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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
" b. s1 m* s  V% U# l  f. h; u安定 āndìng - settle*
1 M  |' y' v6 C
. t/ h# P6 P' U: u, d- K* |" t0 Z* J& r
B
" n6 W6 C& D3 G4 F) P7 W白 bái - white*
, G- X: t% n8 w) `白方 bái fāng - white player*7 ]0 k" V" S* t; p/ w$ [
败 (敗) bài - failure*
% T7 k( [) U9 D# x  q败着 (敗著) bài zhāo - losing move% c2 k' r$ S; h( N$ J6 q" N$ x
扳 bān - hane: X! o% a' p8 l& y) v
扳断 bān duàn - hane through# H, s% y. G* r/ j- q; j  m+ x  H
板六 bǎn liù - rectangular six
" @. Z1 O6 z8 m7 v: G半劫 bàn jié - half-point ko2 S% _- m* _' q7 L5 j# q6 s
棒接 bàng jiē - pole connection' A+ y: X' @- e4 c2 u0 `8 Y. d
包围 (包圍) bāo wéi - surround*& }4 E4 L- w0 X$ [, {3 r
薄 báo - thin*
, B- T/ i9 e/ p! V9 X$ _" Y保留 bǎoliú - retain; preserve*
$ _0 Q6 Z7 @7 x7 o0 B" b抱吃 bào chī - capturing technique by atari! P0 h4 G" t  t: u: [5 ~  q
本身劫 běn shēn jié - local ko threat
0 i$ W1 v. M5 i# x本身劫材 běn shēn jié cái - local ko threat& X$ s0 ~  A7 l
本手 běn shǒu - proper move
) c9 m. M6 ~3 w笨重 bèn zhòng - heavy*! @: J9 r" b& M. G' k! W
崩 bēng - collapse*/ P: Z/ z" a  Y
崩溃 (崩潰) bēng kuì - collapse*
4 N# D% w2 A; j* F5 d逼 bī - checking extension2 H/ T3 z( ~) h/ T( N) v- p0 N
鼻顶 (鼻頂) bí dǐng - nose tesuji
1 h9 y& h% ~2 N) x5 u2 v  d) ~比气 (比氣) bǐ qì - capturing race8 c2 u7 }% @7 ~- U( D
比赛 (比賽) bǐ sài - tournament*
: O( y" H+ l8 O7 L" G边 (邊) biān - side*- t4 J* I8 f& C7 Z3 n& X
变化 (變化) biàn huà - variation*
+ |! k- P* `  X/ {- B变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening; I- _1 e, c* d0 b( b8 t+ J
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening- M# Y& n% x, ^( _8 _+ T
变着 (變著) biàn zhāo - unusual play
2 D  [. @1 X( o. ?3 B. d并 (並) bìng - horizontal stretch$ X0 D3 W# h% E0 l4 I
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
% U7 \6 w( i9 Y' K补强 (補强) bǔ qiáng - reinforce*
5 s) U4 q! E) c布局 (佈局) bù jú - opening$ G7 {* s: t* C1 G4 w/ \
不利 bù lì - disadvantageous*- V  L6 d9 T0 Z7 p) D
不入 bù rù - suicide7 E% _, M+ z+ u. J7 w
不入子 bù rù zǐ - suicide
5 r( a. I( a$ q' s1 M不提三目 bù tí sān mù - three points without capturing
$ \- Z/ E+ a6 d0 k6 z7 Y: D4 m不提五目 bù tí wǔ mù - five points without capturing
$ s2 P" h, j6 g! i7 U* L3 g, Q; m& d; {4 Z  `

2 V) X+ m9 q* \- S$ \& h# rC3 s2 ?9 L6 v$ W' ^' v
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)8 ~$ M# `& i" j9 j0 W" p
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game); }9 G6 T- T6 e, Z
参考 (參考) cān kǎo - reference*
3 L0 l2 H3 z; d6 U3 j- c' M残忍 cánrěn - bloody or merciless*
! G% d- ?5 \2 ~* d# I# k( r拆 chāi - extension& [$ e! _/ X  W$ D0 N1 h: b! C
拆逼 chāi bī - checking extension7 D2 z; ]$ x, f7 i  z9 Y, r
拆二 chāi èr - two-space extension
1 v6 Q+ S2 Q; @; C, A. D7 }拆三 chāi sān - three-space extension
5 k4 j' X. B7 s. E6 P2 @6 l拆四 chāi sì - four-space extension9 k# ^+ q% ~1 v8 c5 @7 O& o8 n
拆五 chāi wǔ - five-space extension
7 k" g1 _# t4 k6 w! B0 A; h* ?拆一 chāi yī - one-space extension" Q6 E- q% p* {& Y% ?3 m* b! h5 K
缠绕 (纏繞) chánrǎo - harassment technique( D2 l: {: r; g* g
长 (長) cháng - stretch
& C9 Z: t) l4 D9 q长考 (長考) cháng kǎo - think for a long time
3 U" j4 G- k) S* X' d长气 (長氣) cháng qì - increase liberties8 a" o. [5 `: L0 ~! P* @$ l- I
长生 (長生) cháng shēng - eternal life8 N1 }! t5 U1 G+ y) `
场合定式 (場合定式) chǎng hé dìng shì - situational joseki+ H8 S  [( r; W# f9 F% A' c$ ^
超大飞 (超大飛) chāo dà fēi - very large knight's move2 h  Z5 k5 h6 }; X5 F0 N4 w  n. A* l
超高目 chāo gāo mù - 4-6 point8 H5 \6 i' g: K/ A5 ~; f
超时负 / 超时 (超時) chāo shí fù  - lose by time+ c7 Y, {) P' Y! a; ~
超时胜 chāo shí shèng - win on time
3 ]; d/ K. V2 u2 e8 w6 T" |成功 chéng gōng - success*
4 t/ m; Y# ~4 a3 ^成立 chéng lì - possible*
' C$ ?8 ]6 D) g# P) n/ d秤砣 chèng tuó - two-stone edge squeeze+ v, O% C, P: Y( c
吃 chī - capture
  S1 {* G7 o3 D3 f* z" l" q: u; }* {吃亏 (吃虧) chī kuī - loss*
7 N: x. M& X* }" D持棋 chí qí - jigo' B( M! M) d9 \% x; u# S: T1 W/ ?
冲 (衝) chōng - push through, i6 b3 I7 U% u" }
重复 (重複) chóng fù - overconcentrated
7 f+ O6 b" h! W初段 chū duàn - 1 dan
9 h, v; z* I, D. h( K2 W9 j初级 (初級) chū jí - beginner level*
7 h/ e. r. v) l2 }6 S; ~2 E5 U出头 (出頭) chū tóu - getting ahead$ v7 \, c( L6 ?: T
刺 cì - peep
9 L$ Q+ n. |9 ^% f3 A0 m5 c6 l次序 cì xù - sequence*
  R; q4 E: I. N- {8 m6 ?2 L: h( N错误 (錯誤) cuò wù - mistake*
% q# X% i( c8 C* Y& P错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
+ g/ \, q5 T$ d/ I4 ^( V
, l9 N& w! Z& B' A, Z  v0 L9 v$ @& i( y' }
D* l- s' A1 o6 g/ ]$ _9 o  g
搭 dā - attach
' a# A' M- n( u' O打 dǎ - atari
7 V0 |2 N+ I. |5 {: x! S4 a" E打吃 dǎ chī - atari: z' O" E2 ?) B( J4 W
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one0 `7 ?' X: @2 f4 T5 o% |( J6 v
打挂 (打掛) dǎ guà - adjourn game0 x$ q9 y( g# u' V3 R
打劫 dǎ jié - ko& `. Q$ S, |- h. Z5 J: E/ _
打入 dǎ rù - invasion
' k: ^* G) k7 L* T2 O- R& ^打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
, Y5 F% ?7 O7 b( t7 |# H1 _) D大 dà - large*! N6 L! O( Y9 p1 A: v8 c
大场 (大場) dà chǎng - big point/ d" I& T0 r/ B+ B6 Y
大飞 (大飛) dà fēi - large knight's move
) A% E0 ~: ?) [' a大局感 dà jú gǎn - whole board thinking
9 P0 w# T; M, @5 f8 W% l9 E, |大龙 (大龍) dà lóng - dragon*
) e  f1 P( W7 E) o9 @大模样 (大模樣) dà mó yàng - large-scale framework+ m) x0 z; j7 ?+ D- e- a" M5 \. v% v
大盘 (大盤) dà pán - large board (19x19)) P: j8 o, `; P! M0 k4 p
大棋盘 (大棋盤) dà qí pán - large board (19x19)7 g& r2 ?1 H7 }% S: G9 m8 a5 l
大伸腿 dà shēn tuǐ - large monkey jump% R8 F" t$ J  c- W% m. ~
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze" q! d1 c* c; }% V" |* N" m+ a0 L
大雪崩 (da4 xue3 beng1) - large avalanche
3 q( l6 u' [& ~0 O( ?( H大压梁 (dà yā liáng) - Da Ya Liang
; z1 l# w' n6 y5 T: v0 E: a大眼 dà yǎn - eye with two or more spaces' a7 z' R2 m8 ?% v" G# G
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
$ c% T- ?2 N) q7 O: a带钩 (帶鈎) dài gōu - long l group
8 I6 |, {- ]' f; p  H/ O1 f8 `7 J. u单关 (單關) dān guān - one-space jump) I- A* T7 D2 [5 L7 N+ G8 @
单官 (單官) dān guān - neutral point
3 C" |" i0 _1 l2 x( L$ m* Z' g6 C0 s单劫 (單劫) dān jié - half-point ko9 _7 n9 M, q- g
单行道 (單行道) dān xíng dào - one-way street*
& Q& ^4 ~8 B6 Z* T! X' }  G- y挡 (擋) dǎng - block*
1 `1 `" n4 ]" T3 g+ l& a刀把五 dāo bǎ wǔ - bulky five; H6 [' a$ a  w
刀板五 dāo bǎn wǔ - bulky five5 w9 g( B$ c* h) u
刀柄五 dāo bìng wǔ - bulky five, v  t2 I# t2 R
刀五 dāo wǔ - bulky five% l1 Q8 a5 Q/ s* R
倒扑 (倒撲) dào pū - snapback
0 Q$ w% X% _# E/ e倒贴 (倒貼) dào tiē - reverse komi' S6 l8 l# [, {6 F+ V6 C9 P2 [& }
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
& J: r, |7 J( x+ }1 m, M低 dī - low*
6 ~& `% Z$ t& e' e敌 (敵) dí - enemy*
$ ~7 K" M4 a5 e5 l4 J抵 dĭ - hold up; push against, to support, to resist*, G4 G% p8 l2 h5 N$ a1 c
抵抗 dǐkàng - to resist; resistance*
& q" S2 z9 G0 M  I' \- w敌人 (敵人) dí rén - enemy*  L* U2 \& w4 ]9 n2 E% P- H
地 dì - territory*8 }5 V1 X+ ]+ k& q
地盘 (地盤) dì pán - territory*
3 \) f! G* I( i6 Z) t地域 dì yù - territory*
9 w, C# U$ `& |- ~5 p  M: z点 (點) diǎn - placement; point
" x2 I2 J! W: a! r/ }点方 (點方) diǎn fāng - eye-stealing tesuji
" ?$ J0 m, u: P- \) y/ l7 Y点角 (點角) diǎn jiǎo - corner invasion; X4 F/ |7 v! k7 o* f$ R
点目 (點目) diǎn mù - counting% W# w, j- n2 ^- h5 C+ j4 u& ~
点眼 (點眼) diǎn yǎn - placement inside opponent's eye3 m$ s: t8 y, @2 f" m5 h7 B+ _! \
调子(調子) diào zi - choshi0 Q# |1 K8 k8 r7 x. t9 a
丁四 dīng sì - farmer's hat; pyramid four
% ]" v; K% P8 u& J# e: a+ Y9 t. V顶 (頂) dǐng - bump
; w5 z( I7 }) o8 {. K) B  E定式 dìng shì - joseki
0 M* s* L, z, Q定型 dìng xíng - settle
6 e3 F& o) S$ Q  A: V) r0 ?$ Z东坡棋 (東坡棋) dōng pō qí - mirror go
: b6 D& _% P) C/ \斗方 (鬥方) dǒu fāng - carpenter's square; @. q, d2 e. O! G" S
读秒 (讀秒) dú miǎo - byo-yomi
, A  }; X+ ?3 [" G" q, v2 v- O) K渡 dù - bridge under+ _6 B) I% W5 J+ }7 ^% O7 s
断 (斷) duàn - cut*
3 K% e" p2 q4 [段 duàn - dan/ Q6 F. w6 T) O  c1 X. v9 J+ J  b/ v
对策 (對策) duìcè - countermeasure*: P+ r% X0 n) h& k
对局 (對局) duì jú - play game*
7 Z, d' @$ r. y/ ^对杀 (對殺) duì shā - capturing race
6 K6 e" F1 y! T4 m2 i. a  k对弈 (對弈) duì yì - play game*! r  s  y( Y7 T' q- r' O7 m
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
: V( Z( s( k* i, N+ i( Y% a多元劫 duō yuán jié - multiple ko# _9 |, ~% _0 Q4 P
( k* R0 y& y$ ]9 M& [+ Q

2 ]5 P. @/ a( e9 h. X6 AE" w# x2 u$ g4 i6 f( F5 Z0 U
恶手 (惡手) è shǒu - bad move
5 I8 m, i% _, J- K% i7 ^) K二间拆 (二間拆) èr jiān chāi - two-space extension6 W7 A. s( q0 M  P; e  E
二间跳 (二間跳) èr jiān tiào - two-space jump
: j$ M5 y- a2 `% O7 B( [) ?* N二连星 (二連星) èr lián xīng - ni ren sei* d* T5 |$ z, [( X' B/ E5 N* V
二手劫 èr shǒu jié - two-step ko
8 M8 o9 H& f$ Z+ l
6 D; M# P1 v) o' h  t' ^
. \: G0 u. l$ R. H% c! ?+ NF7 E- f9 v6 {& a8 d4 Y1 b$ p
发展 (發展) fā zhǎn - develop*/ x8 K, D7 v! {; D
法 fǎ method, way (also 下法 xiàfǎ)*5 H/ Q0 s* C0 f, @
反扳 fǎn bān - counter hane
, A4 g# Q) q+ S- B4 o! Y6 H% O3 l反打 fǎn dǎ - counter atari8 K* A1 H$ N$ Z! X/ M0 l+ A1 w
反攻 fǎn gōng - counter attack& ~# Q3 U# T! H3 x' K  |' l
反击 (反擊) fǎn jī - counter attack
; y, i2 l" P0 ^反夹 (反夾) fǎn jiā - counter pincer
5 [0 H) A+ v1 H2 b反提 fǎn tí - recapture- v& u- ^" A6 C: ^, f! d
方法 fāng fǎ - technique*; M$ g! e' J7 {+ F; P* Y
方四 fāng sì - square four
& C' a4 G; n+ x3 e方向 fāng xiàng - direction*
, K. L0 e5 X# k; l6 o3 [& {方形 fāng xíng - mouth shape* Z8 e, C5 ^- t6 L
防 fáng - defend*$ S: Z6 }0 r$ w9 `9 ?8 n9 }+ H
防守 fáng shǒu - defend*
( L5 F, v: b0 v6 Z% p; _  A- }飞 (飛) fēi - knight's move
  H/ r3 Z( a, M. k9 X; T0 f' k0 O( n! v飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete* v. q" I" K" @0 T0 D8 _
飞压 (飛壓) fēi yā - press
( f+ r1 k& _1 C3 J7 j4 l/ ^6 H废着 (廢著) fèi zhāo - useless move
4 u) ~- `) F2 a* a/ Q废子 (廢子) fèi zǐ - useless stones  Z+ z. t9 o  N% P
分投 fēn tóu - splitting move
! ^. F) a4 a$ Q0 B; C+ C: @% A+ n分先 fēn xiān - even game; q5 ]$ r' E; U. v& L1 v7 Z
封 fēng - seal in*
9 J( \: p, e7 x9 V封手 fēng shǒu - sealed move
; U8 K/ t' Q; u& k0 @; r封锁 (封鎖) fēng suǒ - seal in*
  U( k' l3 y5 h5 i浮棋 fú qí - floating stones, q0 M+ f' o! p( _
浮子 fú zǐ - floating stones
7 S9 k4 B$ D4 C' L9 M1 }负 (負) fù - lose*
: h9 p7 X0 \# h& P+ {复盘 (復盤) fù pán - game review
% J: B1 C7 H( Z: ?
1 R. _& N$ k1 X( `% g
7 @- j# R4 ]) O6 x. _7 G$ t( U) JG9 {1 A! w2 L& Y- f/ I5 g2 q( }
概念 gài niàn - concept*
2 v% V9 Y* K0 K' Y2 |  E7 u感觉 (感覺) gǎn jué - feeling*
3 ]9 J2 l9 I+ A+ U+ t3 h高 gāo - high*! v1 n1 e# d  ^, y: k, Q
高级 (高級) gāo jí - advanced level*
; }4 r! X  @8 Z/ z3 ~. |高目 gāo mù - 4-5 point& k8 D8 R% l2 I" |
根据 (根據) gēn jù - base*# O. D4 p# Q5 ?' ~
根据地 (根據地) gēn jù dì - base*
1 f3 `3 L! `3 K7 H5 D+ n攻 gōng - attack*  x4 O$ ^2 |( |! e- x  x  m
攻击 (攻擊) gōng jī - attack*; l& @- ^3 Z. [7 }- Z: g
共气 (gòngqì) - shared liberty
- S7 ~! ]/ h: H+ v4 r公气 (公氣) gōng qì - shared liberty( w& }: f( a" z( v
攻守 gōng shǒu - attack and defence*
! A7 m1 s  v, p1 y& K' `5 B+ J共活 gòng huó - seki2 F5 k+ l- Q6 N+ m+ r5 A5 E( G
孤棋 gū qí - floating stones& p" h+ f% y- U/ o
挂角 (掛角) guà jiǎo - corner approach
0 u5 A4 L' Y1 s  N0 A8 v# f) I/ k" P拐 guǎi - bend*. V0 `) G! l$ x, o; L/ {1 b
怪着 (怪著) guài zhāo - ghost move
- y! V0 z, T, ^1 |关 (關) guān - one-space jump
) i1 }" j' H5 O官子 guān zǐ - endgame: E+ Z' n& b5 F* D1 w
龟甲 (龜甲) guī jiǎ - tortoise shell
" D- i  P2 J) q/ k& ^6 j* X规则 (規則) guī zé - rules*
& J! G2 D( L5 N7 D+ I$ P鬼手 guǐ shǒu - ghost move
/ K" Z! Y$ S- Q; M6 b, v滚包 (滾包) gǔn bāo - squeeze
8 q6 ]0 v1 c! Q4 N滚打 (滾打) gǔn dǎ - squeeze
7 G6 P  R! U1 I9 Q- D( U滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
, p% t5 I9 t2 b4 K" m7 D过分 (過分) guò fèn - overplay
0 `! _! _9 v3 G( s9 n7 u$ f& S国手 (國手) guóshǒu - national champion*
3 W7 A1 I0 @6 ]" p: D5 t% r3 B: ?
8 E* K* _3 J" x$ y  x6 F  D$ D  _$ X2 R- x% T6 W" v" a
H
7 U  g7 y% R7 q韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
! u( q. D. k6 C2 {- p0 o好点 (好點) hǎo diǎn - good point
3 Y: q* U* P' o1 O7 B和棋 hé qí - draw*
1 N- F/ U. w- U黑 hēi - black*! V1 H5 j& W& f4 Z6 _7 h( W6 m
黑方 hēi fāng - black player*" G. C) Q7 F" t) O3 k) Q- W6 U* J
黑先 hēi xiān - Black plays first*
( @; I/ |8 J! |# K/ R猴子脸 hóuzǐ liǎn - Sake bottle shape, F7 r6 K& S7 Q7 e
厚 hòu - thick*
2 v3 A& O$ ~. n后悔 (後悔) hòu huǐ - regret*
* r1 Z4 W1 x) J$ C后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
' G6 r4 ^- J4 f) F3 E. H! @* N7 R% j+ L厚实 (厚實) hòu shí - thick** u8 _- j: f: y' j# u0 t2 |
厚势 (厚勢) hòu shì - influence*
# S" y! i8 j% }8 z- M0 o后 (後) hòu - after; later*
" D4 ~! f  x6 a. B  n& ?5 p; Z后手 (後手) hòu shǒu - gote
& m; i8 s3 M" b) \& k) a后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
& s8 F4 i; @( ]后续手段 (後續手段) hòu xù shǒu duàn - follow-up
) C' K) T- c% d9 n. c+ W后中先 (後中先) hòu zhōng xiān - gote with hidden sente
) s0 }9 l; D$ z' \8 y/ }, \虎 hǔ - tiger's mouth' s  y3 T7 X/ ]  K+ G5 q; H* F$ L* l8 |
虎口 hǔ kǒu - tiger's mouth0 x1 [8 m7 C5 T! H
互破 hù pò - mutual damage9 J% q) N: G: D% C3 b1 X/ H
互围 (互圍) hù wéi - mutual surrounding of territory7 ~7 L) M0 s" N7 v6 }
花见劫 (花見劫) huā jiàn jié - picnic ko8 V' q7 m* F3 ]. R& R' k& r
花六 huā liù - rabbity six" S- z$ [: z3 d- n
花五 huā wǔ - crossed five
6 _1 J7 I6 A5 K0 t. l9 d还原 (還原) huán yuán - transposition
$ [7 g/ F' p& M' r7 ]: y( i缓 (緩) huǎn - slow*
: S* m8 c$ [( X- O4 k缓慢 (緩慢) huǎn màn - slow*
' b8 n. j( G. b% y缓气劫 (緩氣劫) huǎn qì jié - approach ko
+ u8 W# J5 K! g: G! Y缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
' i# C5 B. q% b: z- q7 F, ?, a缓手 (緩手) huǎn shǒu - slow3 ?6 ~/ H! J: d- x. f! t- Q
缓征 (緩徵) huǎn zhēng - loose ladder2 u/ v( \& y! p- K4 Q, {% L! V% {( r
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
5 I( q: ?, k, z# `( u9 G# L$ P黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique7 U" \3 m9 _- O" q( [5 w
回手 huí shǒu - take back*
. k' ~5 p, a2 a5 p回提 huí tí - recapture" u% @: G" x( C0 r4 `
悔棋 huǐ qí - take back*
. R4 c$ q9 {4 J. r5 ~& y活棋 huó qí - living group
8 `$ S2 T* G  G4 b: Z. C& @( p3 H0 Y! `$ Z1 `: n0 i
' M- _9 }5 f% l4 R) D2 j. q
J3 O4 _+ e5 h# T; ~+ ]# G
急 jí - urgent*
/ z9 \& E6 I' r3 g" F4 a% ]级 (級) jí - kyu3 C& I) @. G/ x# Y$ Q0 h
急所 jí suǒ - urgent point9 d+ L3 B/ i1 [! h' h
挤 (擠) jǐ - bump into diagonal; choke; atekomi1 w) H: v2 `# N
技巧 jì qiào - technique*
9 A' @  r& e- g  a8 q计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
! q6 v  C. u9 U- H佳 jiā - excellent*# w% K6 t( e( _. _7 y( D- r2 w
夹 (夾) jiā - clamp; pincer2 q; @6 G' _. Y9 ], u
枷 jiā - net/ p. I' g; w  Y7 X: c4 O, m
枷吃 jiā chī - net" _' z) @, A- e* a/ ~# ^
夹攻 jiā gōng - pincer
' b  n, A- O2 U- ]# o假劫 jiǎ jié - false ko threat& K' F  N- G, h$ u
假双活 (假雙活) jiǎ shuāng huó - false seki
2 @( u7 R* F* D/ [3 f假眼 jiǎ yǎn - false eye7 C% t! I/ u/ L: \8 q! [
假眼活 jiǎ yǎn huó - two-headed dragon3 c, A9 |2 y1 R  s
尖 jiān - diagonal
2 X/ i8 C( A$ c1 ?3 K尖冲 (尖衝) jiān chōng - shoulder hit; ~! w- n9 t2 @& z$ ]9 ]; O
尖顶 (尖頂) jiān dǐng - diagonal attachment
0 \" ~# B" V1 b2 i坚实 (堅實) jiān shí - solid
" {3 J, C- L% A/ R0 f" v. |& t9 q见合 (見合) jiàn hé - miai
# m6 Y0 r1 u9 k' |教 jiāo - teach*. Z1 N* f9 D+ Q
交叉点 (交叉點) jiāo chā diǎn - point
! T- g% G; P  V: @5 B7 ^交点 (交點) jiāo diǎn - point0 ~" p, z. ]' m- ~, b& ^. |! V
焦点 (焦點) jiāo diǎn - focal point*; h# [7 y: V. t: P  o
交换 (交換) jiāo huàn - exchange*
+ P9 I6 F" I2 ^- n% ^角 jiǎo corner (angle, horn-shaped)** s0 e7 y  W& b
叫吃 jiào chī - atari
/ v; f. S; b" a! Z/ _教师 (教師) jiào shī - teacher*
! ]- T! s: ~8 @6 L1 M教室 jiào shì - classroom*; U/ q7 z/ y" x1 i9 r/ q
基本功 jī běn gōng - fundamentals*6 r6 K: d; i6 X% ?* T3 d
接不归 (接不歸) jiē bù guī - connect and die
0 Z$ W' y5 b, Y; D劫 jié - ko
6 h! N4 L( V* E劫材 jié cái - ko threat
9 P3 a) u) F- A6 E+ _/ ]  ]结果 (結果) jié guǒ - result*
% ^0 z2 k6 o3 U* s劫活 jié huó - live by ko' n1 }4 {; N5 K# K3 P0 g
诘棋 (詰棋) jié qí - life and death problem
- q9 e8 J3 p! c劫杀 (劫殺) jié shā - kill by ko
, _( Q+ V7 |& d0 x5 R, x劫争 jié zhēng - ko fight
* j6 N3 J- Z2 f8 B8 ?' {- I解答 (jiě dá) - answer, solution*
3 f. M* u0 E4 [% M2 C" }金柜角 (金櫃角) jīn guì jiǎo - carpenter's square& R& Y) W6 k8 P7 c1 z9 o8 m+ `
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg( G( s3 H+ H) f& l: }+ S
紧 (緊) jǐn - tight*% m8 ?8 m( c' Y7 D) ?( z; L
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
" V+ D7 Q: P/ z) X( M1 X8 w! U紧劫 (緊劫) jǐn jié - direct ko3 s: i+ @9 [" \/ O7 A4 r  K5 ^4 T
紧气 (緊氣) jǐn qì - reduce liberties; b5 ?: a' `# n: }  [9 P
紧气劫 (緊氣劫) jǐn qì jié - direct ko4 y" w  B- g, \  `- g) B. F
禁着点 (禁著點) jìn zhāo diǎn - illegal point
. z5 f2 N/ C3 _9 K) n净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)' \+ C. n6 V! @
净活 (淨活) jìng huó - unconditional life+ v/ R$ S1 ^: X1 T, G& k( U. n
净杀 (淨殺) jìng shā - unconditional death
. ^) b+ L- x5 [+ l9 W! J净死 (淨死) jìng sǐ - unconditional death
6 F9 C) d  C8 ]  j* O  C6 }救 jiù - rescue; save*" A& Y$ W0 r% E! F7 m6 K5 U
聚 jù - placement inside opponent's eye/ d7 @9 b. C! g5 l; V  h
俱乐部 (俱樂部) jù lè bù - club*
9 j- K) T: Y. {+ a聚六 jù liù - six-space killable eye shape
2 [% s) H! Y- Y  @% s: _聚三 jù sān - three-space killable eye shape
( Q4 t. ^1 p* \) U9 L* j8 T聚四 jù sì - four-space killable eye shape
' e6 y6 G2 ]! J( S, O: B聚五 jù wǔ - five-space killable eye shape0 @; T8 d- Z  V- U9 _5 z
决战 juézhàn - decisive battle** z) U* ^( x$ i+ g- |
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
) P- Z( C# u9 u0 q# Y+ y9 L" T3 s. J- U& c0 G
! y% w: W7 J1 D0 h8 F
K0 |' ]# Q! m" F" z  G2 }
卡眼 kǎ yǎn - falsify eye
  F7 o, I8 ?' ~开拆 (開拆) kāi chāi - extension
. _9 S% R5 i8 n% t2 |开花 (開花) kāi huā - ponnuki
" l, y$ Q- A* c1 T2 u开劫 (開劫) kāi jié - create ko! V8 |' u& G' K1 s2 Y
开局 (開局) kāi jú - opening' s% A, j% i7 @  C
看花劫 kàn huā jié - picnic ko
7 t1 B) O- t  x' X9 `6 @3 E6 W抗 kàng - to resist, fight; to oppose to defy*- @) x# y' y. F4 P
靠 kào - attach one line higher than enemy stone
/ e5 m/ C. N& K' ~3 q空 kōng - empty*
8 c! V! x* j; R. Q/ v- g# H2 c$ c空间 (空間) kōng jiān - space*# [- `! ^+ @) I' \3 n+ b9 J" Q* b
空三角 kōng sān jiǎo - empty triangle: v  K, c2 F/ |) J6 ^
空 kòng - territory*9 u8 m" ~  }; U" y' D. @/ F1 Y' O0 N% P
跨 kuā - attach at waist of knight's move
2 g7 a, D7 y+ @. F- n* c, o; I" E跨断 (跨斷) kuā duàn - waist cut6 g5 ^. \. C& i7 B4 ~8 v
快 kuài - fast*9 H; T+ z1 F$ S) m7 a5 b
快棋 kuài qí - blitz game: P- ~- v2 L' l6 P# ]' Y
宽 (寬) kuān - loose; wide*
& S  n5 U# \" F1 ~- O) e宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties% @1 F" y0 s+ D4 f% k
宽气 (寬氣) kuān qì - increase liberties' L. V. u% N. w
宽气劫 (寬氣劫) kuān qì jié - approach ko4 A. W$ W' R* {, H
亏 (虧) kuī - loss*1 X* ~, p" {( J, D5 s
亏损 (虧損) kuī sǔn - loss*& Z3 ^4 ]- r0 Y$ D+ T/ N( F% V( i
扩大 (擴大) kuò dà - enlarge; expand*
% ^, ~: w$ c" c; R& l扩张 (擴張) kuò zhāng - enlarge; expand*- a8 p, N, r0 x4 g5 ?
[edit]3 D6 S8 B2 X0 [; y
L4 z8 k  @% ]% _9 y
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
& X3 M$ Z6 b8 s, E4 U0 r3 L  Z. b0 r拦 (攔) lán - checking extension; prevent opponent's advance*8 k$ a$ Z& j& _7 ~9 W
拦逼 (攔逼) lán bī - checking extension9 C* _! X  }$ S6 r/ x+ n
烂柯 (爛柯) làn kē - ranka
, u; u5 X( ^8 b; L老师 (老師) lǎo shī - teacher*
  T0 X+ r: c! _0 e1 Q  V老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
; D) |8 V6 L5 w) W7 [  Y3 t- y  T% U类型 (類型) lèixíng – pattern, type*
7 F  J. ?: z# Q冷着 (冷著) lěng zhāo - unexpected move
5 n- R5 \3 z9 D' e* A$ w" G利 lì - profit*
5 U2 _4 E& z. _& w4 C: L1 ]立 lì - descent; stand
2 x' l1 Z2 J" t* q9 o% g# d/ _: l利用 lì yòng - make use*# T; h4 l$ c& n
连 (連) lián - connect; continuous*! y! \/ r8 _: ]) K* Q
连扳 (連扳) lián bān - double hane
8 f  v1 X' e, U0 H连环劫 (連環劫) lián huán jié - double ko: P" C0 K2 V# E" z
连接 (連接) lián jiē - connect*% h& O1 l3 b* \
联棋 (聯棋) lián qí - pair go
0 X" j' y! G* I; T9 O4 n, G恋子 (戀子) liàn zǐ - reluctance to sacrifice9 Q. C: P9 m; \$ w+ u7 c2 `
两分 (兩分) liǎng fēn - equal*. |# Y9 }/ w; B4 G  C) e
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake"), R* ^  T# l- e* V! E+ {
劣势 (劣勢) liè shì - inferior*
4 w* S1 y* A+ x( ^. I0 O裂型 (裂型) liè xíng - split shape) ?7 g9 |- S! o+ e. t- t
龙 (龍) lóng - dragon*; o$ `7 y4 t2 N6 J
漏着 (漏著) lòu zhāo - oversight. e: z- ~6 |& Z( A: b( b
落子 luò zǐ - playing stone on board& S( G# I& N% R( h  ^) v) D

3 f# j& h( {: B+ ~4 u, D8 G6 P6 P2 P( ?0 r
M0 N# a' q( m$ _
满意 (滿意) mǎnyì - satisfied*) n& @, F4 O/ @3 f; C: A* T' u
慢 màn - slow*
/ ]+ B4 i6 d" v7 y3 l' f盲点 (盲點) máng diǎn - blind spot
3 ]- `$ b$ l! p  F/ f梅花六 méi huā liù - rabbity six
( n# r2 m7 R- o* w梅花五 méi huā wǔ - crossed five- [4 A/ `1 x4 N5 F
门吃 (門吃) mén chī - capturing technique by atari. m$ y  d: y- k5 Z
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
4 @9 B" s2 j8 S! t8 N4 j5 X妙手 miào shǒu - excellent move
2 G, v+ q  |: p) ?. V妙着 (冷著) miào zhāo - excellent move& i. h  \, k, F2 x
模仿棋 mó fǎng qí - mirror go
. h5 i! s- P4 A' W" G0 ^9 O) I模样 (模樣) mó yàng - territorial framework9 x1 k/ i7 Q$ S; }
目 mù - point of territory
$ n6 ]% e) ]4 ]  T4 }目外 mù wài - 3-5 point
! R. s+ s$ O  u3 x7 D6 ?* x2 }- L) W0 R/ @& k/ }
' J# J2 M& @6 t* L2 l0 U9 P
N- I) |! E0 S: o) ~5 k
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
& m9 R3 G- ~  j0 k4 I% N6 W逆官子 nì guān zǐ - reverse endgame move" e2 ], `. z. y: M5 q% w
逆先 nì xiān - reverse sente
- F; ]& j; t4 p, l$ Z$ P+ Q逆先手 nì xiān shǒu - reverse sente2 r4 y, L) j2 H8 R4 S% ~" ?
逆转 (逆轉) nì zhuǎn - overturn game
9 D( ?3 L& b8 f, {5 t+ ^粘 nián - connect*0 R+ n8 E  h) Q) c% w
凝形 níng xíng - overconcentrated shape' d# B8 i% ^; C/ j9 |0 N
扭断 (扭斷) niǔ duàn - crosscut8 Q" C4 K1 U5 s6 `
扭十字 niǔ shí zì - crosscut. y, j2 G3 k2 g8 b3 K; u
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
+ e5 ~2 I( K4 A4 [7 c7 N" l扭羊头 (扭羊頭) niǔ yáng tóu - ladder5 K# v2 F: I' L
1 K% @: D, y1 C- j' ]$ m; D
) H  I; T2 p5 B) ^
P$ y3 m" V' q+ r0 b8 b# H' [! l+ M
爬 pá - crawl*
' t# C9 u- a( _# |1 y盘渡 (盤渡) pán dù - bridge under
2 x" v$ K# y3 B3 t) k. F0 R2 x( n; {- R盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner' p$ I- ]/ u* x1 ~0 V: Z9 T
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner' ~% Y) e3 u- `, ]
抛劫 (拋劫) pāo jié - throw-in ko0 d  Y% v% w& D6 M5 F
配合 pèi hé - coordination** v# E. j: ]$ W) A, i
碰 pèng - attach to the side2 s" H) G. |; U
便宜 pián yí - profit*
+ y+ T, R7 r9 t) x  G4 L骗着 (騙著) piàn zhāo - trick play, hamete: T5 F/ g$ q( Y4 X  k9 ]  X8 H  c
平衡 píng héng - balance*+ R2 o9 j( S8 I* O/ ]0 X
破 pò - break*
( e; ]& `. g0 q' o( K' q" L: n剖析 - pōuxī dissection / self-analysis/ H& a. Y# k- w: c* C
破解 pòjiè - solution, answer to a problem*
/ X0 A- ]" [* R6 w7 ?" I1 B扑 (撲) pū - throw in
  M. A7 h, Y4 F7 j, `- \$ ]葡萄六 pú tao liù - rabbity six* E7 u( Y) Y+ M  q8 h8 p
谱 (譜) pǔ - game record* ~6 D. K) A+ _9 ]9 {
普通 pǔ tōng - common*) W9 F. [; N1 m  O. ~1 u9 M! K# t
[edit]% |3 o! W. y, K* w0 q' f1 O; x7 |9 V
Q( _( ]9 x) ]+ J, y8 N1 H0 }# E# r1 _
欺着 (欺著) qī zhāo - trick play, hamete9 ~- V7 \% W5 S3 E: \/ b
棋板 qí bǎn - go board
- M; K/ O  c* v+ G棋风 (棋風) qí fēng - playing style
  |0 @( Q6 g  g# b# r) g: R棋盒 qí hé - stone container; I' h/ o6 }- v7 E( v
棋筋 qí jīn - key stones
$ m3 Q5 H6 w6 O6 l  n7 U棋精 qí jīng - key stones" B( p. M  ?2 i0 R7 a
棋理 qí lǐ - go theory
4 F" R, k9 @6 }4 v, w' ?4 }棋力 qí lì - strength in go4 Y6 i6 V0 D4 Z) A/ k1 r
棋盘 (棋盤) qí pán - go board# U1 @. n8 |  d: c. ^" V
棋谱 (棋譜) qí pǔ - game record  i4 M* X# R+ X5 R: Q* z8 Z* S
棋石 qí shí - stone
/ F- P; i0 `/ p棋手 qí shǒu - player*) W! M, g# K& L" {
棋书 (棋書) qí shū - go book" ~5 c& N, O; O$ f8 [; p, U
棋院 qí yuàn - go institute4 F7 v$ R+ n+ d! c; R
棋形 qí xíng - shape
8 I/ j7 O- y, t6 c9 s. o5 @* j0 v) S棋钟 (棋鐘) qí zhōng - clock*, d8 ~/ }# U  v3 a2 `( [
棋子 qí zǐ - stone: q3 |1 P& ~3 r5 Q& [, j- J
弃 (棄) qì – abandon, to discard, throw away
; `' ], q7 s1 n) y弃子(棄子) qìzǐ - sacrifice
  X; M, H8 B& U* A" ]7 G' o气 (氣) qì - liberty* l! i( O& Y( N& A* r8 I) \
气合 (氣合) qì hé - fighting spirit
! o' L5 o+ ~* x  i0 z气紧 (氣緊) qì jǐn - shortage of liberties$ g; [' l; }; k7 }" [
前 - in front, before*
& |+ y! S0 x0 T! Q  \/ {7 S) q浅消 (淺消) qiǎn xiāo - erasure
* B& B9 ~1 q+ Y: W1 C6 C# T$ x墙 (牆) qiáng - wall*' q, N+ _1 m1 [& S" s6 I0 x
强 (強) qiáng - strong. {& [$ @2 b, k) p
墙壁 (牆壁) qiáng bì - wall*" R" O* T+ D4 H. D0 B' [
强棋 (強棋) qiáng qí - strong group
2 M, a5 @  D4 l5 U巧手 qiǎo shǒu - clever move
7 F, \+ A9 _6 p& K$ k6 I5 Q巧着 (巧著) qiǎo zhāo - clever move5 c- Y- k2 o& n& e
切断 (切斷) qiè duàn - cut*
0 [2 z1 |) t: E侵消 qīn xiāo - erasure
1 L  E- ]; {, j4 i. B轻 (輕) qīng - light*
4 }$ j( s' ?2 Q! s  z# O侵入 qīng rù - invasion9 [+ r- r) R. Y' M" }
轻盈 (輕盈) qīng yíng - light*
% `+ _1 I* r" w" |求活 qiú huó - make life& s$ Q' X, M: d7 _# K( L2 T
曲 qǔ - bend# U: Y/ @3 d9 e' H
曲尺 qǔ chě - carpenter's square3 S; F* _# w, e! J/ z
曲三 qǔ sān - bent three8 g, ?! U8 M% M# {
曲四 qǔ sì - bent four. N3 \" Z7 _, x, I
觑 (覷) qù - peep
: \* y' n7 P% S5 q5 i7 n权利 quán lì - privilege
/ s8 d! X/ G  d* K0 U, h+ D确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
* C+ s- \9 e7 n. o% N/ Z5 p: _1 T0 Z& T

' K' x2 f3 z- m1 uR
/ v- `2 ?: `3 K  L7 g让子 (讓子) ràng zǐ - handicap
! g1 V, |' K+ @+ i# s让子棋 (讓子棋) ràng zǐ qí - handicap game
5 \* F" v! [  F. }# F5 x' x/ h认输 (認輸) rèn shū - resign*
- a+ R# x" U$ z3 C弱 ruò - weak*
) m, c1 ]  s# o+ L$ U弱棋 ruò qí - weak group
- u# B( V* B) E- d' n, e
1 o" Z/ K! [: g; i
) H8 ?# t) I2 ~' NS' r  o% v" l4 _. ]) F' C
三间拆 (三間拆) sān jiān chāi - three-space extension
: E7 }6 D* T" P; c- \2 m- c三间跳 (三間跳) sān jiān tiào - three-space jump
& Y5 m! Y/ \) V/ ]6 u7 v1 p三劫 sān jié - triple ko
; H; W, V; I5 {: E' C三劫循环 (三劫循環) sān jié xún huán - triple ko
6 a: g- n% L" I! q. P  V  ?三连星 (三連星) sān lián xīng - san ren sei4 q6 A4 Y1 E, j# e
三目正中 sān mù zhèng zhōng - center of three stones
: Y1 c" ^, h8 D- H% c: `$ ^三三 sān sān - 3-3 point
. J7 J/ l, Z% {/ n$ f三手劫 sān shǒu jié - two-move approach ko
& v$ y) q; _0 C三子正中 sān zǐ zhèng zhōng - center of three stones% ?! a: [( M1 k: M/ u, {
杀 (殺) shā - kill*7 S6 h: e0 J$ T- @
杀棋 (殺棋) shā qí - kill
8 x2 @% c; ^; F* a/ n' B- I杀气 (殺氣) shā qì - capturing race
2 P' y: g' Q4 S) @上 shàng - upper*
8 d# [& E9 ]2 \0 q$ M/ _上级 (上級) shàng jí - advanced level*
& _& G: |* p, i上下同形 shàng xià tóng xíng - symmetrical position5 Q: v7 [  H' z+ X
稍 shāo - somewhat; a little*& O7 A9 z3 V' p
伸气 (伸氣) shēn qì - increase liberties
8 e2 Y* H1 `9 O9 H  U5 b伸腿 shēn tuǐ - monkey jump  N+ M) p' D4 ?8 o; e- O! K3 V0 t
生死劫 shēng sǐ jié - all-dominating ko: r, v6 v' K7 k0 y) T2 q
胜 (勝) shèng - win*' Q/ l1 b5 I3 F# ~
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move( e8 D0 u& b$ Q
胜着 (勝著) shèng zhāo - winning move
; [& ]0 m6 x; S; C( U9 t4 M失败 (失敗) shī bài - failure*
. _( S% t4 m! K+ C% s: [6 M2 T- W7 u实地 (實地) shí dì - solid territory8 m/ S) N* t4 s  ?
十番棋 shí fān qí - ten-game match* Y# v" K" ~7 w6 ~! x2 K" q
实接 (實接) shí jiē - solid connection
4 A- L$ z- G  Y' X  w- {石塔 shí tǎ - two-stone edge squeeze
& `. U0 T5 `/ ^8 S  B( ]* _9 X实战 (實戰) shí zhàn - actual game situation
' {2 q" A* p% X: B实战手 (實戰手) shí zhàn shǒu - situational move
( |: P$ Z0 m  ?7 _势 (勢) shì - influence*
/ B% Z  w; R; }/ a# f) _/ X) p室 shì - house; room*& y( b3 k; b! `
势力 (勢力) shì lì - influence*
5 _& q# k7 K: |% l+ b试应手 (試應手) shì yìng shǒu - probe
+ h- H: {$ r7 C3 J5 Q收官 shōu guān - play endgame) L5 V' [) [6 A* D
收官子 shōu guān zǐ - play endgame
! R# t2 F9 y: F1 p收后 (收後) shōu hòu - last play( O7 [1 h% D2 G" |
收气 (收氣) shōu qì - reduce liberties) {, y5 N8 q: q
守 shǒu - defend*3 Z# `5 `$ k, n9 T! m, p
手 shǒu - move" Y2 R; m9 O$ ]: t' Y- x
手段 shǒu duàn - technique*
/ m- D! ^9 `6 A. b5 w手割 shǒu gē - reorder sequence% \0 `3 P2 ?% ^! T' k. _7 \  H
守角 shǒu jiǎo - corner enclosure
. p' S, U7 R6 O( t( q+ D3 A手筋 shǒu jīn - tesuji
9 M* }5 [, z0 G" S* D( e手顺 (手順) shǒu shùn - sequence
9 o6 V8 J5 W. ]( T  M* Z  l手谈 (手談) shǒu tán - hand talk
4 F3 z  k$ w8 p; V$ R# |) w  ~! S授先 shòu xiān - one stone handicap
* d; e0 I1 R0 M9 I授子 shǒu zǐ - handicap
; Z  g4 N  N' }5 w" M6 _授子棋 shǒu zǐ qí - handicap game7 U5 Z& Q9 g1 H, G- P- g/ r2 E  p
书 (書) shū - book*; A( S+ q0 U, P
输 (輸) shū - lose*0 p* l( C# Y# y( K. D3 p
书本 (書本) shū běn - book*
, X! ]( P: ~3 L% @+ Z1 g数目法 shǔmùfǎ - territory scoring$ I% W  T4 Q5 J- ]
数子法 shǔzǐfǎ - area scoring5 M& {$ u, U% ^6 ~1 p
梳形 shū xíng - comb formation7 ~5 N6 P2 Z# F) @
梳形板六 shū xíng bǎn liù - comb formation" Y0 y0 m, u! j0 q8 p* T  e
双 (雙) shuāng - bamboo joint
7 _2 f; t% I# i2 r双吃 (雙吃) shuāng chī - double atari
- A, C2 V/ ^& V) r1 c8 D! c双打 (雙打) shuāng dǎ - double atari
7 N# Y8 j; r2 a" x双打吃 (雙打吃) shuāng dǎ chī - double atari& d3 \3 k/ i% }  n2 D
双倒扑 (雙倒撲) shuāng dào pū - double snapback+ _5 V: K' @0 k8 N7 d8 m! _
双方 (雙方) shuāng fāng - both sides*0 a' u3 r& p) S+ F1 @8 `
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach* J2 ^( \& X4 Y* x5 ]6 ?
双挂 (雙掛) shuāng guà - double approach) j. N, f- v# B" Z7 @6 g# I0 H
双虎 (雙虎) shuāng hǔ - trumpet connection
+ n1 f& J2 [# o3 Z: }双活 (雙活) shuāng huó - seki
9 f4 i$ {6 |6 p+ E; D双叫吃 (雙叫吃) shuāng jiào chī - double atari$ z7 t/ S5 L& @* Z: q
双劫 (雙劫) shuāng jié - double ko
/ L0 j' Z- n2 ~5 X% k# d双征 (shuāng zhēng) - double ladder
; d/ i/ W$ W" q; p* |: K+ q顺序 (順序) shùn xù - sequence*! u. U+ Q/ {3 c' H; C2 k. y
死活 sǐ huó - life and death
4 v' }: b/ m* m, T' w) z+ q6 n, q死活题 (死活題) sǐ huó tí - life and death problem) \8 J# q  W; P% x% G0 F0 Q  ?" V
死棋 sǐ qí - dead group
) O6 }; u& w. e) g死子 sǐ zǐ - dead stone8 e3 t8 p- c, z
四间拆 (四間拆) sì jiān chāi - four-space extension
6 y6 ?( o" o9 R! W! {四角穿心 sì jiǎo chuān xīng - occupying four corners and center. ~2 _: H; m! z" G, `- u
四劫 sì jié - quadruple ko
$ {6 u& D* I+ M6 o, @9 R四劫循环 (四劫循環) sì jié xún huán - quadruple ko
8 ?2 z0 v' A0 w- R' v: C% b, d四连星 (四連星) sì lián xīng - yon ren sei4 \3 f4 j; t3 A; a6 T' P
松 (鬆) sōng - slack*
) H3 }0 L+ C  N+ b6 _0 u松气 (鬆氣) sōng qì - increase liberties5 W( L% K6 S2 O9 k* _
松气劫 (鬆氣劫) sōng qì jié - approach ko1 T3 ^5 N3 C. r8 W
俗手 sú shǒu - crude move
1 G" h. o. ^6 [5 \" `- ]( Z随手 (隨手) suí shǒu - hasty move$ g$ e  F) n# O
随手棋 (隨手棋) suí shǒu qí - hasty move
; y& Y  |; N$ P损 (損) sǔn - loss*) g( w- B! `+ b$ \# T. ]
损劫 (損劫) sǔn jié - losing ko threat. ]5 r/ l' l' ^$ q( j7 T6 a
损失 (損失) sǔn shī - loss*; V" V, q4 J( G( }0 ~5 l" N' a  t
顺序 (順序) sùn xù - sequence*- p) L: |) b- a
# v! ~$ O2 X- ^7 H$ {5 G+ c4 H

  k0 g. f7 D. g& X/ Y. c! }T
% S  L. t; W7 X  U4 `: b台象 tái xiàng - Tower& B5 p9 `* ~$ w2 |' i( S( I9 U+ Q/ ?
弹性 (彈性) tán xìng - flexibility*( h3 `6 N! L4 X
搪 táng - block*$ c% L/ ~8 ~3 s; ~. r8 c# ^9 b; E/ u# W
套劫 tāo jié - two stage ko
' D7 v$ y5 w/ i, m( I1 G逃 táo - escape*! t# \8 X3 j& R. s5 X4 m" c
逃遁 táodùn - to escape, to run away, flee*: P9 `+ C+ O. ]' X0 A( d
逃生 táo shēng - escape*1 {, R9 V! F2 h, o& @* x
腾挪 (騰挪) téng nuó - sabaki; ~+ B# I" L8 z
提 tí - remove from board
5 L8 o' w- H5 H) h5 r提劫 tí jié - taking the ko
* ]& C1 F: A/ r提子 tí zǐ - remove from board/ p& j# {. x( F# P
天王山 tiān wáng shān - tennouzan
/ q3 q# g  u* D4 B6 F天下大劫 tiān xià dà jié - all-dominating ko
/ I. k5 T2 P; B天下劫 tiān xià jié - all-dominating ko. i  _' |1 T* H  W1 X* E; H
天元 tiān yuán - tengen
8 ]2 B; p* n9 W" p跳 tiào - jump*
( d4 I, p# J! A贴目 (貼目) tiē mù - komi
; E, q% D7 P; B7 p. {+ }, g* x  l4 \5 c铁柱 (鐵柱) tiě zhù - iron pillar*0 a9 S% U  ^9 x# k
挺 tǐng - push up; stand*8 e. v. e8 L9 C( j5 s- u
投降 tóu xiáng - resign*, C0 v/ y4 E# ]/ P
投子 tóu zǐ - resign
& x) u$ Q0 D! Z4 v透点 (透點) tòu diǎn - placement
' R; o$ P, B4 W8 F+ \0 Z图 (圖) tú - diagram*
- T3 H  |2 A8 F0 F4 |6 x退 tuì - pull back: k$ l! _" N6 r$ _6 L2 g
托 tuō - underneath attachment1 \4 M8 ^+ ?3 }8 i
脱出 tuōchū - escape, break out, O; n/ b: ]6 y2 A: X$ H
脱骨 (脫骨) tuō gǔ - under the stones
) l) C# v: h3 I: Z2 A脱先 (脫先) tuō xiān - tenuki
. n% M& g' P! e8 f  m% ?0 L( T3 D  g  J3 r3 V' I  ^# O

9 R1 d5 S& {/ c: W- ]7 A( J2 jW
. z6 d- y- r: f" N  f: r- @7 b挖 wā - wedge0 u: x% d) v# l) T
外目 wài mù - 3-5 point
; u- Z; r7 `0 }* }( }0 g. \! t外气 (外氣) wài qì - outside liberty& D$ Q4 J: o" }/ D: r
弯三 (彎三) wān sān - bent three
2 ]! o, O/ o. G弯四 (彎四) wān sì - bent four
6 H5 N& O" H4 |# c% S$ ]; s* Z( U万年劫 (萬年劫) wàn nián jié - ten thousand year ko2 T* e( Y. X" O( z
围 (圍) wéi - surround*
; J% r3 S/ F! y: R* r& d9 `& l围棋 (圍棋) wéi qí - go
4 w: n4 d& V, m2 f" `3 G尾巴 wěi bā - tail*. ?6 W7 B& T% [' U
味道 wèi dào - aji
2 A7 E9 Z$ T, U8 W文凭 (文憑) wén píng - diploma
3 E8 D% r  F" y3 c; o% O) Q稳当 (穩當) wěndang - stable; firm*7 Y& j7 J1 m; X: C: W, G4 ^7 r
问应手 (問應手) wèn yìng shǒu - probe
- T* S, i8 {$ s; K乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest- w0 M' A2 u( d9 A4 z! Z2 T' N4 i
无理 (無理) wú lǐ - overplay8 D. f4 y( E  ^* {
无忧劫 (無憂劫) wú yōu jiě - picnic ko# u; |' D: l2 B- g9 z" j
五子棋 wú zǐ qí - gomoku narabe, s/ _( k1 O+ o* h+ P
五间拆 (五間拆) wǔ jiān chāi - five-space extension8 F2 v% s) x1 o2 ]1 K
五连星 (五連星) wǔ lián xīng - go ren sei
3 W- a: `5 F% Z% L2 y6 C4 b# ^五五 wǔ wǔ - 5-5 point& ^' r3 h  B* `  D  ]9 O1 }6 a

3 w9 ]* s  h2 s7 F* ~+ _" L' ]8 y2 T; c& Q; \% E
X
% ]( A7 x0 P9 ]) D: k8 Q5 m) U+ \细棋 (細棋) xì qí - close game
, X! e/ R) _2 i瞎劫 xiā jié - false ko threat. ^1 ]+ h7 ^& S) p1 }$ P6 R+ i
下 xià - lower*: f" H, b8 H( b9 u5 n3 R# X1 T; w9 f
下法 xiàfǎ - method*
% E7 M7 Q/ _( @( C先 xiān - before; first*' n/ o" e  g$ m5 c& Y" ~: }2 q6 @
先手 xiān shǒu - sente6 {* c3 y4 G6 f% B
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
) N% e# k1 l8 _& G' R- d* n2 j先手利 xiān shǒu lì - forcing move
& `* l' D, h2 N: r先中后 (先中後) xiān zhōng hòu - sente with hidden gote7 W6 ^% |; x/ Q2 {- j+ U
陷阱 xiànjǐng - a trap*8 `5 W6 A2 h7 r$ G, l- E  p3 J* ?
象步 xiàng bù - elephant's move' q8 ^5 g, B7 j9 }- o  P0 Z
象步飞 (象步飛) xiàng bù fēi - elephant's move
  U2 |  u& Q* L+ P# M' I" @象飞 (象飛) xiàng fēi - elephant's move
7 A* O% Q$ V4 U0 ^. b# Z; y向小目 xiàng xiǎo mù - facing 3-4 points  U4 r. }; g' ]2 d( v8 H
象眼 xiàng yǎn - center of elephant's move
' x2 }3 F! n) [3 u! k2 ?$ w' C消劫 xiāo jié - ending the ko
1 t- U: J6 Y: m3 w2 ^$ g+ i: @8 Q8 O6 R4 i小 xiǎo - small*
* l! _7 f; n& B/ u/ T3 j; u小飞 (小飛) xiǎo fēi - knight's move; j) Y  w& l; ^8 {5 i! i( N
小尖 xiǎo jiān - diagonal& e7 A! o8 S1 C" \/ T% Q/ R4 c
小林流 xiǎo lín liú - kobayashi opening
# m* t* O/ n. E" A7 Y" W" c小目 xiǎo mù - 3-4 point
; \; E* s" }& |小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
6 P# v. [' V7 T, @小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
& ]5 G0 f5 K; j! k, w小伸腿 xiǎo shēn tuǐ - small monkey jump
0 |$ N0 [! e& I! m0 C  M# B, v9 {' X小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg# A% j1 e# D/ d/ _8 i0 h
效果 xiào guǒ - effect; result*
' ?, D. H# D! p: J& y/ r效率 xiào lǜ - efficiency*/ t# E+ }7 V: Z0 U7 m
新布局 (新佈局) xīn bù jú - new opening# K! \3 j3 B& W- z
新手 xīn shǒu - new move& M& C5 y. D% o' }
星 xīng - star point, M% \3 A) Q2 @! H
星位 xīng wèi - star point
( Z- i! B# k* Q( i9 [" T+ d形 xíng - shape*
, a: m, o: ]( _形势 (形勢) xíng shì - situation*& |, a9 Q1 d" O# b. E/ B( E" E, H
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
1 A/ G/ O7 W% [" {9 H" w- V1 b形状 (形狀) xíng zhuàng - shape*  b4 W  b5 D& C7 L% Y0 J
秀策流 xiù cè liú - shusaku opening" A' U8 u6 O) f. |
虚手 (虛手) xū shǒu - pass
/ r1 c) [! o! S* D* i) P虚着 (虛著) xū zháo - pass
) R6 g8 b- ]% [; U3 e序盘 (序盤) xù pán - opening& B- T( D$ z4 {$ t" T
学生 (學生) xué shēng - student*
8 k' J2 q* s. U6 P( [) w雪崩 xuě bēng - avalanche*
( }8 w$ Y2 W0 E  @循环劫 (循環劫) xún huán jié - double ko
! V& H3 v; P( i
% S" @3 F) E% H0 s
% K5 t6 f# z+ ZY4 x+ D8 ?& L. E, o
压 (壓) yā - push down*
% |% @5 t# j3 Z" `5 O% D压力 (壓力) yā lì - pressure*. \; D$ |" [( E1 M/ n6 l6 b
延气 (延氣) yán qì - increase liberties" M1 S5 p( v8 r7 `' W1 f$ m
眼 yǎn - eye*
2 v/ q2 V: [) n% `9 k; N- o眼位 yǎn wèi - eye potential; eye space
. U7 s) y$ G" q( ~1 U% w6 I眼气 (yǎn qì) - eye liberties( F! [6 }5 ?) s+ m9 O; \3 g
眼形 yǎn xíng - eye shape; eye space
3 B+ m8 x% Y! v6 o妖刀 yāo dāo - magic sword
. X7 P' r5 U* M2 i, G摇橹劫 (搖櫓劫) yáo lǔ jié - double ko4 {/ b/ _. D6 y- z3 x( l# Y4 `2 T
要点 (要點) yào diǎn - vital point
4 u; }4 R4 M5 J- M要子 yào zǐ - key stones
% J5 p9 V1 ^* j/ k业余 (業餘) yè yú - amateur*# K; O) \% d( X* m9 h
一方地 yī fāng dì - one-sided territory
( c8 p6 Z. ], F* J7 ^3 C: L: A( ]一间拆 (一間拆) yī jiān chāi - one-space extension
/ n/ W& T: T& a. O! ^% m4 i# l1 T1 K一间跳 (一間跳) yī jiān tiào - one-space jump
/ ]- R8 l! G/ I# k一手劫 yī shǒu jié - direct ko4 Y: k, G* @4 }* i: E' t- F
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker8 ?+ D0 ^" t8 u: m1 K
疑问手 (疑問手) yí wèn shǒu - questionable move5 S' b; f9 h- ^4 i) x$ T' d
弈棋 yì qí - play game*0 ?( ]. E9 y: H8 _
引征 yǐn zhēng - ladder breaker
3 @& [- X1 u+ O, d' N赢 (贏) yíng - win*3 w5 `0 Q6 g. ~' |' [6 t
应氏 (應氏) yìng shì - ing's) P, O$ w2 V$ m2 {2 l% p9 F7 `4 F
硬腿 yìng tuǐ - first line descent
/ M) }8 A# b3 f8 c) t优势 (優勢) yōu shì - superior*( J) N, K% @- ]; _- \
有利 yǒu lì - advantageous*
! ~# q$ i$ T* ]# w- r. S有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
: E$ C- v- m. B/ A( I/ R有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye" u& y: |, u* F% n, \
右 yòu - right*, ?8 O! B/ L. ~5 m; G
余味 (餘味) yú wèi - aji3 t  N3 N. L& t& h: u+ A0 l
愚形 yú xíng - dumpling shape- W- g! T8 i( G
宇宙流 yǔ zhòu liú - cosmic style, H$ `. J* B: j1 z3 ?1 ]. f6 [
原则 (原則) yuán zé - principle*: G( A8 b& _: S  x! W, k/ P
院生 yuàn shēng - insei
6 m% g& n* r- Z8 Z/ |
7 R4 e; D+ r3 [& m9 T) y: ?2 a, j, v  w1 ~& }4 w
Z' [" w( N/ U, X' U
枣 (zǎo) - jujube (Chinese Date Wood)*6 a8 W, a2 ^! q" ]  I; G; M
扎钉 (扎釘) zhá dīng - iron pillar*+ {6 d* J. \- c! d: ]+ E8 f  ]7 X  k9 q
长 (cháng) - stretch  H" D4 J$ G( S4 X! g8 r2 U2 h
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
8 ]3 H, P% p! [胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
2 ~* |2 m( ]+ C, `4 o着 (著) zhāo - move
" r5 F) k+ Q# M' @& `2 |% }. ^6 k7 R真眼 zhēn yǎn - real eye% G* ^% e+ k8 t8 y) ]' {
镇 (鎮) zhèn - capping play
5 N+ v3 d! J" B" F. E镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker' L3 [7 x* [6 ]* \
镇头 (鎮頭) zhèn tóu - capping play! r2 d$ q* d  m3 s  V  u, U) w- B9 G
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
  s0 v- m8 H3 \6 R- z征 zhēng - ladder* v$ F( d/ t+ w3 g9 s+ h
争棋 (爭棋) zhēng qí - official challenge match
4 ~* i1 R: h* Z. X  I征子 zhēng zǐ - ladder
8 w) D: o7 P4 e6 J3 A; o征子劫 zhēng zǐ jié - ladder ko  V8 {2 C5 i1 M0 P/ O' f# M+ A
整体 (整體) zhěng tǐ - chain
" f( H4 Y, s. z整型 zhěng xíng - settle
. [$ e9 e' U* I: R" p( Y5 H正解 zhèng jiě - solution** }; N8 @8 n9 n8 I
正确 (正確) zhèng què - correct*
7 f" @3 x* w  M& N3 d8 _- d证书 (證書) zhèng shū - certificate*9 A1 R7 w$ g& n3 k! n: j
正着 (正著) zhèng zhāo - proper move
7 ?. C1 }+ r" j; b. j指导棋 (指導棋) zhí dǎo qí - teaching game1 k& c- I  }, p( I1 m. w8 |
直二 zhí èr - straight two
  v+ y. V  K* X$ l) x- w直三 zhí sān - straight three
" |4 J+ K6 [% a8 d! H* o$ X* C) ^直四 zhí sì - straight four
2 x; N) n- y% z0 ^  f" `职业 (職業) zhí yè - professional*% b6 H  L: |. M, f% y
只此一手 zhǐ cǐ yī shǒu - only move
: I0 `8 S9 V8 {% g治孤 zhì gū - managing isolated weak group
- J% |& [4 h, N( g; h+ Q中 zhōng - center*/ |" q# ^4 `( Y5 r0 \9 c, s
钟 (鐘) zhōng - clock*
& ^3 ^, _+ l* C% H中腹 zhōng fù - center*
$ u! l' F8 @; P: P6 t! _中国流 (中國流) zhōng guó liǔ - chinese opening
7 V5 z1 }' z* H. m中级 (中級) zhōng jí - intermediate level*
+ T# n! v  v/ {- ?( l" ~终局 (終局) zhōng jú - end of game
' M9 X: W* X; i7 V; U6 r中盘 (中盤) zhōng pán - middle game
# ~0 h, b: f9 p7 k% Z' c' f2 S终盘 (終盤) zhōng pán - endgame/ d$ d5 N( S% v6 N/ {- t
中心 zhōng xīn - center*9 M$ P' l" M' T; r( T
中央 zhōng yāng - center*# _& i: F: W! L+ I" H& D' ?
中原 zhōng yuán - center*% b. y8 D# h5 T1 I
重 zhòng - heavy*
4 Y) d, Q( ]% Y: u主动 (主動) zhǔdòng - (to take the) initiative*
8 B* p& S2 h& b4 \  M. M0 f( {0 i专业 (專業) zhuān yè - professional*
& c+ y4 Y% ]/ c0 X- C转换 (轉換) zhuǎn huàn - exchange*+ J( X/ n5 _$ V" {% o
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
: z3 r: q3 i: G9 ^装劫 (裝劫) zhuāng jié - a move that threatens a ko- L: P7 T, v8 f3 e
撞气 (撞氣) zhuàng qì - reduce self liberties, g+ {7 q8 d# z
追 zhuī - chase*
( }- m$ h. u: D8 r( `+ j追捕 zhuī bǔ - chase*2 U/ s* O- Y  _6 J. Y
子 zǐ - stone; unit in chinese counting' N, w) T2 s  c& r) u: B
自然流 zì rán liú - natural style
6 S$ c* P, K6 o" v  C; i自杀 (自殺) zì shā - suicide*4 t: K. e  _- d! w' l$ y2 w) ~
左 zuǒ - left*6 a- D, {* Z; A7 L8 m) F9 j; f; p
左右同形 zuǒ yòu tóng xíng - symmetrical position
2 o& p: @# x& n6 c, n做活 zuò huó - make life; ~: I9 M; o9 \6 n, A. `
做劫 zuò jié - create ko2 A2 ]# G0 k! f/ i. P
作战 zuòzhàn - combat*
3 H2 x( v5 C( m; V  D  I做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
' |! A( Z8 N# w. G; y* \: b5 ^, _
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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