 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*3 S2 t/ ?, u @4 i9 T; D
7 B J6 B3 F: T3 E9 N% _/ x$ l1 U; y: D3 q0 N8 F' d; {6 W0 s
B+ b3 `. e! `( Z, Z
白 bái - white*8 q) W* d5 w+ r Y! L9 u
白方 bái fāng - white player*$ L7 c3 x! Y+ v/ y
败 (敗) bài - failure*
$ { S, k5 q& p d( B, X8 Y败着 (敗著) bài zhāo - losing move5 f: p# x$ \2 u: R
扳 bān - hane( H6 i# V) x) e/ n: _+ E
扳断 bān duàn - hane through3 e ]+ K' ?4 A* _, P
板六 bǎn liù - rectangular six
. g, r+ J5 `! B6 I5 }6 T% F半劫 bàn jié - half-point ko
' R/ [; \, B' r8 W S0 ^棒接 bàng jiē - pole connection5 S' T, f1 N/ L9 [% d# l$ Y/ W, ]
包围 (包圍) bāo wéi - surround** D' Y4 a. ^- Y7 B
薄 báo - thin*
; C/ p8 z ?- a) c& e保留 bǎoliú - retain; preserve*) O: {+ a* W% i, h
抱吃 bào chī - capturing technique by atari9 y" O4 @( R; T; _: g4 |
本身劫 běn shēn jié - local ko threat
W8 K- l8 H* x" n! i本身劫材 běn shēn jié cái - local ko threat
4 d! o& E( S7 G* E本手 běn shǒu - proper move
1 y6 C& K; y9 r笨重 bèn zhòng - heavy*6 W# V# N6 ?; p8 U4 c& f
崩 bēng - collapse*
: ?6 R3 F+ [3 b+ L# v! C崩溃 (崩潰) bēng kuì - collapse*
9 z- ?# _$ b, H1 [逼 bī - checking extension' E" a# L5 e+ ~1 Q; t( r$ A8 n
鼻顶 (鼻頂) bí dǐng - nose tesuji8 ]9 `% @: z4 d, `/ \6 h$ s! G, ^
比气 (比氣) bǐ qì - capturing race
4 d& l4 Q* T5 d) W ]2 X& ?比赛 (比賽) bǐ sài - tournament*
?' `% Z7 M. v9 X! w% [3 c; {0 D# j; F边 (邊) biān - side*
2 b" Z6 O! y) E. A7 s变化 (變化) biàn huà - variation*
4 [7 h/ d! E, @. N变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening& p$ X2 |+ `2 h/ A
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
+ a& C1 m& B# n7 W' {变着 (變著) biàn zhāo - unusual play
+ G; }- N2 G! c并 (並) bìng - horizontal stretch& q/ T8 v6 ~* o8 `1 w+ u
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)! m6 q1 V) a% K& F
补强 (補强) bǔ qiáng - reinforce*
( o' j# x) O, Q) D/ t7 _布局 (佈局) bù jú - opening
" N9 m$ M j$ \" r不利 bù lì - disadvantageous*
. {3 K V* o G: ~- u, J% H不入 bù rù - suicide
% v& C* j" P4 l- m/ L+ N不入子 bù rù zǐ - suicide- I" y/ D3 [$ M3 J' R
不提三目 bù tí sān mù - three points without capturing
/ J2 K. P, ?3 [9 h7 R2 L$ I9 ~不提五目 bù tí wǔ mù - five points without capturing# Y5 B: L% S% E- F
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P* B9 P/ N. d6 H
C
0 M7 ~4 j) G3 B; I6 X猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)7 D( q- g" K0 E$ @# e" a# d
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)+ L! f# W7 n s* r# j1 W
参考 (參考) cān kǎo - reference*
# Q1 E$ t d* ]) M+ B2 u! s残忍 cánrěn - bloody or merciless*1 V6 C4 y1 m. S
拆 chāi - extension) F9 W% h, c) E' Z: p& r1 W
拆逼 chāi bī - checking extension3 ^1 Q: l0 S9 ~4 l: Y" L# _9 b
拆二 chāi èr - two-space extension2 R" T$ ?: X; O! u, V1 ~7 U* ^( ^
拆三 chāi sān - three-space extension
8 P$ ]$ q4 m$ a, Q6 d0 @: M拆四 chāi sì - four-space extension
, y9 } c* a) [6 P# x拆五 chāi wǔ - five-space extension0 {- [0 o) l3 o; e, l
拆一 chāi yī - one-space extension
* O+ |9 z, J. C1 T) b4 {缠绕 (纏繞) chánrǎo - harassment technique. y. r1 h" J+ w5 m
长 (長) cháng - stretch
2 a; s9 W' N3 Z* K长考 (長考) cháng kǎo - think for a long time! V+ \2 ~$ r( H) U
长气 (長氣) cháng qì - increase liberties
/ S5 `& O! A4 [: g7 s长生 (長生) cháng shēng - eternal life3 D% n* q( B7 W9 e' f
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
/ f0 s: i H4 w3 {5 i+ n超大飞 (超大飛) chāo dà fēi - very large knight's move3 M; h$ S& |! y; ]% k' b% h, R6 C* _
超高目 chāo gāo mù - 4-6 point# p1 Z# ^( n. a$ ~$ U: a. a1 \
超时负 / 超时 (超時) chāo shí fù - lose by time
+ W$ g( S" V6 I& d超时胜 chāo shí shèng - win on time% U9 z B6 O7 a& X+ o- p0 }
成功 chéng gōng - success*
J; o; F$ L0 ?成立 chéng lì - possible*
6 m6 |5 z1 D/ f' e秤砣 chèng tuó - two-stone edge squeeze
0 o7 G: a$ F3 U m吃 chī - capture
5 u: R% [0 i. W0 O. l吃亏 (吃虧) chī kuī - loss*
" A; @( h% e4 u5 N持棋 chí qí - jigo/ Z0 d' I5 [/ [( @
冲 (衝) chōng - push through
, y P. v; Z1 X6 n' Q0 q重复 (重複) chóng fù - overconcentrated
M) u4 i; R- w初段 chū duàn - 1 dan
% [% y5 @/ B, K* b" b初级 (初級) chū jí - beginner level*' _% v/ p4 E- [
出头 (出頭) chū tóu - getting ahead
% v5 I; p0 r1 v, m/ |& j4 P刺 cì - peep
4 X4 Y6 V6 p' D7 S9 x次序 cì xù - sequence*
: `1 C4 p* G' |+ H" o错误 (錯誤) cuò wù - mistake*5 Y: w {0 l5 M, @: @9 E
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
$ z, x W1 X' w! C; Z; s' Y( Y5 d1 ]9 U r9 ?, @- r. z( \9 u
+ m& X7 {" r( L+ k4 {+ j2 n7 z- ^& ?
D% z/ y" U' J3 F3 J
搭 dā - attach
% a, D; j# t8 N) w+ a+ X打 dǎ - atari! z% h& O$ J0 R2 e. Q, k
打吃 dǎ chī - atari4 a+ a5 {8 l0 [8 a9 l# I- X% ?
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one9 `- G! D' I* y$ z
打挂 (打掛) dǎ guà - adjourn game
+ w$ M+ ], E7 w2 D, U# P1 t打劫 dǎ jié - ko
& I: R1 i$ i; @打入 dǎ rù - invasion+ Z, ?7 s; e6 F( y2 G- ~/ v
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one1 I, Y. n+ J5 X6 ^( J5 z
大 dà - large*
4 \& U- P$ K6 |大场 (大場) dà chǎng - big point4 L# N1 V1 S# O
大飞 (大飛) dà fēi - large knight's move [5 ?3 w7 l/ \& Q0 W' K2 Q @
大局感 dà jú gǎn - whole board thinking
$ U: a1 C7 X" X8 n/ P7 C( G大龙 (大龍) dà lóng - dragon*
( O- E9 `( T0 u( W& S0 }( ?大模样 (大模樣) dà mó yàng - large-scale framework
e' ]6 G' j' n5 [ @$ M大盘 (大盤) dà pán - large board (19x19)! r# ^9 o# E6 h9 o5 E
大棋盘 (大棋盤) dà qí pán - large board (19x19)
* j( \1 d' w& V5 _7 q大伸腿 dà shēn tuǐ - large monkey jump0 v4 s* S9 O5 r" H) V% x
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
7 k- {1 i3 K/ P6 y大雪崩 (da4 xue3 beng1) - large avalanche8 D2 J; Q& [9 h* j* J
大压梁 (dà yā liáng) - Da Ya Liang5 h$ L7 ?! T2 u& N, B$ r. F, f
大眼 dà yǎn - eye with two or more spaces
, v# X9 z6 |% V I# D大猪嘴 (大豬嘴) dà zhū zuǐ - j group
0 F8 o* H& f8 Q带钩 (帶鈎) dài gōu - long l group# [5 Z$ i* j( A6 R
单关 (單關) dān guān - one-space jump2 G) |% N. Y9 K6 u* y( n' l& j
单官 (單官) dān guān - neutral point$ s2 d0 G3 o) r; L% v" U+ C
单劫 (單劫) dān jié - half-point ko
& d P7 l4 j1 a& S: f单行道 (單行道) dān xíng dào - one-way street*
9 n" \, { b% G: g! A挡 (擋) dǎng - block*' ?# `! t& ^5 J% P, r9 r, h( _
刀把五 dāo bǎ wǔ - bulky five
! B" _3 c$ n" r a! [刀板五 dāo bǎn wǔ - bulky five% x$ k+ Z6 k! S
刀柄五 dāo bìng wǔ - bulky five
1 b$ `. j; ? q( V刀五 dāo wǔ - bulky five$ n8 z; Y; g5 z. r8 H& y
倒扑 (倒撲) dào pū - snapback; A s9 g! e" k; f% k3 N. w' J
倒贴 (倒貼) dào tiē - reverse komi1 c7 _% x% E8 N5 _3 ~+ a
倒脱靴 (倒脫靴) dào tuō xuē - under the stones1 k. s, v/ F1 w- O9 {2 ]7 K
低 dī - low*6 b/ s- L4 k* A/ ~1 |9 _1 J
敌 (敵) dí - enemy*
0 z: D# H( t) X抵 dĭ - hold up; push against, to support, to resist*! [3 W9 ~" _8 W0 t
抵抗 dǐkàng - to resist; resistance*8 B3 b0 U( Z8 B+ N2 ?
敌人 (敵人) dí rén - enemy*' J* c" U, Z. i" n
地 dì - territory*
3 k* R" K5 a; a2 a3 f8 J) D: p! |' x地盘 (地盤) dì pán - territory*
* L4 o3 h6 S0 T" L$ C- U地域 dì yù - territory*' b! h, U3 X3 V* w8 k" F
点 (點) diǎn - placement; point
0 _8 _( j8 a6 x" k: m点方 (點方) diǎn fāng - eye-stealing tesuji
9 a8 ]. m7 y) `& b2 i2 x点角 (點角) diǎn jiǎo - corner invasion
1 t* l0 F6 _2 e- Q F2 a: Z点目 (點目) diǎn mù - counting
' r1 b# s" \0 H) s! r+ G点眼 (點眼) diǎn yǎn - placement inside opponent's eye
7 K4 O1 J6 P# p9 O" Y, M调子(調子) diào zi - choshi
- c* p n8 l8 O! w$ e: z丁四 dīng sì - farmer's hat; pyramid four
, @5 A. q. w2 ]顶 (頂) dǐng - bump7 _( Y* N7 ?9 R' I! q; S
定式 dìng shì - joseki+ U u# `: F5 R- z
定型 dìng xíng - settle
4 X2 ]; V( ~0 Z. |东坡棋 (東坡棋) dōng pō qí - mirror go3 A0 M& ^7 Q+ z) e4 z
斗方 (鬥方) dǒu fāng - carpenter's square
! A- ], f6 i2 B5 p7 Q" T读秒 (讀秒) dú miǎo - byo-yomi9 J# i2 w) s7 i/ [ o2 a
渡 dù - bridge under% e7 G" m& \& d
断 (斷) duàn - cut*; q2 }( n( ~4 e' o! W
段 duàn - dan9 p. w8 K8 ]/ X
对策 (對策) duìcè - countermeasure*2 D+ Y) M4 F6 O. V. r
对局 (對局) duì jú - play game*
+ _1 ~. v0 o: q+ P/ f对杀 (對殺) duì shā - capturing race* M$ K1 ?. R' l/ F% v- V
对弈 (對弈) duì yì - play game*; j- K+ _. D; J
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*( y) l: p' U; ?, s- m; U
多元劫 duō yuán jié - multiple ko
+ b3 d; U, F n: M. q: H# u9 s. E- d% p! J/ K. l/ i4 r. Z
3 n5 I2 X3 \" {# Z& o
E7 R3 A Z! J$ b: _5 }
恶手 (惡手) è shǒu - bad move$ V3 a' m j8 y p. y. v
二间拆 (二間拆) èr jiān chāi - two-space extension
, V5 @" Y0 k( n二间跳 (二間跳) èr jiān tiào - two-space jump1 k& ?& @5 y, V9 p6 ]8 D
二连星 (二連星) èr lián xīng - ni ren sei4 Y4 Z3 m# m0 M$ r5 l
二手劫 èr shǒu jié - two-step ko
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p# e k0 P) _3 H
y2 a% S6 P1 s/ q: h( z+ ~F- H) H5 }% P) u6 l* T' t
发展 (發展) fā zhǎn - develop*
- ^) g! c5 H) D7 s法 fǎ method, way (also 下法 xiàfǎ)*
+ d8 q0 k2 m7 m; t7 e" H反扳 fǎn bān - counter hane
! Y+ Z0 l; P3 Y7 n9 H5 J反打 fǎn dǎ - counter atari8 R( Z" H5 V# ]* T2 |. j3 j
反攻 fǎn gōng - counter attack
% n' |1 K v' l3 O0 u2 F反击 (反擊) fǎn jī - counter attack$ y1 P3 D; c! o7 g! O) }
反夹 (反夾) fǎn jiā - counter pincer
4 @3 a5 [2 N: D7 q反提 fǎn tí - recapture
' k5 ~! L; C. g" `方法 fāng fǎ - technique*7 f& {. {8 y3 A* i
方四 fāng sì - square four, b$ ^) b1 G' S, G9 F- z" C) r
方向 fāng xiàng - direction*
! e5 \! x$ M- I# w. s" i方形 fāng xíng - mouth shape0 Q: n' }- z7 W+ g
防 fáng - defend*
% w; H% h& K. Z; J0 d5 D7 n防守 fáng shǒu - defend*
6 Y9 Q8 c3 i! c2 [. y+ }* _( D飞 (飛) fēi - knight's move5 V7 y" o. v! j3 t
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
1 R B4 j# Z6 M+ M' \( G飞压 (飛壓) fēi yā - press
0 W6 {# K7 I: N4 B1 A废着 (廢著) fèi zhāo - useless move
- P4 b" Y3 R7 I& H废子 (廢子) fèi zǐ - useless stones
7 @. G9 S% w( K0 }3 z3 r! }分投 fēn tóu - splitting move8 J: ^3 R- [8 f: C6 Y1 F
分先 fēn xiān - even game# S6 U" p8 Y& |6 `
封 fēng - seal in*
: W% g& N0 T$ q1 s6 ?2 ^8 ^封手 fēng shǒu - sealed move% E% J0 y+ Y$ K$ H4 b
封锁 (封鎖) fēng suǒ - seal in*
/ V0 E& R* P0 E; v浮棋 fú qí - floating stones
. J1 i% H1 P5 J& W9 y& _; _ |浮子 fú zǐ - floating stones4 `& m& T- B/ t, e; r' l0 m
负 (負) fù - lose*
2 w8 h7 J ]( ]& P z4 Q5 k复盘 (復盤) fù pán - game review
' |8 f1 V( W# J* I
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+ H5 }7 ]( g R2 U& f3 I0 e% SG
+ d1 O* c/ n0 Q! _6 R) y概念 gài niàn - concept*
/ x0 C2 w- k6 ?" T感觉 (感覺) gǎn jué - feeling*
: \, |+ @# M% g1 B高 gāo - high* b8 m8 y! U" D- m6 P
高级 (高級) gāo jí - advanced level*2 t5 P/ a+ N* ~4 N
高目 gāo mù - 4-5 point
+ {# } A1 N& L" l根据 (根據) gēn jù - base*$ V4 F" t* c# r6 e F; s; A
根据地 (根據地) gēn jù dì - base*
( J2 F8 J/ o8 a- y6 l* x. ^# x7 ^攻 gōng - attack*8 I' _1 m$ U2 c/ k
攻击 (攻擊) gōng jī - attack** B: X* J! d+ C& k3 _% R. G
共气 (gòngqì) - shared liberty/ p+ |6 d6 _% j6 { x" @5 f
公气 (公氣) gōng qì - shared liberty
* c- @- \0 S! ]攻守 gōng shǒu - attack and defence*
, b& u! r4 K4 D e+ g共活 gòng huó - seki
9 Z$ [; @8 }# }孤棋 gū qí - floating stones1 D+ ^, `1 V0 E# n1 M, M$ i" m
挂角 (掛角) guà jiǎo - corner approach
U7 {2 t7 ?0 p$ c. F; [拐 guǎi - bend*
' o4 M( M: n! n, M+ k5 S' H- u5 w! B怪着 (怪著) guài zhāo - ghost move
" \& _; Y, H3 R关 (關) guān - one-space jump
4 m& m8 h- R3 h1 l# E官子 guān zǐ - endgame
8 G4 y- i6 f# {1 A龟甲 (龜甲) guī jiǎ - tortoise shell5 C7 R: V! C+ g1 v" }
规则 (規則) guī zé - rules*
4 x# E4 t: _/ i: k: q O% h鬼手 guǐ shǒu - ghost move1 F; H: F1 P" u9 V
滚包 (滾包) gǔn bāo - squeeze& c" D$ r" _, L
滚打 (滾打) gǔn dǎ - squeeze3 A3 n; x# t y
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
# b/ r: V( E5 G# Q! P2 U( N2 z, M过分 (過分) guò fèn - overplay. V% Z( }' l% r7 F. u; }/ N
国手 (國手) guóshǒu - national champion*
* b4 c$ c: x" m" Z1 Q9 O% l* ]1 p# }
. ~; ?" m4 J' U2 z# r
H
) b/ y0 @9 N0 E" K韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
: f' g9 x# l+ y- m好点 (好點) hǎo diǎn - good point2 p! s4 f. R8 h
和棋 hé qí - draw*
4 E6 b7 J9 Y, b. Q! ]7 U5 c% W黑 hēi - black*
! H5 P1 T0 Q! h+ @黑方 hēi fāng - black player*
) T5 h% p& d. O黑先 hēi xiān - Black plays first* Q( M* M2 c$ K! n
猴子脸 hóuzǐ liǎn - Sake bottle shape
+ u% }0 ?% O" Y厚 hòu - thick*
, P; a; @' w+ \3 S后悔 (後悔) hòu huǐ - regret*
. {# L; i9 z$ |2 i+ i后面推车 (後面推車) hòu miàn tuī chē - pushing from behind9 _! l+ Z' [7 P' A; L) j
厚实 (厚實) hòu shí - thick*% ^, m" Y* t' L. b( S! ~, ^
厚势 (厚勢) hòu shì - influence* d) ~$ z$ {: E1 ~
后 (後) hòu - after; later*
/ u$ v- h. x x* {后手 (後手) hòu shǒu - gote, s5 `2 ?& G: Y. O3 e! J
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture" }/ q. [4 Y5 ?3 z
后续手段 (後續手段) hòu xù shǒu duàn - follow-up* V {$ X* D- V7 h+ ?7 a
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
! q/ P/ i# R2 ^$ L7 n$ A虎 hǔ - tiger's mouth
& }! W3 Q( t! D, @9 @虎口 hǔ kǒu - tiger's mouth" D3 Y a( Z. S
互破 hù pò - mutual damage- Q% `, v4 C( |% B: \
互围 (互圍) hù wéi - mutual surrounding of territory
6 J* d0 X; h6 ^花见劫 (花見劫) huā jiàn jié - picnic ko7 G" [9 A8 ?6 J. e
花六 huā liù - rabbity six: ?' N6 X6 z* ^. t
花五 huā wǔ - crossed five
7 V* u, K& _5 S" F8 A还原 (還原) huán yuán - transposition
- S' E, q$ G- r% |, w2 G& F e. E缓 (緩) huǎn - slow*6 x5 ~* I/ I' N* \% Q6 w5 a( l
缓慢 (緩慢) huǎn màn - slow*
; |& P4 m( {) D+ h缓气劫 (緩氣劫) huǎn qì jié - approach ko& ~# X* |, u9 N" P. @' n/ D Y
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
+ m' `5 ?2 a* s% e9 C$ [缓手 (緩手) huǎn shǒu - slow
. }/ {2 J- }' \8 E9 `缓征 (緩徵) huǎn zhēng - loose ladder
/ g2 s& e) ?( k1 o8 w缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder' Y. I* R+ U9 X6 B, g1 B* m
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
) Q3 b- b; ^# R3 ?% q回手 huí shǒu - take back*
# c$ H; ?6 [( g2 j回提 huí tí - recapture
2 h+ f2 Z& }4 @4 _7 J悔棋 huǐ qí - take back*
8 c7 |% {. _( D0 ~8 C l1 D活棋 huó qí - living group; w+ N& d) V$ C7 E- a& w9 n
) T2 p$ K1 _% v
0 D: A$ }/ f2 c. k c( [4 Z
J
7 x4 v2 D: J& K" r) S* `! N急 jí - urgent*
1 U. p8 w( X) [0 W7 J* d9 T级 (級) jí - kyu
6 H4 A1 p2 F% e7 Q2 s急所 jí suǒ - urgent point
4 R- k# e( g u8 s9 @. b0 I1 _挤 (擠) jǐ - bump into diagonal; choke; atekomi
' w! @. V3 [( G技巧 jì qiào - technique*
0 V9 g, r1 j8 Y! w: l计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*0 k7 i3 M- d3 k! D1 S
佳 jiā - excellent** `% d6 ]( S8 g+ N9 J2 P4 V
夹 (夾) jiā - clamp; pincer
- M& F( V6 C" U* L8 C; [3 W% a1 H枷 jiā - net
+ b& H: q3 S4 K1 p! i& q3 k枷吃 jiā chī - net
% U: q. q: @9 T/ l; O* b4 }夹攻 jiā gōng - pincer
, E& E0 I- B; p5 v+ K& X$ W4 [. X假劫 jiǎ jié - false ko threat" c! ?$ D8 ?1 \8 V* ]
假双活 (假雙活) jiǎ shuāng huó - false seki& _7 A/ J R7 P/ S5 ?; e5 g
假眼 jiǎ yǎn - false eye, ~1 g+ @- f g3 c3 L
假眼活 jiǎ yǎn huó - two-headed dragon1 A# Y0 f+ K; L/ @8 S
尖 jiān - diagonal
& w' ~* e \$ s/ o' v/ j- }2 |) }尖冲 (尖衝) jiān chōng - shoulder hit
' S1 I3 I, j& C9 m: [* _0 n0 z, _尖顶 (尖頂) jiān dǐng - diagonal attachment
' |( O9 ^2 x+ l1 w, p坚实 (堅實) jiān shí - solid
' m C! G9 F# s0 I3 U! ]2 V见合 (見合) jiàn hé - miai- a9 n* l; T& A# Q" E
教 jiāo - teach*
- C ]" r& \0 P- o- Z4 @4 d4 l交叉点 (交叉點) jiāo chā diǎn - point
! J1 a: S9 ~) g) r4 D交点 (交點) jiāo diǎn - point
& Z, L( s3 O: |' _焦点 (焦點) jiāo diǎn - focal point*
7 I$ F/ `* H3 m/ k交换 (交換) jiāo huàn - exchange*; Z A( @8 C+ c& e
角 jiǎo corner (angle, horn-shaped)*
6 V) C( ~ ~; k( X; k3 X. Y# J7 \1 q叫吃 jiào chī - atari6 L3 g, ?& w2 i: _: q& e3 h
教师 (教師) jiào shī - teacher*
$ |7 d# q; s* p教室 jiào shì - classroom*6 X# U7 p4 e0 \2 F/ F, g5 U
基本功 jī běn gōng - fundamentals*& ?! g9 ^4 B+ |: O/ E
接不归 (接不歸) jiē bù guī - connect and die
0 {+ k+ \3 V8 r, o# N; ~* b劫 jié - ko
% ^: C$ G) }; j( Q, Q3 X* [ o, x劫材 jié cái - ko threat
4 i1 [ D5 E' G+ a结果 (結果) jié guǒ - result*6 d! p/ }8 z: u' H
劫活 jié huó - live by ko
. v: `! s7 c+ G诘棋 (詰棋) jié qí - life and death problem
" i% {2 L m- b3 o劫杀 (劫殺) jié shā - kill by ko6 r6 ?8 c) g! `/ S+ A! C
劫争 jié zhēng - ko fight
* ]) p- X' W( K解答 (jiě dá) - answer, solution*3 J$ D( m g5 c- k, t0 H$ g
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square6 p' W9 d) M/ {
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg+ j! v4 c4 r$ h3 V
紧 (緊) jǐn - tight*4 g) Q# J3 ?9 J# A9 ]7 B, U
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties- N1 O) a+ R0 Q7 t* q6 ]& U0 D0 R
紧劫 (緊劫) jǐn jié - direct ko
) ~5 }7 Q( x5 K- c6 F紧气 (緊氣) jǐn qì - reduce liberties
9 e, E3 t5 v) ?* O紧气劫 (緊氣劫) jǐn qì jié - direct ko
- w- N6 w5 u% T L7 h禁着点 (禁著點) jìn zhāo diǎn - illegal point% m3 O( f/ c+ J/ h0 [1 _
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
- P( _; f# h' r1 ~净活 (淨活) jìng huó - unconditional life& y P/ f" ?- }% a' K; d
净杀 (淨殺) jìng shā - unconditional death
, ?9 V+ L% N3 {# b净死 (淨死) jìng sǐ - unconditional death
; u: o' w9 x0 K2 ^4 B- z救 jiù - rescue; save*
4 H1 d& u% ~ H2 r+ Q4 t聚 jù - placement inside opponent's eye! a: s( [# R; l( u0 y: K! p- B
俱乐部 (俱樂部) jù lè bù - club*
$ q' S/ r5 Q' e+ R聚六 jù liù - six-space killable eye shape. i" E; W8 _+ ~5 B+ o5 K3 N
聚三 jù sān - three-space killable eye shape9 F4 [ U( o+ G: _
聚四 jù sì - four-space killable eye shape
2 J! e5 f' Z0 ? U3 c" x聚五 jù wǔ - five-space killable eye shape
) f0 i) t5 X! D2 B0 k决战 juézhàn - decisive battle*
1 ^9 Z! p6 k6 Z- E- a/ P诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
7 z0 ?2 g; V( y- C3 [$ d, D
: i! D$ M2 Q& m s: F! J% S- l. s i% {. o/ @; H
K
, w c0 }" h9 [ q# @卡眼 kǎ yǎn - falsify eye' k0 _1 b2 a5 T) j2 Q
开拆 (開拆) kāi chāi - extension
" S3 o8 n5 w4 q开花 (開花) kāi huā - ponnuki$ t/ D, h0 i$ b; `7 m# B
开劫 (開劫) kāi jié - create ko
3 w* E+ k9 I4 w1 L9 C, I" ~4 Z开局 (開局) kāi jú - opening
p% i$ D- b, F看花劫 kàn huā jié - picnic ko& [7 W* ?! B% k
抗 kàng - to resist, fight; to oppose to defy*
$ Q& c5 d1 h+ q# P3 g3 M% i5 ~* @靠 kào - attach one line higher than enemy stone3 l7 L* [# r: `$ ~$ R2 J
空 kōng - empty*
+ ?5 P7 e0 O3 a, e9 p/ A- @, x空间 (空間) kōng jiān - space*
3 ]# f! x" L& \8 S空三角 kōng sān jiǎo - empty triangle
, v2 j! X1 Q, ^; ]6 v$ x空 kòng - territory*
5 O. e! [, b$ A5 W6 @& ?跨 kuā - attach at waist of knight's move
1 s. ]! r2 p4 g6 W. q跨断 (跨斷) kuā duàn - waist cut
6 d. `& m6 d9 z; J1 @5 w" x) i快 kuài - fast*
3 w) A( w; O( j7 W3 ^* F快棋 kuài qí - blitz game
6 Z6 c3 H) v0 m- V宽 (寬) kuān - loose; wide*
6 V; I& S- s$ {. g7 o! L3 R宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties* K8 ~% @$ I/ S- ^$ y! |6 q8 Q# Q
宽气 (寬氣) kuān qì - increase liberties
p: B) k) z# Q2 |- Z! \1 M宽气劫 (寬氣劫) kuān qì jié - approach ko; w3 H. I) ^8 U5 U" {1 `
亏 (虧) kuī - loss*; y* \. Z. p! J' N
亏损 (虧損) kuī sǔn - loss*' ]1 @% w4 r$ \/ J
扩大 (擴大) kuò dà - enlarge; expand*
/ K, D) }- [) P8 T" i扩张 (擴張) kuò zhāng - enlarge; expand*
3 f% W/ T8 f0 t3 V, J* F: N" t[edit]
D5 Q& v% L7 H9 D) DL+ E- W3 r! |9 ] h6 w6 U+ ~
赖皮劫 (賴皮劫) lài pí jié - many move approach ko* r6 a j2 X5 I+ d+ o, G z6 ~) i
拦 (攔) lán - checking extension; prevent opponent's advance*$ A$ y4 Q5 m' x$ b% Q
拦逼 (攔逼) lán bī - checking extension
W; u. [4 ^+ M% H烂柯 (爛柯) làn kē - ranka
7 W( Q; w; f {0 `- K8 E1 b老师 (老師) lǎo shī - teacher*
8 {; ^9 ^- r4 c0 J老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil: H- p" {; j7 d: `0 H6 w9 }
类型 (類型) lèixíng – pattern, type*) Q6 F( P+ C P/ |' ]7 ^. e
冷着 (冷著) lěng zhāo - unexpected move
. K. b% i9 D0 k利 lì - profit*: T5 C7 L( w! K9 C, v- K0 B# U
立 lì - descent; stand+ R1 K4 Z8 ]. L2 Z
利用 lì yòng - make use*
# a' {2 [5 x6 O8 o8 S7 U) }4 H连 (連) lián - connect; continuous*
8 ?( R% m8 I2 A! y4 K连扳 (連扳) lián bān - double hane( F" ]. d8 n' h7 r2 F( n" s; K
连环劫 (連環劫) lián huán jié - double ko T/ H- V5 c' W0 ^! r
连接 (連接) lián jiē - connect*/ ^6 O, U( u! ?: |1 S1 Z) {
联棋 (聯棋) lián qí - pair go/ V% J4 }9 A& Z* z1 u% ~
恋子 (戀子) liàn zǐ - reluctance to sacrifice
u0 Y1 e) }% K l/ d1 {两分 (兩分) liǎng fēn - equal*1 N' m0 P/ y" k+ D0 W1 G" x
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")+ T* n- \4 f/ F: {& b
劣势 (劣勢) liè shì - inferior*" T v$ T/ d+ M' ?$ t
裂型 (裂型) liè xíng - split shape" [6 S: Q$ N6 s, J% c$ z
龙 (龍) lóng - dragon*
, ^ h+ A! T4 I2 E漏着 (漏著) lòu zhāo - oversight1 ?! R7 Q, p+ I
落子 luò zǐ - playing stone on board6 V4 J9 J# N$ \3 q" d( N
' }: Q' | Y! r! r' Y9 e6 x* ^" I6 m- e
M8 F, ?" k" E- y/ K
满意 (滿意) mǎnyì - satisfied*9 D, h( ~& w% K/ L+ X2 S
慢 màn - slow*# R+ p+ w* z3 U- x. U
盲点 (盲點) máng diǎn - blind spot: v. _( [, g4 m7 Y5 N
梅花六 méi huā liù - rabbity six, G4 M+ x9 U) d: a6 d# [% R
梅花五 méi huā wǔ - crossed five1 D' S- ^$ E9 K$ K# j# s' ] X
门吃 (門吃) mén chī - capturing technique by atari( h# x! O( C( _& F) T$ B/ i
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening4 d( u, I0 ~9 A3 F( D
妙手 miào shǒu - excellent move9 V$ ^8 }- J4 E; q0 N
妙着 (冷著) miào zhāo - excellent move
+ a) r, F( U( O4 L% y模仿棋 mó fǎng qí - mirror go4 G& W! @4 [/ p& S
模样 (模樣) mó yàng - territorial framework1 E; f! ^- K9 r9 E7 ^
目 mù - point of territory( w# v2 S& p& V& V- I) c
目外 mù wài - 3-5 point
1 }* n- J! c; q0 s) }- H v9 c2 g1 z
1 f: v2 C3 G3 q- Q& ]' gN
2 T6 K; A4 k; k* v5 B- K' K内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
~# ~' J& {, J }逆官子 nì guān zǐ - reverse endgame move
+ V$ H% u# X6 {' W. `. {! S2 j逆先 nì xiān - reverse sente
G2 M# Q! P, ^" v& v: h2 I, j; N逆先手 nì xiān shǒu - reverse sente. [% T% n9 ?( H; a; I' @
逆转 (逆轉) nì zhuǎn - overturn game, ?9 ~9 [+ |4 Q: S! z# q, m
粘 nián - connect** u) T" E. }. b* N
凝形 níng xíng - overconcentrated shape* q' l& Q1 T0 y. m2 Q2 X
扭断 (扭斷) niǔ duàn - crosscut
Y4 ?9 T* x; V9 F2 X& x扭十字 niǔ shí zì - crosscut! H. X" v) ]: m8 O$ z" i5 H' h
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
0 t% O2 g% v9 q, t6 o扭羊头 (扭羊頭) niǔ yáng tóu - ladder$ |0 s% t' K- H# z* H1 S9 t
" @& O+ c( D. F' `5 ]
4 h$ l5 j1 o: r9 J6 w7 Z4 s1 JP
" M6 k! I' v( ]+ T1 v% o爬 pá - crawl*! c2 t8 @: J! o' `; F+ W
盘渡 (盤渡) pán dù - bridge under
4 l/ z7 \" g: r0 j. R: J& G; i盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner, [ h$ F+ e, E) G, p9 ]
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
7 Y) J3 H9 J' N/ c& j: }抛劫 (拋劫) pāo jié - throw-in ko: M! j. h' U# D$ X* h
配合 pèi hé - coordination*
2 W: q6 I# D# ~1 `# H6 K碰 pèng - attach to the side0 Z! D0 N" s( d, z8 [
便宜 pián yí - profit*! m- P r% K5 M
骗着 (騙著) piàn zhāo - trick play, hamete
$ ?3 v: S2 n* u, E) `5 ~$ Y平衡 píng héng - balance*
) z, e( j; b: u( D破 pò - break*
7 {* b/ G; V9 I: J: j. j/ I剖析 - pōuxī dissection / self-analysis/ D1 b. U! h/ o K; l: r7 U! j* r
破解 pòjiè - solution, answer to a problem*$ ^! o1 U( H% h T& b
扑 (撲) pū - throw in! T9 h( a$ [/ z3 F0 ?$ w2 f
葡萄六 pú tao liù - rabbity six
2 u* G9 u/ g, v; F谱 (譜) pǔ - game record
0 F$ m* N0 O7 }% @# K* ^; D* N" G普通 pǔ tōng - common*
0 g F! W/ l) w4 U. B7 f[edit]
5 H4 N" H$ _0 ~Q
( J: k0 _; X# u欺着 (欺著) qī zhāo - trick play, hamete/ f" V% F- m* J b7 e
棋板 qí bǎn - go board8 n# K8 M# [2 O! G0 _
棋风 (棋風) qí fēng - playing style; V7 u& o l; r2 Y5 g5 q
棋盒 qí hé - stone container) q, k# y; H! V; k
棋筋 qí jīn - key stones
; m5 r1 ^, E& m2 z# x棋精 qí jīng - key stones1 D* b1 s* h8 X1 t' y0 p$ a
棋理 qí lǐ - go theory
) s+ n- ]8 g& N4 [ I1 \7 x棋力 qí lì - strength in go
% A/ D) o8 K7 t棋盘 (棋盤) qí pán - go board
) [$ P5 ^; u5 N% `& F- R; A0 D棋谱 (棋譜) qí pǔ - game record0 R& _0 T. G* I( j
棋石 qí shí - stone5 H$ F+ ?( c5 d$ M* q
棋手 qí shǒu - player*3 L" ^, f: L; r+ H( @: `& V: ~
棋书 (棋書) qí shū - go book w$ W# ?( h9 b" V
棋院 qí yuàn - go institute
N+ A. P4 \& _# o棋形 qí xíng - shape; d+ h! m1 _9 G1 Y; k' H" W
棋钟 (棋鐘) qí zhōng - clock*, I3 j5 y6 ^8 r' P0 T
棋子 qí zǐ - stone
/ Q+ v0 [; g0 q n) d5 D弃 (棄) qì – abandon, to discard, throw away* A" Q% Y$ F0 z* G, _9 t. D/ D
弃子(棄子) qìzǐ - sacrifice( @* s! n; B. w2 ~5 U3 v F
气 (氣) qì - liberty
5 ^- V3 Z' U6 ~: t8 ]( l气合 (氣合) qì hé - fighting spirit- D! @; `2 s( g2 ?: _
气紧 (氣緊) qì jǐn - shortage of liberties5 X) D$ h1 v% Y7 f
前 - in front, before*5 ^( U/ n9 }' |% e8 ~/ j* ] P
浅消 (淺消) qiǎn xiāo - erasure. O8 e+ }, N3 u" N3 i+ G, @
墙 (牆) qiáng - wall*7 b* |% c. Q$ Y4 [
强 (強) qiáng - strong/ P" ^- B+ n: a
墙壁 (牆壁) qiáng bì - wall*
5 C5 Q; G; b' Y! y% _' |- R强棋 (強棋) qiáng qí - strong group
" s1 M0 l9 ]: i( a6 J6 J) v巧手 qiǎo shǒu - clever move
, h% L1 O2 l( ]7 T8 J巧着 (巧著) qiǎo zhāo - clever move& O" B( u; W2 e D' M; {
切断 (切斷) qiè duàn - cut*% p8 `2 T" p" ]- I
侵消 qīn xiāo - erasure4 D3 M7 T$ u$ x2 B7 S% s+ B1 l9 \
轻 (輕) qīng - light** E0 e$ ^4 e7 t4 {" L4 j/ ?: }3 o
侵入 qīng rù - invasion6 f+ u/ P; U$ `1 N
轻盈 (輕盈) qīng yíng - light*$ ~3 \- w1 I, d$ a- t
求活 qiú huó - make life% b, R& J0 j# a6 C0 J0 s& @
曲 qǔ - bend
6 y8 k8 R: G% n f( ^1 B曲尺 qǔ chě - carpenter's square e" Y3 W0 S/ D. H% U2 t7 Z
曲三 qǔ sān - bent three
3 o2 m. k9 I) b! T$ Q曲四 qǔ sì - bent four
8 U6 V0 k, \* h L9 i7 ?" Z$ c觑 (覷) qù - peep
* @5 P, b" i; I. S5 s* S权利 quán lì - privilege* y: _' E. U" {8 L! T, D
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*! W# M3 l5 |& x) P' k
! {( M- S w+ E5 f
) l8 W7 L3 ^, U5 h% {& }
R3 t+ B7 P4 y, @) H0 R% _- t
让子 (讓子) ràng zǐ - handicap
* `. _( h# m+ D+ p5 X让子棋 (讓子棋) ràng zǐ qí - handicap game
( Y+ o- m8 e: T8 R认输 (認輸) rèn shū - resign*$ ^2 U1 A& j1 M& ~3 A; Q+ }9 K5 P
弱 ruò - weak*
* D, N$ b% |, @! b弱棋 ruò qí - weak group" {* \' G% x( `' @+ i# A
# o2 M+ w- t) V" b3 U. }1 A; j
. K4 F2 I, `6 |8 H3 yS
: G: Q9 p% U* A) T& Q三间拆 (三間拆) sān jiān chāi - three-space extension
. j6 _, ?( Z C" C( @三间跳 (三間跳) sān jiān tiào - three-space jump# m; e5 n5 l/ h2 L. d2 k D
三劫 sān jié - triple ko# ?/ t# _0 w7 Y
三劫循环 (三劫循環) sān jié xún huán - triple ko( z! b3 n: w4 n# R4 u
三连星 (三連星) sān lián xīng - san ren sei
) E( ^; |! R' k2 d$ ^' S2 ?三目正中 sān mù zhèng zhōng - center of three stones
( P, M# l4 G6 U) b( `) Z, A& z三三 sān sān - 3-3 point
; G0 v* d1 H! G4 T3 G7 U三手劫 sān shǒu jié - two-move approach ko
# d! K9 f6 ^' g9 t. _6 ?& e' U B三子正中 sān zǐ zhèng zhōng - center of three stones! w6 \- r" x; b& j1 `, j
杀 (殺) shā - kill*' b& g# o2 r" I9 S2 g6 u( H
杀棋 (殺棋) shā qí - kill
" [/ L$ J5 F% `1 g3 N7 I杀气 (殺氣) shā qì - capturing race/ i& r0 x( L* ^5 v/ w
上 shàng - upper* n/ S( E: k8 [* j! K' v- K
上级 (上級) shàng jí - advanced level*
* z9 ~; T8 {% I$ b0 f2 T& D上下同形 shàng xià tóng xíng - symmetrical position
5 c. I6 Q2 i5 S5 Q2 j稍 shāo - somewhat; a little*2 N' u/ D) [& I9 O* l" {
伸气 (伸氣) shēn qì - increase liberties' H/ ^6 b- r+ m: k/ j# N2 z
伸腿 shēn tuǐ - monkey jump* i" q4 o9 B2 d' ^
生死劫 shēng sǐ jié - all-dominating ko
]' t; e9 ]1 W. P8 w z胜 (勝) shèng - win*
6 H3 E0 T- K% q3 y/ ]胜负手 (勝負手) shèng fù shǒu - all-or-nothing move: h% V4 }. z. Q: D& p5 W& h7 w
胜着 (勝著) shèng zhāo - winning move+ v, G* @' p0 I3 C
失败 (失敗) shī bài - failure*
: W* q4 d) n. f4 H; L实地 (實地) shí dì - solid territory0 }- n! n6 _( L/ X
十番棋 shí fān qí - ten-game match& |3 Z" J/ S9 r: n3 B
实接 (實接) shí jiē - solid connection
2 p: `7 c5 z1 A! E石塔 shí tǎ - two-stone edge squeeze
, `8 _4 J4 R. ?5 c实战 (實戰) shí zhàn - actual game situation, J4 l+ T/ t `" W
实战手 (實戰手) shí zhàn shǒu - situational move L( v& v$ k# s/ m0 w
势 (勢) shì - influence*
7 t* I1 U% b4 f室 shì - house; room*
& j' E- W' S* w* ^ Z' o/ [势力 (勢力) shì lì - influence*
4 Q8 m+ O! u y6 u/ n5 [7 }+ @试应手 (試應手) shì yìng shǒu - probe
7 f# @& ]4 x7 k8 H# J, g* x* U* b收官 shōu guān - play endgame
) }0 c: p- `9 x/ Q: X, m Z" V收官子 shōu guān zǐ - play endgame
1 s" E$ [. H; F* O) P收后 (收後) shōu hòu - last play( i- V/ q* p$ {/ y5 t9 m0 Z4 |
收气 (收氣) shōu qì - reduce liberties* f0 G2 O5 y: \' [% P8 Q
守 shǒu - defend*. _. ^( } w) z8 y$ h8 @
手 shǒu - move6 C( H. n8 r4 ?) r* h1 R. A* K: Q
手段 shǒu duàn - technique*
7 P" O9 \. x. ?8 a手割 shǒu gē - reorder sequence+ u; Y0 _" E% T* L @& Z
守角 shǒu jiǎo - corner enclosure& z$ Z9 Z2 m$ y4 d) S1 p. [
手筋 shǒu jīn - tesuji
9 g: U# k9 u3 L: b手顺 (手順) shǒu shùn - sequence/ I1 V) a+ _' Z$ M3 P
手谈 (手談) shǒu tán - hand talk
1 [) ]' C$ @) i/ j8 I9 q授先 shòu xiān - one stone handicap
# h8 q! n" \& c6 R" e Z% }授子 shǒu zǐ - handicap
8 R1 n" A. n; D5 i0 Q授子棋 shǒu zǐ qí - handicap game
% H- Q2 g- @% ?" b% e: U书 (書) shū - book* A" q, f _: Z4 e- E
输 (輸) shū - lose*1 y( K6 Z' h- b8 G
书本 (書本) shū běn - book*
- F1 U& |* e* H5 ]数目法 shǔmùfǎ - territory scoring2 s" P' Q3 m; C: Y% p
数子法 shǔzǐfǎ - area scoring
0 o5 w+ z. [+ s" R7 Y梳形 shū xíng - comb formation5 h5 F h- ^" ?' h8 l* K" c
梳形板六 shū xíng bǎn liù - comb formation
9 N8 X' N, N* ?" ]' z' b! B双 (雙) shuāng - bamboo joint# q* x, M' K' k9 v& F3 K
双吃 (雙吃) shuāng chī - double atari
* l' s( k+ ]; Y双打 (雙打) shuāng dǎ - double atari
3 F+ x% }1 w+ L' Z. z7 g双打吃 (雙打吃) shuāng dǎ chī - double atari# d6 H k+ P4 j) ~7 d
双倒扑 (雙倒撲) shuāng dào pū - double snapback! V+ W& c0 O4 Y9 {1 I4 w; w
双方 (雙方) shuāng fāng - both sides*3 @; l0 f1 L' t7 d
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach+ _, I9 ^* U& m* v/ n! R& `3 E$ V
双挂 (雙掛) shuāng guà - double approach1 h# |# e3 W, r5 S4 z) l p$ @: I
双虎 (雙虎) shuāng hǔ - trumpet connection
P: k4 [) s% o* f8 j, G3 [双活 (雙活) shuāng huó - seki
( } N; F* C, U* N0 P双叫吃 (雙叫吃) shuāng jiào chī - double atari
9 v7 p! _7 f* t0 J6 Z双劫 (雙劫) shuāng jié - double ko0 U. }! F% U+ n
双征 (shuāng zhēng) - double ladder; \# x0 H$ b$ t; V u8 W
顺序 (順序) shùn xù - sequence*
4 G! F* B/ I {! `: L死活 sǐ huó - life and death
9 q5 x& m( o ], S' d1 x& E) ?死活题 (死活題) sǐ huó tí - life and death problem
7 b0 W+ y3 g& B7 }1 T( {% ~" h" g死棋 sǐ qí - dead group
$ B# t3 c* k" C! i1 c- Z死子 sǐ zǐ - dead stone+ p& G. |/ Z8 Y- d( E5 F
四间拆 (四間拆) sì jiān chāi - four-space extension8 L7 x4 O1 o# l* E" B- W, J
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
: D$ `) |+ F' H7 z/ l: d7 j四劫 sì jié - quadruple ko$ D+ o+ [5 C* ]0 C, M0 v+ c9 M. _7 L
四劫循环 (四劫循環) sì jié xún huán - quadruple ko3 V1 p% \1 I! S6 N% X. v
四连星 (四連星) sì lián xīng - yon ren sei6 \$ Y3 F ^/ h8 Y
松 (鬆) sōng - slack*) Q- `. z/ t" [! p; G4 m% z
松气 (鬆氣) sōng qì - increase liberties* O! x7 d2 ~! H& X2 j
松气劫 (鬆氣劫) sōng qì jié - approach ko* J- I i6 M* }$ `0 ?" j
俗手 sú shǒu - crude move
- M$ r: ?* Z; E* K随手 (隨手) suí shǒu - hasty move
8 h4 w# `' L+ g4 ` v% n随手棋 (隨手棋) suí shǒu qí - hasty move4 m5 t7 V( `0 E; v
损 (損) sǔn - loss*
9 L; X+ ^. X3 T. s3 s损劫 (損劫) sǔn jié - losing ko threat( ?4 | `& k9 _" u
损失 (損失) sǔn shī - loss*
7 ?7 T0 {) ?: E+ |顺序 (順序) sùn xù - sequence*' v7 [- ^5 s8 J, Z5 |
: ^0 j* W2 [4 y7 C1 c# u5 Z
' D$ D8 ?* R: b3 j( W& ^" M
T; `6 e8 S- }) U, w4 W8 v/ @1 z6 p
台象 tái xiàng - Tower
+ r9 H$ ~! E6 L1 t' I% p( j" {弹性 (彈性) tán xìng - flexibility*# O' R7 N7 H, L: H9 Z
搪 táng - block*! |& W+ b6 p {/ w0 p
套劫 tāo jié - two stage ko
3 N* R2 ?9 B c7 @逃 táo - escape*6 { P# X4 N8 L0 F, z1 E
逃遁 táodùn - to escape, to run away, flee*! x2 V- Y, [. q3 {" K" p; ^
逃生 táo shēng - escape*) x, l7 j3 E5 }3 C# S% n# ^4 E
腾挪 (騰挪) téng nuó - sabaki
$ c/ k$ U& w" x9 G- e2 W, \提 tí - remove from board, M1 Z2 t- _4 c, C( _' @
提劫 tí jié - taking the ko% Y1 D ]! r- w+ P; c# {
提子 tí zǐ - remove from board
- e, J( R# ^" l6 O5 N- E天王山 tiān wáng shān - tennouzan# }1 M% @2 z# Y" B
天下大劫 tiān xià dà jié - all-dominating ko
: `, Z v6 M; s1 @1 `* v: o天下劫 tiān xià jié - all-dominating ko
) B+ y1 u7 `5 A) O. |天元 tiān yuán - tengen
, w! r$ D% O. q" q, {1 w; G- F- n跳 tiào - jump*
8 ?8 q% z4 b0 u贴目 (貼目) tiē mù - komi
8 U! a( Q( h8 _, m) y$ ^) ^2 G铁柱 (鐵柱) tiě zhù - iron pillar*
( q4 j0 u( O! U3 Z! J+ c' c) z挺 tǐng - push up; stand*
4 ], T: `/ k, R$ y. ^& V投降 tóu xiáng - resign*1 @. n5 @4 c! f# y% v- L& y7 k" d
投子 tóu zǐ - resign
" l, M7 k$ |* j透点 (透點) tòu diǎn - placement) {- c. i1 _7 ]/ Y5 `, S
图 (圖) tú - diagram*
, S1 M) a; k, M; }退 tuì - pull back5 R- j: |/ i. y" E' a; q
托 tuō - underneath attachment. x6 D, j2 F9 v0 n* g; k& u3 h
脱出 tuōchū - escape, break out
& Z& R' O( _ H8 q. l! U脱骨 (脫骨) tuō gǔ - under the stones, m( c# G) p: {5 M7 e
脱先 (脫先) tuō xiān - tenuki
^! F: Y0 F& A& h1 L( \: v5 x# B7 m- X' V0 ]
; t: u% A1 p; M' P
W
; L9 B! }2 n- F3 c/ R挖 wā - wedge) |2 T6 t1 w' \' y' ^+ X( I
外目 wài mù - 3-5 point J, S5 Y& S+ k1 k4 b" H0 Q
外气 (外氣) wài qì - outside liberty6 n8 Z. q+ X2 t
弯三 (彎三) wān sān - bent three
+ V$ |8 f3 Q" o8 H! _+ u弯四 (彎四) wān sì - bent four* q/ \7 T3 G4 n( B3 y
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
V# A; d, ~2 y/ g) g- `6 c围 (圍) wéi - surround*
0 ^2 }; m! v6 s6 d _围棋 (圍棋) wéi qí - go; h- S' ?; n8 v3 T
尾巴 wěi bā - tail*' P+ U) M% |6 n% S( q+ B" ?! h
味道 wèi dào - aji+ E' L% N* m0 g, n* d: A
文凭 (文憑) wén píng - diploma
0 V. v, y5 P8 u" q2 v' ~+ j4 S- g稳当 (穩當) wěndang - stable; firm*
* N1 S2 m1 f+ w) X7 l, k- V, d问应手 (問應手) wèn yìng shǒu - probe
7 Z, p' }8 h" [3 q4 q乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
3 ]4 m, o5 v; R8 G* N T无理 (無理) wú lǐ - overplay
1 q( y( c/ p0 p, n; J" K无忧劫 (無憂劫) wú yōu jiě - picnic ko9 P; L' Z( d2 \1 ^3 B. L% R
五子棋 wú zǐ qí - gomoku narabe
5 E: b, m2 G% ], a五间拆 (五間拆) wǔ jiān chāi - five-space extension" A2 d+ S) S( @2 m
五连星 (五連星) wǔ lián xīng - go ren sei
1 U3 o" e0 u' v/ S五五 wǔ wǔ - 5-5 point* E2 C+ O% A4 p
* o+ ]$ S' r" H
+ w0 _5 z2 T* ~0 c8 V6 _- V* yX
/ a: T- Q7 s" s, R: m' y" I# g细棋 (細棋) xì qí - close game
5 \% L! z8 j0 K8 }) @3 G7 H( m瞎劫 xiā jié - false ko threat* s( d0 Q5 B: M" A2 R4 u
下 xià - lower*/ b( v2 y* r1 x# ?
下法 xiàfǎ - method*
5 P1 s% E/ w- ^0 ^6 C' @9 ]先 xiān - before; first*
5 m9 d; s3 l& S* r+ z7 M/ a; \" w先手 xiān shǒu - sente
' [' {7 J. t( M3 m+ b) V- Q3 f先手劫 xiān shǒu jié - a ko in which the player makes the first capture
' @0 \2 I- K9 N8 l先手利 xiān shǒu lì - forcing move" u9 Y N c4 G8 B
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
) [; o+ @# Y8 b1 _陷阱 xiànjǐng - a trap*
8 m r4 f/ ~0 b; n: z: [+ [象步 xiàng bù - elephant's move, v4 r1 c( `" |, X
象步飞 (象步飛) xiàng bù fēi - elephant's move
$ N6 v3 {& h8 R' @3 e象飞 (象飛) xiàng fēi - elephant's move( O7 \ I+ a- g6 A& w
向小目 xiàng xiǎo mù - facing 3-4 points G7 M& ^8 O# M. t0 d4 l' ^
象眼 xiàng yǎn - center of elephant's move9 ~3 c, p- g# X+ _% n. V3 v2 W7 n
消劫 xiāo jié - ending the ko4 w. Y: u2 `: ^* ?' H" m
小 xiǎo - small*
2 g6 t' k" H$ X3 P" K小飞 (小飛) xiǎo fēi - knight's move$ G: ^1 m+ P) D/ y- |
小尖 xiǎo jiān - diagonal' y# n% P5 q+ |$ K# T' b1 w3 t! A8 x+ a
小林流 xiǎo lín liú - kobayashi opening
* H, [+ D' b, ~# ^) r3 e8 w小目 xiǎo mù - 3-4 point- D/ {% B v1 [% L$ @ d
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)" \! V3 j7 `) i/ F L$ g8 s
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
6 r0 h; x+ s% y; i. Z) [0 g小伸腿 xiǎo shēn tuǐ - small monkey jump( |2 i; M$ u! n- v$ p" G7 a
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg9 O- R: Y2 g: N/ L3 U2 f9 s
效果 xiào guǒ - effect; result*8 M4 K) r" B1 N5 F
效率 xiào lǜ - efficiency*/ {; m8 F0 Q* \/ n6 d
新布局 (新佈局) xīn bù jú - new opening, `4 z! @! J+ J3 o( X" f
新手 xīn shǒu - new move" ?" v1 g; w2 @3 P% A
星 xīng - star point
o* w( { L' v/ @1 ^星位 xīng wèi - star point
0 z& m, J& r+ }( M* V- R! Z9 W. w形 xíng - shape*6 Z2 X4 S* E/ l, z
形势 (形勢) xíng shì - situation*
6 g4 d0 n& U- k* h$ n A w形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement: M' a" k# f2 i0 M* [
形状 (形狀) xíng zhuàng - shape*
7 D$ I" `0 N9 z2 a秀策流 xiù cè liú - shusaku opening
, |( L5 l4 P# A% ~$ r' f虚手 (虛手) xū shǒu - pass
. y$ J, j+ P- X* O- {3 l0 M虚着 (虛著) xū zháo - pass/ l6 L- x4 ~8 M" o! x. k
序盘 (序盤) xù pán - opening
- ?$ M. q1 g$ N+ S4 Z- J学生 (學生) xué shēng - student*$ D! l" \, g K7 Q7 Q; o
雪崩 xuě bēng - avalanche*+ b2 H7 |2 g, @$ ?0 r5 E
循环劫 (循環劫) xún huán jié - double ko
. ~2 v( t1 N. R; I3 p& h( B9 b" q: S) c
- \) v4 O( H" W/ l3 H0 mY" J3 X1 f/ N, ]* J- Y! y( d
压 (壓) yā - push down*
6 r5 k, S) k. b6 n8 y压力 (壓力) yā lì - pressure*
+ H# Z4 T1 u- u7 r6 |6 Q9 o, b* S0 g延气 (延氣) yán qì - increase liberties
$ S; c F& k+ z8 N3 s9 B6 R. e+ G眼 yǎn - eye*# D2 h( j& N$ c5 `) K6 B8 r
眼位 yǎn wèi - eye potential; eye space
% l1 |" J! U# F, `眼气 (yǎn qì) - eye liberties6 Y2 e7 R% u$ h( F# L2 u1 K
眼形 yǎn xíng - eye shape; eye space
% s+ S5 T# a' y% `) u" ]妖刀 yāo dāo - magic sword
9 l3 _1 ~& F9 l: z: `摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
" C) b6 S) E5 B9 M. ]6 x3 ]要点 (要點) yào diǎn - vital point
9 h8 X7 j, r) G. }1 w要子 yào zǐ - key stones# Q$ p5 ?3 I' T2 A, P. s( Z% c
业余 (業餘) yè yú - amateur*
4 `$ R' S' S9 U5 g一方地 yī fāng dì - one-sided territory
# W- c# C, q/ s一间拆 (一間拆) yī jiān chāi - one-space extension
) y& H! C z, ^8 z一间跳 (一間跳) yī jiān tiào - one-space jump$ G' |$ g9 y. A, K6 z
一手劫 yī shǒu jié - direct ko
7 i! P7 ]3 ~& `* Z一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
% b& C: F$ B: e$ P* a8 c+ l( w疑问手 (疑問手) yí wèn shǒu - questionable move4 {6 ^" r3 e4 ^: [2 {+ b) _
弈棋 yì qí - play game*4 }( p4 J8 } s4 s# ?
引征 yǐn zhēng - ladder breaker$ L- j! |( q) }/ ~) `: x- i7 d
赢 (贏) yíng - win*
3 B' E& J* z( d8 p2 |8 o: {' r应氏 (應氏) yìng shì - ing's
# I8 S, j: Q' q% S5 E: D" j8 [硬腿 yìng tuǐ - first line descent/ H5 C/ |9 R( X" K/ d
优势 (優勢) yōu shì - superior*" {5 c( O# I6 L X* y
有利 yǒu lì - advantageous*
, K0 k O' s% `7 ^有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye& t# H' Q0 `1 q& a$ f
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye1 k9 D. {: \) A: F! z
右 yòu - right*
0 z, k. h; r' t" d7 g. `1 y余味 (餘味) yú wèi - aji+ m( Q4 C. P" w8 k' H
愚形 yú xíng - dumpling shape/ z" I. ]9 _* J( Y0 F q- Q
宇宙流 yǔ zhòu liú - cosmic style
$ N1 w2 o8 z' W! t! X# P6 A原则 (原則) yuán zé - principle*) x$ I4 n3 j# u( b9 w! D% @
院生 yuàn shēng - insei
2 S$ f' E% O' ?8 Y* O0 y q `) W
. A- j% O+ T+ K7 B9 o3 O9 e1 m0 C0 w9 ^! K" Y$ F
Z
( |- s" J$ [+ l枣 (zǎo) - jujube (Chinese Date Wood)* \1 W. G C u& y+ t2 R/ W; J
扎钉 (扎釘) zhá dīng - iron pillar*3 `1 Y% X# R/ i- `) X9 W3 `& t
长 (cháng) - stretch
. U# e( E. N* Q' b' q胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
7 x# d0 J6 W# Z9 B. J胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi' i8 C: K" t' n5 j
着 (著) zhāo - move5 u7 n- U; O' @
真眼 zhēn yǎn - real eye, h3 W+ Y4 A* n+ V
镇 (鎮) zhèn - capping play
. C$ T' ~0 a, b5 ]/ O镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
1 s9 T1 @1 b5 I, M9 M* v镇头 (鎮頭) zhèn tóu - capping play1 \) f( m+ |4 z# B: w
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma& L' u, ~+ a: E& H
征 zhēng - ladder
6 [! I: A9 c4 e6 l; {争棋 (爭棋) zhēng qí - official challenge match" Q( s! q/ f _ K' u8 C/ a* j
征子 zhēng zǐ - ladder
+ m. a; H4 \# x0 F5 ?4 N2 V征子劫 zhēng zǐ jié - ladder ko5 M0 q7 C! H P- k/ p2 Q# E
整体 (整體) zhěng tǐ - chain
3 `4 G* g+ {# x- N$ T' ~% R整型 zhěng xíng - settle O+ i. o( h" Z2 b! P/ `
正解 zhèng jiě - solution*% m2 _; B& D7 ?
正确 (正確) zhèng què - correct*! I7 W( J& H0 N5 m6 c( u+ t; b
证书 (證書) zhèng shū - certificate*' H7 ?9 ] N& r% r
正着 (正著) zhèng zhāo - proper move
0 p4 f! @5 h, z8 }1 m+ ?指导棋 (指導棋) zhí dǎo qí - teaching game
+ |1 ~8 ~# a- c. E4 z直二 zhí èr - straight two2 N! }8 H4 s2 s! U6 F1 @
直三 zhí sān - straight three( b- ~. E" p5 t0 C0 Y( f3 L
直四 zhí sì - straight four
% ^' }8 `( }7 c' K8 ?职业 (職業) zhí yè - professional*
# T4 K& v5 x% X4 V7 I只此一手 zhǐ cǐ yī shǒu - only move
& t/ Z& j* m3 [( r# f. I治孤 zhì gū - managing isolated weak group
6 G7 Q1 l0 J7 Y+ `0 r* Y J% a中 zhōng - center*! G0 D" s! S9 x) \
钟 (鐘) zhōng - clock*
9 r& \) `# G u7 D7 h6 A中腹 zhōng fù - center*8 Y% j$ s$ N3 ]" [2 f+ r2 P9 \
中国流 (中國流) zhōng guó liǔ - chinese opening
, U& `8 u8 n: T0 g6 T e9 e, R中级 (中級) zhōng jí - intermediate level*8 j# `. B' j7 n: S! J
终局 (終局) zhōng jú - end of game' j, s5 P! a: U0 ]( Y, x6 t
中盘 (中盤) zhōng pán - middle game, F3 w- X' O2 E- P a+ j
终盘 (終盤) zhōng pán - endgame
& z- L/ \/ g/ g; e/ o中心 zhōng xīn - center*' n0 W6 ~1 R; m/ P1 i
中央 zhōng yāng - center*
- I6 v( f% P1 c* v2 m中原 zhōng yuán - center*
" k3 H6 D' D6 `5 A重 zhòng - heavy*
: U' L( ~' k2 n) p- t; R主动 (主動) zhǔdòng - (to take the) initiative*
. c7 M# j) z2 I; \ z专业 (專業) zhuān yè - professional*3 B2 v- u5 P8 |6 R7 v
转换 (轉換) zhuǎn huàn - exchange*( K5 S+ E6 l6 B# P& Y+ B# a+ ]! h
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
4 g: k0 r+ m+ t9 o- v% V F1 a装劫 (裝劫) zhuāng jié - a move that threatens a ko
. W0 f: }1 i1 v s1 |, z撞气 (撞氣) zhuàng qì - reduce self liberties
4 k. N+ z$ F5 f追 zhuī - chase*- c0 E4 e2 w- [# W; g9 N
追捕 zhuī bǔ - chase*2 i: w9 p( ]! l' T4 P% n& `
子 zǐ - stone; unit in chinese counting
) P5 a- |2 E( [7 y( N/ F4 s自然流 zì rán liú - natural style6 K g6 l' w5 b$ W7 f9 h% }
自杀 (自殺) zì shā - suicide*9 g& \* G* q, n1 i
左 zuǒ - left*5 c5 |4 l8 Z9 E) L
左右同形 zuǒ yòu tóng xíng - symmetrical position
# t; ?. V, S9 s& x) p做活 zuò huó - make life
) B1 ^1 g( i, d6 K做劫 zuò jié - create ko
6 q- _+ G# Q& H. [- P$ T作战 zuòzhàn - combat*' S# I5 ^; V$ i9 P) a! G; u
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
* f# n+ d- [$ L9 J. z. j |
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