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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
9 O: p- |1 z6 M安定 āndìng - settle*
7 S1 F: }: Q5 x9 N4 s6 m& H7 w% C$ o4 E" h$ }! R' j

6 S5 P; j% M9 VB/ B/ x% s& k0 x4 f! _5 k6 x
白 bái - white*
4 o" r4 j4 e7 s& [! B白方 bái fāng - white player*
: O8 g7 ?: X* _败 (敗) bài - failure*
6 G* ]) X2 _& v  B! A% s% A& p败着 (敗著) bài zhāo - losing move
3 e& c" ]" t' h! A0 n5 @+ T扳 bān - hane
6 O& P0 T. u6 m, y/ n4 Q% m/ q: f扳断 bān duàn - hane through) p3 Y3 e, s: K* o* I
板六 bǎn liù - rectangular six8 d3 @8 F  f# l! v- D! N* W) ^$ K
半劫 bàn jié - half-point ko
( D% E( z  [6 o% p2 ]2 u棒接 bàng jiē - pole connection
2 k" v4 w& Y+ E2 I2 R, [包围 (包圍) bāo wéi - surround*
& `; o, T. U/ o8 Q" {薄 báo - thin*
& _9 I; z; F4 Y6 [, R" \保留 bǎoliú - retain; preserve*
6 J8 h$ z. u) `/ _3 v4 ?( ^. m/ E抱吃 bào chī - capturing technique by atari
& u, d$ u4 e( h+ b  W: \* _* _, A本身劫 běn shēn jié - local ko threat
7 L" _0 Q; y6 n6 z( ~0 R本身劫材 běn shēn jié cái - local ko threat8 O& _# y9 t. o
本手 běn shǒu - proper move
1 ~1 F- L9 T  z" s( Z笨重 bèn zhòng - heavy*
6 l( @: f% z) f' ^崩 bēng - collapse*+ U" h9 H3 u1 t: C. c
崩溃 (崩潰) bēng kuì - collapse*
. v. [0 r" g8 q4 a8 B3 s" Y0 b( _/ o4 u逼 bī - checking extension
/ W4 H) _1 ~/ r4 B+ \* E鼻顶 (鼻頂) bí dǐng - nose tesuji
; k7 ?- O. {; ^* q比气 (比氣) bǐ qì - capturing race
$ B8 n9 V: w0 ?% m7 g/ q0 c比赛 (比賽) bǐ sài - tournament*
& s4 H$ r* _- i/ K' H边 (邊) biān - side*! l! P9 P" I( J$ N" a
变化 (變化) biàn huà - variation*
) z6 g7 b# V. _7 o' `变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
" r, S: t! R. d) a$ ]3 n+ Y+ u2 R变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
7 f1 C* {2 z: C4 f1 E变着 (變著) biàn zhāo - unusual play  F5 ^2 {6 V, m0 T0 n" N1 n7 E
并 (並) bìng - horizontal stretch
# n1 p( E/ V8 q5 X5 O步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
& t8 X: J$ w3 V/ m$ |# b: X补强 (補强) bǔ qiáng - reinforce** I* L' b  [; R
布局 (佈局) bù jú - opening
) W4 \( X9 R+ I6 T" C/ \- k不利 bù lì - disadvantageous*
: p& w6 f" h( A# o% l% ~- K不入 bù rù - suicide6 ~0 h+ ~/ f- Y) h$ v, M1 m
不入子 bù rù zǐ - suicide
% r. t+ w5 _$ j+ g# t不提三目 bù tí sān mù - three points without capturing
/ N3 H) z' V1 x6 K7 O2 `/ t不提五目 bù tí wǔ mù - five points without capturing9 C5 ?5 I: ^5 n/ v

$ S# E) v! M: w; L) @0 V" a  G
2 X. K1 h) y5 A+ i, l" |C
: d% y2 V, ?' L' s8 P猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game): K. w8 u: {; M( u
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
3 s. M/ P0 t$ u) {3 r7 G7 a参考 (參考) cān kǎo - reference*# F4 D: G+ o( V: Q! a0 m0 w% h4 s
残忍 cánrěn - bloody or merciless*" r7 @- r- S, v
拆 chāi - extension* a& z& T$ z. c8 F. s' H
拆逼 chāi bī - checking extension6 q  p+ u7 Z3 H0 W% p" q  K2 M
拆二 chāi èr - two-space extension" e$ n5 ^# h* h
拆三 chāi sān - three-space extension
" B9 V$ @& [! q2 y# V9 A: i拆四 chāi sì - four-space extension
' r, ?! K4 @9 @( O拆五 chāi wǔ - five-space extension3 b3 ~4 ]0 Y; Y, k& [: h  ]; W. Z
拆一 chāi yī - one-space extension3 H. ]6 F% W: D* b
缠绕 (纏繞) chánrǎo - harassment technique
4 k: |2 e4 ?- C! j! p长 (長) cháng - stretch
' S8 x; v$ G3 s& P: X长考 (長考) cháng kǎo - think for a long time
5 @: [$ b, y/ V, |. g2 f长气 (長氣) cháng qì - increase liberties" N1 x  ^' t* p5 p- {0 X
长生 (長生) cháng shēng - eternal life+ X; O. d2 v9 n4 E( F  s  L, L
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
  g# a7 c2 {; B, K/ ^1 H& s超大飞 (超大飛) chāo dà fēi - very large knight's move
9 j/ [$ a& W0 x, O' }( C$ Y2 q超高目 chāo gāo mù - 4-6 point
8 N/ P4 m7 x1 w4 q# ?7 o6 _超时负 / 超时 (超時) chāo shí fù  - lose by time
) e; D+ |) f3 Z( v1 H. d超时胜 chāo shí shèng - win on time
; n/ ~0 c2 t9 [2 w成功 chéng gōng - success*
! j2 w! Y# [8 e% O5 {7 a成立 chéng lì - possible*& t& V  U1 O6 Z4 V/ X2 D; A
秤砣 chèng tuó - two-stone edge squeeze
0 M7 }! @  b+ U/ B1 U吃 chī - capture2 ^" L6 Q; s, v& s! p$ q) f
吃亏 (吃虧) chī kuī - loss*
5 H) j( G. T; ~; I持棋 chí qí - jigo
" U4 G, p+ u% G+ J* u/ n冲 (衝) chōng - push through5 A/ {: O" o6 m: [
重复 (重複) chóng fù - overconcentrated
! S# O' t( H& s/ s$ B6 m+ T初段 chū duàn - 1 dan
0 f: Q# N2 g4 {初级 (初級) chū jí - beginner level*; A+ `, F( Y2 E) \! F
出头 (出頭) chū tóu - getting ahead) t) r6 c: z/ b1 V3 r2 \6 n' D
刺 cì - peep* u' v2 `- B  P/ {! m5 W& N- X$ q
次序 cì xù - sequence*& w( U# b* T! D$ ^4 m! {1 I( O
错误 (錯誤) cuò wù - mistake*1 }( x' \0 e- W" V$ k! O( p" q
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points( q, @7 r: Y: k. b9 D5 P& M! h

4 g+ N7 ?5 h8 O7 O* ^0 [/ `$ U" C4 g0 u* J
D
4 N7 L8 R- X9 V& |9 a' T搭 dā - attach
( u0 f( v$ w- u5 G% b! J% T8 R打 dǎ - atari
/ v) Z/ Z5 x0 h, F; y6 V打吃 dǎ chī - atari; O  W/ G0 _4 j4 y0 |
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one/ N& y( ~  X( `7 `8 R
打挂 (打掛) dǎ guà - adjourn game
" G: B3 q  a& W9 `; i% N打劫 dǎ jié - ko
! h& x8 g1 J! Z6 l打入 dǎ rù - invasion
0 F' h8 |, T: G7 K7 S5 E打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
" x% f5 N, X+ b* U0 Z- a% Z大 dà - large*: h3 j" m. a7 L
大场 (大場) dà chǎng - big point
7 d/ @( s5 C/ M4 u大飞 (大飛) dà fēi - large knight's move1 f3 c: |- l( \! H: B2 V- m! P
大局感 dà jú gǎn - whole board thinking5 n  L' b, B7 J0 k6 Q
大龙 (大龍) dà lóng - dragon*/ i9 x# s+ X* @0 p- {0 e
大模样 (大模樣) dà mó yàng - large-scale framework( T0 l- s' Q8 R. k! B
大盘 (大盤) dà pán - large board (19x19)
) ~' r, J: }% T大棋盘 (大棋盤) dà qí pán - large board (19x19), Z; y" J! b% Q5 b% M+ |
大伸腿 dà shēn tuǐ - large monkey jump* u9 K5 v. P. W- P
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
! a# o. Y' l3 h& B大雪崩 (da4 xue3 beng1) - large avalanche
: r0 ?0 E( c! g5 ~/ g* H大压梁 (dà yā liáng) - Da Ya Liang$ P1 I& Q9 K8 @* T- d/ ]
大眼 dà yǎn - eye with two or more spaces% G: g4 \7 d( Y8 O1 Z5 w% x, J/ ~
大猪嘴 (大豬嘴) dà zhū zuǐ - j group5 b& c, [; i# l5 t; K0 ?
带钩 (帶鈎) dài gōu - long l group
4 F# }  u. Z; S3 o% A' W8 M3 N: M单关 (單關) dān guān - one-space jump
9 ]; n* z. R9 }1 H, V1 K7 K6 `单官 (單官) dān guān - neutral point7 j7 `8 H9 I2 o
单劫 (單劫) dān jié - half-point ko
6 d& c- J* E! N0 Q. ^  ?单行道 (單行道) dān xíng dào - one-way street*
0 C. {# z# Q2 b- C1 |& C挡 (擋) dǎng - block*0 s3 v7 c4 f( s4 X9 r/ L
刀把五 dāo bǎ wǔ - bulky five
& l. s  s4 G  Y  U* _; {刀板五 dāo bǎn wǔ - bulky five
4 r  Q: P4 V) O刀柄五 dāo bìng wǔ - bulky five2 H& J4 q. l: n) |8 H; l
刀五 dāo wǔ - bulky five4 E7 ^" G( Y3 J- ?& h. Y3 ~8 ]
倒扑 (倒撲) dào pū - snapback7 r' R, e" x& s% l$ S2 H5 u
倒贴 (倒貼) dào tiē - reverse komi
5 c" T: G" s& r( ~/ @: L1 z: T, {倒脱靴 (倒脫靴) dào tuō xuē - under the stones9 W7 Z' A; S: i4 Z
低 dī - low*1 W' p1 v( n! F$ b. e. m
敌 (敵) dí - enemy*
! \. V+ ^. \# |抵 dĭ - hold up; push against, to support, to resist*# }7 D: g3 X1 f; b5 p# Z
抵抗 dǐkàng - to resist; resistance*+ |% s! D) Z0 X' h6 A  Z9 k
敌人 (敵人) dí rén - enemy*
& j/ Y: x( _8 ]# u地 dì - territory*
0 c# Q- g, d8 {2 F4 V+ y0 J地盘 (地盤) dì pán - territory*$ r3 b' I* E  a6 x, o
地域 dì yù - territory*
( m( F7 r, f0 w" ~6 H点 (點) diǎn - placement; point
1 j( h8 h  j1 S3 O7 y" {8 q点方 (點方) diǎn fāng - eye-stealing tesuji' `% z! E, H5 f; C# k+ e" f
点角 (點角) diǎn jiǎo - corner invasion
9 }# O! y" b' b/ C0 a6 X点目 (點目) diǎn mù - counting5 F7 D, z% k9 I9 Y+ B
点眼 (點眼) diǎn yǎn - placement inside opponent's eye" p( H$ ~/ d9 W0 e
调子(調子) diào zi - choshi
' y, b' [+ W" ~" l$ n丁四 dīng sì - farmer's hat; pyramid four; \7 E( T4 l6 @5 `$ d6 B' c
顶 (頂) dǐng - bump
+ b' i; r6 g# [; E定式 dìng shì - joseki
& C1 ~& W0 h; ]; X2 @' R定型 dìng xíng - settle3 m- X7 t) u, d5 d3 |1 S/ o
东坡棋 (東坡棋) dōng pō qí - mirror go
9 Y" D% H  A& ?8 O8 K& @斗方 (鬥方) dǒu fāng - carpenter's square
# u% w( @' W' Y) U读秒 (讀秒) dú miǎo - byo-yomi
. W  P4 r# Q: I# Y9 N3 T渡 dù - bridge under4 V% C/ Q7 j; z  [/ f0 u
断 (斷) duàn - cut*
' _- Q! g1 B; y: ^2 |7 f段 duàn - dan: r/ ]$ {. y5 ]( [, [8 D7 E* T
对策 (對策) duìcè - countermeasure*5 l1 w! S: b. C+ E" [1 r
对局 (對局) duì jú - play game*
/ ?8 ]+ a8 X/ v对杀 (對殺) duì shā - capturing race
$ v7 Q! X+ q2 @7 g7 H' y- C对弈 (對弈) duì yì - play game*
6 }) R/ o" P2 [0 G遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*! X, }+ R+ Q7 _% q. k
多元劫 duō yuán jié - multiple ko
1 M  v7 T0 p4 z, _
! }. D* F+ U' y" |( j& Y3 k
* c! w7 D2 C2 i  L! M0 a( SE6 o$ C( @: R. ?9 a
恶手 (惡手) è shǒu - bad move
. [- E, w" q1 l8 D5 q  a二间拆 (二間拆) èr jiān chāi - two-space extension
5 o3 c/ Y" {% j- v' l二间跳 (二間跳) èr jiān tiào - two-space jump8 G6 p. I0 j6 `8 g
二连星 (二連星) èr lián xīng - ni ren sei
" }, \" e- S6 u1 V$ L  E! B二手劫 èr shǒu jié - two-step ko
+ |8 @4 p$ W/ V6 b
0 ~4 p& k4 b3 Z  v. j" y3 J' T& w& `
5 p' w+ p, K5 a( bF
" n1 ^0 B/ N8 J" a发展 (發展) fā zhǎn - develop*
. R: _, A  C+ |. i; s9 P" L! _法 fǎ method, way (also 下法 xiàfǎ)*) I; H; _6 ~( n* O4 A
反扳 fǎn bān - counter hane
2 F  t& I/ ^: D4 ~反打 fǎn dǎ - counter atari
. C4 a7 X0 ^6 S9 N5 r& I反攻 fǎn gōng - counter attack. R) u4 n1 e! D' y" u; U
反击 (反擊) fǎn jī - counter attack
& i% k" l3 j2 H! v5 Z* J3 j反夹 (反夾) fǎn jiā - counter pincer. c$ w. q. ~. F% G* y* u
反提 fǎn tí - recapture
! i$ B# p& [3 }1 o1 T: r1 J方法 fāng fǎ - technique*# m+ y' A# @9 w0 K- P* Z2 B6 C
方四 fāng sì - square four" ]; p, d6 ~; H1 r* S2 ]
方向 fāng xiàng - direction*& I9 W1 O" k& f) S
方形 fāng xíng - mouth shape- o, F. b9 p- n. Q; W6 I+ z4 q
防 fáng - defend*
* z4 ^9 f( `6 r# x防守 fáng shǒu - defend*5 m# N) s' J- U6 j$ D
飞 (飛) fēi - knight's move0 J, V8 A, d0 j. N$ ]# E3 s/ g
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
) q! c% H. _# h& E/ \/ `: Q: C飞压 (飛壓) fēi yā - press
0 ^1 {1 o. q: d+ L& Z0 f0 {3 P5 u+ f3 J废着 (廢著) fèi zhāo - useless move
! j( y9 _6 L, l! h+ e, E废子 (廢子) fèi zǐ - useless stones
' |9 e  g% R& x分投 fēn tóu - splitting move' v+ j4 {; o: `5 ~2 ]0 s5 L
分先 fēn xiān - even game8 ]! N4 [8 }4 k) h. A' j1 T
封 fēng - seal in*
- r5 D& L7 h1 v  X* h; z7 m/ b封手 fēng shǒu - sealed move# T6 B8 p/ f9 A# ^8 o
封锁 (封鎖) fēng suǒ - seal in*
. R9 {- [+ `" H# u1 s浮棋 fú qí - floating stones
9 ]3 `% L# L( t$ v4 ^$ [0 Z! A浮子 fú zǐ - floating stones1 s* n3 y$ n1 J2 u2 V' ^$ K
负 (負) fù - lose*
3 t) e+ w' l' e. C1 x- [, R复盘 (復盤) fù pán - game review
( ]5 b: P- G( ~1 }: V9 ], ]  g7 K3 i! {. W5 z" z

+ @6 M0 C/ A0 ]1 u" mG, x  F1 v/ X/ p; ?( z5 O
概念 gài niàn - concept*6 q3 A4 Y. f* q, g
感觉 (感覺) gǎn jué - feeling*! o  n5 T# b4 |7 z: s
高 gāo - high*3 ]3 r/ @  B' R9 {2 H
高级 (高級) gāo jí - advanced level*
8 A! o7 w& E. [( k1 e7 V, v高目 gāo mù - 4-5 point3 F9 X  ]& i7 f. `. y, t
根据 (根據) gēn jù - base*1 F0 w* ~- X$ p4 Q: B' i9 x( [, ?# A
根据地 (根據地) gēn jù dì - base*) Y0 D/ Y# d/ f; v
攻 gōng - attack*
  [4 o9 c- Y! [( K6 R# _6 h! \" g攻击 (攻擊) gōng jī - attack*
2 K1 m! b- ^% Y$ N+ W& R/ k共气 (gòngqì) - shared liberty" b7 [7 [1 P5 y8 O" |% W
公气 (公氣) gōng qì - shared liberty
- N: D; N3 f* @- x: y攻守 gōng shǒu - attack and defence*+ |2 }( Y/ a/ b+ |! l% u
共活 gòng huó - seki# g/ w0 Q, J* D1 n
孤棋 gū qí - floating stones
, c, X9 [# M/ o挂角 (掛角) guà jiǎo - corner approach3 D3 ^4 C, w) N8 E8 Z0 m& d
拐 guǎi - bend*
8 \/ L% H7 l8 _8 F# F+ p怪着 (怪著) guài zhāo - ghost move
, a/ `7 M" r# _7 i. }' z, O9 U; \关 (關) guān - one-space jump
. n& m$ v: b+ |" ~官子 guān zǐ - endgame
/ m5 l$ T( h4 Q8 y& }/ k5 ?$ k0 I龟甲 (龜甲) guī jiǎ - tortoise shell
" y  p: k' N$ [  [# p% S1 `规则 (規則) guī zé - rules*
% }$ y: i3 H/ A9 `4 [% C& {鬼手 guǐ shǒu - ghost move# I9 ~* T+ s! a" ~+ v
滚包 (滾包) gǔn bāo - squeeze
: X! p* {1 `- q7 |滚打 (滾打) gǔn dǎ - squeeze
, H0 N9 n5 e# I; N9 l% u滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze* Q& I( O$ ]4 F" y6 q
过分 (過分) guò fèn - overplay. I; A3 V6 r1 P3 i: D
国手 (國手) guóshǒu - national champion*
+ I/ R  W1 M; N$ u# H0 M) J0 O  A0 r7 R* E# N" w2 k; E+ {
1 @' q% c3 G; u& b8 q% p5 t
H+ e% d! S! z& m; u5 H& y- E0 u
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki# i8 x4 r9 x, I7 n
好点 (好點) hǎo diǎn - good point
! a6 O3 s9 I7 S/ B8 p( j' o和棋 hé qí - draw*( l' n# Y5 G. P4 Z/ W* H
黑 hēi - black*1 P6 E: R, f- |' h3 Q) m, q
黑方 hēi fāng - black player*/ z- W& l9 J- O4 F' D
黑先 hēi xiān - Black plays first*; u& ~2 [. ^0 |- n
猴子脸 hóuzǐ liǎn - Sake bottle shape6 Y* \8 O7 L# C$ x2 F
厚 hòu - thick*
- V+ d* R1 }- @; E6 j0 v1 _2 r后悔 (後悔) hòu huǐ - regret*
& e& e4 D0 o0 n5 ~$ ~( h后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
- Q3 I" s* D7 L  @1 W! t- w厚实 (厚實) hòu shí - thick*. n- ^: V6 t  X5 Z: S, I( \+ u
厚势 (厚勢) hòu shì - influence*& F  a( U) k6 |0 }3 m$ f5 }
后 (後) hòu - after; later*
/ ?! ?1 M( \3 X8 s( I# u/ o, {后手 (後手) hòu shǒu - gote
& s' h  l) K/ u4 {: F后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture7 B9 {: ~# E! K% n# o
后续手段 (後續手段) hòu xù shǒu duàn - follow-up( N. H% B1 d. q3 X- V4 m, z: {  j
后中先 (後中先) hòu zhōng xiān - gote with hidden sente+ h' c1 u( i6 M# }) K
虎 hǔ - tiger's mouth  O6 r& R+ Z  ]$ `7 z3 d! B9 H
虎口 hǔ kǒu - tiger's mouth
0 V+ F! m: U" A" p3 p, C2 S互破 hù pò - mutual damage
( S2 S, @0 U# }# r& z& o- U3 y; T7 l互围 (互圍) hù wéi - mutual surrounding of territory
8 w* {6 R0 p0 A4 t; e. ]花见劫 (花見劫) huā jiàn jié - picnic ko$ l( r6 ~! K% ~/ X0 n, ^! i
花六 huā liù - rabbity six7 M: C9 |, {- N, p
花五 huā wǔ - crossed five
- _, X, G; z9 j  R2 \还原 (還原) huán yuán - transposition
# Z  ^; b6 z# D缓 (緩) huǎn - slow*: c$ i. n6 N7 l: o6 c9 K
缓慢 (緩慢) huǎn màn - slow*+ l* f9 Y+ f# f
缓气劫 (緩氣劫) huǎn qì jié - approach ko
" K6 F6 f  Q: B缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)+ z0 j. U' I( X7 \
缓手 (緩手) huǎn shǒu - slow
0 S* S( o4 }+ t4 G4 V缓征 (緩徵) huǎn zhēng - loose ladder
5 ]. G# ?8 R9 k& ?' R缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder! Q! Z8 c  \& K  [; S
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique/ Z  R0 o* U" \1 y( n# _# }
回手 huí shǒu - take back*
$ ~  J# D: f0 x- I# V回提 huí tí - recapture
" ^& d+ ^; ~/ H悔棋 huǐ qí - take back*' \* B/ ]! u- Q* D2 K9 P3 t
活棋 huó qí - living group
; d( @( L1 \# x/ }# Z8 f% @, T. l" p3 K& ?4 g9 ?

+ q8 y/ D- |8 _' m. T( g5 hJ7 {: j+ i; `4 O# g# @
急 jí - urgent*( X1 Y4 h1 M6 b- @
级 (級) jí - kyu
% r% O" @+ Z- \- Z- p2 Q" m5 Y急所 jí suǒ - urgent point
6 ]. L6 B) T% n& e2 o2 N挤 (擠) jǐ - bump into diagonal; choke; atekomi' Z6 Q: r" E3 H# {  K% w5 [
技巧 jì qiào - technique*
8 a% l/ n; N- p& s计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
) x, I% z9 k+ N( k  p佳 jiā - excellent*
  E0 _! [$ B+ H9 ~, C2 g' Y夹 (夾) jiā - clamp; pincer
% Y8 L8 w& p% w. P# y+ o枷 jiā - net
, {5 c4 h$ @; t枷吃 jiā chī - net4 w6 E3 ?; m+ z3 E: Y& \  a5 V
夹攻 jiā gōng - pincer& j2 y! e/ u6 o; ~; B2 V/ ]) v
假劫 jiǎ jié - false ko threat
, V4 v3 q0 |+ n* m2 t. x9 j假双活 (假雙活) jiǎ shuāng huó - false seki/ V% Z1 _* T1 ?$ T! P
假眼 jiǎ yǎn - false eye7 w- y7 G, d9 a7 s2 ~
假眼活 jiǎ yǎn huó - two-headed dragon
' ~& q! S) u6 l* a4 c尖 jiān - diagonal
3 i; T  T! J3 e  |尖冲 (尖衝) jiān chōng - shoulder hit
& l  S! J% q$ `0 ^' x, U: k. X  L8 C% X尖顶 (尖頂) jiān dǐng - diagonal attachment
9 p5 Y; W' F; m- r坚实 (堅實) jiān shí - solid  v; a8 N7 r1 v8 x7 o
见合 (見合) jiàn hé - miai
7 x* X& ?7 a  T- I! F2 o教 jiāo - teach*, q+ E" i4 K% B
交叉点 (交叉點) jiāo chā diǎn - point/ _" `) l$ O, q8 T- G
交点 (交點) jiāo diǎn - point# ~9 [5 N/ C9 c# j5 F/ L
焦点 (焦點) jiāo diǎn - focal point*
: x6 `7 q: g7 q6 W  I6 e. P! [交换 (交換) jiāo huàn - exchange*
! J& v8 s7 X# ^) K' O: r  |角 jiǎo corner (angle, horn-shaped)*% m. i' v3 D0 m: N# d" ]/ K6 V+ k
叫吃 jiào chī - atari
$ u9 m$ c8 ?( W, g$ c: f' [/ B教师 (教師) jiào shī - teacher*# @" [; {: n/ A  C+ }
教室 jiào shì - classroom*: t. c5 t, M' \: M
基本功 jī běn gōng - fundamentals*
) \5 L9 K# |8 n1 j+ D接不归 (接不歸) jiē bù guī - connect and die8 n5 r& U9 x" _1 ~! E) n5 T$ _
劫 jié - ko  J; @* J; W/ h4 i  E/ d" p) s+ |* v
劫材 jié cái - ko threat
. d) Z4 c0 t2 X' r7 R结果 (結果) jié guǒ - result*
. W$ S% F! w& n+ x5 }7 M, Z劫活 jié huó - live by ko
: y4 i3 |# A& ^$ @" [( j, E8 \诘棋 (詰棋) jié qí - life and death problem8 Y" l$ o; W3 F& g5 _  S
劫杀 (劫殺) jié shā - kill by ko
# y; L7 W0 d. q4 l8 J劫争 jié zhēng - ko fight
9 v: s+ p7 v0 @$ Z; ], U0 Q! \解答 (jiě dá) - answer, solution*1 k/ y2 t# O- {" N, Y
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
' p% N9 h- G4 [金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
# i* ^* O! _  ~3 o# D, t紧 (緊) jǐn - tight*
" W7 |6 L7 m! y& g; ]紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
2 F: W/ r2 u- G/ _紧劫 (緊劫) jǐn jié - direct ko% k8 ^; ]" E; |, {2 E" O8 h" v# W
紧气 (緊氣) jǐn qì - reduce liberties
9 X6 m) Z; G4 @* c; _1 k3 Y紧气劫 (緊氣劫) jǐn qì jié - direct ko
; _4 s9 X8 z$ u4 {' J禁着点 (禁著點) jìn zhāo diǎn - illegal point
+ x# x4 B4 Z3 v净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
  Q2 `/ N1 e+ l5 ~- U1 j- O8 w净活 (淨活) jìng huó - unconditional life
3 [* u" z; H/ U( b: A7 M净杀 (淨殺) jìng shā - unconditional death
, t" h3 p# l% e. T% _净死 (淨死) jìng sǐ - unconditional death
, N& A! ]. B8 V, u9 T* h救 jiù - rescue; save*
* F1 y, X' x) ?% j. p聚 jù - placement inside opponent's eye6 q6 r* a! \+ N2 x% ?
俱乐部 (俱樂部) jù lè bù - club*
! j$ X4 P4 n# Z6 c. |聚六 jù liù - six-space killable eye shape# t2 k* y7 l2 f+ @. ^: l& E/ Y& f/ h: B
聚三 jù sān - three-space killable eye shape' u: d# c* Z' ]+ b( p6 E% Z
聚四 jù sì - four-space killable eye shape
% O- e. a  `! K: {+ ~2 V* x) o  e8 u* V聚五 jù wǔ - five-space killable eye shape
2 I7 M: d6 d* x% X2 j% x决战 juézhàn - decisive battle*9 g8 A0 m6 l. [8 E4 e; H
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*2 x7 A3 D% N1 S2 V! `

' T1 ~- f# u) _$ Q) j! N7 @! W" q3 Y. _6 o1 |3 ^2 ^) ~' t. _$ c
K
& I: r& x  p& m/ q卡眼 kǎ yǎn - falsify eye
. R+ r/ u. @9 i6 d9 q开拆 (開拆) kāi chāi - extension
0 E( g0 e9 p4 i8 [6 b开花 (開花) kāi huā - ponnuki
3 s. \7 L* V3 ~% B9 i7 q5 n开劫 (開劫) kāi jié - create ko& S- s  \; d: l7 o! y, f
开局 (開局) kāi jú - opening
$ s3 F' x6 j5 _, d1 ^- G& J看花劫 kàn huā jié - picnic ko
" w. Z3 J! R$ w抗 kàng - to resist, fight; to oppose to defy*
# y9 Y6 y$ a8 E0 e+ S4 a1 P7 U靠 kào - attach one line higher than enemy stone( Z0 S' ^6 D( w9 V( {, z
空 kōng - empty*
# w5 @5 i" h+ b' X* V1 t空间 (空間) kōng jiān - space*! ?% x$ a) Q: W
空三角 kōng sān jiǎo - empty triangle, V: _4 M; s$ F3 F( J; M
空 kòng - territory*5 N6 I3 M& N+ V) y5 r1 ~
跨 kuā - attach at waist of knight's move
' g- T0 Z1 B) g0 X跨断 (跨斷) kuā duàn - waist cut& }( b8 @5 g3 {9 r
快 kuài - fast*
: V1 g& Q# i" [3 p9 r  g快棋 kuài qí - blitz game8 Y6 u& b0 [6 a* M; y
宽 (寬) kuān - loose; wide*' r+ T5 J; S, V. l. K/ w0 e2 m5 y* I2 s
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties3 J% M4 ]- O6 d4 D" A1 h" K
宽气 (寬氣) kuān qì - increase liberties3 W% \6 ?. K4 X) }5 ^
宽气劫 (寬氣劫) kuān qì jié - approach ko
$ a# s; B2 `2 \% |0 i亏 (虧) kuī - loss*
- c0 `% m) O4 |7 _# N亏损 (虧損) kuī sǔn - loss*
& g3 Q" Q( E, g' K. n- x) c扩大 (擴大) kuò dà - enlarge; expand*
" ~& z# d* [. t: T: }扩张 (擴張) kuò zhāng - enlarge; expand*+ t2 G5 g' ~" G
[edit]
1 \$ z1 [6 l5 ^L
& U6 g7 f! O/ d5 L赖皮劫 (賴皮劫) lài pí jié - many move approach ko) D0 F' Q" l1 v, K( n
拦 (攔) lán - checking extension; prevent opponent's advance*: t" f7 m2 b! {" n
拦逼 (攔逼) lán bī - checking extension* D  H1 q# g1 g9 G! g
烂柯 (爛柯) làn kē - ranka
, x  B6 w- q0 j5 C8 t老师 (老師) lǎo shī - teacher*
+ X3 y* O) [$ M7 A0 @老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil1 R/ ^2 g  b3 l3 h" n  E. d7 c
类型 (類型) lèixíng – pattern, type*) a# E) Y# i0 P+ R$ j4 k
冷着 (冷著) lěng zhāo - unexpected move0 t0 ~% B% X/ o7 L
利 lì - profit*
" W9 |( l, l; p% I/ ?- e, ?! e立 lì - descent; stand8 c# j) g0 I5 [$ V
利用 lì yòng - make use*$ ?9 ]) o9 d9 |: W# t
连 (連) lián - connect; continuous*$ ^9 Y, q. s+ e0 d( M
连扳 (連扳) lián bān - double hane
  b- \  E1 r0 B! B5 b连环劫 (連環劫) lián huán jié - double ko$ }6 b' _2 z) {4 d, ~, W6 L4 \
连接 (連接) lián jiē - connect*7 \- e1 |" u4 D  I1 v( G
联棋 (聯棋) lián qí - pair go) A. {. A% @$ \9 Y$ h1 t
恋子 (戀子) liàn zǐ - reluctance to sacrifice
% y3 g  V8 E1 F' H1 v两分 (兩分) liǎng fēn - equal*3 h1 H; G# E9 ^! B! R: e
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
! F% X5 @! |- n  u劣势 (劣勢) liè shì - inferior*! |6 b1 Z( z3 J' k7 ?5 V
裂型 (裂型) liè xíng - split shape' u' v( x. p9 l; k& Q- X
龙 (龍) lóng - dragon*$ V% j" W& `  S% S
漏着 (漏著) lòu zhāo - oversight
7 f7 h( j, p& p落子 luò zǐ - playing stone on board# _+ G8 T) a, `8 V, o4 X
/ v+ Z8 x3 Q$ `! Q

% z1 n1 i, J! KM2 V! D; r0 ?, z! y6 D3 S
满意 (滿意) mǎnyì - satisfied*
9 v* o# M4 p7 s* r( B慢 màn - slow*) T' m8 s! e  ^: T- s" ]% g
盲点 (盲點) máng diǎn - blind spot. x/ D1 W. v3 f5 m0 H3 m) x" q/ d0 i& O
梅花六 méi huā liù - rabbity six  T/ l/ Z) o& n$ c# p: w1 \. p, u
梅花五 méi huā wǔ - crossed five3 n0 R3 q. j: i' C* [6 c: G
门吃 (門吃) mén chī - capturing technique by atari
6 U) t0 B0 \6 X1 T! k, q: d; @迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
- T2 g# \1 r$ |) p! D5 t! v妙手 miào shǒu - excellent move
/ P3 R0 R7 c1 O9 R妙着 (冷著) miào zhāo - excellent move
- f7 \6 m9 \# w1 f" ^5 z+ {模仿棋 mó fǎng qí - mirror go
% T1 b8 u' t; \' f/ F模样 (模樣) mó yàng - territorial framework
* i/ P! N  v: _6 |; d& ^5 _% L目 mù - point of territory
' d' C+ }5 L( F6 a6 P/ d4 M目外 mù wài - 3-5 point! L3 g# \0 o' `
2 W2 R2 N9 k6 z  ?; V7 E( y
7 _; O; ^0 A1 [, e
N1 O/ l+ h1 b$ H
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones4 x) \/ M9 z/ `0 B
逆官子 nì guān zǐ - reverse endgame move; A; k$ N, w+ j- p/ {9 o. r, f
逆先 nì xiān - reverse sente
, b2 g5 I3 N5 Q! _  D- s. u/ F逆先手 nì xiān shǒu - reverse sente
' a* c6 W! v7 Z+ r逆转 (逆轉) nì zhuǎn - overturn game% L$ T; ?$ [5 Z! h
粘 nián - connect*
4 S$ b; T$ R! \8 C/ t$ ]凝形 níng xíng - overconcentrated shape! e: D7 n- D$ n
扭断 (扭斷) niǔ duàn - crosscut
/ B4 h# k2 t: a% \6 ~扭十字 niǔ shí zì - crosscut/ f2 F' k8 B( n; [+ |! w8 [5 b2 C
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
$ G( p7 Y2 Q! m, U/ E, S7 C扭羊头 (扭羊頭) niǔ yáng tóu - ladder4 M; C+ B- [0 I( v
7 K7 k" @$ ?" p3 \

5 N) v" W$ D3 A% \4 j$ BP+ p, y. M7 o* _0 m6 {
爬 pá - crawl*3 U  J0 Q% u8 C; ~& l& [
盘渡 (盤渡) pán dù - bridge under
) |2 d9 ]# s& V& G盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner+ ]0 h. L. G6 N7 H# X/ t' d- K0 ~
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
4 U, Y4 C0 N# \. c& D抛劫 (拋劫) pāo jié - throw-in ko
6 O# [, C: r  X. b! q0 o2 N配合 pèi hé - coordination*
. L( L3 h) v% T$ b' g; a. e碰 pèng - attach to the side
( a2 W' S$ W9 [, L, g6 q便宜 pián yí - profit*
: W' D1 x/ F" A6 W0 z骗着 (騙著) piàn zhāo - trick play, hamete
. H7 ^' r: X, P3 g7 z$ n1 u' |4 b平衡 píng héng - balance*
, b2 a7 Z1 [5 h: e8 Y破 pò - break*1 J, d/ B1 e. }, A
剖析 - pōuxī dissection / self-analysis$ P0 B+ i$ |$ S4 N5 t8 Z# T) h
破解 pòjiè - solution, answer to a problem*! W/ Y8 V/ u; o* C# b- i* }
扑 (撲) pū - throw in
& H' h% x+ f# G0 F2 E/ N4 H) x葡萄六 pú tao liù - rabbity six
( E: P' _. {- x( Y/ I5 H谱 (譜) pǔ - game record
0 S% S/ o1 d8 [( k: e普通 pǔ tōng - common*
4 f  t* n7 {. z; Q4 }[edit]
  S5 X$ U4 Y; ~. ?2 H* [Q! {' {# N% ^8 q) t& B
欺着 (欺著) qī zhāo - trick play, hamete9 ~4 E- N: t8 m; m1 {$ q( k: ]
棋板 qí bǎn - go board+ B3 A2 c1 q3 {. y  Q
棋风 (棋風) qí fēng - playing style$ o  e! `% R5 H% R' O2 w
棋盒 qí hé - stone container0 v' [5 k* T( g8 W& H7 d# H8 n
棋筋 qí jīn - key stones9 }5 ]5 r& b, H) \2 N+ ?( p* |
棋精 qí jīng - key stones' A& E( s+ Z7 ?' e3 i$ \7 b" l
棋理 qí lǐ - go theory
* H: j  T+ \5 {2 y1 R/ c5 z棋力 qí lì - strength in go. g: T2 u. K; Q1 I8 ]3 _
棋盘 (棋盤) qí pán - go board
# p) {* H4 d# W3 `/ e: m棋谱 (棋譜) qí pǔ - game record' Z" E0 x$ S% G
棋石 qí shí - stone
- a6 a& n; }& z" L9 o: h7 |  @- |棋手 qí shǒu - player*- |; [0 d! Y  |, s- V& u4 F4 F
棋书 (棋書) qí shū - go book, f% v, i$ b( Z$ E8 i0 M7 |
棋院 qí yuàn - go institute2 D1 n1 q7 q0 Z: g* Q4 U
棋形 qí xíng - shape: P0 _7 x6 s2 i+ ?+ ?3 @  B
棋钟 (棋鐘) qí zhōng - clock*
8 Q! E, L! G$ d4 P/ P; R; {棋子 qí zǐ - stone  M$ j( _. B3 q& P
弃 (棄) qì – abandon, to discard, throw away! H3 @! j0 _0 K" g
弃子(棄子) qìzǐ - sacrifice
2 S+ r) i' ~5 o& A7 J气 (氣) qì - liberty; _3 r* I* b) e
气合 (氣合) qì hé - fighting spirit3 c4 ^! ^1 c8 P1 @
气紧 (氣緊) qì jǐn - shortage of liberties5 Q! ]. l" n# g* }1 F, o
前 - in front, before*0 j( Z# F; f0 ]. T8 R) e
浅消 (淺消) qiǎn xiāo - erasure
9 [+ U7 X0 m1 z2 z1 d! I墙 (牆) qiáng - wall*
1 _+ o5 G6 J( V# b强 (強) qiáng - strong, j- ~3 i. Z# m. L3 c# i" W  F
墙壁 (牆壁) qiáng bì - wall*" l9 A, X4 {) V2 ?% ]! ?
强棋 (強棋) qiáng qí - strong group. }/ f$ a5 K% V$ ?) c7 ?; b2 ?
巧手 qiǎo shǒu - clever move
3 E3 U9 \3 n/ P2 q- C0 Z$ `6 k) h巧着 (巧著) qiǎo zhāo - clever move" s0 U7 g( q: N0 @1 V
切断 (切斷) qiè duàn - cut*
2 l# a2 }: E. b* Z' l% }侵消 qīn xiāo - erasure
8 a9 C/ P  \- h4 d9 O& g) d$ r轻 (輕) qīng - light*
) L# ], L9 A( X& x  Q; p2 U侵入 qīng rù - invasion
6 C+ h. S. ~1 g6 Y) t1 R  i轻盈 (輕盈) qīng yíng - light*
" M9 ^& q6 }; e' e# x求活 qiú huó - make life
5 V0 k' V9 T% J+ E9 S8 X曲 qǔ - bend
5 @5 X: J2 c7 E- U) |- r! j( C, Q曲尺 qǔ chě - carpenter's square
. I+ ^7 ^9 b& P, [曲三 qǔ sān - bent three3 ~/ H; O. W3 y9 d3 g
曲四 qǔ sì - bent four, l; y5 o( `* C6 A
觑 (覷) qù - peep
( I. O; O1 k, }3 `权利 quán lì - privilege
/ G. x* p4 H( h1 _确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*5 B3 Y, O4 c/ h2 h4 a- s
3 M  L* n3 G& d7 |
; T* L* O" z5 m) ]
R
- ~9 h' R4 M* O8 h- X让子 (讓子) ràng zǐ - handicap* n' N' x: Q# F" d" H9 N
让子棋 (讓子棋) ràng zǐ qí - handicap game
/ |1 p, m* J2 s) a! I认输 (認輸) rèn shū - resign*
7 \1 P- F/ r' E* `弱 ruò - weak*
0 N* ^+ B! |5 l1 l( |& f2 @) [弱棋 ruò qí - weak group3 @  g9 v4 S1 R# q+ M
1 [, C5 H/ T/ _( N
: `1 G( W& }# i' |
S1 x# S& F* t; I* C+ _4 `/ {0 K
三间拆 (三間拆) sān jiān chāi - three-space extension0 E4 p5 S( R& x
三间跳 (三間跳) sān jiān tiào - three-space jump0 p' o' f5 v& P; a* w
三劫 sān jié - triple ko
+ [3 P" T5 q( q; y; P) @# L三劫循环 (三劫循環) sān jié xún huán - triple ko
+ ~; ]! e0 U1 c7 @. x. Z三连星 (三連星) sān lián xīng - san ren sei1 Y# T9 j) Z2 X+ b
三目正中 sān mù zhèng zhōng - center of three stones2 S7 j) i# d/ c  ~. J( M: m8 j
三三 sān sān - 3-3 point9 ^3 P; E0 ]& x5 [' a8 U- n
三手劫 sān shǒu jié - two-move approach ko
& W, K. X6 @" w( j三子正中 sān zǐ zhèng zhōng - center of three stones
, N" Z& W' t, c! C" V杀 (殺) shā - kill*
( J, k1 }6 T7 e杀棋 (殺棋) shā qí - kill
% r6 g' g% |9 y# R3 B; F& R7 }% Y杀气 (殺氣) shā qì - capturing race5 J! h  n. ]2 a
上 shàng - upper*4 X( U4 i6 @# N
上级 (上級) shàng jí - advanced level*
$ B% v8 H& ]  m: g1 z0 B上下同形 shàng xià tóng xíng - symmetrical position9 i. _8 K6 W" i8 R# [
稍 shāo - somewhat; a little*) [3 d0 N5 ?  q* q! B' a
伸气 (伸氣) shēn qì - increase liberties: l$ ~1 k3 h  _3 S2 J
伸腿 shēn tuǐ - monkey jump% C" g+ h9 R0 N- [3 y
生死劫 shēng sǐ jié - all-dominating ko+ ^! Y& H5 m7 [( f
胜 (勝) shèng - win*
8 K4 l$ ?0 j" q胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
( Z" L5 ]" m7 V$ Q0 C" Z胜着 (勝著) shèng zhāo - winning move9 C% k! c4 g! Y
失败 (失敗) shī bài - failure*
7 a6 M: ?7 E* D* _: i* @! O实地 (實地) shí dì - solid territory
& A: H' O! Q1 {十番棋 shí fān qí - ten-game match
# p! Z! p# @- {实接 (實接) shí jiē - solid connection- K" r" M, `. f; j
石塔 shí tǎ - two-stone edge squeeze
$ o3 [' [% }1 C5 x+ B% m实战 (實戰) shí zhàn - actual game situation
) ]; j7 F5 Y# i8 R. Q实战手 (實戰手) shí zhàn shǒu - situational move
# C6 j5 c, {- Y6 ~( E势 (勢) shì - influence*& i" j! o7 n  z; B% S8 k/ [  `$ \
室 shì - house; room*
7 c2 F) X9 E: S) K& I1 Z2 K8 N' h. x/ W势力 (勢力) shì lì - influence*
, _7 v8 H% p; ]5 B: B! x试应手 (試應手) shì yìng shǒu - probe
7 X5 x8 z1 [( E收官 shōu guān - play endgame
9 A3 o) `. c: j收官子 shōu guān zǐ - play endgame2 E# M; R0 z0 A+ i7 I
收后 (收後) shōu hòu - last play" u6 \: e5 W( S7 l% m  a
收气 (收氣) shōu qì - reduce liberties2 P# E! q6 L3 S! v1 E; \
守 shǒu - defend*
/ c* h- K; D7 P手 shǒu - move+ j# U( G7 Q5 g4 n$ q
手段 shǒu duàn - technique*
5 g) Y# q* {/ L$ `0 }手割 shǒu gē - reorder sequence& _# b8 u8 G+ B  @1 i' y
守角 shǒu jiǎo - corner enclosure
9 s( a. R, H" B8 P* [2 a手筋 shǒu jīn - tesuji, J, V% h2 ^* F3 R* a
手顺 (手順) shǒu shùn - sequence
. f, z2 m9 K- |4 Q  s: i手谈 (手談) shǒu tán - hand talk
& y0 ^0 H1 {# Q3 a/ g9 q' c+ q授先 shòu xiān - one stone handicap1 {* L) x! P# C, o9 M. _
授子 shǒu zǐ - handicap
4 _- B% h6 @4 e% c授子棋 shǒu zǐ qí - handicap game
* S6 N, u2 V' s0 u# f' _+ L书 (書) shū - book*8 G8 x' g- L- X0 [- n/ |
输 (輸) shū - lose*  b6 I8 l: |! i* h# `& r! P
书本 (書本) shū běn - book*- J0 @6 E' l9 S: A) t
数目法 shǔmùfǎ - territory scoring' f/ F3 z9 K# Y7 Z* e
数子法 shǔzǐfǎ - area scoring( H) j8 f1 t) G! r
梳形 shū xíng - comb formation: k7 A" Y5 r7 p  F
梳形板六 shū xíng bǎn liù - comb formation
1 i$ T2 y. D4 o$ j' W& k5 r1 n* ]双 (雙) shuāng - bamboo joint
9 ]. ?3 R1 b, u5 B$ s# b* A9 z双吃 (雙吃) shuāng chī - double atari  M/ \+ c( \/ ]1 _3 Y  k
双打 (雙打) shuāng dǎ - double atari) x; W& A+ B9 X& ^
双打吃 (雙打吃) shuāng dǎ chī - double atari
2 C; f. x) _/ X/ E, a双倒扑 (雙倒撲) shuāng dào pū - double snapback0 F' j  l0 p6 [
双方 (雙方) shuāng fāng - both sides*1 V; R  v  e: r3 r' j% d! J
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach* P+ [1 _# K- ?
双挂 (雙掛) shuāng guà - double approach2 O) T: w2 H# n2 k
双虎 (雙虎) shuāng hǔ - trumpet connection* B7 d2 c5 f! D4 w3 [% S
双活 (雙活) shuāng huó - seki
+ Y( }: k' X5 @双叫吃 (雙叫吃) shuāng jiào chī - double atari
8 \) F+ |0 S# i$ z双劫 (雙劫) shuāng jié - double ko
' A5 \# N) T8 [) J4 ^7 o双征 (shuāng zhēng) - double ladder3 f- y4 L9 @- p+ L# x. P) z
顺序 (順序) shùn xù - sequence*
- Q4 l6 @5 G8 ~7 g5 m死活 sǐ huó - life and death% p5 o$ d7 Q- t2 f; E! Z! D) e
死活题 (死活題) sǐ huó tí - life and death problem
' L" e2 `$ P: f3 Z0 p- I死棋 sǐ qí - dead group" O) [! j, i4 m, m) p
死子 sǐ zǐ - dead stone9 c, C. n( d6 V& [1 r& ?$ g
四间拆 (四間拆) sì jiān chāi - four-space extension
4 a& S( j8 u# w& v9 c四角穿心 sì jiǎo chuān xīng - occupying four corners and center
4 w( E3 d( Y/ E: F( a3 v四劫 sì jié - quadruple ko
; B! F6 p+ q  P: |+ e3 q" {$ |. U四劫循环 (四劫循環) sì jié xún huán - quadruple ko
% H) f' v" n% K四连星 (四連星) sì lián xīng - yon ren sei, C! j: f, p2 ^6 G; B8 ]
松 (鬆) sōng - slack*0 c( J; _8 b" D+ J: g  H: R# }5 d! L
松气 (鬆氣) sōng qì - increase liberties3 S, k* [% A8 s3 \2 m8 u+ {- f
松气劫 (鬆氣劫) sōng qì jié - approach ko
- S% I& Y) r8 L俗手 sú shǒu - crude move
& ~. U( v) u( `5 S& `  H随手 (隨手) suí shǒu - hasty move
+ R3 z# T- i3 s0 b" Q. R随手棋 (隨手棋) suí shǒu qí - hasty move
8 T3 G, I- [; J5 g9 ]损 (損) sǔn - loss*2 f- u* L! |+ `. A- z. ~
损劫 (損劫) sǔn jié - losing ko threat9 q! x" G: T# S. b2 G
损失 (損失) sǔn shī - loss*
9 o' a, d5 p( M8 q顺序 (順序) sùn xù - sequence*% e1 o1 G; B! T1 Y8 a+ O: T0 \+ s
6 y1 _9 q: p5 J- M: ^: J1 T
# h1 b6 j# d" n6 w3 N  Y
T0 R8 Q2 [/ C: J- m1 H0 V! v
台象 tái xiàng - Tower5 D6 @, H- f* z. I) Q
弹性 (彈性) tán xìng - flexibility*
% H8 h$ I, \3 P搪 táng - block*  V, E( m( ~) }3 k; Y
套劫 tāo jié - two stage ko
0 f5 b7 q; ?6 _! e& u3 T" r# e逃 táo - escape*0 |5 m9 _, S; e( n" a
逃遁 táodùn - to escape, to run away, flee*) s% C+ }' \! c. [$ M& ]" J
逃生 táo shēng - escape*+ p+ a! n" J  r( Y) x( H; C1 ]: N* ~
腾挪 (騰挪) téng nuó - sabaki
- S% z' Q) O. {提 tí - remove from board, A$ S1 \6 k* i  Z8 B2 s
提劫 tí jié - taking the ko
2 T4 I/ B1 y6 m' j  Y提子 tí zǐ - remove from board
4 Q* v8 F% I5 t& h天王山 tiān wáng shān - tennouzan
$ ?" x7 \6 ^% G3 f/ ~天下大劫 tiān xià dà jié - all-dominating ko1 |+ w  }6 o, Y' w
天下劫 tiān xià jié - all-dominating ko
5 J# I6 s# W% l8 B天元 tiān yuán - tengen
( z3 c$ O+ R3 i' R) A- m跳 tiào - jump*$ c6 n( z: {0 k. n
贴目 (貼目) tiē mù - komi4 F) C2 I" _+ `# x7 D
铁柱 (鐵柱) tiě zhù - iron pillar*8 y0 k; x$ C/ @
挺 tǐng - push up; stand*
( m, S8 f; v1 p! F1 y* Z投降 tóu xiáng - resign*
" m7 X4 k4 Y. z0 Y. [* t投子 tóu zǐ - resign
1 `( N2 c# U( n$ c; S4 i2 p/ O透点 (透點) tòu diǎn - placement
7 P1 x6 h; F! r- r" e" t图 (圖) tú - diagram*
' ~6 [( m+ z: C5 R, P; _2 U9 \7 n4 l退 tuì - pull back
! T2 ~  s$ V: m5 }& C3 P. b托 tuō - underneath attachment
# |! x6 j! d4 R+ X脱出 tuōchū - escape, break out3 r' I2 O& u/ T! v8 W
脱骨 (脫骨) tuō gǔ - under the stones
6 ~* E3 V) p. W" F; O8 w脱先 (脫先) tuō xiān - tenuki7 I1 n" r8 t' s/ N) W. X4 o
" i. v- c& \7 C1 ^3 _

: n  J9 ~: B0 xW/ @) ~6 Y7 ?6 ^! m
挖 wā - wedge6 D2 }6 ?/ W  l$ K  ]# _' e0 C
外目 wài mù - 3-5 point
3 a1 d4 U, ?9 h% b" ^外气 (外氣) wài qì - outside liberty) D; |( q8 S! w
弯三 (彎三) wān sān - bent three
. P  C; Q* i. y  e8 ~弯四 (彎四) wān sì - bent four
$ j$ x$ X* I9 E* i  F' C# P$ P万年劫 (萬年劫) wàn nián jié - ten thousand year ko) j% U0 D- ]+ f* F/ T3 g5 n7 y
围 (圍) wéi - surround*, S$ P. {7 y- V- e& j
围棋 (圍棋) wéi qí - go; R3 o. S- \6 D/ j
尾巴 wěi bā - tail*! d2 c: y) c7 ^# Z$ i
味道 wèi dào - aji
4 E, H( m4 P- _$ W& M文凭 (文憑) wén píng - diploma
& F3 l" g5 C4 Y5 j( {  V  E7 c7 J稳当 (穩當) wěndang - stable; firm*. t3 m: i7 ~4 p; j/ r, {/ R
问应手 (問應手) wèn yìng shǒu - probe5 ?" C/ C* `# M# }% C6 F7 v
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest$ |' v  N, j' f, }
无理 (無理) wú lǐ - overplay
4 l, f. Z  g! o1 ]3 C; N# T" A无忧劫 (無憂劫) wú yōu jiě - picnic ko
; g. T& b! A1 D4 I# Y0 p9 u2 v5 u五子棋 wú zǐ qí - gomoku narabe
. \+ J- w8 F, N" w5 V  {* {2 m五间拆 (五間拆) wǔ jiān chāi - five-space extension( N5 @" A* z" N  ]4 {; [
五连星 (五連星) wǔ lián xīng - go ren sei
, N0 {$ F. z, e* m* y五五 wǔ wǔ - 5-5 point
6 L4 V1 }! I, B( W- b! A9 {' i. Q
' i+ `5 T/ m$ u. [( I8 ~# S% d7 M- W* \4 r, N- ?
X
4 e0 b' q# _3 [, r细棋 (細棋) xì qí - close game
( d- `1 ^* x* _. E瞎劫 xiā jié - false ko threat7 y0 O+ c8 e7 L( o' K) n7 x
下 xià - lower*4 R) n3 p6 M2 k/ ~
下法 xiàfǎ - method*
; m- o# B& U% m6 |先 xiān - before; first*
8 Q  O9 v& w% y- e2 p; g先手 xiān shǒu - sente/ x. d9 T# s' b9 K( J1 s
先手劫 xiān shǒu jié - a ko in which the player makes the first capture6 O) ?5 a9 c! s. Y3 i0 ^: V7 V
先手利 xiān shǒu lì - forcing move
2 T7 |' Y9 d, g# m先中后 (先中後) xiān zhōng hòu - sente with hidden gote, b; d0 j# e8 i5 n3 Z. u0 f  ~7 g
陷阱 xiànjǐng - a trap*; E! w+ \; X* ]9 B0 B0 C0 b
象步 xiàng bù - elephant's move
- V. h5 {  ^$ z% B象步飞 (象步飛) xiàng bù fēi - elephant's move" K5 @6 n5 I: H& P' H3 v+ Q( L
象飞 (象飛) xiàng fēi - elephant's move
# d. Y0 N& Y) a( a1 i. |1 |向小目 xiàng xiǎo mù - facing 3-4 points
4 g$ \' ?+ @$ w( f* O% A7 g象眼 xiàng yǎn - center of elephant's move: L: w% f) p' D) {& F% w' z2 S8 j
消劫 xiāo jié - ending the ko
" o: @* O/ i+ k; H9 c小 xiǎo - small*! u) O% R% a8 v7 D' ^
小飞 (小飛) xiǎo fēi - knight's move% Y  ~# Y- j. A) ^$ k/ Z* E. a
小尖 xiǎo jiān - diagonal/ N( e4 o& r9 r% x# e
小林流 xiǎo lín liú - kobayashi opening9 b) R, J' o- K1 d3 P
小目 xiǎo mù - 3-4 point
3 }- F' Z  B5 u. m  s" H  F% l5 ^+ ?. ]小盘 (小盤) xiǎo pán - small board (13x13 or smaller)  E2 m' e+ C7 }
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
' \! Z' s2 a4 \' L* S4 |小伸腿 xiǎo shēn tuǐ - small monkey jump3 l9 j2 w# z9 n/ p
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
& B% b; I/ G! s1 z3 V& o, W( V  O效果 xiào guǒ - effect; result*
6 V! c3 k  {5 @0 M7 p7 W% n效率 xiào lǜ - efficiency*& F- w# X, K6 ]4 H- H  j, E  M
新布局 (新佈局) xīn bù jú - new opening
2 P/ z. L1 n# _/ R8 j新手 xīn shǒu - new move
$ E/ Z& Z% p6 E/ }星 xīng - star point
" ^* c1 t* A$ l) a  s( G星位 xīng wèi - star point& z8 I- y& f1 [' z1 V# T
形 xíng - shape*$ M/ T& t7 n0 ^- u# _( N
形势 (形勢) xíng shì - situation*. N8 Y- h- r4 S  d- s. m
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
8 x9 X8 {4 B5 E# |, g- r形状 (形狀) xíng zhuàng - shape*
: D5 _7 \. f2 a秀策流 xiù cè liú - shusaku opening3 `7 u1 G2 z1 `" a0 P7 Z
虚手 (虛手) xū shǒu - pass. w1 U% U/ W/ u6 z; j
虚着 (虛著) xū zháo - pass
2 c+ s1 P; G$ X% N. Y- i序盘 (序盤) xù pán - opening. l: z3 {- `) G* h" ~
学生 (學生) xué shēng - student*
0 i( G- k* z3 h0 N7 p* F( Y雪崩 xuě bēng - avalanche*0 \9 n( q) T, x: C" ?6 S7 i
循环劫 (循環劫) xún huán jié - double ko
$ }! j7 o& ~6 q9 Z( H. I; ]5 l" s5 \/ q

; C- ^% S$ Z, gY
, I0 R: D$ m$ T+ ?% j压 (壓) yā - push down*
6 d9 l  S% |$ ^' z压力 (壓力) yā lì - pressure*
3 W- i. B" J! l1 z$ W# q: ?% Q延气 (延氣) yán qì - increase liberties
( l9 z! ?$ g1 B眼 yǎn - eye*
+ \; m$ s8 {" O) Q- E眼位 yǎn wèi - eye potential; eye space
/ b6 _) E7 a+ c2 W8 M0 d眼气 (yǎn qì) - eye liberties2 a: S6 N  c: L$ @& {
眼形 yǎn xíng - eye shape; eye space
4 y0 L  y3 a3 j: ^7 V3 V妖刀 yāo dāo - magic sword& c& O+ F, [& z( q3 g5 ^) w: c
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko& q: _  ?( B) _& A; t$ F% x
要点 (要點) yào diǎn - vital point# M' W7 L0 I1 K3 O6 v/ a; `% i
要子 yào zǐ - key stones2 l: ~- \# A! a' M
业余 (業餘) yè yú - amateur*! }7 w6 }, i& e
一方地 yī fāng dì - one-sided territory3 k7 A5 y! o: A
一间拆 (一間拆) yī jiān chāi - one-space extension4 D) C* F3 b* M# n7 {, r
一间跳 (一間跳) yī jiān tiào - one-space jump  ^! c/ w% S: F* O
一手劫 yī shǒu jié - direct ko
, y+ y- p$ g* Q* X' _  a一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
# ^* q, }0 q9 w! L疑问手 (疑問手) yí wèn shǒu - questionable move
2 p/ a8 \% N' |$ Y# s2 g弈棋 yì qí - play game*4 B% F( F* K/ U( F6 X+ E
引征 yǐn zhēng - ladder breaker
- V6 C: `& z! r赢 (贏) yíng - win*
% h! T) ^/ `) B: a# _+ G( x应氏 (應氏) yìng shì - ing's
* ?2 c/ ?3 B5 E8 @, f/ W硬腿 yìng tuǐ - first line descent
9 B$ r/ R) V$ H, @# }/ K8 Q. ^优势 (優勢) yōu shì - superior*
8 k4 e: B6 O/ ~) C( [0 d7 S7 Z3 @有利 yǒu lì - advantageous*
" \* I6 n; {$ F4 u$ s" v有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye- c4 w2 Y3 b1 e9 m" s
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
4 @8 S6 s) P. S0 r右 yòu - right*( a* E' ~9 U: l- I7 I: j" r: z4 l
余味 (餘味) yú wèi - aji9 T: X$ L8 h$ R6 t% ^
愚形 yú xíng - dumpling shape
0 z4 \) R/ P: [/ i* x( N宇宙流 yǔ zhòu liú - cosmic style3 s1 z2 }. p7 q
原则 (原則) yuán zé - principle*
* N% O/ {' ~" q+ S- A! ?  K院生 yuàn shēng - insei
! Z  G" D, A0 W7 \
: r7 `; f, v- G& O0 S
4 x7 c; R$ F. L+ h+ V1 ^Z' i5 ^- K) V' d& ^+ L! B
枣 (zǎo) - jujube (Chinese Date Wood)*
2 u: M1 [# T) [) G- ~; y扎钉 (扎釘) zhá dīng - iron pillar*: R+ G( s5 w( o" j& [. r$ t
长 (cháng) - stretch& J$ Y+ x2 r* I; W6 v
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi7 x6 G& k7 {9 s9 I: ~4 B0 y
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi) @- J" Z( H" p, `6 V* A
着 (著) zhāo - move
: V' p- b7 i0 O9 c4 u0 A真眼 zhēn yǎn - real eye
# H% B( `- i% F8 R) D6 F镇 (鎮) zhèn - capping play3 p' z5 F& r7 _" a
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
' v2 P# r& |3 o2 u/ e镇头 (鎮頭) zhèn tóu - capping play
- T& b5 A. {* q3 T! x证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma& f' Z0 ~3 C" U7 J! {* K+ c
征 zhēng - ladder
5 n! }7 M. P; R3 X0 z争棋 (爭棋) zhēng qí - official challenge match" a7 S5 B0 S! A# I3 w1 k2 [
征子 zhēng zǐ - ladder: w. ?# ?" j2 S( u& N
征子劫 zhēng zǐ jié - ladder ko* F: _( P/ z1 f' b- t2 a" a
整体 (整體) zhěng tǐ - chain  d0 ?& Z6 ^# N
整型 zhěng xíng - settle
, v* r) X+ E9 l5 n' E* s) e! U正解 zhèng jiě - solution*
0 t, [2 C7 q- I/ e8 x正确 (正確) zhèng què - correct*- J- w. h. h2 r; J* a8 p1 y
证书 (證書) zhèng shū - certificate*4 C4 Y. j% g1 _1 o$ z! \
正着 (正著) zhèng zhāo - proper move* j7 ~5 M  ^. R
指导棋 (指導棋) zhí dǎo qí - teaching game, H" i9 n5 C8 p) Y
直二 zhí èr - straight two" c9 B$ N' D5 u. J' c: g. f; H/ b: o
直三 zhí sān - straight three+ Z7 m3 ]" M) t
直四 zhí sì - straight four
) V! W0 L& }& f* t8 C2 H4 |9 v职业 (職業) zhí yè - professional*3 v! l& \4 M! C0 h4 M2 o: ^& ^0 N5 o
只此一手 zhǐ cǐ yī shǒu - only move6 n  V: s) R& \6 z2 o
治孤 zhì gū - managing isolated weak group% T/ @0 E: z( R1 O6 ~# u* C- x
中 zhōng - center*
8 r4 b& H: @+ B5 q, s钟 (鐘) zhōng - clock*
. W4 u& a. _/ I3 o, q  o中腹 zhōng fù - center*6 a" A$ Q4 R: r  n6 q7 B6 L2 d
中国流 (中國流) zhōng guó liǔ - chinese opening
# L& @" ~* o# P) A5 R7 t- J6 Y中级 (中級) zhōng jí - intermediate level*- S8 |1 K! K- b$ Q1 V9 q  ~0 M
终局 (終局) zhōng jú - end of game+ ?: k0 p* ]1 G
中盘 (中盤) zhōng pán - middle game  k! p: p% Y! H1 Y
终盘 (終盤) zhōng pán - endgame8 p9 ~0 _# p" r6 r: o$ S
中心 zhōng xīn - center*
7 @4 p; p% y% U' e" t, `3 a中央 zhōng yāng - center*: i# {) n3 I& s. T
中原 zhōng yuán - center*" [  W5 y/ ?" k9 e3 ?, o
重 zhòng - heavy*
5 _5 m3 f' J" e$ y主动 (主動) zhǔdòng - (to take the) initiative*$ c& V9 i5 M& P
专业 (專業) zhuān yè - professional*2 x1 G2 y& k4 r) `0 }4 H
转换 (轉換) zhuǎn huàn - exchange*
) ?9 J4 a: h: \2 }( l装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
! h# E  M; o+ l  G6 w# w* V7 W装劫 (裝劫) zhuāng jié - a move that threatens a ko+ o8 j- N* {3 p& Q3 I( H
撞气 (撞氣) zhuàng qì - reduce self liberties
! @( S9 T3 q  _3 ]+ i追 zhuī - chase*6 C' c* e1 ?+ r
追捕 zhuī bǔ - chase*7 ^$ ]4 n7 D5 p( p* C* C
子 zǐ - stone; unit in chinese counting
' e! l2 D: T' j6 W自然流 zì rán liú - natural style3 e; k1 E6 [! ]: ?0 o' F
自杀 (自殺) zì shā - suicide*
1 s1 }+ y2 T) G+ y9 ?6 G1 x左 zuǒ - left*. i, e0 w3 c! L' l, _( w; T$ Y
左右同形 zuǒ yòu tóng xíng - symmetrical position+ R2 G1 _; ^! E9 B) f9 ]1 J
做活 zuò huó - make life/ E4 }/ E! x/ m
做劫 zuò jié - create ko! R6 ~$ f( J: ~$ R/ w1 }
作战 zuòzhàn - combat*  R6 h5 n; [4 q6 @, \
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
, Q* p+ f7 F+ j' n
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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