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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A0 ~$ `$ @3 ?4 g8 ]0 E/ _: g
安定 āndìng - settle*  |* m$ S9 m4 h: n, p' g0 D
9 t# @7 U9 k: v6 o  O! X
1 v- \/ x6 i. \9 J; h: f" U
B' m4 m( w+ s" ^2 Q. x
白 bái - white*' r. R6 W, ~; T: N; }
白方 bái fāng - white player*
2 H3 `, V2 [0 Z" A3 }& i( H败 (敗) bài - failure*& _& L; h5 F; }# _+ W; `
败着 (敗著) bài zhāo - losing move1 E) ]& V( [4 Y% s( p+ t
扳 bān - hane1 M' U; W1 E1 d& _' P$ C
扳断 bān duàn - hane through
7 y2 b  Z" @2 F1 M9 v! m% Z板六 bǎn liù - rectangular six$ ]3 C1 T1 F" t) T- r& R$ C
半劫 bàn jié - half-point ko. J0 x& o8 j7 _2 T9 ^
棒接 bàng jiē - pole connection  v2 J% ]; s- H2 W7 p' X6 X
包围 (包圍) bāo wéi - surround*2 z& j. O- ?  ]
薄 báo - thin*% d  e4 f0 ?; j. V6 i. r: ]
保留 bǎoliú - retain; preserve*
' n  g. `  t/ L抱吃 bào chī - capturing technique by atari' H# H$ F( M' G3 _  `/ y9 l* O+ t$ O8 N
本身劫 běn shēn jié - local ko threat5 c  K/ N: P" O- {, H6 Y' Y# O
本身劫材 běn shēn jié cái - local ko threat/ H1 O" O5 I. l( l( _% z: E' z
本手 běn shǒu - proper move
' O+ M# X+ {5 H笨重 bèn zhòng - heavy*
& W  P8 I2 `5 M9 b. Q2 w! h崩 bēng - collapse*
& \/ f3 N7 G7 B' N5 R" @崩溃 (崩潰) bēng kuì - collapse*
' X! ~+ m. L; f: K5 n! ^逼 bī - checking extension1 o. M5 |5 k3 x, s. \3 ^
鼻顶 (鼻頂) bí dǐng - nose tesuji
. U9 F3 B2 _# n0 h3 z5 A比气 (比氣) bǐ qì - capturing race
7 o- v1 Q  f: M' k比赛 (比賽) bǐ sài - tournament*$ N$ j, S* ~6 z8 V$ U
边 (邊) biān - side*
4 o7 c8 [3 i9 T! @. B: [, R变化 (變化) biàn huà - variation*7 ~+ a- V8 `6 y! b0 ?& C0 ?( p
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
. `7 l/ @3 |- F1 ]+ `: }变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
$ @8 s6 c' X1 }1 A3 X' p变着 (變著) biàn zhāo - unusual play0 z2 r, y) b" `; J
并 (並) bìng - horizontal stretch  [9 m  K; u$ @1 F2 q
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
% [2 B5 a$ r' J/ Z; j补强 (補强) bǔ qiáng - reinforce*) W$ z7 y9 v8 O: h* T
布局 (佈局) bù jú - opening4 L7 B' L) W* t- Z$ `
不利 bù lì - disadvantageous*
$ u5 h& U8 V( G$ g' @! k; `. |; Y不入 bù rù - suicide6 \- @) w0 k+ a5 f* |7 g
不入子 bù rù zǐ - suicide
/ t6 T. |: }9 I: E' h不提三目 bù tí sān mù - three points without capturing
! R# e. b* e" j7 ]* q0 v7 J; T不提五目 bù tí wǔ mù - five points without capturing' t0 d5 I( ~, S
3 Y: p; A0 ?3 T9 I# ?! M. [) f7 ~

' W2 I" Z8 j9 WC
7 ]/ o0 N2 p- C( ^猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
  p3 o% O1 I3 Q猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
- f. A( e6 I3 j& i参考 (參考) cān kǎo - reference*! N8 Q' Y& m# N( ~0 A( z& @
残忍 cánrěn - bloody or merciless*: W# {/ C5 F5 |# H
拆 chāi - extension
& d! n; m; |  X( l0 S* F/ k, p拆逼 chāi bī - checking extension4 v6 Q5 F* T) a% b' q1 ~+ a
拆二 chāi èr - two-space extension/ S2 h4 }: R' n/ \) S! M' Q  d
拆三 chāi sān - three-space extension
2 \0 k5 ?8 z$ P$ l: h拆四 chāi sì - four-space extension
* }2 B; t3 C, a: O/ B拆五 chāi wǔ - five-space extension
6 X: ?$ [! A: H0 y5 j9 a拆一 chāi yī - one-space extension
/ S9 B5 N* t2 m! P& J, {缠绕 (纏繞) chánrǎo - harassment technique. A0 O/ M% G! v7 t
长 (長) cháng - stretch, e7 {# a1 C6 B
长考 (長考) cháng kǎo - think for a long time: J) r/ A% J: o  b1 u( n3 v! y
长气 (長氣) cháng qì - increase liberties
+ Z) T( ~0 M* s+ y长生 (長生) cháng shēng - eternal life
2 o  y; h4 J( W场合定式 (場合定式) chǎng hé dìng shì - situational joseki
, s+ G4 g: m  q) V3 @, g& }超大飞 (超大飛) chāo dà fēi - very large knight's move
! G% y' A7 t1 \: K! q超高目 chāo gāo mù - 4-6 point
6 ?0 I$ ~6 ]  ~! x超时负 / 超时 (超時) chāo shí fù  - lose by time
1 \) ?; h& d' t( I' t超时胜 chāo shí shèng - win on time
6 M! a0 ?1 Z! t" i2 `  }成功 chéng gōng - success*
# g2 f5 J- H1 P2 S成立 chéng lì - possible*# U4 d9 H. B$ ?! C1 z1 y
秤砣 chèng tuó - two-stone edge squeeze
, W) b2 n5 C" b吃 chī - capture2 y5 ^# ^4 [) Y$ y2 ^; v& A
吃亏 (吃虧) chī kuī - loss*$ ^) E! {# W& E% |" w8 e# e
持棋 chí qí - jigo
: j1 y2 i& \. a4 K. f冲 (衝) chōng - push through
" m# g9 S2 g0 l4 ?' O/ w重复 (重複) chóng fù - overconcentrated/ s5 }2 r: g( z0 |# t
初段 chū duàn - 1 dan3 \) a8 W9 q; X
初级 (初級) chū jí - beginner level*4 ~# t. C) R- y
出头 (出頭) chū tóu - getting ahead! U" U& M1 z% |- }( W$ Z
刺 cì - peep
, Y& X% h" p) Z& ?. \- y次序 cì xù - sequence*$ e/ W- K- h  c( a, Q- T7 O
错误 (錯誤) cuò wù - mistake*
3 j5 p, ?3 N  M1 s: g4 ]错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
$ T9 u, G1 n' t: Z0 c) r7 i( V% X( w5 W! Z

' I! Z+ p2 n0 I1 i- j6 h# q/ TD1 M( Y# W- t# |+ o
搭 dā - attach
; z% ~- ]! F' N1 z打 dǎ - atari5 u( K0 @, K5 ]0 X
打吃 dǎ chī - atari  \- T% r% e/ _7 ]6 `: c
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one; _, W1 \8 U9 L
打挂 (打掛) dǎ guà - adjourn game
1 t" P0 ?" Y3 {% O/ K打劫 dǎ jié - ko4 [/ S2 C" ?# t- @  d0 F8 U
打入 dǎ rù - invasion
: {3 [; A4 J; H7 o) I打三还一 (打三還一) dǎ sān huán yī - capture three recapture one9 V! {, J1 z6 b- _$ J/ z& E+ S0 I
大 dà - large*" Q" M/ i' q& M9 L. j9 n
大场 (大場) dà chǎng - big point( z# W3 {& G' F0 q& q3 k
大飞 (大飛) dà fēi - large knight's move  }, j: m* i! u  v+ U' {
大局感 dà jú gǎn - whole board thinking% X; v( R# F3 D9 X8 u1 i
大龙 (大龍) dà lóng - dragon*8 b1 t: M- N- [2 K1 u9 V
大模样 (大模樣) dà mó yàng - large-scale framework
/ w8 j) D. o5 m# [9 c大盘 (大盤) dà pán - large board (19x19)* s4 j, P  y: J
大棋盘 (大棋盤) dà qí pán - large board (19x19)- P3 L  g1 I9 t! g" a) A: \; U
大伸腿 dà shēn tuǐ - large monkey jump. }% {5 n. z, I& J! t! M3 `3 S
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze6 D) m5 `- y3 z/ V4 o
大雪崩 (da4 xue3 beng1) - large avalanche) c( c. J1 o9 b
大压梁 (dà yā liáng) - Da Ya Liang
) d6 k  N. a, D大眼 dà yǎn - eye with two or more spaces' y6 s" Q/ u; t: |) V, f/ c% W: Y
大猪嘴 (大豬嘴) dà zhū zuǐ - j group4 V; C/ i6 r$ L
带钩 (帶鈎) dài gōu - long l group
7 ?; p4 m* [. ^" N9 B4 D* w9 ^单关 (單關) dān guān - one-space jump
' v" h! J4 Z6 _1 ]/ U: n单官 (單官) dān guān - neutral point
& k  K' T/ [2 ]单劫 (單劫) dān jié - half-point ko
" a" y  h: d& I# o: S' L: D' A4 U% ]单行道 (單行道) dān xíng dào - one-way street*
7 m* \! S6 {5 z2 }1 c; ?1 s9 g挡 (擋) dǎng - block*
# A7 o% m7 Z/ g$ f刀把五 dāo bǎ wǔ - bulky five5 o. a/ l! z9 X+ f1 }1 V
刀板五 dāo bǎn wǔ - bulky five
# R2 a' p7 N9 Q& i4 @, d4 T刀柄五 dāo bìng wǔ - bulky five
  h9 X. v) M6 n  C9 l1 J8 q) `刀五 dāo wǔ - bulky five- Z. @" M) t( X; Q) j
倒扑 (倒撲) dào pū - snapback
/ P' r  W# r, C% {倒贴 (倒貼) dào tiē - reverse komi% p6 R/ _7 P- [, t& U  ~) N
倒脱靴 (倒脫靴) dào tuō xuē - under the stones! @# Z/ Q. I2 A* ~, d/ @+ r/ X
低 dī - low*
" M% e% z' F/ n6 z8 i1 J3 T: i敌 (敵) dí - enemy*
* B6 ^' ]: l& Q5 y抵 dĭ - hold up; push against, to support, to resist*. V4 ^0 b. {# {$ j- A
抵抗 dǐkàng - to resist; resistance*
8 j, @6 N3 }8 q0 o$ l, G敌人 (敵人) dí rén - enemy*
5 o. M4 k$ E1 R; _. e% t# j" v# y8 u地 dì - territory*) E% c& g8 L) L5 A- W! S
地盘 (地盤) dì pán - territory*
2 R5 t. O- j) A; V5 m地域 dì yù - territory*. R+ Q# S; s  R9 t8 R( H& u! B
点 (點) diǎn - placement; point! d5 ~5 m; M% I, D/ x  v, L; g' \' k
点方 (點方) diǎn fāng - eye-stealing tesuji+ e/ F8 h5 g9 o; Q7 n
点角 (點角) diǎn jiǎo - corner invasion- G/ P5 g- ^) R2 }0 l% l! e
点目 (點目) diǎn mù - counting
1 E. Q6 ?" R% m& R1 f( R" V点眼 (點眼) diǎn yǎn - placement inside opponent's eye+ {+ H% O% T$ a; i( l
调子(調子) diào zi - choshi9 U$ o* n5 B+ `9 w% _5 T4 e( Q
丁四 dīng sì - farmer's hat; pyramid four% Q$ S- ^" P* l  A6 [. s
顶 (頂) dǐng - bump
$ r# }+ m8 ?$ T定式 dìng shì - joseki: U9 [0 @0 }8 ~
定型 dìng xíng - settle
+ G* m- }1 f1 N; I+ s, Y9 U东坡棋 (東坡棋) dōng pō qí - mirror go
5 {$ h9 a( g; t$ N) _斗方 (鬥方) dǒu fāng - carpenter's square" ~) N( t+ y! {  U% x" ]/ ]$ }
读秒 (讀秒) dú miǎo - byo-yomi5 h/ F1 j: J2 S4 K4 [5 J0 _
渡 dù - bridge under. F7 {) I# F" _$ {
断 (斷) duàn - cut*2 Q6 C2 a: a7 q1 e. v' G4 `
段 duàn - dan
# c$ h5 s7 R* B# `对策 (對策) duìcè - countermeasure*
$ Z, ~+ `# C; V2 x对局 (對局) duì jú - play game*
8 A% B; Q. r  J0 i. B9 W8 q7 c对杀 (對殺) duì shā - capturing race. P3 C$ j# s) n% Q
对弈 (對弈) duì yì - play game*3 T& X% |/ w8 E% k7 U
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*0 B: Y' P$ x/ \/ |" u6 c8 @
多元劫 duō yuán jié - multiple ko
  O: ?/ a4 Q# x  [7 N: z! z: N/ d) c3 }2 J, h
' `' J: Y' E( i" d* m) }: k
E
' M% u8 l  A( n/ A6 ^恶手 (惡手) è shǒu - bad move
4 y& W$ b6 M. r6 R二间拆 (二間拆) èr jiān chāi - two-space extension9 t) {! |  ?! {$ {4 c+ C
二间跳 (二間跳) èr jiān tiào - two-space jump
4 c, B) M1 Z' x' P二连星 (二連星) èr lián xīng - ni ren sei
: c; j" y. z8 l2 o二手劫 èr shǒu jié - two-step ko, i) w: `( `5 S% a3 h3 Y5 h

/ [5 S$ R' p0 E- S- h; f: D
- G5 n1 A  {; r1 [" }3 \. ~1 cF
+ m5 Q+ c5 I) g+ _发展 (發展) fā zhǎn - develop*
! Q! d9 w% [4 B& H% \  T法 fǎ method, way (also 下法 xiàfǎ)*) [" D4 m: H+ E4 u6 t
反扳 fǎn bān - counter hane  Q4 Y& q( ^1 f% T
反打 fǎn dǎ - counter atari
5 w  b. L' x& b. I3 T" a8 L反攻 fǎn gōng - counter attack
: H* W& o1 y3 c反击 (反擊) fǎn jī - counter attack
, S& _  G) v# J  a8 t反夹 (反夾) fǎn jiā - counter pincer: P. p8 Z* \; m' c6 x
反提 fǎn tí - recapture( N3 i& B+ }5 p3 W9 A- q
方法 fāng fǎ - technique*
6 C8 ?) F, k) P1 G1 c+ b( ~+ {方四 fāng sì - square four
8 n& @; d; y; `方向 fāng xiàng - direction*8 g2 q& z: y$ u- _3 k- ]: P
方形 fāng xíng - mouth shape! a- s* O0 C6 e' Y* T
防 fáng - defend*5 l& X+ Y# c1 Q. D6 g# G
防守 fáng shǒu - defend*1 U9 G. s8 u8 W, d, C) g4 s
飞 (飛) fēi - knight's move0 H; V, [, F- S. x: S
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
" N" z- a% W# x! I8 N飞压 (飛壓) fēi yā - press: _- q8 H# g7 }/ q* z# v
废着 (廢著) fèi zhāo - useless move3 t' C0 t. [# ]: X8 g1 s2 H
废子 (廢子) fèi zǐ - useless stones
" Q5 y0 ~5 _2 A* _分投 fēn tóu - splitting move
$ }  G2 i/ u% z! p分先 fēn xiān - even game- ^3 {; d8 @! A* v7 W
封 fēng - seal in*' N# l7 X, @& X% R  K
封手 fēng shǒu - sealed move
/ t, _( U5 E' a4 w/ E$ d; b; z6 ~封锁 (封鎖) fēng suǒ - seal in*) l: i0 C2 \  U
浮棋 fú qí - floating stones$ s/ I9 e3 E- f
浮子 fú zǐ - floating stones) ]7 r( ~2 \0 I+ R( E3 p
负 (負) fù - lose*1 Y% `; _; i/ Z8 |
复盘 (復盤) fù pán - game review
+ u: x- T- Q7 _+ @+ O1 k; k5 ?9 k5 U8 d0 n. [0 N
( G* h# g" [; S. @% e
G
2 n3 m7 g( |: K. z& L% }; H% F! d概念 gài niàn - concept*
( m; {' l+ F9 j9 C1 g感觉 (感覺) gǎn jué - feeling*
" G3 q- G3 _0 G: K9 H  Z高 gāo - high*0 w! t' @! P- ?! l
高级 (高級) gāo jí - advanced level*, l0 e7 F4 _; T7 N( G6 i
高目 gāo mù - 4-5 point5 I0 N/ X" z; _& a/ z
根据 (根據) gēn jù - base*
. ]# F  L! @5 h根据地 (根據地) gēn jù dì - base*
# U" ^3 `$ M, }0 P: `  t攻 gōng - attack*' L7 t! T0 K6 e, y+ m  ~! o. M
攻击 (攻擊) gōng jī - attack*7 C+ |0 F. I) Q* I  x) r9 U9 n
共气 (gòngqì) - shared liberty
1 ^& @3 O- q2 B2 ]+ w. _7 i8 m公气 (公氣) gōng qì - shared liberty; k( ?" X3 Q3 A6 K3 W7 V9 p4 i0 }
攻守 gōng shǒu - attack and defence*! p: m6 l- x+ O2 U/ V" |9 P
共活 gòng huó - seki. ^- H0 z* L8 {9 S- K
孤棋 gū qí - floating stones! `3 ~7 z: a  X5 x( h8 C
挂角 (掛角) guà jiǎo - corner approach
: L* _  ^' b# [, _! Q/ w1 Q, ^6 b拐 guǎi - bend*5 K/ \( [+ m. B& i& f8 F3 r, ?
怪着 (怪著) guài zhāo - ghost move/ \- J: V: ~& l. g: K8 |
关 (關) guān - one-space jump
) j' E6 I  X' I' M7 U" c7 `官子 guān zǐ - endgame8 _5 Q, ]; ]* J2 d4 X9 o0 ^
龟甲 (龜甲) guī jiǎ - tortoise shell
* g9 z5 n  O. N; l4 r+ r规则 (規則) guī zé - rules*& f3 a! Y+ y, E1 j% e5 ^( \
鬼手 guǐ shǒu - ghost move
. w- g% W# ?) o滚包 (滾包) gǔn bāo - squeeze, {# {7 J; z. i
滚打 (滾打) gǔn dǎ - squeeze( \# E  y- r  c- e, J% h4 z
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
  F6 U) ?8 i" `" S$ C( Z过分 (過分) guò fèn - overplay
0 b0 S. f% d& T( e国手 (國手) guóshǒu - national champion*
# B' g9 z* J8 x/ |1 G+ S5 x6 A  R1 J( E! V+ @" X
4 c/ t+ f( j; H+ l( k$ O3 ~
H
. I7 n4 L5 a" F; O9 r韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
2 F1 r# s8 a9 u* X5 c8 ~2 O好点 (好點) hǎo diǎn - good point
2 B3 v  D) W/ V; q* T和棋 hé qí - draw*' g, D7 V; R" r: C$ {0 T& ]! H
黑 hēi - black*2 r7 q2 {5 J7 ~/ M' r7 M, ?
黑方 hēi fāng - black player*
0 e+ G6 y: y0 x4 J7 _黑先 hēi xiān - Black plays first*
6 B/ b" P' j( @* q3 `: M6 a猴子脸 hóuzǐ liǎn - Sake bottle shape8 H7 Z7 L' b% |( M( I
厚 hòu - thick*
# D# W' t8 l% }' g后悔 (後悔) hòu huǐ - regret*
$ i* o8 p- N1 E) H! z4 q2 v后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
0 h, Q" U6 Q* u3 x厚实 (厚實) hòu shí - thick*5 N) C7 v/ ?' T2 s- |: [+ G# {
厚势 (厚勢) hòu shì - influence*
7 m: j" U5 f/ `( H0 C6 t! R后 (後) hòu - after; later*
& A+ ]) q& C" P. M后手 (後手) hòu shǒu - gote
- N: r8 c- @4 }* N0 o* G# X后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
6 H+ O( C6 b, W% t: ^后续手段 (後續手段) hòu xù shǒu duàn - follow-up
4 y" R2 \4 O0 v! J后中先 (後中先) hòu zhōng xiān - gote with hidden sente9 _$ a( i7 X9 O. i/ y% A
虎 hǔ - tiger's mouth% L2 _- k- F: U1 P6 m
虎口 hǔ kǒu - tiger's mouth
8 ^3 }, t" V: X; T4 k互破 hù pò - mutual damage
' U# C# r6 |3 g3 e6 B. q' f( @互围 (互圍) hù wéi - mutual surrounding of territory
6 Q. ]5 [" I! D0 i% o8 R$ O1 p9 i花见劫 (花見劫) huā jiàn jié - picnic ko) R$ Q) ?. k* O( o" O; J
花六 huā liù - rabbity six! {+ [: V+ M# j- }
花五 huā wǔ - crossed five
! U* f" {" h* L. b* K3 h5 y还原 (還原) huán yuán - transposition
4 v2 L* |2 d1 M  t缓 (緩) huǎn - slow*
) X/ e( K7 P; J# i% x, m& j缓慢 (緩慢) huǎn màn - slow*' s& r# Z1 g, Q5 Y; N
缓气劫 (緩氣劫) huǎn qì jié - approach ko
; i: @1 a! ~. d/ s3 s8 l缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
; ~: H( @1 M  ~" m8 D缓手 (緩手) huǎn shǒu - slow7 i; U0 z" Y& m9 O7 R
缓征 (緩徵) huǎn zhēng - loose ladder
0 V$ f% d* L$ c7 ?+ M缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder$ P1 F2 N7 [9 U4 s/ x( P6 A
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique) |) X; W7 E7 g' {
回手 huí shǒu - take back*7 q: m2 K. |/ K3 I4 M
回提 huí tí - recapture
8 J4 x! q  A/ u悔棋 huǐ qí - take back*- s) i; {! Z) A% o1 t
活棋 huó qí - living group, q4 Y1 U+ A7 W6 Y
5 _, k/ F& K; s& W7 S

/ l$ Z3 \' ^( r. |; P4 P4 wJ* M3 E, T8 J! i
急 jí - urgent*) I/ W6 g* d2 A8 p1 f
级 (級) jí - kyu' v: A2 L7 `( w) F
急所 jí suǒ - urgent point' r/ \# n. L0 M0 ]3 B3 t' N
挤 (擠) jǐ - bump into diagonal; choke; atekomi
+ q* |, M/ L; L9 \6 E3 K技巧 jì qiào - technique*+ p* J5 K  [  `) J2 d1 Y; m
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*! u- C/ u! |! B$ q) v0 w
佳 jiā - excellent*; i) J' ?4 L: {) N# c
夹 (夾) jiā - clamp; pincer
6 @, f( f  C( u0 {6 U1 L枷 jiā - net2 v: z9 y3 q4 O3 |7 D: u+ V: Y; h$ s
枷吃 jiā chī - net
# Y4 |9 z& N+ N" L- E6 A+ ~夹攻 jiā gōng - pincer
: N- R: s7 O. V5 y' p假劫 jiǎ jié - false ko threat
; h/ x! l, c: D( t7 E) L4 m假双活 (假雙活) jiǎ shuāng huó - false seki2 b, p% B+ i( H# t
假眼 jiǎ yǎn - false eye5 E$ Y7 H4 i5 J3 p' j
假眼活 jiǎ yǎn huó - two-headed dragon
0 C, M5 y; |( e尖 jiān - diagonal) f0 J+ }, Z3 o" S" ?) k" p
尖冲 (尖衝) jiān chōng - shoulder hit7 l& Z% i$ n6 H
尖顶 (尖頂) jiān dǐng - diagonal attachment
. V" H. u* E) i2 n6 W% b  C7 ^坚实 (堅實) jiān shí - solid
/ _8 t4 f; [3 j, p见合 (見合) jiàn hé - miai: M5 c9 q, \% Q! ^
教 jiāo - teach*! Z" O$ j7 j8 H" T( E7 }$ D
交叉点 (交叉點) jiāo chā diǎn - point
3 x# O( d) A1 ~5 n; L* {' j' N* u/ H交点 (交點) jiāo diǎn - point
* `1 d1 Q/ ~7 ?# b* ~! ~焦点 (焦點) jiāo diǎn - focal point*9 y/ J- D5 ^- H% H$ X& ?
交换 (交換) jiāo huàn - exchange*: E' n( J, ?( H
角 jiǎo corner (angle, horn-shaped)*
5 x3 P3 W: Y0 j& \/ I叫吃 jiào chī - atari% {% x, c9 C; I; m. W
教师 (教師) jiào shī - teacher*5 C3 _5 H* i$ X/ s: y
教室 jiào shì - classroom*- R$ |' }1 e" M! t
基本功 jī běn gōng - fundamentals*
2 }- e& B( S) J. \# D& B) V; x接不归 (接不歸) jiē bù guī - connect and die
' B, v: y! I+ p+ J/ p劫 jié - ko
1 z- j5 i+ Q* e6 Z4 C& Q1 ]劫材 jié cái - ko threat
/ F: w! \+ N; x1 Y! u5 |+ ?4 y# {结果 (結果) jié guǒ - result*
- N4 _9 a3 k+ T劫活 jié huó - live by ko
- _! R0 t4 d) O2 f9 G8 _2 f诘棋 (詰棋) jié qí - life and death problem/ O5 ^2 m1 x. n
劫杀 (劫殺) jié shā - kill by ko! J+ s# P" _! w" N2 j( J8 N9 _4 p
劫争 jié zhēng - ko fight. w) ^( I' O" v+ m- t2 W/ `
解答 (jiě dá) - answer, solution** W1 k' W! [) h  p, K& B
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
7 \3 W7 ?6 R, x; I: O金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg0 s0 W9 s& s. r7 L; P
紧 (緊) jǐn - tight*
0 |2 d" `5 v8 ]# b$ X5 \! B+ x紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
. Y& J$ s1 ]" a; S+ {# H紧劫 (緊劫) jǐn jié - direct ko/ A. Z; h* h* f+ r6 `0 s4 A
紧气 (緊氣) jǐn qì - reduce liberties. Q  I9 ]1 L6 q+ L& r" _- t& b5 ~
紧气劫 (緊氣劫) jǐn qì jié - direct ko' t6 W" N2 P* Z
禁着点 (禁著點) jìn zhāo diǎn - illegal point* z4 O0 {/ h; e' T
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
9 N, V& c$ B: ]+ }/ o) D$ _6 q净活 (淨活) jìng huó - unconditional life: _& s* {) V3 n8 ?4 V" q
净杀 (淨殺) jìng shā - unconditional death
) s+ O% I& i; i9 g" O( q; ?净死 (淨死) jìng sǐ - unconditional death5 D2 V& z' a1 S. E+ _
救 jiù - rescue; save*
1 K8 J! {4 {$ b8 k: u! X9 f1 E' n聚 jù - placement inside opponent's eye
% Q4 R9 R3 y4 s$ K* V% Z俱乐部 (俱樂部) jù lè bù - club*
; W2 y. z; ]2 G% o( p6 W聚六 jù liù - six-space killable eye shape
* t. {9 c! r! v( `# x( A1 @聚三 jù sān - three-space killable eye shape3 `( O7 F) J" B$ `0 f
聚四 jù sì - four-space killable eye shape3 |6 i$ ]# f5 j5 z: x8 O9 y; E
聚五 jù wǔ - five-space killable eye shape" |" u+ e! v. F/ C7 w1 U* b$ F0 D
决战 juézhàn - decisive battle*
, a' P/ r6 y' ^  u诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*0 v( j* M" s6 U( ?# U3 s5 Y+ v
! B7 |5 C+ s% @0 u$ E5 D
7 `; ^# z  U/ g2 c+ T
K
' G$ ^" P' c# H0 L- w卡眼 kǎ yǎn - falsify eye
! P0 K& m/ }1 g- F- U开拆 (開拆) kāi chāi - extension7 \! p: j  H1 s; ]2 x; Z
开花 (開花) kāi huā - ponnuki
/ Y$ \3 M. j% h& j开劫 (開劫) kāi jié - create ko+ J' [, g1 v. j6 E
开局 (開局) kāi jú - opening
; Q2 e/ I  M- C4 I看花劫 kàn huā jié - picnic ko
3 @* n- @; G+ R/ Y5 x) n" F抗 kàng - to resist, fight; to oppose to defy** T$ z# A6 T$ D4 z0 H/ @
靠 kào - attach one line higher than enemy stone3 Z% g3 T, N0 D  R* B+ j8 m, m+ N4 f
空 kōng - empty*3 }2 s5 ^* R  _: B
空间 (空間) kōng jiān - space*
' L" |& K% _9 g  A2 q; p空三角 kōng sān jiǎo - empty triangle
+ G3 a* j! E* {" m' j+ l6 S空 kòng - territory*( h% T2 ?7 g0 s( t5 t5 }
跨 kuā - attach at waist of knight's move
& E1 |& H5 T4 G+ J* S; j. T( [跨断 (跨斷) kuā duàn - waist cut
6 K/ ]7 X/ E2 f: u快 kuài - fast*4 {& w  X' X+ q0 b
快棋 kuài qí - blitz game
2 k7 _" {4 _1 o* f0 B- j' R宽 (寬) kuān - loose; wide*( B$ l# |% s7 B6 z
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties( E  D3 F  Y  x2 u
宽气 (寬氣) kuān qì - increase liberties
( Q6 e4 j) T: h9 {8 ]宽气劫 (寬氣劫) kuān qì jié - approach ko
# K( R9 g1 d% h) {9 K& ]2 t亏 (虧) kuī - loss*% r. A, c1 Y/ E3 v
亏损 (虧損) kuī sǔn - loss*: l+ g3 I# F3 o0 k  k. `" v8 g: T
扩大 (擴大) kuò dà - enlarge; expand*' k( u% L8 @7 @+ e; c. p9 t! t: Q, p' L
扩张 (擴張) kuò zhāng - enlarge; expand*6 D( T' c" G6 f% x1 \
[edit]
3 Z0 [3 [# @% p6 V6 nL
. A7 ]' L  t; R5 Z! n1 Q0 S赖皮劫 (賴皮劫) lài pí jié - many move approach ko6 v2 f2 Q) a/ L  d
拦 (攔) lán - checking extension; prevent opponent's advance*0 x, T7 F5 s! z  C1 j
拦逼 (攔逼) lán bī - checking extension
- S# k) {1 W) U- I; K  ?' e, ?烂柯 (爛柯) làn kē - ranka4 l% ]4 d. G* r6 K2 G; t7 U
老师 (老師) lǎo shī - teacher*6 G: B/ c" }# [/ W! @3 \
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil' `! H5 I6 r! F7 k) u
类型 (類型) lèixíng – pattern, type*4 m' Z/ B. `5 T6 _
冷着 (冷著) lěng zhāo - unexpected move* w; \; n: u5 F& K* ?2 o( }% d3 `" U
利 lì - profit*
7 ]; x# X9 K! u  K# e4 t立 lì - descent; stand
" k. E; {$ z. _利用 lì yòng - make use*  d3 _7 c0 \+ j: R  w+ w$ d9 e
连 (連) lián - connect; continuous*, {  S( q8 j( I8 W/ x- h6 Q$ L
连扳 (連扳) lián bān - double hane
; U/ @6 _. y" q. G; U6 g连环劫 (連環劫) lián huán jié - double ko
3 o' ?# v$ ^" F  C8 M连接 (連接) lián jiē - connect*
( A$ m3 S* P( v" m联棋 (聯棋) lián qí - pair go6 I; e  D) x# P/ @+ N
恋子 (戀子) liàn zǐ - reluctance to sacrifice1 l, l0 ~+ j. u
两分 (兩分) liǎng fēn - equal*) T; ~5 |: k2 U
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")# X4 i% o: P1 G: P$ B  ~0 E) V' Y0 x
劣势 (劣勢) liè shì - inferior*0 ^4 \: x' P* {3 n1 H' X* D7 t
裂型 (裂型) liè xíng - split shape1 u* B* c! R& [
龙 (龍) lóng - dragon*& {- v* j2 ?$ Q! A$ H
漏着 (漏著) lòu zhāo - oversight0 T! a. J; S* _1 s- p0 i% L
落子 luò zǐ - playing stone on board
+ @- ~9 j. K7 `- W) G/ l
/ @( J; L* s1 O; E% U8 b8 ]( ~- m! n5 z& Y7 T$ N+ R; v
M
( a' L* U" c4 Y满意 (滿意) mǎnyì - satisfied*
' }! F% p* I% B# {慢 màn - slow*
! A/ T* {/ v2 n9 R8 ^  n4 i2 W( f盲点 (盲點) máng diǎn - blind spot
' k& A+ q9 T  j* X$ m0 `梅花六 méi huā liù - rabbity six3 I6 R6 R6 R$ I2 a. h5 q' h
梅花五 méi huā wǔ - crossed five
3 L. g& n( o/ I# Q: B2 d门吃 (門吃) mén chī - capturing technique by atari
" g# u) m# k; _2 c迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
0 \/ T7 s1 b4 t8 @+ Z: T2 j  r; H+ m! T; L妙手 miào shǒu - excellent move/ \$ C" u2 n+ G! z/ R6 y- d
妙着 (冷著) miào zhāo - excellent move7 B+ o* ~! m4 Z# [! p
模仿棋 mó fǎng qí - mirror go
: W* a# H7 J( d* P模样 (模樣) mó yàng - territorial framework# ]# L4 _+ I0 l: Q( ~8 Y
目 mù - point of territory
( f0 ]( S0 p8 r1 ]目外 mù wài - 3-5 point/ t1 O  N& C  \: U. I
& U/ B, D3 ?/ p3 e2 W2 @7 A3 ^1 P, J
. `! j' P9 D/ @: ^$ n7 @
N3 ]1 h# `2 A1 s6 n* u8 d" w
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
0 M7 n3 W7 s# ?/ i' M& I0 S5 G逆官子 nì guān zǐ - reverse endgame move
' e# X5 S. ?) N. |% N逆先 nì xiān - reverse sente
1 O+ t) ?, N! M' N0 q: y( G逆先手 nì xiān shǒu - reverse sente
* B% X, R& ^0 w. ^0 O. w# f逆转 (逆轉) nì zhuǎn - overturn game
: Y. x1 d9 x+ H! v" I8 k粘 nián - connect*
& [( F* _$ h' O$ q# M. C凝形 níng xíng - overconcentrated shape
% Z$ n- y! V: W- ^" e扭断 (扭斷) niǔ duàn - crosscut
4 U6 J1 R$ \2 y5 H* n扭十字 niǔ shí zì - crosscut
4 x' f# Y+ c% B4 h5 C2 u扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
/ r. a- f' D8 x0 x6 Q" Z扭羊头 (扭羊頭) niǔ yáng tóu - ladder
, b* N% n! W  \/ B9 f6 G$ n" u( S' U: f# ], Y- p. N+ x, H
) f& @4 @6 z6 ]# h: ?& |9 O" P
P
5 }- l- K& f: A5 w; S0 R' _3 X爬 pá - crawl*3 m3 B  J9 x4 c6 Y1 U! s
盘渡 (盤渡) pán dù - bridge under( h7 P7 g1 L9 ^: H) g( E( [4 m( j, L
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
) ?0 d' C- @( [. \- P8 Q7 F盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner( P- L& T4 J7 Q9 f* `# `. s1 |! N
抛劫 (拋劫) pāo jié - throw-in ko$ U! [# f( n- m% ^/ Z8 F
配合 pèi hé - coordination*
6 W; \( M, h0 H+ f9 M& _  U) ?碰 pèng - attach to the side
2 Z, m% i' J' s( I1 B( ]; _9 Q便宜 pián yí - profit*
3 [5 x4 q" n2 V: q+ }0 v; u骗着 (騙著) piàn zhāo - trick play, hamete2 P/ z, q% @3 w
平衡 píng héng - balance*/ U) I* j- {5 D7 i: A) }* M
破 pò - break*
7 ^0 e2 `- o6 k( f2 U' \剖析 - pōuxī dissection / self-analysis! G) W$ T' V/ B. c
破解 pòjiè - solution, answer to a problem*4 r) i' u: b% Z$ L5 l/ Z4 T
扑 (撲) pū - throw in
+ \1 K8 |3 U+ r3 I. y葡萄六 pú tao liù - rabbity six
5 P2 W0 i1 P- v0 H9 v8 R% m6 y谱 (譜) pǔ - game record
( E+ c' W# b5 F0 c- ?% l: a普通 pǔ tōng - common*
1 ?$ S( q& B& i2 R" b$ v[edit]) ]& N% d, m! ~, j
Q
4 ]+ K; s( J, w8 W) z欺着 (欺著) qī zhāo - trick play, hamete4 r' n. G4 U8 |& h+ ~, F; u8 B" O3 G
棋板 qí bǎn - go board
  a# i3 p) U8 u棋风 (棋風) qí fēng - playing style: f: Y. |' \+ Q! {% u3 X/ S3 H
棋盒 qí hé - stone container. r! Q) ?! \8 i+ X
棋筋 qí jīn - key stones
$ D; l& t# J+ F9 ?9 A4 \& y& \棋精 qí jīng - key stones% }! i. h0 h, E3 \' m. U1 q
棋理 qí lǐ - go theory) I/ |" ^* Z4 _0 q$ z
棋力 qí lì - strength in go
1 g4 {% q& K4 P" R棋盘 (棋盤) qí pán - go board7 O9 q1 @  I) [$ K/ ]! o& C- Y
棋谱 (棋譜) qí pǔ - game record' d1 J9 F4 o# y4 [. X( c) m" ^
棋石 qí shí - stone' L) Q3 J! j  l
棋手 qí shǒu - player*
! _2 L( d: I; M9 Q$ b棋书 (棋書) qí shū - go book( r! D" B) w7 C9 L5 V
棋院 qí yuàn - go institute
, v5 ~6 C, d5 P- O% Q' v棋形 qí xíng - shape
( N. e  z0 l; \) ]棋钟 (棋鐘) qí zhōng - clock*: M+ b( }! a; M1 P1 A( \, c
棋子 qí zǐ - stone5 G, D/ m. u1 M# \6 O' i
弃 (棄) qì – abandon, to discard, throw away
* m, [: M& N$ h; v$ C弃子(棄子) qìzǐ - sacrifice
; `" N% x5 M5 n7 m气 (氣) qì - liberty" C/ E9 O, h, |, J
气合 (氣合) qì hé - fighting spirit0 a* X" w. Q. U8 d9 \0 i' a
气紧 (氣緊) qì jǐn - shortage of liberties9 q4 {1 g2 e: F
前 - in front, before*
6 N  Q/ v# N$ z- i% ?浅消 (淺消) qiǎn xiāo - erasure
: [8 z8 O5 H0 p5 O/ G墙 (牆) qiáng - wall*# N, ~$ ^7 U. g
强 (強) qiáng - strong& \7 e% D3 ]6 ^* `3 I# L- q" {
墙壁 (牆壁) qiáng bì - wall*
# U9 `' q- a, C8 E强棋 (強棋) qiáng qí - strong group- }7 V! U. y( P" @
巧手 qiǎo shǒu - clever move
2 ~- N( G" p) \巧着 (巧著) qiǎo zhāo - clever move9 V3 a7 l/ y- g" X& D/ ]: j- C
切断 (切斷) qiè duàn - cut*
7 _- ~- W" S- \/ P! y侵消 qīn xiāo - erasure
* p* v  P1 _' M! ^; e$ O4 }" f+ n轻 (輕) qīng - light*7 D* o# {3 i) x, J% ^
侵入 qīng rù - invasion( n' ~5 D1 P5 k% Q& b( L6 c3 |% j! D
轻盈 (輕盈) qīng yíng - light*
) }) g7 o) ?, a4 e* O3 l求活 qiú huó - make life
. r/ L/ x- H9 M' M2 B2 x7 c3 l& J曲 qǔ - bend( a2 c7 o' y7 w( Y6 U) h6 ~0 r0 ^  D- @
曲尺 qǔ chě - carpenter's square# h# `" x9 v/ {! n0 x# {
曲三 qǔ sān - bent three/ ?. i8 u9 g4 o, Y; z; x( T
曲四 qǔ sì - bent four' i/ n: r! e2 Z' d0 H9 X8 X/ c
觑 (覷) qù - peep3 M$ x3 ~; X4 A, D2 w! F
权利 quán lì - privilege
' {: a) B* f3 S9 i确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*5 s  C- g( i# I) }! {8 J1 D( l

0 A+ T6 V# [7 }3 s2 d' W3 O- e" P% L$ }
R
7 O* V0 J0 u, V( ?& z2 G, j/ r3 E让子 (讓子) ràng zǐ - handicap
0 L# }. q, z4 Y8 F  H& p: S让子棋 (讓子棋) ràng zǐ qí - handicap game
, E4 K7 r. B. {# w; v认输 (認輸) rèn shū - resign*
2 B: ]8 @. F, h0 d, K% p0 U弱 ruò - weak*
% U1 V7 ]2 w& X- K& C弱棋 ruò qí - weak group
4 W; E6 j. Z9 j; w( [) h( ]& `/ G$ k4 ^; a3 z
  k! l: U9 k/ n* u. S+ i4 @
S! m9 I- C2 ?! l7 B; k4 c
三间拆 (三間拆) sān jiān chāi - three-space extension6 p) W$ U% ^6 S5 S- q8 g
三间跳 (三間跳) sān jiān tiào - three-space jump& e* x: r, u! Q* L& Q: t% a8 V
三劫 sān jié - triple ko
  F0 E: `& q  q/ Z) s6 v三劫循环 (三劫循環) sān jié xún huán - triple ko9 v9 g* a  ]2 |3 E
三连星 (三連星) sān lián xīng - san ren sei: P. ^& j% m/ B8 i  u9 w4 o* W
三目正中 sān mù zhèng zhōng - center of three stones. b; G/ M* _% r  q, {
三三 sān sān - 3-3 point: |" d; V: x# c7 e8 A
三手劫 sān shǒu jié - two-move approach ko
( E+ ^$ F; I  q  |/ _0 R% j; {三子正中 sān zǐ zhèng zhōng - center of three stones
0 Y2 X0 u; Z& N# J; n杀 (殺) shā - kill** b9 j& @3 w; O1 l. N: a
杀棋 (殺棋) shā qí - kill
+ I2 x& [+ a; G杀气 (殺氣) shā qì - capturing race) \$ T2 E9 o( w0 c
上 shàng - upper*2 \( u' p: e8 v2 W* r! @' V
上级 (上級) shàng jí - advanced level*
7 i3 u* V1 B3 y& Y3 A上下同形 shàng xià tóng xíng - symmetrical position
: r4 R* Y( N5 N* s稍 shāo - somewhat; a little*  h. s9 A- }6 \
伸气 (伸氣) shēn qì - increase liberties2 l% A  c5 ]5 V8 u7 ]8 w
伸腿 shēn tuǐ - monkey jump
4 L" J  H/ N  X9 N* n* G* K$ B  Y生死劫 shēng sǐ jié - all-dominating ko
8 \; F! ^" s% e" h' M5 t$ b! D- l胜 (勝) shèng - win*
, ?8 }; i! M: v$ w0 I胜负手 (勝負手) shèng fù shǒu - all-or-nothing move$ j3 U$ e. H, k7 n7 g" {+ P
胜着 (勝著) shèng zhāo - winning move# a7 [( N$ s) V# M1 K0 |
失败 (失敗) shī bài - failure*- T+ x% b9 i2 g4 K9 K' e
实地 (實地) shí dì - solid territory
1 ?/ f& x) S5 K; n0 Q* I. [十番棋 shí fān qí - ten-game match8 m. N. n8 e! L; l
实接 (實接) shí jiē - solid connection( `; j& U8 |) w8 A- Y9 g" A- [
石塔 shí tǎ - two-stone edge squeeze, F4 K# G- P* s
实战 (實戰) shí zhàn - actual game situation
' @3 g) E: F  g实战手 (實戰手) shí zhàn shǒu - situational move
8 {/ r4 |3 e; e势 (勢) shì - influence*
* }  j# I8 Z" w+ i: e3 w# V室 shì - house; room*% U' K8 {  |, |2 y, ~
势力 (勢力) shì lì - influence*) ?; }2 A0 m) O2 p$ R' A# S
试应手 (試應手) shì yìng shǒu - probe
- x. ~# @8 R3 a3 P收官 shōu guān - play endgame6 W& c( y2 l' x) `' {
收官子 shōu guān zǐ - play endgame. D* u( Z6 y# E6 `8 U
收后 (收後) shōu hòu - last play' r; s. z' p) i, [+ v
收气 (收氣) shōu qì - reduce liberties
, T0 |2 w! X: k$ Y- t/ R守 shǒu - defend*7 B. ?. o6 e8 ^
手 shǒu - move5 j6 j) X* b$ C$ V6 s- W% Q- a4 w
手段 shǒu duàn - technique*; c7 d" _9 x3 o6 j1 q+ v3 ^8 U
手割 shǒu gē - reorder sequence6 V: D9 S6 K. m
守角 shǒu jiǎo - corner enclosure
& n! s3 c8 D1 H手筋 shǒu jīn - tesuji
# J+ Z, l: R5 R7 _" Z% M9 b手顺 (手順) shǒu shùn - sequence) u. Y4 b+ V2 y. G* ~
手谈 (手談) shǒu tán - hand talk
5 ?  i: Y! v5 o4 y  c授先 shòu xiān - one stone handicap
* C* U7 d6 ~# o  b授子 shǒu zǐ - handicap" n3 T7 ^5 E( V
授子棋 shǒu zǐ qí - handicap game# G/ L3 B  _* B$ ?
书 (書) shū - book*8 M0 N- L$ C+ u+ B* I
输 (輸) shū - lose*; H* h$ A" }  o6 g5 `
书本 (書本) shū běn - book*
2 s" u* b2 @  x& w% R- r0 S数目法 shǔmùfǎ - territory scoring
* \  M3 s8 U7 ]数子法 shǔzǐfǎ - area scoring( q( }4 v5 g* D! l; o" T: Q5 n
梳形 shū xíng - comb formation
! }, T. L2 \, ?8 _梳形板六 shū xíng bǎn liù - comb formation
" \7 i, S# y. d0 r; m双 (雙) shuāng - bamboo joint
4 I+ K( o6 d/ ?, k9 o! H双吃 (雙吃) shuāng chī - double atari1 Q9 B5 M& \" z1 l4 u7 c
双打 (雙打) shuāng dǎ - double atari0 d; S  @$ V8 e4 p, v  {5 r
双打吃 (雙打吃) shuāng dǎ chī - double atari
& c) c" p% r, N& I双倒扑 (雙倒撲) shuāng dào pū - double snapback
+ u0 Z1 I3 |9 t/ x; o; W2 v双方 (雙方) shuāng fāng - both sides*! T8 w" k  [/ Z  l& K: Q  o
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach' F* j* N( u8 u7 s
双挂 (雙掛) shuāng guà - double approach
6 |+ O9 J, s# q% p0 [4 A双虎 (雙虎) shuāng hǔ - trumpet connection
4 c3 O+ N+ R$ c+ O4 X; ]8 N双活 (雙活) shuāng huó - seki
" I# B: P; c8 `0 U2 v6 d' b0 J7 n6 H双叫吃 (雙叫吃) shuāng jiào chī - double atari
2 k; G8 X- i6 J- b: ?& T( O/ M$ }双劫 (雙劫) shuāng jié - double ko' K" _: J9 d, D9 D: p! o9 \
双征 (shuāng zhēng) - double ladder
  X9 m) a; |7 c2 w, I' ?0 w9 z顺序 (順序) shùn xù - sequence*; \4 k/ Q( D# `9 n- F4 ^$ b; K
死活 sǐ huó - life and death
6 G# T7 Y' L4 i3 d) T2 L2 R% U死活题 (死活題) sǐ huó tí - life and death problem
2 M* @5 ?/ }8 r6 o$ F. U7 S死棋 sǐ qí - dead group
. i% V% S6 t/ B4 B死子 sǐ zǐ - dead stone3 ?9 q' [7 h9 f5 v
四间拆 (四間拆) sì jiān chāi - four-space extension
  Z9 v1 t: i: X- i$ O; Q: @四角穿心 sì jiǎo chuān xīng - occupying four corners and center, s; M3 G" |  d( m' Y& z
四劫 sì jié - quadruple ko9 {& W- S; O, ^  S* ]0 p
四劫循环 (四劫循環) sì jié xún huán - quadruple ko' I' k# s* D6 e1 s! A
四连星 (四連星) sì lián xīng - yon ren sei
5 {+ ^- j  v& b) ]; o8 s松 (鬆) sōng - slack*
/ y5 X2 B* P1 J5 g' X) }松气 (鬆氣) sōng qì - increase liberties
5 k8 @4 e/ @: g4 i8 s# U% y松气劫 (鬆氣劫) sōng qì jié - approach ko
( ]: O& g2 ]/ T2 F8 u9 n, A俗手 sú shǒu - crude move) b; D6 T4 R+ M9 m
随手 (隨手) suí shǒu - hasty move
: ~! K9 [- I. H3 t8 W8 `% u随手棋 (隨手棋) suí shǒu qí - hasty move
# M3 O3 I6 R- W2 \' e& T损 (損) sǔn - loss*
! K" A. a" u/ e2 _& G% g损劫 (損劫) sǔn jié - losing ko threat
& d1 O6 Y1 u) D% g: O% r5 k损失 (損失) sǔn shī - loss*
' T  _: ?* G& d( h顺序 (順序) sùn xù - sequence*& M. u3 N0 D$ i# A- V5 \/ v
' K, H: O5 n  U5 B9 p+ G+ h

3 L* ^+ m% ]* X- KT( W) p& o) e# z% k8 |
台象 tái xiàng - Tower
6 y$ U$ a% {' g, ^3 `- {9 G弹性 (彈性) tán xìng - flexibility*. y! u/ V2 z4 \; o! E7 U3 u8 q& t- P7 ]
搪 táng - block*# Q4 y$ a, o$ K8 l, z5 E
套劫 tāo jié - two stage ko
% R5 Z: n  P! i; R' L逃 táo - escape*- G2 J3 S7 G  f+ v# z
逃遁 táodùn - to escape, to run away, flee*
# O, [% w8 V! E8 y  |+ k逃生 táo shēng - escape*
% i- M6 ?/ a" ?腾挪 (騰挪) téng nuó - sabaki+ B. F  t# v, u( n* k
提 tí - remove from board' m: `5 J1 W0 n. Q
提劫 tí jié - taking the ko
9 o, a! L2 W  k9 A/ B6 }0 |提子 tí zǐ - remove from board9 v$ T" R  x9 u- S" r
天王山 tiān wáng shān - tennouzan
5 {$ d* {' ~& `+ U0 S天下大劫 tiān xià dà jié - all-dominating ko
# {* E# Y* }" [6 _# O天下劫 tiān xià jié - all-dominating ko
  `! u6 Z% I1 c6 m& S. e& l天元 tiān yuán - tengen9 T, _4 k+ @, j' Y7 I0 X+ `1 w/ `
跳 tiào - jump*& U: K* b. y5 ^8 ^9 M1 E" p
贴目 (貼目) tiē mù - komi3 l* a5 C) a6 Z
铁柱 (鐵柱) tiě zhù - iron pillar*1 P: h; e/ ?& f
挺 tǐng - push up; stand*
# Q% d, R1 Y  G( d投降 tóu xiáng - resign*
! C+ f7 ~1 Z; v7 c% ]) @9 P3 D) U) |投子 tóu zǐ - resign
1 _- }# U8 [2 ?& S透点 (透點) tòu diǎn - placement
( Z2 D+ n9 |, g. T- F, H图 (圖) tú - diagram*4 n( S  p1 t$ M; u
退 tuì - pull back
' B5 J, Z- @* M9 K. x6 g) b) Q托 tuō - underneath attachment  D$ h- }7 A. u3 B
脱出 tuōchū - escape, break out
' B+ v' I% r: G: k& l脱骨 (脫骨) tuō gǔ - under the stones
$ Z1 f( W& }7 T9 Y3 X5 Y脱先 (脫先) tuō xiān - tenuki
3 c3 J$ w' ?& s0 Y8 W* @; c$ h" U
( `8 I- B1 }; a" C$ `+ H! _2 \9 m: w4 G
W) o& {' u) _& R0 Z' c
挖 wā - wedge* x9 m- t9 K  a: w) r. L
外目 wài mù - 3-5 point: N, Y6 J: [) N6 s
外气 (外氣) wài qì - outside liberty
0 t' `- [% U9 }" v弯三 (彎三) wān sān - bent three, j, e0 ?& {# E/ h
弯四 (彎四) wān sì - bent four
" y' U$ H, Y2 r& d万年劫 (萬年劫) wàn nián jié - ten thousand year ko
# W- i( o/ Y. T( U! y7 y围 (圍) wéi - surround*# n: k: a8 u1 G8 M( L
围棋 (圍棋) wéi qí - go
3 V: B# H0 _/ }7 Y( `5 N! }/ H尾巴 wěi bā - tail*
" k* A/ \0 @3 `味道 wèi dào - aji
. Y5 h/ P  P: \3 C, R9 b9 X文凭 (文憑) wén píng - diploma
! k/ F2 s! `9 g) G0 g0 Y" s  c稳当 (穩當) wěndang - stable; firm*
/ i0 t1 h, P$ E% ~  E问应手 (問應手) wèn yìng shǒu - probe! J6 L4 N+ j! ?$ v( D4 D( V
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
/ {% P, R9 z: t2 q/ W5 A9 H) N无理 (無理) wú lǐ - overplay& Z& A1 }" @: p+ m% c* j
无忧劫 (無憂劫) wú yōu jiě - picnic ko
+ A7 p- s, D2 s8 D) w! n$ y五子棋 wú zǐ qí - gomoku narabe
; [) g* l% ~1 d7 V五间拆 (五間拆) wǔ jiān chāi - five-space extension* y5 _: w& I' S) a$ N" g& M
五连星 (五連星) wǔ lián xīng - go ren sei* d, {  T6 [; Y$ k) H
五五 wǔ wǔ - 5-5 point
5 ~. V9 |3 l" b  \6 v( v
1 ~8 d8 U. k" w8 ~3 T' S
- C1 l6 b  c2 v( P. N) V* QX
/ _  p' O  r- [; d4 e细棋 (細棋) xì qí - close game
, L8 Z0 M, l2 h- V+ y瞎劫 xiā jié - false ko threat
! l1 c2 Q$ |" [5 n) ?5 O下 xià - lower*  G2 n  h, I2 y; U& F! e
下法 xiàfǎ - method*) @/ v1 f/ d! ?& W0 }
先 xiān - before; first*
0 A1 m3 N$ r$ O# M- h) Q先手 xiān shǒu - sente
& B; c; b6 f  C, }先手劫 xiān shǒu jié - a ko in which the player makes the first capture( [3 G8 ]# V  P& k/ [
先手利 xiān shǒu lì - forcing move; p1 o5 O2 H" [/ y9 J6 R
先中后 (先中後) xiān zhōng hòu - sente with hidden gote, y4 N( y% Z+ S' ?, p/ f
陷阱 xiànjǐng - a trap*4 N6 T4 G3 g8 ~4 Z' V
象步 xiàng bù - elephant's move& k/ O; b8 m/ [7 l! v# @0 s
象步飞 (象步飛) xiàng bù fēi - elephant's move
  Q5 T0 x& j& V- i; i% _+ y象飞 (象飛) xiàng fēi - elephant's move) k3 i; ~" H% h6 X( D! p
向小目 xiàng xiǎo mù - facing 3-4 points
$ R. \6 f8 \1 A. l象眼 xiàng yǎn - center of elephant's move
7 U4 L/ I/ O* g5 g1 Z2 a消劫 xiāo jié - ending the ko
! b5 z* Q, T; t8 `" e  m1 p; y# _小 xiǎo - small*5 P5 e. e( F3 s) J: \2 H/ y) Q
小飞 (小飛) xiǎo fēi - knight's move: c. P) @1 a/ ?
小尖 xiǎo jiān - diagonal
: l4 y4 {: j) H/ G3 Y6 l小林流 xiǎo lín liú - kobayashi opening
6 k( ^8 a) e! J. R( o9 }小目 xiǎo mù - 3-4 point% S" y7 R3 L! A( ^. o" b- I
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
6 D, c0 k% y2 q! O- S( i2 O小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
* V. m7 y1 J2 ~# i) M小伸腿 xiǎo shēn tuǐ - small monkey jump
3 S) @" c  s) l3 E# Z+ }小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg1 Q0 s, K6 J+ H( u  A3 _" p: ]& a
效果 xiào guǒ - effect; result*
* p$ n/ K; a2 h' S效率 xiào lǜ - efficiency*8 ^) [7 @3 V' V" c+ ^( U# c
新布局 (新佈局) xīn bù jú - new opening6 z# v% E$ T8 S4 n
新手 xīn shǒu - new move/ q8 u* j& G* B" a$ R, D
星 xīng - star point
# p! ?# S1 e' v+ M星位 xīng wèi - star point9 i! t, j) [6 i5 m: v  S) x
形 xíng - shape*8 a8 Z5 O% R0 a+ @2 J9 \$ I( r
形势 (形勢) xíng shì - situation*$ l# i. E- C. f$ K( [
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
! v2 a6 `  r3 C8 G7 M5 d) @形状 (形狀) xíng zhuàng - shape*
5 f0 ?& t  g, h& C秀策流 xiù cè liú - shusaku opening
" k8 G0 n9 M2 e! O8 j! }' A, F& U虚手 (虛手) xū shǒu - pass
: j2 c6 b4 ~5 x/ A+ _; i- W- f虚着 (虛著) xū zháo - pass
7 s( X- Y1 y) _! H' \! k序盘 (序盤) xù pán - opening! C8 ]% g/ X; H9 ^. d
学生 (學生) xué shēng - student*; L& R& Z' `& x
雪崩 xuě bēng - avalanche*& d1 t) I+ X7 I# B
循环劫 (循環劫) xún huán jié - double ko
- i: ~8 }9 J4 N9 {; p0 ]' h
9 g) q1 t$ V9 x1 U6 d
& g6 k$ N: I5 [1 `Y6 C% Q4 M1 W% {: n& P" v6 `
压 (壓) yā - push down*
2 x  d2 }# T' n, H) F" E1 P. l压力 (壓力) yā lì - pressure*
' R" I7 `) P/ K; K3 G9 N7 S延气 (延氣) yán qì - increase liberties
" ?9 u, X7 V: Z$ p' }眼 yǎn - eye*
+ a7 x# c2 S* J4 W- B眼位 yǎn wèi - eye potential; eye space+ o9 Q; E" r( }: G
眼气 (yǎn qì) - eye liberties
+ T0 m8 ~" ]$ K3 s% r8 c1 H, D/ N眼形 yǎn xíng - eye shape; eye space
" z) S7 [+ c7 ^: O  k妖刀 yāo dāo - magic sword
  f# _( v# b, i' j摇橹劫 (搖櫓劫) yáo lǔ jié - double ko( g7 c: j& B. Q/ ]
要点 (要點) yào diǎn - vital point
$ }, Q. O2 K+ p1 E要子 yào zǐ - key stones/ a, v! r" \/ c6 M9 @; N
业余 (業餘) yè yú - amateur*
) k% P* F5 ]  P4 J+ x* k一方地 yī fāng dì - one-sided territory: h9 n% f$ d' b% o
一间拆 (一間拆) yī jiān chāi - one-space extension/ S' [2 P! ^1 J/ ~0 v, X
一间跳 (一間跳) yī jiān tiào - one-space jump) o7 [% B- \& {& ^
一手劫 yī shǒu jié - direct ko
( y+ _9 E# W; g1 q7 A4 ?  y一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
0 S5 V5 n9 \3 }' `  ?9 ~疑问手 (疑問手) yí wèn shǒu - questionable move/ P* }* @8 d/ [+ M7 J  |
弈棋 yì qí - play game*& K& {4 ~; ]2 R- @
引征 yǐn zhēng - ladder breaker+ u: p; D1 r" R  u4 c; Q
赢 (贏) yíng - win*
9 A/ i% Q# [2 W1 ^! x6 B应氏 (應氏) yìng shì - ing's
+ l, `& O* \* Y5 O硬腿 yìng tuǐ - first line descent. z! D# p0 T7 g1 E6 W& f
优势 (優勢) yōu shì - superior*
' L9 D3 a6 m  ^4 d0 ]- A; F4 N+ A有利 yǒu lì - advantageous*
9 ^% b8 B' E9 s; a$ y) x0 ~有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye2 e* c! @4 |4 A; d
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
, N. p- ?8 l, K) B4 C* Q% X右 yòu - right*
/ j$ H% f) E7 I. d# x% |  C余味 (餘味) yú wèi - aji  Z: w: v% R9 g6 }
愚形 yú xíng - dumpling shape
% I; f. {' h# \& c- c宇宙流 yǔ zhòu liú - cosmic style5 P2 K( ^+ _) P, g4 B, ]
原则 (原則) yuán zé - principle*
! q8 H5 y4 |' }, r& ~8 c( A1 K4 X院生 yuàn shēng - insei+ e, ^, f$ b, c' O# X2 o# [

7 B* ]: @6 W# H+ {7 Q+ z; n6 C/ b, S6 b& ]2 \  Q
Z
* h! l4 ^' V! |枣 (zǎo) - jujube (Chinese Date Wood)*) K# f# @5 x( p4 |; o2 z9 R. ~
扎钉 (扎釘) zhá dīng - iron pillar*# c% s: P2 U7 L. o/ Y$ g
长 (cháng) - stretch
+ y: X6 b: w: b/ S2 l+ i胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
. V5 r6 b, j! ]胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi9 q. N0 V( _' M/ @
着 (著) zhāo - move, T- S$ o, i2 h( Y
真眼 zhēn yǎn - real eye
* [" _/ C, n- _& o镇 (鎮) zhèn - capping play
2 @6 G* |' k* x镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker, C- J# c- N# Q# C
镇头 (鎮頭) zhèn tóu - capping play
4 w- x2 n" f- q; Z8 P4 A证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
+ R$ m: u- K/ q, }9 X4 K0 w征 zhēng - ladder# l, c) c0 L, t1 W, S; {6 x
争棋 (爭棋) zhēng qí - official challenge match6 T6 X0 v- Y$ {4 m
征子 zhēng zǐ - ladder
! _. j3 x5 J# s; Z3 q- @5 ]征子劫 zhēng zǐ jié - ladder ko
, {- x8 n2 l4 E* B整体 (整體) zhěng tǐ - chain
3 @" c" a6 m5 A5 H- N3 a7 S$ O! s; c0 q整型 zhěng xíng - settle+ g6 L2 F' r) W% x, y: w
正解 zhèng jiě - solution*
9 g& b( j% \2 p- N正确 (正確) zhèng què - correct*& J3 {* M( _  e
证书 (證書) zhèng shū - certificate*! \) m7 @, c: k/ |
正着 (正著) zhèng zhāo - proper move
8 K; r# e/ S3 C; R2 l- u" R指导棋 (指導棋) zhí dǎo qí - teaching game
. g6 p4 l/ m: e& _# e- {直二 zhí èr - straight two( f/ X  J) L: C' d
直三 zhí sān - straight three. O! ~3 e6 q9 C. o- S! `
直四 zhí sì - straight four
- y4 j) Z$ m4 t2 m# z, Y职业 (職業) zhí yè - professional*; [3 O, N; [. P" W
只此一手 zhǐ cǐ yī shǒu - only move, P' [! [8 M3 z$ o7 U5 C
治孤 zhì gū - managing isolated weak group  `: C7 m% p5 Z3 d8 [1 I3 H' u
中 zhōng - center*6 K7 }7 }8 G) D# l, u$ [
钟 (鐘) zhōng - clock*% _. p3 x' C+ M) X4 U/ J
中腹 zhōng fù - center*
1 h! A3 p1 S2 U2 V中国流 (中國流) zhōng guó liǔ - chinese opening
: N  L/ d, q1 T" _中级 (中級) zhōng jí - intermediate level*" |, }$ y; c& t7 B5 T5 V
终局 (終局) zhōng jú - end of game/ t' F! R9 O- c9 p7 m% O
中盘 (中盤) zhōng pán - middle game
' D# o2 T/ |' p" m$ H5 O% S% H/ F终盘 (終盤) zhōng pán - endgame
* L$ Q+ }  t7 n- v. q' ]0 _中心 zhōng xīn - center*; z- k$ F$ d: h! v0 q( |, k
中央 zhōng yāng - center*
: a# T+ Y  ~9 W$ r9 _# E+ H中原 zhōng yuán - center*
5 w& b$ A9 |, ]& U重 zhòng - heavy*1 v- O# `1 b: z8 Z
主动 (主動) zhǔdòng - (to take the) initiative*
7 G8 w9 R; K3 T  a0 J专业 (專業) zhuān yè - professional*: \+ f# x9 {6 T+ I
转换 (轉換) zhuǎn huàn - exchange*# J6 z5 F+ D5 X* C
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
: _0 T: r) X5 E" I装劫 (裝劫) zhuāng jié - a move that threatens a ko
1 i! t2 C2 n! P, j0 S: a撞气 (撞氣) zhuàng qì - reduce self liberties
2 I; O( `& Q4 w1 N, u0 O0 H追 zhuī - chase*
2 G0 C( \+ \% r: E( m+ T* n追捕 zhuī bǔ - chase*
8 n; R; k9 [; d子 zǐ - stone; unit in chinese counting
+ l/ H! ^# u* O+ I( V5 Z& E0 X自然流 zì rán liú - natural style
" D  ^, l7 P7 k  j5 p8 _自杀 (自殺) zì shā - suicide*
7 a+ F& k) |$ ^- H左 zuǒ - left*
$ Y  o2 a% I( S左右同形 zuǒ yòu tóng xíng - symmetrical position* i# V! ~- q* ?( Z  ?! N
做活 zuò huó - make life
' M! f8 e1 [4 X6 a2 X做劫 zuò jié - create ko& |, W- S# W% V9 @. X7 R+ ^: ]& E. u) Q
作战 zuòzhàn - combat*
8 F" W( q( y: _; T- N做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
" x% ?! s5 L. @0 C# ~
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发表于 2015-12-17 21:32 | 显示全部楼层
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