 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*( }3 h$ p2 `: C" G! b% L
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$ I; i0 h6 v7 m [" P, {; ^; [白 bái - white*
; K' l1 a& _* p7 L3 @1 k" |白方 bái fāng - white player*
+ Y3 q: ?9 ?9 _, T4 m: i' z* }$ O败 (敗) bài - failure*# }+ E# ^+ t- q3 j* t7 g; I r
败着 (敗著) bài zhāo - losing move
7 J! b/ A1 D/ [$ N5 [! b1 s0 f9 k扳 bān - hane
+ X" J5 c0 [2 U* Y扳断 bān duàn - hane through
* L" F ]% ?2 o7 T( {* L板六 bǎn liù - rectangular six
: ~1 o0 U: i* e半劫 bàn jié - half-point ko
2 \4 ]; E0 { G/ p' ~棒接 bàng jiē - pole connection
8 B$ r7 r0 h3 q1 X/ o包围 (包圍) bāo wéi - surround*
% |2 I i. b9 t+ Q薄 báo - thin*
9 z3 d, s' M8 T- O, J保留 bǎoliú - retain; preserve*% i1 O1 _& `: X9 l u$ B
抱吃 bào chī - capturing technique by atari
4 t# D- ?5 e. j; V; x* x本身劫 běn shēn jié - local ko threat
! q, ]0 u# z0 N) K% ^+ m/ ?" ~本身劫材 běn shēn jié cái - local ko threat$ z/ v0 }0 r" m2 S2 l
本手 běn shǒu - proper move
# M) l, K% {) O0 h b0 |笨重 bèn zhòng - heavy*! o8 l- \; e: C, S: T, P3 [# R
崩 bēng - collapse*
3 x9 ?8 L9 j+ O4 n: K2 _/ @崩溃 (崩潰) bēng kuì - collapse*1 k* r5 w3 p$ T6 V0 V o1 y o
逼 bī - checking extension: ^/ [; u' e9 R' d
鼻顶 (鼻頂) bí dǐng - nose tesuji
- M! x- T2 B, L' M比气 (比氣) bǐ qì - capturing race; ^9 y/ j7 _* b G, {1 D4 i
比赛 (比賽) bǐ sài - tournament*
r5 t* w8 T2 S) s% Y0 B! L边 (邊) biān - side** Q* U6 U7 R \5 F+ i
变化 (變化) biàn huà - variation*
$ e- D9 R6 W6 z. H2 C7 I变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening! Y6 Z+ ]% ]7 B- [4 P% N" \; N
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
, j5 c. I, D7 [. F变着 (變著) biàn zhāo - unusual play" u' q$ \( W/ P$ h
并 (並) bìng - horizontal stretch
) W9 T9 S! `7 ]; B2 g步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
' Y3 y; L/ u. b$ H补强 (補强) bǔ qiáng - reinforce** m. z8 g c: u. m4 ^
布局 (佈局) bù jú - opening
. I8 X4 ^+ z3 j8 S5 M( b不利 bù lì - disadvantageous*
3 ~1 Y8 u/ j2 G% V; y% ~不入 bù rù - suicide
% @. K$ h% E# m8 G3 Y不入子 bù rù zǐ - suicide, @6 S" W) d7 V' Z/ t
不提三目 bù tí sān mù - three points without capturing) b* Z5 f6 n+ J) R, B! [$ r
不提五目 bù tí wǔ mù - five points without capturing
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猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)2 K* q- D+ r5 Q' S" K- @6 t
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
$ _" y8 k4 X# T# O# n4 o参考 (參考) cān kǎo - reference*
' ]1 z4 |' H! P0 v残忍 cánrěn - bloody or merciless*
% ^7 Z( N( A2 F" x7 O拆 chāi - extension
5 {7 z( w( g. L2 I! y4 U0 _ [" c拆逼 chāi bī - checking extension* j: {$ Q0 L" q* D( Z8 f+ m+ U/ z) [
拆二 chāi èr - two-space extension z* s" M" e# c" C: \& |
拆三 chāi sān - three-space extension
2 \& |7 m( \# d* [- r' d; Q拆四 chāi sì - four-space extension
0 J4 p1 o0 x. ^2 R* T( u( f拆五 chāi wǔ - five-space extension
8 _# \0 J9 M, v- s. C拆一 chāi yī - one-space extension
7 X; z; G. t6 S4 {* N缠绕 (纏繞) chánrǎo - harassment technique
. M5 J0 x# I/ @. F) H2 l长 (長) cháng - stretch' ]6 I3 h8 ?7 [% o3 }
长考 (長考) cháng kǎo - think for a long time
1 d7 }$ o Q1 x长气 (長氣) cháng qì - increase liberties
7 X3 W+ `. c u& g+ [" I长生 (長生) cháng shēng - eternal life$ k7 |' C3 t* f1 `. N
场合定式 (場合定式) chǎng hé dìng shì - situational joseki: l e1 a- \$ A0 Q6 i2 x. b
超大飞 (超大飛) chāo dà fēi - very large knight's move
9 {$ Y) x; J0 i7 i2 p; [' }超高目 chāo gāo mù - 4-6 point% B4 \6 r$ ~6 T" s# x
超时负 / 超时 (超時) chāo shí fù - lose by time p6 T3 k% \2 W
超时胜 chāo shí shèng - win on time N2 S& \8 z$ o4 i
成功 chéng gōng - success*/ L! s6 h: d2 d' V/ ~
成立 chéng lì - possible*# c7 v% z# Z& p- D. [. k% ^% }
秤砣 chèng tuó - two-stone edge squeeze4 u5 `+ y% P, B# N! ^. g+ ^
吃 chī - capture) S( _9 c0 Z2 i
吃亏 (吃虧) chī kuī - loss*9 u" W1 Y: B6 X% j
持棋 chí qí - jigo! A* q+ M1 [- |+ R" r; A
冲 (衝) chōng - push through
6 f/ w9 r, I6 B0 O重复 (重複) chóng fù - overconcentrated0 v; o: Y. B# h) N5 I$ a `, X' G
初段 chū duàn - 1 dan4 u1 w' {3 W7 o& m a9 u; V- t
初级 (初級) chū jí - beginner level*
0 c: `$ ^; i3 Z Y+ i出头 (出頭) chū tóu - getting ahead
% D- D; B8 R$ y% T6 r刺 cì - peep
$ u0 I3 |* h) L1 E7 N次序 cì xù - sequence*
- n, @* V+ D8 z2 b: k4 C+ y4 Y4 J( h4 W错误 (錯誤) cuò wù - mistake*
# [5 Q8 i; g& S- m4 B. X( x错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points0 ~9 \/ P: x* z! i# h; Q
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D
% j0 [8 j. {/ f; w" A2 p; ?搭 dā - attach/ D: U0 l% b! K; v: a7 B
打 dǎ - atari5 z3 O4 p" n) i6 \
打吃 dǎ chī - atari
0 }5 ?( e8 ]) m3 L: v打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
# E2 E ?" r; K8 Q- f/ e5 `$ ~% k打挂 (打掛) dǎ guà - adjourn game
1 O( [1 x2 c6 {# z打劫 dǎ jié - ko$ u$ H. A+ Q4 [2 W4 g2 O
打入 dǎ rù - invasion
# }* O# k2 u) a打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
) t) M6 {6 E) M; ?大 dà - large*- q+ I& b4 h; n, w. P
大场 (大場) dà chǎng - big point
2 z5 F% s3 n/ v7 y* n. c大飞 (大飛) dà fēi - large knight's move, z" X/ m# Y+ m, a% B% V2 z, |
大局感 dà jú gǎn - whole board thinking
8 b' _3 u% n! w) x& ^大龙 (大龍) dà lóng - dragon*' E, ]7 D5 p" T% w" F# S7 B
大模样 (大模樣) dà mó yàng - large-scale framework
) Z; z( `' r6 `大盘 (大盤) dà pán - large board (19x19)$ F# J9 ^3 K1 ^2 ?
大棋盘 (大棋盤) dà qí pán - large board (19x19)
) c3 P" k0 _- G% K% {6 E2 k/ Q大伸腿 dà shēn tuǐ - large monkey jump W. t" Y- D. R }1 T
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze6 O% W+ T5 `- o; K# f1 q4 q
大雪崩 (da4 xue3 beng1) - large avalanche
4 N# r8 _) K: q2 s& y( \' Q( d }大压梁 (dà yā liáng) - Da Ya Liang
, P5 r' V# K' X/ U大眼 dà yǎn - eye with two or more spaces
" Z* z- b" V0 ]$ B: w大猪嘴 (大豬嘴) dà zhū zuǐ - j group
$ i/ U6 o3 |2 w; ?, h带钩 (帶鈎) dài gōu - long l group
- @( I. ^$ I: u( ?! H单关 (單關) dān guān - one-space jump
. a, |$ T6 S7 v- ?$ h2 s! }8 u2 i% o- K单官 (單官) dān guān - neutral point9 ~# a& B7 Z6 {0 x
单劫 (單劫) dān jié - half-point ko
1 V/ Y N* I; \; z! u单行道 (單行道) dān xíng dào - one-way street** V& e8 P) W Y( C
挡 (擋) dǎng - block*
" V0 B7 J; i* Z `- V- e刀把五 dāo bǎ wǔ - bulky five- ~! T1 f, ^- M0 F3 i* ], P
刀板五 dāo bǎn wǔ - bulky five
% p% i. O% d( s* G刀柄五 dāo bìng wǔ - bulky five
6 F. a! R2 |4 ?6 c刀五 dāo wǔ - bulky five
0 ?& z' }. ?4 Y" u6 K倒扑 (倒撲) dào pū - snapback. O/ p# ]0 C- z+ i- \5 b
倒贴 (倒貼) dào tiē - reverse komi
* p0 y4 C/ A8 |$ D2 f2 \倒脱靴 (倒脫靴) dào tuō xuē - under the stones
0 |0 x1 ?& s5 j7 O: S低 dī - low*7 d: `( M k$ c. l5 g3 |4 @: W
敌 (敵) dí - enemy*: @! ?3 Y" R( i6 [4 Q/ ^/ G, Y
抵 dĭ - hold up; push against, to support, to resist*
; g" E5 b, R8 O/ V ~抵抗 dǐkàng - to resist; resistance*
+ ~- {' @( q- o; ^8 ~# s7 j敌人 (敵人) dí rén - enemy*
* n6 g% t6 Q2 H# L3 P1 D$ e8 \地 dì - territory*- J0 ]/ t2 ^5 Y7 f* ]
地盘 (地盤) dì pán - territory*
4 A/ \& w/ J' y/ K% T地域 dì yù - territory*
, p/ m8 ~- y3 f0 D点 (點) diǎn - placement; point
& o% w. e9 u6 A9 R点方 (點方) diǎn fāng - eye-stealing tesuji
: H) M! c0 Q( \% l" y5 h点角 (點角) diǎn jiǎo - corner invasion
) k6 A3 Q: {" P/ a8 s点目 (點目) diǎn mù - counting
; }7 m5 z E! h7 A, ^7 }点眼 (點眼) diǎn yǎn - placement inside opponent's eye$ \! I: g; u4 `
调子(調子) diào zi - choshi4 b: w, M7 c; }$ ^5 L
丁四 dīng sì - farmer's hat; pyramid four
- o- z' I" ]7 R/ r顶 (頂) dǐng - bump8 m9 F4 h$ A2 L/ p7 a; {: R$ Z; ?
定式 dìng shì - joseki0 x- m8 z' }3 l: t. w# v
定型 dìng xíng - settle6 ?$ x' q$ v8 C% C& j
东坡棋 (東坡棋) dōng pō qí - mirror go
9 }* C6 p, J0 A& |% L6 c# C9 ~斗方 (鬥方) dǒu fāng - carpenter's square. Y2 `/ ~. u0 ?+ F. O8 M3 d6 M2 f
读秒 (讀秒) dú miǎo - byo-yomi
- w9 _" [% T/ q/ s; S; H渡 dù - bridge under o. z1 z2 x3 B! k$ r
断 (斷) duàn - cut*6 {- S3 t9 F& g& a3 S: `; l4 d7 \
段 duàn - dan
" x, ] O4 `9 D; E: x对策 (對策) duìcè - countermeasure*5 o- p, I0 `; h$ D4 t
对局 (對局) duì jú - play game*
7 t; O3 d1 Z+ e B对杀 (對殺) duì shā - capturing race$ N: v3 L. k2 W( u+ D9 v
对弈 (對弈) duì yì - play game*
& U5 x' }) R" h" k) h: H5 ^5 q, K遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*" [7 t5 L* d6 U$ H. Z! j
多元劫 duō yuán jié - multiple ko* A' l0 i+ \1 Q3 l6 {5 g! R: }2 D
4 d0 Y; e, C, |3 h% V( g* [9 V* [5 ]1 ~" m4 N) B. Z5 b' j7 S* m# \
E
, ] V6 w, H& }恶手 (惡手) è shǒu - bad move
0 ^. j) p& b' r! U: ?二间拆 (二間拆) èr jiān chāi - two-space extension' v" K& W V- r3 D! Y+ S- A
二间跳 (二間跳) èr jiān tiào - two-space jump5 a! |. q+ m3 a7 F
二连星 (二連星) èr lián xīng - ni ren sei+ N& ]# ~0 ?% z( q% F) J: h' p
二手劫 èr shǒu jié - two-step ko
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发展 (發展) fā zhǎn - develop*5 ^7 [: ^$ H% |
法 fǎ method, way (also 下法 xiàfǎ)*# o5 @9 L! _: n! ?4 F2 m
反扳 fǎn bān - counter hane
# C& e4 y1 B/ P& u: _; m7 X反打 fǎn dǎ - counter atari
- k* a) G8 ?, g反攻 fǎn gōng - counter attack! D) u8 s+ ^) ^; X& f
反击 (反擊) fǎn jī - counter attack
) F, B$ w3 y/ q+ q0 W( s; i反夹 (反夾) fǎn jiā - counter pincer' G2 \+ ]+ _: }4 g' r
反提 fǎn tí - recapture* C! \% \$ h2 M" y5 D
方法 fāng fǎ - technique*$ @9 U. n/ {+ E
方四 fāng sì - square four
9 u) }! u+ z2 K* y* i: T方向 fāng xiàng - direction*
3 c- P. w1 q) n方形 fāng xíng - mouth shape. g4 Z% R a! t- Y! ]5 |$ b5 g
防 fáng - defend*! m5 }/ G. m ` w. z$ J
防守 fáng shǒu - defend*+ H9 T+ r1 K: W! z S8 u
飞 (飛) fēi - knight's move
) y6 Q8 q4 H$ o4 P p飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete% i9 U1 Z g. i
飞压 (飛壓) fēi yā - press0 T! G2 U' t8 h
废着 (廢著) fèi zhāo - useless move
. x# B8 D: X2 q* F: Y( R废子 (廢子) fèi zǐ - useless stones
}7 @0 P& Q d, j* q+ P9 H: I9 |分投 fēn tóu - splitting move% p* T, m9 s$ }1 M, `
分先 fēn xiān - even game% c4 h# @/ i6 ? z) |( ^2 [, a- w
封 fēng - seal in*
5 h$ l, v5 n, f6 N; ~封手 fēng shǒu - sealed move2 I+ Y( j' {( f0 @) j0 F, V) Y
封锁 (封鎖) fēng suǒ - seal in*0 h, p5 ^: u- d; x0 k
浮棋 fú qí - floating stones# X6 g2 ?4 ^- `
浮子 fú zǐ - floating stones) B* `+ v" @" p2 i" \
负 (負) fù - lose*) G) k! T9 H3 d* [
复盘 (復盤) fù pán - game review
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概念 gài niàn - concept*" p. y7 @" [, W- s5 m
感觉 (感覺) gǎn jué - feeling* o$ M, B* N7 f- c0 |" o, h
高 gāo - high*) Z! v& p; y( R9 V+ |2 \) v
高级 (高級) gāo jí - advanced level*
6 B6 q9 l* t" T# K- v高目 gāo mù - 4-5 point; g; B% q* o3 ?
根据 (根據) gēn jù - base*
! `! a6 Z) P3 i' k9 L根据地 (根據地) gēn jù dì - base*
5 s# A/ a6 [; |8 r攻 gōng - attack*( W ~: q* l/ h+ _5 N. ?
攻击 (攻擊) gōng jī - attack*, A% n0 b! f3 N
共气 (gòngqì) - shared liberty; \3 A9 K5 V7 m* b8 Y7 l
公气 (公氣) gōng qì - shared liberty. }8 |6 A; M! C* x7 f0 b' X+ W
攻守 gōng shǒu - attack and defence*9 v1 v# R% o, U0 v/ O2 d
共活 gòng huó - seki# @" `: g0 j7 D% r- b3 D$ F
孤棋 gū qí - floating stones O8 } s7 R9 q
挂角 (掛角) guà jiǎo - corner approach
* q$ ~0 ~% m) W; d; @8 I; W) f拐 guǎi - bend*
' u3 J8 b# O9 W0 ^0 l9 v# a怪着 (怪著) guài zhāo - ghost move; O# c8 ?/ [/ K, C3 h, B) ~
关 (關) guān - one-space jump, c( q0 b: I7 Y# y0 r* M, |
官子 guān zǐ - endgame* r; ]) B* A4 O, Q0 ?
龟甲 (龜甲) guī jiǎ - tortoise shell2 l0 e% n4 h/ {' q
规则 (規則) guī zé - rules*
! R" R& I4 ?3 v+ e7 G鬼手 guǐ shǒu - ghost move
0 v* @$ Z3 S2 I0 c滚包 (滾包) gǔn bāo - squeeze% i7 v4 W% ]: p* T* ~
滚打 (滾打) gǔn dǎ - squeeze
8 |3 I9 f/ l J1 R滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
F8 e! y, m: ]* K过分 (過分) guò fèn - overplay0 @& ~" O1 Q2 c0 S; {
国手 (國手) guóshǒu - national champion*
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g; u. J/ h1 H# S5 V韩国流布局 (Hánguóliúbùjú) - Korean Fuseki1 V0 U0 N) |4 Q1 L) \* D) }4 d
好点 (好點) hǎo diǎn - good point
8 u" b, p1 J- u, K, H$ T3 R; B3 G和棋 hé qí - draw*8 A) a0 w9 E5 j) e
黑 hēi - black*( F1 ?8 ]( b/ b9 }! Y# D
黑方 hēi fāng - black player*4 P( \/ m& m3 t: Y. T
黑先 hēi xiān - Black plays first*
0 k6 |- X9 T+ }3 h( L7 J6 m猴子脸 hóuzǐ liǎn - Sake bottle shape9 D$ P: k$ z) s- I, y* f
厚 hòu - thick*
! u3 b [0 p, ?$ B2 K后悔 (後悔) hòu huǐ - regret*+ q6 l1 T a' X
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind1 e( E4 J- z% g$ J! N" k7 Q
厚实 (厚實) hòu shí - thick*: [8 [" q" k( T
厚势 (厚勢) hòu shì - influence*
1 T6 H$ N% _5 U9 g后 (後) hòu - after; later*2 s, X' @& T, H, d
后手 (後手) hòu shǒu - gote6 [& M B2 P2 J+ _3 b
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture4 f, s# c6 W/ A
后续手段 (後續手段) hòu xù shǒu duàn - follow-up, m9 }( g6 F3 @: Y+ @9 l6 N
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
1 J0 l% ~' S) c% _5 I虎 hǔ - tiger's mouth
: X; y( J" N( \, S% v/ f7 A/ F虎口 hǔ kǒu - tiger's mouth
5 ], D8 l* Y+ B" |互破 hù pò - mutual damage
! l& y3 m( {1 \1 d! a$ N互围 (互圍) hù wéi - mutual surrounding of territory) V3 X4 S4 R& @
花见劫 (花見劫) huā jiàn jié - picnic ko, u! I% [4 \! |9 ]6 Q
花六 huā liù - rabbity six
, N9 M6 f9 F" }* @$ }花五 huā wǔ - crossed five
! Y# S: N) D8 h1 [8 S. g0 v还原 (還原) huán yuán - transposition/ y! Q' w6 T+ G9 E' L: s
缓 (緩) huǎn - slow*
! a, x, ^9 s7 x7 e) ^缓慢 (緩慢) huǎn màn - slow*
+ y6 i* p2 A) O! b. R% z% ?7 X6 J缓气劫 (緩氣劫) huǎn qì jié - approach ko/ k# y m/ I' Z, D' v" W1 l- r
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name); f1 B1 C. ]* L0 E4 K) U
缓手 (緩手) huǎn shǒu - slow
+ e0 f& W0 X9 S缓征 (緩徵) huǎn zhēng - loose ladder8 J4 u7 p7 M) [
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder9 _- }, o! O4 z# [- V1 y% |& |% B5 d( X
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
. r* G3 L( H5 X6 n回手 huí shǒu - take back*! t. m+ l( y3 }# h
回提 huí tí - recapture
2 B' b A7 O0 c" v& T& @0 X悔棋 huǐ qí - take back*
9 V) A- j6 u9 K- N8 k0 I% d/ j活棋 huó qí - living group, N" u8 _! o1 E
$ s' U |3 y+ X8 k I; @
# v' W1 L0 [# d5 S+ p) y3 X
J
- J% L7 F% m' U急 jí - urgent*
+ x& V( D: o) g; |( B6 v级 (級) jí - kyu/ g/ C! u1 x! u3 P" f9 K
急所 jí suǒ - urgent point
$ M0 A+ G5 e# q% ~1 `1 m挤 (擠) jǐ - bump into diagonal; choke; atekomi
4 ^% X4 c' U6 _3 S- g: C, D3 L技巧 jì qiào - technique*
& K0 w0 }% P* [" } J计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
6 P5 H& e% F m& X佳 jiā - excellent*
$ ~8 u/ M0 G' V$ y. b* D夹 (夾) jiā - clamp; pincer
: X. J; X; E0 L枷 jiā - net
, O' b# Z: l) X/ B枷吃 jiā chī - net
% z6 P7 d9 m* R4 @* g3 Z% l夹攻 jiā gōng - pincer
3 [$ ~0 _2 [( q( G: |" D. J假劫 jiǎ jié - false ko threat
- Q K5 J, e$ } E; d假双活 (假雙活) jiǎ shuāng huó - false seki
0 M6 D4 M. V: \" g$ w" @2 B假眼 jiǎ yǎn - false eye) j" S2 |+ M: v
假眼活 jiǎ yǎn huó - two-headed dragon5 `) L# j, ~. j# s
尖 jiān - diagonal
* V3 ^4 L) Y' Q' y尖冲 (尖衝) jiān chōng - shoulder hit
5 E2 C$ s' h. D8 x/ O4 R' J, |尖顶 (尖頂) jiān dǐng - diagonal attachment
9 j5 {7 o; u7 }2 y5 h坚实 (堅實) jiān shí - solid
6 L. a' s( H' _8 x: V- x见合 (見合) jiàn hé - miai4 s4 @; n/ @- I6 s% c y
教 jiāo - teach*
% {8 }9 [9 L( \0 _+ g交叉点 (交叉點) jiāo chā diǎn - point6 f1 L' I/ t4 k9 Z7 b; x- ] X
交点 (交點) jiāo diǎn - point
9 M+ s1 ? C% T( o f3 e焦点 (焦點) jiāo diǎn - focal point*
- N. D" ~' D+ v# t7 ?交换 (交換) jiāo huàn - exchange*' O2 j5 { z0 j6 S) C
角 jiǎo corner (angle, horn-shaped)*! q' p( R2 a" T
叫吃 jiào chī - atari- q: H. ?& [) x& S: E, Y! k5 k
教师 (教師) jiào shī - teacher*
: I4 r$ Z8 l; {3 w- p* V/ F9 r% G教室 jiào shì - classroom*! [: m$ o% {" |8 s6 L% Q# p
基本功 jī běn gōng - fundamentals*! }; m/ |; {) o% m3 k% ^! d
接不归 (接不歸) jiē bù guī - connect and die8 I7 @+ D( V6 ]& O% A
劫 jié - ko" a2 G0 T! t2 B! T
劫材 jié cái - ko threat
4 ^+ q) Q6 U' _1 z; Y7 r结果 (結果) jié guǒ - result*
( h- n5 z8 w8 B9 d3 P. I劫活 jié huó - live by ko3 y5 x" Y2 t6 Z3 i! \' m& B+ U9 Z) o
诘棋 (詰棋) jié qí - life and death problem
% ?+ }5 ^+ O2 [$ w劫杀 (劫殺) jié shā - kill by ko
2 t# l) `0 Z O$ j& x. E) D _劫争 jié zhēng - ko fight
: _8 S- U: J2 M) t+ x# }解答 (jiě dá) - answer, solution*9 ], R# W, |# U, b4 ~# B9 ~
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
+ W( D; d6 J5 b# `金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
# Z. ~1 r' ^# _' U3 c紧 (緊) jǐn - tight*
! B3 m& v7 a6 |+ y5 Q; t紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties0 b; J: b) r7 D! U/ E) H" d
紧劫 (緊劫) jǐn jié - direct ko# \1 X/ S0 I$ r* s) G1 l
紧气 (緊氣) jǐn qì - reduce liberties
6 Q5 |3 n9 d# x+ I紧气劫 (緊氣劫) jǐn qì jié - direct ko
) ?3 }) p9 l6 u; X( u2 }1 @8 H禁着点 (禁著點) jìn zhāo diǎn - illegal point
* N$ n) `! m! ]0 [9 D+ w9 I净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
2 c; p- n# ]3 K' \9 ^净活 (淨活) jìng huó - unconditional life
/ ]2 y1 d+ p* o# Z净杀 (淨殺) jìng shā - unconditional death& _- s8 q) H1 J: S5 j& S
净死 (淨死) jìng sǐ - unconditional death
" x# x" z0 C# j救 jiù - rescue; save*+ [) V8 S2 C0 V+ d/ G1 ^! Q/ p! A
聚 jù - placement inside opponent's eye/ R6 G+ F! x9 d
俱乐部 (俱樂部) jù lè bù - club*3 S( |. x3 v b' u( y5 S/ q
聚六 jù liù - six-space killable eye shape
6 w" U7 \1 T0 Q) O7 ~ m3 p聚三 jù sān - three-space killable eye shape! Y- c' b6 M, b" h8 k4 u
聚四 jù sì - four-space killable eye shape
" }8 M% K5 x; L( m3 L% q& Y+ z聚五 jù wǔ - five-space killable eye shape1 d+ r7 ~7 ]3 G# R7 g; `
决战 juézhàn - decisive battle*+ ^3 z! o' C1 S5 c m
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*; ~, j7 q; p9 S3 Q9 V
& }) a9 y" s: [9 l
8 ?* H" \+ i) ^( S, n* QK
! Y, L" m0 P2 d |卡眼 kǎ yǎn - falsify eye6 S1 L$ z* l! p: w
开拆 (開拆) kāi chāi - extension- B3 Z( e4 |6 h+ W' S; N! Y/ D
开花 (開花) kāi huā - ponnuki
* G# _' W' L; k$ z/ A% Z开劫 (開劫) kāi jié - create ko
" o5 o' n: U! f; m# f' H5 f. A- m开局 (開局) kāi jú - opening
! U8 P8 U! F/ E8 H8 i" n4 N看花劫 kàn huā jié - picnic ko
' h' X3 R/ B- N% M抗 kàng - to resist, fight; to oppose to defy*4 n$ W' ~1 c" r0 S( X
靠 kào - attach one line higher than enemy stone# n' e% ]! p/ c/ V
空 kōng - empty*
2 B& X# e' ]# M3 g' `空间 (空間) kōng jiān - space*, D' t: Z1 W' j* f( E* F" x$ r
空三角 kōng sān jiǎo - empty triangle# f, \( X y; p y( c- q
空 kòng - territory*
U4 |2 W) \5 q8 ^跨 kuā - attach at waist of knight's move
# n1 j/ l# g3 b4 V. q+ M跨断 (跨斷) kuā duàn - waist cut5 Q% a4 z3 c6 Q5 }6 k7 O$ t
快 kuài - fast*
5 O% E4 f6 T9 w' \- b快棋 kuài qí - blitz game
5 l- @5 p1 b1 K) e+ z宽 (寬) kuān - loose; wide*8 ?5 n/ z+ R$ u* G8 ~
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties( ]8 \+ @4 O( u1 ^' {5 f0 N
宽气 (寬氣) kuān qì - increase liberties
3 `% _5 ^0 G0 D2 N# ? k宽气劫 (寬氣劫) kuān qì jié - approach ko
_* \ T! b8 x# @ l" q* g亏 (虧) kuī - loss*
5 p6 ` U4 a$ ^* k亏损 (虧損) kuī sǔn - loss*
- C4 m6 x" T; R7 }* P4 [- s" T扩大 (擴大) kuò dà - enlarge; expand*, [. O0 s% \# u% l
扩张 (擴張) kuò zhāng - enlarge; expand** H, O# @$ N7 Z/ E/ c) s' F6 t
[edit]1 f. k' d6 y7 M! c
L* E/ a" K n" L
赖皮劫 (賴皮劫) lài pí jié - many move approach ko6 {$ R. X0 P7 o9 v/ g, h
拦 (攔) lán - checking extension; prevent opponent's advance*
* K$ o7 n5 I3 e& \拦逼 (攔逼) lán bī - checking extension
+ g# N9 E0 {# @2 P7 W烂柯 (爛柯) làn kē - ranka& V$ }, N; i ~( k
老师 (老師) lǎo shī - teacher*. O" s3 N& c- Z3 ]3 |5 p& f. H
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil: u& p- I8 h/ y! H5 P1 g, V
类型 (類型) lèixíng – pattern, type*' W, g' D& r* L6 K6 f2 @
冷着 (冷著) lěng zhāo - unexpected move6 m! r- p) W; F8 g8 D/ T
利 lì - profit*0 _, I; T* _. e: m
立 lì - descent; stand
. B% `" H6 B# S& |: J利用 lì yòng - make use*- m4 `% ^# @; m* ^% j, s i7 s6 J# R
连 (連) lián - connect; continuous* O% G* A. `) k U6 |0 b( v
连扳 (連扳) lián bān - double hane8 T8 U7 G6 g0 W( X! `
连环劫 (連環劫) lián huán jié - double ko }" Z$ m; U2 [ O2 A
连接 (連接) lián jiē - connect*
) I" x9 i7 L0 y8 {( \& E- |3 X* F7 i联棋 (聯棋) lián qí - pair go7 _4 G" Q/ f) ?+ h8 D
恋子 (戀子) liàn zǐ - reluctance to sacrifice
( H& O2 \# P& ]两分 (兩分) liǎng fēn - equal*
! P5 A1 c9 g8 j0 w两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")& Y8 B4 P7 U9 u; ?) O" ~( E$ c
劣势 (劣勢) liè shì - inferior*7 O$ q7 Q- H g# t0 S
裂型 (裂型) liè xíng - split shape1 O8 `5 j# L4 d. W5 @ C
龙 (龍) lóng - dragon*9 O' Q# `7 Q( `6 B7 g
漏着 (漏著) lòu zhāo - oversight5 U$ L! i& n8 U. M- l* c s: S
落子 luò zǐ - playing stone on board
6 P/ h' {7 w3 V+ F
/ q; H% p# @4 _; P( V
7 t% f; s- {' N( Y4 t# {M
4 B" [! m# G, p$ o满意 (滿意) mǎnyì - satisfied*- a1 R8 e2 k. g0 ]& o E
慢 màn - slow*
1 P% K# a1 b# l' g8 ?盲点 (盲點) máng diǎn - blind spot
! P/ G& {) I, R' t9 h- a梅花六 méi huā liù - rabbity six; ~# R9 g7 t* `- q
梅花五 méi huā wǔ - crossed five
. r4 x: @; j2 g4 E" t `门吃 (門吃) mén chī - capturing technique by atari
) e9 r% x4 \/ `迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening: `0 R9 i9 l# ^! [, s, W/ m" t+ k
妙手 miào shǒu - excellent move
7 u, x0 ?7 q* c8 V妙着 (冷著) miào zhāo - excellent move- V. z( r0 ~% b! s2 L+ f( O1 Q4 S
模仿棋 mó fǎng qí - mirror go
- @" B+ g, p( g; C5 g& A模样 (模樣) mó yàng - territorial framework: g6 K4 I2 B. P: W
目 mù - point of territory
* q4 a/ M9 u1 J: R( z目外 mù wài - 3-5 point$ T# [3 d4 |9 |, s4 B, n4 O' P
( L7 M- l8 G4 Z9 I+ D) t+ b f0 ^% t4 Q2 K3 C
N; d+ ^, M8 y4 R, X) X
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones7 c* L- |; b( a- H
逆官子 nì guān zǐ - reverse endgame move
6 g7 L) p# D" O4 N) n逆先 nì xiān - reverse sente& ]1 ~' `" O9 D* a
逆先手 nì xiān shǒu - reverse sente
6 @1 m5 Z) H* l9 `) w u逆转 (逆轉) nì zhuǎn - overturn game
) ]6 R, @/ c: L* x7 Q5 E粘 nián - connect*
# I9 k9 E, i& Q( g' ^* Q2 `凝形 níng xíng - overconcentrated shape4 S2 \1 t$ G& A1 O* \9 t0 {
扭断 (扭斷) niǔ duàn - crosscut
H, }. K% i+ h" U4 }3 I: q% n扭十字 niǔ shí zì - crosscut" ~* J$ M ~: e0 i; g" Y2 T& ~
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut$ h4 ]- i' i4 \2 ?, S
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
* [* g. K# [1 T, m4 P: D) m$ i; [5 r T+ C8 `
2 e* I6 f+ [4 D. q1 a1 PP
' ]# a! S) m, Z爬 pá - crawl*
( g8 k- R0 U) D/ s盘渡 (盤渡) pán dù - bridge under
' v3 m& r8 S S! ^盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner7 A9 c7 H* w& {4 z2 O5 i
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner O! D2 z5 p( q
抛劫 (拋劫) pāo jié - throw-in ko
1 `6 G* @7 S7 `配合 pèi hé - coordination*
- M- E' v) s7 k碰 pèng - attach to the side
0 I, k- b; N7 n/ d% q* J O便宜 pián yí - profit*
% X4 j, ]" ~, D. R6 V4 u( t骗着 (騙著) piàn zhāo - trick play, hamete
: @$ p- e }7 T' m平衡 píng héng - balance*
8 L* ?0 z+ t5 y! k \1 \! x破 pò - break*' p' O/ \, J$ F' `) l# f6 q
剖析 - pōuxī dissection / self-analysis5 g6 J8 u8 N: m* c
破解 pòjiè - solution, answer to a problem*
9 o, T1 P# \- D$ M1 Y) L扑 (撲) pū - throw in, R2 m2 i2 l: S& O% ? B5 b3 a) b0 k
葡萄六 pú tao liù - rabbity six/ D$ j0 x& l) T* G
谱 (譜) pǔ - game record( w$ ^ y F3 i) z' c
普通 pǔ tōng - common*4 A- ^, g) n6 W& S% k( E
[edit]/ R9 _7 j2 A( X" A0 Y, [
Q
1 L/ Y7 P. x o欺着 (欺著) qī zhāo - trick play, hamete
' V$ {( o0 v2 a% e8 X4 H棋板 qí bǎn - go board l% D$ m3 }) u: b+ U$ r7 ^
棋风 (棋風) qí fēng - playing style
- g) G; }* W! w: @# v: S; y棋盒 qí hé - stone container
{9 E& s3 u `2 s* I3 m棋筋 qí jīn - key stones3 G( P$ R/ S, i5 @' a* J# M
棋精 qí jīng - key stones
( P7 f" [. b8 }8 o棋理 qí lǐ - go theory
" k$ P, s& ? W0 O$ |( Q' }棋力 qí lì - strength in go
8 K4 @6 B0 g! w棋盘 (棋盤) qí pán - go board
1 k" q' O* d) S# Z, o9 E4 O棋谱 (棋譜) qí pǔ - game record
A9 b @/ j/ {. G! [1 o/ M棋石 qí shí - stone5 i$ J+ V: w% o+ o2 N& l' `
棋手 qí shǒu - player*
" C3 ?6 s6 ]* {) C a$ F. d* ^棋书 (棋書) qí shū - go book
) V A* S/ H2 o* c0 E: w. S1 H棋院 qí yuàn - go institute5 k# E# N9 L8 |
棋形 qí xíng - shape
" l5 w9 X$ b, K2 W. { V棋钟 (棋鐘) qí zhōng - clock*! Z. n# L, G* C5 y
棋子 qí zǐ - stone, J9 b, b9 s" G; _# i% `" \6 N
弃 (棄) qì – abandon, to discard, throw away7 n) E: K9 f9 _5 r
弃子(棄子) qìzǐ - sacrifice
! W+ T! \: W, e- W* G气 (氣) qì - liberty% t, Q- i0 d* P" A9 ~5 E5 e
气合 (氣合) qì hé - fighting spirit
- o) e. Z# x* @3 D* i) K气紧 (氣緊) qì jǐn - shortage of liberties( s: `4 z- h- X/ u$ W4 _! W( \
前 - in front, before*' w% w" m. x& a
浅消 (淺消) qiǎn xiāo - erasure
: b; Z% [7 a( }* z墙 (牆) qiáng - wall*' i3 V. f$ |: a0 L# ~" d
强 (強) qiáng - strong
% C9 }6 a6 B$ v; R. Y- }9 a墙壁 (牆壁) qiáng bì - wall*
6 n1 x/ i& i& H5 n3 @9 ~* L" g强棋 (強棋) qiáng qí - strong group' R3 |" n) `8 F
巧手 qiǎo shǒu - clever move
8 g0 q" x8 y( Z0 f: f U巧着 (巧著) qiǎo zhāo - clever move' Z+ G/ O5 ~# C0 F) N) d' a( Q
切断 (切斷) qiè duàn - cut*
" E: v+ X- X4 j9 w8 g8 b8 X: s) F* K侵消 qīn xiāo - erasure- d- Z" P8 b% G2 s$ T- W* H O
轻 (輕) qīng - light*
) N5 E2 \3 s& `. J0 x2 ^8 z4 H侵入 qīng rù - invasion
5 B5 T# r+ t) u. {6 D, ?+ ^) q# ~轻盈 (輕盈) qīng yíng - light*
. F2 ?; }4 o9 }; }7 T- o求活 qiú huó - make life
! N$ G$ j- Q% X% X1 \6 k曲 qǔ - bend& d! K8 N. a/ u5 E7 @
曲尺 qǔ chě - carpenter's square; `* p! O: q, N, H
曲三 qǔ sān - bent three
1 }3 j+ f# I# Z1 p) l曲四 qǔ sì - bent four- n+ X8 Z) h2 D5 H: B7 a# T
觑 (覷) qù - peep
1 h! } n. N; ?% ~/ E权利 quán lì - privilege
3 A! ]( b- V5 b7 v确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*0 l m( J) h( a$ L
7 l, \/ i+ X" p: L9 w+ J' \) Q$ K; G& @0 ]. H: i
R
# V }* W' a3 g( J让子 (讓子) ràng zǐ - handicap! Q8 ]& U- ~! X( i) r8 V
让子棋 (讓子棋) ràng zǐ qí - handicap game
9 I; p1 E, m2 h0 q) ?认输 (認輸) rèn shū - resign*
" i& `$ `, e* K" u J4 X e* `! b! l弱 ruò - weak*( {( q9 h! T$ r) A5 y
弱棋 ruò qí - weak group
2 m. \& v: x8 Z8 g1 K" N
, H6 k1 x" z6 [/ X4 \# H& G/ j" j/ g, z1 m/ J) r9 R" |' N
S
+ c- l* H% l& ~$ h: {$ i }4 p! b三间拆 (三間拆) sān jiān chāi - three-space extension) E* L7 @3 ?: m* k* s
三间跳 (三間跳) sān jiān tiào - three-space jump' ~ ~2 ?) ^8 Z' u& r0 ]0 r
三劫 sān jié - triple ko
3 S, V( h, _. M# P0 w* s三劫循环 (三劫循環) sān jié xún huán - triple ko8 l- E4 s! I( g% R! p5 G$ `% H) x7 ^
三连星 (三連星) sān lián xīng - san ren sei$ E" O$ g! X) e- V# v4 n
三目正中 sān mù zhèng zhōng - center of three stones N+ ?/ y( R2 c- E n+ b: R
三三 sān sān - 3-3 point) B- ^9 q8 Q: c1 C' o' `5 l
三手劫 sān shǒu jié - two-move approach ko" n4 m/ [ [) Q ?( Q/ T* S
三子正中 sān zǐ zhèng zhōng - center of three stones5 F" ?' j: J q! U8 c
杀 (殺) shā - kill*, A5 }0 W/ W' o$ M
杀棋 (殺棋) shā qí - kill) q+ t1 k/ }8 K# V
杀气 (殺氣) shā qì - capturing race( D7 ?. j" a% L8 W% u# q
上 shàng - upper** o: L7 L# _8 j" t
上级 (上級) shàng jí - advanced level*
9 g9 Z$ u0 I9 T5 _2 ^. m上下同形 shàng xià tóng xíng - symmetrical position
1 t& m1 ]. S& m2 o3 y7 b稍 shāo - somewhat; a little*. x9 S# {3 \- U) Z6 _
伸气 (伸氣) shēn qì - increase liberties6 Z) {/ @8 M) q# |6 x
伸腿 shēn tuǐ - monkey jump0 f$ y0 g% i# t" @; q
生死劫 shēng sǐ jié - all-dominating ko
: P5 O) U8 M; H) A! x$ I+ R胜 (勝) shèng - win*
5 Y6 A, w% }9 q! d* x; @" r胜负手 (勝負手) shèng fù shǒu - all-or-nothing move Y% |) u6 Z& |4 R0 m3 p
胜着 (勝著) shèng zhāo - winning move
u) j. b6 Z( j5 a失败 (失敗) shī bài - failure** @' A+ r8 j8 |4 t2 ?
实地 (實地) shí dì - solid territory" v$ I. X4 ^; j( j
十番棋 shí fān qí - ten-game match7 X% ?# w& I: `# z" M" f$ _
实接 (實接) shí jiē - solid connection6 J2 b" M9 o# }9 F
石塔 shí tǎ - two-stone edge squeeze- }" I* Q( r( l
实战 (實戰) shí zhàn - actual game situation" |* b9 K9 L+ e* N5 V+ y* T; G
实战手 (實戰手) shí zhàn shǒu - situational move7 B; l9 ^; ?7 r& E9 Y' L8 o
势 (勢) shì - influence*9 u( k# k8 k5 e. X: @$ W% k
室 shì - house; room*, M5 o7 m T# m! k E ~0 o
势力 (勢力) shì lì - influence*8 M* H5 s8 k) C* R$ n
试应手 (試應手) shì yìng shǒu - probe( {( ?3 \. M( x) a
收官 shōu guān - play endgame6 G M# w; f3 |7 f- e
收官子 shōu guān zǐ - play endgame
3 u& {. V9 j3 _- z1 c% m收后 (收後) shōu hòu - last play
) H* ]$ S& M4 ~( H' {7 V收气 (收氣) shōu qì - reduce liberties L& ^. N5 t# T: E1 y! @# C
守 shǒu - defend*
8 O) Q: s8 U3 Y$ D手 shǒu - move+ C& y l/ s& `
手段 shǒu duàn - technique*
. |! ]6 m$ l( n9 z手割 shǒu gē - reorder sequence
0 R) e; h9 }4 V5 B4 ?守角 shǒu jiǎo - corner enclosure$ J; \3 v9 c7 T4 X1 s o9 h
手筋 shǒu jīn - tesuji
6 D2 _0 k# k7 c/ S' S; _ @) I# f% o手顺 (手順) shǒu shùn - sequence
9 }2 D, z; |/ b& O& n0 [ ~手谈 (手談) shǒu tán - hand talk
# W: o" k% g: |$ v( y0 M( U授先 shòu xiān - one stone handicap
8 B7 m9 k# s1 a6 s4 U授子 shǒu zǐ - handicap6 K# _* r+ e+ \" \
授子棋 shǒu zǐ qí - handicap game& X* ~% e9 ^! Q x
书 (書) shū - book*
) S( b W& j# y- o输 (輸) shū - lose** b$ U, j0 x% F9 w
书本 (書本) shū běn - book*
3 i! C/ |- d- e9 D/ Y* n$ H) ^数目法 shǔmùfǎ - territory scoring u- J, f" m/ L( q; P! b
数子法 shǔzǐfǎ - area scoring
1 G) w/ c# G4 n8 `! E梳形 shū xíng - comb formation
U$ Q w' x& N2 D/ I9 z梳形板六 shū xíng bǎn liù - comb formation
2 v8 w6 d6 y) h" q$ k3 C K6 K双 (雙) shuāng - bamboo joint' Q' m. t: @- j/ s6 B9 j- Y4 F
双吃 (雙吃) shuāng chī - double atari
3 g( |+ J( p! p* P) m双打 (雙打) shuāng dǎ - double atari
% @5 e) s2 T" y. u双打吃 (雙打吃) shuāng dǎ chī - double atari' X* j' h& {) ~. f
双倒扑 (雙倒撲) shuāng dào pū - double snapback
* d/ H" W$ B* {! r6 r双方 (雙方) shuāng fāng - both sides*6 @/ Y$ {: S6 f2 G! B4 @
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach) W) E" z8 D. S2 q8 g
双挂 (雙掛) shuāng guà - double approach6 N" ]3 e; l! d+ G
双虎 (雙虎) shuāng hǔ - trumpet connection }' k6 f9 r, }$ l
双活 (雙活) shuāng huó - seki) P+ W7 r' h$ M% ]# L# Q8 J
双叫吃 (雙叫吃) shuāng jiào chī - double atari' \8 M5 c/ \: Z- Z' u% ]
双劫 (雙劫) shuāng jié - double ko
% u4 a: ^4 u5 D3 o$ D$ u1 v" j6 s双征 (shuāng zhēng) - double ladder
7 c, f h0 R' c: k# I. p) Y顺序 (順序) shùn xù - sequence*0 }7 R. G$ l2 W& ?+ X. I# P
死活 sǐ huó - life and death# w! m/ U2 t/ @; `
死活题 (死活題) sǐ huó tí - life and death problem3 c9 r3 t E8 [" T I+ g) G
死棋 sǐ qí - dead group
5 S3 B1 F7 T& a3 p5 _! U死子 sǐ zǐ - dead stone
- F' j! R; u3 j- s四间拆 (四間拆) sì jiān chāi - four-space extension
4 ~' a& N: B1 n# h四角穿心 sì jiǎo chuān xīng - occupying four corners and center$ c g: V8 |0 q3 N- k. P2 y
四劫 sì jié - quadruple ko6 T( o7 z1 U. L' X
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
, }% p+ a4 ?# S, k9 U3 w5 F( `% c四连星 (四連星) sì lián xīng - yon ren sei/ ?0 I( P9 }# {; A! {
松 (鬆) sōng - slack*
( B. S5 o0 ]+ j) w# ?& q; e松气 (鬆氣) sōng qì - increase liberties. n$ `6 G5 Z5 h0 ~0 ^* q$ g
松气劫 (鬆氣劫) sōng qì jié - approach ko; p* i9 q) Y2 _) F
俗手 sú shǒu - crude move
T( f$ h2 b& D- \+ O* i" b/ N随手 (隨手) suí shǒu - hasty move
& ?$ p$ O R3 @8 U; M1 x5 f3 {随手棋 (隨手棋) suí shǒu qí - hasty move
# R: s M7 g l; }损 (損) sǔn - loss*
! P! V( V% Z- E0 Q s3 L* N8 T% I损劫 (損劫) sǔn jié - losing ko threat
: ~4 g% l& L( J$ B! p' n损失 (損失) sǔn shī - loss*
' a; q* b. Q; m9 I2 _' E8 ]顺序 (順序) sùn xù - sequence*! h; z* }7 e d5 Q/ i
9 f. a- r" p5 G' ^
7 O8 E" c7 v, C1 C- \T* `4 q* O6 ~! v
台象 tái xiàng - Tower
- ]+ _& Z% R: x弹性 (彈性) tán xìng - flexibility*/ x |0 N. N7 A! W: V
搪 táng - block*
% m* I, O% F R$ P/ a套劫 tāo jié - two stage ko
8 V" Y* S6 M1 S E) n, x% i# d逃 táo - escape*2 T8 p3 w3 v3 \: a4 S- o
逃遁 táodùn - to escape, to run away, flee*
e' Y( M$ Q5 y6 x6 T9 X9 O1 u逃生 táo shēng - escape*4 G6 Z* k# g) }1 j+ ^# O2 L
腾挪 (騰挪) téng nuó - sabaki
3 ]9 V8 x2 n$ `, G* E6 H [5 _6 s提 tí - remove from board( r+ O! t% ~5 B! H, h( v# v" P
提劫 tí jié - taking the ko
* [- x4 l; d% @ o* P提子 tí zǐ - remove from board
, z2 J+ F- U- R4 s, M; `% W( {天王山 tiān wáng shān - tennouzan
" p6 d: R- ]* f- K天下大劫 tiān xià dà jié - all-dominating ko) s5 e t3 q& {
天下劫 tiān xià jié - all-dominating ko
% b y7 M7 [1 u. c天元 tiān yuán - tengen8 V s O1 I' j6 K2 l. t1 M0 K
跳 tiào - jump*& l$ D Y3 v+ t2 b. o
贴目 (貼目) tiē mù - komi% V" W* |' L. f2 j* x1 n: ]
铁柱 (鐵柱) tiě zhù - iron pillar*! c( n/ r+ h& C. K9 [
挺 tǐng - push up; stand*. F! j0 _7 N3 j! o
投降 tóu xiáng - resign*
{1 R/ y* [# p% `( U投子 tóu zǐ - resign0 a! c, L+ S! \ u, i; H+ g; i
透点 (透點) tòu diǎn - placement7 z% | Y4 [3 s* B
图 (圖) tú - diagram*
2 |# a* E" [2 s7 G7 ~退 tuì - pull back( W) n C8 D) X9 X/ r
托 tuō - underneath attachment$ ^! |9 {7 H* ]" Q" @
脱出 tuōchū - escape, break out
# \+ J0 C; l( ?脱骨 (脫骨) tuō gǔ - under the stones
+ P# e/ Y& z. G6 R! V& t% A; I- y脱先 (脫先) tuō xiān - tenuki- c; }( X- p9 s5 ^* `
# r3 P6 o- \2 ~& q- N0 k/ _/ z
+ R. c# V: k6 ^8 d7 YW! c% y2 E1 l6 Y% A7 G& T+ v3 O- a
挖 wā - wedge
0 g7 L% r2 t5 C g% s! B外目 wài mù - 3-5 point$ Y9 \' K5 ]/ d4 x5 h; f
外气 (外氣) wài qì - outside liberty6 H; L$ V2 A% @0 J; C/ H! C+ L
弯三 (彎三) wān sān - bent three
4 o3 }: b; s4 z! U& m* Q: }弯四 (彎四) wān sì - bent four# u* h. R8 l2 h2 h$ _- l, t
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
8 l( N, T% J( M2 X9 K1 L围 (圍) wéi - surround*1 A- A1 x# D8 {& }7 J3 P
围棋 (圍棋) wéi qí - go. x# a4 y" W# a
尾巴 wěi bā - tail*. ^3 I+ \8 i' w& K& g) J8 D2 f( F
味道 wèi dào - aji0 V* g$ ~* O# ^$ X: T
文凭 (文憑) wén píng - diploma- `" T- x/ h/ {3 _
稳当 (穩當) wěndang - stable; firm*
2 U& `* W z) d' }* k问应手 (問應手) wèn yìng shǒu - probe$ C q+ P8 P1 C H& t* I3 B0 K: }
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest4 s+ N) D; P5 |5 r
无理 (無理) wú lǐ - overplay4 l# p7 U& i- o# p1 K5 F
无忧劫 (無憂劫) wú yōu jiě - picnic ko
- J+ n7 r; T( t. T五子棋 wú zǐ qí - gomoku narabe: _9 x9 ]0 V& {$ r t
五间拆 (五間拆) wǔ jiān chāi - five-space extension
# o- f+ a# {3 k/ M8 S/ n五连星 (五連星) wǔ lián xīng - go ren sei
* B) G$ w& C2 i. k/ l0 t五五 wǔ wǔ - 5-5 point
i m0 b/ j# J+ x0 q; e2 h, a- R6 M0 P+ s3 |
3 h% F8 W- b- LX0 ]5 x5 @* T* N9 k% v" I
细棋 (細棋) xì qí - close game
& D$ f2 t, l0 M瞎劫 xiā jié - false ko threat
( O* ~& V) b. j下 xià - lower*. V5 r: I9 _7 w& n, Z
下法 xiàfǎ - method*! n4 W7 h# K6 A& r: c, v2 U
先 xiān - before; first*7 b/ T8 q2 J- y7 l4 K1 z$ R: {* x+ F7 s
先手 xiān shǒu - sente
; ]! x% ?) M/ E( t% q$ N先手劫 xiān shǒu jié - a ko in which the player makes the first capture% @# u" U& x! | J/ c* G# Q" A
先手利 xiān shǒu lì - forcing move
: }% ?) @- T+ `6 x: t先中后 (先中後) xiān zhōng hòu - sente with hidden gote6 ^/ a1 Y2 g" t/ ?3 w% }
陷阱 xiànjǐng - a trap*
+ y1 {8 U7 y5 h' K象步 xiàng bù - elephant's move5 e0 H1 ~5 u4 p8 ?9 `3 [7 x5 K' J, {
象步飞 (象步飛) xiàng bù fēi - elephant's move
$ H8 f6 [" u! M' w2 ?- {! n, q象飞 (象飛) xiàng fēi - elephant's move
/ a/ c! Y8 f, d0 b% p# }. I/ w向小目 xiàng xiǎo mù - facing 3-4 points
$ v6 z" d, Z3 h2 M象眼 xiàng yǎn - center of elephant's move5 B9 B1 K7 f+ B
消劫 xiāo jié - ending the ko
7 V3 f @% N0 N0 i4 h9 V) c6 ^小 xiǎo - small** p7 R" S( Z$ v0 m9 y+ X4 E! s
小飞 (小飛) xiǎo fēi - knight's move% x5 a8 x2 G( x* m% O
小尖 xiǎo jiān - diagonal' M0 z' V- G. H! q
小林流 xiǎo lín liú - kobayashi opening
3 x: H* D$ h! T8 T. h小目 xiǎo mù - 3-4 point
) h F/ U/ F( r, E小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
* C L! }/ j4 ~# Y- W* A& w小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
% p" O: x. M' K7 z7 E1 u9 c小伸腿 xiǎo shēn tuǐ - small monkey jump
5 B. H# i6 w; s% L8 ?# f9 u3 S小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
$ H4 z# Z* N0 j2 b% p7 Q( g8 {效果 xiào guǒ - effect; result*
; V7 ]5 C; v2 Q4 C, c效率 xiào lǜ - efficiency*) L9 E+ U! \8 F1 j) R% |* H
新布局 (新佈局) xīn bù jú - new opening, S/ o. m: `: U% Q+ @ D3 f
新手 xīn shǒu - new move
$ p$ k, t' v- b6 u星 xīng - star point% ~4 A# k' U$ A* P8 ~. W0 i$ J' o4 p
星位 xīng wèi - star point
& ]. O' E% m. r: W' b( F形 xíng - shape*
0 I w3 R7 t3 W形势 (形勢) xíng shì - situation** M' s4 Y4 b7 u1 Q! _- Q
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement# B0 P- G5 X# X
形状 (形狀) xíng zhuàng - shape*# J5 {# ^3 v _7 S6 G9 b+ ]: J% C
秀策流 xiù cè liú - shusaku opening
9 \# p' [2 d% n* |+ g% a2 |虚手 (虛手) xū shǒu - pass
5 x/ e: z9 t0 n8 A9 G2 t虚着 (虛著) xū zháo - pass' d# b/ A* G7 N O. H
序盘 (序盤) xù pán - opening' y7 Q+ S0 ~1 A- l: Y {
学生 (學生) xué shēng - student*, h& d# k4 b7 a# q" ?
雪崩 xuě bēng - avalanche** ]) {* {5 q+ Y* m$ b' ~; I3 `
循环劫 (循環劫) xún huán jié - double ko
2 H& l# I2 m" o* {3 C
$ c) j9 Y& U% x1 q' u! E8 a; S5 [ w# k( d
Y g6 C0 d1 b) L
压 (壓) yā - push down*+ Y8 l% |$ i! T. ~" p
压力 (壓力) yā lì - pressure*. p4 N5 `6 P1 `; E8 O" U
延气 (延氣) yán qì - increase liberties
- T$ o; E8 e$ A% w4 ]) T" Y4 T* }眼 yǎn - eye*2 E- n7 V% T( w9 A+ I0 M* v
眼位 yǎn wèi - eye potential; eye space
& z' e0 o* T+ K/ i: n眼气 (yǎn qì) - eye liberties* t4 f+ v h" T+ r0 Q
眼形 yǎn xíng - eye shape; eye space
: c W+ u! J0 m* q4 |妖刀 yāo dāo - magic sword9 r0 x" h- g0 V: W8 l
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
0 Z7 g, Y, K* _% x, m8 l7 Q/ N要点 (要點) yào diǎn - vital point% z' n! f+ |1 d/ _/ f y5 I% k6 d2 i
要子 yào zǐ - key stones2 x j; n. ?$ G/ U2 u
业余 (業餘) yè yú - amateur*
5 d- z1 y: n8 x, p2 t7 O一方地 yī fāng dì - one-sided territory* c* h o$ c A$ ?
一间拆 (一間拆) yī jiān chāi - one-space extension
0 J5 M" k' i3 q- E. L" u0 q! S一间跳 (一間跳) yī jiān tiào - one-space jump8 ]1 @9 r$ l( c [$ b; }0 x# f
一手劫 yī shǒu jié - direct ko
9 }. y4 Q2 d- h8 H4 \( u+ F2 x一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker/ J% W8 P3 D7 Z. T. C- x* u
疑问手 (疑問手) yí wèn shǒu - questionable move
% P1 _( c1 b V9 F# @5 f2 X9 S$ G弈棋 yì qí - play game*
% ~" Z3 p4 C0 u! N" ]7 | V引征 yǐn zhēng - ladder breaker
& [1 w M6 d3 o9 r* I赢 (贏) yíng - win*. _5 ?+ @' | C. B8 Y1 q, L
应氏 (應氏) yìng shì - ing's# y. h: g `2 C) h' h5 @6 r. |" `2 [
硬腿 yìng tuǐ - first line descent# k( \% e/ Y) G- V
优势 (優勢) yōu shì - superior*
! G# {( l- ?# O# \* h6 s有利 yǒu lì - advantageous*
: V5 Y5 t9 t) G# r- [9 Q/ c有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye# l- ?* G) f; S
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye" v W: i! U. y% s6 k
右 yòu - right* x: F" t+ g. ^" |
余味 (餘味) yú wèi - aji) ~5 z$ i! H7 r4 b; {6 c: R
愚形 yú xíng - dumpling shape
& X& D+ O* O1 [( Y/ l宇宙流 yǔ zhòu liú - cosmic style
$ P" j5 e$ }! c9 K原则 (原則) yuán zé - principle*
8 X5 F' K" [8 ^( c院生 yuàn shēng - insei; S- ~ [1 \# }0 U% M
3 L r3 R d s2 @2 E
( g+ {# d/ f) Q+ Y4 L7 S# t
Z
2 U6 d" }4 e# V' ~+ m+ [- q枣 (zǎo) - jujube (Chinese Date Wood)*
& }/ [/ S: b% Y% z8 ^) _( f扎钉 (扎釘) zhá dīng - iron pillar*0 m) d( @. L6 y( q; G8 b' E' @
长 (cháng) - stretch2 m4 K" z; v2 d1 W( a" C# u
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi" Z4 [0 R! o& N
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
5 C" g" ^" p) O ~4 U; f K着 (著) zhāo - move5 q) A8 Q1 v0 }# F9 ]- M
真眼 zhēn yǎn - real eye
# _: J8 r* a q# U& ~镇 (鎮) zhèn - capping play
2 o+ Z7 v4 B, Z! j3 U {0 ~1 _9 p镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
7 ]) ^* N& O6 z% `4 Z镇头 (鎮頭) zhèn tóu - capping play
8 m- C( j' }; k" ~* A: m I! h4 Y证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma' u4 e/ L3 ]$ F
征 zhēng - ladder
0 x+ U* E/ t4 J) v争棋 (爭棋) zhēng qí - official challenge match
* f+ Y. y0 B1 u- ~$ F z6 ]征子 zhēng zǐ - ladder
& v F9 a) u# V6 ?$ m征子劫 zhēng zǐ jié - ladder ko
7 \: j3 D- ?" w _5 J# R整体 (整體) zhěng tǐ - chain& h b& k, E. Q4 w! G+ E
整型 zhěng xíng - settle
2 i U) x i. U, N/ |( o正解 zhèng jiě - solution*
4 e1 [8 Z2 `* Y s/ s" G( Q正确 (正確) zhèng què - correct*
: |! o& [3 N* \: ?证书 (證書) zhèng shū - certificate*
& Q+ F9 b9 m% _9 v. K正着 (正著) zhèng zhāo - proper move9 B6 @/ F# F: ~9 Y
指导棋 (指導棋) zhí dǎo qí - teaching game( W# ?; T3 k) e5 a( W7 |
直二 zhí èr - straight two
6 W8 i# X! w/ V. g b/ P7 O" \直三 zhí sān - straight three- }: M! p9 i% \( X
直四 zhí sì - straight four
: }' |7 Y0 d5 s9 i职业 (職業) zhí yè - professional*0 N8 {. I$ b% c; V- T$ g+ X
只此一手 zhǐ cǐ yī shǒu - only move
$ E: P7 A( [5 z3 T$ j治孤 zhì gū - managing isolated weak group0 y5 M: r. Y$ Z
中 zhōng - center*
( n K% c) C6 s2 q; D8 H/ p) E' j/ @7 p钟 (鐘) zhōng - clock*5 x% s3 S5 C- \; |
中腹 zhōng fù - center*
/ p7 _) {6 Q J- j8 Z) T% }- ?中国流 (中國流) zhōng guó liǔ - chinese opening
* L) P0 P. R- A$ w" c/ ^0 M# j9 x中级 (中級) zhōng jí - intermediate level*
. e P, H T" K# t9 H7 a7 Z w4 y( q终局 (終局) zhōng jú - end of game6 R# J9 y/ W' m! w T* j0 _
中盘 (中盤) zhōng pán - middle game
* k' Z% o- Z# X* \+ v终盘 (終盤) zhōng pán - endgame! g+ E2 O. s+ Q2 o$ N. a
中心 zhōng xīn - center*, C9 @/ _* c T+ V; e$ X4 K
中央 zhōng yāng - center*& |* [) m: K0 X% b- E7 U( y) x
中原 zhōng yuán - center*8 l9 i* z& N0 Y7 N
重 zhòng - heavy*. H$ E; E. B4 g
主动 (主動) zhǔdòng - (to take the) initiative*9 g0 U/ `: P+ m3 H% @, ^
专业 (專業) zhuān yè - professional*# k& ?" Q6 i W# v! I3 ^4 @" `
转换 (轉換) zhuǎn huàn - exchange*& y; ?' F+ B0 V O+ t5 \
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
* @, s$ C. B5 H9 `4 z装劫 (裝劫) zhuāng jié - a move that threatens a ko6 `# W1 F( A% ^( i
撞气 (撞氣) zhuàng qì - reduce self liberties
( h2 `1 x/ P4 q5 u追 zhuī - chase*
. }& d8 T9 _* C* Y4 @* c8 _追捕 zhuī bǔ - chase*
. B; F* X- q- x( E/ a子 zǐ - stone; unit in chinese counting
" h) m: _+ x- l4 x# W自然流 zì rán liú - natural style
* G' f2 O3 X6 V8 r% u3 g9 l自杀 (自殺) zì shā - suicide*. q) G: G0 g# o* C8 w
左 zuǒ - left* R$ Q, ~. I6 s! x, a2 \$ g
左右同形 zuǒ yòu tóng xíng - symmetrical position
3 I, \/ N+ G9 x3 V, b2 P做活 zuò huó - make life/ m* j+ \( @% Q1 f1 }) @ J
做劫 zuò jié - create ko
+ }2 w. i3 Y8 D. h4 q$ G作战 zuòzhàn - combat*2 y0 l4 t2 k5 w6 b2 r
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
. }2 W' O9 j' c% ~ |
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