí - beginner level*' c# [+ W; Q: c( d1 J
出头 (出頭) chū tóu - getting ahead
, R+ I, A: H1 f1 N: _( E刺 cì - peep
6 Y% x7 S; d( O+ B! G8 L次序 cì xù - sequence*
8 E/ D# D3 K0 d( `错误 (錯誤) cuò wù - mistake*# G# K0 a. s" i) o1 a+ n
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
% X0 L! `; c# y% b; I  y& C7 J9 W/ w# l/ d) A; g4 [1 E

9 @; G, k! \$ G, S1 ]D2 k% ?" |5 A. H, a. ]0 O7 c
搭 dā - attach
- @$ ^2 `! o2 W0 i1 }打 dǎ - atari4 o8 j+ o% o$ M5 K/ Y* L! g/ H' m
打吃 dǎ chī - atari
6 \. J+ A  u- B/ c& d3 q/ B打二还一 (打二還一) dǎ èr huán yī - capture two recapture one5 Y5 R3 O& x8 q; v, i' u, y
打挂 (打掛) dǎ guà - adjourn game- y3 O  }0 r/ U5 e. U2 U& e
打劫 dǎ jié - ko+ \5 ~+ e1 S, o; \) p7 a" w9 M; g
打入 dǎ rù - invasion
/ L) X' z8 F! c4 g: J7 c打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
5 v" N/ v6 P/ K( m) E大 dà - large** P5 f7 a% f9 G4 E
大场 (大場) dà chǎng - big point6 c$ [$ t# n: i
大飞 (大飛) dà fēi - large knight's move
- G8 [8 h4 g% t- m/ k6 ~' F大局感 dà jú gǎn - whole board thinking; k9 ^* p& w/ j; R3 _; V
大龙 (大龍) dà lóng - dragon*0 B6 r3 x1 k  n' f
大模样 (大模樣) dà mó yàng - large-scale framework# h1 G' S2 b% }4 F2 S+ f6 w
大盘 (大盤) dà pán - large board (19x19)* K: g$ a" e. m' u& V; `
大棋盘 (大棋盤) dà qí pán - large board (19x19)/ N% m9 S- o, K1 W" ~
大伸腿 dà shēn tuǐ - large monkey jump
2 O' u1 ?) c+ S$ ^大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
" ~4 U2 V# l5 U  V! e大雪崩 (da4 xue3 beng1) - large avalanche7 J0 l2 l  Q0 @: @
大压梁 (dà yā liáng) - Da Ya Liang
8 b3 D: W, r5 z! N/ `大眼 dà yǎn - eye with two or more spaces
, P1 h: V$ a! Z! Q大猪嘴 (大豬嘴) dà zhū zuǐ - j group  e. N0 @' _7 _7 t5 O, {
带钩 (帶鈎) dài gōu - long l group
4 L4 P. K* m- E# W) j; ?- Q0 x单关 (單關) dān guān - one-space jump
1 h6 l9 g) k, c; i$ _) c单官 (單官) dān guān - neutral point
7 x- k! q, r' T. ?2 [5 B单劫 (單劫) dān jié - half-point ko4 D0 w( y: S+ b! N0 {1 g
单行道 (單行道) dān xíng dào - one-way street*5 [% E" G' F, d& d; h) Z
挡 (擋) dǎng - block*7 I& A% }/ `, t% C" Z" ~/ M
刀把五 dāo bǎ wǔ - bulky five
- u: Q; g1 W! B( q刀板五 dāo bǎn wǔ - bulky five. N5 H7 S& c- i0 g% F3 i1 i
刀柄五 dāo bìng wǔ - bulky five
9 \& r) i4 H$ p9 }刀五 dāo wǔ - bulky five
9 g( Y9 I( |, H  b$ e; {倒扑 (倒撲) dào pū - snapback
% a3 ~& g- C4 ], o+ Y. A6 H  R- p  H倒贴 (倒貼) dào tiē - reverse komi# q5 i2 {% P  \+ H, i) S
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
1 ?) b5 h2 \2 K7 i* f% b低 dī - low*
  s7 K' g  q0 c5 P敌 (敵) dí - enemy*
* _; k1 b' _* s5 {1 T$ U抵 dĭ - hold up; push against, to support, to resist*
" o* e. E, f9 o0 @2 I抵抗 dǐkàng - to resist; resistance*# Y! d* g9 P1 [) `0 s1 J
敌人 (敵人) dí rén - enemy*8 e; c. L% a! N+ G# m7 B$ s: q
地 dì - territory*' p" F" I" W1 u4 w1 n1 f' ~
地盘 (地盤) dì pán - territory*
6 W9 U, `  x+ a2 u# _0 p9 ?地域 dì yù - territory*' O% u5 D) L: ]& t( u
点 (點) diǎn - placement; point+ `1 o% I* N( a1 y
点方 (點方) diǎn fāng - eye-stealing tesuji5 |! v* w# t' P% _+ L
点角 (點角) diǎn jiǎo - corner invasion
9 ^- A$ R) \2 j1 a* V9 d" m$ L) H8 N点目 (點目) diǎn mù - counting3 m# ], R8 C  |* b! Q  e0 T
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
7 _5 z; z) n) \  c( ?1 y调子(調子) diào zi - choshi& H: z4 L2 V8 G! z# ?; O
丁四 dīng sì - farmer's hat; pyramid four6 U4 f( g0 u0 r' S7 l& h" M( v" [7 U
顶 (頂) dǐng - bump+ U; Z9 W$ u$ f3 r8 C0 L$ L; M
定式 dìng shì - joseki0 S* g1 a8 z9 J) p, s
定型 dìng xíng - settle/ ]% b' T! n. f; u/ W" N4 Y, `
东坡棋 (東坡棋) dōng pō qí - mirror go
: k5 Y8 B; |% N" t+ V4 Y6 L. o7 K6 g斗方 (鬥方) dǒu fāng - carpenter's square' S" o. |$ H) U: T; ^; ^0 H" M6 Y
读秒 (讀秒) dú miǎo - byo-yomi
- t. |6 U! D8 q$ g1 B* z渡 dù - bridge under- @, N8 [% \; |; s" U( P4 W3 e
断 (斷) duàn - cut*$ V& R: u! P% j+ U' s% E% b
段 duàn - dan- Q0 V% i1 z% `5 ^2 k
对策 (對策) duìcè - countermeasure*% c  g, W" _: a
对局 (對局) duì jú - play game*
/ a8 h  s5 Q2 y) z9 o: s) }7 g对杀 (對殺) duì shā - capturing race
+ I; W$ q4 [+ B对弈 (對弈) duì yì - play game*/ u6 }5 Z+ o+ {. C( [+ r- J
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
# ]4 b/ F  ^' D* N多元劫 duō yuán jié - multiple ko8 H. r" ^6 k" A& T
3 b$ D5 }/ L! @9 s# A# N
" G0 p9 P7 v' U
E
( u. |4 _$ e6 g+ \# V7 q2 d恶手 (惡手) è shǒu - bad move
8 J7 Z! ?* Q% K- C6 D8 l' l二间拆 (二間拆) èr jiān chāi - two-space extension
  @0 H  h! Y9 _  l二间跳 (二間跳) èr jiān tiào - two-space jump: E) l, \% u; w) U' D% L
二连星 (二連星) èr lián xīng - ni ren sei0 ]- E% R! F  X
二手劫 èr shǒu jié - two-step ko  m2 o; ~+ a7 k. [
1 _9 D6 c$ X: g3 Z( h/ T

# G8 R6 F. h" |( w! l5 xF/ M% ^4 Q2 T3 n" C  N$ [
发展 (發展) fā zhǎn - develop*  l0 d. D8 q  J) U. W
法 fǎ method, way (also 下法 xiàfǎ)*5 }5 A. D0 l) f/ c3 t. Y8 t! U
反扳 fǎn bān - counter hane
8 [' P% [; _$ B  j) j5 n反打 fǎn dǎ - counter atari" `3 u+ R9 c' L
反攻 fǎn gōng - counter attack
; d( e( B+ B( l' h反击 (反擊) fǎn jī - counter attack
7 T- E/ F2 W# Z$ l反夹 (反夾) fǎn jiā - counter pincer
- h2 ?& b2 D( E! b$ W3 A3 K) N反提 fǎn tí - recapture2 P( o6 e6 `4 z# Q+ w
方法 fāng fǎ - technique*7 m6 B9 b3 E6 h5 |6 a# |* ?
方四 fāng sì - square four* m" r* k, B- U6 `) g2 P( Z9 X
方向 fāng xiàng - direction*" T) }; L; c6 U  g
方形 fāng xíng - mouth shape7 S: |2 n* n8 A  ]- c
防 fáng - defend*
8 Z4 L9 u" W: D/ p3 R1 a防守 fáng shǒu - defend*
+ d4 T0 n. p$ G! N, g飞 (飛) fēi - knight's move
. w* r' d2 j- p( [飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete: n" R: B$ l5 _. d
飞压 (飛壓) fēi yā - press, j/ k2 L$ u, }6 Z5 z
废着 (廢著) fèi zhāo - useless move
' ^2 L% D. ~0 h" [: h) U废子 (廢子) fèi zǐ - useless stones
! ~3 y6 `" [! l' [% g  {分投 fēn tóu - splitting move7 _5 H$ g) L2 D- ?5 b4 c1 e& m
分先 fēn xiān - even game
& U. P- J: n" y) G0 J封 fēng - seal in*. w3 @, V" F7 `+ F0 b* t6 i( H9 L
封手 fēng shǒu - sealed move
; V* R; w6 p8 [/ E) v& l* K- }封锁 (封鎖) fēng suǒ - seal in*% L) g2 W4 {, y- y3 Z* m
浮棋 fú qí - floating stones3 @3 m2 }* ?( l! t1 R; g/ g- g
浮子 fú zǐ - floating stones
6 S+ m8 s  t+ b' x7 z2 y  ~负 (負) fù - lose*2 `% r0 W1 ?  I* M2 I
复盘 (復盤) fù pán - game review
) Q, ~/ T$ B; `" O/ b9 Y& e. h" b, x: {# {& M; S1 `1 D/ s
" o7 F0 M. f$ o: u
G# r% K5 P" f( @$ ?2 M5 a0 s9 m
概念 gài niàn - concept*
( y9 D$ V5 Q' }. y( s. |感觉 (感覺) gǎn jué - feeling*8 l6 \$ {) _5 B3 q
高 gāo - high*
6 {- K- o0 M) f4 E高级 (高級) gāo jí - advanced level*: y9 N* }4 ]9 I8 \4 ~' ~. G0 z
高目 gāo mù - 4-5 point/ w. y- d. N4 ^  Y9 o
根据 (根據) gēn jù - base*
* A2 k9 k7 Z( A0 n5 S根据地 (根據地) gēn jù dì - base*' D, x" O. S1 B0 Q
攻 gōng - attack*1 i& s& A) w; K; H  c3 h
攻击 (攻擊) gōng jī - attack** i% X& B2 Y  U, ?6 w
共气 (gòngqì) - shared liberty" N) n0 P7 k2 T  S
公气 (公氣) gōng qì - shared liberty
8 k" m& f0 h; {攻守 gōng shǒu - attack and defence*0 {! L5 O4 F" ]0 e/ u
共活 gòng huó - seki
7 ]7 H6 C. u: w' l. l; M- u* ^孤棋 gū qí - floating stones. }+ \9 C) |2 E" n6 A0 \; v8 U
挂角 (掛角) guà jiǎo - corner approach
' F0 S5 d; ^5 x拐 guǎi - bend*5 W  D6 T0 o) C( T& ?6 V% J; v4 m
怪着 (怪著) guài zhāo - ghost move# x! t, A( m/ a+ z7 z/ U7 S
关 (關) guān - one-space jump* R5 }* s% ]2 ?0 H2 ^( t; [
官子 guān zǐ - endgame
% R2 x' H- Y3 Z3 w/ q" }龟甲 (龜甲) guī jiǎ - tortoise shell
2 W. ^& m& _! Y. T# A6 S/ {1 I规则 (規則) guī zé - rules*  U4 {9 g4 j; ]* }) k( j/ J) b
鬼手 guǐ shǒu - ghost move. }  o" G0 _* S
滚包 (滾包) gǔn bāo - squeeze/ E9 g1 @+ M9 q/ `' j$ |7 [6 k
滚打 (滾打) gǔn dǎ - squeeze
# B" ?* J! j0 s6 @% P% \滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
- a; M" j1 g' g( C过分 (過分) guò fèn - overplay
7 E) k- w3 A  y% X& Y国手 (國手) guóshǒu - national champion*1 X4 i2 R/ j! T

% _- M5 U0 R) t7 D/ I, v! B0 e1 v' e
4 L! y1 L- y; X, TH4 x# J( q5 _4 e8 F7 f/ [
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki! y! _! C( ]& d) [" e5 @
好点 (好點) hǎo diǎn - good point
5 _6 ^) ?3 c* W7 u2 c6 {: ?3 F和棋 hé qí - draw*
- l% v. b. u  }: O' P6 N( h' H* T; y黑 hēi - black*5 {( E* C4 y! g. U$ @
黑方 hēi fāng - black player*
* t/ a! O$ D( g( e3 p2 A. b9 ]黑先 hēi xiān - Black plays first*
0 y" t2 e! P! ~& O猴子脸 hóuzǐ liǎn - Sake bottle shape# d8 y8 Y3 @, ~$ f
厚 hòu - thick*
: a/ ^# N' @4 P, h7 X* m2 B3 t! p后悔 (後悔) hòu huǐ - regret*! a! _" _9 {, D9 h% R' \
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
+ P9 P# r  x9 R" M( Q  d厚实 (厚實) hòu shí - thick*0 P6 ~, R& @7 Q  f, ?. D; i7 H
厚势 (厚勢) hòu shì - influence*
5 Y- i' i" w5 I9 l7 n后 (後) hòu - after; later*
8 u+ l: a6 U, h  G2 t: v后手 (後手) hòu shǒu - gote  T" S! z& U4 [8 V6 M6 Z3 g
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture" [" N, v1 C3 c% c
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
% {% U- f% B0 A% z; f, _% C0 B- \后中先 (後中先) hòu zhōng xiān - gote with hidden sente
& n4 e, w; K8 U% \# p' W3 A虎 hǔ - tiger's mouth5 Y/ ?6 k+ P7 C& l8 t5 a+ R" O
虎口 hǔ kǒu - tiger's mouth
% f7 H) w3 [* A$ W互破 hù pò - mutual damage! g1 F. Z% N* H
互围 (互圍) hù wéi - mutual surrounding of territory9 n" ]* k6 y+ i2 j+ X, E% z0 T% s
花见劫 (花見劫) huā jiàn jié - picnic ko, G& W% X! C$ H5 w+ c
花六 huā liù - rabbity six9 G! m& _& l, i
花五 huā wǔ - crossed five; N* X! u; n# a5 w" ?* `
还原 (還原) huán yuán - transposition5 T# k, u/ d! [) s" f* k  U% v
缓 (緩) huǎn - slow*
5 `0 W4 Q1 [: W! y/ E0 o9 l1 [7 S" _缓慢 (緩慢) huǎn màn - slow*9 E4 H; p$ N% }
缓气劫 (緩氣劫) huǎn qì jié - approach ko8 ~) d$ m& Z6 [/ O7 X+ G) K1 c
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)( Q" n# e* `. `" M- P
缓手 (緩手) huǎn shǒu - slow
. @" r, b: m/ W3 f8 p缓征 (緩徵) huǎn zhēng - loose ladder
- Q5 W# ]6 n) |8 k* s5 W, E缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
- X3 C2 w! B# F/ B( g, L黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
+ W0 ?+ l: R* }# ]3 P* \4 F8 ?回手 huí shǒu - take back*/ a, w" [% ?9 D# j
回提 huí tí - recapture
* i9 n$ b' w: W' ?, e  [7 Y; X6 i悔棋 huǐ qí - take back*
1 O7 f# I5 r% ?& t9 {, J活棋 huó qí - living group" ?6 f7 Q! L/ f: m1 [

4 Y7 z. U4 f; H. A: `# @; A* q& O* S5 d4 {; c2 a( J* @
J% l, t9 K  K! @* R, x: a
急 jí - urgent*2 B  m( s1 d6 F( |
级 (級) jí - kyu6 I. E# w5 [: s* w. o1 ~; |9 c/ o
急所 jí suǒ - urgent point( ~0 e2 u3 _% z- c' R  {
挤 (擠) jǐ - bump into diagonal; choke; atekomi
( d: x; h1 G; i" |8 Y0 u技巧 jì qiào - technique*
- ~+ t9 Q0 }/ k# L' w计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*' v8 {: `' T6 h/ n
佳 jiā - excellent*, o9 v: d6 Z& |
夹 (夾) jiā - clamp; pincer
/ D% V' O. E% f# c# F( [. t枷 jiā - net
3 g( N' [+ A+ r枷吃 jiā chī - net
7 Y2 E$ n  K  v- V( X  w9 P9 D夹攻 jiā gōng - pincer
/ ~8 b/ U2 f% W: w- c0 m假劫 jiǎ jié - false ko threat
; @8 i* w8 }: t. U' J9 [假双活 (假雙活) jiǎ shuāng huó - false seki
) T% E. S+ k8 Q假眼 jiǎ yǎn - false eye+ }4 x% A% B1 i1 w1 C9 t" R2 U
假眼活 jiǎ yǎn huó - two-headed dragon- ~% ~# G3 M& E5 z# A
尖 jiān - diagonal, |0 P% u; ~$ \  x: ~
尖冲 (尖衝) jiān chōng - shoulder hit$ m  Y3 r  C) v6 z) d% X7 _; T
尖顶 (尖頂) jiān dǐng - diagonal attachment6 e9 W4 n4 J7 k7 M3 M+ X8 y
坚实 (堅實) jiān shí - solid  g2 X4 ]7 k+ }7 v: H$ M! M; W$ E3 G
见合 (見合) jiàn hé - miai  _1 d+ [! z* o6 M( J) ?) L9 m
教 jiāo - teach*' ^( X; {+ k& Y- A$ v- m) D/ ^
交叉点 (交叉點) jiāo chā diǎn - point' Y# j- C6 q6 `1 x9 `- D
交点 (交點) jiāo diǎn - point
' g4 C' L9 S* v! K% G! u" L焦点 (焦點) jiāo diǎn - focal point*
. p" F) x6 J0 B# o交换 (交換) jiāo huàn - exchange*3 B& r7 L7 y$ O* U2 ^
角 jiǎo corner (angle, horn-shaped)*0 R1 r0 l4 Q; X1 o; c
叫吃 jiào chī - atari5 u: `5 p) R) o  ]! f- \: {
教师 (教師) jiào shī - teacher*
0 [: f% ~8 {  Y6 `* Y教室 jiào shì - classroom*$ m1 Y  _+ J- o, N$ K$ C
基本功 jī běn gōng - fundamentals*
1 C: ]! l* ?( B1 d; S接不归 (接不歸) jiē bù guī - connect and die6 l. k% M1 d, Y$ |. n
劫 jié - ko
. r. V2 S# e+ k. b& H6 k2 s. B劫材 jié cái - ko threat! A, r  ]8 \- l% @* ]; I
结果 (結果) jié guǒ - result*6 i; j$ }& t- I1 o) y9 M, x' ~
劫活 jié huó - live by ko
8 h7 b# Z( x; O" I2 I2 P诘棋 (詰棋) jié qí - life and death problem
! N$ j1 v+ d: i) ]% T  f5 i劫杀 (劫殺) jié shā - kill by ko: C8 V0 r' b$ _4 e+ o- d! U6 d7 ?
劫争 jié zhēng - ko fight
4 i" a  d# D; f9 v# G  O& I解答 (jiě dá) - answer, solution*
. ]1 K0 j- a( c7 I, Q金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
( C; u# H- n) p0 H! s5 n金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg* @% H, S( y% J: E$ m* \
紧 (緊) jǐn - tight*
( N# x; x& G- \1 B+ D7 M紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties  k- y* i7 Z9 a( s$ f8 T( K
紧劫 (緊劫) jǐn jié - direct ko; E3 V6 T/ L8 _! Y7 J1 l1 ^8 M
紧气 (緊氣) jǐn qì - reduce liberties
2 [) n! h' s5 n, s% N7 D紧气劫 (緊氣劫) jǐn qì jié - direct ko5 ]& V7 _* Q! N/ C
禁着点 (禁著點) jìn zhāo diǎn - illegal point! d% F- B6 I) q& O& ^
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)$ i8 r4 \3 I' c3 R7 P4 p4 p
净活 (淨活) jìng huó - unconditional life9 B5 {" y+ \6 F0 f
净杀 (淨殺) jìng shā - unconditional death4 d7 F9 u% j4 ~! p2 [8 |
净死 (淨死) jìng sǐ - unconditional death0 e1 }8 k. G$ }0 y2 @( G: L
救 jiù - rescue; save*6 G  r% e- l; i# n
聚 jù - placement inside opponent's eye; l* [$ v& x/ u) b
俱乐部 (俱樂部) jù lè bù - club*' x! G3 Y4 i. d; K
聚六 jù liù - six-space killable eye shape
0 o+ k# [5 g1 _3 Y" s( m3 |0 I' F聚三 jù sān - three-space killable eye shape( P; Q; P5 d! `. u# y( F* r8 N" C
聚四 jù sì - four-space killable eye shape
! t6 ~# L# U4 J# R9 K) F聚五 jù wǔ - five-space killable eye shape$ Z  U2 h, M$ `
决战 juézhàn - decisive battle*
9 g9 `, h8 f( ^1 q诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*6 n! f" \6 V: A6 j: }' X

) S' E/ A. Z; o
' K  D6 c9 u, I8 g1 eK1 ]8 I. ]3 V8 f: i% W" ~1 `
卡眼 kǎ yǎn - falsify eye
/ K- e( @! F! e4 q+ u8 |开拆 (開拆) kāi chāi - extension
! w: R! P8 G% {# O+ j' w! E% G开花 (開花) kāi huā - ponnuki
5 J$ q2 J7 R# g7 e开劫 (開劫) kāi jié - create ko
/ E' g* t) F6 d( s4 }  Q. l5 e9 H开局 (開局) kāi jú - opening1 Q3 k% r: j3 g2 b
看花劫 kàn huā jié - picnic ko
' Y/ v" [5 T9 M* r! G# u2 I抗 kàng - to resist, fight; to oppose to defy*% b- w. z" x: i& [
靠 kào - attach one line higher than enemy stone
4 u! B& s+ L" m" C2 _  Q空 kōng - empty*
" `1 l3 V+ c& d" U, P, F( d* o( e8 ?空间 (空間) kōng jiān - space*# g2 n4 b# J- b- g9 U7 i4 s5 l
空三角 kōng sān jiǎo - empty triangle- O4 i4 H7 O+ a8 z2 J1 j+ ~9 l
空 kòng - territory*' w3 b1 M3 S+ a1 y
跨 kuā - attach at waist of knight's move
2 r; Y5 O- D* q0 }& v% c跨断 (跨斷) kuā duàn - waist cut
4 {' g4 ]% O( w快 kuài - fast*& Q8 C( P' o2 e2 u  e& o) _9 _2 P
快棋 kuài qí - blitz game
1 h# g' H# K5 \宽 (寬) kuān - loose; wide*5 F6 y& r4 q+ ^& e2 B! ?6 ?
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
/ @% B4 w% r7 I/ j, K. \  s- u  A宽气 (寬氣) kuān qì - increase liberties
! o& l1 }- c/ f( g% M# F2 t) S宽气劫 (寬氣劫) kuān qì jié - approach ko3 D+ h6 Y5 X9 X. G4 z
亏 (虧) kuī - loss*
: Q: z4 m8 L2 ?2 k/ I; ]亏损 (虧損) kuī sǔn - loss*$ j" s. B6 b' @& V9 _6 J
扩大 (擴大) kuò dà - enlarge; expand*
& A7 i5 M6 s. x5 L8 S% e" G# d  F" y扩张 (擴張) kuò zhāng - enlarge; expand*  N2 E9 c0 b& E9 R; l/ B$ B
[edit]
6 b8 S" t' y* @- VL) {3 j4 V' i6 u* X
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
* h& A: y* u. o+ l: P& h5 J, W+ E( n拦 (攔) lán - checking extension; prevent opponent's advance*
# q; i" T4 @+ Y; s拦逼 (攔逼) lán bī - checking extension
! L! J" @; O! L8 D2 }0 _烂柯 (爛柯) làn kē - ranka
* m" ^2 P3 m) z老师 (老師) lǎo shī - teacher*! [( H: W: Q0 ~3 Q0 D
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil5 M8 ^. Z/ N. Q  U
类型 (類型) lèixíng – pattern, type*
; U( e1 T" e; F+ c3 |- `; q# @冷着 (冷著) lěng zhāo - unexpected move
0 i! i: o  b7 `9 D" m: ?利 lì - profit*
4 S3 \% [7 w& ~; e5 P立 lì - descent; stand0 [7 }8 k. Z' e( \
利用 lì yòng - make use*
2 j! f) R  d2 H" k6 ?+ F5 d连 (連) lián - connect; continuous*
2 L4 I3 i2 \2 z8 y; C连扳 (連扳) lián bān - double hane
7 q# Q0 N- |7 [6 c, M6 j连环劫 (連環劫) lián huán jié - double ko
& \% X; Y, \- }$ q: g# q" ?5 M连接 (連接) lián jiē - connect*4 ]# f% ?& A% d5 d6 X
联棋 (聯棋) lián qí - pair go% H! R7 j) x' o/ b
恋子 (戀子) liàn zǐ - reluctance to sacrifice3 [- d  }1 G3 ]7 M) g9 d
两分 (兩分) liǎng fēn - equal*
, Y( O) l6 P: q) [# n" F+ j- d两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
5 L6 m* c: C) {0 U5 x劣势 (劣勢) liè shì - inferior*
: {8 ~& L& ?) D& n9 [& H裂型 (裂型) liè xíng - split shape
, k3 X4 X, s7 D, P6 s& k0 k龙 (龍) lóng - dragon*
$ ~$ o5 l% p5 }; J6 l漏着 (漏著) lòu zhāo - oversight
2 |% @7 B7 P% v7 |9 O$ M3 b落子 luò zǐ - playing stone on board9 D6 B" {7 v" L+ k1 S/ x9 _  j

. A0 X+ n# I4 @+ Q- x5 i" E6 r  p5 b
M2 \! v  v4 b# K( o2 n/ H/ b
满意 (滿意) mǎnyì - satisfied*
) _8 e4 {& J0 @% @0 n慢 màn - slow*
* R; Z$ s8 H8 ~1 f( R盲点 (盲點) máng diǎn - blind spot
. \4 F$ e% A) x: Y. Y梅花六 méi huā liù - rabbity six) J+ j6 X8 W; L( K, D) |4 W
梅花五 méi huā wǔ - crossed five
5 E: p/ s/ S& s; `- m+ J$ n! ]门吃 (門吃) mén chī - capturing technique by atari3 ?% m& h: z% }* _8 Q
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
9 s0 y, s: V1 A  [妙手 miào shǒu - excellent move
  e: Y* X2 H* l8 A, x( C妙着 (冷著) miào zhāo - excellent move
# ?1 q) a: R! w9 R2 ^( D模仿棋 mó fǎng qí - mirror go
! ], l0 ^6 m: x: H  Z模样 (模樣) mó yàng - territorial framework
; @2 }+ z* R* d% `目 mù - point of territory/ i; x0 u: |7 P$ L. B% D- [2 s+ C
目外 mù wài - 3-5 point
: r; }9 g# S& ~. {3 j4 Y+ b2 P
9 ?2 S" E  e$ Y9 K
0 [) [9 I- @( R% u" BN
) v- N- [0 i' z: `5 e1 H: Y3 r内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones% L# N2 K; X1 D3 I
逆官子 nì guān zǐ - reverse endgame move$ d6 L- v% m; U
逆先 nì xiān - reverse sente' |  F0 E6 y  q/ u2 x
逆先手 nì xiān shǒu - reverse sente
  H7 X$ C6 n& D逆转 (逆轉) nì zhuǎn - overturn game
$ M" {3 K% l4 S粘 nián - connect*4 T& z) x$ t1 V
凝形 níng xíng - overconcentrated shape
: P8 {/ d- Z" b. f( [3 U  q+ y扭断 (扭斷) niǔ duàn - crosscut
# {6 C) @. n8 _  J扭十字 niǔ shí zì - crosscut
& j. f1 Y: I, ~/ f# K3 c扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut/ n! N0 J. ~9 D( P8 Z" A" O
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
+ f3 A$ M9 L' U3 g6 v, b! Z% T$ ?2 x( d6 v: S2 _% a- L
* k( j* t; N$ v6 _" ]! Y6 a
P- y/ A, }# _" @( r# g
爬 pá - crawl*
5 s! r* X& M, s0 C* G盘渡 (盤渡) pán dù - bridge under
/ I9 N) F% [1 ^6 ?* o; i/ O" D6 X/ a盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
0 C7 F; g( h& @盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner0 j6 t$ H" J" U0 q* {
抛劫 (拋劫) pāo jié - throw-in ko: U( i: e& i, D
配合 pèi hé - coordination*; X/ Q+ l" m$ ^% ~, B: f# S
碰 pèng - attach to the side
: l$ k8 \3 s) v5 N7 S便宜 pián yí - profit*0 b. ~: E1 o2 D# g- v
骗着 (騙著) piàn zhāo - trick play, hamete5 e& W3 ]* ?8 P
平衡 píng héng - balance*: T& E% Z! B9 v) L4 Y
破 pò - break*
5 L, W" e/ g, k& ^; Y9 l% o2 W剖析 - pōuxī dissection / self-analysis
* m; _2 y3 \* R破解 pòjiè - solution, answer to a problem*
: S1 n) ^- A* c) r4 O' b2 w扑 (撲) pū - throw in* ^3 G) q8 E4 l  x1 a! k
葡萄六 pú tao liù - rabbity six9 T1 R/ X% ]1 |7 K' y
谱 (譜) pǔ - game record% _: L+ b9 }. A, v+ t2 ?! K1 J% Y9 Z+ y
普通 pǔ tōng - common*
' t- S0 o7 o/ V$ k. V( h[edit]- l$ W7 L: U" m* M2 i
Q
3 y. i/ x: I, |欺着 (欺著) qī zhāo - trick play, hamete
; W) C) x4 c" ]0 C/ h棋板 qí bǎn - go board5 R; j4 b$ O% `) s% s: m" x3 p
棋风 (棋風) qí fēng - playing style
- d/ a% u$ v" d棋盒 qí hé - stone container3 v$ @6 b' ^# S" w0 q
棋筋 qí jīn - key stones
/ H. _- Y9 [! d( ?/ }2 t棋精 qí jīng - key stones
7 u5 H9 p( _9 w棋理 qí lǐ - go theory
  |: a2 u4 W$ d. `5 ^棋力 qí lì - strength in go, x$ l, O6 c6 d+ L; ^/ i. D9 _
棋盘 (棋盤) qí pán - go board; r, g6 _+ y. _4 Z" k2 l
棋谱 (棋譜) qí pǔ - game record
0 ?; A4 ]' |/ y* c棋石 qí shí - stone
/ ?0 N' s5 O$ c% y7 g棋手 qí shǒu - player*
3 B8 @" I3 e/ U; N0 v  i6 z棋书 (棋書) qí shū - go book
+ P$ z4 L1 s& t7 W棋院 qí yuàn - go institute
7 Z  [6 ]3 E6 ]棋形 qí xíng - shape) X  X' z$ r1 L# L+ N7 t
棋钟 (棋鐘) qí zhōng - clock*8 f* N) q* }4 e/ P/ G* o
棋子 qí zǐ - stone
/ d. t# i: C' m4 K* F1 R4 u2 i弃 (棄) qì – abandon, to discard, throw away/ m1 s- I; p% P; R; [
弃子(棄子) qìzǐ - sacrifice
: s7 v) k1 |; S* C  ]# t气 (氣) qì - liberty
: `) q) c! P+ X0 x气合 (氣合) qì hé - fighting spirit
/ }5 w7 d+ n/ ^; C& w5 f气紧 (氣緊) qì jǐn - shortage of liberties3 {& r3 Y8 N# m6 @7 s
前 - in front, before*! y0 x  F- ?1 I  D
浅消 (淺消) qiǎn xiāo - erasure
* \2 h, W+ T! {* {9 _: L墙 (牆) qiáng - wall*0 i1 t( G) `& \2 }# N
强 (強) qiáng - strong
. Z! [& ?% ~6 o$ l3 w墙壁 (牆壁) qiáng bì - wall*7 \! F, R" S# ?; Y6 @9 v# z5 d# t* P
强棋 (強棋) qiáng qí - strong group( e$ k; Q9 D3 w; [& @# }' x. u0 }% G9 x
巧手 qiǎo shǒu - clever move* p, z8 M: B' }& k4 l: J( y! d
巧着 (巧著) qiǎo zhāo - clever move$ z8 |9 d5 A* Q" E' I: J5 g* e7 |8 ]
切断 (切斷) qiè duàn - cut*8 |7 \2 ?0 t+ G# |6 s: {  H
侵消 qīn xiāo - erasure& N3 L: T2 {  O& v5 [# ~
轻 (輕) qīng - light*; L* Y6 q* e/ `6 X/ l+ Y7 J
侵入 qīng rù - invasion! \  Z4 J- m7 T  Q( g, l: n+ e/ ~5 n
轻盈 (輕盈) qīng yíng - light*
, j  r+ b* E+ {: u* l求活 qiú huó - make life- t' |( X) b; N8 d! Y/ p0 S: r
曲 qǔ - bend
- `1 J4 n) |( @$ I  j# r曲尺 qǔ chě - carpenter's square7 K0 p) N) P. a" l; n- D7 w1 N/ ~$ |4 n
曲三 qǔ sān - bent three
4 F$ Y+ h# w& o# E1 a6 u/ F) @2 {曲四 qǔ sì - bent four
& m- ^9 h& [9 v( b, K+ Q* x3 R$ Z觑 (覷) qù - peep
) E0 O$ B$ h% ~+ ^8 n- p权利 quán lì - privilege
3 N# N$ J2 b' P" L' m6 E7 h确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
+ h- u5 C9 y( K: J
8 q' f! O' V7 M' j% w1 e& f
, h- H/ f8 N6 X$ A! K6 w$ tR7 Y. U6 ~; v) F7 |
让子 (讓子) ràng zǐ - handicap
* c2 U8 X. X: a让子棋 (讓子棋) ràng zǐ qí - handicap game
. w! F. A' X- G) h* Z认输 (認輸) rèn shū - resign*2 L) y2 r( d6 L. ~) I" g
弱 ruò - weak*( i& T& ]! m$ S8 h/ `
弱棋 ruò qí - weak group0 ~9 Y- M- k0 i* e- p4 f" q: W

- j# {& S; D0 l/ f- x
# x) F5 K" v0 E7 pS
6 g: j! d8 D+ A8 Q# e  J三间拆 (三間拆) sān jiān chāi - three-space extension7 f0 Z6 T. q0 g2 W6 t- @! f
三间跳 (三間跳) sān jiān tiào - three-space jump! U. H1 G. ^: M( ]' D2 u+ n- X) {
三劫 sān jié - triple ko
/ s& y. l3 O0 L! N三劫循环 (三劫循環) sān jié xún huán - triple ko
3 w. d) l" B) Y1 Z3 L8 U三连星 (三連星) sān lián xīng - san ren sei
& L2 j* C, @7 Y: Y3 [4 h6 J$ I, H6 F三目正中 sān mù zhèng zhōng - center of three stones
& ]7 @- U, L7 A& v9 w% L& f三三 sān sān - 3-3 point
8 I4 i8 A9 H: n三手劫 sān shǒu jié - two-move approach ko
  Q1 U1 ]# H" f6 O: t三子正中 sān zǐ zhèng zhōng - center of three stones
  p- G' i+ t3 I杀 (殺) shā - kill*
6 N) d. w5 F/ P! T8 @' ~" Y4 e% r杀棋 (殺棋) shā qí - kill
* N  w& N. F) e( y+ x  A) v杀气 (殺氣) shā qì - capturing race
- n: v! ^$ `2 }6 q# p% N上 shàng - upper*. x) }- b+ h* c. `5 G5 L" j
上级 (上級) shàng jí - advanced level*& z7 I9 ^6 L2 B, a# |. T! a
上下同形 shàng xià tóng xíng - symmetrical position1 x& `1 |7 O" C  k% k& o
稍 shāo - somewhat; a little*
; t; |- k/ |* q. [8 }4 y9 Q伸气 (伸氣) shēn qì - increase liberties
% X3 u. A# M. i& S. n; y9 w$ R1 E伸腿 shēn tuǐ - monkey jump
; i6 O9 F- e6 ~7 ]" P6 y* A生死劫 shēng sǐ jié - all-dominating ko
5 f& A' w9 @) @& x, |胜 (勝) shèng - win*2 H* {7 Z7 F, F' L; K7 ]
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
$ K8 k2 R% f, G胜着 (勝著) shèng zhāo - winning move; ~2 F% m, ^% C' s  @" f: b; p, X
失败 (失敗) shī bài - failure*+ k7 C7 Q8 v8 i) O
实地 (實地) shí dì - solid territory- g  e/ [  D2 b  o3 z& a+ D  i
十番棋 shí fān qí - ten-game match
( a, {9 y6 I) K( }实接 (實接) shí jiē - solid connection* F: L- C% |, v9 B2 i+ U
石塔 shí tǎ - two-stone edge squeeze
& b- W# `; [8 P* L, T1 f实战 (實戰) shí zhàn - actual game situation7 S$ A/ C; a' L4 }% S( r: `5 N* j' v
实战手 (實戰手) shí zhàn shǒu - situational move
  H1 l' ?9 J2 ~  ]6 F; s( d" [7 _势 (勢) shì - influence*) b6 Z  g- _& E, Z) X4 u
室 shì - house; room*1 I5 M7 K2 [1 j' N( ~6 X
势力 (勢力) shì lì - influence*1 h* a" [. C0 J* i$ A
试应手 (試應手) shì yìng shǒu - probe
3 {, o5 t. g8 F  J收官 shōu guān - play endgame
: b' D) g" L' c+ z+ Q收官子 shōu guān zǐ - play endgame
: K, h9 m) O9 m/ V- e收后 (收後) shōu hòu - last play* N0 O- z6 a& a; b% `8 X  @3 U7 k
收气 (收氣) shōu qì - reduce liberties4 \, t" Q0 z7 ]0 w1 _
守 shǒu - defend*( k' X7 B0 G- s2 Q5 b# N6 u
手 shǒu - move( Y8 @1 @: _+ l' x5 F3 ]
手段 shǒu duàn - technique*, U9 ?7 Q9 W8 G7 K- d
手割 shǒu gē - reorder sequence
4 C) A- W& g9 d" v$ j( @- V守角 shǒu jiǎo - corner enclosure- A) G, }9 v0 G; d- y% \1 k1 X
手筋 shǒu jīn - tesuji
' S( C8 f( S: L手顺 (手順) shǒu shùn - sequence
/ d9 u  \; L, c9 S7 u5 P" {) ?手谈 (手談) shǒu tán - hand talk0 W5 W/ T1 E" r" X
授先 shòu xiān - one stone handicap4 G/ K+ h! T/ H! q8 R
授子 shǒu zǐ - handicap9 @3 z% _: {- |* ^) J: ]
授子棋 shǒu zǐ qí - handicap game
3 P1 c7 ]& Z% ^8 {0 V5 l! M4 @书 (書) shū - book*7 m6 \( x; J) p1 i
输 (輸) shū - lose*
8 [5 S( N% }  T. g: U书本 (書本) shū běn - book*, D9 N1 O. ~6 h2 U/ R3 i
数目法 shǔmùfǎ - territory scoring
: t. U7 P' J6 f' e7 i数子法 shǔzǐfǎ - area scoring) |& a# c6 X$ `) G9 d) E
梳形 shū xíng - comb formation" n$ P- J! k9 g/ C& l. K4 K
梳形板六 shū xíng bǎn liù - comb formation5 `% y0 d' u* m7 v3 L+ W3 U. ~2 D; U
双 (雙) shuāng - bamboo joint
5 H( @4 Y5 m2 e- q双吃 (雙吃) shuāng chī - double atari6 w: @/ h) ]0 s3 w
双打 (雙打) shuāng dǎ - double atari
' N; }3 }. z) ^双打吃 (雙打吃) shuāng dǎ chī - double atari
; T& b" c4 p8 Y( Z双倒扑 (雙倒撲) shuāng dào pū - double snapback
2 d. o- \# u  {$ _双方 (雙方) shuāng fāng - both sides*
& z0 q6 v. U* K$ ]" o' W8 t: g双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach* g+ x0 [$ C3 Y9 X. Z0 R4 k; j
双挂 (雙掛) shuāng guà - double approach2 K# L/ r! E, i/ L- h( {
双虎 (雙虎) shuāng hǔ - trumpet connection" A+ @/ F7 D! A* }/ E5 @! L. A
双活 (雙活) shuāng huó - seki4 e3 |1 ^! {* V& ?2 G0 s6 b
双叫吃 (雙叫吃) shuāng jiào chī - double atari; ]  d  L4 Q( _& z3 Q
双劫 (雙劫) shuāng jié - double ko( [4 F5 r+ j/ i+ i* g( h
双征 (shuāng zhēng) - double ladder
& s1 x* Q& E+ v! U  G顺序 (順序) shùn xù - sequence*
+ w/ @& p( ]" d- T1 U3 i0 i( G+ Y死活 sǐ huó - life and death
  q6 L) a0 P7 H, V死活题 (死活題) sǐ huó tí - life and death problem
" j: p9 ?8 F* W死棋 sǐ qí - dead group
( a6 k# X% ]- s8 z3 z! v死子 sǐ zǐ - dead stone6 h8 O1 z' X+ R1 ?
四间拆 (四間拆) sì jiān chāi - four-space extension1 b' q$ h" B) q' ?/ b
四角穿心 sì jiǎo chuān xīng - occupying four corners and center; t' t! v8 k) ~! g
四劫 sì jié - quadruple ko
) d: d3 w, |: a4 W3 _四劫循环 (四劫循環) sì jié xún huán - quadruple ko
3 H7 f) C) R6 `/ Y四连星 (四連星) sì lián xīng - yon ren sei
8 B3 ]6 r  Y/ F# V松 (鬆) sōng - slack*
3 G1 `! _, S* g4 z1 W# e3 h* G松气 (鬆氣) sōng qì - increase liberties, p: z9 ~6 T2 n6 F7 z+ u; g$ G
松气劫 (鬆氣劫) sōng qì jié - approach ko
% W  Y% W5 X( P! N* x  K7 N% j俗手 sú shǒu - crude move
. n- N- q6 X( L1 x随手 (隨手) suí shǒu - hasty move, `( k- c* m0 k( l7 m4 F
随手棋 (隨手棋) suí shǒu qí - hasty move
! y, H- ~1 a  }2 Q; o& R* j损 (損) sǔn - loss*4 ?+ Y3 M7 @8 j# c/ C& X; y: ?
损劫 (損劫) sǔn jié - losing ko threat
9 z4 l9 c  r4 Q' ^1 R5 h损失 (損失) sǔn shī - loss*
* _0 m, X0 u2 Y$ i1 C  k顺序 (順序) sùn xù - sequence*6 u6 W: }' j' ~$ l7 B& I& O6 M; a
$ H; O  B+ _* z" b( i! \# @

3 s% \& S4 E% u* Q, `T" L3 K( Y: X; n8 X  d! z6 e; \2 V
台象 tái xiàng - Tower) h7 Y+ v4 e0 v1 m' H0 z* R
弹性 (彈性) tán xìng - flexibility*! H. [6 W+ h8 C
搪 táng - block*
# L! g3 h, F" g套劫 tāo jié - two stage ko1 X0 S2 E2 c; g( ?% v( g
逃 táo - escape*7 G0 [, c; ]" f, Q4 w4 S
逃遁 táodùn - to escape, to run away, flee*: ]3 U+ `& Z0 G4 D
逃生 táo shēng - escape*
( Q, L$ \4 F' O0 Z* e1 Z1 ]腾挪 (騰挪) téng nuó - sabaki
/ {5 v7 t2 A4 x1 p) c提 tí - remove from board/ O4 K- |; U9 A* H* w/ k
提劫 tí jié - taking the ko% J9 Y7 w" u( L3 d7 b0 \& t7 s, V
提子 tí zǐ - remove from board7 o- t0 N/ n" k9 q; H
天王山 tiān wáng shān - tennouzan" W# \+ T3 W2 f, B: Y+ T* k
天下大劫 tiān xià dà jié - all-dominating ko
; w* v5 z5 x8 W. K  w) o, d; D1 Q天下劫 tiān xià jié - all-dominating ko
% w* M! Q9 a7 t8 p  k4 \& Y! s! ~; E天元 tiān yuán - tengen: @2 A/ l3 U. k
跳 tiào - jump*7 `% U% C5 |8 g( Q. k8 k
贴目 (貼目) tiē mù - komi# L) ?$ [% ~* G
铁柱 (鐵柱) tiě zhù - iron pillar*
, c. W3 h' o" `, ]3 Z+ }' k( H1 t挺 tǐng - push up; stand** I% i/ u' O, ]. N9 Q
投降 tóu xiáng - resign*4 D) S) p& u; I0 l5 z
投子 tóu zǐ - resign
5 d  o% u$ \) U8 o! H' _' A# }透点 (透點) tòu diǎn - placement4 A6 N3 r: L& S! _& W
图 (圖) tú - diagram*
9 f, G% o  b  E* ^  ^退 tuì - pull back2 @, M) b% h& U, P2 `( G- [9 o
托 tuō - underneath attachment+ E" Y& h/ P' d/ j" f% t
脱出 tuōchū - escape, break out9 f: i5 k/ l. S
脱骨 (脫骨) tuō gǔ - under the stones5 H+ N+ k6 S$ k0 U0 u
脱先 (脫先) tuō xiān - tenuki
6 x1 H8 _; m4 O. O+ A. H; h# W' e# w4 d6 U5 I( o8 Q& S8 I
* p# K, v+ y  T5 Z" Q  g
W
/ T" p) S1 `8 Y: [) C6 p挖 wā - wedge: V  c# p" K, d+ N" U. ^
外目 wài mù - 3-5 point1 G! @6 ^7 A& r$ G( a/ o6 y
外气 (外氣) wài qì - outside liberty
9 H, }- b. ]; x( w弯三 (彎三) wān sān - bent three$ K2 w( i0 \8 H  E# G: h9 D. Z+ G. {! m
弯四 (彎四) wān sì - bent four% }1 T: u  _$ p% I0 r
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
9 U5 }: c# h, N6 y5 G8 X8 X1 W围 (圍) wéi - surround*
0 K; R6 P' c$ z3 l/ R/ F围棋 (圍棋) wéi qí - go$ s  E. W& |4 I
尾巴 wěi bā - tail*
  k$ b  U- @+ i3 T' N3 U味道 wèi dào - aji
1 b- S/ l; G- _! u* ~; x文凭 (文憑) wén píng - diploma, T' j  p+ j4 k+ I3 ?" Y$ A
稳当 (穩當) wěndang - stable; firm*8 |% M; @. u% O* d  P1 E# I
问应手 (問應手) wèn yìng shǒu - probe
: E1 t' c3 W6 e* t! m6 O! U; {乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
5 }: ~4 w- e3 V( ?无理 (無理) wú lǐ - overplay
% j: L5 i0 P- o5 r; B  h6 W无忧劫 (無憂劫) wú yōu jiě - picnic ko
: n4 B; i7 D3 E" M9 T五子棋 wú zǐ qí - gomoku narabe8 p% O4 l: k; g! {) E
五间拆 (五間拆) wǔ jiān chāi - five-space extension
' |/ v0 {' ?' R五连星 (五連星) wǔ lián xīng - go ren sei
- n  j4 {* h8 u! F: g* r0 B6 W五五 wǔ wǔ - 5-5 point+ P8 O% J6 J2 f9 d

6 ?3 J/ v1 p  q2 {% V* G* c4 G9 W# ]) v) \1 w
X
/ s. X5 F- [. N2 a# l细棋 (細棋) xì qí - close game! w, c" J" M; D& ^; j
瞎劫 xiā jié - false ko threat" z# B" H. z" j) m- I0 x6 R
下 xià - lower*5 X1 @9 L' \5 c; ]# w+ a1 n- r
下法 xiàfǎ - method*
  E; {% m* z3 L: r先 xiān - before; first*2 o( K' V( Q7 {0 E0 _0 J
先手 xiān shǒu - sente
- u- h) G! p5 k1 d先手劫 xiān shǒu jié - a ko in which the player makes the first capture
4 ?' H! m- [( x7 l- Z: \$ ~先手利 xiān shǒu lì - forcing move! h& ]: r: K1 t
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
6 y$ R. D$ g" f* w5 [# R陷阱 xiànjǐng - a trap*
5 \8 z! B; `* r6 [象步 xiàng bù - elephant's move
" K5 B  ]. P! }6 I5 D象步飞 (象步飛) xiàng bù fēi - elephant's move, {' s# j% c9 t+ J
象飞 (象飛) xiàng fēi - elephant's move! X9 O: \3 ~  c3 ~8 n3 x" z  B) m! `
向小目 xiàng xiǎo mù - facing 3-4 points+ P, J! ~# E, d) F! `% w4 j% s3 X
象眼 xiàng yǎn - center of elephant's move$ V1 I+ v& V3 I: n- r. D
消劫 xiāo jié - ending the ko& {2 c' }/ w- p. j
小 xiǎo - small*/ F1 L4 U5 k7 \" n9 B$ M: M7 S* U
小飞 (小飛) xiǎo fēi - knight's move% K# p8 ^8 v% E$ B1 b
小尖 xiǎo jiān - diagonal
% A8 K& y9 r' h8 c小林流 xiǎo lín liú - kobayashi opening
0 l0 t% ]2 r6 L小目 xiǎo mù - 3-4 point8 Y1 o" K# C9 i& u
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)+ ?. J7 S8 G( g3 ^% o6 E
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)7 y3 w' m7 d; [; {2 Z
小伸腿 xiǎo shēn tuǐ - small monkey jump( U% G/ r1 f2 R$ [/ ^( S
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg9 k( p, E9 \4 ?
效果 xiào guǒ - effect; result*
. l! R/ k+ L5 M  X! D! x效率 xiào lǜ - efficiency*  ~! K+ d4 l7 a! g; g% \) ~2 t. b
新布局 (新佈局) xīn bù jú - new opening" J0 v* i# A1 m
新手 xīn shǒu - new move
, C4 d% ^7 r3 v$ }7 e0 s/ P星 xīng - star point% n4 F9 e& E. k) s0 B8 y
星位 xīng wèi - star point% u% Z9 y6 x& ]. X
形 xíng - shape*
6 J0 S/ q' d1 m3 Y形势 (形勢) xíng shì - situation*
$ n, A4 z; ~2 l6 W/ b* {2 X形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement9 s9 W# Q" v- V7 j# \4 F
形状 (形狀) xíng zhuàng - shape*3 o1 i8 y) e, X) c! {& D
秀策流 xiù cè liú - shusaku opening. R' n; x+ L3 M5 f# g2 m& g
虚手 (虛手) xū shǒu - pass
4 q( Q+ ]+ k* }6 l" p1 j虚着 (虛著) xū zháo - pass
% O+ s1 Q- F3 a% k5 k( |序盘 (序盤) xù pán - opening. ^9 d1 e. f+ U7 J8 R( }
学生 (學生) xué shēng - student*$ I  ~' q& a6 z& X
雪崩 xuě bēng - avalanche*
& L5 ~* @2 V: s8 R循环劫 (循環劫) xún huán jié - double ko( W$ `: L1 V, Y' S# R7 z6 ^' S7 \

( V$ @" ]* _- L
) {( p  y: q4 F# D# ~5 UY
5 h% W4 B% \7 k  m1 Y! \/ S压 (壓) yā - push down*  q  r# u6 Q* o( Y6 G: r
压力 (壓力) yā lì - pressure*
, v) {8 g1 `) g0 g* g/ J  I; r延气 (延氣) yán qì - increase liberties
% J5 {  L- s  c4 [眼 yǎn - eye*
% y- v: k5 e: N- ~* a眼位 yǎn wèi - eye potential; eye space; g& [4 f3 ?+ T7 P0 H* m5 Y  i/ D
眼气 (yǎn qì) - eye liberties# d% Q0 G3 j; Q6 [/ }
眼形 yǎn xíng - eye shape; eye space" ]2 G" J5 E5 }$ ~
妖刀 yāo dāo - magic sword
" N) g% N+ @/ ^3 A1 N/ `6 _  J摇橹劫 (搖櫓劫) yáo lǔ jié - double ko* |" D4 I3 z" K" \) {8 B( p
要点 (要點) yào diǎn - vital point7 }# o/ Q0 t9 I( P
要子 yào zǐ - key stones
% [$ ^; u+ J) I* Q& P, ]业余 (業餘) yè yú - amateur*
% p/ S# ~- O1 w: X. O) D) {( m) ^+ N一方地 yī fāng dì - one-sided territory1 X# T6 z1 g' {
一间拆 (一間拆) yī jiān chāi - one-space extension
" z/ u+ g# ?5 C$ y. P( D5 c# \1 ^! F一间跳 (一間跳) yī jiān tiào - one-space jump% R3 r* s+ b+ L9 U4 B
一手劫 yī shǒu jié - direct ko$ P% ?: f/ j! ^9 J: q
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
# Q  S* X( l  n* Y% g疑问手 (疑問手) yí wèn shǒu - questionable move
  r6 y6 Q  f& p4 ]! o弈棋 yì qí - play game*
2 p* o+ ]5 ?/ q  V引征 yǐn zhēng - ladder breaker. Z: ?) z, r0 z; R
赢 (贏) yíng - win*7 H4 J, \3 {- E1 U2 T1 K
应氏 (應氏) yìng shì - ing's
4 ]& o6 `3 `5 j- r9 s1 Z硬腿 yìng tuǐ - first line descent
" S" g: _5 v9 @优势 (優勢) yōu shì - superior*
1 f8 w- i( ^3 w  R7 A4 |有利 yǒu lì - advantageous*
, }5 m, c, \& s4 c9 T5 \1 v有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
6 S- o* |; t" W( [7 }; R有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye  e7 a6 M4 r  d. T6 \" E6 o
右 yòu - right*. K! Y; P1 [% ~( W2 ~; G/ ~
余味 (餘味) yú wèi - aji
0 V' c, c6 E* a2 g) n1 r6 H愚形 yú xíng - dumpling shape
$ b, S% l1 F' \; `8 m" W$ U$ R( n宇宙流 yǔ zhòu liú - cosmic style1 p: J/ ]( i' `: y" J6 p, v( ]
原则 (原則) yuán zé - principle*
3 l( e2 ~' D, D/ b' `- ~( _  c院生 yuàn shēng - insei, A+ O' i/ N- N7 F1 H/ R
' o4 m" \$ r5 i' T$ P
( E; V9 ?, i2 B- W5 R
Z
4 S/ \: F0 {- h6 ~枣 (zǎo) - jujube (Chinese Date Wood)*( ]1 B! |& v4 C! {7 p  ]
扎钉 (扎釘) zhá dīng - iron pillar*" U  `0 e8 S  u  i+ L$ ]
长 (cháng) - stretch6 R" s" ?5 c* a* ~4 p9 i
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
% J* O3 C; o5 `/ }2 m+ n胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
: O. \7 H0 ^% a& P6 M: i着 (著) zhāo - move
* K) y! R# k( ?8 C真眼 zhēn yǎn - real eye
& ?8 _) \; b) N- u# C镇 (鎮) zhèn - capping play! X$ V* W. O  P" [, y
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
( J5 O) C; _& C镇头 (鎮頭) zhèn tóu - capping play. C9 K6 T5 i& C
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
, @% U- Q4 J( x- Z& e征 zhēng - ladder
( s' _- N. c' j5 z9 B6 \争棋 (爭棋) zhēng qí - official challenge match
9 S9 @9 P9 T- V8 q2 A* b征子 zhēng zǐ - ladder! B; g) G: O9 d, h8 P
征子劫 zhēng zǐ jié - ladder ko. ^3 G' S1 ^) [. w+ f6 @/ ?$ u6 ]0 n
整体 (整體) zhěng tǐ - chain
( r: R( Q7 h! |2 P  d整型 zhěng xíng - settle
8 a- T) b) [6 y7 A7 l正解 zhèng jiě - solution*, x5 l) l9 I8 s$ @) H: |. j( p3 z
正确 (正確) zhèng què - correct*  S8 A) X  J6 t* D8 o6 Y
证书 (證書) zhèng shū - certificate*
0 L) ], O2 k3 l: v! x( M: d. y正着 (正著) zhèng zhāo - proper move
" k- V( g7 A- T2 {2 A指导棋 (指導棋) zhí dǎo qí - teaching game) Q2 O. ?" Z& C8 i4 p0 E, i
直二 zhí èr - straight two! p7 w0 x0 ~' ~/ P- G- X/ M
直三 zhí sān - straight three
3 I8 h# j' T$ s: _& J! ~直四 zhí sì - straight four1 F6 t& \0 v( f: G
职业 (職業) zhí yè - professional*
  U/ ?- b7 }' z, J只此一手 zhǐ cǐ yī shǒu - only move
" X: j- t. J( ^6 Q9 c5 N治孤 zhì gū - managing isolated weak group
% g' B9 M+ F; S2 u中 zhōng - center** v2 @/ l* ^, M3 a6 n
钟 (鐘) zhōng - clock*" p  a- ~+ ?  W4 l1 U% t
中腹 zhōng fù - center*5 n' q3 ?6 K+ o6 C9 Q' C
中国流 (中國流) zhōng guó liǔ - chinese opening6 r9 @( Y* a1 f1 G2 u) j
中级 (中級) zhōng jí - intermediate level*
+ b6 ~' U7 w1 R2 U+ P+ h9 K/ V& @终局 (終局) zhōng jú - end of game6 b5 Q0 R; f4 ^9 @2 w) a: ~. `# Q
中盘 (中盤) zhōng pán - middle game
: A  x, V& O5 J% N1 J* ]% [终盘 (終盤) zhōng pán - endgame$ A6 A  @2 _) @& [
中心 zhōng xīn - center*
# f2 u$ ?1 n$ M& S/ u9 e中央 zhōng yāng - center*
, D8 @9 U! _1 {7 U) u0 v: U( ?$ x中原 zhōng yuán - center*3 A( J; B; P" M# y$ d; l5 P
重 zhòng - heavy*1 s7 E. ]5 c: A4 a* x: d: |( }0 N% n
主动 (主動) zhǔdòng - (to take the) initiative*( C6 U' I6 H2 i0 J, b' r' ^
专业 (專業) zhuān yè - professional*
0 O+ ^. o: q7 d5 g* h转换 (轉換) zhuǎn huàn - exchange*# h- b7 L. f1 b+ _0 [5 P2 b
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback! f7 u# O7 d$ p2 T7 p
装劫 (裝劫) zhuāng jié - a move that threatens a ko
5 J0 M- ]5 m8 ^$ n9 K% ^# t撞气 (撞氣) zhuàng qì - reduce self liberties
: Z( h  ~( [7 X( s4 c8 u' l% k( h追 zhuī - chase*
6 i2 S: J' g& ?9 C* Z: t6 v追捕 zhuī bǔ - chase** `" |! o# }+ r3 Q) y9 S: u
子 zǐ - stone; unit in chinese counting7 z+ O5 g% u9 b
自然流 zì rán liú - natural style* p& @, w1 m* Y0 u2 g; Q
自杀 (自殺) zì shā - suicide*3 B: |7 ~; W/ O
左 zuǒ - left*
7 s4 I# ?  Z' ^8 }' o左右同形 zuǒ yòu tóng xíng - symmetrical position) e# v; G( m3 Y4 X: n
做活 zuò huó - make life
2 {; `. @( m! ^7 h  N2 b+ P, t0 j做劫 zuò jié - create ko! `/ S) P' C/ U( D, _4 y1 U
作战 zuòzhàn - combat*
8 t& L, l( Q/ V# S, }% U做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
7 U  G) R9 |7 m
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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