 鲜花( 152)  鸡蛋( 1)
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A
: w6 f) H9 T R9 V安定 āndìng - settle*
1 |; g6 S y7 T0 h4 f! C6 ^# W D* T8 _4 z4 d
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B
) U1 }8 _: e4 s/ R% X2 w白 bái - white*
' u8 g( k! [" M8 j* ~' K" J白方 bái fāng - white player*
. O, w* l s2 ^# r2 N& j4 S! t9 v败 (敗) bài - failure*
0 p! E. ], V+ o0 E败着 (敗著) bài zhāo - losing move
8 k1 q6 i5 g+ w8 R6 g8 }! O3 C! _扳 bān - hane6 W! j: T- z3 J: ?8 m3 N$ U
扳断 bān duàn - hane through
3 h% _/ @/ d0 {* t; {板六 bǎn liù - rectangular six0 u7 L' f. N& N) h. ~
半劫 bàn jié - half-point ko
! ^. t* \$ K* z% H; ~棒接 bàng jiē - pole connection& F8 l M9 \* c4 O7 z7 X% F7 c
包围 (包圍) bāo wéi - surround*& f7 Y1 X0 d. \: Y. m3 U. f% w
薄 báo - thin*- L: f) ]- d9 P7 m* ~
保留 bǎoliú - retain; preserve** Y% ^4 ]% l7 e- g
抱吃 bào chī - capturing technique by atari
2 K! W8 A7 d' E& ^8 _本身劫 běn shēn jié - local ko threat
& ?. d2 v" o8 P1 q" R6 y/ E6 R本身劫材 běn shēn jié cái - local ko threat# |( C3 r9 y, [# O; U+ A
本手 běn shǒu - proper move
: i+ l( L" m$ ~3 D5 D" I4 N& _3 Z5 a笨重 bèn zhòng - heavy*
1 n `& A3 C$ }% o8 U& A: s崩 bēng - collapse*
. l9 N; y- P) E; B# p崩溃 (崩潰) bēng kuì - collapse*4 I& @4 r; s2 Y' ], e9 a- f
逼 bī - checking extension
8 U# \2 e1 w* M! U: m& N鼻顶 (鼻頂) bí dǐng - nose tesuji3 b+ B+ ^# Z. R) s7 O& L0 _8 o( g `
比气 (比氣) bǐ qì - capturing race
$ c7 ^6 d( }# W比赛 (比賽) bǐ sài - tournament*. a4 {/ K7 V( @4 v- ?2 M
边 (邊) biān - side*
% q# F1 ^0 a" x变化 (變化) biàn huà - variation*
* Y5 H' b0 e; x3 f/ N5 J: A变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening8 r9 ?9 i2 ~$ U7 U5 D6 E; T& @( p' y
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
8 f0 h# c# d1 ^1 F. S$ F7 d变着 (變著) biàn zhāo - unusual play+ z) w5 N- J+ w+ E. {, d+ h/ S v7 k! S
并 (並) bìng - horizontal stretch
& O# T. @3 D8 _9 `步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)$ B3 d$ [# t4 f$ g
补强 (補强) bǔ qiáng - reinforce*2 x$ u- M0 a) d/ x T( c+ k
布局 (佈局) bù jú - opening6 M7 A8 }0 S/ s1 z
不利 bù lì - disadvantageous*$ l% L/ q- o$ C( o; q- l
不入 bù rù - suicide
9 Z1 K& f( \2 ~% ^9 T. y不入子 bù rù zǐ - suicide
1 Z0 t7 G2 }# w不提三目 bù tí sān mù - three points without capturing
+ C! f" d! V8 E3 v; F- B不提五目 bù tí wǔ mù - five points without capturing3 c* _0 O! ~, `
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C5 c( q) E5 P+ T* F% R. I
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)2 N: `3 ?2 A$ r. L- w$ s% i
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)% p$ T) Z0 v" v1 ~4 D' F
参考 (參考) cān kǎo - reference*) G0 M/ U4 x. l7 F
残忍 cánrěn - bloody or merciless*5 ^. J H' l5 \* d! S
拆 chāi - extension
/ t5 O+ N; o4 q& \, B" m3 s w拆逼 chāi bī - checking extension
! F5 [/ j2 o+ k/ l& c拆二 chāi èr - two-space extension
9 j5 C* V3 I2 `- ?. L% t拆三 chāi sān - three-space extension
; @& t. ?# p$ \2 Q* z) M: Z% A拆四 chāi sì - four-space extension& {4 _9 ~8 m2 N' J
拆五 chāi wǔ - five-space extension
& W. [7 r/ T3 k拆一 chāi yī - one-space extension
; m8 L$ M# F! p: Z- M+ q缠绕 (纏繞) chánrǎo - harassment technique
6 k" }: e* G0 _) U) @7 n' ^% G) \长 (長) cháng - stretch' ?+ ?7 Q/ `2 E0 z- I4 {
长考 (長考) cháng kǎo - think for a long time! [. ]) V5 D: J3 m7 o. F) i S/ w
长气 (長氣) cháng qì - increase liberties1 e) `. L! k( U G
长生 (長生) cháng shēng - eternal life: [+ B; S: H" w3 A. j; Y T" }, K2 ~
场合定式 (場合定式) chǎng hé dìng shì - situational joseki" G% u9 {% M' R% X' A4 S
超大飞 (超大飛) chāo dà fēi - very large knight's move
2 M0 M |/ }9 X! f2 R超高目 chāo gāo mù - 4-6 point' w; O# n: g+ g. @! g- O. l
超时负 / 超时 (超時) chāo shí fù - lose by time
) J0 j) p5 x" x. M0 h0 u/ @7 L超时胜 chāo shí shèng - win on time2 w* I1 Z: F, ]% ]! I2 g# i
成功 chéng gōng - success*% M" a* z2 Q9 A
成立 chéng lì - possible*
5 {7 u, b4 V9 Y! k7 I+ [) v秤砣 chèng tuó - two-stone edge squeeze( Q* t& l( M7 S# v# e: ?# E
吃 chī - capture, F9 I0 u1 i/ D
吃亏 (吃虧) chī kuī - loss*- G. \7 o8 P: w& _
持棋 chí qí - jigo
" K& R9 W3 M6 ]4 v) I# |, L冲 (衝) chōng - push through
2 z& R& z$ l5 m/ F/ |重复 (重複) chóng fù - overconcentrated0 i+ G' p# R* ^
初段 chū duàn - 1 dan
4 C1 H" t5 a( n! n初级 (初級) chū jí - beginner level*
3 m) Z4 W8 f5 v# L出头 (出頭) chū tóu - getting ahead
( u& }2 q& Y& C. r5 p刺 cì - peep
% e( B, r6 S3 a* Y9 J次序 cì xù - sequence*
8 Z5 B& x4 o: M% D/ @) L! g错误 (錯誤) cuò wù - mistake*
. p) ^* M) o' e错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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D; ^) K3 T! [3 ]; C
搭 dā - attach( q1 s6 r% j9 L: I1 j# c
打 dǎ - atari
: Q- Z* X$ `/ R. M( @打吃 dǎ chī - atari
3 T m4 g# N2 n) X' j5 z打二还一 (打二還一) dǎ èr huán yī - capture two recapture one4 t: u" o/ l& R# @7 {
打挂 (打掛) dǎ guà - adjourn game; }9 `1 R: B, w
打劫 dǎ jié - ko* a8 }- l6 B d; E; P1 {) I
打入 dǎ rù - invasion3 U( L9 E6 }1 c
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one" v: D3 h2 A6 E Z* j
大 dà - large*5 ]0 i0 y$ s5 E+ V* Q$ ?
大场 (大場) dà chǎng - big point
3 P4 q$ k+ f' }+ p$ m2 j% b! y9 ?大飞 (大飛) dà fēi - large knight's move# A" J+ o2 b. o
大局感 dà jú gǎn - whole board thinking) _ T4 w' E" G+ x; K, H; ~* x8 a
大龙 (大龍) dà lóng - dragon*
1 d; @$ V& o0 h9 Z: B |大模样 (大模樣) dà mó yàng - large-scale framework
& p" h- |8 E' \: L( O1 w大盘 (大盤) dà pán - large board (19x19)
# I' [% T9 V, y: h c大棋盘 (大棋盤) dà qí pán - large board (19x19)
$ F2 L X% i7 Q7 [- i大伸腿 dà shēn tuǐ - large monkey jump
) ~, J, F" s% c, g大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
; J1 }( Y0 b- w6 g% N大雪崩 (da4 xue3 beng1) - large avalanche- i+ |" r8 |1 t
大压梁 (dà yā liáng) - Da Ya Liang/ y$ T6 A3 R% h9 U/ N
大眼 dà yǎn - eye with two or more spaces4 w' x; U# n0 F o
大猪嘴 (大豬嘴) dà zhū zuǐ - j group) A2 k: g% l5 J" b# [: x
带钩 (帶鈎) dài gōu - long l group1 W# F) z+ h9 E, ~& h4 [$ d i
单关 (單關) dān guān - one-space jump
7 ^+ w p2 `4 Z单官 (單官) dān guān - neutral point
|# j5 p5 ^- V/ p; Z" n( v' K% D单劫 (單劫) dān jié - half-point ko
5 y" |$ S5 t* \" x M+ n1 a9 ?单行道 (單行道) dān xíng dào - one-way street*
3 z$ d2 r* R7 T. I1 Y0 Y/ V挡 (擋) dǎng - block*
* h. p6 G8 @, R4 Q# R2 i9 Z刀把五 dāo bǎ wǔ - bulky five2 J2 k0 |* H0 M: x/ q
刀板五 dāo bǎn wǔ - bulky five0 w8 |/ f: k3 }3 s8 U# F! h1 w
刀柄五 dāo bìng wǔ - bulky five
" i* N X( H: D$ R刀五 dāo wǔ - bulky five
( q: _0 [4 F% T2 f倒扑 (倒撲) dào pū - snapback
% H0 Z+ D8 V! n6 M倒贴 (倒貼) dào tiē - reverse komi% B1 s) X7 F5 v, K3 ^* p
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
; s A9 F; f! Z7 E! c# Z( J- _低 dī - low*
4 b A5 ? ]7 E z7 E7 R$ m# t敌 (敵) dí - enemy*
, M2 y2 M5 x+ q% o4 m抵 dĭ - hold up; push against, to support, to resist*2 J) Y {" }6 z7 c" }8 Z/ N2 i
抵抗 dǐkàng - to resist; resistance*9 f, G7 f- A4 V+ J- Y
敌人 (敵人) dí rén - enemy*
9 o; _/ O/ L, @: [& C e8 i d! c% c地 dì - territory*
P9 u" L H# {# S地盘 (地盤) dì pán - territory*/ t% D4 V. g. d8 h
地域 dì yù - territory*
% V! h0 [8 t- p1 t$ Z9 ]点 (點) diǎn - placement; point4 @1 P5 Q; v; l
点方 (點方) diǎn fāng - eye-stealing tesuji! f: \" |+ ~, g9 a S) _6 h8 Z
点角 (點角) diǎn jiǎo - corner invasion
4 z" h, r1 R1 w$ x3 u$ ~, t, m点目 (點目) diǎn mù - counting- X! k7 i7 r# \& h8 {: F- C6 g' X
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
( P0 {6 f4 C) Z2 i/ S3 h3 ~) [: _4 u调子(調子) diào zi - choshi# g4 A; `4 ]( {" S/ y J
丁四 dīng sì - farmer's hat; pyramid four
6 o% D2 l& Z) [- Y7 }顶 (頂) dǐng - bump( R. q, }) K, T" |7 H
定式 dìng shì - joseki( P0 n; x. n9 C3 ~ \4 k& U0 Z6 T
定型 dìng xíng - settle
4 x# F! h9 D' I6 V( X8 R东坡棋 (東坡棋) dōng pō qí - mirror go
( l6 p$ D1 |, O斗方 (鬥方) dǒu fāng - carpenter's square
6 |. E3 _. k; O j0 @读秒 (讀秒) dú miǎo - byo-yomi7 L: G& M/ Z, o) ^/ L4 r
渡 dù - bridge under, C0 N; M0 l( J0 M$ [
断 (斷) duàn - cut*
& o0 U7 H2 U# f, @- q, w段 duàn - dan5 b# @# K$ s- V& d; x; O8 w
对策 (對策) duìcè - countermeasure*
1 c% ]0 l& j" m2 ^( t! d对局 (對局) duì jú - play game*+ {( A2 _; W- L, w9 N: b( v
对杀 (對殺) duì shā - capturing race5 o' w3 \. T0 X& F3 A- y. r6 z
对弈 (對弈) duì yì - play game*0 Y0 R$ M2 ^5 ~, H! ?# ]8 x* S, P
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
4 g, D Q4 m& C( g- _多元劫 duō yuán jié - multiple ko
& }& ]4 b: t3 _3 R/ H1 c
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3 ~( a; i. A n7 ~/ W! b$ wE" g e0 O0 x' F# u
恶手 (惡手) è shǒu - bad move
2 U/ O/ g! S1 _8 }9 T5 T二间拆 (二間拆) èr jiān chāi - two-space extension
$ Y3 c: g1 q" |9 b7 p- j& f# o二间跳 (二間跳) èr jiān tiào - two-space jump
; A# G6 y2 O8 d7 u二连星 (二連星) èr lián xīng - ni ren sei, v) |" E9 K. o
二手劫 èr shǒu jié - two-step ko, k4 G3 k" O- J
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发展 (發展) fā zhǎn - develop*2 ~9 i8 w+ V/ T5 u$ V0 w
法 fǎ method, way (also 下法 xiàfǎ)*
0 {" f$ F: x& x8 L# ]6 d反扳 fǎn bān - counter hane
( i% ~* g* r$ x- _- b0 E' Y) Q反打 fǎn dǎ - counter atari
/ c- Y& x r8 p- g, U+ x- b- b反攻 fǎn gōng - counter attack
0 W$ U/ O" G8 f# q反击 (反擊) fǎn jī - counter attack
, w% K$ |. e9 u- O% { W! F& u5 t8 U反夹 (反夾) fǎn jiā - counter pincer
. }. y6 \9 ^! G* }反提 fǎn tí - recapture, f% R+ F7 @4 U8 w0 u" N) h
方法 fāng fǎ - technique*
" ^: s+ l: H/ P4 p方四 fāng sì - square four
! n' ~9 s3 @% N$ U方向 fāng xiàng - direction*
) {3 `1 C, a2 Q8 t/ ]( D* F% A方形 fāng xíng - mouth shape
0 C* G9 G9 Y9 @防 fáng - defend*, p0 k' |" `$ `/ Z" w
防守 fáng shǒu - defend*5 F5 ?- T( }4 o
飞 (飛) fēi - knight's move
% t C5 ^* R3 a$ i6 U飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
* K1 v- w; ]8 M _4 Y& \飞压 (飛壓) fēi yā - press
N' f) H: U" q) q3 g) p) m废着 (廢著) fèi zhāo - useless move) N) {3 D \6 l" p K% [( g8 _
废子 (廢子) fèi zǐ - useless stones
8 @: y9 p0 ?; `7 p9 |% C V8 P+ H7 B分投 fēn tóu - splitting move
: G2 _" }# C* g9 N分先 fēn xiān - even game. p8 A5 N3 N( }8 a$ W4 \- T' s
封 fēng - seal in*2 a. U6 U. j5 Z; L4 v& S
封手 fēng shǒu - sealed move! U. K. P, g$ W6 D
封锁 (封鎖) fēng suǒ - seal in*; z; |" F$ x. G# G8 S* e2 |/ ^$ R
浮棋 fú qí - floating stones {6 r6 @# z9 L" [! i2 J, R
浮子 fú zǐ - floating stones
( \1 p0 l- I+ S7 F8 A% U; |7 k负 (負) fù - lose*
/ a6 R; Z/ C; {5 e/ _" M复盘 (復盤) fù pán - game review* m [. U8 e8 u; i& I# {# f: t
( _" D8 }5 z0 l A8 B% H
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G
9 \. ~1 F( g* p. w概念 gài niàn - concept*3 U. ^$ \( i! G9 o2 g* [: L
感觉 (感覺) gǎn jué - feeling*' t8 {( v7 } n% Q
高 gāo - high*, D8 f' m6 L8 y1 W; X% R1 ]" n* p
高级 (高級) gāo jí - advanced level*( _. C4 P6 X# n. Q
高目 gāo mù - 4-5 point, A( M0 c$ |* n' T$ o) d: F8 g
根据 (根據) gēn jù - base*0 a7 R1 @5 ^% N6 N0 H- _/ ~
根据地 (根據地) gēn jù dì - base*1 x6 `0 l9 T+ ~ s
攻 gōng - attack*% m: I5 w" o/ w
攻击 (攻擊) gōng jī - attack*
9 X) b3 G! H9 r& F! q共气 (gòngqì) - shared liberty
& ~ }6 g% @$ u0 w) w% x$ Z公气 (公氣) gōng qì - shared liberty
) ] s- U T j: D: H% R1 R( v攻守 gōng shǒu - attack and defence*1 Z6 O6 _2 a7 w8 U% L7 M2 q
共活 gòng huó - seki
: b6 e9 u( K& Q; _; a1 G6 X( _孤棋 gū qí - floating stones
7 p4 o+ M7 _* }挂角 (掛角) guà jiǎo - corner approach- n: L7 S- P* j9 E3 y" H2 `3 Z
拐 guǎi - bend*3 g: G" T/ F% N3 ?. I( J0 d* U
怪着 (怪著) guài zhāo - ghost move
. x7 a1 E6 y6 a: ^关 (關) guān - one-space jump
. ?$ Q$ v5 Q# Y( q官子 guān zǐ - endgame$ a1 A. X9 a9 P/ \. j4 L
龟甲 (龜甲) guī jiǎ - tortoise shell
: M) G6 b5 t4 d* H$ G' L& F规则 (規則) guī zé - rules*
2 M7 p$ J6 ^0 K: V' b0 W9 Y鬼手 guǐ shǒu - ghost move6 l0 E1 @/ l& ~$ L5 |( u
滚包 (滾包) gǔn bāo - squeeze4 T' A3 V- Q/ d: i$ c$ y- B) P" v
滚打 (滾打) gǔn dǎ - squeeze
* `8 [* b! v* ?7 `& \8 \) W2 a" n ]5 t滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze0 V: `& s0 T) ]4 [5 \, j
过分 (過分) guò fèn - overplay0 Y* G8 _# |9 z) b& i: D2 w- g
国手 (國手) guóshǒu - national champion*' n6 T# H3 E3 @5 A$ u
k' S0 `: j- d& S: W# m
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: v( b+ z4 R7 G {" u: H韩国流布局 (Hánguóliúbùjú) - Korean Fuseki# Z. D4 F6 _$ q2 @0 c
好点 (好點) hǎo diǎn - good point
' Y- @' e8 g7 i" {0 K* t# j和棋 hé qí - draw*4 d3 M0 n k4 M
黑 hēi - black*% H' c0 ]: |! M, ^ f1 m3 ~, @
黑方 hēi fāng - black player* ]4 p0 e9 t0 k! ], o
黑先 hēi xiān - Black plays first*
. ~* n( \& ?2 G$ X$ b猴子脸 hóuzǐ liǎn - Sake bottle shape
+ Q0 \# g7 R1 G2 Z8 E& |: Q厚 hòu - thick** _ ~0 J1 V5 ?3 @
后悔 (後悔) hòu huǐ - regret*
6 J( C; l3 h3 y. k后面推车 (後面推車) hòu miàn tuī chē - pushing from behind4 Q1 V. m1 ?5 f! {& I0 u
厚实 (厚實) hòu shí - thick*2 j: l% U: i& a; U2 X$ c
厚势 (厚勢) hòu shì - influence*3 k" @" X! ~6 [! [
后 (後) hòu - after; later*3 a9 Y j: Z2 ]( q5 p7 @) T
后手 (後手) hòu shǒu - gote' u8 Y0 A7 M# W [! ~; Q
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
# F' ]) Z+ L) }, n# x2 d( h6 F- H后续手段 (後續手段) hòu xù shǒu duàn - follow-up
9 ?& n* @; u) p后中先 (後中先) hòu zhōng xiān - gote with hidden sente
; `. N7 k5 z4 T1 q+ C虎 hǔ - tiger's mouth
/ b0 H4 L9 D% m+ s" G7 @虎口 hǔ kǒu - tiger's mouth
9 t1 ]/ X7 U2 a6 @7 [互破 hù pò - mutual damage
! w" V5 M# Y; D4 Z0 w互围 (互圍) hù wéi - mutual surrounding of territory
4 C: h, G( Z1 U9 C5 h# J# u花见劫 (花見劫) huā jiàn jié - picnic ko
9 q H7 t3 L2 K+ q2 m花六 huā liù - rabbity six0 R1 G7 ~0 {1 o% l1 }
花五 huā wǔ - crossed five
1 w2 i# _8 d: [* D. @0 ~还原 (還原) huán yuán - transposition) m8 w a5 |6 g+ X% E2 t
缓 (緩) huǎn - slow*
* t9 h; y& q- n8 h+ G% v8 t缓慢 (緩慢) huǎn màn - slow*
+ e4 K% J% E- q, \9 ^$ q缓气劫 (緩氣劫) huǎn qì jié - approach ko' `1 B @3 g/ I$ t5 q7 U- y% }
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)7 [; ?! g! U7 [6 v: z, M
缓手 (緩手) huǎn shǒu - slow
# L. g& X! C- q& n缓征 (緩徵) huǎn zhēng - loose ladder
3 i, X2 a T S* N缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder4 @5 v0 k) \7 O$ R- }) I
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
: A- u( m* K8 P# q# [( U& O% j回手 huí shǒu - take back*
$ H, k# F! x& h3 c5 G9 H, j* w回提 huí tí - recapture* P$ h; N1 @# k2 s2 j& X" X3 K
悔棋 huǐ qí - take back*5 I; S% O: i" U- i9 d# c
活棋 huó qí - living group
) O7 W% U. Y) t& h% a4 K7 d! z& w1 B) M$ [. f% l) l
7 n4 u& G3 g2 [J
: K: v1 X" H' o( m0 k急 jí - urgent*
& V2 B+ [3 j$ x: z" N* s1 u级 (級) jí - kyu% n( [( i( g8 ]! r# x. J# k( |
急所 jí suǒ - urgent point4 v" X/ Q- F {" x8 y A
挤 (擠) jǐ - bump into diagonal; choke; atekomi% S! F: ?4 k4 [* U' {+ ^
技巧 jì qiào - technique*" H5 ]2 u( T$ _8 o1 j( I
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
j9 G+ p0 j+ y% i! L" u& m佳 jiā - excellent*& } K+ k$ |0 \, `% z
夹 (夾) jiā - clamp; pincer
2 ^2 j% ^1 t/ G. T: a2 {枷 jiā - net
# X! l8 R, a) L枷吃 jiā chī - net! F/ t4 |0 P0 C1 f' b6 Y. f
夹攻 jiā gōng - pincer
) y, C7 ?, o; Z5 [) M. y假劫 jiǎ jié - false ko threat% Q B' j& [( Y, [/ f
假双活 (假雙活) jiǎ shuāng huó - false seki R1 r+ H: Z9 O' J% b8 c4 z
假眼 jiǎ yǎn - false eye$ C- Y' q9 { p% a6 V* b, |
假眼活 jiǎ yǎn huó - two-headed dragon
/ l a: K' }7 \- ?/ Q& F) S尖 jiān - diagonal% @4 e0 g" C0 F( d& e
尖冲 (尖衝) jiān chōng - shoulder hit
3 p; v1 v8 {: K+ Q尖顶 (尖頂) jiān dǐng - diagonal attachment
; R Y/ j2 r1 f0 P! Y: b; t0 l坚实 (堅實) jiān shí - solid B8 C8 L# w( |9 s
见合 (見合) jiàn hé - miai3 h2 P+ m6 [+ b8 {+ ~
教 jiāo - teach*
/ s" q% v" K" i, j' w9 b- }, j: J交叉点 (交叉點) jiāo chā diǎn - point
( r3 V2 O9 A: E交点 (交點) jiāo diǎn - point
6 U% O# r4 a: T+ {! R3 X7 l8 O焦点 (焦點) jiāo diǎn - focal point*, U4 y0 ?1 c8 X0 G9 ?/ z# q& |
交换 (交換) jiāo huàn - exchange*
2 g, r/ b! U" t/ b z角 jiǎo corner (angle, horn-shaped)*% G4 |6 R% n, _% i
叫吃 jiào chī - atari/ |$ j5 [9 E% W
教师 (教師) jiào shī - teacher*6 E/ H. p. g( y9 u
教室 jiào shì - classroom*
% v9 G9 s) |, ^! K, S. L$ [( b! D( B基本功 jī běn gōng - fundamentals*
& y/ T0 }' U7 c接不归 (接不歸) jiē bù guī - connect and die
4 ]- S. ~9 U' i9 d劫 jié - ko
0 s3 e( |& Q5 B8 f劫材 jié cái - ko threat
# G# t3 B# N/ h5 E+ `9 p, z4 m5 d结果 (結果) jié guǒ - result*
0 b; v2 g! L3 N+ Z( c* F5 n劫活 jié huó - live by ko
* G" G1 ^* B0 T/ q诘棋 (詰棋) jié qí - life and death problem5 I) p+ C' S- L% U" x; Z& Z
劫杀 (劫殺) jié shā - kill by ko
8 ?" H" G: a3 |# j1 F劫争 jié zhēng - ko fight
% T: A6 {3 `3 M解答 (jiě dá) - answer, solution*, e; E$ L6 y; l
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square4 G+ L! V3 `) M+ m j
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
4 P* h) ~2 l* ]) \紧 (緊) jǐn - tight*
' G4 i1 ]/ i6 z# `紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties4 C( E4 I H) e% E& T# I5 s
紧劫 (緊劫) jǐn jié - direct ko
7 R% k9 W |) }' [1 x9 k紧气 (緊氣) jǐn qì - reduce liberties
# D) E6 Y) P* Q! A+ `紧气劫 (緊氣劫) jǐn qì jié - direct ko4 K/ c/ C7 w% `* C. F& E8 a/ \" o$ N
禁着点 (禁著點) jìn zhāo diǎn - illegal point
& w0 F+ f5 @' ?( v4 ^! f+ g净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
1 [9 I6 d% g3 I a$ J! U0 h净活 (淨活) jìng huó - unconditional life
) G# i/ J/ M' @; R9 n. }$ c净杀 (淨殺) jìng shā - unconditional death$ }4 o3 \- A3 m5 ]! c* i: X2 G
净死 (淨死) jìng sǐ - unconditional death
, V. G" L% H7 C% E9 {( b! }救 jiù - rescue; save*0 S; r6 }8 O5 O
聚 jù - placement inside opponent's eye% A/ }! N" p _$ \" g
俱乐部 (俱樂部) jù lè bù - club*
: H" e) |5 ]. H: J. Y( M% f聚六 jù liù - six-space killable eye shape5 b4 o. {& H3 ^; j& K
聚三 jù sān - three-space killable eye shape
2 Z# F1 f7 Q- K8 ~聚四 jù sì - four-space killable eye shape) S* R$ ~, F2 \+ R2 L
聚五 jù wǔ - five-space killable eye shape
2 W1 n) W# D" a8 }1 l0 \/ V1 |' z决战 juézhàn - decisive battle*
' |9 D4 e8 u& ]. S# A0 a诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
5 H9 d' b( T& b P+ G" G& @) Y$ d7 u6 v+ i8 o1 P1 j
& C$ t9 m4 Y. y( N8 v6 v
K
: D A- C0 D$ F+ R6 Z: J卡眼 kǎ yǎn - falsify eye
( I9 @& ~+ S0 H开拆 (開拆) kāi chāi - extension
5 j% H# s8 [8 b% B, \8 ]1 f0 H开花 (開花) kāi huā - ponnuki) C2 `$ z; T% @8 T& _ u
开劫 (開劫) kāi jié - create ko
7 A' a7 D5 Q0 d9 c( o# `开局 (開局) kāi jú - opening1 C3 B4 ` {! ~: Y
看花劫 kàn huā jié - picnic ko
+ a+ S( u, k9 H1 Q4 K! Z抗 kàng - to resist, fight; to oppose to defy*5 L, f w# ]! C! D+ @$ k1 J& A
靠 kào - attach one line higher than enemy stone. {9 x7 i' s' S0 l
空 kōng - empty*
Q+ x$ E9 w/ N$ _空间 (空間) kōng jiān - space*
5 `% B, X3 R4 D空三角 kōng sān jiǎo - empty triangle
4 f2 |* W$ s2 F/ Y# Q o空 kòng - territory*( O3 l& X- B ]/ i1 X6 ~
跨 kuā - attach at waist of knight's move$ \% z2 ` Q9 d+ A# L
跨断 (跨斷) kuā duàn - waist cut
~' w2 R! z( v! M2 k快 kuài - fast*
% i" q7 v# p l, V7 Z: _& |& ?快棋 kuài qí - blitz game8 M5 t# J. ?# k7 V) p( l4 C1 k+ ^
宽 (寬) kuān - loose; wide*/ `5 P& b& E& H8 o" W/ E5 I
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
) H1 M; a$ A6 r( A9 k! Z6 n' p* [宽气 (寬氣) kuān qì - increase liberties: `7 _7 H; l8 z. s4 U
宽气劫 (寬氣劫) kuān qì jié - approach ko2 d! ?2 L% e- R2 |& {
亏 (虧) kuī - loss*5 _1 y4 k& Q! W( H1 s2 S# _
亏损 (虧損) kuī sǔn - loss*
; ^) Z4 b6 n9 _5 a扩大 (擴大) kuò dà - enlarge; expand*2 ^# x. a4 Z+ j0 ]/ C( V. r
扩张 (擴張) kuò zhāng - enlarge; expand*+ t4 L& R& _9 A2 c6 {1 m* `7 a, r
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$ [1 d5 N& x5 y. r, \+ S2 B! f# QL- S7 _& }& a& [
赖皮劫 (賴皮劫) lài pí jié - many move approach ko0 f2 E) Q m" Q0 Y* K4 f( c& B
拦 (攔) lán - checking extension; prevent opponent's advance*
! C4 H1 m: \& r拦逼 (攔逼) lán bī - checking extension
9 J( ~7 b/ O9 S烂柯 (爛柯) làn kē - ranka; R$ u* ^! s" `
老师 (老師) lǎo shī - teacher*) L- g5 I- Y- P" r
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil" X9 ]6 d P, S
类型 (類型) lèixíng – pattern, type*! X# O$ D1 g7 f- h
冷着 (冷著) lěng zhāo - unexpected move) A: t( n* p4 I3 J( n
利 lì - profit*
, P& }+ h1 z3 Y* {& b/ @立 lì - descent; stand
! G1 o" j9 h6 o, g7 V' c利用 lì yòng - make use*
3 H: L0 S) w$ p$ o( D连 (連) lián - connect; continuous*8 d3 W- o6 e$ w- e
连扳 (連扳) lián bān - double hane
$ M# V0 {' K8 g& y2 ]连环劫 (連環劫) lián huán jié - double ko* G# a' c& I1 v9 B8 B
连接 (連接) lián jiē - connect*
$ c' w7 ?+ H- D6 [2 |( Z联棋 (聯棋) lián qí - pair go* f+ z) q. r) ?
恋子 (戀子) liàn zǐ - reluctance to sacrifice
/ D& l: I* x) Y$ Z两分 (兩分) liǎng fēn - equal*7 [: G, ]$ S; ^7 E
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")" E; H8 u& R: R( Y/ O! ~! n* e
劣势 (劣勢) liè shì - inferior*
% `. \ R" _9 ]8 g裂型 (裂型) liè xíng - split shape
5 ~* o2 V. Q3 j) I: b2 Y龙 (龍) lóng - dragon*
3 r7 G+ g( t* J1 u: S漏着 (漏著) lòu zhāo - oversight; m b) x& g5 x* l" k( i2 |
落子 luò zǐ - playing stone on board9 z2 l. f- v/ ~* n J8 d2 ~
# J2 ]" D* Q+ [6 s* H
B' a* u1 u/ B& y6 sM4 d+ |- ^+ F3 b& K r
满意 (滿意) mǎnyì - satisfied*
7 a4 h# s3 ?( q* ]% E( ]慢 màn - slow*
. I1 y7 K+ S- R$ G! T/ v G k% V) L盲点 (盲點) máng diǎn - blind spot% A! R( z' g: `# s5 F. ^
梅花六 méi huā liù - rabbity six% ^# S# e8 H$ f! G0 H) x; I
梅花五 méi huā wǔ - crossed five- S+ \! Y9 E( m. H m2 O" I2 X
门吃 (門吃) mén chī - capturing technique by atari* b- r$ z; E- c$ @1 T
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
" q3 h- V7 l* B4 {妙手 miào shǒu - excellent move. Y3 {; F* G \; d0 N0 o' {9 T
妙着 (冷著) miào zhāo - excellent move
+ `8 f) x; o0 ]模仿棋 mó fǎng qí - mirror go
6 y+ z0 ]0 _9 X2 { q模样 (模樣) mó yàng - territorial framework5 u. i& Q8 d% [7 d% k
目 mù - point of territory
9 J# }/ O0 y! y4 l$ |+ U* r- X! }目外 mù wài - 3-5 point, y* Z, ~7 s: z/ P1 `6 `
+ B: X* ^+ h' G$ O
! V4 F) g2 v$ y5 `8 _* t. g, ]N+ j9 Z+ f+ R, s* y$ P
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones/ T U6 o9 @ I f3 g) B
逆官子 nì guān zǐ - reverse endgame move
' J ]+ v! O/ P5 m( b) {" ^$ {逆先 nì xiān - reverse sente
% O& Y1 _5 J, H3 r' ^逆先手 nì xiān shǒu - reverse sente# x/ h) y- m0 V* C! g; K3 C) m* w
逆转 (逆轉) nì zhuǎn - overturn game
4 ~3 E- d& _( u: u4 s4 w粘 nián - connect*
) i0 f* H8 O! @: V7 x- H凝形 níng xíng - overconcentrated shape, h m/ x* G; c+ p
扭断 (扭斷) niǔ duàn - crosscut
_+ B1 D+ C& @+ W. o: W4 k扭十字 niǔ shí zì - crosscut) v. K0 Y/ y# S( t9 p3 z2 d1 c
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
/ c# J- w, A0 K3 A" }扭羊头 (扭羊頭) niǔ yáng tóu - ladder% \$ N$ x( I6 ?& f9 {2 K* b
9 W% o$ M9 [7 ]+ I. k" @ v% d1 ]# T+ g5 |2 n/ P
P+ V& z. x) T$ ?7 i( ]# K2 M! Q; y3 n
爬 pá - crawl*! J* S' e9 d" A. b; b
盘渡 (盤渡) pán dù - bridge under
) B: q' N2 Q" l( A- R盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner4 T4 H4 P$ P$ G, D* |2 Q! M, b
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner: }; F" a; G( U- X1 W6 ?
抛劫 (拋劫) pāo jié - throw-in ko
& O, R2 |0 ?6 Y9 O) p7 [. ]$ U9 I配合 pèi hé - coordination*
0 Y" x# {& [1 S1 ], k& m, h! t碰 pèng - attach to the side( ~5 p; H$ {9 p+ m( ?
便宜 pián yí - profit*% T, l; ^* ]& A6 U: ~: z' d
骗着 (騙著) piàn zhāo - trick play, hamete4 j; G% J$ d' E
平衡 píng héng - balance*
) b+ q/ K' S" u3 k2 e1 ]破 pò - break*3 o" l9 S/ b D" p% \2 m+ m
剖析 - pōuxī dissection / self-analysis! Z/ q. F: x5 J$ e! M( p7 l$ V/ c
破解 pòjiè - solution, answer to a problem*
% r) s: ^3 f- q. d0 J [扑 (撲) pū - throw in; y* C+ a/ j' B! \2 z
葡萄六 pú tao liù - rabbity six
& _$ R A! z" ]# R# E9 W3 u谱 (譜) pǔ - game record+ z' q- z; S' i7 C: |
普通 pǔ tōng - common*- |3 w6 u% l$ u/ Z4 ^. W7 {
[edit]
5 N! a2 D( k0 x$ T7 dQ( k1 O5 z# K! O* t* H
欺着 (欺著) qī zhāo - trick play, hamete! f Z" D& ?& O5 B
棋板 qí bǎn - go board4 ]7 q0 D% n { n
棋风 (棋風) qí fēng - playing style( ~& g3 A( o1 ^- k* k3 F. |4 @' L# s& z
棋盒 qí hé - stone container
8 t5 u, J0 Y1 {% N) h9 U4 I棋筋 qí jīn - key stones
. H1 Q, G2 R& ]5 X0 r: |) Y9 t棋精 qí jīng - key stones5 N, P# T3 n$ F, {- E: s
棋理 qí lǐ - go theory
/ V: ]( i0 D8 ^9 @8 x I8 K# w棋力 qí lì - strength in go
7 I) x7 N* K+ c' I棋盘 (棋盤) qí pán - go board0 e& u) X( K, V% U: u' W% E
棋谱 (棋譜) qí pǔ - game record+ S- j5 C& s7 O" \% r6 n; r7 V5 I, P
棋石 qí shí - stone
# B/ [% h+ `6 ^, |' f y) o8 i/ V棋手 qí shǒu - player*
+ K6 h# W! W, v. p棋书 (棋書) qí shū - go book
; @+ P: u& k- `. X4 A G/ ]) u棋院 qí yuàn - go institute, `& N* e/ x4 V4 j9 X
棋形 qí xíng - shape
3 P; N; R* M! Q7 T( Y( ~3 R棋钟 (棋鐘) qí zhōng - clock*: Z& S: \% N/ Z9 F$ d& u' s+ K, R
棋子 qí zǐ - stone
* H. [% ]$ U/ I1 n# W& c$ I弃 (棄) qì – abandon, to discard, throw away
6 ?) }, |* Z! T- T/ [6 _0 w弃子(棄子) qìzǐ - sacrifice% v% Y2 ?! Q$ E6 ~ E- N
气 (氣) qì - liberty" r1 h! v2 n4 ^" ~+ f2 w: Z
气合 (氣合) qì hé - fighting spirit
6 p: l$ J) F' k; }气紧 (氣緊) qì jǐn - shortage of liberties
. C9 [9 y1 g) C0 f前 - in front, before*
# T h- \4 l* ^0 ^1 |2 S/ S浅消 (淺消) qiǎn xiāo - erasure& l9 L; s7 L- D, N
墙 (牆) qiáng - wall*
6 ?3 F( z) h5 N; @" E强 (強) qiáng - strong
, F7 E; C4 U; k+ {: h墙壁 (牆壁) qiáng bì - wall** G) \$ C' y% F' n' i6 O
强棋 (強棋) qiáng qí - strong group, S% d9 z5 b5 B/ B# K. p
巧手 qiǎo shǒu - clever move! S1 g. M4 X a: G$ y- |
巧着 (巧著) qiǎo zhāo - clever move& \6 \- R9 o4 H
切断 (切斷) qiè duàn - cut* X1 W' X- O+ i% u; q- H$ _
侵消 qīn xiāo - erasure
& P: I8 v/ B" d& \; V( }3 C轻 (輕) qīng - light*8 T1 I! H7 Z) l+ \) H3 W
侵入 qīng rù - invasion
' T* ]* S3 Z; s6 D, ? x轻盈 (輕盈) qīng yíng - light*2 m0 j$ \% G/ [& Z8 `
求活 qiú huó - make life' ?3 T8 `3 {7 W) \; n. k
曲 qǔ - bend3 ]% r8 g; v' t1 q+ @" r
曲尺 qǔ chě - carpenter's square
' Q5 k7 \4 S3 Q$ U曲三 qǔ sān - bent three$ b* @6 m1 |9 v# p! u5 O% J
曲四 qǔ sì - bent four
8 w- a8 Z6 c$ ?1 A! O2 q觑 (覷) qù - peep/ G" S8 I6 ^, U) t2 f' Y/ @
权利 quán lì - privilege* D' D/ O) L- A2 N
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*9 p; g' X) L; d8 e
1 {5 _4 `/ A3 K6 A3 n
: a( i7 ^5 _6 j) j3 w; `! |R
3 O( B& o5 }6 x8 s$ k( t让子 (讓子) ràng zǐ - handicap
# h; p. H. ]' N3 D& V, `. T让子棋 (讓子棋) ràng zǐ qí - handicap game
5 L5 I! W" F. E l5 m" u3 K: `认输 (認輸) rèn shū - resign*
- `" s" T/ \9 s3 i7 f. W4 M# t4 J弱 ruò - weak** i* p0 o4 k) K1 N3 m) ?
弱棋 ruò qí - weak group' x* n. `2 U( o' g( r5 l
: d% |4 G3 [) Q- C
( C. I$ P n" g9 \
S
+ m+ s" V5 V( ~7 W" \三间拆 (三間拆) sān jiān chāi - three-space extension
4 {6 l. c& I( u7 u& ~三间跳 (三間跳) sān jiān tiào - three-space jump) r% F) m5 k& }! }% O
三劫 sān jié - triple ko
4 Z1 T) ^ F; i* u( U* h% q三劫循环 (三劫循環) sān jié xún huán - triple ko
: ^ q; ?* {) Z! R1 z7 g0 C三连星 (三連星) sān lián xīng - san ren sei3 I% r# e5 w$ _- q3 E) G; t% x. B( {
三目正中 sān mù zhèng zhōng - center of three stones
* Z( I! i; v L6 `) p" Z1 \4 Z三三 sān sān - 3-3 point
0 E3 ]; x: _5 U9 C1 Z) e8 W0 N; T三手劫 sān shǒu jié - two-move approach ko
' K1 A- a* `5 ]/ Z三子正中 sān zǐ zhèng zhōng - center of three stones4 H! g( z: M; N! i
杀 (殺) shā - kill*7 H# |$ S. ^2 Z/ L
杀棋 (殺棋) shā qí - kill
; \" c: o& u" E' g# s0 V2 d- G, K杀气 (殺氣) shā qì - capturing race; O& t& n# U5 }; Y8 W- q
上 shàng - upper*
6 p9 s/ g) \( {" U上级 (上級) shàng jí - advanced level*
/ i: d; k3 K- N& R+ Y- m上下同形 shàng xià tóng xíng - symmetrical position
4 w4 n* V; r& T% _: f4 R稍 shāo - somewhat; a little*+ d: I' m8 n9 O/ A6 L/ L
伸气 (伸氣) shēn qì - increase liberties9 x' ]' q+ n: W2 Q- t
伸腿 shēn tuǐ - monkey jump) f5 i( [3 U. z9 {3 J
生死劫 shēng sǐ jié - all-dominating ko
9 m/ i4 j G# }9 ?* `胜 (勝) shèng - win*
( `5 M: ~; x- G+ ?胜负手 (勝負手) shèng fù shǒu - all-or-nothing move7 A$ m1 J2 w6 J) [4 ]- x% P
胜着 (勝著) shèng zhāo - winning move
! |6 W4 l+ k" G2 u e8 y失败 (失敗) shī bài - failure*/ H3 k+ I- z7 K Y- `' s
实地 (實地) shí dì - solid territory# e4 s9 ]# q, c" \% I0 o
十番棋 shí fān qí - ten-game match
" [! R9 ?0 g5 V8 m/ O3 x- G1 j实接 (實接) shí jiē - solid connection0 X9 t5 p8 o. ~# C2 J
石塔 shí tǎ - two-stone edge squeeze+ O: O" X$ I, C2 ^- n
实战 (實戰) shí zhàn - actual game situation; f" z% J; m. R/ t2 V: _0 k
实战手 (實戰手) shí zhàn shǒu - situational move9 v" j3 i% S& c3 T
势 (勢) shì - influence*8 i; ^. s9 Q" S4 H" q6 B8 E% \3 H
室 shì - house; room*
) k5 R( A/ e: A( ?% P' n `势力 (勢力) shì lì - influence*3 P& q( G7 k4 L* K5 G2 A5 g
试应手 (試應手) shì yìng shǒu - probe0 \+ C) I! H* b j8 N* ?8 m5 i
收官 shōu guān - play endgame
0 V* P. i: O1 _8 N收官子 shōu guān zǐ - play endgame6 |/ \# M0 W0 B
收后 (收後) shōu hòu - last play7 m E6 u. p! N" d0 V6 g. |# L
收气 (收氣) shōu qì - reduce liberties6 F# h9 r F. `, \& g+ x
守 shǒu - defend*# M2 X& z! h5 E
手 shǒu - move) y4 s; O$ B$ G$ {3 C8 H$ s, ?0 G" `
手段 shǒu duàn - technique*
. [' {4 L: u4 q: h! h4 n手割 shǒu gē - reorder sequence
2 G, e* ^, u0 a, g" F9 y. Q7 k守角 shǒu jiǎo - corner enclosure9 X/ B1 W0 I F+ c$ A! W' y
手筋 shǒu jīn - tesuji; f1 G, Z% h; i
手顺 (手順) shǒu shùn - sequence5 l. m. ^9 o5 w' ]- V2 D
手谈 (手談) shǒu tán - hand talk7 {4 H2 B$ p, k0 q; |% c
授先 shòu xiān - one stone handicap" @4 |, |' Q1 x8 r5 ~' V0 p
授子 shǒu zǐ - handicap
8 l: m% ]" g6 A+ t: S' t授子棋 shǒu zǐ qí - handicap game
4 Q0 _2 n v+ p7 y n# T书 (書) shū - book*
- Y) F" _; U' a- g9 l; y输 (輸) shū - lose*
+ R+ l6 u, ]( T书本 (書本) shū běn - book*
. n$ R' ?- b1 _1 Q- i, o, G' }数目法 shǔmùfǎ - territory scoring
: \3 n, a7 f: c: V! p: ?数子法 shǔzǐfǎ - area scoring
* \4 k* P2 u) T$ b I5 ?. d梳形 shū xíng - comb formation! R. b: A4 l! e; q( x: _# F2 W
梳形板六 shū xíng bǎn liù - comb formation6 E9 y1 ^2 R( t! y& e5 f L5 i& s# S5 {
双 (雙) shuāng - bamboo joint
6 w4 S3 z, u" v3 B双吃 (雙吃) shuāng chī - double atari$ U4 F" o& n' }
双打 (雙打) shuāng dǎ - double atari, h1 [( Q7 B3 J" d- \: @
双打吃 (雙打吃) shuāng dǎ chī - double atari
* L5 L# M- K4 o双倒扑 (雙倒撲) shuāng dào pū - double snapback- {% _: W8 e' X( z6 V, f
双方 (雙方) shuāng fāng - both sides*
8 V; D0 A) A0 `' ~- V& C4 b5 U双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach f/ r* e1 P% w* ]
双挂 (雙掛) shuāng guà - double approach# ?9 L: z5 J; k3 Q5 S/ G5 t6 E
双虎 (雙虎) shuāng hǔ - trumpet connection8 `& V/ n& X" K# \# o7 @8 X2 x* {' j
双活 (雙活) shuāng huó - seki
% U9 J8 c8 D+ d& Z( @9 B# f双叫吃 (雙叫吃) shuāng jiào chī - double atari9 y+ k# J% c3 I' [5 L
双劫 (雙劫) shuāng jié - double ko. u1 C' h3 G( ^
双征 (shuāng zhēng) - double ladder
/ d, y+ e2 U( h# `5 f顺序 (順序) shùn xù - sequence*
/ h8 e, L9 z! e& J+ f/ S. Q7 s死活 sǐ huó - life and death
2 L0 L. t9 v1 k, E, o6 B7 w2 q: {" |死活题 (死活題) sǐ huó tí - life and death problem6 F& j: p- w" c- Q/ @9 \- T
死棋 sǐ qí - dead group* F: G! t) _* ^2 q9 v5 f, i) @
死子 sǐ zǐ - dead stone
6 [3 S6 D5 G% G0 P+ c# }% g9 G6 G四间拆 (四間拆) sì jiān chāi - four-space extension2 j& w: r8 D, x; ]
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
( Z7 M) O: ^/ j& Z- P6 ?四劫 sì jié - quadruple ko
$ J* `) w/ s2 j四劫循环 (四劫循環) sì jié xún huán - quadruple ko2 ?! i' ?. j' [ ]" T
四连星 (四連星) sì lián xīng - yon ren sei
7 P# R# E1 Z" O" `1 l松 (鬆) sōng - slack*& b0 @# e+ s" U1 g
松气 (鬆氣) sōng qì - increase liberties/ z) X) S- w+ B2 i0 q* v& w/ b
松气劫 (鬆氣劫) sōng qì jié - approach ko. z0 u1 A, D# @5 j6 v1 P& B
俗手 sú shǒu - crude move
" c( x% ^3 ]5 k/ {" t随手 (隨手) suí shǒu - hasty move
: h4 p O: G7 |3 X随手棋 (隨手棋) suí shǒu qí - hasty move) G% S$ t! a" l: I: g6 ^
损 (損) sǔn - loss*
: d1 r# V# |6 D损劫 (損劫) sǔn jié - losing ko threat s1 v9 a) S* e
损失 (損失) sǔn shī - loss*; G, X/ q# G* ]9 x0 v8 O4 f# r; @
顺序 (順序) sùn xù - sequence*( E* m6 l. ]5 w
% ~( K5 E! {% E7 f, Q9 \9 t
: P; S" p7 ^" G' X+ J3 d# DT1 y: v2 C! _3 r6 l/ E
台象 tái xiàng - Tower+ C& h5 k; g5 \2 f
弹性 (彈性) tán xìng - flexibility*2 O. F( Y" N3 ^5 i
搪 táng - block*
0 l6 o% L0 i: [6 P套劫 tāo jié - two stage ko4 y4 \" o N: h1 V) P& @+ Y# |$ J
逃 táo - escape*
2 `4 @4 A" I1 k3 _! ^逃遁 táodùn - to escape, to run away, flee*
1 i0 G4 t6 s7 K) B逃生 táo shēng - escape*
4 Z" U; ]' b' @/ N腾挪 (騰挪) téng nuó - sabaki
) Q! u. H! ~7 S1 d3 I$ d7 m提 tí - remove from board
% j2 L" c2 ]& F( \; G+ w7 |6 ~提劫 tí jié - taking the ko
Y% T9 q& y5 R. C( P: ]提子 tí zǐ - remove from board4 B E2 t$ e' E1 _4 M" S* I+ j0 h) g
天王山 tiān wáng shān - tennouzan" U' X% J! j. ?. Y
天下大劫 tiān xià dà jié - all-dominating ko
% ]: e6 ~" o3 f/ q天下劫 tiān xià jié - all-dominating ko' _ `8 E ~1 m# A7 U, s
天元 tiān yuán - tengen
, K9 z2 P" W7 F$ t( D! J跳 tiào - jump*+ v" m, A5 z s* V6 T L2 y: v- V
贴目 (貼目) tiē mù - komi. |/ ?6 R2 l# L0 `9 m
铁柱 (鐵柱) tiě zhù - iron pillar*
7 B4 o- ~# H" e3 f' h/ _挺 tǐng - push up; stand*
& H- f2 l2 X) t( f, h2 O* k. ?投降 tóu xiáng - resign*
1 ]; `. a8 _( \: q# w& G( B& |3 w# q投子 tóu zǐ - resign
/ \4 v6 Y8 W& u- f' m; t/ U透点 (透點) tòu diǎn - placement
: [' _$ }. r" b; t8 v0 P: c2 ~ Y图 (圖) tú - diagram*, p! S* L7 W# X6 ~* q
退 tuì - pull back
! g- h; ?7 @0 U1 I9 s$ U' _7 J7 z托 tuō - underneath attachment
; z; g0 ?) K3 b1 r* ^8 V1 L! y脱出 tuōchū - escape, break out
" N5 V6 @+ L. f脱骨 (脫骨) tuō gǔ - under the stones7 r, Z) F! g/ F% D& b
脱先 (脫先) tuō xiān - tenuki: ^- C Y4 C$ F1 j: A/ k
; N' o/ b8 ]' F" ~ H U1 G* c0 a
. A- N4 @2 M+ YW, q& Y4 S% m+ q3 D
挖 wā - wedge1 q s# f; R1 `$ v" s0 y- }
外目 wài mù - 3-5 point
; \9 e, ?9 v ]( x6 D0 V外气 (外氣) wài qì - outside liberty5 H# ]' b& h2 g7 Q7 D0 m
弯三 (彎三) wān sān - bent three/ @& a* M( V; h4 S9 l! s
弯四 (彎四) wān sì - bent four/ m9 S0 i1 V) K0 g! C% Y, w! R
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
- E6 J. U5 n" j+ q围 (圍) wéi - surround*
* O, [# A* K6 f4 s3 J围棋 (圍棋) wéi qí - go, _- u3 Y9 ?& U% b
尾巴 wěi bā - tail*
6 p' Z& { F9 X味道 wèi dào - aji
4 w T* P O/ N( Q' y7 M文凭 (文憑) wén píng - diploma$ E) D, C% V8 C0 L! g1 i
稳当 (穩當) wěndang - stable; firm*5 [6 y- P! f& O2 U
问应手 (問應手) wèn yìng shǒu - probe
H. I' p8 [- T6 b/ p" n乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest# h8 |+ x; y% d& y; ^
无理 (無理) wú lǐ - overplay
) C/ {9 O1 v9 `& t9 J! X5 U& `无忧劫 (無憂劫) wú yōu jiě - picnic ko9 F; E; ~8 X: a! j. Z
五子棋 wú zǐ qí - gomoku narabe* M6 Q8 F( ]7 \1 q7 I
五间拆 (五間拆) wǔ jiān chāi - five-space extension
( C* ^8 _3 T5 C: Z$ s. Q6 b3 K4 L五连星 (五連星) wǔ lián xīng - go ren sei4 o& ^( O7 b3 l2 A9 ^- I8 d) ^' }
五五 wǔ wǔ - 5-5 point
1 R, e7 }. m/ q) ?, p( Z: r6 A+ G6 v
' Y% \2 g! j/ E# [8 g; M0 t3 j
X
" u; T: G2 l& g7 z* r细棋 (細棋) xì qí - close game
/ D/ B" [3 f* |3 l3 E瞎劫 xiā jié - false ko threat
: K$ y. U+ I4 o下 xià - lower*1 O6 l6 ]) d" @1 `- ]
下法 xiàfǎ - method*+ a! f/ m( l9 x
先 xiān - before; first*
7 l: I, g$ }# }) S, B先手 xiān shǒu - sente6 Y- `; I2 U1 f# q. c- c
先手劫 xiān shǒu jié - a ko in which the player makes the first capture$ o3 ~! _5 r: r, C
先手利 xiān shǒu lì - forcing move
0 W8 M' H& @! b1 c先中后 (先中後) xiān zhōng hòu - sente with hidden gote! t; g8 N2 |; l
陷阱 xiànjǐng - a trap*
5 ^ h7 ^* R" Q" [; h象步 xiàng bù - elephant's move
4 x- P! O8 k) ]+ V. F象步飞 (象步飛) xiàng bù fēi - elephant's move% T9 V' S! D2 m1 J3 |: y
象飞 (象飛) xiàng fēi - elephant's move
- Z" w3 A# q* [: @/ Z* }1 @- w: E向小目 xiàng xiǎo mù - facing 3-4 points
2 z6 O8 K( ~& ?& ?0 j5 t7 Y9 W象眼 xiàng yǎn - center of elephant's move) p8 A; Q/ v: K7 z/ \/ v' ~4 O
消劫 xiāo jié - ending the ko5 V2 m! w- N4 i
小 xiǎo - small*
2 e c( O& W6 D1 X$ |1 m C& _小飞 (小飛) xiǎo fēi - knight's move
& w9 \8 o8 L& N: f/ c1 L0 T. n小尖 xiǎo jiān - diagonal
; n0 N! T2 m+ n* A小林流 xiǎo lín liú - kobayashi opening
& e7 e" S; I* T# {% ~# s小目 xiǎo mù - 3-4 point
3 ^5 m7 F7 H7 o- o小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
; U6 b: }7 W/ h7 m! u小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
3 n3 ?$ J8 G' ]6 c1 v* D* S1 H小伸腿 xiǎo shēn tuǐ - small monkey jump; k4 C9 ~3 I7 E' \7 }
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
9 L; e1 W7 o5 z" t" I. [1 t$ ~效果 xiào guǒ - effect; result*. r0 @' x6 @9 P" [
效率 xiào lǜ - efficiency*
2 C/ `! C8 H l; v- `7 A% E/ a新布局 (新佈局) xīn bù jú - new opening
) ?/ C* X, M5 Z' Q8 c4 x. U; W新手 xīn shǒu - new move9 Y# Y, X% m. T4 A& P# r" e
星 xīng - star point2 @3 O5 E- h3 G; t* f' y/ L6 l
星位 xīng wèi - star point
# _4 q+ }: L: y形 xíng - shape*
6 T! }4 g2 k5 s, d- [$ p形势 (形勢) xíng shì - situation*
$ ^8 l2 Z9 ^4 j0 S9 k# j# E形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
& @! c, N; y- {# H$ H7 M形状 (形狀) xíng zhuàng - shape*2 J) u! y7 Q% t) I8 n: S$ P4 w8 w
秀策流 xiù cè liú - shusaku opening
2 |5 {, |# f7 d2 ^ K$ d虚手 (虛手) xū shǒu - pass
. d* l% p0 m; k7 ]/ Q虚着 (虛著) xū zháo - pass( t( N3 q0 ]! j! ^% ^# D$ y; M
序盘 (序盤) xù pán - opening2 j- i$ `2 k; w, q& x/ \
学生 (學生) xué shēng - student*
8 i+ u4 {0 {( p6 m: y# N雪崩 xuě bēng - avalanche*0 Z4 _8 F1 k$ `# P. w) R5 d: f
循环劫 (循環劫) xún huán jié - double ko$ |. H6 B; ^/ x' n$ v$ {
! O9 s- ?7 _% F7 i+ J& ]
) k D' w$ r1 h) [$ s# V+ {Y
. p/ \0 h A" d3 ^; I压 (壓) yā - push down*2 ^1 Y# w L: I7 g- W' C7 O6 x
压力 (壓力) yā lì - pressure*" s8 h m$ q$ A t9 j
延气 (延氣) yán qì - increase liberties4 I( a5 w5 s2 ~9 `
眼 yǎn - eye*8 ?1 p* G1 |0 a, j9 p4 |
眼位 yǎn wèi - eye potential; eye space, o2 m- F$ U2 B3 s1 ^
眼气 (yǎn qì) - eye liberties3 | C4 D" v6 t
眼形 yǎn xíng - eye shape; eye space
+ A1 {$ B% ?9 w' P/ y妖刀 yāo dāo - magic sword
j, A" F2 x3 t1 A: {摇橹劫 (搖櫓劫) yáo lǔ jié - double ko# X/ u( B$ i+ q4 E: Q5 S
要点 (要點) yào diǎn - vital point# p9 F2 z/ u0 H) m
要子 yào zǐ - key stones. p6 h& [7 n/ T" D' U
业余 (業餘) yè yú - amateur*
# y- s Q0 F3 A一方地 yī fāng dì - one-sided territory* |% M* i- d( c
一间拆 (一間拆) yī jiān chāi - one-space extension9 o4 l. |, {9 r
一间跳 (一間跳) yī jiān tiào - one-space jump
) N8 ]% ~. x# U, j/ K b( U8 j# T一手劫 yī shǒu jié - direct ko
) K( M0 i' J2 H) i- K! a( s C一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
: f. L+ F$ U- A, B$ l疑问手 (疑問手) yí wèn shǒu - questionable move4 W$ `# o0 l4 I) l h
弈棋 yì qí - play game*3 F$ _7 c w2 @/ ]2 S4 w
引征 yǐn zhēng - ladder breaker( @ @+ @( ?" s, ^
赢 (贏) yíng - win*+ t- [6 g/ V$ }) R8 V$ u
应氏 (應氏) yìng shì - ing's6 y% \. V0 E; m9 K" {; U
硬腿 yìng tuǐ - first line descent) m7 N8 z! Y5 N) Y' {. C3 \
优势 (優勢) yōu shì - superior*
9 A3 y' Z5 D4 U8 s& F& F) u4 J+ H有利 yǒu lì - advantageous*
: x1 }& T! c' r2 b有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye* h! T4 b# j% h, M8 Z6 h# B7 `
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye$ M$ g) u* r+ \# M6 K: q& q; W
右 yòu - right** T* N* R( M' K6 \) a
余味 (餘味) yú wèi - aji
+ p( p% w8 s* c8 N8 o5 m$ b愚形 yú xíng - dumpling shape5 ^, X- }" N8 ]" I1 m
宇宙流 yǔ zhòu liú - cosmic style$ @( k: e3 o5 @. e* H2 K
原则 (原則) yuán zé - principle*
g) l' n4 e9 a/ }' j! N院生 yuàn shēng - insei
2 n7 }& I: D3 y2 g, F) i# [ U- s5 G8 c, U9 U: T& G' ]
# a/ @9 x. U+ k2 \* l0 F. ~ X
Z
# Z2 C8 v! z4 h* n; e枣 (zǎo) - jujube (Chinese Date Wood)*
& Z+ e8 z- b, D* B扎钉 (扎釘) zhá dīng - iron pillar** i+ ^0 U8 [7 i4 E/ X9 W
长 (cháng) - stretch
+ j" g7 G! v* K0 A5 k+ _) B胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
; R0 U9 W. z$ l& y. q胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
, w& ~. B; \7 L) B. e1 K, V着 (著) zhāo - move, y, [( U6 v [2 o" X- @# p
真眼 zhēn yǎn - real eye
5 R0 r4 f P2 l% C8 S7 W& m镇 (鎮) zhèn - capping play4 P/ N& [4 e- ?* b
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker, u& `3 h' K, g9 O/ Q, u
镇头 (鎮頭) zhèn tóu - capping play
/ e! a% D- L3 T+ V4 g" b& _证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
Q+ x- F% z, N/ r4 \+ I征 zhēng - ladder
8 m3 [4 a. F# g1 \. \争棋 (爭棋) zhēng qí - official challenge match
8 @+ c6 J" ]9 T% Q* u2 T征子 zhēng zǐ - ladder6 Q) b6 z( X7 P% `' N, K2 ?7 `) {
征子劫 zhēng zǐ jié - ladder ko" @, |$ Z9 K! Z2 q" \4 }1 n
整体 (整體) zhěng tǐ - chain( q9 ]" ~" V; W% K0 L3 y
整型 zhěng xíng - settle/ D# d4 ?9 g c
正解 zhèng jiě - solution*
: y4 p- }" ?" R8 o% V @5 G正确 (正確) zhèng què - correct*2 P0 e2 u" z5 V' ]* m9 Z- \
证书 (證書) zhèng shū - certificate*% d! n4 {2 ~$ a; Z6 \
正着 (正著) zhèng zhāo - proper move% [1 n: J$ Q N1 W
指导棋 (指導棋) zhí dǎo qí - teaching game) n1 F. S* o( x
直二 zhí èr - straight two
- m0 E3 K2 n, v& e7 s直三 zhí sān - straight three/ H# @0 v- e9 U s
直四 zhí sì - straight four5 y9 N/ J5 J9 f& b& i$ u
职业 (職業) zhí yè - professional** J. T; X5 q) y, B3 y6 P
只此一手 zhǐ cǐ yī shǒu - only move8 t) g5 B8 E/ K: ^
治孤 zhì gū - managing isolated weak group: x6 g4 ]1 M/ _. B8 i5 T
中 zhōng - center*
/ M& k8 Q$ N k7 R+ F5 b6 ^钟 (鐘) zhōng - clock*
* [. }8 o [+ ?6 G中腹 zhōng fù - center*6 b) a5 L* j% k6 D S6 q- R) ^. y
中国流 (中國流) zhōng guó liǔ - chinese opening" E9 g) N, }0 X4 w) B
中级 (中級) zhōng jí - intermediate level*5 `) u4 q1 F7 t5 T4 C" L
终局 (終局) zhōng jú - end of game6 N4 J: [% G0 h* k, A1 q: v8 ^
中盘 (中盤) zhōng pán - middle game% n M9 _6 Q8 i9 J! n$ v
终盘 (終盤) zhōng pán - endgame
& d0 a6 ?* F1 t( ?1 Q! [) I$ f中心 zhōng xīn - center*, w" W A' u' u8 C0 I# B* {( ]+ Z; u
中央 zhōng yāng - center** F- W; e& X1 u8 T; v
中原 zhōng yuán - center*
: c, l7 y% h8 q) ]' q0 l重 zhòng - heavy*. K1 A7 m2 {2 O& }- J- [/ R
主动 (主動) zhǔdòng - (to take the) initiative*7 G k. I! g' R/ h5 `* q
专业 (專業) zhuān yè - professional*0 N2 T7 y) R8 `
转换 (轉換) zhuǎn huàn - exchange*! `( g6 n9 G& ]: u! a( r
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
+ y5 U- }) _: q* v8 U5 x& y" z装劫 (裝劫) zhuāng jié - a move that threatens a ko' I( B- r& D' {
撞气 (撞氣) zhuàng qì - reduce self liberties
% Q1 N& ?0 W, x0 E7 I- ^追 zhuī - chase*3 G+ O* X, e4 E6 D. ?
追捕 zhuī bǔ - chase*2 I2 }0 ~9 k7 R* d! \% c( g
子 zǐ - stone; unit in chinese counting+ {- }2 z8 d |2 c
自然流 zì rán liú - natural style
9 x6 ^, O5 G; D& o' F. X5 i4 W自杀 (自殺) zì shā - suicide*
x L1 r+ V6 V- X/ w' A左 zuǒ - left*
! L; y* t! x1 k1 T6 U$ S左右同形 zuǒ yòu tóng xíng - symmetrical position
9 \ d8 w+ O1 O" g# g& p) L. i% E, q做活 zuò huó - make life
* \5 E: C! U" j做劫 zuò jié - create ko
B. e' G6 {" R- h4 k% x4 x! o2 j2 V作战 zuòzhàn - combat*
0 v7 A. A/ Z O5 l5 E做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)7 }! g) M; D% r8 K5 }2 Q/ p
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