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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A! ^) g/ l; x: J, F$ }3 P
安定 āndìng - settle*
: v" W5 |: a% a) Q7 q) ?" n! @# [
7 Q* H$ J3 D1 q3 z3 K4 @% V0 S( m# w% i
+ V7 l( H9 T- WB+ W" W6 M2 \5 X  f* X: q9 r
白 bái - white*& Z. @; v" v, J
白方 bái fāng - white player*! ?6 D8 t0 C+ k( l$ ]5 E* ?0 k
败 (敗) bài - failure*5 j1 ]& O! u; b, j- g" x
败着 (敗著) bài zhāo - losing move
6 Q. E/ t# Y) w% F扳 bān - hane1 S) I7 e; k/ d; |7 F* r# M
扳断 bān duàn - hane through
  q  J% X8 ^) x8 F6 D& L, s板六 bǎn liù - rectangular six: o& i. v- X. Z& q$ @
半劫 bàn jié - half-point ko
3 c/ K1 A) L4 o1 h3 E棒接 bàng jiē - pole connection
  M# w3 c2 P' @6 x6 `6 z, p, M包围 (包圍) bāo wéi - surround*
# h. G+ Q* C. s9 H7 u/ T薄 báo - thin*
$ m( A4 m7 w& V# ]" f保留 bǎoliú - retain; preserve*4 z3 H! H, p: r: J. `2 \0 w: {+ f
抱吃 bào chī - capturing technique by atari
8 V' @( u# Z& g本身劫 běn shēn jié - local ko threat. U1 Y) a: A9 T; e& t  P+ l
本身劫材 běn shēn jié cái - local ko threat
3 O% F1 c, t* K本手 běn shǒu - proper move1 \+ [1 l7 V; D
笨重 bèn zhòng - heavy*6 ?* c9 O4 H7 J$ ]# Y6 v
崩 bēng - collapse*
" a: }) C9 k0 H+ z8 f$ n崩溃 (崩潰) bēng kuì - collapse*! u1 w8 Y1 g: W5 U" ?1 K
逼 bī - checking extension
) H, ?3 N( x% K2 F" k鼻顶 (鼻頂) bí dǐng - nose tesuji# W. Y4 R4 j/ r8 ^5 v
比气 (比氣) bǐ qì - capturing race0 M: \, a9 @! z7 n2 F& i1 r/ H
比赛 (比賽) bǐ sài - tournament*
% J4 i5 C) z0 U边 (邊) biān - side*7 U: y) s* }. R# k1 q5 E$ l% s6 y
变化 (變化) biàn huà - variation*. F' T  _' a9 C3 u% ~; m/ {2 g
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening# z% H9 v0 i/ n/ w5 F
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
) g3 H: l. d$ }4 c; {变着 (變著) biàn zhāo - unusual play  `3 H9 J, v  A' l* s$ X, i
并 (並) bìng - horizontal stretch
: H5 q2 R  S5 Q9 ~8 n( A步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
* |; ]1 x( q; k+ _7 I2 D2 T' z补强 (補强) bǔ qiáng - reinforce*
. i2 w+ E: M" [( ]" X布局 (佈局) bù jú - opening9 F  k) B2 j5 y0 k$ X
不利 bù lì - disadvantageous*
4 v: |6 b- M% \不入 bù rù - suicide
3 n  Z# }- N% @/ X5 Y不入子 bù rù zǐ - suicide
0 G% f+ P% h' _2 u. `* k3 m7 }8 [不提三目 bù tí sān mù - three points without capturing
  U" G( p) }) ~, j7 T6 i2 q+ W不提五目 bù tí wǔ mù - five points without capturing
) I( s1 U! b( ~
* [! q& L# ]- {% K
2 v1 c8 m2 F3 w1 A2 \; Q4 B  A( EC" g" ?& @  Y  P" u7 B% H) H
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
) @, v0 a1 [7 h# w- `4 ~. i猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)! `8 g9 R$ |& k  \8 X
参考 (參考) cān kǎo - reference*/ j  Y2 Q$ p$ Q* M3 I2 w
残忍 cánrěn - bloody or merciless*1 ]5 X; X: O6 S7 l( q5 o
拆 chāi - extension) O* @+ q- Q$ Y4 L! ?
拆逼 chāi bī - checking extension1 J% y; g4 o) ?& L2 F
拆二 chāi èr - two-space extension5 H' {7 s2 E: k9 |4 t$ s3 M
拆三 chāi sān - three-space extension
% W7 U+ [/ J0 D4 g) T- L, S) ?4 o2 l拆四 chāi sì - four-space extension
5 u/ s% h" J! C# l( U1 o- O4 W拆五 chāi wǔ - five-space extension
# _, U$ d# o) {0 Z0 \: D6 n; h拆一 chāi yī - one-space extension5 \% c& p  k! ~' |
缠绕 (纏繞) chánrǎo - harassment technique  m. _1 V& ~% x$ j# f
长 (長) cháng - stretch
( t0 V0 B3 }- {长考 (長考) cháng kǎo - think for a long time
" A& e$ b/ e0 w& _7 A) N8 N长气 (長氣) cháng qì - increase liberties: Z" R. o5 \$ P: F- N& p
长生 (長生) cháng shēng - eternal life' ^4 a4 W4 R0 v7 g5 R/ w# z3 [. R
场合定式 (場合定式) chǎng hé dìng shì - situational joseki2 O' R% \4 ^: p' A
超大飞 (超大飛) chāo dà fēi - very large knight's move$ }- G" J7 O4 S. g
超高目 chāo gāo mù - 4-6 point
& C. v9 Z' U( s6 w1 v7 _& u* T超时负 / 超时 (超時) chāo shí fù  - lose by time
* d/ ]; |9 U  C0 z, A6 P9 G; @超时胜 chāo shí shèng - win on time# h3 T1 M& A  W5 F/ [- l5 S2 j
成功 chéng gōng - success*
  a" H6 D- p) T! S  O成立 chéng lì - possible*
0 d: B. L% H; n4 ]+ u秤砣 chèng tuó - two-stone edge squeeze
# |) N9 A2 h# d) e. v2 \: Z. x吃 chī - capture" {- r4 R7 i0 c7 F- \
吃亏 (吃虧) chī kuī - loss*
. e) i1 N, r& u7 E( Z持棋 chí qí - jigo* g$ X- A; \2 A& E
冲 (衝) chōng - push through* @# H6 N2 X9 m1 \; S5 Q
重复 (重複) chóng fù - overconcentrated5 G( m. }8 O: \/ o' y
初段 chū duàn - 1 dan0 }2 }; _! L* Q
初级 (初級) chū jí - beginner level*. w: k1 Q2 e  o- F& P
出头 (出頭) chū tóu - getting ahead& @' t5 d1 V- J: D" [
刺 cì - peep
+ x+ X# ?, D5 b$ @3 T次序 cì xù - sequence*
5 X. x. {, [. a) X. z错误 (錯誤) cuò wù - mistake*4 ]7 N& W0 x3 D. n
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points* ?, v& g5 h8 ?$ y; V8 G- G
4 [3 x/ n; d5 A( n# F, f

* F3 s; @2 R( A' nD2 P1 j- I4 t1 t0 K
搭 dā - attach* d7 Y3 G' ?" r7 j. O! h
打 dǎ - atari
9 o& i" @- U7 z/ R% j8 R/ \1 N打吃 dǎ chī - atari
& x1 }! a. g; V0 s* ~; s打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
% h6 P) E4 R7 _打挂 (打掛) dǎ guà - adjourn game( U2 u, D/ x& k1 g) [
打劫 dǎ jié - ko
& d' {5 R8 z" Z0 ?, _' ]9 J打入 dǎ rù - invasion& F' x+ q) J0 a# V
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one; d0 D) R2 P/ b
大 dà - large*
1 a7 T/ R3 h6 }. y大场 (大場) dà chǎng - big point
4 k1 p( N6 y( z$ m5 ]大飞 (大飛) dà fēi - large knight's move; k2 e+ a8 g; y- N
大局感 dà jú gǎn - whole board thinking
6 V8 L( W$ l  u/ S% ^; ^大龙 (大龍) dà lóng - dragon*
$ |5 F/ v* K. ]( x# s7 G8 J0 E大模样 (大模樣) dà mó yàng - large-scale framework
3 h" h. H1 C& N+ F6 L大盘 (大盤) dà pán - large board (19x19)
# r/ R) |4 E* I8 s: o; w! i) W大棋盘 (大棋盤) dà qí pán - large board (19x19)4 ~$ [4 V- x- d
大伸腿 dà shēn tuǐ - large monkey jump
: V7 [! d& `# X/ }$ u( [; G大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze. q% [, H2 [! M3 f0 T
大雪崩 (da4 xue3 beng1) - large avalanche
1 ~9 q1 x3 ]; Z3 A# _大压梁 (dà yā liáng) - Da Ya Liang( C( Z+ {0 q! Q3 m
大眼 dà yǎn - eye with two or more spaces
' ?  g' O  o4 ?' F0 [大猪嘴 (大豬嘴) dà zhū zuǐ - j group
. C! e5 i5 Y. a5 Y2 H带钩 (帶鈎) dài gōu - long l group
" F6 x' O; m- R3 f- b. ~7 n& a单关 (單關) dān guān - one-space jump
' |) D) A/ }$ c8 w6 q( s, a单官 (單官) dān guān - neutral point& J7 x* d" i4 X4 G, {
单劫 (單劫) dān jié - half-point ko7 \2 y5 g6 K. h7 D' U/ m; O
单行道 (單行道) dān xíng dào - one-way street*
9 y" x- ^/ W4 ?$ X8 M" z挡 (擋) dǎng - block*
9 _5 l% }& F; G9 q" |5 T刀把五 dāo bǎ wǔ - bulky five
) S$ d3 T$ O- x& {6 w2 F刀板五 dāo bǎn wǔ - bulky five8 \9 Y7 n# @9 c* i. {
刀柄五 dāo bìng wǔ - bulky five
  K: C+ P% d" H/ d9 U刀五 dāo wǔ - bulky five2 E% j8 {0 B& M. N
倒扑 (倒撲) dào pū - snapback
0 R8 P0 J+ |# D. B倒贴 (倒貼) dào tiē - reverse komi$ X) F1 s1 A. i/ ?
倒脱靴 (倒脫靴) dào tuō xuē - under the stones+ ~" R! z9 V  S' W% _
低 dī - low*' A3 w5 ?) T- }; n' T
敌 (敵) dí - enemy*
& \% ^: Y& [, A% {抵 dĭ - hold up; push against, to support, to resist*
% J* f5 w1 J0 x; g抵抗 dǐkàng - to resist; resistance*
3 W2 N5 S& G3 F7 a敌人 (敵人) dí rén - enemy*9 G" p" B( Z+ P
地 dì - territory*
4 T9 G3 P9 W7 ?  P( V2 k地盘 (地盤) dì pán - territory*
2 ^; [& a! B3 i* A& z/ w4 {地域 dì yù - territory*" `* K8 p' ^9 ~* O" z  N) l- y
点 (點) diǎn - placement; point$ Y1 ]& A/ T4 v/ B
点方 (點方) diǎn fāng - eye-stealing tesuji' f1 o  W% M6 ^6 [0 N/ e. `* l
点角 (點角) diǎn jiǎo - corner invasion
+ Z* [. y& i; f+ B0 m# j点目 (點目) diǎn mù - counting
+ [, A  e# N. A7 X: b点眼 (點眼) diǎn yǎn - placement inside opponent's eye% o8 N( y. D4 n2 b
调子(調子) diào zi - choshi1 f$ z0 G8 ]$ g( Q  G  O, K2 {
丁四 dīng sì - farmer's hat; pyramid four: w# c$ D% ?, G  J0 d, E
顶 (頂) dǐng - bump; A- D- F/ v+ [5 Y
定式 dìng shì - joseki) d! c. o! K8 p2 g
定型 dìng xíng - settle
7 H, D* w& ?+ _, E2 q东坡棋 (東坡棋) dōng pō qí - mirror go8 [0 V0 l8 H! M  H
斗方 (鬥方) dǒu fāng - carpenter's square9 ]) {& c: @+ r4 i2 h; o
读秒 (讀秒) dú miǎo - byo-yomi
' k1 j/ l2 x6 ~渡 dù - bridge under
8 Z$ _0 k, g6 _9 \$ l断 (斷) duàn - cut*
" G: n9 o' M9 p5 r* u# l段 duàn - dan
( B& O& ]6 {8 c5 V对策 (對策) duìcè - countermeasure*
2 J6 ~; F/ w$ h/ B5 O! y1 Y" h0 x5 ~; ~对局 (對局) duì jú - play game*
) D9 d2 a& ~2 o: @' r2 z( d, C( ?对杀 (對殺) duì shā - capturing race0 @/ @1 s' F% C) Y) e7 y
对弈 (對弈) duì yì - play game*6 C$ e( \/ D* I1 v; x( H: m4 c
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
5 l! I# A3 t/ |, K* f+ D1 V多元劫 duō yuán jié - multiple ko
+ q. o. w! R6 j7 g' {
& P  |* `5 f$ ^$ a; A4 @0 `2 O0 g8 a* o9 [7 [
E+ Z3 a( h6 {. _9 O
恶手 (惡手) è shǒu - bad move$ q. h" M1 i8 y& A2 N) S
二间拆 (二間拆) èr jiān chāi - two-space extension
! P; `' _7 u7 m& J二间跳 (二間跳) èr jiān tiào - two-space jump
0 g6 I3 f. M# n, z+ q; [' |二连星 (二連星) èr lián xīng - ni ren sei* H8 M9 N" ?1 \8 S" t3 n
二手劫 èr shǒu jié - two-step ko
% w* @/ {$ ^# t% q7 I! ?' c$ W$ Q! u& ^3 Z! W0 H
8 }7 f" M0 S2 G: W& A1 b* q
F2 u* w( U! D$ S# |3 Y: r/ Z
发展 (發展) fā zhǎn - develop*. @5 C; \: o) H3 }- j; o" q5 y
法 fǎ method, way (also 下法 xiàfǎ)*
( G4 y! Y' F1 W4 s- E5 ~0 Z反扳 fǎn bān - counter hane
. Y6 ?5 p( L. y) f3 {/ Z$ a反打 fǎn dǎ - counter atari
  A( {) F" M. Z3 {7 T1 N反攻 fǎn gōng - counter attack; w8 u6 B4 V, r$ V. w& N/ {
反击 (反擊) fǎn jī - counter attack5 b) k3 @: ?7 R8 G
反夹 (反夾) fǎn jiā - counter pincer
$ E3 U1 B$ N4 ~5 X* @反提 fǎn tí - recapture3 s/ l: `1 r* ]7 m$ r
方法 fāng fǎ - technique*
% [- E, t: t+ q. G; r  U$ t方四 fāng sì - square four
5 u4 [; F0 U- |! b2 n2 l8 M方向 fāng xiàng - direction*0 k( v2 x- V& L# d( @9 A- S
方形 fāng xíng - mouth shape
, {( i5 R7 f; }% w/ F. }" l% \防 fáng - defend*/ A: l$ N( ^6 m: p, n$ Q$ n
防守 fáng shǒu - defend*
  }1 t( Q& }) i飞 (飛) fēi - knight's move! U. q# L# ]7 W8 K( i) @/ E
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
8 ]7 B7 ~* [( X飞压 (飛壓) fēi yā - press
4 {$ x* M0 {8 {) e废着 (廢著) fèi zhāo - useless move6 T( D! p; }5 `4 i8 C8 \0 N
废子 (廢子) fèi zǐ - useless stones1 f# _& M! u8 N/ _1 F$ b
分投 fēn tóu - splitting move- m/ l, v4 ~0 t# L0 C, ~. l
分先 fēn xiān - even game2 X2 n6 c+ Z6 z2 r. ]; @8 R  X
封 fēng - seal in*
) ~" F: C9 \3 M3 Y5 d1 V5 N6 P封手 fēng shǒu - sealed move
' n: z, A! I) U% J封锁 (封鎖) fēng suǒ - seal in*
  Z" L$ A/ }) G' t浮棋 fú qí - floating stones, P2 O" S+ D0 i( K; X, w
浮子 fú zǐ - floating stones8 s7 p+ \/ Q- q5 i& U0 S, _) ?
负 (負) fù - lose*
$ E' H7 q; g: @9 A, t" {复盘 (復盤) fù pán - game review  d  f6 a. Y$ W+ r

7 ]* p  N6 U! l! t2 t- k! \8 h$ M- f! ~5 o/ [1 A0 k+ E1 q
G
7 K0 s6 m9 n0 p2 v) A概念 gài niàn - concept*1 p6 Z6 v4 p: c/ q
感觉 (感覺) gǎn jué - feeling*& T3 d* j( n2 [" \1 H
高 gāo - high*- i# t9 G) j9 m6 l/ \
高级 (高級) gāo jí - advanced level*' f. Q8 o- J* r% K% x( f5 }: Z) {
高目 gāo mù - 4-5 point
: I+ [9 g, G- K5 _- |根据 (根據) gēn jù - base*
+ e2 O; L, R  _$ u& z& }; L' q根据地 (根據地) gēn jù dì - base*
6 s2 v- M. w" K8 ~& f1 J% ]4 j. E$ c攻 gōng - attack*
( i# [8 P. i' n$ U( j9 T攻击 (攻擊) gōng jī - attack*
( o- H. Q$ J7 c( i- {+ _* }共气 (gòngqì) - shared liberty
7 R- @/ c+ j2 X) M5 X公气 (公氣) gōng qì - shared liberty+ B9 D0 D2 |/ ~. L1 f2 V$ {$ Q
攻守 gōng shǒu - attack and defence*& o6 G; o7 y* l2 Y, ]
共活 gòng huó - seki5 l; l$ J  n2 S: x( t5 o2 f: e! i
孤棋 gū qí - floating stones
7 O- h1 M( j( y1 M# n& B挂角 (掛角) guà jiǎo - corner approach! ]7 U% W. S4 j0 o* r% M& w
拐 guǎi - bend*
. h  k# e0 ]) ~怪着 (怪著) guài zhāo - ghost move2 R6 I8 t- y/ }  Z, r* ^
关 (關) guān - one-space jump4 ]! ^. F* m0 I
官子 guān zǐ - endgame
( a" E. g, T7 f" j3 y% F% Q龟甲 (龜甲) guī jiǎ - tortoise shell- \. X0 I) c! ?  K9 [# |1 [. u
规则 (規則) guī zé - rules*
, C5 U  Y0 W# O* n& [鬼手 guǐ shǒu - ghost move) I  i1 I7 B: Z! H
滚包 (滾包) gǔn bāo - squeeze
' W) C' l+ F) U! s: N# e滚打 (滾打) gǔn dǎ - squeeze. l6 L) [5 @: }# ~! p! \( w
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
! W( p. g2 t5 U* C9 d1 C过分 (過分) guò fèn - overplay
( l! b2 }( a5 \( o( w& [+ [国手 (國手) guóshǒu - national champion** q$ m, W4 G. O& n5 }) y7 u

+ G& W4 I+ a+ u" z- S+ Y
4 I' n, q4 L7 K/ tH+ Y7 f( N+ u9 E6 R) [! h! {8 S
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki/ F4 k4 v  f- q
好点 (好點) hǎo diǎn - good point
  |2 \8 H* [! K% R9 J! B和棋 hé qí - draw*
( l( I# l" s8 b0 c黑 hēi - black*
; D3 ^/ H1 B, \* T2 k' p2 Q! l黑方 hēi fāng - black player*
3 v, N3 X- e+ q8 {( [! X黑先 hēi xiān - Black plays first*9 p" c- \- v7 m% Q% c! @
猴子脸 hóuzǐ liǎn - Sake bottle shape# r/ t$ O; Z4 [- F  m& L
厚 hòu - thick*3 e4 c: N3 E9 m& S) I. ?; _
后悔 (後悔) hòu huǐ - regret*; [1 J6 D( W! Q- |4 p! t
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind: S$ ~4 X: P% i9 F, N2 q  m$ h1 ~
厚实 (厚實) hòu shí - thick*+ v0 t  s5 ?6 V: K/ S
厚势 (厚勢) hòu shì - influence*! D8 G1 y& O4 N( A
后 (後) hòu - after; later*
4 q# x2 h! ]6 Z8 l' X后手 (後手) hòu shǒu - gote  o* p" d& i+ ~7 |: O3 K! @: g6 Z
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture6 B; m3 l8 L6 P  L* J1 h+ t
后续手段 (後續手段) hòu xù shǒu duàn - follow-up6 _1 r7 g) ^1 @2 @1 b2 e
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
- G, D7 I; l; w3 B虎 hǔ - tiger's mouth
& F8 ]( \6 \! f0 l$ N) Z8 n) o虎口 hǔ kǒu - tiger's mouth
4 h  A: `$ a, e互破 hù pò - mutual damage, l6 a& C  g0 t4 q, y4 p+ b
互围 (互圍) hù wéi - mutual surrounding of territory1 h2 ?. z! h9 L
花见劫 (花見劫) huā jiàn jié - picnic ko' H# a: F1 p- r
花六 huā liù - rabbity six
$ f  m; a0 X* }' ]+ @8 `6 |0 P1 |花五 huā wǔ - crossed five7 v% N) D. m" U1 O
还原 (還原) huán yuán - transposition
5 M% }! Q8 p9 }+ N( n+ d, e缓 (緩) huǎn - slow*
9 V0 B! d1 d- k' B8 k1 w7 f; w0 J缓慢 (緩慢) huǎn màn - slow*) c- V8 X" Y* {/ R) n7 J, L
缓气劫 (緩氣劫) huǎn qì jié - approach ko
+ \! X; E; O! c, g0 l( h0 U$ g缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
4 q* ]. e( u- Z! U/ r" Q缓手 (緩手) huǎn shǒu - slow
! z9 V+ C9 W+ L" @缓征 (緩徵) huǎn zhēng - loose ladder
% B) P) E' F) e6 T缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
! K4 H/ d$ Q2 q+ g8 U/ u# ]) D# u黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
+ H2 A$ E+ V9 e$ E7 A  \回手 huí shǒu - take back*
: P! C; P( Z: I& H回提 huí tí - recapture* c: R8 s% v0 z' ^6 {+ |# M
悔棋 huǐ qí - take back*) k+ `# ~7 B7 I
活棋 huó qí - living group; ~# W) H) w% \+ Q% F1 _6 S
2 j" H0 j+ K0 Z5 t, i7 C% r% l

1 @5 A( b: p% NJ  N* w7 I+ P' @3 M' K1 h
急 jí - urgent*5 @  i5 U% v' D! `: z
级 (級) jí - kyu
' [/ K( c2 g9 H; w* p! g急所 jí suǒ - urgent point
/ P$ `' b# q# e! \& J挤 (擠) jǐ - bump into diagonal; choke; atekomi
3 B6 x: S: c8 }; v: I' ~! q& b" v技巧 jì qiào - technique*
  x; Y( @! d" C6 b# m" B/ b! @9 ]计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*; G/ z/ L( S0 p6 q" S0 j6 @# c! ~
佳 jiā - excellent*
8 o* A6 t( ]4 t夹 (夾) jiā - clamp; pincer
1 Q9 p* O/ ?3 u2 C# \8 A枷 jiā - net
& Z+ }! i. f. i& g  w' S' @- F枷吃 jiā chī - net7 B; F( `! i% r
夹攻 jiā gōng - pincer
7 L. w8 o: m+ `% Y0 c4 c假劫 jiǎ jié - false ko threat8 E& }" `; {2 d& `
假双活 (假雙活) jiǎ shuāng huó - false seki: a% C) i  U+ G3 i" N7 K
假眼 jiǎ yǎn - false eye5 g- w/ z9 i# o4 B- o' [/ o
假眼活 jiǎ yǎn huó - two-headed dragon
1 X* n, V& P6 ^$ D& w1 r- s尖 jiān - diagonal4 m! }0 V1 M4 L# l4 q
尖冲 (尖衝) jiān chōng - shoulder hit
" @" S' a2 Q% D% y- m) G1 A尖顶 (尖頂) jiān dǐng - diagonal attachment$ M# n/ A+ e1 V& B8 H7 k1 j# ~
坚实 (堅實) jiān shí - solid6 p$ E# i$ H+ W7 J
见合 (見合) jiàn hé - miai
0 {2 P% c- d; q% a* A教 jiāo - teach*5 t& P. u  v" w7 m1 x
交叉点 (交叉點) jiāo chā diǎn - point6 ^5 w6 n+ p' l, U
交点 (交點) jiāo diǎn - point8 h/ Z% |- \0 h' o$ B* p* J. t5 Z
焦点 (焦點) jiāo diǎn - focal point*# n2 C" f0 A8 n/ ?; _
交换 (交換) jiāo huàn - exchange*
7 K0 I- g3 l" G6 h9 s0 ~8 c角 jiǎo corner (angle, horn-shaped)*
* e3 i+ s7 `* n" i5 N叫吃 jiào chī - atari5 l7 n+ n* \- Z+ K
教师 (教師) jiào shī - teacher*1 L$ Y$ X1 \0 D0 S# f4 y7 b, f% e
教室 jiào shì - classroom*
9 G% i3 P- f; V" M2 Y基本功 jī běn gōng - fundamentals*
+ G: Q4 ~! N  ?8 t) p7 x接不归 (接不歸) jiē bù guī - connect and die
: p+ z5 y  ^7 c, V1 t1 _) ]劫 jié - ko
, p4 R) n& z' {$ Y4 R$ ]劫材 jié cái - ko threat7 A! U7 X$ \" z; o! u
结果 (結果) jié guǒ - result*
1 T/ u4 s; _$ X! z劫活 jié huó - live by ko* t+ o: m, c& z4 E
诘棋 (詰棋) jié qí - life and death problem
" D1 I# V& O; h6 O# ~) ?) O劫杀 (劫殺) jié shā - kill by ko, n8 x, }0 g+ Y
劫争 jié zhēng - ko fight
" i4 P* I5 s. S7 w解答 (jiě dá) - answer, solution*) N/ d$ V: i! C6 n$ e3 J
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square, z% N0 y7 }# h0 Q
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
( }5 A8 t( ^9 B紧 (緊) jǐn - tight** i9 O* ~8 j( Z) O
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
) N5 ]! k& E7 v紧劫 (緊劫) jǐn jié - direct ko
$ f. m* O5 X' K5 R9 o+ _+ S8 i2 {紧气 (緊氣) jǐn qì - reduce liberties
" \! l( F& ^4 m$ ~紧气劫 (緊氣劫) jǐn qì jié - direct ko7 x8 S+ Y: U7 E: g( s& L
禁着点 (禁著點) jìn zhāo diǎn - illegal point
- F" j; B# y  ~9 u& H净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
. X" I: H2 \# v5 c7 b' {5 u净活 (淨活) jìng huó - unconditional life% i( d: C" @7 x  l9 @0 `
净杀 (淨殺) jìng shā - unconditional death
" @" W& K; n. i8 z5 R! o+ \净死 (淨死) jìng sǐ - unconditional death) Z" A; |/ [6 L$ u  H7 n. u
救 jiù - rescue; save*( q& D1 U# B: h3 T
聚 jù - placement inside opponent's eye2 {4 G9 w6 q8 \# c5 A
俱乐部 (俱樂部) jù lè bù - club*
; u+ g3 N+ E! J" Q+ z& G3 [& `: \聚六 jù liù - six-space killable eye shape
: ^1 o" c) p& t& @9 W' Y聚三 jù sān - three-space killable eye shape) x3 ?7 d' w* [' p) J
聚四 jù sì - four-space killable eye shape
& \% l6 h4 c0 ^聚五 jù wǔ - five-space killable eye shape! c4 `2 G4 D% M; A6 m
决战 juézhàn - decisive battle*4 y8 S5 H+ D2 a7 |. ~# H
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*2 y0 p( P- [* n7 K+ d# X

" C  D+ [% R6 I, }# w
# [9 ~4 Z) O' z, Z# Z% g- nK
! C& l% K, z1 `2 A卡眼 kǎ yǎn - falsify eye
  v" t  f( w( ^. k开拆 (開拆) kāi chāi - extension
% ~1 X" i+ n; l) @" u开花 (開花) kāi huā - ponnuki
! @; j5 _9 o" G. J: s4 u$ d开劫 (開劫) kāi jié - create ko. k# W4 l5 N0 s2 L  Z0 m
开局 (開局) kāi jú - opening
* B* L; ~. |3 x0 F看花劫 kàn huā jié - picnic ko
+ {( n5 f6 A& _6 `2 x2 ^抗 kàng - to resist, fight; to oppose to defy*
4 C" _* t: q, j靠 kào - attach one line higher than enemy stone
, F2 P+ Y5 I6 w; L* v空 kōng - empty** c# k5 E' p# r% \% I5 G. w% w
空间 (空間) kōng jiān - space*
2 K  N: `# R2 B( q% v; h& z空三角 kōng sān jiǎo - empty triangle
5 C$ c1 A- T& \$ B+ ^" c5 Y+ T空 kòng - territory*- R% V' S- ^# g1 ~& I/ W
跨 kuā - attach at waist of knight's move
8 h# M: @% @" X( V" P) K9 H3 R8 ^$ Y跨断 (跨斷) kuā duàn - waist cut8 T5 g( @9 f- j/ J2 |+ u
快 kuài - fast*
; _; o5 x$ \  n5 t2 V2 \( ]+ l: a快棋 kuài qí - blitz game
! S+ I7 A4 U' z6 b宽 (寬) kuān - loose; wide*) N7 f# ^* a. X1 b; s
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties' r# K9 k, R" Y! x  w) B
宽气 (寬氣) kuān qì - increase liberties$ b' F7 u/ ^: w! z) ^1 ^$ Y
宽气劫 (寬氣劫) kuān qì jié - approach ko
) g" P9 V% R% i1 D+ x% t2 u9 ]7 a亏 (虧) kuī - loss*5 T0 T3 e4 l3 ~6 p+ A2 x+ s! l
亏损 (虧損) kuī sǔn - loss*" J' C1 x( i# W* F; }
扩大 (擴大) kuò dà - enlarge; expand*
2 t; P# e2 j. k, \! D扩张 (擴張) kuò zhāng - enlarge; expand*$ ~- |' A2 X; e0 d
[edit]
6 r& X( }) A+ l6 l6 r' A& a0 PL9 S9 }4 x) M% H/ H1 C9 O* ~: N8 T4 m6 s
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
7 T. s7 @2 s! S; K6 o拦 (攔) lán - checking extension; prevent opponent's advance*
- O6 S. l# ~5 d. W拦逼 (攔逼) lán bī - checking extension8 w6 D) T' n8 @! S/ ~1 o
烂柯 (爛柯) làn kē - ranka, X3 ?" L1 u( n# D6 g  i
老师 (老師) lǎo shī - teacher*. I' U9 r( N; W8 |; I" u$ o
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
9 X7 s$ H7 E$ L% [( l类型 (類型) lèixíng – pattern, type*' `- ~& c1 f* O( R
冷着 (冷著) lěng zhāo - unexpected move9 x. p9 m0 n! K9 P4 E+ \
利 lì - profit*
5 A) S. X& {' k$ X. N4 ^立 lì - descent; stand; k# Y( q  k/ y% e
利用 lì yòng - make use*
" H. Q' {, n; Q- {: i连 (連) lián - connect; continuous*% f! P! n$ {% T. B) u
连扳 (連扳) lián bān - double hane) Q% I% s0 t' D; S
连环劫 (連環劫) lián huán jié - double ko) f' i# ]/ C0 e) n- N) n, v/ d
连接 (連接) lián jiē - connect*
7 a3 e3 }" L5 `9 a: X. d  G联棋 (聯棋) lián qí - pair go
1 Y8 w8 c% a7 K3 N/ D3 n6 [恋子 (戀子) liàn zǐ - reluctance to sacrifice
  U  w* \; F% e; [- y两分 (兩分) liǎng fēn - equal*2 d) e3 o2 \& ]% v; y3 a3 r% K8 y* k
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")1 H8 P) j! ^; W
劣势 (劣勢) liè shì - inferior*0 @0 g1 }* o! ]& e
裂型 (裂型) liè xíng - split shape
) }" d8 o4 I7 V: G龙 (龍) lóng - dragon*9 S0 a- y6 m% \' L
漏着 (漏著) lòu zhāo - oversight1 A* c6 ]2 n7 }
落子 luò zǐ - playing stone on board
( B) y! q9 y9 d* k; F* J  O4 Q/ j" z9 d0 Z8 ^
! p/ T8 L0 g9 F( i" ^5 u
M
* I3 X' E! C( ?: ^满意 (滿意) mǎnyì - satisfied*% m$ l1 I6 o7 u3 g7 v0 z, T* b  C
慢 màn - slow*
) U7 W/ {, P( |. ?, N4 o5 L( U盲点 (盲點) máng diǎn - blind spot  H9 j- I! p7 h/ Q4 T
梅花六 méi huā liù - rabbity six  C( S' W/ x6 U  f% x2 n, ]! x5 e; [
梅花五 méi huā wǔ - crossed five
* j  ~$ |: N- A  s' u* {+ X门吃 (門吃) mén chī - capturing technique by atari( ^3 R5 H, a; Z/ N9 i
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening8 T6 J& t! p0 N: A) T. a8 F
妙手 miào shǒu - excellent move! F5 ]$ ]! e& d5 Q! `
妙着 (冷著) miào zhāo - excellent move
/ Y0 U. e4 R" d8 W! Y: a模仿棋 mó fǎng qí - mirror go
0 m" I  I/ ^' z1 D0 w) v模样 (模樣) mó yàng - territorial framework
1 W! O" j. g9 @目 mù - point of territory( f$ G  N6 b3 z6 W' h
目外 mù wài - 3-5 point' O, ~' m1 o# _! R9 t
9 C3 `3 @9 \. u" _" U. O/ j2 n" S2 |

( s0 F, V: C" G* r+ m) H* HN
7 c+ K  f2 l* }$ V7 K6 R0 m% t内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones% c) e: C/ V; l7 j, }
逆官子 nì guān zǐ - reverse endgame move7 ?0 N3 h" t- t, l: s
逆先 nì xiān - reverse sente
& s9 b6 T8 p- L8 j5 \. s逆先手 nì xiān shǒu - reverse sente# t$ U6 I; h/ S: r( N3 G; v
逆转 (逆轉) nì zhuǎn - overturn game
! i5 ?$ b4 @$ `; P粘 nián - connect*
, ^/ j( j% w& w) P2 g7 R* J1 o5 y  ?凝形 níng xíng - overconcentrated shape! p1 n3 |9 a6 m' F: k
扭断 (扭斷) niǔ duàn - crosscut3 g( E' z. G1 h' ^/ l; }' U( B
扭十字 niǔ shí zì - crosscut
7 ]% p, s9 Y( n4 }扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut1 F/ d9 r" `# N, Z
扭羊头 (扭羊頭) niǔ yáng tóu - ladder5 y' o; _( l9 s# i' J. |
. N2 ^7 u, y0 k% c# b$ U

5 A; b9 S1 T0 Z" ZP
& N& b2 p; `) Y% m/ a- o4 I爬 pá - crawl** {% g$ i. _, f" x
盘渡 (盤渡) pán dù - bridge under4 x- m) Y$ [0 p0 z- o
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
8 K/ B! d. Q/ C' ^盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner7 Q1 r0 n0 x* v, J8 J: \- N
抛劫 (拋劫) pāo jié - throw-in ko+ Y  `3 I$ j$ d% A2 w. L
配合 pèi hé - coordination*7 [5 L  ]& y* \
碰 pèng - attach to the side( R' X  y* ]& R8 q8 x
便宜 pián yí - profit*
# [: R$ d0 r$ C/ N# c4 @6 W& @骗着 (騙著) piàn zhāo - trick play, hamete( P1 H- |$ a9 b
平衡 píng héng - balance*& l7 x  I/ Z# ^7 X2 j# R0 t
破 pò - break*
" {, f0 W0 m, k) Z8 l8 S剖析 - pōuxī dissection / self-analysis
( U$ Z  Y) g" W破解 pòjiè - solution, answer to a problem*
- B6 m* v2 h) [+ A0 K扑 (撲) pū - throw in4 ^$ j- g0 ?" y
葡萄六 pú tao liù - rabbity six
+ e; _' t, K0 {7 e谱 (譜) pǔ - game record4 G/ ^7 Z" V- K6 B: N3 Z0 s
普通 pǔ tōng - common*
; U' S# [2 `7 H) @3 w[edit]! I/ Q8 ]/ p3 P/ c  ^/ p
Q% S) f: G  \% H$ [# V& c& `  \
欺着 (欺著) qī zhāo - trick play, hamete
0 p& q. {) o5 Y7 {# M2 Z- A! b棋板 qí bǎn - go board
5 y* r( S% O: m% J  Y棋风 (棋風) qí fēng - playing style* b( S# ?  i1 q0 {$ M, \) f7 s
棋盒 qí hé - stone container, a7 y  p3 F9 n/ a. ^# ?) t/ V
棋筋 qí jīn - key stones. M% v, `5 B( D. ?2 h5 A" F; Z6 m
棋精 qí jīng - key stones0 B5 N6 z5 s( h" ?3 R
棋理 qí lǐ - go theory5 h* a/ U9 Y1 e: n1 `2 R  m
棋力 qí lì - strength in go$ ^% u2 y7 ]% U- T- s9 E
棋盘 (棋盤) qí pán - go board: I5 i: i$ E- C3 b7 e
棋谱 (棋譜) qí pǔ - game record/ _3 }/ p4 N/ h# K
棋石 qí shí - stone0 s3 a2 X, G0 k
棋手 qí shǒu - player*3 ~7 d3 Q; n/ b" W: u
棋书 (棋書) qí shū - go book- f6 z4 ~/ X* V7 D$ `5 r5 ~
棋院 qí yuàn - go institute
- w) f  h( O0 P2 P3 d- c棋形 qí xíng - shape- x2 M5 O' b6 ?8 |- O: N' e8 N9 ~; o
棋钟 (棋鐘) qí zhōng - clock*. e6 ^5 X1 _; A6 t& W5 O
棋子 qí zǐ - stone
, O: W2 `; D6 H$ B: C$ C; p弃 (棄) qì – abandon, to discard, throw away
6 @7 ?/ o9 ^' v% R" {/ B* p弃子(棄子) qìzǐ - sacrifice
. \; a# [+ T- e% |4 R$ K$ g6 n气 (氣) qì - liberty4 Z) H4 k# @: O
气合 (氣合) qì hé - fighting spirit0 p8 ]$ _8 u) ~6 h
气紧 (氣緊) qì jǐn - shortage of liberties* w9 S$ {: l! f0 ?) B* Q
前 - in front, before*, u1 T/ V' B- _+ T# n, t$ r
浅消 (淺消) qiǎn xiāo - erasure! F5 E, F. y8 a7 h2 q# ?& d
墙 (牆) qiáng - wall*) |6 o0 _% ~8 @$ K
强 (強) qiáng - strong
7 o0 h5 S* V* N" }2 I' M墙壁 (牆壁) qiáng bì - wall*0 D( }2 C  K8 F8 `8 |
强棋 (強棋) qiáng qí - strong group$ C) s) M0 H+ \1 f2 i, H! t! t; v2 l
巧手 qiǎo shǒu - clever move
! M! R( E) a$ p0 L巧着 (巧著) qiǎo zhāo - clever move
8 d7 W* G7 \. a2 s8 g切断 (切斷) qiè duàn - cut*  V$ |0 Z8 _4 T; x& I, U& r
侵消 qīn xiāo - erasure
8 D( X' r. h  U+ k轻 (輕) qīng - light*
7 @* {1 z: P' c) D7 p侵入 qīng rù - invasion4 h& e7 y7 @# b' M
轻盈 (輕盈) qīng yíng - light*8 {! |5 Q  e- l+ D& [
求活 qiú huó - make life/ g$ }1 Q! G) S% P& T& p7 z
曲 qǔ - bend( t: f  B& I9 y! r% ]
曲尺 qǔ chě - carpenter's square0 H4 h. _$ j, D, b
曲三 qǔ sān - bent three
- o+ E* F: r; U2 Z8 ?8 Y# ]曲四 qǔ sì - bent four
% h1 v  N! A+ b9 b) E1 R. K觑 (覷) qù - peep! z1 S$ [, ]- G  B" H! @
权利 quán lì - privilege
  u; f* a; {! J3 a; [. q确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
4 I6 f) Z9 G8 y/ |6 s+ e, z
" F1 H/ B+ l6 X( a* M
9 u9 O2 \' h" l( ]: AR7 W, F& O8 ^7 k' h: q( _- `) h
让子 (讓子) ràng zǐ - handicap
. r( }4 @% v4 r' E% d4 d让子棋 (讓子棋) ràng zǐ qí - handicap game3 b6 [& X& k% X' U, r
认输 (認輸) rèn shū - resign*
) U" O/ y3 N6 D7 r" B+ k# T3 p弱 ruò - weak*. J0 V. R9 a2 J5 [5 E' ?* w: h
弱棋 ruò qí - weak group
  p" |4 z4 C6 E; q9 R2 M1 f, C* Q% L9 C0 i% f' H8 L# }

% x8 u+ Z% c& q0 B( p+ nS' F- ~7 {2 W+ B0 B2 E
三间拆 (三間拆) sān jiān chāi - three-space extension
) }- w0 \8 p% I! Z9 j% e8 C8 h三间跳 (三間跳) sān jiān tiào - three-space jump' h1 W9 Y% V. m' M  X
三劫 sān jié - triple ko& J/ Z, O+ J" [4 P$ [# i
三劫循环 (三劫循環) sān jié xún huán - triple ko7 }; A  ?7 \" ^# G
三连星 (三連星) sān lián xīng - san ren sei
. m) W9 X8 x! Q0 X  D$ Q8 [三目正中 sān mù zhèng zhōng - center of three stones
2 e. m0 b( G5 t4 _" A三三 sān sān - 3-3 point
1 r5 P. Z4 a/ U4 M; M. D% A三手劫 sān shǒu jié - two-move approach ko
+ p3 w8 f: v& V6 g- }8 i三子正中 sān zǐ zhèng zhōng - center of three stones' y% r" T* I& ^1 O/ \6 _- U
杀 (殺) shā - kill*
% k; u9 o$ |9 @: U- `( o杀棋 (殺棋) shā qí - kill8 e$ q2 f% M- X3 p+ I
杀气 (殺氣) shā qì - capturing race0 D/ [4 y4 y3 ]6 _
上 shàng - upper*
/ e8 h$ ~' X, O9 _6 A5 \上级 (上級) shàng jí - advanced level*9 p4 }$ R: p- c; ~# H
上下同形 shàng xià tóng xíng - symmetrical position
- ?  O1 }) x" h# e( K' p! ~稍 shāo - somewhat; a little*
6 k( W/ k" i  g8 }# P9 P! V伸气 (伸氣) shēn qì - increase liberties
. `1 \' T6 E& S, I! e* ]1 G伸腿 shēn tuǐ - monkey jump1 b8 M# v% p2 m3 }% @
生死劫 shēng sǐ jié - all-dominating ko
- ]; Y/ E: J3 }胜 (勝) shèng - win*+ ?$ \/ c0 P: m9 `  r0 O( o/ ^% p: A
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move# H- X! U  v9 K
胜着 (勝著) shèng zhāo - winning move
8 ^. b6 T$ h6 T8 m失败 (失敗) shī bài - failure*
- ^( j& C0 s. e' M1 J# O实地 (實地) shí dì - solid territory9 f0 W9 |5 [2 T( s0 z
十番棋 shí fān qí - ten-game match/ Z& ?  ?2 B6 R
实接 (實接) shí jiē - solid connection" L6 ]! j; \3 p0 ~5 D& H- @! t1 N
石塔 shí tǎ - two-stone edge squeeze8 J2 ~! D2 \& v5 J2 b2 h
实战 (實戰) shí zhàn - actual game situation
. N. p, U- `0 J! o实战手 (實戰手) shí zhàn shǒu - situational move
8 W8 G! l5 O- p" \* E( a. F$ ^  O势 (勢) shì - influence*$ B$ x+ `% T$ ~0 M. g
室 shì - house; room*+ C3 ^* i" A9 Q0 d5 O
势力 (勢力) shì lì - influence*+ M- c% B, C4 Q5 O
试应手 (試應手) shì yìng shǒu - probe: q4 j+ w, o+ y8 N# ^* {, ^1 M
收官 shōu guān - play endgame3 j# L7 Q5 V) J- l6 x8 w
收官子 shōu guān zǐ - play endgame
' J, O$ v$ B1 G: a; D! N收后 (收後) shōu hòu - last play
, l$ F- j; ]4 ?3 S% o* H收气 (收氣) shōu qì - reduce liberties
, E5 U* p7 J1 D3 B; t+ d& i守 shǒu - defend*
" C  `2 X" k" ?& @+ \1 a手 shǒu - move# v& P/ Z8 V7 v
手段 shǒu duàn - technique*
' W- c9 a3 l+ O7 X8 b. w1 G手割 shǒu gē - reorder sequence
; i: J, R/ H6 R$ @% K/ ]% `( @/ B守角 shǒu jiǎo - corner enclosure% T0 B4 \* n( N* H
手筋 shǒu jīn - tesuji- N& |& o( S$ j! U- v: |
手顺 (手順) shǒu shùn - sequence' x; k& X" j2 Z% W$ n
手谈 (手談) shǒu tán - hand talk
9 x( X; \" A0 o! O) h8 q+ n+ r授先 shòu xiān - one stone handicap
- m& [; ]8 ?0 \2 x. U" Y授子 shǒu zǐ - handicap
$ i: a- Y, P" g- C9 C授子棋 shǒu zǐ qí - handicap game$ ?& C/ a( a; P' t! a& F- y
书 (書) shū - book*, z# T# h$ L7 O! w% {0 G' u- [
输 (輸) shū - lose*7 {/ Z7 A+ h3 s" b
书本 (書本) shū běn - book*
2 t& ], M" U; t' L4 U9 M数目法 shǔmùfǎ - territory scoring
! R* \0 Y8 O9 K) Y; Y. E数子法 shǔzǐfǎ - area scoring
- c3 A& x8 w: C4 }' }5 B梳形 shū xíng - comb formation
7 W* a& I% q/ q. t& \* P梳形板六 shū xíng bǎn liù - comb formation
8 L, C2 D1 r" a* e双 (雙) shuāng - bamboo joint: J1 O5 ]3 g& D, d- q9 ]  S/ I
双吃 (雙吃) shuāng chī - double atari1 U2 D( d0 r, N3 Y) W
双打 (雙打) shuāng dǎ - double atari, [$ i( a3 D& [2 C& W) t
双打吃 (雙打吃) shuāng dǎ chī - double atari
& r- e4 M4 @! G双倒扑 (雙倒撲) shuāng dào pū - double snapback
, f# @9 K6 W: H& i( W: c; Y双方 (雙方) shuāng fāng - both sides*
* G* ]/ K$ k$ v( N: c双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
2 D1 m+ t* w# Z3 @: D; e双挂 (雙掛) shuāng guà - double approach; P+ ~+ y& R3 T3 k; G+ q
双虎 (雙虎) shuāng hǔ - trumpet connection
& W8 C) c: @9 D8 Q双活 (雙活) shuāng huó - seki4 m3 }9 E, D: z( C; a
双叫吃 (雙叫吃) shuāng jiào chī - double atari
$ S! P) Y3 N8 z( \* q9 _/ B双劫 (雙劫) shuāng jié - double ko
4 I  m+ R! P: S4 y) P双征 (shuāng zhēng) - double ladder
' N1 }1 `9 E, X( j! L- v顺序 (順序) shùn xù - sequence*0 T3 z4 e/ K6 O' o! D3 s
死活 sǐ huó - life and death
% y- p$ U8 v+ C# f" \死活题 (死活題) sǐ huó tí - life and death problem
$ m1 G$ r: r6 B7 P死棋 sǐ qí - dead group
# N3 ?* c+ T! k7 I  j& [死子 sǐ zǐ - dead stone
% k$ H2 r8 w) R1 A' k' E6 {四间拆 (四間拆) sì jiān chāi - four-space extension# F1 W1 o- U4 z% d
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
$ v3 j8 P7 u/ y1 `2 B1 _+ g# x四劫 sì jié - quadruple ko
  B" \# U& S8 p! q四劫循环 (四劫循環) sì jié xún huán - quadruple ko- ^1 c  I: v# y- K& w
四连星 (四連星) sì lián xīng - yon ren sei1 p5 b% u' B7 Z
松 (鬆) sōng - slack*( u3 }3 |8 j: ]/ p- {) K- R
松气 (鬆氣) sōng qì - increase liberties
* F' I+ [) t( J: e  ^松气劫 (鬆氣劫) sōng qì jié - approach ko
2 U3 n( p1 Q  o俗手 sú shǒu - crude move
7 ?# t% ?- z, _3 i随手 (隨手) suí shǒu - hasty move
  N. A6 w4 S2 S% L( m, K7 K9 x$ ~随手棋 (隨手棋) suí shǒu qí - hasty move& x# t) l$ T" W* r$ G: z
损 (損) sǔn - loss*$ [* t$ o: |! q9 w  `+ [
损劫 (損劫) sǔn jié - losing ko threat+ |; F" o9 C; G$ {1 r0 k5 a
损失 (損失) sǔn shī - loss*
, o/ R6 K$ q+ E& @) v顺序 (順序) sùn xù - sequence*
1 C5 p# |( \2 f3 X/ D( `' x: z; _  I* w0 ]' d3 S
) I+ P" b; N* Y  _; Q
T
% v. f( }, ]; C; K( v! e; S台象 tái xiàng - Tower
2 B) y8 }6 m9 B6 p" |# }弹性 (彈性) tán xìng - flexibility*$ x9 Y$ F% \8 p# n5 ^* O
搪 táng - block*
; L7 F; C3 V* q3 w. m% V8 X( T套劫 tāo jié - two stage ko$ }* s4 a( K. V  A9 k$ t
逃 táo - escape*) S9 ^) U. s1 S8 ?
逃遁 táodùn - to escape, to run away, flee*
- d2 z% s7 w& ?逃生 táo shēng - escape*2 M# r. \/ c% ?' b/ J% q% s
腾挪 (騰挪) téng nuó - sabaki
+ q' P6 u3 _; ~5 O提 tí - remove from board1 d3 R; x3 Y* v4 l, Y. u
提劫 tí jié - taking the ko0 B& w+ u: [& y  n# U
提子 tí zǐ - remove from board
! _+ M" X1 ]9 w5 m$ n* ]9 X天王山 tiān wáng shān - tennouzan( H% A( U8 B7 v( K3 ?8 Q
天下大劫 tiān xià dà jié - all-dominating ko, t' @  o' [! [& p# l5 \  N
天下劫 tiān xià jié - all-dominating ko9 C5 Y; c) y! y# ]: B, i1 ^  k7 H
天元 tiān yuán - tengen
, a1 d: m* @& h- R* P跳 tiào - jump*2 @: G: I8 v& D+ q' o- P9 r; b% |) w
贴目 (貼目) tiē mù - komi
1 Q* I6 c2 ~6 s2 M% `& A3 k; s9 x4 [. d  c铁柱 (鐵柱) tiě zhù - iron pillar*
) m4 n9 k1 l4 N$ p. |8 T: u挺 tǐng - push up; stand*
  [8 k+ b- H+ V1 C投降 tóu xiáng - resign*
; \. E  w6 l+ d- N' ?$ q" F  `投子 tóu zǐ - resign8 J% D$ C2 c1 T( {0 r
透点 (透點) tòu diǎn - placement
6 j* ]8 T+ q. e* W: H; _) b7 s0 D! Z图 (圖) tú - diagram*
: j0 U  b. u. e退 tuì - pull back
5 T6 `0 y% ^: [: x4 }托 tuō - underneath attachment
7 \6 B+ W9 C& I% U. d7 ~  S4 x脱出 tuōchū - escape, break out/ |; u# x0 M/ Q% D8 O& |9 s
脱骨 (脫骨) tuō gǔ - under the stones
) e4 e6 V; ?9 ]/ q0 w/ s7 D脱先 (脫先) tuō xiān - tenuki+ c8 S5 k1 q- s8 K/ s( W
% V: h1 v7 S9 d/ i9 Z
' `3 X: N# Q9 s- Z4 V& p
W5 B; {$ k/ h( H% X# A2 ?4 d
挖 wā - wedge- c/ h5 b  V9 M1 u" J
外目 wài mù - 3-5 point
7 t% v' J5 q% d. N外气 (外氣) wài qì - outside liberty2 M) F% }9 X' X! b6 Q
弯三 (彎三) wān sān - bent three' w, R0 u# u% v4 e! ], W2 D
弯四 (彎四) wān sì - bent four' Q6 o/ c3 A- ^  I. T& h0 w
万年劫 (萬年劫) wàn nián jié - ten thousand year ko5 a. c- u$ ^4 v- X
围 (圍) wéi - surround*4 x! g9 p, @  M$ {: L. L/ s
围棋 (圍棋) wéi qí - go
! {. Y- V0 v5 T3 ^' x; D8 [尾巴 wěi bā - tail*
2 p2 r8 R: Z2 \; E$ i% [$ ?  v味道 wèi dào - aji$ G7 o( L; H2 G$ n/ V1 n4 h
文凭 (文憑) wén píng - diploma# r, L/ y4 S: z( r+ m
稳当 (穩當) wěndang - stable; firm*2 r7 ~0 w, g- v# r3 D8 \
问应手 (問應手) wèn yìng shǒu - probe
: f8 z. ?8 Y; u# Q" A( z) x乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest' F/ V, K$ v4 ~- ~" ^' R( w
无理 (無理) wú lǐ - overplay' |6 z1 ~" X8 B# q, K
无忧劫 (無憂劫) wú yōu jiě - picnic ko( M% ^, k6 o! l. H
五子棋 wú zǐ qí - gomoku narabe
) u* t1 W0 y+ z. f* ?五间拆 (五間拆) wǔ jiān chāi - five-space extension
4 x9 G  m4 t0 t0 R1 \五连星 (五連星) wǔ lián xīng - go ren sei9 `6 y$ N0 C; r( c* y9 k
五五 wǔ wǔ - 5-5 point( g1 z; A  i: }9 t

( h" q! F3 b! f! i7 b+ S  f7 y, Z5 N- e: e# d$ q% t% D
X
! G; Q6 w7 W* ?! @/ y/ D8 F* e细棋 (細棋) xì qí - close game% }6 G% \, }* V$ }' X8 [
瞎劫 xiā jié - false ko threat
4 K& H" }' Y3 u9 [下 xià - lower*' g# B  `3 J2 c3 _; e
下法 xiàfǎ - method*' G6 u3 i, ]5 ^. l. ~( ?
先 xiān - before; first*
% z$ e$ w* T( {1 f* K先手 xiān shǒu - sente
$ f8 M7 S; r( J+ ]$ i先手劫 xiān shǒu jié - a ko in which the player makes the first capture
8 y7 U% `% t1 Q4 J0 o先手利 xiān shǒu lì - forcing move
! j- Z3 T1 |  _先中后 (先中後) xiān zhōng hòu - sente with hidden gote; r, j! j; Q8 D3 G  o; p; q6 r
陷阱 xiànjǐng - a trap*
/ u3 Y5 d- ]0 _2 H# d! V2 u9 j象步 xiàng bù - elephant's move
% N4 e- Z8 X& D: E象步飞 (象步飛) xiàng bù fēi - elephant's move: q7 \3 J% I* b" W4 q5 i/ L7 V
象飞 (象飛) xiàng fēi - elephant's move2 t( Y3 B/ b$ x
向小目 xiàng xiǎo mù - facing 3-4 points! _0 v( S6 w. ]; D* |5 h
象眼 xiàng yǎn - center of elephant's move
. Q! V6 s- m7 W消劫 xiāo jié - ending the ko
7 D0 n# q  X2 X' s- B小 xiǎo - small*5 s% N; Q9 U2 P( Q
小飞 (小飛) xiǎo fēi - knight's move9 s- j, N6 C; [! M. P( m) a
小尖 xiǎo jiān - diagonal
8 ~, v( {2 N" Z4 y1 f: z! A% z小林流 xiǎo lín liú - kobayashi opening4 u1 z% \* Q6 j* n. m  R$ w
小目 xiǎo mù - 3-4 point( k/ M$ B( u1 Q3 X) V+ \
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)/ ]6 w3 i3 \) G4 {' d3 G- G
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)) j, c" h3 C7 [2 D) j/ t  o5 B, o  Q
小伸腿 xiǎo shēn tuǐ - small monkey jump
) p9 ^( ]6 j6 E$ k. T% I' G, x小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
% W$ E. H/ j% k5 t; g( R效果 xiào guǒ - effect; result*/ D+ |& @. c0 U) z
效率 xiào lǜ - efficiency*
/ R0 @5 y+ l8 [7 S% r/ Z' Z新布局 (新佈局) xīn bù jú - new opening
$ h. ]: Z$ P; d# l! c% I' F新手 xīn shǒu - new move
7 l& D4 B/ t2 Q2 P星 xīng - star point: j: a8 q& O# Q8 R: u% ]
星位 xīng wèi - star point
0 I5 z7 M0 L5 O% W, Y形 xíng - shape*
2 |( _3 C$ Z7 W7 a形势 (形勢) xíng shì - situation*
4 K) x" X0 y6 V/ J6 Q形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
4 U* j$ c" y9 H& n6 I形状 (形狀) xíng zhuàng - shape*
( A. Z5 S, Z& t, U" X! c秀策流 xiù cè liú - shusaku opening
3 B! }8 Y/ t3 D1 T% \虚手 (虛手) xū shǒu - pass( L. L3 y. P  O( ?
虚着 (虛著) xū zháo - pass
( b; A7 m& A0 e7 H( m序盘 (序盤) xù pán - opening- T1 M, v$ L5 ~, N) K: l* Z$ ]
学生 (學生) xué shēng - student*
+ h) q/ [# o3 F. S/ {雪崩 xuě bēng - avalanche*
* ?6 A# U$ i" P) h循环劫 (循環劫) xún huán jié - double ko! K& b, A+ e0 `. ^4 ], ]: d2 U
$ l$ ~: F1 b2 `( h5 @

( _+ g( w! e& _# \Y. D- G: a5 Z0 f) B: W" N
压 (壓) yā - push down*
* j6 M$ n& B3 `! c压力 (壓力) yā lì - pressure*- W. |* ?. ?( `% e% {" r8 h
延气 (延氣) yán qì - increase liberties* H2 s! S* E) |4 m$ n& E* m, u
眼 yǎn - eye*7 [  t; h! j7 a8 g9 z( P1 u
眼位 yǎn wèi - eye potential; eye space2 C# |/ k, G# i1 h$ D# L
眼气 (yǎn qì) - eye liberties
/ _; c  T9 Q7 d$ S/ R眼形 yǎn xíng - eye shape; eye space% U6 |4 j3 r/ J  H" m4 T) f
妖刀 yāo dāo - magic sword
% G% S! q0 `9 T摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
, l" m3 a3 M7 Q% w( G要点 (要點) yào diǎn - vital point, H/ V+ I6 D" a# i+ t5 a
要子 yào zǐ - key stones
$ R7 _. o3 ~- a0 X! n* V! Z业余 (業餘) yè yú - amateur*1 S! v; m% o1 a7 J
一方地 yī fāng dì - one-sided territory
# }& i( V1 q, ?/ @( _7 H- ^一间拆 (一間拆) yī jiān chāi - one-space extension
% `3 @6 [' E) P- w1 k/ ~) h/ d一间跳 (一間跳) yī jiān tiào - one-space jump
/ g% i! \9 Q3 Z9 j5 }' z. ^  m一手劫 yī shǒu jié - direct ko
$ c9 U7 p# `1 Z一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
% H% o" \, j# L( z+ u# `疑问手 (疑問手) yí wèn shǒu - questionable move: _3 `. p% \; n' Q% a
弈棋 yì qí - play game*
, A1 r/ J4 @; @; N. b9 M引征 yǐn zhēng - ladder breaker# B& ]+ ], U9 \7 B+ ?( }
赢 (贏) yíng - win*
! k5 k, A9 {9 c; l  U  T应氏 (應氏) yìng shì - ing's
) R: v* Q: ]4 o& G  h/ i8 j硬腿 yìng tuǐ - first line descent) Z/ r7 W( G- m' b6 G2 A* y
优势 (優勢) yōu shì - superior*
+ t( Z2 \3 P! E& H' k2 s- X0 G) r; ]有利 yǒu lì - advantageous*8 _0 E; D& j0 @7 m( C& G% w
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye) b( p2 ?. z) e" w8 M! m
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
) A+ a* ]4 _1 x右 yòu - right*
$ b. F6 `8 d! k: k( e+ k余味 (餘味) yú wèi - aji
: y* {1 i3 v3 P: o愚形 yú xíng - dumpling shape
# z9 ^- G( ]6 R8 U  Z宇宙流 yǔ zhòu liú - cosmic style9 Y! O# u& Q" r' [2 O/ ~4 a
原则 (原則) yuán zé - principle*
2 P! [) }3 D! x2 d5 [7 Y院生 yuàn shēng - insei5 o8 f) v+ k+ a, g3 `% G
. Q' V/ B4 g) I# T& ^* x
) C+ m) ~& a2 D7 b
Z7 Q: H$ {- p9 v3 k5 h4 w7 ^2 E
枣 (zǎo) - jujube (Chinese Date Wood)*
6 C/ N% h3 v7 j, J扎钉 (扎釘) zhá dīng - iron pillar*
4 f0 i+ m* \  g" ]长 (cháng) - stretch+ I3 g' h" g$ x9 e
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi' ?! ?2 Q1 P  i( b  A) Z
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi9 t0 J/ r) ?* w/ r" P' k
着 (著) zhāo - move, J$ V4 x# h8 w! O
真眼 zhēn yǎn - real eye
4 C1 ]1 ~& q9 H3 I( ]; Q镇 (鎮) zhèn - capping play
  u4 U) |. c  R镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
$ i0 G! n: d: }; h: C9 S镇头 (鎮頭) zhèn tóu - capping play
! F  I/ i1 ]4 b/ o& [, L2 ?$ T证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
( w' Z% g$ S% s# M8 P9 r+ K征 zhēng - ladder0 T) ]" M6 p% t2 Y' k/ i
争棋 (爭棋) zhēng qí - official challenge match) O$ L# B/ I2 W4 {
征子 zhēng zǐ - ladder2 b: @' v; c9 O5 P6 _0 |
征子劫 zhēng zǐ jié - ladder ko
5 Y; Q* m* a; F( z4 v* [# {整体 (整體) zhěng tǐ - chain7 x0 d, I4 `2 l8 e3 p
整型 zhěng xíng - settle6 U5 o+ l# p# F2 }- ?' |
正解 zhèng jiě - solution*2 `( ]- ^! i5 ?+ X9 O' k
正确 (正確) zhèng què - correct*4 T8 n, j# K" B; |
证书 (證書) zhèng shū - certificate*' \8 w# ?9 m/ K
正着 (正著) zhèng zhāo - proper move
3 m4 {: [5 R# r6 U, U3 h" {指导棋 (指導棋) zhí dǎo qí - teaching game
& @7 h" I* p( K直二 zhí èr - straight two  F5 F+ j, ^9 t" I/ y5 o
直三 zhí sān - straight three1 v: ?! S" G. s/ m" a
直四 zhí sì - straight four
; r. y, O, a% f4 B* x4 ~8 A职业 (職業) zhí yè - professional*
; q5 R  T! d. V: G5 F* P& E只此一手 zhǐ cǐ yī shǒu - only move
- g3 c/ S% y& m4 a  d5 [治孤 zhì gū - managing isolated weak group
$ U0 L2 p) Z* |/ A, L  f' }中 zhōng - center*
. X: c' n3 _1 k' i% t& @( E钟 (鐘) zhōng - clock*  O, H. V$ K& _/ j
中腹 zhōng fù - center*
! @) D3 l/ z6 b# F& r& r  Y中国流 (中國流) zhōng guó liǔ - chinese opening
7 q3 z; C6 |: F5 S中级 (中級) zhōng jí - intermediate level*
( p; r/ \9 ^0 F6 R# u2 R5 x终局 (終局) zhōng jú - end of game- O# F4 J5 Z& L2 b( H, c9 B
中盘 (中盤) zhōng pán - middle game
! ]9 ~! d6 n7 [终盘 (終盤) zhōng pán - endgame4 y0 x8 B" o5 q6 I6 z
中心 zhōng xīn - center*2 n# P: ^* }: M  ~' j' _' b0 w
中央 zhōng yāng - center*& J- Q4 o" P6 ~7 u8 ?
中原 zhōng yuán - center*
/ O( x$ m* l+ B重 zhòng - heavy*9 h5 r# o4 B$ S! Y. d! Z
主动 (主動) zhǔdòng - (to take the) initiative*' B6 g) I% F7 ?9 T  X
专业 (專業) zhuān yè - professional*
. l( j6 a' u' q/ B转换 (轉換) zhuǎn huàn - exchange*
1 Y0 H0 V. l$ l- l$ T6 L3 t装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
+ k1 d/ g, e4 t装劫 (裝劫) zhuāng jié - a move that threatens a ko
% [4 o% L8 y5 k1 t撞气 (撞氣) zhuàng qì - reduce self liberties
1 g, t0 b+ ~$ I: G+ g3 j追 zhuī - chase*! F+ R: h" E# b: x- O0 ?
追捕 zhuī bǔ - chase*) o" |( x8 o5 `% |1 t
子 zǐ - stone; unit in chinese counting# Z+ i- {, f- n
自然流 zì rán liú - natural style
8 e7 T5 o2 f2 V3 Y3 i5 H自杀 (自殺) zì shā - suicide*4 V: x" C  D0 O  U& D1 {1 C
左 zuǒ - left*
6 L- e1 D) I2 h- B( E' X( X: g3 v左右同形 zuǒ yòu tóng xíng - symmetrical position* _+ {+ b# s7 W
做活 zuò huó - make life
. A1 @, E; ~6 w! q& T做劫 zuò jié - create ko
! ^; p) p/ X% P5 p作战 zuòzhàn - combat*
4 x+ P9 Q  w, l0 t- n# d  O& L+ Z做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)' j3 n, S& t/ q) E  r
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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