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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
# M+ V" L3 c% M9 A" F8 h  q& d安定 āndìng - settle** C& s/ K) s: [9 ~/ I4 [. X
& T7 b3 @  U: S( h# b2 u6 P2 A- Z
8 V6 H$ q( B( J' Q. u% V$ K' O
B
8 O1 u8 E1 @2 z4 f白 bái - white*! ^* ]6 `+ r2 _' X
白方 bái fāng - white player*
3 b( {/ Q5 d  R# k败 (敗) bài - failure*# ?9 y1 z+ ~& k8 U: g. G) a. {
败着 (敗著) bài zhāo - losing move
/ U$ R1 @/ i- s2 @. ]扳 bān - hane  U! ^, j6 s, g" Z0 k! \
扳断 bān duàn - hane through
2 a' V6 O! b" a4 G" Y- }板六 bǎn liù - rectangular six) ~% j6 r+ T2 T; @
半劫 bàn jié - half-point ko
; A" \& Z5 m2 a9 w3 d2 T棒接 bàng jiē - pole connection
  F- \2 s) Z6 j* s包围 (包圍) bāo wéi - surround*
3 r" d3 A1 [# K5 n薄 báo - thin*$ a, i% @, z$ Z% r/ D/ [- G$ X2 \% [
保留 bǎoliú - retain; preserve*! i: ?3 R, L% x1 @6 X. W
抱吃 bào chī - capturing technique by atari: W' W, Z: P- y# ~# R
本身劫 běn shēn jié - local ko threat# E) l2 H, @; }7 M1 ]
本身劫材 běn shēn jié cái - local ko threat& n5 d* H- G9 ]1 D' Z3 U
本手 běn shǒu - proper move: Z: v+ {- a' D# r, p: x4 \4 R
笨重 bèn zhòng - heavy*( D3 ~5 v2 N! Q; X5 x- t
崩 bēng - collapse*- |  X) M' c1 l& n
崩溃 (崩潰) bēng kuì - collapse*
. z) ^" A! o: u* N* d0 t) A逼 bī - checking extension  N$ h/ V8 n) J0 j0 u
鼻顶 (鼻頂) bí dǐng - nose tesuji
+ P$ n" F* G9 q+ X- `' d比气 (比氣) bǐ qì - capturing race" c1 u. w- \, y5 G+ x' v4 E
比赛 (比賽) bǐ sài - tournament*
, }: ?; E, e  k- U: \边 (邊) biān - side*
3 Q; n6 ]! w" T) S$ v; G变化 (變化) biàn huà - variation*
6 d* T9 f1 W- k+ B+ Q变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
2 o/ y4 k+ y: j1 c" L' O/ `变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening9 X, {' y  d3 i/ t& X
变着 (變著) biàn zhāo - unusual play7 U3 y' @7 C5 a* ~
并 (並) bìng - horizontal stretch
8 u0 l0 r3 H2 a5 c  m& K* g步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)2 P/ w% M$ i" p2 ]1 n
补强 (補强) bǔ qiáng - reinforce*
& i1 J" F8 M; `' p布局 (佈局) bù jú - opening! i0 G6 ?! a4 ?# y3 e
不利 bù lì - disadvantageous*0 e! m' v8 w7 N3 p
不入 bù rù - suicide# f! T% N0 W' ?3 _  O  v, d
不入子 bù rù zǐ - suicide7 Y  i3 o1 U; H2 ^) i& Z
不提三目 bù tí sān mù - three points without capturing/ y5 `3 @5 a) V( ]7 h7 P+ [
不提五目 bù tí wǔ mù - five points without capturing
3 F" t4 F4 C4 ?/ j  O2 W% s, o# l0 g" a# \% t
) Q, T3 ]% }' b  u& t% ]
C
4 j5 U0 F4 p3 |* A5 c2 w猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
6 s# Y& M6 M. }" \猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
% [! O" m+ @  J/ p1 H# _1 k5 `: E参考 (參考) cān kǎo - reference*
! J) T; C% O  D2 k! a0 ^& P残忍 cánrěn - bloody or merciless*" A7 ]6 m0 `2 ?3 T4 C
拆 chāi - extension. ]; C7 @) f. d0 t; w
拆逼 chāi bī - checking extension
& [' z0 s. q& J! y拆二 chāi èr - two-space extension5 U( ~) Q( g3 a" e
拆三 chāi sān - three-space extension
* b4 q# j# F! h/ h; X! n8 |1 x1 j拆四 chāi sì - four-space extension
4 d6 j  O( b- r9 T$ u拆五 chāi wǔ - five-space extension' |9 P6 t" f* e
拆一 chāi yī - one-space extension  h1 K5 N+ J8 y1 ]7 [& h+ F( A
缠绕 (纏繞) chánrǎo - harassment technique( e1 t  ^4 F7 f) d' C8 }
长 (長) cháng - stretch
- i# O" o/ c# c2 d6 F3 }  K长考 (長考) cháng kǎo - think for a long time
. u8 H' z5 H6 L% [. ^+ K' T- Z长气 (長氣) cháng qì - increase liberties9 Z/ _: l; n% V- v$ `( G
长生 (長生) cháng shēng - eternal life: [1 F8 K  w0 u' |) ]4 ^# j
场合定式 (場合定式) chǎng hé dìng shì - situational joseki( n, h3 H) f( D) u! w
超大飞 (超大飛) chāo dà fēi - very large knight's move
; b3 s( L9 B, L" P超高目 chāo gāo mù - 4-6 point( ?6 ^6 z! X; T- S
超时负 / 超时 (超時) chāo shí fù  - lose by time
* P# |5 v" }0 M( {" u超时胜 chāo shí shèng - win on time, Q7 J" v8 e7 t. V# C/ |. O. y3 R2 ^" h
成功 chéng gōng - success*
6 u6 E$ O2 \: L4 T成立 chéng lì - possible*0 F: K1 Z" q; |! o  y: U1 \
秤砣 chèng tuó - two-stone edge squeeze8 c" X# Y9 ~: @1 \* }9 {
吃 chī - capture
8 d6 P% E9 e7 q6 N. w$ ^! {, z吃亏 (吃虧) chī kuī - loss*
2 k! r9 O& T/ t9 c' n/ ~持棋 chí qí - jigo
8 G5 ?5 m/ s" ~$ P: s  k/ u冲 (衝) chōng - push through
9 i6 _7 L2 ^% Y, E1 Q重复 (重複) chóng fù - overconcentrated
, M- a+ z' E2 o! ]初段 chū duàn - 1 dan
" W  d9 d5 @. M: y初级 (初級) chū jí - beginner level*
9 {& K0 S' K8 e: {0 Z! E6 m' i出头 (出頭) chū tóu - getting ahead( z7 d/ S" E0 t/ w+ [: l
刺 cì - peep
6 |% @  Q" e/ o+ J" K0 @! c+ L次序 cì xù - sequence*" n* S6 T! l9 V0 \
错误 (錯誤) cuò wù - mistake*
8 ?: v; W) q5 w7 j9 |) N( ^# |错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points2 n9 [# J9 Z% F) f  N( \" A

+ y# W7 c2 K# W/ c8 R5 ]$ O; W
' `" R& P4 c# tD
. ^' s0 b& a" l* m4 {5 ]  R- O" a搭 dā - attach' B9 h! V5 F2 @6 V& ^: A# x
打 dǎ - atari3 G, w1 [4 z+ B) k/ A
打吃 dǎ chī - atari
7 ]8 k) ?2 t4 ^. c1 z( g打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
- N8 M: d6 _0 h, s# _1 F. n& f打挂 (打掛) dǎ guà - adjourn game  W; {3 T. \6 ~6 J
打劫 dǎ jié - ko4 G6 u* F" s7 Q4 I& m2 c6 S
打入 dǎ rù - invasion
* B; e+ ~" Z# E# }打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
( ~( x4 w8 k( Z' l, v0 {) a大 dà - large*% z3 X6 V! H! R+ L+ F
大场 (大場) dà chǎng - big point
* e& R; t- W* L2 U3 U大飞 (大飛) dà fēi - large knight's move
; e: J. J8 {/ x; F5 f& V6 @# B大局感 dà jú gǎn - whole board thinking( P5 U6 X$ m1 u: W# j# R6 j
大龙 (大龍) dà lóng - dragon*3 ?# J4 c  I2 d' U+ F+ g9 ^7 f6 P
大模样 (大模樣) dà mó yàng - large-scale framework; d* E% E8 ?% T  V
大盘 (大盤) dà pán - large board (19x19)4 ~4 \; x+ O2 e: [, o
大棋盘 (大棋盤) dà qí pán - large board (19x19)* L1 y- f8 \, v
大伸腿 dà shēn tuǐ - large monkey jump
# h1 }* U% {7 h% |大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
3 ^# z& G; Q9 [大雪崩 (da4 xue3 beng1) - large avalanche
4 J, K3 e! j6 \) E9 w8 o, d, ^大压梁 (dà yā liáng) - Da Ya Liang" T* J5 X- N8 _4 ~
大眼 dà yǎn - eye with two or more spaces' k9 Y' C) a0 ?2 j3 N8 [# E; L# ~
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
+ |9 e3 z3 j& v% Y# i0 o带钩 (帶鈎) dài gōu - long l group
0 d; f$ b! K0 V/ F, h; D单关 (單關) dān guān - one-space jump
4 W  ^3 }- B9 t( t1 s单官 (單官) dān guān - neutral point% ]( n3 i* k8 }5 H4 l9 \2 ~
单劫 (單劫) dān jié - half-point ko) g' y/ g$ t+ z$ J$ I+ V
单行道 (單行道) dān xíng dào - one-way street*
* P  O$ i& F) n挡 (擋) dǎng - block*
- q% \$ U* B3 i- U3 M3 [刀把五 dāo bǎ wǔ - bulky five
& ]# h- K' P& X7 l刀板五 dāo bǎn wǔ - bulky five
" F( }5 j/ W4 P% p0 g: ^刀柄五 dāo bìng wǔ - bulky five. n$ Z0 H! F# }
刀五 dāo wǔ - bulky five# S. A$ d& `' @& P+ }
倒扑 (倒撲) dào pū - snapback
1 j0 B" u' D! g  K* L+ [7 }! n倒贴 (倒貼) dào tiē - reverse komi; C  ^' j2 Y3 n  N, ~7 b7 X! l) @2 ?
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
* m7 h" m/ ]8 J) h& Y1 ]- H7 j低 dī - low*
' c1 I. a& g; N" ?敌 (敵) dí - enemy*  E+ V* V! C0 F- w
抵 dĭ - hold up; push against, to support, to resist*  D) Q7 e7 U; `! v" V
抵抗 dǐkàng - to resist; resistance*
2 h% S/ C" }3 e6 ~敌人 (敵人) dí rén - enemy*3 O6 g: `9 _2 Y0 g- x* d( I
地 dì - territory*6 Z: n- y( B# I2 R( ]
地盘 (地盤) dì pán - territory*
* a$ y* f4 ~& w8 L地域 dì yù - territory*" c! u2 S6 ^* U; J) s- L
点 (點) diǎn - placement; point9 z! ~0 s& k& X
点方 (點方) diǎn fāng - eye-stealing tesuji
; \4 [, g& f3 `, Q; S# O0 m点角 (點角) diǎn jiǎo - corner invasion9 I- d: R: z9 M( n& M8 c& m0 m% J
点目 (點目) diǎn mù - counting$ d; |7 v* Q6 _: Y
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
9 X8 y7 ]  y  H调子(調子) diào zi - choshi
+ w9 T% ~' t6 t/ W: v' g丁四 dīng sì - farmer's hat; pyramid four! Q; A6 P; T) ]  |
顶 (頂) dǐng - bump
& O9 S# s) F- {7 V6 ?" h定式 dìng shì - joseki
4 d6 f/ G# N  @! t1 S定型 dìng xíng - settle+ @: B" g! \8 @$ {: O
东坡棋 (東坡棋) dōng pō qí - mirror go
' P% i+ o; X8 S3 j4 L3 [* H: T斗方 (鬥方) dǒu fāng - carpenter's square, n8 c" G0 m! B# j/ ~: G
读秒 (讀秒) dú miǎo - byo-yomi
0 J+ o. e. s, O/ }! j0 g; j渡 dù - bridge under4 E1 m' S7 n3 y& M! q" b4 W
断 (斷) duàn - cut*
. q& L" W) [. M( q, y段 duàn - dan1 E0 \# Q9 }1 g+ b$ C, W
对策 (對策) duìcè - countermeasure*
+ n* ^, Z6 q" Q: l  U; k对局 (對局) duì jú - play game*
9 R+ x7 T( ?0 S: T对杀 (對殺) duì shā - capturing race' p' a, V$ r" ^4 z
对弈 (對弈) duì yì - play game*$ L. C. H3 o6 }' B4 m8 L
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
+ V  D+ \; R/ \! t! o多元劫 duō yuán jié - multiple ko* j8 J5 l& J) X) j/ ?# q' J/ O
- l: d. b9 e4 u- D
$ X; w! a, W  Y" ]0 F
E
) d6 j& ~, K' ?' S0 }) Y  B恶手 (惡手) è shǒu - bad move' B8 v. U: @6 g
二间拆 (二間拆) èr jiān chāi - two-space extension8 g6 Z. T6 N$ v8 M! _. b1 U3 O# l
二间跳 (二間跳) èr jiān tiào - two-space jump
! J  @4 c" H: u, w) K, ?' c( z二连星 (二連星) èr lián xīng - ni ren sei
5 I7 Q* w9 J1 S+ w" G- ?- T二手劫 èr shǒu jié - two-step ko
( E4 Z' W& i1 ]8 O2 l* c, N
( b! j# a7 b1 Q4 U, R* ?1 M/ j, P; D2 |* Y7 p. e
F
6 ^# @/ `' Y" ]( k  W2 V发展 (發展) fā zhǎn - develop*
' C1 F5 G4 ?/ ]2 i6 k法 fǎ method, way (also 下法 xiàfǎ)*1 Y  ^, ?! P" |  K
反扳 fǎn bān - counter hane/ f* X* |, u- f' A
反打 fǎn dǎ - counter atari
& ?5 P" q; w3 @0 y) r+ g反攻 fǎn gōng - counter attack
' c" ?. F3 Y  `2 n& D5 k反击 (反擊) fǎn jī - counter attack
8 |9 F  n3 |+ U: g& a反夹 (反夾) fǎn jiā - counter pincer% O% D! e, f# E2 ]% Y) x
反提 fǎn tí - recapture
" ]8 B) [& L* b( E; ~方法 fāng fǎ - technique*2 o4 l  [  ~/ B; f
方四 fāng sì - square four! @: C  x1 x8 L& A$ g  }
方向 fāng xiàng - direction*7 P6 S- D4 y/ F9 ~7 Q/ d! |7 l
方形 fāng xíng - mouth shape
. k" n* `8 ^3 R$ B6 I' E防 fáng - defend*: T2 D2 s, o, F) R3 b
防守 fáng shǒu - defend*' l6 j4 l* y7 d, c, ]2 o: G
飞 (飛) fēi - knight's move
8 S' [. u/ c  s4 m1 h/ j飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete; k9 H. |# C" M# |( q# s
飞压 (飛壓) fēi yā - press9 r9 S  ~+ c. D. x7 {/ D
废着 (廢著) fèi zhāo - useless move
4 x$ d* k4 x: L" N) L: b废子 (廢子) fèi zǐ - useless stones
/ t9 d/ q1 s, a% j* B+ B+ X  I分投 fēn tóu - splitting move; z  I6 w7 S$ q! Z
分先 fēn xiān - even game
7 S; F* W2 p9 f3 A封 fēng - seal in*
9 [/ W" r0 l6 ?  `2 `封手 fēng shǒu - sealed move8 H* t$ {( K6 g
封锁 (封鎖) fēng suǒ - seal in*
5 k+ d& H8 Z- t$ A* K5 r+ e浮棋 fú qí - floating stones
" F$ K& ~5 T  U/ I9 }3 f浮子 fú zǐ - floating stones9 k" I1 S  {" H/ y
负 (負) fù - lose*
/ \, ~, _6 m' g( H* h复盘 (復盤) fù pán - game review/ h" d1 [6 R8 t; D5 j

7 I  C0 q1 o( [3 [# @
" I0 r/ U  h7 k0 ?* i# h: L& cG
+ j8 ]2 y5 M5 {4 e0 e概念 gài niàn - concept*
$ b! S0 U6 M! U5 R0 U& {' c感觉 (感覺) gǎn jué - feeling*5 r. S" w1 m; v
高 gāo - high*
: V( P5 N9 e' [" _$ R  S高级 (高級) gāo jí - advanced level*. V7 z; q8 L4 l# I! A# |
高目 gāo mù - 4-5 point
2 s+ n3 `. `5 X# a根据 (根據) gēn jù - base*
7 o' {  ?0 T2 h( l, ^根据地 (根據地) gēn jù dì - base*
4 x$ a6 P; l; @- O! O攻 gōng - attack*' N  c* I7 l6 L) M
攻击 (攻擊) gōng jī - attack*
+ F$ I) }" ]2 y. T) d. _6 W共气 (gòngqì) - shared liberty
- @: }1 o' L2 k公气 (公氣) gōng qì - shared liberty
. ^4 D/ d, l& T  a- U8 P攻守 gōng shǒu - attack and defence*- E$ P0 P' _' z0 [3 m, f& e
共活 gòng huó - seki
  ?7 F+ _" I9 m  S孤棋 gū qí - floating stones
" n& v% c' x! a0 I$ ~挂角 (掛角) guà jiǎo - corner approach
9 Y* w/ G% h) \. i拐 guǎi - bend*, R( P- n; e$ J
怪着 (怪著) guài zhāo - ghost move
* R$ N* i+ I! j% z/ A, s关 (關) guān - one-space jump
% p& n: Z" s, a  v! C. k* d2 y官子 guān zǐ - endgame
3 `. m1 z  V# l6 P6 j. D0 A! B) ?) v龟甲 (龜甲) guī jiǎ - tortoise shell# s6 O6 X) w5 r6 y2 V) z$ a8 q3 g
规则 (規則) guī zé - rules*! ?- C6 p: g& \$ R
鬼手 guǐ shǒu - ghost move
: x8 [3 [# z3 @: U7 b滚包 (滾包) gǔn bāo - squeeze' P  D5 y2 g% X' Y# v
滚打 (滾打) gǔn dǎ - squeeze
/ \+ e, ?# |! @5 j# F" J滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
7 P; q( c& ?, N' |/ m+ `+ T+ k过分 (過分) guò fèn - overplay2 }1 P! U6 k' ~2 ~7 e3 W  S, T
国手 (國手) guóshǒu - national champion*# q! F: x5 R: A$ R8 e

( \$ P$ D( H' x& M  M% G1 `4 c: B6 j8 u
H9 g! K; v& X* n% T8 R; Z4 p
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
7 B8 @* }# b, z$ [# ?好点 (好點) hǎo diǎn - good point
# k' V# c% l, u) h# T6 A3 i, P' x和棋 hé qí - draw*; t1 A9 E7 P) @; c6 Y$ m- ~+ f$ V
黑 hēi - black*) \: Z" v3 v+ ^
黑方 hēi fāng - black player*
$ H" g* I! }$ @  r4 O3 }$ A黑先 hēi xiān - Black plays first*& D0 T2 q# n. u9 O$ J! A! l
猴子脸 hóuzǐ liǎn - Sake bottle shape( D9 s1 c7 R, q% Q9 x6 B% g4 `7 k
厚 hòu - thick*, q( v( O  V& t3 d
后悔 (後悔) hòu huǐ - regret*
5 z* q- q4 S5 F4 I% m9 F/ x后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
: j5 D2 F0 u1 ?% f厚实 (厚實) hòu shí - thick*" K2 y- }# Z4 ^/ c# f6 W! I- Q
厚势 (厚勢) hòu shì - influence*
+ Q4 p/ B3 V" J后 (後) hòu - after; later*
1 H1 M( V4 h" {) c# j' s( B6 J后手 (後手) hòu shǒu - gote
7 f( s) i) B# b) ^& M( q. K$ O4 k后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
9 Q' ^- O" ]) ~3 A6 o后续手段 (後續手段) hòu xù shǒu duàn - follow-up5 Y  Q! b. n  h! e* l0 F# U( \
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
  u& P5 w# ^. w( @虎 hǔ - tiger's mouth0 P0 z3 w. W; y* ~. @
虎口 hǔ kǒu - tiger's mouth
2 \; t: Z! Q8 ~, G- Y3 i7 t互破 hù pò - mutual damage4 A2 s4 f8 Q( U6 a  a
互围 (互圍) hù wéi - mutual surrounding of territory
5 k3 m( d3 [" D' f  T4 _# H花见劫 (花見劫) huā jiàn jié - picnic ko) v; h* n! O/ x3 z. l3 X- S
花六 huā liù - rabbity six( D5 ]. g$ X, B: k, u1 z! Y4 }
花五 huā wǔ - crossed five# B/ h) I! W6 m' T' b
还原 (還原) huán yuán - transposition% }7 G! W5 m- @$ j  N
缓 (緩) huǎn - slow*
/ h/ J% f+ B# \7 \' P' p缓慢 (緩慢) huǎn màn - slow*
3 J. J' \" x6 d/ h; x3 f' `7 k: o缓气劫 (緩氣劫) huǎn qì jié - approach ko
* _% d7 t% d. l, ]0 w/ x$ X# K7 [缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
1 T# e; c1 w( @. ~缓手 (緩手) huǎn shǒu - slow' K3 E9 E+ X. u- A& @' s$ J; m9 I* M
缓征 (緩徵) huǎn zhēng - loose ladder" ?8 U. k; K1 c: T- Y7 Y
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
7 ?- n% W" E* Z& G# [黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique. N: C% G9 R6 A7 ?
回手 huí shǒu - take back*$ E' I: o& W4 a# u$ J' \
回提 huí tí - recapture
3 F* A9 N, }/ R- o5 G悔棋 huǐ qí - take back*, p; X, L- I1 h8 f5 W) P
活棋 huó qí - living group
, |7 J( j( t( R+ q- o8 K$ g' A' L' h: y# o

* z4 z8 z9 E1 X  M: `; zJ
# i/ D- B! f% S急 jí - urgent*/ L* x, e3 v+ _3 X' ?4 ^
级 (級) jí - kyu
' V- d0 t: A2 F- z" q, r% x急所 jí suǒ - urgent point
* k9 O" K( g3 D挤 (擠) jǐ - bump into diagonal; choke; atekomi
: ^( c, t! K7 l$ o1 K  R# {' p技巧 jì qiào - technique*  K# p% N9 ~$ i
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
) ?" O3 p: A4 w佳 jiā - excellent*9 X7 }, _/ Z: Q2 o3 m9 ^, C/ ~" y
夹 (夾) jiā - clamp; pincer# {/ N- z8 K# l& y2 O4 F
枷 jiā - net
* G. U0 G6 m: a+ g/ q# V- ~枷吃 jiā chī - net8 S% J7 R. U$ ^3 q
夹攻 jiā gōng - pincer  ]' Q# L2 K% t2 o# g) ?0 x
假劫 jiǎ jié - false ko threat
& ~# b8 ~$ b% W4 y# h4 }假双活 (假雙活) jiǎ shuāng huó - false seki# ?& v4 e; f- a, s# q9 C+ K
假眼 jiǎ yǎn - false eye6 N' S) i, Q) r! ?& ^
假眼活 jiǎ yǎn huó - two-headed dragon( t( ~7 F' h0 m8 D; _. _* j
尖 jiān - diagonal* L$ F! s) Y' p1 y+ g
尖冲 (尖衝) jiān chōng - shoulder hit1 W4 u5 a/ p9 V% \* }+ v
尖顶 (尖頂) jiān dǐng - diagonal attachment. J( T/ v( t, S5 z9 N7 R
坚实 (堅實) jiān shí - solid
  E9 b  [6 K4 m( y8 W8 {见合 (見合) jiàn hé - miai
6 c9 C% g2 ?) g2 V教 jiāo - teach*
' j- i/ ^$ I  c* G交叉点 (交叉點) jiāo chā diǎn - point
# s5 R' T8 U2 F; N, y交点 (交點) jiāo diǎn - point7 _/ n" q* X7 a0 r7 S& L
焦点 (焦點) jiāo diǎn - focal point*
+ A9 R( j8 V* i' B交换 (交換) jiāo huàn - exchange*
* c7 b: S3 _% U角 jiǎo corner (angle, horn-shaped)*- r: B" @" T$ ~5 s( m- a+ |1 [
叫吃 jiào chī - atari8 a. q6 W5 b) k2 e- V+ o
教师 (教師) jiào shī - teacher*% k3 _4 @" H7 L% Q# k) a
教室 jiào shì - classroom*
: a/ G5 |6 }- U基本功 jī běn gōng - fundamentals*
' D4 T' o& o- _1 l: H接不归 (接不歸) jiē bù guī - connect and die
6 o/ u; F# O  n: }& K劫 jié - ko8 \4 _: t6 e! J
劫材 jié cái - ko threat
8 P4 F+ ]+ u6 b$ C5 z& G  O结果 (結果) jié guǒ - result*0 x' W- \' G2 q
劫活 jié huó - live by ko
2 `$ R& h3 R' w7 }( J' U诘棋 (詰棋) jié qí - life and death problem) V5 o! E- F" Q$ j; p, `
劫杀 (劫殺) jié shā - kill by ko
4 y  M! E. f4 M$ u劫争 jié zhēng - ko fight4 g8 }8 D2 @7 z+ t
解答 (jiě dá) - answer, solution*
' ]% C. A, P* q% \& A/ E) g7 Q金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
: a: r* W  F# O2 g金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
7 G. z) H1 Q8 c/ [. t+ C. Z9 x0 k  j紧 (緊) jǐn - tight*- L$ }( E* s0 @& E- y
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
$ F( F' n$ x. z紧劫 (緊劫) jǐn jié - direct ko5 c/ T( _2 \& W6 U$ U
紧气 (緊氣) jǐn qì - reduce liberties# O0 F% b- K0 l
紧气劫 (緊氣劫) jǐn qì jié - direct ko
2 v7 e2 v1 K4 }禁着点 (禁著點) jìn zhāo diǎn - illegal point9 Z3 }. D+ {3 _! y; |* ~" v+ K
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)/ m+ t7 d# e+ o0 D$ H; ?
净活 (淨活) jìng huó - unconditional life" p; S. K: O9 @, G1 y  r+ a% A2 E
净杀 (淨殺) jìng shā - unconditional death
3 I5 C0 Z/ f" r) n6 k净死 (淨死) jìng sǐ - unconditional death* n0 m- q% C4 L3 z  n+ h. Y
救 jiù - rescue; save*! f( B+ \7 W' |7 N) O- N, L
聚 jù - placement inside opponent's eye$ a+ M- I: b7 h1 Q9 ]: h4 n
俱乐部 (俱樂部) jù lè bù - club*. t, T9 M; s* r! u
聚六 jù liù - six-space killable eye shape
7 o' Y6 P1 e+ U$ T" ~- w5 [聚三 jù sān - three-space killable eye shape
+ Q% B- Y/ s. x3 w9 [- s聚四 jù sì - four-space killable eye shape
3 |% A  Y! E. x9 p! P8 D" K/ |聚五 jù wǔ - five-space killable eye shape4 n) l/ b4 x4 I1 G  j8 c1 a
决战 juézhàn - decisive battle*
) G. U7 P8 ?0 ^$ m诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*# X( [3 R9 t  W% b
5 B: T: S/ b6 P9 S* T5 X: q

* t6 S4 ]4 T( o" DK
2 i- B1 }5 n% y  G# z( ~7 j卡眼 kǎ yǎn - falsify eye
% A' i2 n# u7 E1 @! y8 f1 h开拆 (開拆) kāi chāi - extension
2 t1 l& l- h# J2 @* P) N6 p1 k开花 (開花) kāi huā - ponnuki
8 ]" D! r& }; N开劫 (開劫) kāi jié - create ko9 X& Q' k( }0 u+ w. ~5 d
开局 (開局) kāi jú - opening3 [$ s/ W9 R! J
看花劫 kàn huā jié - picnic ko
$ W+ X3 d" {+ O( p抗 kàng - to resist, fight; to oppose to defy*4 z6 `" J% {$ o5 L
靠 kào - attach one line higher than enemy stone
- ?( y, ^2 p5 ?6 Q8 F) s空 kōng - empty*
8 Q: w) R2 Z' k, i$ l! N/ U4 ?1 ~空间 (空間) kōng jiān - space*
" Z" \& H: c5 |* a空三角 kōng sān jiǎo - empty triangle4 G2 s( \$ k4 I* [+ p8 l4 K
空 kòng - territory*
$ k) j$ o9 k) L. f跨 kuā - attach at waist of knight's move) v) k3 q0 h; ?  [
跨断 (跨斷) kuā duàn - waist cut
# c2 n& _- m. ?# ]快 kuài - fast*
) o; B' ~5 x( }9 `; W快棋 kuài qí - blitz game8 E4 D5 K* U5 r5 }7 s9 N- o) ~
宽 (寬) kuān - loose; wide*
. y- c" z$ N: d5 V! n0 H宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties" [$ y: r8 L0 m# \$ w
宽气 (寬氣) kuān qì - increase liberties
/ z1 E) a5 S$ k宽气劫 (寬氣劫) kuān qì jié - approach ko! R- ~% _0 i: \% e# Z# I3 D
亏 (虧) kuī - loss*
& j& |+ P  L' j: t6 _% A亏损 (虧損) kuī sǔn - loss*
6 z; C/ X# \# a) x* C( S扩大 (擴大) kuò dà - enlarge; expand*% U# N% I: U& j- p* m, v! B  \
扩张 (擴張) kuò zhāng - enlarge; expand*# |, L" N( W! d5 I$ L9 p7 j
[edit]: _) G5 H  Z0 e, `
L3 R" S+ O& ?0 Z- Y4 g" L
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
% t* |2 \) z7 u  X6 x- a/ v/ {拦 (攔) lán - checking extension; prevent opponent's advance*: j3 O) ?4 Z7 \3 Q4 U3 U1 A
拦逼 (攔逼) lán bī - checking extension& n6 X9 d- q! k. B* [9 b" T
烂柯 (爛柯) làn kē - ranka3 U: K# o, N9 r( R% p4 k
老师 (老師) lǎo shī - teacher*
  }5 R9 i, z9 g& c2 I% Y1 x# P老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil7 f$ |' `3 N" V5 r4 Y4 R4 Z1 x
类型 (類型) lèixíng – pattern, type*
: A" |( v  y" E8 v7 A, I* W9 N冷着 (冷著) lěng zhāo - unexpected move
2 D: F7 q0 Z; y利 lì - profit*
: L( ?6 p2 d# L9 A5 }立 lì - descent; stand
7 A" Y6 F! A$ e. ^% N8 `7 Z+ B利用 lì yòng - make use*
* M; M! i7 ]: {* T4 x/ j& x连 (連) lián - connect; continuous*
1 e+ D4 k" R8 E- ~* f5 ?连扳 (連扳) lián bān - double hane
; g% t. O. K% g0 h( z2 Z& G, @连环劫 (連環劫) lián huán jié - double ko* Y9 ?' F' O' a) o: u" b5 A
连接 (連接) lián jiē - connect*2 z5 a- n3 ^* ~" V- z
联棋 (聯棋) lián qí - pair go
  C) r7 F! z2 @恋子 (戀子) liàn zǐ - reluctance to sacrifice
8 c; T9 N! m- v! o* c9 e; n! T) ]两分 (兩分) liǎng fēn - equal*
8 ]/ w, m( m, w& `& i. z9 ?+ m+ O两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
4 M! \; O# W- \0 k劣势 (劣勢) liè shì - inferior*
- g" I* V/ C  t4 d7 [裂型 (裂型) liè xíng - split shape
% C, w4 Y1 z; w龙 (龍) lóng - dragon*  }0 ^6 q" M, Y, {
漏着 (漏著) lòu zhāo - oversight
& Y9 E) p0 x+ j落子 luò zǐ - playing stone on board( j+ Y4 e: c2 z. L5 U3 i3 @' u
0 ?" E3 n$ [* @4 m, w! R, N

) c$ _" C; z' E- W7 Y9 ?M
6 w% B3 R6 I2 N* U% Y' w  v满意 (滿意) mǎnyì - satisfied*
* b  e0 z3 ^3 N4 t! h慢 màn - slow*
* I) O2 X% _0 `0 C盲点 (盲點) máng diǎn - blind spot
) n; l% N" n% z- x$ o2 [0 x4 O梅花六 méi huā liù - rabbity six
- d8 Y* [$ h- p" G. L, z梅花五 méi huā wǔ - crossed five
# C0 X4 e0 |) _5 M门吃 (門吃) mén chī - capturing technique by atari
* h; O% O& V! _9 B- k. Y迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening! h* m$ j1 ~; b$ Q' u" k! U
妙手 miào shǒu - excellent move4 u3 A5 V. ]8 _( r% M( V7 l6 v* ?
妙着 (冷著) miào zhāo - excellent move
$ {/ [3 M( m* B. r) {模仿棋 mó fǎng qí - mirror go
+ }, u' D; l1 x, e8 ~" I模样 (模樣) mó yàng - territorial framework
' \7 E9 b% }4 F- V$ l0 X1 k4 ]目 mù - point of territory, S" u# V1 Q/ w1 p- Q9 D) L! O
目外 mù wài - 3-5 point: i: [/ S! N0 i6 A9 {5 E/ m

- S* q& u: ]- h% @; Y( w
( `$ Y% z+ M1 Z( T. [N0 b' t1 [, y; u7 @( K
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones3 J& U( w: A0 J& g
逆官子 nì guān zǐ - reverse endgame move
9 f: H7 D, @5 b' M# D9 b逆先 nì xiān - reverse sente
2 y8 l  x* v  D( p3 x逆先手 nì xiān shǒu - reverse sente5 @: ^0 M2 C1 f. U' p/ ?0 Y- s1 P
逆转 (逆轉) nì zhuǎn - overturn game
4 F/ k3 H" q2 z( [粘 nián - connect*9 _2 E  s( K7 z
凝形 níng xíng - overconcentrated shape
0 D) \3 P( f& M扭断 (扭斷) niǔ duàn - crosscut2 a0 ]# g6 R7 v4 B& @- ^
扭十字 niǔ shí zì - crosscut0 J, R+ D  K5 g7 t, H# }
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
8 E+ @8 A! A; A  o3 l+ e扭羊头 (扭羊頭) niǔ yáng tóu - ladder. n0 U; _8 i: m, K
! H7 d7 X; f& \; W0 G# K

" w  D6 ?0 Y; |: E: b2 S2 s) W" JP2 i  I- z, s* h0 M
爬 pá - crawl*' \' M2 H& F- S. i% Y7 x! e
盘渡 (盤渡) pán dù - bridge under/ K% j) C+ \- D2 W+ j8 M, Y9 _
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner# m2 b  }. G' e& o) x7 u
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner" \4 b! t  |. E
抛劫 (拋劫) pāo jié - throw-in ko
. @4 p3 C, ?, \" l" H- B配合 pèi hé - coordination*
. M- t$ d) p2 I2 R& {& J碰 pèng - attach to the side
1 N& u) w9 q* T9 I便宜 pián yí - profit*5 ]: I& Y6 e& {7 p
骗着 (騙著) piàn zhāo - trick play, hamete* R% P7 z1 }5 D! Y  w! o; ~
平衡 píng héng - balance*0 G$ ?6 @6 k  q
破 pò - break*# v0 z5 D" f( ]- ?8 C& X
剖析 - pōuxī dissection / self-analysis: }  z- b8 E* P" a
破解 pòjiè - solution, answer to a problem*
3 n, U+ \3 w* u3 m. l% X扑 (撲) pū - throw in
8 s* K* R8 D. s3 k9 ^0 x$ f葡萄六 pú tao liù - rabbity six
% m% [- z$ N. @: k0 [/ K  x8 ]谱 (譜) pǔ - game record
4 _6 n* ?9 F" ?普通 pǔ tōng - common*
; U! k" o5 b* E& a% L2 i4 I[edit]
& t4 J. P  S* x5 LQ
4 f9 l2 ?. r) N* m  O& W欺着 (欺著) qī zhāo - trick play, hamete0 J  F2 @# }3 _( \- o" H7 q# e
棋板 qí bǎn - go board$ d* f7 l8 M+ R9 y& f* N
棋风 (棋風) qí fēng - playing style" F" G6 x; V( v8 u
棋盒 qí hé - stone container9 ^# Z  G0 v% X7 ]: E" {% K
棋筋 qí jīn - key stones9 w- _! Q# o7 C' I/ M
棋精 qí jīng - key stones- I# i6 r# l0 C* d
棋理 qí lǐ - go theory- d( h- e! ^8 C9 V" b' Q4 G
棋力 qí lì - strength in go  ]4 I; l. r0 _/ Y" r, i5 K  \
棋盘 (棋盤) qí pán - go board, h" Y' a6 s, c  W8 i, M  A/ U
棋谱 (棋譜) qí pǔ - game record% D8 Z; g6 O; C: q* `
棋石 qí shí - stone! ?: O  ^3 H( V4 t- ~2 ]' X# k$ _
棋手 qí shǒu - player*
6 k) [/ B! j' y1 U2 M棋书 (棋書) qí shū - go book# N; `1 ]& G: f4 R3 b
棋院 qí yuàn - go institute
7 l, |+ M* ^7 S. Q- F# f% s棋形 qí xíng - shape% q$ n; K# e2 A$ K) {; _
棋钟 (棋鐘) qí zhōng - clock*" i% y' x0 q( c: X2 y) t- x" H. [8 [
棋子 qí zǐ - stone# P. `- _, m' G
弃 (棄) qì – abandon, to discard, throw away
5 M5 v- B! b& p* b弃子(棄子) qìzǐ - sacrifice: ?1 k1 w9 A% y' R% D, x# T
气 (氣) qì - liberty
; X% X4 e4 D& \0 r' J5 A8 Q0 m气合 (氣合) qì hé - fighting spirit) r/ G+ ^' w, ^
气紧 (氣緊) qì jǐn - shortage of liberties' }/ |$ O1 J2 |- x  \
前 - in front, before*
. H; m$ _  K% [" q1 V8 D浅消 (淺消) qiǎn xiāo - erasure
. Y, D$ F, A3 |# S, F. P墙 (牆) qiáng - wall*
, e+ b( M+ w6 A4 j) d  k, C强 (強) qiáng - strong
8 M# b& ^- c; G8 i6 l  X墙壁 (牆壁) qiáng bì - wall*% _! L. }$ E! d$ ~, X. F! l3 k
强棋 (強棋) qiáng qí - strong group# q' h: P6 j; S
巧手 qiǎo shǒu - clever move4 V6 N* s4 }, W" r) C5 z8 R
巧着 (巧著) qiǎo zhāo - clever move4 ^9 m1 p( x% W2 e5 S8 M
切断 (切斷) qiè duàn - cut*
* P! V4 u. g: }3 q6 l+ S3 L( e侵消 qīn xiāo - erasure
7 U- Y8 A+ L# _  N1 Q( [轻 (輕) qīng - light*
1 Q! k  G/ t( `( o侵入 qīng rù - invasion
4 S, k% l2 e0 Y; Q3 t轻盈 (輕盈) qīng yíng - light*
' a% F+ s& q% C5 k" Y求活 qiú huó - make life) F5 k! T0 V, h% c& l# `
曲 qǔ - bend
. O+ R9 `: [6 {- V- }曲尺 qǔ chě - carpenter's square
" d8 p  m/ q) i, ]曲三 qǔ sān - bent three2 t0 I$ D8 l3 h* h1 f
曲四 qǔ sì - bent four$ b4 w$ g: K% w( V5 A7 ]1 _/ Q2 ~
觑 (覷) qù - peep! z: d0 ^, J# u' T) g* Z4 n1 {
权利 quán lì - privilege# r% V1 b) |7 Z7 a
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*: i5 H, N! N6 z8 H% }3 e

5 \4 `3 G9 ~0 Z$ p- ~' ~) N/ k* O1 C1 p. {
R
0 T# \& O5 b$ N8 f9 f3 R  @让子 (讓子) ràng zǐ - handicap
: V: p1 r# R3 ?+ c让子棋 (讓子棋) ràng zǐ qí - handicap game5 T8 y. N# d- B! m6 e1 ^" ]
认输 (認輸) rèn shū - resign*
/ l) T! G% G' h/ ?弱 ruò - weak*
: q3 ~* K* Y  _7 A. E7 t弱棋 ruò qí - weak group# a  x/ t% U4 T( B
, h( t& `5 z' X
7 l; C# A7 A' K2 w
S
4 v' L; u- [: P三间拆 (三間拆) sān jiān chāi - three-space extension% C6 N$ I0 M# W
三间跳 (三間跳) sān jiān tiào - three-space jump9 K4 m1 P9 x- T& T+ O5 B7 M
三劫 sān jié - triple ko
0 A" N3 @* K) K2 _- Z: s三劫循环 (三劫循環) sān jié xún huán - triple ko) o& v4 u- T! I  G% L6 x- d
三连星 (三連星) sān lián xīng - san ren sei* S$ y6 w! y) Z
三目正中 sān mù zhèng zhōng - center of three stones8 b1 Q4 b. T( p. s
三三 sān sān - 3-3 point
7 S8 S: u" V5 l) N7 o' M% c5 u. j三手劫 sān shǒu jié - two-move approach ko$ `6 @- Q) @+ K" w0 b
三子正中 sān zǐ zhèng zhōng - center of three stones
! F. }9 S( h  @0 }1 S1 \杀 (殺) shā - kill*
' c) ?1 H) e" g; d2 j. K* o杀棋 (殺棋) shā qí - kill+ f+ o  q* e" O4 h1 x0 ~
杀气 (殺氣) shā qì - capturing race! `: H& f4 h5 o
上 shàng - upper*6 }& E$ K) E7 }/ @& H
上级 (上級) shàng jí - advanced level*$ I0 F2 }# z7 ~
上下同形 shàng xià tóng xíng - symmetrical position0 Q$ U0 R) N/ C( K7 X' k) e( D1 ^: ], \
稍 shāo - somewhat; a little*
5 Z. i% q! s% u伸气 (伸氣) shēn qì - increase liberties) b6 }' L9 B* o- I# A& [+ U
伸腿 shēn tuǐ - monkey jump/ ]/ ?. M9 B$ u
生死劫 shēng sǐ jié - all-dominating ko
! C! y* c; u& R3 I1 X! F胜 (勝) shèng - win*
& f% L9 Y  t* I1 j6 D2 B, f胜负手 (勝負手) shèng fù shǒu - all-or-nothing move: O: e, t6 L8 e1 a1 g
胜着 (勝著) shèng zhāo - winning move2 f3 P+ K8 I8 O/ W5 Y( A1 s
失败 (失敗) shī bài - failure*  [+ f* {. Y1 q4 H+ f! f3 z& A) K0 P
实地 (實地) shí dì - solid territory3 R; @4 ?+ l& H2 h, j" z( ]' o
十番棋 shí fān qí - ten-game match$ b& c7 f) D- W2 j) n; d
实接 (實接) shí jiē - solid connection; v' Z; {8 @* R- c
石塔 shí tǎ - two-stone edge squeeze3 N( i# o: `0 W! S& X) u
实战 (實戰) shí zhàn - actual game situation
, \5 D( j, U- d9 g: o* V/ f实战手 (實戰手) shí zhàn shǒu - situational move# i% r! n) A! ~& q+ ~3 Z) w
势 (勢) shì - influence*
4 a4 z' F4 J- P) Q& ]) J# q2 Z室 shì - house; room*+ \' X( r" m4 D; I8 Y
势力 (勢力) shì lì - influence*
7 T2 \4 i4 q% q) m6 W试应手 (試應手) shì yìng shǒu - probe
# E, f/ ?" D: J" x, T6 }6 }收官 shōu guān - play endgame
% S/ V0 m: W; C+ G收官子 shōu guān zǐ - play endgame, ]1 w. U, Q5 j* y, J. e
收后 (收後) shōu hòu - last play
; C. `5 [( b9 u( Q: F+ V收气 (收氣) shōu qì - reduce liberties
6 U( i7 v8 {8 T守 shǒu - defend*
* P4 [: I4 z+ g8 D) d8 M# P手 shǒu - move
4 A, o$ h5 o- H. T2 c5 ]手段 shǒu duàn - technique*5 u! D! T+ h- t+ R. l( g9 {' `
手割 shǒu gē - reorder sequence, L+ ~3 T( x. P8 r( g& t, ~
守角 shǒu jiǎo - corner enclosure
$ B6 W; q1 i% [. v+ M手筋 shǒu jīn - tesuji, e7 Q7 N$ [. G  {. q  w6 a
手顺 (手順) shǒu shùn - sequence% \' _; i4 `7 v. w" g; V! D: s
手谈 (手談) shǒu tán - hand talk2 f+ O7 x* S& j1 ~% A4 W
授先 shòu xiān - one stone handicap  h# N/ W7 ?7 ]
授子 shǒu zǐ - handicap9 V+ I1 \# s7 n* i8 a# j3 E
授子棋 shǒu zǐ qí - handicap game) }; L$ x! ~6 S4 m( ~6 P$ W
书 (書) shū - book*  `' _% ?# u7 j$ k8 H
输 (輸) shū - lose*( q7 `+ y) K: d0 g! ^3 T! r" W( s5 g8 d
书本 (書本) shū běn - book*
' S7 @+ @8 q4 j( n1 S$ v5 N2 U数目法 shǔmùfǎ - territory scoring
: U$ a7 o! {2 ]9 X数子法 shǔzǐfǎ - area scoring
) j! ]. T' A# m. x2 J% X梳形 shū xíng - comb formation
/ v# o. ?0 h6 B0 X0 T梳形板六 shū xíng bǎn liù - comb formation$ z+ O1 _% y  U6 A' m+ U- n
双 (雙) shuāng - bamboo joint
  y: t1 z2 t6 l, u- E双吃 (雙吃) shuāng chī - double atari* N" {6 j* F( H5 K7 N- W
双打 (雙打) shuāng dǎ - double atari
" S3 y, I& D! }5 z5 o; X/ |双打吃 (雙打吃) shuāng dǎ chī - double atari2 F7 s( ~' P3 G" O- n& t6 Z
双倒扑 (雙倒撲) shuāng dào pū - double snapback
* q- L% q& t5 `双方 (雙方) shuāng fāng - both sides*- H8 V5 g- E) D/ ]& V0 {
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach  j2 g+ H* }, E: i. ?) Q8 O
双挂 (雙掛) shuāng guà - double approach
, P  y. D9 ~& m) ~$ K3 P$ d双虎 (雙虎) shuāng hǔ - trumpet connection) T/ X. \7 d/ g* g3 |! F3 w
双活 (雙活) shuāng huó - seki* W, i0 ~+ |* f* Y7 ~4 ?
双叫吃 (雙叫吃) shuāng jiào chī - double atari
1 k5 c1 H& b0 D% ^; M1 d: R双劫 (雙劫) shuāng jié - double ko
- z! j& T& h5 S2 M; H双征 (shuāng zhēng) - double ladder
$ L, ^7 U# d5 ^1 u顺序 (順序) shùn xù - sequence*
5 i% ~6 T# y5 ~7 l, K- V( U死活 sǐ huó - life and death
5 V0 t; f7 h3 K4 B) Q死活题 (死活題) sǐ huó tí - life and death problem. {1 r  a5 m" y) R, Y
死棋 sǐ qí - dead group
; h2 r4 g( M9 u% K( h死子 sǐ zǐ - dead stone) Q7 a' ^# j2 c3 j4 b9 _
四间拆 (四間拆) sì jiān chāi - four-space extension
0 g$ a2 q4 Y6 T3 I0 U* F3 [0 b: @% i四角穿心 sì jiǎo chuān xīng - occupying four corners and center
. X5 A2 u: {" Y, A. J, m四劫 sì jié - quadruple ko
  t; _0 \$ Y+ d% n# P& f% u/ M四劫循环 (四劫循環) sì jié xún huán - quadruple ko
& w/ {5 H. A9 y0 r7 [四连星 (四連星) sì lián xīng - yon ren sei1 w, _- ~# Y6 p% x) P
松 (鬆) sōng - slack*
3 Y! i: i8 e: n: k; ?松气 (鬆氣) sōng qì - increase liberties/ D# Z  o. n! X5 m9 X! n* E4 T
松气劫 (鬆氣劫) sōng qì jié - approach ko% F+ [* n* s& F" W% C
俗手 sú shǒu - crude move
  I+ j' c7 F, V- A; z: H随手 (隨手) suí shǒu - hasty move5 G. a$ d5 Y) d* M8 F
随手棋 (隨手棋) suí shǒu qí - hasty move; x: _% M+ R0 b# S/ m
损 (損) sǔn - loss*5 n: {$ t! V2 K: u( D" I( `, a
损劫 (損劫) sǔn jié - losing ko threat
$ w$ ]/ N. j- `' b$ `损失 (損失) sǔn shī - loss*
: _! l" A$ I" j1 N% j* o& g顺序 (順序) sùn xù - sequence*  d# X  o* C! }* _- t- S4 b  |) N
4 N2 q- \( n0 m: A# n* W  ~+ f

+ E: E2 w3 Q( ]6 `, \T
# {+ q) M1 I5 z4 ^( x& r8 D台象 tái xiàng - Tower
: `5 \+ `! s& x弹性 (彈性) tán xìng - flexibility*
; n. V( \# y5 Q0 j搪 táng - block*
8 ]" h# A- e5 S% ~. z6 B套劫 tāo jié - two stage ko4 B7 v9 l) u" l# Y
逃 táo - escape*8 I9 b  L4 o% N
逃遁 táodùn - to escape, to run away, flee*1 k* \$ U  o% j) T5 E' I( Z
逃生 táo shēng - escape*
, H* K9 [3 p6 z3 B腾挪 (騰挪) téng nuó - sabaki, ~- n/ t3 X4 }" j5 s
提 tí - remove from board
3 m% ]- s8 x$ Z4 f, k提劫 tí jié - taking the ko
$ A; D* T- g6 R1 g提子 tí zǐ - remove from board
) |6 L, [) w7 [天王山 tiān wáng shān - tennouzan
9 K# j. f7 L- S, B+ z/ L天下大劫 tiān xià dà jié - all-dominating ko
' j, J  O: }+ B; z天下劫 tiān xià jié - all-dominating ko
3 C. j, O/ g/ r8 K: O天元 tiān yuán - tengen
, X7 u  g. z3 p7 o8 @跳 tiào - jump*5 P. w" J: y% M3 D2 [
贴目 (貼目) tiē mù - komi
# F. E; m& R0 I4 @' Q* s铁柱 (鐵柱) tiě zhù - iron pillar*1 o/ m* g+ W+ k" V* F* i, M
挺 tǐng - push up; stand*5 l; I0 y9 H' n) H9 h$ X6 C# k$ m
投降 tóu xiáng - resign*: Q0 y- l  {1 J: M! W6 d
投子 tóu zǐ - resign1 H6 j, a4 G  e
透点 (透點) tòu diǎn - placement' D, y5 q9 O9 n' o
图 (圖) tú - diagram*
- Q0 P1 P- V3 l0 H. L退 tuì - pull back
/ @9 o! G, o$ @' t6 t0 P托 tuō - underneath attachment
( l1 w% t' v% N+ P4 M+ P$ f脱出 tuōchū - escape, break out" S4 T' e# ]- h) _! V4 b- H* ?- H
脱骨 (脫骨) tuō gǔ - under the stones
" `* _: Y0 C" Q& \脱先 (脫先) tuō xiān - tenuki% |$ z( ~+ P) U8 d$ R: U0 c

3 n/ j* @; p% x7 u# U) N$ S) u$ x# M& `2 M  |& Q2 a: G
W0 C2 H1 n, u, v# S( R" s
挖 wā - wedge
3 I* Q' q* O* U8 C* X外目 wài mù - 3-5 point
" S, W4 |6 H8 ]  B8 j外气 (外氣) wài qì - outside liberty
, w  t2 w& l2 A  W' A弯三 (彎三) wān sān - bent three1 G( |( B, ~+ b2 l. P
弯四 (彎四) wān sì - bent four+ V. e8 k' a9 n) O1 X$ a& n1 L7 [
万年劫 (萬年劫) wàn nián jié - ten thousand year ko6 F3 o+ @. L9 C: X; n- i
围 (圍) wéi - surround*
" J9 u5 \" u% k) ?围棋 (圍棋) wéi qí - go
6 Q( \/ H, Q) M0 f) |* h! w4 k尾巴 wěi bā - tail*
( G! C. M- o7 P8 L: ?/ H' G( Z味道 wèi dào - aji
$ B  H# Y- g6 w% Z' ?文凭 (文憑) wén píng - diploma
! G$ c/ A* S6 h3 ]; z稳当 (穩當) wěndang - stable; firm*5 e' F  V/ ~3 R
问应手 (問應手) wèn yìng shǒu - probe( M+ t+ V# N/ l, _* t9 _
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
  T+ w; x; p) W3 c- @7 u无理 (無理) wú lǐ - overplay7 `# P) u9 A$ k& T/ O
无忧劫 (無憂劫) wú yōu jiě - picnic ko
4 k+ J3 v- |# T( K, p  e$ a% Z五子棋 wú zǐ qí - gomoku narabe7 t3 S2 Q, \* M: I& d3 C3 D! Z! [
五间拆 (五間拆) wǔ jiān chāi - five-space extension
+ R& a3 M) c( v- [五连星 (五連星) wǔ lián xīng - go ren sei
5 b0 v5 V, p6 a2 v6 |, z" Y# ?五五 wǔ wǔ - 5-5 point# V. L" m( G! L# W
9 I  ?0 _6 R8 d2 g3 j

9 }7 m: {1 K" X3 Z6 g* @/ X) T- BX$ z- J1 u) t% ]9 p
细棋 (細棋) xì qí - close game
' Q9 _' |: e, h' v) k! a瞎劫 xiā jié - false ko threat5 i3 \5 d, }" f" U9 t
下 xià - lower*
/ @  ~1 w% P& ~* b4 g7 L下法 xiàfǎ - method*' @  \; j4 @$ g# G0 K
先 xiān - before; first*
/ J& v% S; B4 j. G1 z先手 xiān shǒu - sente* c! y6 o+ K  _) i
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
8 h: J9 ^' x: A+ X先手利 xiān shǒu lì - forcing move+ ?# b: a5 v4 I3 \7 }
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
! B1 c- F' l4 x- R& _2 K0 Z$ D陷阱 xiànjǐng - a trap*
& r3 t, {) n% S: a象步 xiàng bù - elephant's move
/ V9 g! o3 T0 E- _象步飞 (象步飛) xiàng bù fēi - elephant's move0 n7 w' d% n& K  H$ N" g/ d3 Y
象飞 (象飛) xiàng fēi - elephant's move) D3 M3 g6 }, c* N" {) B& j% }/ N
向小目 xiàng xiǎo mù - facing 3-4 points# S& z. ~6 L0 v
象眼 xiàng yǎn - center of elephant's move
4 j' ?1 j  f5 k消劫 xiāo jié - ending the ko
* X4 x! C3 ^7 V% z小 xiǎo - small*- H$ S& P; y5 z! G8 \1 l
小飞 (小飛) xiǎo fēi - knight's move
+ ^# Y4 r; E: s* m* a- b9 D小尖 xiǎo jiān - diagonal4 ?7 I# l' x3 A6 v. c
小林流 xiǎo lín liú - kobayashi opening
: u% [2 x! d+ f小目 xiǎo mù - 3-4 point* b3 I* c, V: V; X
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
6 v4 i4 Y0 _; Q# t5 L小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)* h- V" p; ?$ B" N# D! [2 S4 z
小伸腿 xiǎo shēn tuǐ - small monkey jump. {% R  _4 V7 X+ n' e& \8 Y
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg! m2 L4 w+ J  f1 A/ ?1 c4 e5 p4 |8 |
效果 xiào guǒ - effect; result*9 N# N* V1 S1 M. U
效率 xiào lǜ - efficiency*2 R. I& K2 l# e9 ^: j" u: L2 g! I
新布局 (新佈局) xīn bù jú - new opening
$ I3 m  \3 ~9 ]& o新手 xīn shǒu - new move2 J8 k/ E  O# W0 a  {
星 xīng - star point# c  R- ~# ^8 L/ X1 R( F+ _9 \
星位 xīng wèi - star point% l0 ]/ l' b) t/ L
形 xíng - shape*3 X1 H' O  A6 d
形势 (形勢) xíng shì - situation*
3 q% A9 I  x; k7 m# K形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
8 m' H  P7 ^& s+ \% A形状 (形狀) xíng zhuàng - shape*0 `" z1 u7 w0 X9 N
秀策流 xiù cè liú - shusaku opening- X5 a+ w4 N- x- A- t, {- A% A  T2 B
虚手 (虛手) xū shǒu - pass
" v! s# H4 I( s2 z* `- q3 Y虚着 (虛著) xū zháo - pass9 R) p' h9 w# H0 Z
序盘 (序盤) xù pán - opening- f' F6 T# h' z; d; W, c- J0 ?2 p; f
学生 (學生) xué shēng - student*
( R8 \( H2 h" R$ o- w雪崩 xuě bēng - avalanche*
9 E/ c4 r, y9 a& _/ J$ f6 Y循环劫 (循環劫) xún huán jié - double ko; }5 h+ d8 g; A5 @7 A
3 m/ R' o. z: E* Y' l

$ q% I+ i3 T7 a& G# @Y0 E+ v  f+ d5 t
压 (壓) yā - push down*: H( v. B4 K) H$ P
压力 (壓力) yā lì - pressure*
! W9 f7 X! i. |延气 (延氣) yán qì - increase liberties
" D" t/ M' i& _3 N' _# L) N眼 yǎn - eye*
1 u# j; i3 s% G# ^/ K眼位 yǎn wèi - eye potential; eye space2 ?1 `( \1 _7 }9 b8 q
眼气 (yǎn qì) - eye liberties
# _* e+ P. W( C! o2 R6 t) o眼形 yǎn xíng - eye shape; eye space; f) _) I* k' P: B& g$ V8 w# G# ]8 L
妖刀 yāo dāo - magic sword
2 \4 z7 F* G% j* l. v摇橹劫 (搖櫓劫) yáo lǔ jié - double ko: F5 h! b1 V# V5 \/ _
要点 (要點) yào diǎn - vital point
$ A) N. j0 T, r8 L" w  f要子 yào zǐ - key stones
+ s2 {2 I! V8 v* w8 v5 n业余 (業餘) yè yú - amateur*6 u8 V1 {5 e/ T4 l5 {
一方地 yī fāng dì - one-sided territory
6 _$ r8 b4 U0 Y# t7 ~7 S  _一间拆 (一間拆) yī jiān chāi - one-space extension
* Y' ?/ {9 A9 d. A- ~一间跳 (一間跳) yī jiān tiào - one-space jump
+ a8 }- p& G4 K. s8 }- |. U一手劫 yī shǒu jié - direct ko
% f) Q; Z- K3 k# [5 e0 M% d一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker" I, S  C2 S: N; m& ~% J
疑问手 (疑問手) yí wèn shǒu - questionable move
# `3 t6 P  w9 J; U* n! ]弈棋 yì qí - play game*/ }; i8 u+ L4 V, O* V
引征 yǐn zhēng - ladder breaker
7 }# C1 i; k1 K+ Z3 X* e3 {赢 (贏) yíng - win*
! _/ Q4 d6 h; i应氏 (應氏) yìng shì - ing's6 T7 K/ [, J( K+ ]0 Q3 ^
硬腿 yìng tuǐ - first line descent
9 @& m7 Q# O8 ]优势 (優勢) yōu shì - superior*
, |* f2 X4 s1 Y# c* W有利 yǒu lì - advantageous*6 i0 }5 L& M- [: \2 l/ M5 c
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye! d% ]& Y8 t/ m; W
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye! p. y+ l6 K7 w0 o. c% \9 H7 C
右 yòu - right*6 z' e$ B! M: P9 i" q" r1 T. k! I  L
余味 (餘味) yú wèi - aji: ?8 x/ R- A9 Z, ]% }2 w
愚形 yú xíng - dumpling shape
+ {! B) _" o1 e) L宇宙流 yǔ zhòu liú - cosmic style( V5 `- C" ~: Q9 Z! f# Z. _
原则 (原則) yuán zé - principle** |: O  |: U- P: n
院生 yuàn shēng - insei
7 a2 ^4 X- D$ g+ G( t, P; q/ f$ h  S  ?5 }
! w0 Z/ m! y/ a
Z
: k9 \5 G; {5 Z* t5 t' [枣 (zǎo) - jujube (Chinese Date Wood)*
8 i# Q3 N+ D( x) _" w4 {) C扎钉 (扎釘) zhá dīng - iron pillar*
( D# ~& C- O7 q/ N. Y' a( ~长 (cháng) - stretch8 p! g- z! @( K$ T! o% F$ w
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
- u8 x4 i' Z) E# y0 K胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
0 P2 p2 q$ u8 K7 N5 M着 (著) zhāo - move, n' ?, k# u7 I
真眼 zhēn yǎn - real eye
/ k) w8 I  A$ Z% q0 W镇 (鎮) zhèn - capping play7 D9 I9 y5 Q, W6 v, U* H
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker$ g+ r" z; p) M! T9 [" t# ^
镇头 (鎮頭) zhèn tóu - capping play$ r) H/ l& J5 A2 J) a
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
! k8 j/ T2 f+ `$ I! v9 ^5 G+ p征 zhēng - ladder
. a9 a3 W* J9 J. x争棋 (爭棋) zhēng qí - official challenge match
% E7 V) ]- s* f+ ?征子 zhēng zǐ - ladder
, C0 \4 T# ^2 O8 v  N征子劫 zhēng zǐ jié - ladder ko
4 s& w% \( l, f1 A4 q8 z整体 (整體) zhěng tǐ - chain( A7 i9 T6 |9 W: p
整型 zhěng xíng - settle, _( w" {* u; h/ C% ?
正解 zhèng jiě - solution*
, i' F: I8 W: |" Z正确 (正確) zhèng què - correct*& A! |5 F% a6 t  Y2 w
证书 (證書) zhèng shū - certificate*6 u/ ~7 o; x  @3 N
正着 (正著) zhèng zhāo - proper move
8 p& I7 r+ H: e. S$ q( W4 e指导棋 (指導棋) zhí dǎo qí - teaching game( J/ E5 S- v. ~3 d0 ~: I. B& D2 I
直二 zhí èr - straight two
! B% r( B1 ]% |直三 zhí sān - straight three- O! h9 g5 u7 O! s7 l1 ~* \
直四 zhí sì - straight four* M  a! [# B1 j6 Z7 u, k
职业 (職業) zhí yè - professional*
- F% E: n/ }4 n: _0 D只此一手 zhǐ cǐ yī shǒu - only move- s$ y6 g: z5 D- V/ ^" Y
治孤 zhì gū - managing isolated weak group
1 t8 h+ Q5 r4 |; r& w' J0 @中 zhōng - center*
% Y" F1 i: ]* k% U$ y9 _6 b6 V钟 (鐘) zhōng - clock*; s3 J0 x6 V( I! g! j2 h+ Q/ w
中腹 zhōng fù - center*
" [3 G- w: `' F( g! ~% c" ]5 k8 u中国流 (中國流) zhōng guó liǔ - chinese opening
+ T  T  r9 q( R; O, l) n6 S2 q中级 (中級) zhōng jí - intermediate level*
0 C0 X  `/ a4 _$ o: ]终局 (終局) zhōng jú - end of game
/ H4 i$ F1 i+ I8 n' V: |中盘 (中盤) zhōng pán - middle game
1 H7 C2 j1 y! E1 y* i终盘 (終盤) zhōng pán - endgame2 g) F9 D- |% g$ t$ L$ `
中心 zhōng xīn - center*% k" J& Y+ V7 V0 i& W3 ]5 Z
中央 zhōng yāng - center*% ~. k: s1 N3 J, j* R7 k/ ~& v
中原 zhōng yuán - center*
( P+ [: _/ R9 F重 zhòng - heavy*- D6 f' N' u) C0 d+ z! v
主动 (主動) zhǔdòng - (to take the) initiative*
* ?* d/ e% h! Z; A  O专业 (專業) zhuān yè - professional*7 W) G$ W* `# w
转换 (轉換) zhuǎn huàn - exchange*
& B9 I' W) a( l" e& O装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
2 q$ s7 \) Y- t6 z1 r- b) w3 I+ C装劫 (裝劫) zhuāng jié - a move that threatens a ko% G) Z1 e% k4 b; e0 z& _
撞气 (撞氣) zhuàng qì - reduce self liberties
  U. r3 g- j1 g) w" N( `6 B追 zhuī - chase*
1 J8 [+ O6 ^  L+ \% p# I9 P8 P追捕 zhuī bǔ - chase*6 I5 T6 o1 `9 Z
子 zǐ - stone; unit in chinese counting
* e! p; \2 E2 G7 F自然流 zì rán liú - natural style
! |  B, x4 [4 }: l" _7 R自杀 (自殺) zì shā - suicide*
9 d/ @3 l0 C- n$ _. u% `1 w( x左 zuǒ - left*" c, b& j" u' Z5 L! ^2 I0 W
左右同形 zuǒ yòu tóng xíng - symmetrical position
  w3 p7 Q6 y  w/ x/ b( m  a' G做活 zuò huó - make life
  y0 I, [' M3 T  f" D# ^( n做劫 zuò jié - create ko; W" A0 r+ r$ i% y. H' i9 t
作战 zuòzhàn - combat*
8 D/ i8 c0 ?; L: t做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
( J3 {1 E! o0 Q" c  f
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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