 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*
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白 bái - white*
# [1 H7 E. V' L白方 bái fāng - white player*. s2 l, I2 f" {$ Z. k+ \% y* f* q
败 (敗) bài - failure*
, S5 f5 _4 D, B5 [败着 (敗著) bài zhāo - losing move
, Q8 o2 j. _: v* r2 Y; F4 O扳 bān - hane. t* O3 [ a) I
扳断 bān duàn - hane through7 J o2 m% Q9 j$ A
板六 bǎn liù - rectangular six
5 s! A0 S. I- M; n/ Q ?& p5 i0 t半劫 bàn jié - half-point ko0 {* H( c- k' J& i+ g t/ T- j6 M
棒接 bàng jiē - pole connection
5 T) l/ W Z8 v$ N4 k% N0 E" @包围 (包圍) bāo wéi - surround*1 t8 I9 ?4 v$ ?* j* h0 V+ L
薄 báo - thin*& O% a9 i( W- ~+ P, I0 B
保留 bǎoliú - retain; preserve*
/ [5 ]( z* Y: n2 |抱吃 bào chī - capturing technique by atari
9 X4 d* ]8 M& v, L* W, T# W& W/ i. h本身劫 běn shēn jié - local ko threat% |% L3 ?4 H6 e
本身劫材 běn shēn jié cái - local ko threat z, Z5 h! I" I5 Y6 S
本手 běn shǒu - proper move( u% q. M, ^- Q9 x7 { w/ C$ L1 v
笨重 bèn zhòng - heavy*
- l! f" I% E0 K4 F崩 bēng - collapse*
1 V8 n. b3 `% h& U) S崩溃 (崩潰) bēng kuì - collapse*
( Q0 x" C. ?1 u( H0 X) v逼 bī - checking extension7 e4 ?7 [, i Z4 }+ D3 [$ p
鼻顶 (鼻頂) bí dǐng - nose tesuji' B. w7 I+ F$ z. ?0 s5 r2 b' Q
比气 (比氣) bǐ qì - capturing race7 g3 D G$ `, d# ?' }
比赛 (比賽) bǐ sài - tournament*
- O- _- L9 W& y( X7 n5 h Y3 A$ L边 (邊) biān - side*
' c1 a. x* e5 L' B变化 (變化) biàn huà - variation*# h/ | Y# I% d/ x
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
* X5 K/ l+ M3 G$ @" y变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening/ K# X; e- Z2 m# P9 X1 n! M
变着 (變著) biàn zhāo - unusual play& ?4 J0 y% @3 f
并 (並) bìng - horizontal stretch
% I. ^# h: F7 f/ `) i: h步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)" ~! J1 V* f8 |+ {3 w8 u4 L+ J
补强 (補强) bǔ qiáng - reinforce*& x, U% `4 B" X
布局 (佈局) bù jú - opening
7 x1 P$ A0 ~) K2 G, k& t; M不利 bù lì - disadvantageous*
8 {- \$ `" e- o6 P$ Q) f不入 bù rù - suicide
( z( k) \% \8 y- Z7 h& m9 \- k% {不入子 bù rù zǐ - suicide. P0 P3 n9 D. Z( {1 \
不提三目 bù tí sān mù - three points without capturing
) ~( m- q4 F" ^& I- D( e不提五目 bù tí wǔ mù - five points without capturing, V: g. R$ a ~, t3 }" l1 A
6 b) h( o1 h! F3 s% c
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( e) D0 d6 `! D3 ^& m, `( E: ?猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
$ ?+ ` c" t9 q. J8 M, v猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)8 [* ?( x+ \! Z+ a8 A
参考 (參考) cān kǎo - reference*
5 y. Q4 a+ G* O4 _7 P m0 G( Z残忍 cánrěn - bloody or merciless*
; N# k& r: j0 a/ k0 [1 U8 E拆 chāi - extension
( ]$ I0 M6 R$ Q; ^拆逼 chāi bī - checking extension
) T" d: k4 v" N/ w: Z5 w; ~8 q3 w0 ]) e* z拆二 chāi èr - two-space extension- m M4 U* k5 L) L. g, W
拆三 chāi sān - three-space extension+ w) J& b! a3 z; s# x5 U; m
拆四 chāi sì - four-space extension9 e6 i4 m( H5 P, o/ K2 c c
拆五 chāi wǔ - five-space extension
# C2 j* c9 H0 y8 W拆一 chāi yī - one-space extension
* m @4 _& [& O5 j# Z8 @0 {- ^缠绕 (纏繞) chánrǎo - harassment technique" `1 i+ d7 J3 t
长 (長) cháng - stretch
" B4 M& k+ C+ o; U6 f长考 (長考) cháng kǎo - think for a long time6 c1 h& Z5 f, Q# Y5 X
长气 (長氣) cháng qì - increase liberties
4 F2 R# Q; S6 v长生 (長生) cháng shēng - eternal life
" |" l4 I1 t- X0 d场合定式 (場合定式) chǎng hé dìng shì - situational joseki
6 U) F/ i( R2 u d超大飞 (超大飛) chāo dà fēi - very large knight's move9 V1 O8 o6 T2 x$ g- u
超高目 chāo gāo mù - 4-6 point
. D$ M5 o% k+ T; P* K* `% l6 w! J超时负 / 超时 (超時) chāo shí fù - lose by time
7 }& K! d9 K7 e1 y/ v超时胜 chāo shí shèng - win on time4 T8 b/ r% q4 F- d- e8 x) R
成功 chéng gōng - success*
( x" V: @' l' v/ K成立 chéng lì - possible*9 o5 B1 L" d8 p B( I) K. |/ k
秤砣 chèng tuó - two-stone edge squeeze
) {. ]# {% O+ ^3 R0 a吃 chī - capture
0 C, j& `8 x7 u2 M% F吃亏 (吃虧) chī kuī - loss** O0 {% ^3 V0 ^) {$ B
持棋 chí qí - jigo$ V3 ^3 i$ I: |7 _$ I% B% T
冲 (衝) chōng - push through* t1 L1 K- v1 l" Z9 |
重复 (重複) chóng fù - overconcentrated0 h {! |8 r% T. a \5 [
初段 chū duàn - 1 dan
& O6 B) g. P* l7 W初级 (初級) chū jí - beginner level*
t& [( m" `9 Z- H0 x出头 (出頭) chū tóu - getting ahead7 T) i8 ?2 d0 O* u. c
刺 cì - peep
+ N1 O6 x' g. a1 G7 Z次序 cì xù - sequence*8 p; T3 F" M: ~+ @
错误 (錯誤) cuò wù - mistake*& e* O m0 x) i, E" A
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points6 S) N% H0 y* M2 t4 n
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搭 dā - attach
& B0 P; a4 i/ \# p打 dǎ - atari1 h7 D! _8 A) z: n
打吃 dǎ chī - atari
/ F! ]8 _9 G8 }0 f4 S3 I, N打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
6 ~* k7 b/ l z打挂 (打掛) dǎ guà - adjourn game% a5 K, a" [' s9 I" R* \
打劫 dǎ jié - ko* P2 z Q; R6 s4 T
打入 dǎ rù - invasion2 {0 H2 c7 t6 F7 a5 Z! w" r# g
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one0 b* m# E5 U5 \+ ~3 `$ r3 T
大 dà - large*) d. m) ~, Q% e ~9 I: Y
大场 (大場) dà chǎng - big point
9 I r3 y6 k7 B9 R: @# @4 x" v大飞 (大飛) dà fēi - large knight's move# J! ?: G- h5 [' t5 U3 ?* w
大局感 dà jú gǎn - whole board thinking: T8 K0 E) p+ |9 x# l% @; G
大龙 (大龍) dà lóng - dragon*
7 F5 Z& W) S4 J( p* U# S! s大模样 (大模樣) dà mó yàng - large-scale framework. K( v9 c8 f* r3 r
大盘 (大盤) dà pán - large board (19x19)
4 i3 j5 e. p7 D8 @4 u( a5 c大棋盘 (大棋盤) dà qí pán - large board (19x19)
* ~( f- r# p+ H: J4 y( J; B: m0 s大伸腿 dà shēn tuǐ - large monkey jump4 a# t8 R0 {( H- }( }" m
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze) g2 ?2 U/ s# z2 Y' i- i" g
大雪崩 (da4 xue3 beng1) - large avalanche, a0 K1 L) D) B v _1 q% _
大压梁 (dà yā liáng) - Da Ya Liang
0 L* V1 p7 o: l9 [* I0 {大眼 dà yǎn - eye with two or more spaces' J# `; j% m l; `
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
8 o _3 a, z+ M5 U带钩 (帶鈎) dài gōu - long l group
1 `% S- A1 {9 V! Y) h, M单关 (單關) dān guān - one-space jump
6 J0 j2 s# W% b& k- l单官 (單官) dān guān - neutral point- i: x6 k [- G b# s( U
单劫 (單劫) dān jié - half-point ko8 h. J* i% a. `7 v h
单行道 (單行道) dān xíng dào - one-way street*
$ w1 L& t0 y$ p" o1 Y) a挡 (擋) dǎng - block*+ p8 @# a; w% d W( H
刀把五 dāo bǎ wǔ - bulky five
# q3 _" E @( [' t+ u2 b- G3 p刀板五 dāo bǎn wǔ - bulky five
- l$ E1 t2 ~4 k7 r0 p& Z% g+ ^. }刀柄五 dāo bìng wǔ - bulky five
& m7 |6 q6 ]# }刀五 dāo wǔ - bulky five
' T, x9 e: H/ [6 |+ C- c- j1 R倒扑 (倒撲) dào pū - snapback6 ]* a+ t* f5 a" [; ?2 ]
倒贴 (倒貼) dào tiē - reverse komi
: W8 W1 q& i. A" Q' s( J倒脱靴 (倒脫靴) dào tuō xuē - under the stones( D$ V; c( a3 {7 N, d- H A" `
低 dī - low*& `8 i$ N6 `# e
敌 (敵) dí - enemy*
4 f+ Y& q8 I6 `- v! n7 F) y5 S) `; H2 s抵 dĭ - hold up; push against, to support, to resist*$ U& R6 N' @2 N) q* V+ w
抵抗 dǐkàng - to resist; resistance*
: V: E c3 b1 o; o) d; c) T4 A8 J敌人 (敵人) dí rén - enemy*
0 p3 Z5 N, P1 y' b地 dì - territory*
( d0 Z3 d2 M1 i/ t地盘 (地盤) dì pán - territory*
2 ]+ s, t1 E6 G! T3 B& m% A, z$ i地域 dì yù - territory*+ [. f/ W& d7 V* u
点 (點) diǎn - placement; point
: k6 d% s1 `& \! a点方 (點方) diǎn fāng - eye-stealing tesuji
% ^; J, I- k6 F) O" x1 |+ L点角 (點角) diǎn jiǎo - corner invasion
5 B: E h! Y/ i" n( @点目 (點目) diǎn mù - counting1 h' @" c4 @/ P9 t0 o9 F2 K0 l
点眼 (點眼) diǎn yǎn - placement inside opponent's eye* o$ F$ |/ A2 U0 y |- v$ [: _# J
调子(調子) diào zi - choshi# {; g! k/ V8 K, G9 ~5 G
丁四 dīng sì - farmer's hat; pyramid four
9 [8 Z- B; J4 X5 P顶 (頂) dǐng - bump# D" `' G7 T- W$ |' b
定式 dìng shì - joseki
! k& G/ P* B3 f, ]7 J# ^2 W定型 dìng xíng - settle
3 a- J9 k# g4 N7 l6 O7 a9 O东坡棋 (東坡棋) dōng pō qí - mirror go( f+ Y$ N1 _- e2 _ v
斗方 (鬥方) dǒu fāng - carpenter's square
1 a: g0 w: M/ }读秒 (讀秒) dú miǎo - byo-yomi, N8 t. f2 I" \, H0 D; t% U( O
渡 dù - bridge under3 J, f/ v* R8 A8 x
断 (斷) duàn - cut*$ b& e% E) i, K* {( F
段 duàn - dan
5 ~: i7 ~; G" z6 E& }$ u9 d对策 (對策) duìcè - countermeasure*
2 M1 ]2 X+ Y8 z4 F/ k7 r对局 (對局) duì jú - play game*
4 w$ o; c* ~, w2 { W! v对杀 (對殺) duì shā - capturing race8 ?! k% R. s2 f: y* l0 Y3 n0 f
对弈 (對弈) duì yì - play game*+ I0 B3 S& _6 [) X4 U/ V0 c, i
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*0 R+ Q6 D& o: u
多元劫 duō yuán jié - multiple ko
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E
7 M2 q% X+ d2 @) @恶手 (惡手) è shǒu - bad move
; {( F# e: F* S) o二间拆 (二間拆) èr jiān chāi - two-space extension
0 x' `$ {# l+ W" c% ]二间跳 (二間跳) èr jiān tiào - two-space jump% ^9 F i8 v O' W7 q
二连星 (二連星) èr lián xīng - ni ren sei
0 I$ s3 h* O5 T- z二手劫 èr shǒu jié - two-step ko: L" `3 Y/ v! S, x0 k
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- ~# K- Q7 y# x6 S; K( g$ }1 S发展 (發展) fā zhǎn - develop*
" l0 _6 V' {, M7 f, s* J法 fǎ method, way (also 下法 xiàfǎ)*7 h: N" `" B$ ?& W; k9 y! U$ t
反扳 fǎn bān - counter hane- j: t- N8 A# s
反打 fǎn dǎ - counter atari% ~+ \* A' ~3 i6 z& v0 g
反攻 fǎn gōng - counter attack
* A# ^- C* v8 |" O7 u! U反击 (反擊) fǎn jī - counter attack) Q7 {8 Z; y! ?/ i3 u1 S
反夹 (反夾) fǎn jiā - counter pincer
- r) T6 e" G8 ?# F- ?) P反提 fǎn tí - recapture: p" s* I' n# t' k
方法 fāng fǎ - technique*0 }+ v! ? P6 o& F6 C
方四 fāng sì - square four5 J: G; E6 s( M# {" I
方向 fāng xiàng - direction*
0 ]$ ]# }; ]. S1 v/ V/ h方形 fāng xíng - mouth shape0 ?! P3 ?0 ~" ?9 B. R9 W" \
防 fáng - defend*
0 |5 @/ O. F, X; q防守 fáng shǒu - defend*5 }8 F+ _, R4 i: `1 n( z# |
飞 (飛) fēi - knight's move
) `4 G) @) H" g, M( T飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete+ M4 _# J2 O, s4 V( M$ q. s8 M
飞压 (飛壓) fēi yā - press3 V8 s/ \- {8 i( c" h
废着 (廢著) fèi zhāo - useless move& _2 S9 T1 T) j+ D" _8 R
废子 (廢子) fèi zǐ - useless stones! Z- t# @9 z8 w. D$ e2 a6 L1 K
分投 fēn tóu - splitting move
8 q5 f$ k8 Z, F6 F$ a- S, s分先 fēn xiān - even game7 C- K6 n" \/ A0 |* Y
封 fēng - seal in** o" F( m: P2 c1 i% b( a' ?0 l/ i* z
封手 fēng shǒu - sealed move6 M6 h$ e+ h9 f. H0 x, ]/ v, q
封锁 (封鎖) fēng suǒ - seal in*# ~6 v; Z q0 v
浮棋 fú qí - floating stones
?" z6 B* }$ R- I浮子 fú zǐ - floating stones8 y6 N( L4 {# ^% {9 q7 e2 a
负 (負) fù - lose*( G7 q& ~+ d0 C- y, J
复盘 (復盤) fù pán - game review- P, s% D( i. F2 g
+ h+ o& Q8 `( a# f1 u
, b4 g7 y% q4 `% w& W: SG
7 E! a8 X5 E8 T1 n8 p概念 gài niàn - concept*7 P' D, c5 W- q+ P2 i/ q5 r
感觉 (感覺) gǎn jué - feeling*
4 ^% Z( G, Z0 ^' v; ?* ]* J高 gāo - high*1 C# C7 p- ?; w
高级 (高級) gāo jí - advanced level*) v' r/ N0 O& t( ~: F
高目 gāo mù - 4-5 point, {! o- V+ j9 Y6 o1 h
根据 (根據) gēn jù - base*- f/ b; N' ^2 k% s! w* B( n! q$ ?
根据地 (根據地) gēn jù dì - base*& B F$ W& L$ `% M5 a! h- X" {
攻 gōng - attack*
* ]# q0 y9 J1 u5 d9 n' Q V8 y攻击 (攻擊) gōng jī - attack*
8 c5 @3 h5 M r5 {" H* m6 z0 p. R共气 (gòngqì) - shared liberty
; ^" e' n9 t7 D公气 (公氣) gōng qì - shared liberty
/ B' n' e" t0 |9 }! m- v. y6 C& P攻守 gōng shǒu - attack and defence*# H9 b4 [2 e& H
共活 gòng huó - seki
7 M" _- s4 }" O孤棋 gū qí - floating stones
1 N9 V( e: v+ I, \- M挂角 (掛角) guà jiǎo - corner approach
- E. Z {/ H( L6 l# e拐 guǎi - bend*
* Z# } t/ ?# ~. M/ I( _怪着 (怪著) guài zhāo - ghost move( A9 _; N' O, @: Q" v1 C5 [: a" s/ u- F
关 (關) guān - one-space jump
2 a- a0 M8 L9 S3 {% M2 D官子 guān zǐ - endgame3 p7 \+ b! y9 u5 L8 I/ B
龟甲 (龜甲) guī jiǎ - tortoise shell
9 V1 {; D. i4 O, @7 d规则 (規則) guī zé - rules*
, c% Y$ l" e8 M鬼手 guǐ shǒu - ghost move
1 m4 [; I( u/ t8 i, ` K滚包 (滾包) gǔn bāo - squeeze, G; q( F. ^& j
滚打 (滾打) gǔn dǎ - squeeze
+ u7 ?5 ^) f& m# ^滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
* t# F& U2 J) x! i过分 (過分) guò fèn - overplay D2 U c, T0 U3 V, s7 ?) }
国手 (國手) guóshǒu - national champion*" f! @# L; B$ f$ u: a1 V
. m7 f3 G9 K. R) `4 o; Y; B# e! E0 ]+ ]6 m4 @( J+ b
H
/ O2 k. A6 j( ]! B% ~韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
. _) J" g5 m0 t4 O9 t好点 (好點) hǎo diǎn - good point
3 ]5 [) O. a! X" Y1 t( I和棋 hé qí - draw*+ `8 h( w4 A8 \0 r2 s( l
黑 hēi - black*
, ^7 z* b! t. E f2 D0 p# {; T7 g" g黑方 hēi fāng - black player*
% Y4 @, y4 V# v! N- w黑先 hēi xiān - Black plays first*6 [3 a, y2 o3 O2 f! B+ y: [
猴子脸 hóuzǐ liǎn - Sake bottle shape
) | }2 w1 p" q! i$ v; Z: c厚 hòu - thick*6 A& e- y. p3 o3 ^/ v
后悔 (後悔) hòu huǐ - regret** `$ Q' \' S g& R; z
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind: p. p4 Q1 z* M' U( B
厚实 (厚實) hòu shí - thick*& h: G& ]+ k% I. I$ I( a
厚势 (厚勢) hòu shì - influence*
0 E7 F( e! M# I3 G+ X+ l后 (後) hòu - after; later*' \+ w$ C8 v3 `
后手 (後手) hòu shǒu - gote
! E' P3 g$ l+ P* d( e" i6 i后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
8 t: t1 K( n& \; _0 R- y. b后续手段 (後續手段) hòu xù shǒu duàn - follow-up+ b+ H% a. V' Z0 e- r3 k4 i1 Z* o' f
后中先 (後中先) hòu zhōng xiān - gote with hidden sente8 i5 v3 C; F; r) M# [
虎 hǔ - tiger's mouth
9 c n7 a& R4 |( |2 g$ M; S* e2 V虎口 hǔ kǒu - tiger's mouth( s" n, M2 ~2 k4 ~
互破 hù pò - mutual damage0 r. F- d: q. L3 h
互围 (互圍) hù wéi - mutual surrounding of territory
; N+ W6 O c6 U2 f花见劫 (花見劫) huā jiàn jié - picnic ko9 ~% T2 I1 ?' }5 _5 H# z: a: ~4 r; C
花六 huā liù - rabbity six
2 ^* V. S" u1 [* d花五 huā wǔ - crossed five
4 e' j$ a7 u$ x: `9 Z还原 (還原) huán yuán - transposition! x4 i8 y A: ]$ `
缓 (緩) huǎn - slow*
- e* e, A* V. w2 K$ ~' N7 B缓慢 (緩慢) huǎn màn - slow*
- \; u! j; ?5 O; S( ?2 [缓气劫 (緩氣劫) huǎn qì jié - approach ko
% T& T: {$ _$ t缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
9 a+ `2 q# Y' u. d; X0 U' m缓手 (緩手) huǎn shǒu - slow
3 R8 z& }+ Z( i3 _缓征 (緩徵) huǎn zhēng - loose ladder
6 Y! T- X' S; e1 y- K缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
1 t& y. K: i: n. F7 A3 H, F黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
/ G; j, Y% T& a& \/ @回手 huí shǒu - take back*
) e* \" Q: k* h8 z H回提 huí tí - recapture
! o; Z- T8 g+ T3 H: ~0 R! U; S悔棋 huǐ qí - take back*8 D1 }( i- I+ b5 Q
活棋 huó qí - living group
" o. o( }: |$ z$ A# z8 w' C# o! q$ x/ s5 z
+ }9 ~& Q* R) g1 m& f: _, q4 mJ; f1 a e# g: U* L9 D5 A4 Z
急 jí - urgent*
& {! O8 T7 x5 R' Z2 [" K级 (級) jí - kyu+ t# b5 A. C" _; m8 a# G
急所 jí suǒ - urgent point
8 s; s* W9 y$ }. n& p挤 (擠) jǐ - bump into diagonal; choke; atekomi
8 e% Y* \ \& L) A" K# w* l技巧 jì qiào - technique*
8 Y+ c9 y+ T8 ^( d8 r7 g计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*1 {$ L N2 B( ?# `* Q4 _0 B
佳 jiā - excellent*5 {: }7 c" _4 I
夹 (夾) jiā - clamp; pincer% y! L; ~& J9 _ z% D3 V$ n
枷 jiā - net2 s. B D. U. ^/ n! v
枷吃 jiā chī - net7 @0 v5 |9 U! h
夹攻 jiā gōng - pincer
[; i& [# t, e7 p" _ E假劫 jiǎ jié - false ko threat `# h, |6 l" ^1 ^" ?
假双活 (假雙活) jiǎ shuāng huó - false seki
3 P5 H6 D3 N! i( V* g假眼 jiǎ yǎn - false eye- {& M/ N. o2 A) F* j
假眼活 jiǎ yǎn huó - two-headed dragon
) p! w2 c/ T3 d2 _; S# O1 v尖 jiān - diagonal- E1 }! L& U! y" M" O5 w: s- b
尖冲 (尖衝) jiān chōng - shoulder hit
: |6 i0 o( c+ e7 V! f尖顶 (尖頂) jiān dǐng - diagonal attachment
; A( `* O4 G1 j6 y. J坚实 (堅實) jiān shí - solid8 t1 e1 G! L9 d6 T) r
见合 (見合) jiàn hé - miai
" M" r- v. [' `4 E) S教 jiāo - teach*
0 k B% ^1 }' v4 H e交叉点 (交叉點) jiāo chā diǎn - point
. F# A0 f; ~! O ?5 Q1 e交点 (交點) jiāo diǎn - point
, n- |4 j9 N& J焦点 (焦點) jiāo diǎn - focal point*# c! g( P2 I! v) T$ _
交换 (交換) jiāo huàn - exchange*
' K, H( v$ W! i7 ~( l! K角 jiǎo corner (angle, horn-shaped)*
9 E9 p$ g6 c( m* ^: |% H3 e n) S! ~叫吃 jiào chī - atari0 T9 J' M: a$ h# v* j* {
教师 (教師) jiào shī - teacher*, }# ?1 R0 s* N+ Y- s2 ^1 w5 d0 c' p
教室 jiào shì - classroom*
! j }4 p. A9 A& c( r基本功 jī běn gōng - fundamentals*
8 s* X. ?5 j1 i" a$ K接不归 (接不歸) jiē bù guī - connect and die% n: \; p' ~' N/ f* z
劫 jié - ko
+ j# [8 P% f1 a8 b( L; T9 d劫材 jié cái - ko threat
+ W. b' W) w+ b, k+ d5 z结果 (結果) jié guǒ - result*: \) M$ ^0 r8 }5 c
劫活 jié huó - live by ko! ^4 X- i$ c" ?! C
诘棋 (詰棋) jié qí - life and death problem
0 c! a6 N C: {1 j劫杀 (劫殺) jié shā - kill by ko
8 z% s7 @8 b8 _. O& H劫争 jié zhēng - ko fight
+ y5 s$ _$ b7 z y* [' s解答 (jiě dá) - answer, solution*
4 J$ M; O# i* G; w) i+ f金柜角 (金櫃角) jīn guì jiǎo - carpenter's square/ u7 C& j( @; w% Q& ]3 a2 W$ ^2 Z
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
& J+ A$ D0 u2 ^& `! }紧 (緊) jǐn - tight*
$ U+ Z* I: U! q紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
) N' c- | Z. W# {8 X. b/ }紧劫 (緊劫) jǐn jié - direct ko2 u* h6 d3 l$ @( v- @
紧气 (緊氣) jǐn qì - reduce liberties
. |* ]/ B! E6 q( T* h8 A紧气劫 (緊氣劫) jǐn qì jié - direct ko
- b; d; R4 O9 h: i9 A禁着点 (禁著點) jìn zhāo diǎn - illegal point
: K1 K5 ?5 A/ P1 q. q净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
, d% a; l4 E: g# b3 l净活 (淨活) jìng huó - unconditional life% v1 ^( E: S7 F
净杀 (淨殺) jìng shā - unconditional death
) \* q' A$ y1 ]4 i% ]7 [' W净死 (淨死) jìng sǐ - unconditional death
) i0 P5 L: G- d C救 jiù - rescue; save*
" e! B& P+ J" O) R7 v聚 jù - placement inside opponent's eye$ P" u9 O g8 ^
俱乐部 (俱樂部) jù lè bù - club*4 o/ J ~! [$ B0 Z
聚六 jù liù - six-space killable eye shape
- o' m. y0 m$ t' \$ t聚三 jù sān - three-space killable eye shape5 j$ j7 L5 d# p Q0 o; m
聚四 jù sì - four-space killable eye shape
, p }& L' N2 K0 O* l0 a聚五 jù wǔ - five-space killable eye shape
! L9 ~ N A7 w4 @: n4 c8 J决战 juézhàn - decisive battle*
9 i6 c$ a5 ~4 X, R, W% h诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*7 ^+ {3 |$ e/ K" H
, p4 A- v+ q1 m* P* q
5 P$ d) F V+ ^K
7 c W; ?. z& E p* H I5 R1 b; q8 o卡眼 kǎ yǎn - falsify eye
8 T6 J& q {: E* x, f. _开拆 (開拆) kāi chāi - extension- [8 g) N; y% L/ ?$ b( O, }, O! G% i
开花 (開花) kāi huā - ponnuki7 x! C, }4 H: I0 L7 I& b6 H( H; ^
开劫 (開劫) kāi jié - create ko
I; D2 f& m3 x% A" s开局 (開局) kāi jú - opening. ^' C7 D. ]: W- `
看花劫 kàn huā jié - picnic ko# W5 Q" E( T+ ^& z9 H; d8 m, H
抗 kàng - to resist, fight; to oppose to defy*
. j+ L* x- N, M5 u, W, _靠 kào - attach one line higher than enemy stone
8 M1 u6 C! e$ X& d( o0 G空 kōng - empty*: U) u: D" C# G3 z
空间 (空間) kōng jiān - space*$ f" h1 p8 s1 @# \. @- y7 T
空三角 kōng sān jiǎo - empty triangle
+ D' T8 O w9 ]; E" \# j空 kòng - territory*0 G! Q! V6 ~: }# A; r' K! |
跨 kuā - attach at waist of knight's move/ e8 K q. [- |2 H) a9 d1 t( V, s5 p
跨断 (跨斷) kuā duàn - waist cut
! k, d/ i5 G' Y快 kuài - fast*
& T) t) A5 s- ^/ k3 V1 A快棋 kuài qí - blitz game) H8 H" g% C1 [
宽 (寬) kuān - loose; wide*6 {4 q8 _% E' ]- @$ x, A0 r, z
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
* N( t9 k) o0 l1 G; X% }/ e5 D( f- b7 h宽气 (寬氣) kuān qì - increase liberties
) o7 J" J6 }. W4 p3 t T宽气劫 (寬氣劫) kuān qì jié - approach ko2 |8 A* ^/ Z+ L; s$ K7 n F
亏 (虧) kuī - loss*
- c0 v& b+ L8 ?, l5 h: l亏损 (虧損) kuī sǔn - loss*
8 X7 r4 x ?& Z; c% p扩大 (擴大) kuò dà - enlarge; expand*
7 C) _7 U6 p& }2 {扩张 (擴張) kuò zhāng - enlarge; expand*5 y2 c# |3 H+ ]8 U: s3 b/ j7 W) R
[edit]
1 c5 p6 r; @' \9 C8 Y7 QL9 h# a! u8 b% y$ U# N
赖皮劫 (賴皮劫) lài pí jié - many move approach ko- J6 s( d* ]3 j
拦 (攔) lán - checking extension; prevent opponent's advance*
. Y# S! S( k6 Q( _0 b拦逼 (攔逼) lán bī - checking extension
2 ~ c' C9 c" x5 F+ o4 {烂柯 (爛柯) làn kē - ranka( F0 j6 Z# F: f- p
老师 (老師) lǎo shī - teacher*
! r9 J% P! a, |老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
8 w! G1 k9 T: Z% |& X类型 (類型) lèixíng – pattern, type*" q/ ]0 R" u0 ?) a& i
冷着 (冷著) lěng zhāo - unexpected move+ Z4 L' x# N: W9 z) x& @; k
利 lì - profit*
! \ z8 E6 F$ S( ^2 l. R7 [立 lì - descent; stand
- k* o# N3 d2 R2 q' c( c2 }' h利用 lì yòng - make use*' N5 D4 y7 ]% X5 t8 ~, r. D
连 (連) lián - connect; continuous*! |8 ~0 d9 t/ {& i$ r
连扳 (連扳) lián bān - double hane
5 y+ m2 M. ^# ^% m连环劫 (連環劫) lián huán jié - double ko# p& S4 m4 T# s8 u S/ E
连接 (連接) lián jiē - connect*$ Q6 {& B! O- f
联棋 (聯棋) lián qí - pair go
# ]. [) ^' {+ Y" Y, \) |- I8 f恋子 (戀子) liàn zǐ - reluctance to sacrifice1 h) i r0 |' L7 ] R) J" T4 W
两分 (兩分) liǎng fēn - equal*3 l$ `% u6 R, S. l5 D5 z
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")+ z1 U1 S2 X. g! h v: e
劣势 (劣勢) liè shì - inferior*
' R9 L4 n4 P: O裂型 (裂型) liè xíng - split shape
6 x, Z1 K. c% r" T+ ~. n% U& @龙 (龍) lóng - dragon*; L+ R& h( C9 x9 F4 H; _: O
漏着 (漏著) lòu zhāo - oversight
u+ G1 _6 x& u: H( Q6 z9 i8 K! v9 v落子 luò zǐ - playing stone on board+ |) y2 B& A) d
: @0 ~9 a! B( k& E4 v+ i; D" @& k' N% i
M
4 X; Y. _6 _$ L# l7 Y! x; w满意 (滿意) mǎnyì - satisfied*
9 c" q3 L7 X) q' K. x) ]) M慢 màn - slow*5 ]; L! ? y- R
盲点 (盲點) máng diǎn - blind spot
4 Y0 e3 C' m7 C4 L8 J; s$ ^4 r梅花六 méi huā liù - rabbity six7 K4 q9 a7 v. O- O! _
梅花五 méi huā wǔ - crossed five2 h; D$ P, c: A8 H1 [
门吃 (門吃) mén chī - capturing technique by atari
% K( U2 M2 N, Q2 X4 o4 v. D迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
c g+ Y) q" z" F) E, m8 {妙手 miào shǒu - excellent move
9 M9 Y9 F7 J7 b( \) W: C妙着 (冷著) miào zhāo - excellent move( k8 z1 a% k2 K$ t+ g
模仿棋 mó fǎng qí - mirror go
. A9 p" t/ @" f4 X9 v模样 (模樣) mó yàng - territorial framework
2 P6 Q- A g% K0 k目 mù - point of territory
% t( P4 {% |* X1 l. @% S目外 mù wài - 3-5 point
3 x2 [! Y+ ]; {9 P& _3 q$ L0 s/ `
+ F9 e0 \. ^1 I3 p5 |7 G! L" T7 q1 ?( X# l
N
% F$ U0 R& M0 x( d+ t/ |/ _内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones4 T7 _/ L. E/ n0 d9 V; k, e
逆官子 nì guān zǐ - reverse endgame move7 [4 ?" ?. n y6 r3 h
逆先 nì xiān - reverse sente
3 k2 x c; q$ U! {逆先手 nì xiān shǒu - reverse sente
$ L% w, P& m% ]# R% ]' w逆转 (逆轉) nì zhuǎn - overturn game
. k* t b- ^" U* T4 y粘 nián - connect*
) U0 j* T' t9 _0 G% Z# m凝形 níng xíng - overconcentrated shape
) M( g6 E' F4 \6 X$ g' w0 U扭断 (扭斷) niǔ duàn - crosscut
5 V: e( c+ l- \, n" S扭十字 niǔ shí zì - crosscut1 Z1 X; O9 f6 X; g1 D; g) z
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut0 n4 E( j2 I5 j" W/ L
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
# l( i2 y" V, y2 j8 q% h# l7 f- h& m# ~" K
& }1 f, O. b1 O; f* Z: F
P0 T2 ~, l+ g' q" ?7 k
爬 pá - crawl*
. Q" v% q- ~ d) k盘渡 (盤渡) pán dù - bridge under2 R" b# P# e0 p# {' M( v- {2 M
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
5 C9 t! ^# Z5 `1 P9 {盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
# M8 m8 G0 ]" z5 [抛劫 (拋劫) pāo jié - throw-in ko) S4 z: P7 M+ g M: m6 { }; @ ~3 D
配合 pèi hé - coordination*8 I1 L5 F7 e g5 x
碰 pèng - attach to the side6 f9 ~9 X$ }3 j2 ?) u% F
便宜 pián yí - profit*
4 Z5 d$ `% G9 e6 B, M# M骗着 (騙著) piàn zhāo - trick play, hamete( p$ s' [3 W) ]! s+ C8 d; M
平衡 píng héng - balance*& F) ~; g$ o, b% {( f5 {
破 pò - break*" w; B- U! T8 U a
剖析 - pōuxī dissection / self-analysis. p8 j+ S% l' G' k& ]- E/ N6 a
破解 pòjiè - solution, answer to a problem*
6 X1 a: |9 X7 D扑 (撲) pū - throw in8 k& q, `) p1 h( F/ a, z% k) ]
葡萄六 pú tao liù - rabbity six
5 w! X: _+ M. J8 H谱 (譜) pǔ - game record
1 t7 S2 Z( v. `, Y( z, ^/ y7 k% ~0 ]! C普通 pǔ tōng - common*! L! o, S( j5 F( Y8 k4 l0 }
[edit]
/ w S9 G) M& f. H3 V; F2 vQ
; h0 E, @7 ^% N欺着 (欺著) qī zhāo - trick play, hamete
5 d+ k2 l! Z% F; @5 [3 u5 M棋板 qí bǎn - go board
/ U6 |+ T" c% p棋风 (棋風) qí fēng - playing style( F3 j/ d N$ ^) a0 |9 f' H1 s
棋盒 qí hé - stone container$ |$ M. i1 K! f! L# ~2 Q0 [ Q
棋筋 qí jīn - key stones7 P% v: ^4 o/ W" g5 X
棋精 qí jīng - key stones8 Y2 C3 F5 R; F/ z; {; J4 X9 j3 j, d
棋理 qí lǐ - go theory3 c+ f l) U* t4 Q. @
棋力 qí lì - strength in go7 Z! a0 q; ^ }& G
棋盘 (棋盤) qí pán - go board% M; m# o6 m7 c5 x- Q
棋谱 (棋譜) qí pǔ - game record
, R+ Q% b0 k$ J% O7 _/ i棋石 qí shí - stone
; a6 @8 _: J- m" ^" E棋手 qí shǒu - player*2 ^; }7 h( x, U0 S z4 |6 F
棋书 (棋書) qí shū - go book5 G; N) y; D Y; ]) A/ N3 e- F
棋院 qí yuàn - go institute
f' R& y* d" Q6 F* z" m棋形 qí xíng - shape+ l" s: ^( M) W# u0 U* ]
棋钟 (棋鐘) qí zhōng - clock*9 W* C- q+ P9 m. M
棋子 qí zǐ - stone
2 a- {* M1 e- @- [8 ~1 |弃 (棄) qì – abandon, to discard, throw away n4 `( A* O+ E7 L. f! w
弃子(棄子) qìzǐ - sacrifice
( k! O+ p; v0 M. t( e: d1 H5 X, L气 (氣) qì - liberty
9 R4 O5 m, j6 z9 J气合 (氣合) qì hé - fighting spirit
( V& g5 t9 L! \* R5 X, b气紧 (氣緊) qì jǐn - shortage of liberties7 f1 p _, {) S. z1 W/ x
前 - in front, before*" d4 x7 \9 t0 ^! [- n
浅消 (淺消) qiǎn xiāo - erasure
6 b* Z5 r$ w1 y. |1 N1 X墙 (牆) qiáng - wall*
" p9 a- H- ^% F4 I2 m- \ J) i强 (強) qiáng - strong- I& G0 b* @6 Q4 d( X
墙壁 (牆壁) qiáng bì - wall*9 l0 U9 O4 I$ ?4 `; x- G
强棋 (強棋) qiáng qí - strong group, V' l5 V P" u
巧手 qiǎo shǒu - clever move
3 M0 i6 q* m" F, I5 ^+ \巧着 (巧著) qiǎo zhāo - clever move
! l9 y' ]/ ~/ W. h! t切断 (切斷) qiè duàn - cut*, \$ T( e; h6 ?: V/ N
侵消 qīn xiāo - erasure
4 J- |' V8 O M O$ _9 Z) ~轻 (輕) qīng - light*- C2 {: J$ G5 y2 f* Z7 E
侵入 qīng rù - invasion% j8 i* {: y" Q* D/ m/ I% ?
轻盈 (輕盈) qīng yíng - light*" |: p* ]# K8 i/ d% `# p
求活 qiú huó - make life+ a# H5 S4 J8 y5 n9 N, z
曲 qǔ - bend8 Y# c6 |" I9 h/ ~4 `) T- A
曲尺 qǔ chě - carpenter's square" i1 d6 Y" T; |8 O; B
曲三 qǔ sān - bent three
5 Q% T0 F% S2 |. j' `1 c W) M曲四 qǔ sì - bent four
) K/ S+ A. R$ o觑 (覷) qù - peep
" }7 r, }2 `! Q- c权利 quán lì - privilege
, }. W, B) z4 J/ w确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
% T5 C% b; ~% B6 S2 D% |$ H: W L Y* I6 M
7 ~3 k! Y2 {. V+ C+ lR6 ]# y6 G/ u) B1 o: t
让子 (讓子) ràng zǐ - handicap
( V5 k9 j; U" q% A2 r让子棋 (讓子棋) ràng zǐ qí - handicap game
! D% d5 E/ n; r0 f# v* o认输 (認輸) rèn shū - resign*
( c5 k; F& v6 y2 i( M' |弱 ruò - weak*/ _) ?, }" z) h0 ]
弱棋 ruò qí - weak group1 P6 q! w4 P; H$ ?( H8 x' g H8 _
/ D+ `) Q8 i' ~: P3 v* R3 |5 s0 K) [
S
: r/ y6 b* w1 S2 O三间拆 (三間拆) sān jiān chāi - three-space extension# P* v7 v7 C3 F, W. b( u- ~! Z
三间跳 (三間跳) sān jiān tiào - three-space jump
. j6 V# I: G& d7 @0 f9 V* g+ P三劫 sān jié - triple ko8 u( p d7 x9 I; p& k
三劫循环 (三劫循環) sān jié xún huán - triple ko4 [6 l4 x' A ]/ i( V1 i5 B/ b% f
三连星 (三連星) sān lián xīng - san ren sei
# H; S- i: D% i! V" q' E三目正中 sān mù zhèng zhōng - center of three stones6 H8 W6 e8 x; {7 z+ J
三三 sān sān - 3-3 point
) K- {; X4 x- X# L三手劫 sān shǒu jié - two-move approach ko* v, _2 p7 L# f0 I$ d: @1 s* w
三子正中 sān zǐ zhèng zhōng - center of three stones
3 P6 D7 _9 S& _1 r4 x* T' q/ `杀 (殺) shā - kill*5 P# P! J C" n; X4 ^
杀棋 (殺棋) shā qí - kill
! O% c& ?; |+ n8 E8 U杀气 (殺氣) shā qì - capturing race
, J$ i- k' \4 A. Q上 shàng - upper*
) N. W3 U6 h) i1 G, `1 D- R上级 (上級) shàng jí - advanced level*
: ]4 l% A8 j$ v4 Z2 ]: G! t8 w上下同形 shàng xià tóng xíng - symmetrical position
* I3 Z+ w D. s2 j) b) c稍 shāo - somewhat; a little*
/ q4 g: O$ |6 v5 Q伸气 (伸氣) shēn qì - increase liberties2 f! k& j2 E3 l5 R% `. S
伸腿 shēn tuǐ - monkey jump: T+ c% X) a4 K: y# @- C5 d
生死劫 shēng sǐ jié - all-dominating ko1 }; J# x; C9 J
胜 (勝) shèng - win*
4 C/ U/ Q4 G5 O胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
B. z8 B% A. l0 p( l% a' A( O. C" k胜着 (勝著) shèng zhāo - winning move) U1 h: C$ D# @2 J% r) R
失败 (失敗) shī bài - failure*" W6 B" i' A) P- T
实地 (實地) shí dì - solid territory
) Z6 y& i' e2 V十番棋 shí fān qí - ten-game match O$ @6 `2 a1 b$ k. @
实接 (實接) shí jiē - solid connection7 w3 \8 K; O: J
石塔 shí tǎ - two-stone edge squeeze4 a/ R3 \( T5 E
实战 (實戰) shí zhàn - actual game situation
2 |0 \$ O4 c% f. q) S/ o0 J8 d$ o实战手 (實戰手) shí zhàn shǒu - situational move
- _( V, p# Y" Z. v& z) n9 t势 (勢) shì - influence*
6 ~. @0 k& F7 q, L6 b9 d6 q8 o室 shì - house; room*
( l8 |* {- k B2 K+ |势力 (勢力) shì lì - influence*
1 `5 W8 r" C" s8 P3 J; V9 ]& m- Y* }试应手 (試應手) shì yìng shǒu - probe" f8 u& e3 t# |! B$ b. G3 j4 D
收官 shōu guān - play endgame
$ d& H+ A7 o5 f2 D收官子 shōu guān zǐ - play endgame+ m7 E' @) P9 ^1 x$ t5 U$ K5 \
收后 (收後) shōu hòu - last play
( o5 r% L) r; q( d收气 (收氣) shōu qì - reduce liberties
/ e4 ^' L) p2 _守 shǒu - defend*
2 p: ^3 Y ?; {& l6 w/ T- n手 shǒu - move; f$ e2 T% C# d; c5 e' L1 k9 G, e
手段 shǒu duàn - technique*9 y$ D p; c* [% M$ v
手割 shǒu gē - reorder sequence) I) N# [4 p# B
守角 shǒu jiǎo - corner enclosure8 e' @, r% _# y) Y
手筋 shǒu jīn - tesuji: O8 q) `) Q1 G
手顺 (手順) shǒu shùn - sequence' x/ d8 i8 r& J: X6 x4 R9 V
手谈 (手談) shǒu tán - hand talk
# R% H2 G+ k4 E4 Y# y授先 shòu xiān - one stone handicap
; \; Z3 f5 H" h6 }" X$ S授子 shǒu zǐ - handicap7 m2 X9 m* M8 R3 q
授子棋 shǒu zǐ qí - handicap game
* V+ b: d& ?5 a5 t+ `7 S4 F3 `书 (書) shū - book*
/ m' |6 f1 Z6 a' ?6 ^# ^1 v) n; ~输 (輸) shū - lose*2 u5 k8 d# }. @1 K6 R" z5 k; @
书本 (書本) shū běn - book*
7 w3 z; J+ b5 C- d数目法 shǔmùfǎ - territory scoring9 Y2 j) r/ \" k3 @
数子法 shǔzǐfǎ - area scoring
5 R% g: ~4 T2 W4 d) }$ w2 a3 j/ m梳形 shū xíng - comb formation4 y, Q7 m. Z- e! j$ o( H! _, K& G
梳形板六 shū xíng bǎn liù - comb formation
8 n2 W1 E, j6 j双 (雙) shuāng - bamboo joint7 d$ ~# L+ g2 J3 [8 F6 G/ b# W3 e
双吃 (雙吃) shuāng chī - double atari
`' y3 C9 E+ b3 g: p4 b, R r双打 (雙打) shuāng dǎ - double atari' R" q+ Y1 u# {8 R3 S9 Q
双打吃 (雙打吃) shuāng dǎ chī - double atari! G$ j' h5 o5 { Z
双倒扑 (雙倒撲) shuāng dào pū - double snapback' q5 q+ K' W; V1 O, g P
双方 (雙方) shuāng fāng - both sides*
5 d% G: A5 k W/ O) }/ M3 Q双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach# c0 U9 C; G' U& ~0 p' a
双挂 (雙掛) shuāng guà - double approach
$ B. f! Z% j! V* B) {8 B3 P& g双虎 (雙虎) shuāng hǔ - trumpet connection7 l+ p7 `, |0 r5 @3 r
双活 (雙活) shuāng huó - seki9 F& J9 V- h0 x' g7 x, v
双叫吃 (雙叫吃) shuāng jiào chī - double atari5 W8 l# u7 j7 H) J5 ?
双劫 (雙劫) shuāng jié - double ko
' n- K6 ]3 j7 B; J$ k0 u$ _8 q) V双征 (shuāng zhēng) - double ladder
, \2 G& ~5 ^0 Z1 M. K4 F6 s4 D* T顺序 (順序) shùn xù - sequence*0 I) r8 R s5 r
死活 sǐ huó - life and death
* B8 t9 f: Y8 a* ^. U0 i死活题 (死活題) sǐ huó tí - life and death problem; @2 Q( I& K5 h
死棋 sǐ qí - dead group8 [0 P6 X! U2 b& i6 ?$ Y& l/ E
死子 sǐ zǐ - dead stone1 g% u( X/ K" r/ H
四间拆 (四間拆) sì jiān chāi - four-space extension
: L0 m1 d* U# s$ g( _5 r. p$ k四角穿心 sì jiǎo chuān xīng - occupying four corners and center" l( {8 ~' O. Z+ T; |0 l
四劫 sì jié - quadruple ko
9 @. ? I' t$ Z; [2 ]7 o四劫循环 (四劫循環) sì jié xún huán - quadruple ko( h; q# j& o, N6 P6 _' \
四连星 (四連星) sì lián xīng - yon ren sei2 j2 P3 c! x* O9 [( p. t
松 (鬆) sōng - slack*1 P o( X: Z0 e D
松气 (鬆氣) sōng qì - increase liberties) Z( a# l& o) x. M
松气劫 (鬆氣劫) sōng qì jié - approach ko& I; V; F1 H6 L/ I; z# |3 W4 \
俗手 sú shǒu - crude move; W( n# u2 p) \6 B
随手 (隨手) suí shǒu - hasty move
4 u0 j6 I% L3 t% J& m; m" q: w随手棋 (隨手棋) suí shǒu qí - hasty move
. ~( b& z8 {& j损 (損) sǔn - loss*7 s% r) F! X& d* y/ T2 {- Q
损劫 (損劫) sǔn jié - losing ko threat
4 x5 G$ U2 u$ D0 c, F7 ~损失 (損失) sǔn shī - loss*5 ]: p6 B5 Q; q- E& f1 ?) a0 `
顺序 (順序) sùn xù - sequence*) G: j( }8 U- r5 L* {& L
% Q% a8 y8 d- x8 q, f/ ^
0 X9 F* K( A1 x& rT
1 U7 T9 I" A3 n" F& ^- b ]台象 tái xiàng - Tower( @1 x1 X0 f4 z& \' O7 l3 [
弹性 (彈性) tán xìng - flexibility*
- e% C4 ?+ w' R7 d2 Y2 D搪 táng - block*8 V5 U/ E: x$ X
套劫 tāo jié - two stage ko
4 W6 u. v- P& f! ?逃 táo - escape*
" R D# \* O P' J& J逃遁 táodùn - to escape, to run away, flee*
+ @, R0 K, N; ]逃生 táo shēng - escape*
% d3 R. w0 p5 X' V腾挪 (騰挪) téng nuó - sabaki. k9 {7 G0 }. t
提 tí - remove from board7 M4 k) j* `# ]6 l6 d
提劫 tí jié - taking the ko
5 |" I4 E+ E7 P {% `. n提子 tí zǐ - remove from board
9 b% m% k. `% P S2 i1 G9 A/ }天王山 tiān wáng shān - tennouzan
- L$ v- V, a9 a: G6 d天下大劫 tiān xià dà jié - all-dominating ko. m$ N- h( J: l! T5 D8 k
天下劫 tiān xià jié - all-dominating ko
7 j, N3 e$ P9 D2 K+ c7 L天元 tiān yuán - tengen' V/ w1 ^2 a; j% U6 s+ u
跳 tiào - jump*
: F( e& w, J# x9 D4 | z贴目 (貼目) tiē mù - komi4 B$ v7 d6 L1 \1 I: d* f
铁柱 (鐵柱) tiě zhù - iron pillar*
" e8 T% D8 {+ U+ I$ j& L& o- L挺 tǐng - push up; stand*
' S# n8 O: r. m5 t; ?9 W0 y: z投降 tóu xiáng - resign*
& F" A0 X6 [ f5 d) U投子 tóu zǐ - resign0 W( _' H! k! B" y7 }. @2 G
透点 (透點) tòu diǎn - placement6 {/ ~) l& c" |% M9 \5 X' }
图 (圖) tú - diagram*2 C' E/ i% n% Q! I% E
退 tuì - pull back9 }1 V5 Q: H) P( x
托 tuō - underneath attachment
9 A7 j1 Q+ k! S% @2 ~脱出 tuōchū - escape, break out9 W6 `1 ~6 H# d4 k3 ?- x. h
脱骨 (脫骨) tuō gǔ - under the stones$ `9 c. `2 e( I7 _0 f' A1 t6 Q( P$ P
脱先 (脫先) tuō xiān - tenuki' N2 r0 S" W0 Y9 Y/ Y4 e
! o7 R3 a; \3 {/ i, Y/ _8 K. j) R
W3 t( f' N) S( Q1 s$ u8 R. {
挖 wā - wedge" n! Y" V+ o. a
外目 wài mù - 3-5 point( H' V* A1 I, a+ m& B/ a
外气 (外氣) wài qì - outside liberty
+ U% g3 J k, i0 b! B" f+ s, D弯三 (彎三) wān sān - bent three4 I/ V6 f& r* x
弯四 (彎四) wān sì - bent four
1 L# z# {% m* y7 ?万年劫 (萬年劫) wàn nián jié - ten thousand year ko0 K( e# M5 Z( O& L
围 (圍) wéi - surround*+ Y* }& u2 P, @, N) H3 a
围棋 (圍棋) wéi qí - go
4 [+ ]& q. X& |* N: p2 Z. a7 k尾巴 wěi bā - tail*" G2 _: r% G7 D3 C4 f/ P( j$ U
味道 wèi dào - aji
$ f& S6 O6 I* h: T- {文凭 (文憑) wén píng - diploma6 A. F( w; l! L- q8 K
稳当 (穩當) wěndang - stable; firm*
# I* m) K# w3 B: M! H, b问应手 (問應手) wèn yìng shǒu - probe
7 l# x) T' [0 p4 I乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest3 F) Y9 H$ d/ b# U6 L. l* `
无理 (無理) wú lǐ - overplay5 y0 S1 {2 r# M K' X
无忧劫 (無憂劫) wú yōu jiě - picnic ko
) w2 }4 ?1 _ e0 |) `7 I; C8 I五子棋 wú zǐ qí - gomoku narabe
4 K. S* E% R$ H" X) Y7 r1 o五间拆 (五間拆) wǔ jiān chāi - five-space extension
4 @6 c* |5 t% z% k) |; p五连星 (五連星) wǔ lián xīng - go ren sei
4 |! p& k8 D. d五五 wǔ wǔ - 5-5 point) c0 Q6 C4 n# _9 S2 r& C
7 ?9 t2 n/ y& F2 i! O( C
" N2 x/ ]: L" z* K5 oX8 ^6 N# T$ G0 m e: q( W
细棋 (細棋) xì qí - close game
0 W8 v' d; ?1 c1 z- U) \瞎劫 xiā jié - false ko threat, Q( Q8 Y9 T P% d. J
下 xià - lower*
- y j3 E# f0 p+ b" O+ R; \! t下法 xiàfǎ - method*
6 \. h" @ x9 ^% o, `9 j先 xiān - before; first*" u& M. q; k T
先手 xiān shǒu - sente/ q$ g$ Y* t# N3 W) r/ m# {. B& ^ R
先手劫 xiān shǒu jié - a ko in which the player makes the first capture8 d9 n* h8 V8 X: ?/ P+ N; L
先手利 xiān shǒu lì - forcing move+ L& G; k# C2 Z) X, S. r7 P
先中后 (先中後) xiān zhōng hòu - sente with hidden gote8 {8 a" Z+ w2 B/ L
陷阱 xiànjǐng - a trap*
* _2 [5 o4 k2 i1 J7 a/ d1 V* c象步 xiàng bù - elephant's move
* I7 K. @& P( F* l象步飞 (象步飛) xiàng bù fēi - elephant's move
+ K4 B& F% w2 O- T. ?& N9 x7 I象飞 (象飛) xiàng fēi - elephant's move( J, O, B+ y6 T
向小目 xiàng xiǎo mù - facing 3-4 points' }, }( p3 a9 _% Z' w
象眼 xiàng yǎn - center of elephant's move' i. s7 C- G# r( K
消劫 xiāo jié - ending the ko( s3 e" ~/ ]8 N# g M9 M
小 xiǎo - small*
" C0 C8 y. W; j7 p小飞 (小飛) xiǎo fēi - knight's move
0 J- d8 p$ S8 G; ^% m9 A" f. g小尖 xiǎo jiān - diagonal
' x% ~2 I) d# C- D* i小林流 xiǎo lín liú - kobayashi opening9 u9 k9 X" }( d/ O: v0 v
小目 xiǎo mù - 3-4 point$ E1 G; d+ P# T9 R7 C
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
) @3 y% B7 [" G$ N+ }小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)& \9 d y" T! R1 y! J( N" h' M
小伸腿 xiǎo shēn tuǐ - small monkey jump
* o1 P5 `( E& ?0 `0 S. c6 }小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg) X @) K7 B# I
效果 xiào guǒ - effect; result*4 X; G' Y( r8 r& p; H/ m( c, F
效率 xiào lǜ - efficiency*
) e) S- Z: ?- y新布局 (新佈局) xīn bù jú - new opening1 E* B# Y* i7 s6 U5 p
新手 xīn shǒu - new move/ j$ n' X' K' t$ m& _# X2 |
星 xīng - star point7 K* O) [) _& i/ q
星位 xīng wèi - star point
2 ^$ D$ E" A6 D" g, s2 _形 xíng - shape*
4 a1 M0 M% x2 I' }形势 (形勢) xíng shì - situation*
3 ~4 m* t6 G& m' N& R* x( }形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement) T5 [: i# Q5 N* L) `7 S' Z. f
形状 (形狀) xíng zhuàng - shape*6 ?4 j! e# V' [6 D) n5 h
秀策流 xiù cè liú - shusaku opening
1 |$ t0 ^- y, X虚手 (虛手) xū shǒu - pass
, @7 J0 y4 K" `- q虚着 (虛著) xū zháo - pass8 u y h/ e0 U7 @1 h7 N
序盘 (序盤) xù pán - opening
2 k/ i, r! H/ w! J5 M+ b学生 (學生) xué shēng - student*
# j; G! r; P+ i* |7 w; d雪崩 xuě bēng - avalanche*
f) X& j7 [) ^8 K循环劫 (循環劫) xún huán jié - double ko. J, S" ~) r' s7 e5 a
, k9 t; V5 I! D% L9 s6 f% u
/ S ?4 j& g# E8 y' h/ Y+ fY
: e X _3 ~/ u+ m$ Q压 (壓) yā - push down*
8 r+ o- [3 A6 |) G+ g* r压力 (壓力) yā lì - pressure* n7 S/ p3 @! O/ w$ O1 F1 v( z
延气 (延氣) yán qì - increase liberties m# t/ a- |: U' R, r6 ]
眼 yǎn - eye*- t% \5 P8 w0 h9 z
眼位 yǎn wèi - eye potential; eye space
+ `5 c4 n# }3 J. N% u眼气 (yǎn qì) - eye liberties
( \$ O1 Z$ @; O0 {8 v1 E眼形 yǎn xíng - eye shape; eye space
/ E) }& X( T n5 l4 s! U7 J妖刀 yāo dāo - magic sword/ \" A- Y- X) Q, `) D
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
2 Z" y: |% H. F P5 o! T- g9 D( K要点 (要點) yào diǎn - vital point
5 p9 r9 `6 ^: p- p要子 yào zǐ - key stones& m& d) b7 O. i& N1 c6 z: }: A- e
业余 (業餘) yè yú - amateur*+ M4 K( @" M4 m/ b$ P, G
一方地 yī fāng dì - one-sided territory
6 U& T# |) k+ K一间拆 (一間拆) yī jiān chāi - one-space extension
: H W+ h; X. F一间跳 (一間跳) yī jiān tiào - one-space jump. q1 x4 f. Y" @/ {7 R
一手劫 yī shǒu jié - direct ko( i% l, X* q6 T5 w+ {1 w
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker( p8 L/ O0 [1 f* b5 S
疑问手 (疑問手) yí wèn shǒu - questionable move
. j$ Q' W3 {' Y' R; ~弈棋 yì qí - play game*
( ?' t6 }+ Y d) [1 I( s& i0 x3 v引征 yǐn zhēng - ladder breaker: W- L, u5 B* B" T' P) e
赢 (贏) yíng - win*0 A0 D6 i1 S( R$ L/ S; T
应氏 (應氏) yìng shì - ing's) l# e. R2 D3 t+ I- T( `7 ?
硬腿 yìng tuǐ - first line descent9 o' D9 H$ R9 H& `2 [# D
优势 (優勢) yōu shì - superior*% n3 A" l, d# T& {! T
有利 yǒu lì - advantageous*
, R6 `8 Q9 [! @$ Y) n2 V) v有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
# ?, q+ |. K" K- N S有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye/ W7 F7 k0 X: l% t1 D/ m
右 yòu - right*5 \7 W+ X- `' a. X" A7 ~
余味 (餘味) yú wèi - aji. @9 P- Q/ l: v7 c* U! c5 O
愚形 yú xíng - dumpling shape0 f! U+ C# j/ g* I! V% g6 ~* ~
宇宙流 yǔ zhòu liú - cosmic style
4 O* M' }; s9 H* V6 |& v原则 (原則) yuán zé - principle*5 }/ m- c5 D; |; o2 ]' d, M
院生 yuàn shēng - insei/ |$ z6 |/ Q; j( y$ y: O
3 T& |- y$ O! v# q+ G6 L
# @( G: O' a9 {! i& e
Z
3 t; c7 w5 b9 B! O# H0 \枣 (zǎo) - jujube (Chinese Date Wood)*3 ]$ F& A1 x- c7 c5 w
扎钉 (扎釘) zhá dīng - iron pillar*; d' U, x# I A" `6 G) r" l
长 (cháng) - stretch
0 q( f2 n3 ]1 I* }- I( q胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
. n: U9 j4 |" O: z0 R胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi% {' m' f2 }* H
着 (著) zhāo - move
! Y. n6 `# k( ]+ G" ^3 C" ^6 {真眼 zhēn yǎn - real eye
$ u$ ~& G' t3 y8 l$ P9 P镇 (鎮) zhèn - capping play @% }- k5 @1 O; l* p' N
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
- ]$ m9 f3 z; ]. w! Z/ t镇头 (鎮頭) zhèn tóu - capping play
2 o: j+ h" G v证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
+ }0 l+ ^" q3 E- e征 zhēng - ladder
. H" q P0 \! ?3 E" K& i0 b争棋 (爭棋) zhēng qí - official challenge match
2 a% B5 |# I, e" N& J$ m征子 zhēng zǐ - ladder9 z( z. d D7 W/ _8 u* r
征子劫 zhēng zǐ jié - ladder ko
. O' \+ N7 u% P8 F( ~0 Z; Z( C整体 (整體) zhěng tǐ - chain
/ \4 E% ]* U( S$ J. g: G9 l- V整型 zhěng xíng - settle9 v) E9 _- X. c. E* |. E; {! `) s
正解 zhèng jiě - solution*
0 W( e$ Z, F2 z# k4 S4 ]7 f! b正确 (正確) zhèng què - correct*
+ Z$ f8 H) ^% K, e$ z, @ A/ I0 E证书 (證書) zhèng shū - certificate*- D% n! [- t* |5 ]5 M* Q% n# A
正着 (正著) zhèng zhāo - proper move
6 R7 a- X. y+ K' b指导棋 (指導棋) zhí dǎo qí - teaching game7 E; c E5 p( e$ ^. Z3 a" l4 Q
直二 zhí èr - straight two
( p" t U8 r. I$ i7 h) x直三 zhí sān - straight three% R" \* P0 L& \8 P& ~. |5 d3 [9 `
直四 zhí sì - straight four
; _1 z- @$ {$ q7 Q5 B! D6 c/ j0 Y* m职业 (職業) zhí yè - professional*
$ D3 p, w2 ]; O" f/ C只此一手 zhǐ cǐ yī shǒu - only move% q/ |; O& R& U6 k
治孤 zhì gū - managing isolated weak group
; M1 @: O* F+ c; T9 S; B" f, {% S中 zhōng - center*( N. V9 ~7 o. S5 S2 F
钟 (鐘) zhōng - clock*
! |# Q, q# \% D" g' V中腹 zhōng fù - center*4 [; m2 ^, s* Z. R/ k+ I) d9 B
中国流 (中國流) zhōng guó liǔ - chinese opening; B. z8 Z: i% o& s+ d9 m* s: O! z
中级 (中級) zhōng jí - intermediate level*
( }/ _! C& _/ R0 K3 W! r+ l终局 (終局) zhōng jú - end of game! u4 v3 n+ j) g* C* g4 s
中盘 (中盤) zhōng pán - middle game' k- v1 r3 C2 V
终盘 (終盤) zhōng pán - endgame! [$ f* p* Q1 A- x8 i
中心 zhōng xīn - center*
: r+ t% q5 p: z v- }( v中央 zhōng yāng - center*
, r1 M+ F( m' ?) m中原 zhōng yuán - center*. r" k) o( e/ T5 H
重 zhòng - heavy*( u1 y# l3 L( L& r
主动 (主動) zhǔdòng - (to take the) initiative*
$ U, g) c( O- |, {: [5 R( F8 W6 [1 f专业 (專業) zhuān yè - professional*9 e2 B1 Q: Z6 x* }; v
转换 (轉換) zhuǎn huàn - exchange*
|: Y0 D6 J# k& s# b装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
/ }' R$ A( P8 K装劫 (裝劫) zhuāng jié - a move that threatens a ko0 R! U) ]: z5 W) P$ p( K7 n$ k
撞气 (撞氣) zhuàng qì - reduce self liberties$ V1 \7 Q1 ~1 {6 m% i- x4 @
追 zhuī - chase*
% w5 J/ x9 z$ u0 e5 `追捕 zhuī bǔ - chase*9 m% L5 Y; l5 C; @; ^
子 zǐ - stone; unit in chinese counting
, j1 m: I: m! W+ p# f4 C% N自然流 zì rán liú - natural style' }3 Q; d( g8 X
自杀 (自殺) zì shā - suicide*
- N* _! `. ~: j左 zuǒ - left*; g8 j# S9 }7 \$ N! u
左右同形 zuǒ yòu tóng xíng - symmetrical position- b& ] J# v/ ~6 m( X
做活 zuò huó - make life
; O9 b; e. t! d+ P _: D& N, f做劫 zuò jié - create ko
3 Z1 w' k9 r; O) X4 D作战 zuòzhàn - combat*
8 @7 Z) {& T& Y) E. \做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
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