 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*
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B
7 }2 ]1 m4 d( M9 {* n# I0 r2 G e白 bái - white*+ e" }* n" v5 O4 p. F' c, `
白方 bái fāng - white player*: j6 f' x0 i3 Z3 B; N+ q
败 (敗) bài - failure*
4 P3 j' E5 \1 Q' `败着 (敗著) bài zhāo - losing move
" W& M, `+ ^6 r5 t! j/ t扳 bān - hane/ e9 X8 i: Z' w
扳断 bān duàn - hane through; ?& y7 G. X1 c6 @- y- f
板六 bǎn liù - rectangular six
, N/ L4 m: V5 `" c, {. p半劫 bàn jié - half-point ko' p" F9 x+ |' Q4 h3 k& y1 p
棒接 bàng jiē - pole connection
1 z' e1 L4 i6 O& s% ]% N; U包围 (包圍) bāo wéi - surround*
+ O9 x& G6 O6 y- i! [& F薄 báo - thin*
& f; i9 J: W5 F1 V$ x% z- [" B保留 bǎoliú - retain; preserve*
( R X$ u: E: B$ R抱吃 bào chī - capturing technique by atari0 p0 F* |& k4 ^% }0 G# j
本身劫 běn shēn jié - local ko threat
9 l$ A, G/ N. [' D7 s$ ?. c/ [4 _7 _本身劫材 běn shēn jié cái - local ko threat
2 }* }$ T9 q' ?; o本手 běn shǒu - proper move
a% D9 S9 D% x笨重 bèn zhòng - heavy*5 W6 @7 I5 G) v+ F0 F8 T" T
崩 bēng - collapse*$ B( ~8 c) I# }, ?4 v6 D9 D
崩溃 (崩潰) bēng kuì - collapse*
3 A0 _. N Y+ C逼 bī - checking extension) {/ |' ~* v4 U% x1 ~* [
鼻顶 (鼻頂) bí dǐng - nose tesuji
. s' Y& Z& M- b0 D, T4 k Y比气 (比氣) bǐ qì - capturing race
+ b) L% Z+ W* v; M t! [比赛 (比賽) bǐ sài - tournament*
# F* ?: O( O3 h$ |% g# L边 (邊) biān - side*7 H$ y! K% O6 m* q' G, @2 w% D9 F
变化 (變化) biàn huà - variation*& [' k0 r1 _/ T3 q
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening$ T8 w0 X5 u% V: U5 X! Y) j
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
* o; B3 j$ B4 }) s! L! a变着 (變著) biàn zhāo - unusual play
; @! S4 Y5 a4 L% @( ~并 (並) bìng - horizontal stretch
' v$ u6 v" [4 t* ^( ~, `$ s0 ~步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
N$ z$ D* V* q) T补强 (補强) bǔ qiáng - reinforce*5 A. H, [# p# t: L$ M! n
布局 (佈局) bù jú - opening
7 m [) l3 s% n" ~) I; v- y5 {不利 bù lì - disadvantageous*
" X% _0 w0 o5 |9 B4 l( S不入 bù rù - suicide' g/ d; p2 r( T9 o. a) P( q
不入子 bù rù zǐ - suicide
9 o9 @; _' Y) K, c) `$ H8 A i不提三目 bù tí sān mù - three points without capturing2 U# `0 u8 B7 _: m& s5 x+ \2 q8 M
不提五目 bù tí wǔ mù - five points without capturing
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猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
, f4 _" y2 T& B# W( j猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)/ h. Z& L N* @2 H( {
参考 (參考) cān kǎo - reference*
, ^. r/ H+ _! N& Y残忍 cánrěn - bloody or merciless*
; r$ t5 v. @4 N# m5 J拆 chāi - extension
6 F* n: d1 N" ^/ f! H拆逼 chāi bī - checking extension
' T- L4 q3 q" b0 [, n I# S, ?# d拆二 chāi èr - two-space extension
, i5 z$ j) O8 p2 S拆三 chāi sān - three-space extension9 s: @; D: I0 g
拆四 chāi sì - four-space extension+ n: Y8 P% A: Y
拆五 chāi wǔ - five-space extension
9 h5 x: r) @+ B5 t0 I$ o拆一 chāi yī - one-space extension, ^) f& b+ u) N3 k* }
缠绕 (纏繞) chánrǎo - harassment technique
. A1 g' h9 w, ^5 o5 L长 (長) cháng - stretch
$ D+ |, a) d+ P) }6 ~7 N长考 (長考) cháng kǎo - think for a long time z- M- e4 S* Y* |: ^! _, q4 _
长气 (長氣) cháng qì - increase liberties
+ |; J# _! j- A3 |" t长生 (長生) cháng shēng - eternal life
( S3 m! \. \# _1 x! @场合定式 (場合定式) chǎng hé dìng shì - situational joseki
0 Q4 t0 ~3 y8 E6 O超大飞 (超大飛) chāo dà fēi - very large knight's move
) r6 }6 e7 j, s7 D; ?7 j; a超高目 chāo gāo mù - 4-6 point3 X* y% D8 Z8 x; d$ F( W% m
超时负 / 超时 (超時) chāo shí fù - lose by time
; P% a, y8 S7 v5 y+ c0 }超时胜 chāo shí shèng - win on time6 s, ?" d3 D+ C" p3 [
成功 chéng gōng - success*
8 v% b" I9 x9 N& n. H( N成立 chéng lì - possible*
3 S4 G) b2 `+ u0 {秤砣 chèng tuó - two-stone edge squeeze
1 z9 y% _9 v& F6 j/ Z/ C5 r Y: ]吃 chī - capture5 g: h, m* I7 @- `, p* {
吃亏 (吃虧) chī kuī - loss*+ o, l: D: r, m( k
持棋 chí qí - jigo
# u- ^, {: C# g冲 (衝) chōng - push through- q& [8 b7 [& i% L) h6 \# n: J
重复 (重複) chóng fù - overconcentrated
( y% P. Z# I# J8 f6 p5 t初段 chū duàn - 1 dan- Q6 O- o5 H) S& `) Y; o
初级 (初級) chū jí - beginner level*
3 I( t2 n+ i/ A$ g3 g出头 (出頭) chū tóu - getting ahead
4 y5 u1 z% s+ h9 V6 \. |8 |刺 cì - peep; V1 t( ]1 Y0 y* P+ ?1 `
次序 cì xù - sequence*
1 c' A7 |6 Q8 M- W/ l7 y错误 (錯誤) cuò wù - mistake*2 I, p* J- J! z! {8 F0 u
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
1 C5 @6 e( i1 s% m! X0 |6 J' h5 O+ n* J+ Y
4 Y+ {$ c* c4 i' h+ ZD1 _* G1 m+ e: }, j
搭 dā - attach1 j9 q" ~" S& \5 S' @9 E8 \( A
打 dǎ - atari
0 c- C' f! W! I$ z打吃 dǎ chī - atari
9 I3 t7 ^! T% F7 k; B" K, k打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
- i' A. C+ P( |2 ?& |打挂 (打掛) dǎ guà - adjourn game9 R: p6 I, J+ P- H. k0 g
打劫 dǎ jié - ko
3 m; @! _2 S- p7 _* x5 h' C9 X打入 dǎ rù - invasion; w0 K) P% D! E+ b# a- ]1 K( M
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one. m3 d# |8 k$ @9 g4 v: C/ u
大 dà - large*
* h9 G: Z) Q' l$ F大场 (大場) dà chǎng - big point. S* x! B$ D M1 y0 _4 {, T
大飞 (大飛) dà fēi - large knight's move# D. Z0 X2 Y# b
大局感 dà jú gǎn - whole board thinking6 _2 c, W% j6 x2 ^! s
大龙 (大龍) dà lóng - dragon*& _: x9 F) I! o Z4 H5 N
大模样 (大模樣) dà mó yàng - large-scale framework
/ B. e- B! f+ ~! m大盘 (大盤) dà pán - large board (19x19)
* a3 D! H7 W" F, t K* m5 |大棋盘 (大棋盤) dà qí pán - large board (19x19) r- S( x; [+ R* S5 P# \$ F* b' I
大伸腿 dà shēn tuǐ - large monkey jump; W' Q" A( D/ f- q
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze/ @9 S. D. F8 v4 h/ W
大雪崩 (da4 xue3 beng1) - large avalanche& C8 @5 ?- x* X& t7 U9 m
大压梁 (dà yā liáng) - Da Ya Liang
! e7 o% {$ g6 U, h! ~; C大眼 dà yǎn - eye with two or more spaces
2 @; b- u. |7 j/ C( d0 K) V4 g: u大猪嘴 (大豬嘴) dà zhū zuǐ - j group
; V: L4 |7 K! O. Y% F o& Z带钩 (帶鈎) dài gōu - long l group; g4 {; v9 U6 _" L) g( o
单关 (單關) dān guān - one-space jump
, G2 o5 _# u W' \0 U) U P! L单官 (單官) dān guān - neutral point: g/ B/ l2 }, G) K- o# X5 p
单劫 (單劫) dān jié - half-point ko: B/ J/ R; x# @" {, d4 `0 q3 \
单行道 (單行道) dān xíng dào - one-way street* a: }/ G- j# ^: L% L
挡 (擋) dǎng - block*- X$ y6 G) u+ T; x0 ?- W% E9 [+ b9 m
刀把五 dāo bǎ wǔ - bulky five
. h ?& ^+ E* ]- T! i* U刀板五 dāo bǎn wǔ - bulky five
$ E0 d$ A7 i6 R U5 H& m% [, ^0 \刀柄五 dāo bìng wǔ - bulky five
! O8 `; i0 w) F! p+ t刀五 dāo wǔ - bulky five
% f5 j4 n, F8 `0 e$ }倒扑 (倒撲) dào pū - snapback/ o$ R* x7 m/ V
倒贴 (倒貼) dào tiē - reverse komi
' \ }; b3 C- x& E- F5 j倒脱靴 (倒脫靴) dào tuō xuē - under the stones
- s$ M/ F; L% P5 l低 dī - low*
) u1 N" x0 K' ?$ T$ H敌 (敵) dí - enemy*
7 H' D. M0 {2 O抵 dĭ - hold up; push against, to support, to resist*
) K. k2 w8 c7 [( {0 l抵抗 dǐkàng - to resist; resistance*
% J& \8 d- s# R: w3 [8 J1 F. _敌人 (敵人) dí rén - enemy*. |* U$ N/ C; P
地 dì - territory*
$ [, V# W+ X' y5 b- G8 [" Q5 E地盘 (地盤) dì pán - territory*5 A4 I! n: w' n& }" k8 A
地域 dì yù - territory*; G8 C* g) F8 ]) c
点 (點) diǎn - placement; point# g' Q# v# {/ |; |: o
点方 (點方) diǎn fāng - eye-stealing tesuji
* @7 e2 s% r1 _! B5 [9 |) y点角 (點角) diǎn jiǎo - corner invasion
0 k. A# j) k- ] @2 i. ?! z% s点目 (點目) diǎn mù - counting
% E( g7 g- N; B! f2 W点眼 (點眼) diǎn yǎn - placement inside opponent's eye
6 A2 j: T1 R2 Z( G; n5 X# {调子(調子) diào zi - choshi
# g$ q+ ^4 \: O6 ?7 q/ h* M丁四 dīng sì - farmer's hat; pyramid four+ Y5 u c; q% A" M
顶 (頂) dǐng - bump
- G3 Z' \1 m8 p- P8 `( X定式 dìng shì - joseki
: V0 h+ j: n7 V7 O. Q b定型 dìng xíng - settle) J1 [% a7 J, u5 \4 G9 e
东坡棋 (東坡棋) dōng pō qí - mirror go* t0 e5 Q/ L+ P
斗方 (鬥方) dǒu fāng - carpenter's square" x( O0 a$ b$ l9 T4 r- }
读秒 (讀秒) dú miǎo - byo-yomi2 }& [3 e" I7 @9 p1 k
渡 dù - bridge under) D! M) N& h. I* R
断 (斷) duàn - cut*
, [# s7 |8 o1 B& R2 y1 _' y+ s# z段 duàn - dan# W6 y* U( R' Q& h$ H
对策 (對策) duìcè - countermeasure*
. x* |( P* a5 `% K对局 (對局) duì jú - play game*
& \5 S" V) _; F4 E8 Y: h" S对杀 (對殺) duì shā - capturing race
& I+ i7 e( K! H9 x; V对弈 (對弈) duì yì - play game*
1 a8 y8 Z/ N q: V. d& k& j( G遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*1 h( I; R. ]1 _* c
多元劫 duō yuán jié - multiple ko
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E( s7 \3 b4 t0 Y1 T3 W
恶手 (惡手) è shǒu - bad move
+ [6 d+ I, f; U二间拆 (二間拆) èr jiān chāi - two-space extension
9 @ s% X8 @: L6 J二间跳 (二間跳) èr jiān tiào - two-space jump) Z' p! @* t o5 ?0 }1 f
二连星 (二連星) èr lián xīng - ni ren sei
" T# g# h. c6 }" D二手劫 èr shǒu jié - two-step ko+ a& Z/ w% O4 }; M% o
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发展 (發展) fā zhǎn - develop*
7 L0 L0 t3 N. a5 ?: ^% n9 W* K法 fǎ method, way (also 下法 xiàfǎ)*
, y8 i$ m) o9 |5 m3 k+ n反扳 fǎn bān - counter hane8 u. l6 y8 o5 a: p# d }$ ]
反打 fǎn dǎ - counter atari0 Y ?1 i% C& c- E( v5 V
反攻 fǎn gōng - counter attack8 G8 x8 [* [ z2 }* c' {
反击 (反擊) fǎn jī - counter attack3 A7 e7 c+ a9 O* `2 Q' _) u
反夹 (反夾) fǎn jiā - counter pincer
: u: j4 j T4 A. \反提 fǎn tí - recapture
% X. T9 V6 i; J3 r3 d# V方法 fāng fǎ - technique*
/ f+ O" b+ Q! B4 u方四 fāng sì - square four( ?, d5 e" J% k- w: }
方向 fāng xiàng - direction*
( p. W: O0 s9 \ A" b( @/ K方形 fāng xíng - mouth shape
5 o1 i( O( P# U% N D, q# v防 fáng - defend*
0 m0 D- a) {/ W- I4 {+ ~8 q( U, t防守 fáng shǒu - defend*4 v) J2 T4 y+ c1 ^0 D$ e0 E
飞 (飛) fēi - knight's move( b/ s5 _0 W( o% ]. d4 t& g
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete3 S# t& w; V' D5 e3 t
飞压 (飛壓) fēi yā - press, u; I; F6 _5 G# f6 c# h6 k! g4 J
废着 (廢著) fèi zhāo - useless move
6 h( @1 {! u- [$ b. y废子 (廢子) fèi zǐ - useless stones
( u/ t7 n% l5 \- `: d: S x5 g分投 fēn tóu - splitting move5 d, ]5 N) P& J3 G- z
分先 fēn xiān - even game' s3 u, j+ B: ]' F4 O/ d( k
封 fēng - seal in*4 g. p) v" g/ `5 ?( v
封手 fēng shǒu - sealed move/ x4 R, G X' l, a" y7 _4 R, G
封锁 (封鎖) fēng suǒ - seal in*
( _( s, \9 f# B( i' |浮棋 fú qí - floating stones* S, ~/ q, b- a1 `6 u
浮子 fú zǐ - floating stones
5 S' g& E0 a, D: ]负 (負) fù - lose*
# q) K$ q" D& j0 A; }2 k1 C2 ^$ R复盘 (復盤) fù pán - game review
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F: D, y2 ~8 [0 ` L' \! R1 ]+ ^
G
3 i; l. v, L, g1 d概念 gài niàn - concept*1 D" e' \' M1 O# O7 B) A
感觉 (感覺) gǎn jué - feeling*
' s0 a7 `. W' X# N高 gāo - high*
, d7 ^! q1 r; N/ Q5 }高级 (高級) gāo jí - advanced level*
; E) [. A) m7 [1 }; q高目 gāo mù - 4-5 point
5 e" i, J/ g% n$ H根据 (根據) gēn jù - base*/ H( X- `; j8 V
根据地 (根據地) gēn jù dì - base*
1 i7 C% e9 ^% w: X! ?攻 gōng - attack*, q ]: F# t: ]: K
攻击 (攻擊) gōng jī - attack*
4 k) g1 i' B. N- D3 b共气 (gòngqì) - shared liberty
7 O* [) O# ]/ _" `3 W6 O6 {公气 (公氣) gōng qì - shared liberty( a9 W% R& ]5 m- o( Z% X+ |5 v5 n
攻守 gōng shǒu - attack and defence*
9 a3 w1 x" k7 A" B% Z5 L共活 gòng huó - seki
9 `6 Y. j# T# i" i: f8 ^孤棋 gū qí - floating stones. i4 ^5 K3 p f; ]- i- s; W7 N
挂角 (掛角) guà jiǎo - corner approach1 K& `9 B1 I5 k0 v9 G' g
拐 guǎi - bend*) X+ Z u2 e2 Y4 k( _# V. E" G% D
怪着 (怪著) guài zhāo - ghost move
( E+ ] U) R- D* G1 E3 Y2 Z- m6 q关 (關) guān - one-space jump; X4 I" U' ~* l0 n' h: L1 G
官子 guān zǐ - endgame
; X7 t f$ @* _3 q# N龟甲 (龜甲) guī jiǎ - tortoise shell
0 a: [& n! Y2 ?9 [8 H规则 (規則) guī zé - rules*
! f/ B, O/ C' t6 o4 O! s+ P+ q鬼手 guǐ shǒu - ghost move1 B f$ s8 v6 Y/ j
滚包 (滾包) gǔn bāo - squeeze
+ \+ l5 b3 R% { ?滚打 (滾打) gǔn dǎ - squeeze
# B7 e: z3 I; U- i/ C3 ~7 q$ a e滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
2 @* G. ?0 C% R8 p过分 (過分) guò fèn - overplay
0 H- h& M; K } R* y- {/ [国手 (國手) guóshǒu - national champion*5 y, S3 S7 `0 J; }0 F+ ^: }
) J# S* m9 C3 S4 u. ^) m
% C8 T& L. H( t9 y3 hH
) Z5 j7 R2 Z6 E4 C, o韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
. G) B1 c: s( k- K# ~ z* t& p6 V好点 (好點) hǎo diǎn - good point% z2 B' Q$ _6 F9 E
和棋 hé qí - draw*
. o7 e9 ]. [6 z+ [黑 hēi - black*6 q2 Q4 i' Q% E8 [$ w
黑方 hēi fāng - black player* o7 M- j/ a. s% N4 C) [' L* L/ ?
黑先 hēi xiān - Black plays first*( N( |) d: D; ^4 Z% ~+ \
猴子脸 hóuzǐ liǎn - Sake bottle shape/ I1 X) h7 o0 b2 ^* `9 ^0 V
厚 hòu - thick*
/ {7 F. [( E7 n后悔 (後悔) hòu huǐ - regret*6 e' a* w3 h4 ]$ j- y6 l
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
& I1 C/ h* H# m; N, f厚实 (厚實) hòu shí - thick*6 C/ ^% t& _3 p% u4 \
厚势 (厚勢) hòu shì - influence*
" \ O) d% y+ g2 h: S, C* E H后 (後) hòu - after; later*
. `8 G+ s3 k/ K2 F后手 (後手) hòu shǒu - gote
4 q9 }( u' u7 g. |" h6 b6 y& l9 ]后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
% P P; p5 r( E! j9 D/ n, Q后续手段 (後續手段) hòu xù shǒu duàn - follow-up
2 Q+ @4 ^/ y$ a! U后中先 (後中先) hòu zhōng xiān - gote with hidden sente5 @% R/ o% h( t7 H
虎 hǔ - tiger's mouth
( p0 m7 {. B2 e虎口 hǔ kǒu - tiger's mouth
: |: f P6 c! H, D8 P% S9 h1 J2 s互破 hù pò - mutual damage
# g: R* J7 `! Z* m8 x互围 (互圍) hù wéi - mutual surrounding of territory
8 p# I& [' n0 t花见劫 (花見劫) huā jiàn jié - picnic ko
$ [7 ^/ i# h- ?7 I) M k; L花六 huā liù - rabbity six
, K% i% O, _# m0 @9 _6 t/ V花五 huā wǔ - crossed five
- s% B Y: G$ a$ X还原 (還原) huán yuán - transposition
- F. _7 ?2 A: S缓 (緩) huǎn - slow*
3 N0 p: [& @' F r缓慢 (緩慢) huǎn màn - slow*' f/ Z" a7 N9 p9 V* y, A; i& B# v3 w
缓气劫 (緩氣劫) huǎn qì jié - approach ko
+ I: [3 c* ^" {缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)# R# J# [8 C4 u0 o# o4 J7 {
缓手 (緩手) huǎn shǒu - slow( y$ |8 e; x: R R4 ]' d% {9 ^) R! K
缓征 (緩徵) huǎn zhēng - loose ladder2 ^, j+ v1 S( l
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
: ?! C# s5 ]0 |& S/ q黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique+ M4 {4 i" }/ K }0 r
回手 huí shǒu - take back*+ e/ k' |$ A: [5 g* h
回提 huí tí - recapture
# O J: T& i- N悔棋 huǐ qí - take back*# o' \# c5 T) v( B0 r2 q$ V
活棋 huó qí - living group( c2 I& Z* r0 e
3 F( v' R* H4 q' h/ L+ X" W$ T/ ?6 s: n8 ^, @; b& ^
J
" i# z9 A$ `/ d4 d/ ^% x* `! _0 O急 jí - urgent*( W% b( y5 {; J' S1 M/ m2 m# r
级 (級) jí - kyu
6 p: Q+ t& ?) f' X' I) w7 B急所 jí suǒ - urgent point) U* E- s' ` I. X( i1 u& t6 k
挤 (擠) jǐ - bump into diagonal; choke; atekomi' i% }; Z/ o9 ~: N% c3 W* ]
技巧 jì qiào - technique*# _' V* H& p4 u3 ^+ q
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
9 S8 Q! P. I/ m* \, A3 Z佳 jiā - excellent*" Y1 K5 i% x H6 U: @
夹 (夾) jiā - clamp; pincer9 [& T# R1 \9 \
枷 jiā - net2 t( q) M! v* H. B7 c
枷吃 jiā chī - net
. e' A! B+ x' t v- B夹攻 jiā gōng - pincer* p M# A& j: O0 u2 a, z" S
假劫 jiǎ jié - false ko threat# c6 q7 q; x$ `' a3 |* `
假双活 (假雙活) jiǎ shuāng huó - false seki: A6 g" g6 I5 s, E: v8 m+ t
假眼 jiǎ yǎn - false eye" Y0 ^- b6 b( x. |5 P
假眼活 jiǎ yǎn huó - two-headed dragon3 x! y6 B9 B7 E5 x4 k: d
尖 jiān - diagonal; [& h7 O/ L/ n8 M
尖冲 (尖衝) jiān chōng - shoulder hit
1 x L- r+ w0 ~ j2 \尖顶 (尖頂) jiān dǐng - diagonal attachment" c1 r( C7 f. r, r: W1 o
坚实 (堅實) jiān shí - solid
0 d ^) l& g2 O9 W见合 (見合) jiàn hé - miai
! y! ?: I- u8 L8 L8 ^, Z教 jiāo - teach*
& ]1 {, J/ n2 R" C8 s/ s交叉点 (交叉點) jiāo chā diǎn - point
! b# Z' k1 j/ `+ _0 P! |# d交点 (交點) jiāo diǎn - point
2 ^. m7 }) S! w' H2 k) z. x焦点 (焦點) jiāo diǎn - focal point*
]% G4 W% t, z4 b: y交换 (交換) jiāo huàn - exchange*
( A4 {# i4 E/ g$ i角 jiǎo corner (angle, horn-shaped)*
: J! Z# X" f2 P/ D叫吃 jiào chī - atari
4 V% h* q( D l教师 (教師) jiào shī - teacher*- |* E$ r, R8 v! e- @9 z2 P0 O
教室 jiào shì - classroom*
* n6 P/ x& \; U* w8 s+ E基本功 jī běn gōng - fundamentals* \5 d! U- F# M$ v% Y7 s
接不归 (接不歸) jiē bù guī - connect and die
1 k" B* _9 T: \劫 jié - ko. N0 y7 u3 E! @7 F. N0 V
劫材 jié cái - ko threat
# V0 q( Z# z3 i1 G+ f% A; C结果 (結果) jié guǒ - result*3 `5 K* V- y; B3 m- Z
劫活 jié huó - live by ko' x* J% H8 d4 n; ^+ ?0 U6 ? R
诘棋 (詰棋) jié qí - life and death problem
& b# ] W2 {8 _, {. m2 i6 t( q' H劫杀 (劫殺) jié shā - kill by ko) u) B$ s6 r( i
劫争 jié zhēng - ko fight
" G6 A! ?5 K$ F( P解答 (jiě dá) - answer, solution*% r6 g# i3 Y* j. w6 }& [
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
- T! Q, S: _6 ^8 n/ f金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
- A d+ `5 R: L. v紧 (緊) jǐn - tight*
2 r$ ]! |6 j* I0 J! b紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
+ ^7 b. o$ ?& k0 l K, R0 y紧劫 (緊劫) jǐn jié - direct ko# S6 H* v+ H" {$ e
紧气 (緊氣) jǐn qì - reduce liberties4 q& z; _" y9 P
紧气劫 (緊氣劫) jǐn qì jié - direct ko
* `& c# t* F) Y8 q: V禁着点 (禁著點) jìn zhāo diǎn - illegal point3 b f+ b, `2 G
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only): B- W* P- X( ?9 x
净活 (淨活) jìng huó - unconditional life( {# h8 C9 U" j) @5 \: ^# h
净杀 (淨殺) jìng shā - unconditional death
$ Y2 b! V1 ` y4 r1 J1 p* z净死 (淨死) jìng sǐ - unconditional death' q* Q4 v7 K" O! ]4 ^( b
救 jiù - rescue; save*5 J* S5 G! z* l
聚 jù - placement inside opponent's eye
. A. F4 x% T' u/ m' Q' @俱乐部 (俱樂部) jù lè bù - club*; v4 T# |) u; L
聚六 jù liù - six-space killable eye shape* x/ k, b2 f ]! g: B4 P+ @3 y
聚三 jù sān - three-space killable eye shape1 h1 B/ V8 j$ Q8 ]) c, K
聚四 jù sì - four-space killable eye shape
# G" ]" ~) r7 D3 _聚五 jù wǔ - five-space killable eye shape C& |0 K2 V8 Q$ y! X3 u/ E( f4 k
决战 juézhàn - decisive battle*
+ |6 E$ T$ J. Y2 ^" U3 f! Y诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*: @4 }! g. e" B, Z% x# ^# r/ ? ?
& G @4 }2 ?; m! G4 |4 Q
; O) D8 u9 q% H; Y, Y3 cK
/ R$ Z' w2 s+ L E, T; N2 ]" z7 Y卡眼 kǎ yǎn - falsify eye9 E6 A0 K5 f6 M- m0 w3 q! b( K
开拆 (開拆) kāi chāi - extension5 z% t; j: w/ S
开花 (開花) kāi huā - ponnuki
+ m$ a; X% w/ y开劫 (開劫) kāi jié - create ko
7 I1 S( V# ~6 X3 H% U开局 (開局) kāi jú - opening
I$ L/ x4 z8 X+ B看花劫 kàn huā jié - picnic ko
3 P4 o9 L" M l3 Q1 g& J# z抗 kàng - to resist, fight; to oppose to defy*: J4 A) v! G* X) n/ }
靠 kào - attach one line higher than enemy stone
& O- Q3 j0 X" ]空 kōng - empty*
) T. M$ ?1 Q6 d空间 (空間) kōng jiān - space*8 p+ ^: M" h) p
空三角 kōng sān jiǎo - empty triangle
, M) c: R, U2 x. X1 l1 x空 kòng - territory*
5 H6 Z, W6 D5 h' T |跨 kuā - attach at waist of knight's move$ B3 J$ G( R( [
跨断 (跨斷) kuā duàn - waist cut4 \( { o7 t0 G! z
快 kuài - fast*- w+ \; L- s6 O1 R( M& J% S. F2 Q" Q
快棋 kuài qí - blitz game. F1 }& l2 @( j0 b. }+ z7 i
宽 (寬) kuān - loose; wide*/ a) u2 p2 S) d7 f
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties8 `/ k x9 h6 ]- c/ X; g/ z9 J9 z# R
宽气 (寬氣) kuān qì - increase liberties
$ {' E! `' {$ C V宽气劫 (寬氣劫) kuān qì jié - approach ko
. C0 w ?% @1 A亏 (虧) kuī - loss*: @- B2 }2 O) |
亏损 (虧損) kuī sǔn - loss*
. ~6 ?- |! v A- j" x2 i扩大 (擴大) kuò dà - enlarge; expand*# m3 D6 T# p! f& E3 @* z
扩张 (擴張) kuò zhāng - enlarge; expand* G* H/ p) F- e7 ~) J5 p7 b; Q
[edit]
1 A8 O. V# Z: E3 PL
4 ^. ~( R! H: a; P: R7 H& W% A赖皮劫 (賴皮劫) lài pí jié - many move approach ko' `, b" q" ?/ C9 S: `0 t: o
拦 (攔) lán - checking extension; prevent opponent's advance*
) i5 R9 n% |0 r. d# z" Z拦逼 (攔逼) lán bī - checking extension5 P7 M2 v& \$ W
烂柯 (爛柯) làn kē - ranka
4 U0 w4 M; S; L老师 (老師) lǎo shī - teacher*
4 p, L( E( S8 j老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil( ]) }! W( w0 L9 E( R
类型 (類型) lèixíng – pattern, type*# S: j6 _& ]- d
冷着 (冷著) lěng zhāo - unexpected move$ m! Q& ^$ C4 R, ~! w" ?( y
利 lì - profit*$ b9 m0 F \ F
立 lì - descent; stand {2 f/ K2 r. @7 E' R6 ]
利用 lì yòng - make use*) F9 ~( g1 T5 A8 d$ @: q/ w
连 (連) lián - connect; continuous*
; ]% P+ S, L9 f5 @: A连扳 (連扳) lián bān - double hane
' e# B4 K3 _- v9 e% A连环劫 (連環劫) lián huán jié - double ko8 a, O- W8 t% i! {* Q, `, {
连接 (連接) lián jiē - connect*
% w5 J D. X/ N) j( G9 K联棋 (聯棋) lián qí - pair go" Z- S$ E: d4 @, L Y1 C8 L; u
恋子 (戀子) liàn zǐ - reluctance to sacrifice
" I l; P) g3 d% p& ?8 U两分 (兩分) liǎng fēn - equal*/ N. z& S* ~1 |+ u' A4 c, Y+ X8 ^
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
. F- J7 ^# ~' m G' @* y' I劣势 (劣勢) liè shì - inferior*4 }5 D* Q$ E3 g
裂型 (裂型) liè xíng - split shape, k+ [# X) ~3 W$ c
龙 (龍) lóng - dragon*
9 P e' v) q- p) w漏着 (漏著) lòu zhāo - oversight' J* r Y+ Z M3 v. d
落子 luò zǐ - playing stone on board
: ^, t' H& c2 k. J) Q7 @1 _6 o* d' w2 }1 e, V" K2 P) R
2 |1 z L+ H' r; t
M! M8 i5 D6 P# i/ E
满意 (滿意) mǎnyì - satisfied*$ R2 E0 l+ i- s5 [: k% {. B w
慢 màn - slow*
# A# e9 y6 f$ `% R盲点 (盲點) máng diǎn - blind spot
' h1 P2 B5 F; |3 X1 U1 J& v梅花六 méi huā liù - rabbity six
- r1 ?. Y M) I% d梅花五 méi huā wǔ - crossed five
7 C3 V3 l- N- |5 n: k; Q8 a门吃 (門吃) mén chī - capturing technique by atari1 B \, [/ A o+ D
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening. s# }4 ]8 M9 d! e
妙手 miào shǒu - excellent move7 k% \( j/ o/ `4 P- L+ z8 W. _+ f
妙着 (冷著) miào zhāo - excellent move
' v3 n a: a$ ], }7 j, }模仿棋 mó fǎng qí - mirror go
7 N# a+ B- z( m2 f模样 (模樣) mó yàng - territorial framework2 w$ ~# l& v/ H* Z
目 mù - point of territory/ z- |' i; q3 o2 U. A
目外 mù wài - 3-5 point
H3 a8 y" v1 C$ |8 Q2 L
9 n' U n5 p4 G& z7 q& [7 `! h/ ?/ e, a( w& \% r7 p! e% b
N
% } b+ t& E; s, D- Q/ x, |内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones. u. n4 ~# o, e( |
逆官子 nì guān zǐ - reverse endgame move
2 @* [, j; R l* b. Q4 L4 k逆先 nì xiān - reverse sente
! ?1 N- e# p1 T7 w逆先手 nì xiān shǒu - reverse sente( U6 O0 V, [. p; @% U U2 O
逆转 (逆轉) nì zhuǎn - overturn game w& J9 Q0 G2 b' }% N( O3 T3 j
粘 nián - connect*! a$ V- I7 _( D5 d. a4 n
凝形 níng xíng - overconcentrated shape3 n. X! S. e$ P9 j
扭断 (扭斷) niǔ duàn - crosscut
/ d8 c+ Z3 l2 |. C扭十字 niǔ shí zì - crosscut# ~' j* | M/ n+ ^ E v# F) ^7 d
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut( w! u% W; k9 Q6 r: ~" y Q
扭羊头 (扭羊頭) niǔ yáng tóu - ladder1 } p! e9 N# A( S g9 @
% O3 z# T1 K) M* a9 A. N' V' B# p k' F7 s( A5 t( u
P% |" P% u* ~" k/ E3 i
爬 pá - crawl*5 ^, `: @3 }3 C# _: I1 q. _6 f
盘渡 (盤渡) pán dù - bridge under- \7 ^ c% M! K* }" g5 u+ C
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner. k* K1 W& l7 l. i4 l c
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner n6 }8 O9 r1 w/ N8 h
抛劫 (拋劫) pāo jié - throw-in ko
0 a: d4 Q5 ` q2 \+ v配合 pèi hé - coordination*, y( y0 V$ C+ T
碰 pèng - attach to the side( ` I& `) r1 T. k
便宜 pián yí - profit*
# X# X- s: g5 u9 `骗着 (騙著) piàn zhāo - trick play, hamete' Z! b5 W. F5 n" v- u: a% W4 X
平衡 píng héng - balance*
0 c3 T z* C& s破 pò - break*
$ ]1 }' w( i' l剖析 - pōuxī dissection / self-analysis' n& ~- t* S/ _6 h
破解 pòjiè - solution, answer to a problem*
$ C. n( ^3 u5 e4 e- v2 O扑 (撲) pū - throw in+ X' ~/ c: ?- U+ S9 i
葡萄六 pú tao liù - rabbity six
5 E' m$ Q) y6 T' O* `谱 (譜) pǔ - game record
$ q- g) H2 t. z6 T3 |3 O- b普通 pǔ tōng - common*
+ t9 L/ Z+ N+ X/ S0 m3 F. a[edit]6 W& H, I/ G# H' }" A% S
Q
) S+ H5 _- {1 R% k! g欺着 (欺著) qī zhāo - trick play, hamete7 @- l1 F" c; N7 c3 @9 L* d
棋板 qí bǎn - go board
: W$ G6 r5 i: _3 ~3 j棋风 (棋風) qí fēng - playing style% G* R+ Q( |6 Y0 X# \ P2 R
棋盒 qí hé - stone container
7 ~( d. P5 c {% O3 @棋筋 qí jīn - key stones$ i% D$ a( O; ^8 m2 |; g' W5 U: I
棋精 qí jīng - key stones* b/ B6 y: p' j7 P
棋理 qí lǐ - go theory
. Z& x1 Y- E4 X& ^4 @% w棋力 qí lì - strength in go' g/ U# D. S! B5 ^. P* C- V
棋盘 (棋盤) qí pán - go board; S- \7 j& i$ s; ?: O: y
棋谱 (棋譜) qí pǔ - game record$ o1 K/ o/ N5 V) \, K' @
棋石 qí shí - stone' J2 k' I ^. n8 t
棋手 qí shǒu - player*
' S! ?1 ^+ w* d+ w/ A& J棋书 (棋書) qí shū - go book
+ Z" {' d, X3 e1 H$ o; b$ C棋院 qí yuàn - go institute
1 s+ L/ \: f& F6 i棋形 qí xíng - shape
3 _: {) V6 ^# S; S; {) v棋钟 (棋鐘) qí zhōng - clock*: b6 s6 P$ W2 P1 e9 S
棋子 qí zǐ - stone
! Q% R0 i a& F4 L弃 (棄) qì – abandon, to discard, throw away) s+ `; V/ g8 j! ~8 Z# t
弃子(棄子) qìzǐ - sacrifice
' g, I9 s1 d) e$ R, ?* r; o气 (氣) qì - liberty4 A. J. g1 D5 P4 }6 j) N) Y
气合 (氣合) qì hé - fighting spirit
1 Z, t; H5 o9 {4 D% ?气紧 (氣緊) qì jǐn - shortage of liberties
5 D7 F/ d" A& v前 - in front, before*8 i6 l" Z1 o* Q) p# Z/ A
浅消 (淺消) qiǎn xiāo - erasure
* n) B; ?2 _: @: S5 |6 s9 ^! d墙 (牆) qiáng - wall*
' z6 b3 z) i- ^" @0 Z/ C强 (強) qiáng - strong: v3 ]& B# ^+ V
墙壁 (牆壁) qiáng bì - wall*
7 f/ F! t# [, C$ ]强棋 (強棋) qiáng qí - strong group
9 i# N, J7 E& Z; c" P$ d7 X# V! f巧手 qiǎo shǒu - clever move
+ I9 o7 M: ? @; u巧着 (巧著) qiǎo zhāo - clever move
9 s1 [# G0 ~, V3 ]切断 (切斷) qiè duàn - cut*
" b) G) d# L% Z2 m4 ^( r! ]侵消 qīn xiāo - erasure% r8 a9 N$ g) ~7 b: ]
轻 (輕) qīng - light*/ r' _# k0 }6 u6 P1 I" I
侵入 qīng rù - invasion
; S0 e% `. i) c9 P* Q y轻盈 (輕盈) qīng yíng - light*
. a E/ L$ j3 g* }9 a求活 qiú huó - make life
: S) U. h' ^6 e曲 qǔ - bend7 U$ |( [- H) ]" g
曲尺 qǔ chě - carpenter's square
# c7 h5 x( O0 M" |! P4 J" D6 |3 O曲三 qǔ sān - bent three
* P \1 T$ V+ l4 g5 }9 \曲四 qǔ sì - bent four
8 r: E# V' T9 }2 [0 O觑 (覷) qù - peep% z) a8 n) ?( S- F% E8 _
权利 quán lì - privilege
, O& a5 g( h9 E+ Y7 s确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*- F9 ~: D# I6 r# c7 i- V
$ B* O1 G) n3 C+ K. F, C6 n
# o; A3 m8 T5 J- V2 O
R" y; p: |2 E: o4 p9 D5 k* G! ^$ E
让子 (讓子) ràng zǐ - handicap: g- p: ?5 J5 ^% L8 a: [/ c' U
让子棋 (讓子棋) ràng zǐ qí - handicap game7 E* c5 o% s" u& K K+ {
认输 (認輸) rèn shū - resign*
4 L. p! h* F) p9 T$ `7 N弱 ruò - weak*
: c3 W8 E. j3 j8 \弱棋 ruò qí - weak group2 i9 n3 X, S5 q' f6 L
8 m4 r$ \0 U: j
" O/ u& q. J. ^5 X& r+ f( OS
- g& {+ } y H, c三间拆 (三間拆) sān jiān chāi - three-space extension
+ I/ _! R8 v, }9 U7 M三间跳 (三間跳) sān jiān tiào - three-space jump
5 O/ I( a$ r S% L& [三劫 sān jié - triple ko
+ {) q" Y' @6 H2 |: h/ n三劫循环 (三劫循環) sān jié xún huán - triple ko k- V8 v& W6 V- H# k
三连星 (三連星) sān lián xīng - san ren sei
- o. e$ l/ W5 Y' `( i三目正中 sān mù zhèng zhōng - center of three stones# K$ j4 ]+ Q" w9 V
三三 sān sān - 3-3 point
8 w, V4 w9 I2 v. L% M5 j三手劫 sān shǒu jié - two-move approach ko U2 b; j. g8 \) w6 U7 y
三子正中 sān zǐ zhèng zhōng - center of three stones# p! b8 C% Q% s$ d( E1 i& ~. k) X: k
杀 (殺) shā - kill*% z( O* C" M t4 z5 P
杀棋 (殺棋) shā qí - kill# N% G) z* z/ Q- O! c
杀气 (殺氣) shā qì - capturing race( u5 R" d' g- ?8 X" h9 j6 p# t
上 shàng - upper*
& j$ r8 ~1 _! B! X8 f1 x上级 (上級) shàng jí - advanced level*
: ?( u( E* w1 M4 T3 m, a上下同形 shàng xià tóng xíng - symmetrical position
) y* g T: k% z+ K! ~# N稍 shāo - somewhat; a little*4 X1 d' t4 q* R
伸气 (伸氣) shēn qì - increase liberties L7 s/ {" l3 {7 n: e9 V4 H
伸腿 shēn tuǐ - monkey jump
8 Y) `8 P8 k3 c. o生死劫 shēng sǐ jié - all-dominating ko3 `: M" J% M( A9 F( C! Y. L
胜 (勝) shèng - win*# z& [3 H2 ~# }9 o- w) J9 x0 M
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
! P/ M. w1 h( q' x胜着 (勝著) shèng zhāo - winning move
. O! k+ e; X) y" b6 I( R! U失败 (失敗) shī bài - failure*9 A( [+ H3 R: B5 ]' P3 i
实地 (實地) shí dì - solid territory
$ \7 Z8 r# Z8 x: _( t! N5 ^十番棋 shí fān qí - ten-game match
4 E; h; t, P5 s实接 (實接) shí jiē - solid connection
/ ~, N1 x4 W6 r+ ?石塔 shí tǎ - two-stone edge squeeze$ a( \4 ]" U e7 f5 |7 ~2 B
实战 (實戰) shí zhàn - actual game situation
4 ?1 k( N/ e, X/ H( z) m% v" u- E实战手 (實戰手) shí zhàn shǒu - situational move
( |4 N; l1 ?8 S9 a K C, }势 (勢) shì - influence*
. n8 z8 \" Y) r室 shì - house; room*8 V- y# z7 M- ~& F
势力 (勢力) shì lì - influence*& ^+ u' ?& A ?
试应手 (試應手) shì yìng shǒu - probe
: Z. _% j4 _1 Y" q9 L k+ d收官 shōu guān - play endgame( A9 }' ?; _9 g+ B
收官子 shōu guān zǐ - play endgame
0 ]4 n' R M% b0 ]; ], @# E t6 l* ~# f收后 (收後) shōu hòu - last play) r- T7 a R0 x! J, z: L
收气 (收氣) shōu qì - reduce liberties5 L, H3 I0 j/ y+ f
守 shǒu - defend*( |3 x+ u+ h7 t& N
手 shǒu - move
1 J: f1 m8 i2 H& Y7 R1 n手段 shǒu duàn - technique*# j3 i4 H) Z7 G- B
手割 shǒu gē - reorder sequence
3 R: q2 _. p9 B) B2 R守角 shǒu jiǎo - corner enclosure7 p7 `; X9 J m- K2 Y+ j1 f/ I
手筋 shǒu jīn - tesuji( R- a9 |8 |- n" P
手顺 (手順) shǒu shùn - sequence
% ?/ ? X' m; W& Q手谈 (手談) shǒu tán - hand talk
+ K$ @% N4 j" b! r授先 shòu xiān - one stone handicap
' Z9 j+ ?! Q- U% b3 ^# T授子 shǒu zǐ - handicap
$ @4 P7 l, H4 p- S7 w授子棋 shǒu zǐ qí - handicap game9 M% ^0 r4 L! k8 `+ B5 F3 h
书 (書) shū - book*
& V0 i2 t- V! ]) W4 [: i2 `8 N输 (輸) shū - lose*
+ E9 f$ D# G- t. t6 S' |书本 (書本) shū běn - book*
: o$ V! ?; c% W; y$ s! c5 _: I. h' w数目法 shǔmùfǎ - territory scoring
# f' V$ t% _2 Y: O9 |数子法 shǔzǐfǎ - area scoring
_8 ~ t$ u8 V3 B! `5 X" f梳形 shū xíng - comb formation
: l% [+ x' P& n9 }; Y: S7 e+ V梳形板六 shū xíng bǎn liù - comb formation4 g, X& C6 u2 A. A5 Y; p& j
双 (雙) shuāng - bamboo joint
$ p1 @- }0 I: J+ `. P$ z& A. B双吃 (雙吃) shuāng chī - double atari
: W" X7 C9 J( p5 H4 r& i4 y双打 (雙打) shuāng dǎ - double atari* ~: W9 V- X- ]7 Q6 c
双打吃 (雙打吃) shuāng dǎ chī - double atari
2 d% c9 z5 k2 b双倒扑 (雙倒撲) shuāng dào pū - double snapback
+ R- ^( U3 `# C( I1 d双方 (雙方) shuāng fāng - both sides*+ r& Z0 D j4 b# m8 [) ]/ l% P" L
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
& i$ F4 y/ P* r6 w双挂 (雙掛) shuāng guà - double approach
: _* e- j0 R" j# ]! ?, E6 m双虎 (雙虎) shuāng hǔ - trumpet connection j! }# p/ j: M: N" J2 r5 q& n
双活 (雙活) shuāng huó - seki! Z V4 h S7 x/ ~! g4 B
双叫吃 (雙叫吃) shuāng jiào chī - double atari
( T2 W/ b) F) G' _" P7 [3 B双劫 (雙劫) shuāng jié - double ko* e' A! u+ n J7 s, A
双征 (shuāng zhēng) - double ladder
0 p( {5 m3 d$ k* D1 P7 t" M' X顺序 (順序) shùn xù - sequence*
- e+ Z, e% J6 V5 u死活 sǐ huó - life and death) ^( ~; p) m$ \9 v
死活题 (死活題) sǐ huó tí - life and death problem
9 `. Y& q* \* h3 u死棋 sǐ qí - dead group
6 e) u3 I4 d. a1 v9 v死子 sǐ zǐ - dead stone
1 V) F) Z( a8 G6 S四间拆 (四間拆) sì jiān chāi - four-space extension" Y- `% @; @0 k) U
四角穿心 sì jiǎo chuān xīng - occupying four corners and center. V- C. {7 e% G8 _3 w9 G
四劫 sì jié - quadruple ko+ Q, n! Y, b+ g
四劫循环 (四劫循環) sì jié xún huán - quadruple ko4 d. _: \0 `9 M8 A
四连星 (四連星) sì lián xīng - yon ren sei! D q# ~6 R- c0 f8 m3 R4 b4 @1 Z* `! H
松 (鬆) sōng - slack*
0 i+ s* v5 O# l; P$ d松气 (鬆氣) sōng qì - increase liberties
8 W% @9 \& S" z5 r+ v0 B+ M松气劫 (鬆氣劫) sōng qì jié - approach ko0 o" c6 x+ S$ ]4 k; d3 v1 ?
俗手 sú shǒu - crude move
% \% U6 O& U( m% `$ X# {随手 (隨手) suí shǒu - hasty move" Q" @" _: ]/ T: x
随手棋 (隨手棋) suí shǒu qí - hasty move
) ?- B B3 { y/ ?2 L9 V4 ^: z损 (損) sǔn - loss*
+ x0 [$ g. W" A7 e' Y: l. e' Y损劫 (損劫) sǔn jié - losing ko threat$ C( M1 c: c# l) h: ^7 I+ @
损失 (損失) sǔn shī - loss*% K4 k% q, T0 Y+ |$ [
顺序 (順序) sùn xù - sequence*2 b) d. i3 \+ j2 h! t
, O, q. B# J) b9 z& v: K2 U7 b
7 e/ t/ y9 b7 r4 i' v" m2 @T
Z7 o, A: ~2 L% W$ Y: S- P+ c7 {/ t台象 tái xiàng - Tower6 B2 D% w4 H: }+ c) _ ?1 G" {
弹性 (彈性) tán xìng - flexibility*
" k1 q, K4 W" h搪 táng - block*, v( H- z5 Z. r( H% _6 v( a
套劫 tāo jié - two stage ko
& E0 U, ^6 I- Z2 @9 |6 @0 [- D逃 táo - escape*
9 q' G* ]. c' Z: j逃遁 táodùn - to escape, to run away, flee*' q& T' |6 r. ~
逃生 táo shēng - escape*
8 Q1 p8 Q8 a @5 P/ q5 ^6 ?' q7 L腾挪 (騰挪) téng nuó - sabaki
8 G9 O1 p* H' A4 s提 tí - remove from board/ V3 ~5 v4 ]( s1 o' V4 [. \
提劫 tí jié - taking the ko
+ U3 m. A; \' K1 |# B- x提子 tí zǐ - remove from board
7 ^1 T/ _. k4 G6 R) b% r- a天王山 tiān wáng shān - tennouzan4 P* G3 n" a' t5 f" `; W
天下大劫 tiān xià dà jié - all-dominating ko$ H2 J q1 {4 V
天下劫 tiān xià jié - all-dominating ko
! ]+ r6 k) y6 ?天元 tiān yuán - tengen
9 N& n4 Q5 _) Q! i: e' T7 H跳 tiào - jump*3 [8 o3 g8 _1 c V8 ^0 e
贴目 (貼目) tiē mù - komi3 N* L, D7 `4 j
铁柱 (鐵柱) tiě zhù - iron pillar*! I$ U0 c1 N8 v8 W2 J+ S
挺 tǐng - push up; stand*
2 S# j' p$ V! D# M a' n! w8 }( y投降 tóu xiáng - resign*
9 i7 v: L {' r7 r投子 tóu zǐ - resign/ A4 b$ a% {" J6 u" m( L: o/ W3 Q
透点 (透點) tòu diǎn - placement
( }5 g2 A( d: b" ]) d图 (圖) tú - diagram*
! C: N7 `1 |' k/ | ^, d& y+ y& c0 T% |退 tuì - pull back+ A$ Z7 s* K* E1 k1 n$ Y" W
托 tuō - underneath attachment
9 f! H* n; R! |$ y脱出 tuōchū - escape, break out
! y. |* \) }# k- S0 }脱骨 (脫骨) tuō gǔ - under the stones
+ t3 v4 n" f3 s9 M3 G脱先 (脫先) tuō xiān - tenuki
( ~* B& z7 U% M" U* k# e$ ]/ `3 W+ _; q
2 e$ D/ b& z. m9 v
W
/ E! k+ u9 ~. N挖 wā - wedge" P5 L: S8 m3 J, i
外目 wài mù - 3-5 point
. C( `* l) H' ^1 s* s, \外气 (外氣) wài qì - outside liberty
C1 w0 H* s) s4 ?8 [7 ~弯三 (彎三) wān sān - bent three- Y! o7 P, \2 s- o2 B; o
弯四 (彎四) wān sì - bent four
/ {6 l% f/ e9 Y$ h' W; |3 I) k万年劫 (萬年劫) wàn nián jié - ten thousand year ko
% J6 v6 f' Z% E4 b! _# y) ^围 (圍) wéi - surround*! \( v8 n3 f; t/ A' R. l
围棋 (圍棋) wéi qí - go
~$ o! @. g& S. O! y6 W& `) j尾巴 wěi bā - tail*& s6 m: B: i& S4 i
味道 wèi dào - aji% y5 ~( v* @0 e) G
文凭 (文憑) wén píng - diploma5 b1 @* ^, `; I {" V! o0 D- q4 F! ~* Z% z @
稳当 (穩當) wěndang - stable; firm*2 ?7 a' X/ I0 p% D7 e" R d
问应手 (問應手) wèn yìng shǒu - probe- l5 Z- H' D- u' X8 i) D
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest2 K+ k) c- [/ g+ E6 Y
无理 (無理) wú lǐ - overplay4 A' L; w0 Q0 N& ^
无忧劫 (無憂劫) wú yōu jiě - picnic ko
/ A, ]; y ]# b+ G# Y, A五子棋 wú zǐ qí - gomoku narabe
" [/ }, a5 r8 p; Y1 K0 F五间拆 (五間拆) wǔ jiān chāi - five-space extension( H" g# ~8 {7 a- i
五连星 (五連星) wǔ lián xīng - go ren sei Z4 I! v! m6 H) D! Z
五五 wǔ wǔ - 5-5 point
) P( u+ {. Z3 v D
+ O6 o5 `' P% h% ]0 [9 D- N5 x) u1 c. q; m9 d& r2 b
X
3 }/ V! ]% S' b; w2 B, ~细棋 (細棋) xì qí - close game4 M% t: e: j9 N7 w" N/ D
瞎劫 xiā jié - false ko threat
, Z$ r5 v) O1 O, T+ X下 xià - lower*
3 @' H; N) r0 r# G3 ~( X' f6 S下法 xiàfǎ - method*# ^3 s) Z# T1 z& B" N6 `: o
先 xiān - before; first*. `9 i( E9 R- [* _
先手 xiān shǒu - sente
& u, w# k/ \* x/ b0 C- n1 v7 e先手劫 xiān shǒu jié - a ko in which the player makes the first capture
# W- {7 m9 }0 i! p0 {先手利 xiān shǒu lì - forcing move
, N& K/ p6 H6 j先中后 (先中後) xiān zhōng hòu - sente with hidden gote- `" b, t8 q9 V: e0 A# ~
陷阱 xiànjǐng - a trap*. b% }+ u3 k7 k, n6 {; o
象步 xiàng bù - elephant's move
' }2 k* W0 S' G, [- B象步飞 (象步飛) xiàng bù fēi - elephant's move
# O$ S3 s* ]9 C5 l% S, N象飞 (象飛) xiàng fēi - elephant's move, {7 i3 C" g) y5 |
向小目 xiàng xiǎo mù - facing 3-4 points7 i1 P! J ?/ G6 r. ~
象眼 xiàng yǎn - center of elephant's move
) P. Z# B4 y6 _' [' C. k- H( M消劫 xiāo jié - ending the ko
- G; P( k: I5 a7 G6 Y1 E小 xiǎo - small*, s6 b* L3 S' \: t6 u! G
小飞 (小飛) xiǎo fēi - knight's move
: s* p, x( O# ~- `8 w! `小尖 xiǎo jiān - diagonal! h( o6 I0 \0 P. B3 h* q
小林流 xiǎo lín liú - kobayashi opening7 r7 W! {, K# p. [) c5 S
小目 xiǎo mù - 3-4 point1 s* _" k7 e$ F' M% j
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)! b" Z/ m J( k: ^( T9 Q3 N9 D
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)6 l0 e; A& {% p) H5 s
小伸腿 xiǎo shēn tuǐ - small monkey jump
: w ^6 ]& B1 A# H; n小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg- T2 ]5 X8 \) }; D- I0 C
效果 xiào guǒ - effect; result*7 G" l2 V& g. M+ K& E' x3 t
效率 xiào lǜ - efficiency*- v% Y# ^& i9 s' @4 v. l
新布局 (新佈局) xīn bù jú - new opening7 r' @/ ~2 U* R
新手 xīn shǒu - new move
: F( D9 c1 f/ q: ]; W9 P/ J星 xīng - star point
# w' H! Z4 |4 s$ c6 z. X$ i4 Z& ?星位 xīng wèi - star point' }; W+ E, F& t5 C d! Z. P* m0 t/ {
形 xíng - shape*
. d9 y( [" f7 k$ h) I形势 (形勢) xíng shì - situation*
# G- o/ S' N( G. [; U, N; e. z9 U# p形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
1 }* T0 k$ j4 o ]1 J形状 (形狀) xíng zhuàng - shape*
- ?+ W- w+ j5 R$ e5 l6 J秀策流 xiù cè liú - shusaku opening
: K' K+ D# S! N虚手 (虛手) xū shǒu - pass
4 _& m, ^) N& }& x N7 B' y虚着 (虛著) xū zháo - pass
* ]. x% n( U3 I& t% h+ s6 I! N序盘 (序盤) xù pán - opening
_! i( X$ z. Y' @7 e学生 (學生) xué shēng - student*
|) ]/ A2 s* E( ^) v5 O# R8 G雪崩 xuě bēng - avalanche*4 L6 _6 k8 ?7 P( S# @0 q% f
循环劫 (循環劫) xún huán jié - double ko
1 C. w( u2 |# n' @, e: y
" X: y+ y0 _" a: d$ P0 Y
" S* u- u; }9 E, w% L/ `Y# r5 O' _* p% p4 f
压 (壓) yā - push down*- R+ r5 G1 j9 l$ u5 q: p
压力 (壓力) yā lì - pressure*- @% F* Y1 K$ T# W
延气 (延氣) yán qì - increase liberties- @5 L, v6 r( r6 R7 W% I; a& s
眼 yǎn - eye*
+ F8 M' r: g: C眼位 yǎn wèi - eye potential; eye space6 D! [' n1 {* P9 A+ e! Q
眼气 (yǎn qì) - eye liberties
+ t7 @+ L. g: O0 H& z S2 G8 N0 e眼形 yǎn xíng - eye shape; eye space3 a* c+ h& t" }1 l9 l2 k2 G
妖刀 yāo dāo - magic sword9 a" B. Y! `0 r) Z. U
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
# y, [) s. R, V2 K# C- _ H* M要点 (要點) yào diǎn - vital point0 }3 {. b# X) T- E& a4 v
要子 yào zǐ - key stones0 d# x2 n! u' o- q
业余 (業餘) yè yú - amateur*
7 o+ x2 E: H. H* ^1 ?一方地 yī fāng dì - one-sided territory5 E9 o/ b1 h- C ~4 E; j
一间拆 (一間拆) yī jiān chāi - one-space extension
. ~4 }' r' Y8 U/ g9 o一间跳 (一間跳) yī jiān tiào - one-space jump
n* p8 T: k( P! i$ a8 P) J* ?一手劫 yī shǒu jié - direct ko
7 t) d( j; N. |一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker1 A' _. m& H7 u- f
疑问手 (疑問手) yí wèn shǒu - questionable move7 s( \; o$ e' H* A8 ]
弈棋 yì qí - play game*
+ h& a" M4 A0 o! ^4 ?引征 yǐn zhēng - ladder breaker# I! w/ t, B4 |: t/ c
赢 (贏) yíng - win*/ e. W: u# s/ k7 u# G
应氏 (應氏) yìng shì - ing's
5 h7 ?4 k4 O' J7 S6 h# _3 e硬腿 yìng tuǐ - first line descent
; [6 S8 q, g& G优势 (優勢) yōu shì - superior*
9 ]' b; N# B8 S. ]1 w有利 yǒu lì - advantageous*# P5 G. x- z+ Q6 b$ G; a% P, r0 Q" J
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye& A, D# k w& {+ o
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye% [. Z8 D# @! Z* B
右 yòu - right*! O- k9 U6 K, } `
余味 (餘味) yú wèi - aji
: h3 j) N! K3 S4 ~愚形 yú xíng - dumpling shape
! D Q/ v) v- i- B# S+ G宇宙流 yǔ zhòu liú - cosmic style
$ X7 T6 G+ O2 O$ d1 _* M原则 (原則) yuán zé - principle*
7 w; c ]4 d' U' }( K) l$ p院生 yuàn shēng - insei
* V! o, n7 m1 I0 J+ g
7 [5 Z& C# p6 x" U' | ?5 Q0 _1 J: u
Z- L% H1 U% `/ Z, y; l6 `
枣 (zǎo) - jujube (Chinese Date Wood)*
( c: J9 y) k( p' c8 t3 y9 k扎钉 (扎釘) zhá dīng - iron pillar*
* x5 i( H' P6 Z+ d0 X% n( ?- c长 (cháng) - stretch
1 ]* E4 A7 j( g/ B, o3 C' C胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi2 n' i6 T+ \; n* F* d
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi) N/ D/ @4 @2 a- p! [$ c% Z
着 (著) zhāo - move
4 r/ l/ N! n# f {, `- r真眼 zhēn yǎn - real eye9 O% V' w6 H' E0 m
镇 (鎮) zhèn - capping play% } |4 \* l- i. i$ b0 T# y) u
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker; l; `/ H9 g% H" V0 w8 v: c/ x3 \
镇头 (鎮頭) zhèn tóu - capping play
! ] A5 e/ u! H; o证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma0 ~) W/ L0 S" J. @) W; W2 P% O
征 zhēng - ladder3 @2 u& p! q& ~& Z4 S5 f* _- D
争棋 (爭棋) zhēng qí - official challenge match
9 [* M+ Q, J0 A6 o征子 zhēng zǐ - ladder
6 t6 h* d" Y3 g征子劫 zhēng zǐ jié - ladder ko
[4 e9 |4 h9 i) @$ {" U% F8 c整体 (整體) zhěng tǐ - chain4 |$ x* U9 g) @6 e5 e
整型 zhěng xíng - settle
$ e- a+ K4 a g4 x" Q4 M正解 zhèng jiě - solution*
& F3 s% u4 `) i; T# C0 q正确 (正確) zhèng què - correct*
* D; L' f0 ^1 L8 _8 z! V证书 (證書) zhèng shū - certificate*( L1 Y5 _$ M% t1 d1 @
正着 (正著) zhèng zhāo - proper move
- H8 V9 J# B. \! a8 v: C指导棋 (指導棋) zhí dǎo qí - teaching game
V7 b% d0 o. q+ R4 H O直二 zhí èr - straight two' ~3 F9 s" i7 W# {, o# r# l
直三 zhí sān - straight three9 x. b' [& q/ m# O4 W" P- |% [6 I4 j2 t" l
直四 zhí sì - straight four
7 Y) d8 p2 O0 C职业 (職業) zhí yè - professional*
3 O3 V+ S/ ?, @+ D: ?, _: Y只此一手 zhǐ cǐ yī shǒu - only move d# B% _/ q1 T$ r. _" C
治孤 zhì gū - managing isolated weak group. H! S- \: Q- l+ ]% @
中 zhōng - center*5 b& e3 `8 t. @6 ]
钟 (鐘) zhōng - clock*5 I% |4 `- x& u
中腹 zhōng fù - center*
) g- c9 x- A$ z2 H# k- V中国流 (中國流) zhōng guó liǔ - chinese opening) r% ^0 t' C' ]$ P$ @
中级 (中級) zhōng jí - intermediate level*
3 C( J' o7 ]$ x ^4 K终局 (終局) zhōng jú - end of game
/ K' u( M+ S# v* K5 d中盘 (中盤) zhōng pán - middle game/ ~; R) M" U& z9 j
终盘 (終盤) zhōng pán - endgame
0 C n. ~- ^' r; J9 u7 z0 B5 @中心 zhōng xīn - center*2 l, ~& R& h0 z T
中央 zhōng yāng - center*
/ Z& ]& Q1 D+ Z" ~6 z S1 N) J8 j2 C中原 zhōng yuán - center** z, b5 S, S$ f9 m. ]
重 zhòng - heavy*
x0 {+ L6 M2 ?! _ J主动 (主動) zhǔdòng - (to take the) initiative*
* E7 ?5 Y8 n- m8 {; E1 b专业 (專業) zhuān yè - professional*
. X9 J' y5 V; k0 k0 e转换 (轉換) zhuǎn huàn - exchange*
& E- N+ ?# {# E$ n: Y7 v) ]* J装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
8 f5 y/ L. O7 n1 J N, a装劫 (裝劫) zhuāng jié - a move that threatens a ko3 a6 w' P& g1 A) d9 v1 d J" F0 L, g
撞气 (撞氣) zhuàng qì - reduce self liberties, Y1 ~4 a, ^ m8 I: b. W% a, ?5 p
追 zhuī - chase*
* X5 B9 d; w) C. c追捕 zhuī bǔ - chase*
2 `6 r2 p6 q7 C子 zǐ - stone; unit in chinese counting
0 ?3 ~+ i, {- s自然流 zì rán liú - natural style
3 \9 L, m0 i6 t自杀 (自殺) zì shā - suicide*
) _2 E) j& g* N左 zuǒ - left*7 V2 J0 l, l! j$ c. a! T, A" Y- ]
左右同形 zuǒ yòu tóng xíng - symmetrical position9 x* ^ C2 y: c5 R- j3 C* @
做活 zuò huó - make life9 ?. y0 B" e; \/ c2 I2 [1 g n& J
做劫 zuò jié - create ko' V9 H6 C/ F+ e$ P, N
作战 zuòzhàn - combat*+ M. z4 L" T& p
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)9 B/ b6 _" P6 v# c' ~& n6 B+ O, V
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