埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 4213|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A
  f2 ^+ S7 E- E4 a( j安定 āndìng - settle*
7 H/ r% S3 r. \) f4 W+ X& i, ~, n8 ^. @& R2 u- g

2 I: S- y" \! N' w+ BB0 H# i# C3 q! Z) g. r
白 bái - white*' o" B- }# J- a6 d7 `
白方 bái fāng - white player*
" `5 C/ G: g, c  k败 (敗) bài - failure*& Y+ y) l7 ^) ~) q8 }- K7 r  x
败着 (敗著) bài zhāo - losing move
9 W5 a+ i8 K2 G7 w扳 bān - hane" _% I/ o' o9 ]8 {& k
扳断 bān duàn - hane through" C; L* j- w5 B7 s0 P& a3 Z2 |: s
板六 bǎn liù - rectangular six# B6 z- E. T6 a5 z
半劫 bàn jié - half-point ko# _1 V! ]3 {2 O0 ]* i5 o# D/ S
棒接 bàng jiē - pole connection5 G* }- l, g( k4 K2 h+ X
包围 (包圍) bāo wéi - surround*4 k1 O5 B' [  D) u1 D  e% W; t3 ~
薄 báo - thin*  ]% ^4 R8 C0 M6 k) n1 i
保留 bǎoliú - retain; preserve*
7 u& \3 d. q1 i; {抱吃 bào chī - capturing technique by atari/ W& a3 {0 O4 \1 j- s
本身劫 běn shēn jié - local ko threat
$ c4 Q1 A% u" t, ~, f+ M* `本身劫材 běn shēn jié cái - local ko threat1 L- S' M/ K, Z- Y8 Q5 B, i: f
本手 běn shǒu - proper move0 h) |! }! M4 s- L( I
笨重 bèn zhòng - heavy*
5 ^% o- }9 R2 P. H+ S8 P( b崩 bēng - collapse*
5 y8 I2 O( I# k6 n! T崩溃 (崩潰) bēng kuì - collapse*: s$ ], @1 r/ T3 |6 E1 i8 I* @* [
逼 bī - checking extension
1 [! M, K5 H5 j0 c0 X+ V. N/ Y鼻顶 (鼻頂) bí dǐng - nose tesuji
# C9 r$ U: p% `7 V" f比气 (比氣) bǐ qì - capturing race7 G0 x: @+ E% a
比赛 (比賽) bǐ sài - tournament*/ g, H  w, a+ h2 z# U: v) _# |0 s
边 (邊) biān - side*
9 K3 V# t+ u1 m变化 (變化) biàn huà - variation*
) i& l' C/ R0 S( L4 {* p变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
* f. K" I' h5 @' L/ y变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
& f/ c& l2 }5 W; W7 c2 `7 ~0 n变着 (變著) biàn zhāo - unusual play
* y2 h+ n. I* n+ V6 Z7 v; C) Q1 z并 (並) bìng - horizontal stretch) c) Q* a$ \: i0 s; @3 m2 @
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)" O. W4 D; |# k( x- V/ ?3 ~
补强 (補强) bǔ qiáng - reinforce*+ C3 V+ ~9 a4 l) R
布局 (佈局) bù jú - opening7 W3 Q$ l+ P8 o$ b) B. A
不利 bù lì - disadvantageous*4 y& g7 \6 C7 t: q2 w( o. s
不入 bù rù - suicide
7 {3 \$ |1 O; q3 r不入子 bù rù zǐ - suicide
5 q: p' n0 S. Z! v$ }- X不提三目 bù tí sān mù - three points without capturing
# w1 V5 h- F& y7 {+ y不提五目 bù tí wǔ mù - five points without capturing
# t3 ^1 \0 R6 H" v$ v; P4 U& G3 [: ?& S2 t

+ x& t& k  H" k9 l# LC3 E( U! P9 s* @# N
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)# X3 k: X9 |; ^% ?' h
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
7 q" V; M, [- B+ k& x7 O参考 (參考) cān kǎo - reference*" b  g7 Q9 l- s8 U/ F& R3 }: i
残忍 cánrěn - bloody or merciless*; e. a( W, ~; e  V8 t/ ^
拆 chāi - extension& ]7 @& y  ^1 |. T! C( e" f. S
拆逼 chāi bī - checking extension
7 w( {: Q1 b2 S6 k拆二 chāi èr - two-space extension
# Z4 M' Z* G# p7 H拆三 chāi sān - three-space extension: E) s! c5 L" s9 E6 _+ f
拆四 chāi sì - four-space extension
8 v/ F3 q. r$ p. C+ F& T拆五 chāi wǔ - five-space extension
( o( L6 b6 A, a7 ~! U; R拆一 chāi yī - one-space extension
  k+ W3 ?2 c% G缠绕 (纏繞) chánrǎo - harassment technique
. o1 }$ |1 M! L3 C8 ~5 p3 W长 (長) cháng - stretch% c7 G% T) h8 A8 P$ j! v
长考 (長考) cháng kǎo - think for a long time
! X9 m3 P8 A, q长气 (長氣) cháng qì - increase liberties
, O2 w7 a; G  k% M6 k6 R长生 (長生) cháng shēng - eternal life
$ S8 F7 I3 l4 j9 V6 y: m4 F( P2 o场合定式 (場合定式) chǎng hé dìng shì - situational joseki
# n/ g- }: X* B5 L" J7 q超大飞 (超大飛) chāo dà fēi - very large knight's move
; i5 c4 S- n5 y3 Y( {超高目 chāo gāo mù - 4-6 point( ^5 `0 G$ h, [7 k8 ~2 D
超时负 / 超时 (超時) chāo shí fù  - lose by time
0 N  f( k1 @+ \' x超时胜 chāo shí shèng - win on time
0 `  i) `1 y; L8 Q, j3 r( V* X7 t% G; h成功 chéng gōng - success*: m: t+ ^* A9 @: g" S
成立 chéng lì - possible*4 h1 i8 R2 ?$ U9 m( P6 s* r
秤砣 chèng tuó - two-stone edge squeeze0 A5 J: F# g3 m5 Q" |1 x
吃 chī - capture% E3 ]' ?; ^1 `' `
吃亏 (吃虧) chī kuī - loss*
' I$ X/ W. y+ X+ B持棋 chí qí - jigo- t3 {# B+ }6 d* X2 Z' e9 @
冲 (衝) chōng - push through
( a, ]+ z; H" s* u* ^重复 (重複) chóng fù - overconcentrated5 }; W8 t4 O9 L' q
初段 chū duàn - 1 dan  Q5 e" j0 J. {9 b& r
初级 (初級) chū jí - beginner level*9 `9 G9 W: g& s
出头 (出頭) chū tóu - getting ahead, w. r8 I9 Y- u6 n
刺 cì - peep* K" J8 d4 A8 N, A% F# J8 \
次序 cì xù - sequence*4 h, ?/ Q. y, C1 `. L5 Z
错误 (錯誤) cuò wù - mistake*" X" c$ u+ C* ~/ [1 w
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points- m* y0 S1 M# w# a( L
9 f$ s: U; b( S
$ h" E* N! g5 Y
D
# z: T# a. E! O- o& J+ `搭 dā - attach/ @( L: @0 m  f9 d( S0 g" L
打 dǎ - atari# V; W$ C% i/ j0 O8 u1 N: V1 x
打吃 dǎ chī - atari
5 ~5 \& `+ e9 g# R打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
# |+ [1 t) R: p0 l7 u打挂 (打掛) dǎ guà - adjourn game; Y, Q$ t, j1 P$ L2 v, _
打劫 dǎ jié - ko
: l& H3 p% j1 h5 z$ Z4 o% i打入 dǎ rù - invasion3 p, c8 l4 E! O: S% K
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
2 b. \+ x! Y! m7 L/ R( [大 dà - large*
  J! D9 S, a8 s7 H: C大场 (大場) dà chǎng - big point" c% s0 a6 ?, }" q
大飞 (大飛) dà fēi - large knight's move9 G% O& u+ H: ~1 S% g  _: D0 R: r
大局感 dà jú gǎn - whole board thinking
  ~' m: x/ B3 y9 d6 j+ t4 d大龙 (大龍) dà lóng - dragon*- S# m5 A+ \- E
大模样 (大模樣) dà mó yàng - large-scale framework* d7 Q9 y8 @' p$ U
大盘 (大盤) dà pán - large board (19x19)8 d; e- s* m% F8 f
大棋盘 (大棋盤) dà qí pán - large board (19x19)3 q9 a9 h; N* F+ H% g9 L
大伸腿 dà shēn tuǐ - large monkey jump
) a7 B: P+ W& I0 s) o  @大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
) f! b* F3 Y5 X大雪崩 (da4 xue3 beng1) - large avalanche$ L$ ?- Y/ W% ~, m% S$ l
大压梁 (dà yā liáng) - Da Ya Liang
. E' ]7 S* e' |大眼 dà yǎn - eye with two or more spaces! U) f; ~3 j, J1 f2 F; o- P
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
2 b, b; B% u; y5 N. \! P带钩 (帶鈎) dài gōu - long l group
4 _+ r& f+ D4 G  e( h1 T" K- W单关 (單關) dān guān - one-space jump$ A% M; t3 }! s+ X
单官 (單官) dān guān - neutral point' m8 }8 F+ K) x6 d9 R% r: j
单劫 (單劫) dān jié - half-point ko
" c5 h) R) {3 a9 J7 f单行道 (單行道) dān xíng dào - one-way street*# w( M( M) h$ _0 t1 v
挡 (擋) dǎng - block*' u9 x9 J" ]9 n3 A5 i! Z! F
刀把五 dāo bǎ wǔ - bulky five% \5 b% b9 X& U* v1 |& m- O
刀板五 dāo bǎn wǔ - bulky five
' J$ Y* p0 _8 C& l6 p1 C; q' y刀柄五 dāo bìng wǔ - bulky five! K# d9 F; Z. P9 z
刀五 dāo wǔ - bulky five# ?9 c: R& `6 T* r4 n
倒扑 (倒撲) dào pū - snapback
& j, }+ K  a) l+ m5 W$ \' y9 q( V倒贴 (倒貼) dào tiē - reverse komi6 a2 z' e' C0 ]  S2 {" x6 D
倒脱靴 (倒脫靴) dào tuō xuē - under the stones8 w# D/ @1 {. i) I. W3 V. G% H( l
低 dī - low*2 [2 n( ^  e3 k1 f4 n4 }9 @! e
敌 (敵) dí - enemy*, C' Q. W# |: u6 W8 e% t4 P1 S
抵 dĭ - hold up; push against, to support, to resist*
% e' g' D& G" {0 O抵抗 dǐkàng - to resist; resistance*
/ @2 O6 _/ x8 p( P敌人 (敵人) dí rén - enemy*: b" F% |. f1 ~$ x
地 dì - territory*/ J) D4 \7 \  E' U' m
地盘 (地盤) dì pán - territory*
1 h% F" ~! [1 ]7 V3 [地域 dì yù - territory*9 E* |* j  z" @* o
点 (點) diǎn - placement; point
* }. r! M- f" m5 g% `- L" v点方 (點方) diǎn fāng - eye-stealing tesuji- `; }  K, W% A
点角 (點角) diǎn jiǎo - corner invasion
" L1 V7 u: Z+ H+ s0 A1 H点目 (點目) diǎn mù - counting! c! o" C, ]& @3 H% A) |
点眼 (點眼) diǎn yǎn - placement inside opponent's eye6 \6 n4 y9 E8 u9 Q
调子(調子) diào zi - choshi
4 _2 c) k$ d7 `- I; A丁四 dīng sì - farmer's hat; pyramid four% N- e4 k6 Y9 P" J+ ?7 A) L
顶 (頂) dǐng - bump
% T# Q& G, q5 W定式 dìng shì - joseki
( n0 U2 I( P: w/ s; x" |7 L定型 dìng xíng - settle/ ?' _4 e: E& D# {( }
东坡棋 (東坡棋) dōng pō qí - mirror go8 X$ R! ]! M, q" c9 y/ `
斗方 (鬥方) dǒu fāng - carpenter's square
7 |3 z: q5 e# o8 m1 z+ c5 D读秒 (讀秒) dú miǎo - byo-yomi+ k; f; I" Q; @8 j, R6 h
渡 dù - bridge under
2 K: c1 A. \4 j  r9 k1 W断 (斷) duàn - cut*! x, r7 b/ g1 A+ ^+ Y/ K: `
段 duàn - dan8 |9 a) v  `: j, v: U4 _
对策 (對策) duìcè - countermeasure*7 F0 n6 w. e, h1 @4 _/ S3 h2 `6 R
对局 (對局) duì jú - play game*
! N: s) z. V7 P对杀 (對殺) duì shā - capturing race
: [! M+ s: n$ F+ `4 [对弈 (對弈) duì yì - play game*$ L& O. K0 `4 W; t% r7 ?7 p
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*1 G; e: P6 `. [; \- V
多元劫 duō yuán jié - multiple ko) v8 c/ t: t! u0 t4 b  J
6 i- f! V9 L- A" M& k; c5 X: C

- H! Z& w# M! w) @; `E
' V) v$ k/ J; j- V+ G+ w( s/ W( G恶手 (惡手) è shǒu - bad move
" o( ?% R: M; L& A二间拆 (二間拆) èr jiān chāi - two-space extension
. ^7 q/ P/ r( \$ K) }% G- a二间跳 (二間跳) èr jiān tiào - two-space jump
" ?) E3 @+ H( ~, w! w& D2 Q二连星 (二連星) èr lián xīng - ni ren sei5 l& a! Q( E$ @( c2 L
二手劫 èr shǒu jié - two-step ko
9 u* }& d: V( o  Q5 m  q: d  u, P$ \: {. F' x+ l

* J- Y/ _- N6 p6 o7 f1 EF
5 B9 m- A- _- V发展 (發展) fā zhǎn - develop*
: g4 a; Q9 \- w# B' _法 fǎ method, way (also 下法 xiàfǎ)*
+ H! I! I8 J3 U; g4 L$ g& |7 v反扳 fǎn bān - counter hane% M- G! B1 ]  y) u8 a# @
反打 fǎn dǎ - counter atari
8 C  A6 N% J' @( m1 W反攻 fǎn gōng - counter attack
* t9 R: y1 E$ l2 }反击 (反擊) fǎn jī - counter attack
+ I: \0 J( }/ j2 H反夹 (反夾) fǎn jiā - counter pincer
& O3 F/ L" z# x+ h- z9 J- i" U1 m反提 fǎn tí - recapture
1 X, u0 a( Y2 ^/ G5 D: e& A方法 fāng fǎ - technique*
) Z' u: j$ A- V, K+ k方四 fāng sì - square four
7 L* ~& [+ B. c4 @) _' `0 n) s9 {方向 fāng xiàng - direction*
; @7 h* r' ]6 I$ e& d: b0 |2 h方形 fāng xíng - mouth shape, w. f8 q  k% E$ p7 q: ^
防 fáng - defend*% o8 T! o, Y  b7 K- M& K! _  H6 J
防守 fáng shǒu - defend*
' |* F, M4 m$ M4 b4 e3 X* w飞 (飛) fēi - knight's move
' \2 `5 T6 A1 ~1 V6 x" M飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
8 w: ?9 i* L* H1 D飞压 (飛壓) fēi yā - press
8 O+ Y& @" Y- w. ]4 r6 U1 c! L4 c6 v废着 (廢著) fèi zhāo - useless move; c4 Z$ X# g% e% P5 y3 V; {- ]
废子 (廢子) fèi zǐ - useless stones
1 ^- I2 I6 K, q$ D; z分投 fēn tóu - splitting move9 }1 N* m8 G0 E, Z
分先 fēn xiān - even game! Y" G' |! w" O' \+ L9 q# i+ j
封 fēng - seal in*
& Q& s( I# m) G. f1 ]7 p封手 fēng shǒu - sealed move" F. l9 d* F$ b; K
封锁 (封鎖) fēng suǒ - seal in*
, _7 A/ b& e7 X+ i8 C" ~- ]5 M浮棋 fú qí - floating stones
8 D, K1 c' f6 C7 M浮子 fú zǐ - floating stones0 M- Q8 s( r# g# h  P1 R6 a  j
负 (負) fù - lose*1 ]% d& N& ~9 d, h) m) X' m+ c; m
复盘 (復盤) fù pán - game review
* f" n( }' A3 s; ?  T/ E# ^- h8 \

9 x4 X- z4 ^3 V* _% i: CG$ m, V2 [# A' T3 g7 A
概念 gài niàn - concept*$ j! G  e% q4 Z7 W" c
感觉 (感覺) gǎn jué - feeling*
2 _. G0 T  ]- r高 gāo - high*
5 ^$ O  P9 C5 I2 X6 X# u# s高级 (高級) gāo jí - advanced level*
* Q4 O9 e% d$ E! `高目 gāo mù - 4-5 point
& n4 j3 O0 ?- E" e根据 (根據) gēn jù - base*
% t+ `' B5 Q3 Q根据地 (根據地) gēn jù dì - base*4 Z7 y9 x: h. s- x3 r/ ?: Q3 g) k/ H
攻 gōng - attack*
# T# a. t+ B  Z* Z攻击 (攻擊) gōng jī - attack*
1 I+ ~) X: l, _# E% L共气 (gòngqì) - shared liberty
0 {+ [( L" ]; t* r9 a4 j5 R公气 (公氣) gōng qì - shared liberty
( h  v! R4 Z5 I! z攻守 gōng shǒu - attack and defence*
  I" `- R) o2 F# w* M8 m( V; D共活 gòng huó - seki
0 W" s$ i, i0 U" t& I孤棋 gū qí - floating stones
: E  g. o/ ]2 J- D/ b8 ^5 v, N挂角 (掛角) guà jiǎo - corner approach
0 _9 o8 B; ?0 B6 d. D( V拐 guǎi - bend*
/ M9 A7 p' k& U) p: x* |: n. r! H怪着 (怪著) guài zhāo - ghost move. I6 t) A8 A' s6 H" a; b4 X+ c/ g
关 (關) guān - one-space jump  Q- x+ Z8 J' @2 W  I1 W- T
官子 guān zǐ - endgame8 V& p+ G9 C: t% W. R( k& K
龟甲 (龜甲) guī jiǎ - tortoise shell
3 c% |8 q! i$ X. h0 R: `5 L规则 (規則) guī zé - rules*
# s. _6 S" Y& z鬼手 guǐ shǒu - ghost move2 W9 i2 a* B5 j& ~( ~6 W5 q
滚包 (滾包) gǔn bāo - squeeze
2 B% L; Z: }. q/ _滚打 (滾打) gǔn dǎ - squeeze- A. Y& d3 O7 N$ n3 n2 O9 \  H$ ]7 c
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
5 W8 l9 R! q9 M. W- b/ f1 ^3 S过分 (過分) guò fèn - overplay4 q. ]: |* J# ^4 x; w& I
国手 (國手) guóshǒu - national champion*
& L8 M, }8 }- F& @7 j; ^* S3 N; G1 ]3 j- \( c% W
  \! R$ l7 |/ i# M$ B
H
1 H" }3 @7 c! [韩国流布局 (Hánguóliúbùjú) - Korean Fuseki% h* j2 k. H* p  ]* C, C" I  @
好点 (好點) hǎo diǎn - good point
  Y4 ?7 c1 t$ x# H3 P4 c$ j和棋 hé qí - draw*
4 c' @: L8 y+ c4 q+ e; o1 x黑 hēi - black*
0 j& H" f7 a* l! @黑方 hēi fāng - black player*7 {) @" x3 `3 X$ v, E* C
黑先 hēi xiān - Black plays first*
) l5 z) o) X6 R0 v$ d. M+ J$ ?猴子脸 hóuzǐ liǎn - Sake bottle shape
' B+ D9 O1 k  m1 |3 Y' \厚 hòu - thick*
, A4 i' _0 w  J" {+ g# [后悔 (後悔) hòu huǐ - regret*& T/ C# ?6 @1 }! C1 D( e
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind* ~/ V% h, L( O" H- D: ~; ~: I; ?
厚实 (厚實) hòu shí - thick*& O+ N' r& X  b/ W5 J" z
厚势 (厚勢) hòu shì - influence*
5 V% [% j( M) c4 Z" S: ?% M. I% ^( `后 (後) hòu - after; later*
& S* s7 A( ?( j6 w5 R2 I: I后手 (後手) hòu shǒu - gote
4 H0 e9 U+ \6 v: B* d后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture7 ?( k& Q" w* J% b/ Z
后续手段 (後續手段) hòu xù shǒu duàn - follow-up# y+ `( g; i/ d# v) f
后中先 (後中先) hòu zhōng xiān - gote with hidden sente$ g5 w7 P- r2 G
虎 hǔ - tiger's mouth4 s6 H+ u1 }) m* [$ A+ K
虎口 hǔ kǒu - tiger's mouth" ]5 R) m  S/ m4 a
互破 hù pò - mutual damage
" L4 }* u- [3 x) a% w9 H5 [6 Y互围 (互圍) hù wéi - mutual surrounding of territory  Y2 `$ b0 G, `6 U5 u
花见劫 (花見劫) huā jiàn jié - picnic ko: k7 o9 ]4 d/ }& x# J  `3 I
花六 huā liù - rabbity six2 A& O# ?6 f6 O3 f7 \! E" N% G3 C5 D
花五 huā wǔ - crossed five
. D& N& [8 h5 a" c+ J还原 (還原) huán yuán - transposition1 E) _7 f: o8 E" G) t
缓 (緩) huǎn - slow*
1 b5 _! z+ w4 V缓慢 (緩慢) huǎn màn - slow*
- s5 y  E" o1 {) H1 D, Q9 |缓气劫 (緩氣劫) huǎn qì jié - approach ko$ F6 Z+ Z: T1 ?7 O
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)6 S+ h/ C2 ^+ _# |9 D7 {9 ~
缓手 (緩手) huǎn shǒu - slow
8 B/ S2 n6 u5 w缓征 (緩徵) huǎn zhēng - loose ladder3 A5 {& Z3 X7 S5 c7 g
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder9 |- E0 b( {# ]" ~" h4 |  k. b
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique' f2 |' f$ i6 t+ S
回手 huí shǒu - take back*
7 N6 h5 i) l) ~) H; o( w6 Z回提 huí tí - recapture
- u; R5 I7 p7 |* R5 V% \' j悔棋 huǐ qí - take back*
0 o( i3 f' N% ]2 \活棋 huó qí - living group
! T9 y8 |  [" M3 Z1 c4 g( L7 w1 R3 N8 h- i
3 U9 ?; S. r% r
J
" o; m. G: H5 G6 ~* f急 jí - urgent** p7 C. @% f/ n) a# }: a/ ^
级 (級) jí - kyu
. b% r" Q/ K* ~' A$ \4 K+ C急所 jí suǒ - urgent point* R/ ~$ ?' P- f0 _; I& {2 U
挤 (擠) jǐ - bump into diagonal; choke; atekomi; L. i; {- M, ]+ s& r
技巧 jì qiào - technique*2 ~) c) i* M. F5 J% U. X+ E
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
% L. c* _: S* W7 e佳 jiā - excellent*
/ _5 A4 k! v( C& Q! M+ O+ ?$ w夹 (夾) jiā - clamp; pincer
# E! R- i6 P% T: [+ i$ ^枷 jiā - net. C  s% \2 b6 M' K# u3 z
枷吃 jiā chī - net  `; U+ B/ E2 a" C& c8 H! x% A2 G& z
夹攻 jiā gōng - pincer
% d# G; C: j: I1 F1 ?假劫 jiǎ jié - false ko threat
0 X( O8 F& C1 w" K/ B0 o假双活 (假雙活) jiǎ shuāng huó - false seki
- r4 {9 k2 ~6 c8 E) J$ e- r假眼 jiǎ yǎn - false eye
- K0 I8 [, a" R假眼活 jiǎ yǎn huó - two-headed dragon& F7 A: R. J% z
尖 jiān - diagonal  }% D$ H, V1 o' S# J8 Q5 y
尖冲 (尖衝) jiān chōng - shoulder hit
. R2 Z- r/ {% J+ \$ U尖顶 (尖頂) jiān dǐng - diagonal attachment
/ {; U3 E$ }! y3 N! y9 e8 `坚实 (堅實) jiān shí - solid
3 R$ s' l5 i% v4 H& B1 V+ E5 _见合 (見合) jiàn hé - miai
6 k3 r" Q/ D1 w" n' \教 jiāo - teach*8 K6 f( F3 y+ k/ }: H/ v; o
交叉点 (交叉點) jiāo chā diǎn - point1 w: l4 ]% q* Q5 R7 W$ z
交点 (交點) jiāo diǎn - point
, O7 |% v9 c: e& F5 w( U焦点 (焦點) jiāo diǎn - focal point*% b! ?) z# @6 h7 {
交换 (交換) jiāo huàn - exchange*
( P2 L1 P: J4 S" I0 s% p角 jiǎo corner (angle, horn-shaped)*
: R& o9 s/ d! i2 F3 X8 j叫吃 jiào chī - atari: @. `4 }+ r) [9 }& t8 b
教师 (教師) jiào shī - teacher*: ?/ k+ d( a9 x# U; \& e7 C
教室 jiào shì - classroom*
  U" {/ T6 z4 ~' J7 `1 P基本功 jī běn gōng - fundamentals*4 f- y' x! }; v3 W' o! j
接不归 (接不歸) jiē bù guī - connect and die
, _5 h- U, I, B- p+ |: n0 |劫 jié - ko
! l2 g! ]* W4 l( j劫材 jié cái - ko threat  |) X+ t) Y; A. Z0 D) z. J
结果 (結果) jié guǒ - result*
' l, T1 ^" q# v* }* V劫活 jié huó - live by ko' M6 f9 o3 n6 Z! T' w6 }
诘棋 (詰棋) jié qí - life and death problem
5 N) a! ~# S: M& L7 K7 ^劫杀 (劫殺) jié shā - kill by ko
3 p# \4 ~* F7 b# w7 y劫争 jié zhēng - ko fight
, f. x" x+ }" Z解答 (jiě dá) - answer, solution*0 C) q6 b5 A' W- ^% S! P
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square/ `9 f& {6 Y4 [2 M
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
$ ~! I% P9 ^8 p1 S4 Q; G紧 (緊) jǐn - tight*
  S* _! q7 V6 j% v" u紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
: G( d4 ?- Q& }0 |; A, l紧劫 (緊劫) jǐn jié - direct ko
% a% M& k- s6 j' [3 H5 Y0 k- Y紧气 (緊氣) jǐn qì - reduce liberties
& o7 U1 D, V) f紧气劫 (緊氣劫) jǐn qì jié - direct ko
: y2 e' p: e% q; Z% z禁着点 (禁著點) jìn zhāo diǎn - illegal point# E; A# l4 _. ]5 a) |; U0 M- f
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only), d, l4 f" G  `( g. e" [
净活 (淨活) jìng huó - unconditional life9 K8 F9 E  B0 L
净杀 (淨殺) jìng shā - unconditional death
! R- r9 @2 j2 R* p) |* f$ Z/ Y净死 (淨死) jìng sǐ - unconditional death) }% \4 s% u8 Z. @2 ?3 S
救 jiù - rescue; save*3 r: r( p, z1 b& J( G' p- L/ L$ K5 g
聚 jù - placement inside opponent's eye
: ]% u" `. \% _% V# `& H6 s  f9 w! Y) P俱乐部 (俱樂部) jù lè bù - club*# _- t1 G1 s8 b6 T) T; o+ G
聚六 jù liù - six-space killable eye shape
" B: z& }6 u! N聚三 jù sān - three-space killable eye shape
+ M8 R; y; {2 s: M4 r) q+ A. C: b聚四 jù sì - four-space killable eye shape
! F+ `/ O& Z4 k: X聚五 jù wǔ - five-space killable eye shape
/ x" I( y/ S/ H2 ?7 M7 ~! V决战 juézhàn - decisive battle*5 ?% u& y: _6 a! q
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
! _. n6 A" [+ A" ?% G, q
3 D7 G" c" i; v9 D! N' k+ l4 }  s9 o: c. F
K
) R7 @: _* q& ~卡眼 kǎ yǎn - falsify eye2 Z% c7 u: f/ X" C
开拆 (開拆) kāi chāi - extension
# B: `9 k( ~4 g开花 (開花) kāi huā - ponnuki8 Z5 l4 O' P/ w+ R5 T
开劫 (開劫) kāi jié - create ko; y1 p* D; g3 N# q$ R1 D1 t
开局 (開局) kāi jú - opening$ @6 }; b' {$ C2 g! Q8 \, y
看花劫 kàn huā jié - picnic ko
$ i! Q: X9 c6 S2 ?' K* x# l0 Y抗 kàng - to resist, fight; to oppose to defy*/ b5 p' d) l+ M2 r: n
靠 kào - attach one line higher than enemy stone
0 U. |( `7 H" u! V7 \空 kōng - empty*
1 E. O1 \- r* A; h% c" q7 _/ \空间 (空間) kōng jiān - space*
' T  T. k" A* D# C/ ?空三角 kōng sān jiǎo - empty triangle& M: X% e3 ~8 O7 r- r+ b$ d4 S4 E) \
空 kòng - territory*
/ A6 F5 N+ a4 _) S  A, ^跨 kuā - attach at waist of knight's move
0 @- J3 M1 {/ @& s& k& |% G跨断 (跨斷) kuā duàn - waist cut% h5 X+ r. \: M; O& O* r
快 kuài - fast*# x+ N0 R; K! O, c0 I  a5 x: K
快棋 kuài qí - blitz game* L: u; O* d1 L2 L
宽 (寬) kuān - loose; wide*
4 M3 [; S3 T6 O  m2 Y- Q6 i宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties% X# v- e, b( ^4 r
宽气 (寬氣) kuān qì - increase liberties3 E% w' Y1 N2 i1 E6 w
宽气劫 (寬氣劫) kuān qì jié - approach ko
, g' q7 J  V, m7 Y亏 (虧) kuī - loss*) \+ j6 m# d; Q3 v7 L
亏损 (虧損) kuī sǔn - loss*# V; q* u# }. e% D+ H' b! A: y  Y6 P1 S
扩大 (擴大) kuò dà - enlarge; expand*7 v  g2 V2 _+ L* @7 _
扩张 (擴張) kuò zhāng - enlarge; expand*# x  {) S/ ?/ z4 G$ h4 }- u# [
[edit]
2 l- Z: m& l/ ~L
! b/ G2 K) z2 g+ N$ x赖皮劫 (賴皮劫) lài pí jié - many move approach ko
: r# a  A/ I# [& l7 _拦 (攔) lán - checking extension; prevent opponent's advance*
$ n1 t" ]3 y1 C- K5 E( T拦逼 (攔逼) lán bī - checking extension
$ B9 w6 q& J, x, O! M% c7 W+ `烂柯 (爛柯) làn kē - ranka
# Z2 b& d  M6 f+ Z. B. Y老师 (老師) lǎo shī - teacher*1 G+ c8 q1 f7 v" ?: |  b6 q: H
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
0 c) }! ]+ i6 K& O5 v0 y1 Y9 |% J& l类型 (類型) lèixíng – pattern, type*) t9 e1 ^* _; U' O- }6 y
冷着 (冷著) lěng zhāo - unexpected move  Q9 I5 o& @& p. W3 e  h. |* I
利 lì - profit*# N# d' [$ X' G- |
立 lì - descent; stand
7 a. Y7 Y% ~4 Z6 U& v利用 lì yòng - make use*
) P( t. i3 n5 a( P连 (連) lián - connect; continuous*
4 M# W: l! I1 _% n连扳 (連扳) lián bān - double hane
& ?7 _, P8 B0 k连环劫 (連環劫) lián huán jié - double ko7 \  a) l% x+ o5 v. ?% G: W+ d
连接 (連接) lián jiē - connect*
: R! ]: K# G3 j4 p联棋 (聯棋) lián qí - pair go
$ H+ i/ y1 X; S1 W! f6 W  F恋子 (戀子) liàn zǐ - reluctance to sacrifice6 f  Z0 s' [2 N5 [$ @# u+ p
两分 (兩分) liǎng fēn - equal*- F) S8 @5 d  G* @& u+ g
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
0 ]! M. w. v  g' m  o劣势 (劣勢) liè shì - inferior*
1 ?( I) S# I, l% d9 d! P% ]/ x; |: y裂型 (裂型) liè xíng - split shape
0 a! l* T# k/ t5 t6 p" p) R: A1 r+ {龙 (龍) lóng - dragon*
' a, I0 N6 Z( z8 B漏着 (漏著) lòu zhāo - oversight
2 r8 w# \7 R, `6 y% q# O/ ]落子 luò zǐ - playing stone on board
9 Q0 l8 O9 x" E4 m' m' p: {6 A* q
3 ?0 i6 w3 L8 Q- ]. Q1 `8 p; c0 t# L1 y/ ~3 _
M
, \& F- H, d2 j( ]8 {满意 (滿意) mǎnyì - satisfied*
. Z7 X- K4 F5 `6 _' a慢 màn - slow*& S6 t/ X8 E& a: l$ w$ B
盲点 (盲點) máng diǎn - blind spot2 F' L0 y" I  n/ @1 F5 A  ~0 r
梅花六 méi huā liù - rabbity six
3 s% N% q+ B3 U: D梅花五 méi huā wǔ - crossed five
0 x2 g$ l/ M3 A5 a- b" q/ y! _5 I门吃 (門吃) mén chī - capturing technique by atari: Y) K) m1 E( L3 W2 ^' V. i
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
/ h1 B! x9 G( L9 S) ]. T妙手 miào shǒu - excellent move3 p+ v4 V( c0 B6 K% q4 m2 d
妙着 (冷著) miào zhāo - excellent move0 q) P! k% `/ s7 U+ P7 S) H3 N7 E
模仿棋 mó fǎng qí - mirror go/ X+ M* v% w! \* K
模样 (模樣) mó yàng - territorial framework
- H: U5 L  c, ?9 o: i目 mù - point of territory
, t" F% S# R9 S9 l3 M目外 mù wài - 3-5 point
& `! U  _" [" `1 R! S% F) q" o3 J
1 A" R* v, s4 a, Q! p* A. @) X7 l
N2 P) v2 I/ D* H# Z0 o! ~5 r
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones7 j9 I+ P$ D: X- h$ C! W, \
逆官子 nì guān zǐ - reverse endgame move+ q5 M6 j- D+ c8 ?. N6 u
逆先 nì xiān - reverse sente
: |" I. }& y4 |逆先手 nì xiān shǒu - reverse sente& E9 U- X9 x6 a
逆转 (逆轉) nì zhuǎn - overturn game
) h3 l% L9 d4 A8 \6 |粘 nián - connect*9 H) M5 k) c) m" v# e; A
凝形 níng xíng - overconcentrated shape+ |4 K% v* x7 U2 M5 S
扭断 (扭斷) niǔ duàn - crosscut' B$ {7 a: a" v7 S7 d1 n
扭十字 niǔ shí zì - crosscut
' H; ^: }' z& [, U! _. i0 S2 @0 j- w扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut; H  X% z  x2 L8 W
扭羊头 (扭羊頭) niǔ yáng tóu - ladder& q) L! c# r2 w. x
4 L* u# y/ A: K; @8 J; \% o; a7 k1 E
' B+ M+ g" j5 K5 B) q6 ]
P: k) a! V1 W' {7 B, J# X
爬 pá - crawl*/ o: `; R4 k$ w) G
盘渡 (盤渡) pán dù - bridge under1 m% H% U: p! T# i# M) x
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
" \0 F. \5 I2 T8 w盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner, p, H6 M3 F  l$ V% G& Y+ N% c9 x
抛劫 (拋劫) pāo jié - throw-in ko
5 n: J1 \" V3 v, I3 a配合 pèi hé - coordination*
3 N4 f3 i+ T& ?; I) D碰 pèng - attach to the side1 A+ |- R) o. k3 j8 m
便宜 pián yí - profit*
: r. P" z9 `2 Z8 F骗着 (騙著) piàn zhāo - trick play, hamete- M1 ^0 x) i" @  V* t! _1 O
平衡 píng héng - balance*5 h$ `5 C  H: J8 s
破 pò - break*
4 ~: G: q- K! m  y剖析 - pōuxī dissection / self-analysis
6 V. V$ G( i1 _: l) ]破解 pòjiè - solution, answer to a problem*
/ j; q! b/ D' @8 P# l扑 (撲) pū - throw in
" m5 O" F" \: G+ J: s) S# r葡萄六 pú tao liù - rabbity six
, l1 t9 M$ z6 }2 X5 {谱 (譜) pǔ - game record& w9 X; n( P) |0 _2 M  m
普通 pǔ tōng - common*0 d( q0 k  c) v" v# u. i- h& A
[edit]
! t# ?$ C1 b( [4 f  h, K3 k; UQ
7 ~7 A7 z7 |3 ?欺着 (欺著) qī zhāo - trick play, hamete
* `. [- b0 k' O& U9 `棋板 qí bǎn - go board
) K/ r; d9 J0 N. c3 r棋风 (棋風) qí fēng - playing style
0 n1 S2 q1 x! o) N) D棋盒 qí hé - stone container( j! o$ S+ z# [" k0 q$ p
棋筋 qí jīn - key stones
) ?, q  g7 R3 Y! x- h棋精 qí jīng - key stones
& f5 ?0 A0 p7 [0 A  J. ^& L( F% b棋理 qí lǐ - go theory8 m+ V) F, E2 U% V; Y8 Q) u
棋力 qí lì - strength in go
7 |: M& Q  W! c/ m9 I: Q% X棋盘 (棋盤) qí pán - go board
# \2 p1 |8 T+ ]' E棋谱 (棋譜) qí pǔ - game record
: B4 |9 v# t$ O棋石 qí shí - stone
7 c: P) N6 G% x) H) ~: ?3 L棋手 qí shǒu - player*; r$ H" q! _0 D8 W0 K
棋书 (棋書) qí shū - go book
- y! U+ f) N* O$ v$ M: `6 e* A棋院 qí yuàn - go institute
4 v2 ~: Q  z* p, X3 a. Y棋形 qí xíng - shape! X1 Z/ F) j' }
棋钟 (棋鐘) qí zhōng - clock*
: X7 x: E' a. }棋子 qí zǐ - stone# r9 M0 p! W8 B- F( p, m, u& U" V
弃 (棄) qì – abandon, to discard, throw away
. y1 |( s9 r# k6 ~  |$ v弃子(棄子) qìzǐ - sacrifice" W' w; }7 X$ h
气 (氣) qì - liberty$ E# h5 P, M6 I0 [
气合 (氣合) qì hé - fighting spirit( V4 m' s8 e# y5 ]0 A- y" }
气紧 (氣緊) qì jǐn - shortage of liberties' s1 w9 \* _; U& T7 {* h2 h* R
前 - in front, before*
. F' L0 A' O$ Y1 E( o; W浅消 (淺消) qiǎn xiāo - erasure
) s( G: w: w3 P, I墙 (牆) qiáng - wall*
# b  w' L: q) D7 \- Y  X* c* P强 (強) qiáng - strong. }" i# s* s- ^5 ^% `$ T$ X& @
墙壁 (牆壁) qiáng bì - wall*
, z9 e) T2 w+ x- o$ e' x强棋 (強棋) qiáng qí - strong group
+ }% p: t, @/ ^  N- ?8 Z$ t0 j巧手 qiǎo shǒu - clever move) _: F) I: j  W! I9 @+ ?
巧着 (巧著) qiǎo zhāo - clever move
6 O: \) Q' ?% K, H" d- x切断 (切斷) qiè duàn - cut*5 U" _4 I- V$ O4 Q  g( M  k% l) U
侵消 qīn xiāo - erasure
" F0 ]6 |# {5 N7 q* t' y7 U轻 (輕) qīng - light*
# p% y+ {6 @3 k- ^侵入 qīng rù - invasion9 ~! {* I0 |. `  P
轻盈 (輕盈) qīng yíng - light*
0 w2 w3 e! F4 X7 f6 i4 E6 C% h& b求活 qiú huó - make life
* ]. ]& t. R; @- ?6 r: ?曲 qǔ - bend
* p  J- C; p. C* R6 H9 a曲尺 qǔ chě - carpenter's square* D  ^: f3 P7 l' U: h/ X
曲三 qǔ sān - bent three$ }' N1 v4 C' D( z9 J
曲四 qǔ sì - bent four% q9 m# j" D& D; W
觑 (覷) qù - peep
% S/ d& |# `: ~' Y权利 quán lì - privilege* \, U$ c: o% R4 y! ~/ P: a! u
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*. x( Q+ N0 ^# u6 z% U+ Q8 A/ J1 e

) D% V$ f0 V/ u) T7 q% L0 ~5 ]" ?" {% o$ E* Z( _
R
0 Q1 j. {6 o! D% X1 l8 M* P4 }% m让子 (讓子) ràng zǐ - handicap( K( K+ O5 k, E2 \2 A
让子棋 (讓子棋) ràng zǐ qí - handicap game
! ?6 W% g) H9 z# R3 b1 ^认输 (認輸) rèn shū - resign*
( t0 c5 V, B( @" a9 @2 F/ V" J弱 ruò - weak*% i7 K4 H# ?2 j
弱棋 ruò qí - weak group4 ~2 i8 J* R' I

6 C) t9 G/ ]" ]: F% a
/ ^- ?/ L, g4 X$ e! i) S" D! jS, M9 l* r! r* i* e- x9 i7 r
三间拆 (三間拆) sān jiān chāi - three-space extension7 m0 m; R6 \2 c% S* u8 w
三间跳 (三間跳) sān jiān tiào - three-space jump- S. [* h% C3 \! f' G3 a
三劫 sān jié - triple ko
5 w3 t% e; D3 v, U' w9 e$ F! f! K/ T三劫循环 (三劫循環) sān jié xún huán - triple ko
, N3 H7 L8 ?( A8 w& _$ N+ A三连星 (三連星) sān lián xīng - san ren sei
) @. u; H- [  b5 X' B2 Y& Y3 b三目正中 sān mù zhèng zhōng - center of three stones
. p: Y5 n; f1 _& g: _& b0 V三三 sān sān - 3-3 point
" T( K* h# w1 Z  e+ K% L: b" c: t三手劫 sān shǒu jié - two-move approach ko
# a+ s# Z8 x: y三子正中 sān zǐ zhèng zhōng - center of three stones% G: _# G9 I6 M6 Z$ e7 P) H: t
杀 (殺) shā - kill*; b) ^! G' N. J8 Z  O' K) ]
杀棋 (殺棋) shā qí - kill
: C( w1 V  A. k& ?( z, e  K杀气 (殺氣) shā qì - capturing race" ^( ^* g* g8 ]+ ~7 ?( [
上 shàng - upper*0 ~9 n. {' v1 A1 D
上级 (上級) shàng jí - advanced level*- r; H5 _' _  Q, ?7 j8 C6 o
上下同形 shàng xià tóng xíng - symmetrical position6 j  I* g/ o7 b
稍 shāo - somewhat; a little*) t2 h3 y9 T5 U+ u
伸气 (伸氣) shēn qì - increase liberties
( W& S( [: m9 _  s伸腿 shēn tuǐ - monkey jump8 x2 ~2 K% W$ P& {4 Z
生死劫 shēng sǐ jié - all-dominating ko
- d0 d, [: A0 t9 x胜 (勝) shèng - win*
6 e1 K# w' l2 D; ~胜负手 (勝負手) shèng fù shǒu - all-or-nothing move5 n; L$ q, [3 M- k7 m) J
胜着 (勝著) shèng zhāo - winning move
% ^2 a$ o; V( V失败 (失敗) shī bài - failure*
- j( k: d* M# o& o- [2 w实地 (實地) shí dì - solid territory
7 P+ H8 c% c: @( m& W  u6 Z0 H十番棋 shí fān qí - ten-game match9 A# N+ M+ I" o0 W" y3 T; ~& s, ^5 f
实接 (實接) shí jiē - solid connection
0 k2 D% n' a/ O3 i7 Q" c石塔 shí tǎ - two-stone edge squeeze
) l/ ?$ n8 u4 P7 c1 Z实战 (實戰) shí zhàn - actual game situation
! u( ?8 _, d: ^7 f: Y9 |! F& E; W实战手 (實戰手) shí zhàn shǒu - situational move
! W9 P1 y( Y; p; O4 _势 (勢) shì - influence*2 Y$ b1 j& r2 n6 s5 x" |: O2 V
室 shì - house; room*" [3 V8 ~* U  s9 t9 p& B; S) H
势力 (勢力) shì lì - influence*4 D0 _4 N0 ?1 E, j, a: q
试应手 (試應手) shì yìng shǒu - probe
: \, C7 w- H/ n收官 shōu guān - play endgame3 \: G2 e5 I. u
收官子 shōu guān zǐ - play endgame0 m$ q( p' X. c1 m5 p5 Z; ~8 s% }: w
收后 (收後) shōu hòu - last play( |) P( v- ?# W# N0 v4 |' G0 K
收气 (收氣) shōu qì - reduce liberties
* t' o8 M8 q  t: l; N守 shǒu - defend*( i5 }) A3 w/ B" Q3 q9 B
手 shǒu - move$ U4 z* v) ~+ Y$ K! a6 r* {+ {: B0 b
手段 shǒu duàn - technique*
7 D! f5 h* j+ i7 d  p' f% E1 O手割 shǒu gē - reorder sequence
( d3 i8 M# X# |守角 shǒu jiǎo - corner enclosure
& M/ J9 E9 ?  J9 ?; s1 C( O手筋 shǒu jīn - tesuji
* \* H8 ^9 V$ @5 k+ \手顺 (手順) shǒu shùn - sequence( O- \. i2 ]4 p
手谈 (手談) shǒu tán - hand talk
, t# E; l/ X7 y1 q& e授先 shòu xiān - one stone handicap  l! Q5 O6 Y8 T' R* V
授子 shǒu zǐ - handicap
# Q6 x2 L. {  l  r5 J( M授子棋 shǒu zǐ qí - handicap game
9 S9 Z6 N' O6 F( B( w书 (書) shū - book*
8 E) ?  @& v  ~. \2 w输 (輸) shū - lose*
! F6 R9 `5 }  f书本 (書本) shū běn - book*+ c* N- ^5 M5 |  Q& H: p
数目法 shǔmùfǎ - territory scoring8 g5 \" Y* T4 {8 q( _6 q$ ]
数子法 shǔzǐfǎ - area scoring+ o2 d7 j- W: y' e
梳形 shū xíng - comb formation( T' w8 N* v! e( t: f7 ?
梳形板六 shū xíng bǎn liù - comb formation' {% \, w+ r" Y# @* f7 E6 ^
双 (雙) shuāng - bamboo joint
) ~5 K3 u# d  t双吃 (雙吃) shuāng chī - double atari
  Q# i# o: @2 @% t% w! w5 C3 y- v双打 (雙打) shuāng dǎ - double atari
& x6 q5 o' i! S% e双打吃 (雙打吃) shuāng dǎ chī - double atari
, _; q0 F( g. y( y双倒扑 (雙倒撲) shuāng dào pū - double snapback
* x5 S  z. P8 r9 I. y双方 (雙方) shuāng fāng - both sides*0 |  U' a5 z' l, L) |
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach. \3 j8 ~0 Q: S; G- M) W
双挂 (雙掛) shuāng guà - double approach2 E" G( q" d" p/ ~5 [
双虎 (雙虎) shuāng hǔ - trumpet connection
' Z* s: p$ l! ]  j5 ]) _$ H双活 (雙活) shuāng huó - seki
  A( T5 }/ W8 g# A2 ?4 A双叫吃 (雙叫吃) shuāng jiào chī - double atari# c' W  p9 @$ k1 q. P: V9 N; `
双劫 (雙劫) shuāng jié - double ko8 Z6 X$ H! y1 `0 Y) l7 i! A- n
双征 (shuāng zhēng) - double ladder
! O2 r$ ~& f, i' s4 E9 }. x; n0 C顺序 (順序) shùn xù - sequence*
- x, \( M# g1 v( A& A+ r死活 sǐ huó - life and death, F, @9 F4 d; i1 a8 I" m
死活题 (死活題) sǐ huó tí - life and death problem
1 N2 ]( q" Q& ^8 U% [死棋 sǐ qí - dead group& D* n9 q3 I  b+ _/ W
死子 sǐ zǐ - dead stone
* x% ~5 Q" ?7 c% e* _四间拆 (四間拆) sì jiān chāi - four-space extension$ G( K2 j- E; V9 H) ~
四角穿心 sì jiǎo chuān xīng - occupying four corners and center3 Z: l5 M+ S( m  F9 {* E
四劫 sì jié - quadruple ko5 D( h- K5 ~4 t: |
四劫循环 (四劫循環) sì jié xún huán - quadruple ko5 U7 R, L, N8 s- I
四连星 (四連星) sì lián xīng - yon ren sei1 a: |# @! T3 E
松 (鬆) sōng - slack*
" [# H4 Y" @+ J) `+ S松气 (鬆氣) sōng qì - increase liberties! \, Y4 \& G  z: \, y5 X( w
松气劫 (鬆氣劫) sōng qì jié - approach ko" i1 R4 M' b2 T0 ]
俗手 sú shǒu - crude move$ U$ j  ]# X* v- {2 C3 H
随手 (隨手) suí shǒu - hasty move6 z5 o  G! `8 |% P. }% w% {
随手棋 (隨手棋) suí shǒu qí - hasty move
) h; M2 |9 L$ G" q3 w损 (損) sǔn - loss*
$ Q3 |/ p3 m* D7 I. {) {损劫 (損劫) sǔn jié - losing ko threat
+ D9 L- ?# X0 V% R" F+ e8 G5 o: I损失 (損失) sǔn shī - loss*$ v8 l; n. E" F3 I/ F" _! a9 Z
顺序 (順序) sùn xù - sequence*
  N; q$ O5 i& v8 w" S% }% n/ a' j% M
. D* P5 |& u0 o) t  R* m& v
T7 `+ P4 e- Q: y4 [, n8 v
台象 tái xiàng - Tower
! _7 `. f% A' ^. D& \弹性 (彈性) tán xìng - flexibility*
; T+ w1 V# O4 o6 u* S% h搪 táng - block*" }) i% u# @  v, `: m
套劫 tāo jié - two stage ko
0 f+ R' ?* r* }+ j1 J: ]% ~) Q' _逃 táo - escape*1 S+ R& Z% F+ H' j& ~5 `0 T2 {! C
逃遁 táodùn - to escape, to run away, flee*/ r5 s  |; c0 P( X
逃生 táo shēng - escape*
# n! y* W# o; I+ M& [4 w5 e腾挪 (騰挪) téng nuó - sabaki& M& {- G8 g( @  k
提 tí - remove from board
2 v5 y4 V  P. L4 @& v, {  T提劫 tí jié - taking the ko6 u/ M& g; m) `$ I! |" l- M$ h( p
提子 tí zǐ - remove from board
1 H( X; K* W* Y  b1 w. z% Y) q3 f天王山 tiān wáng shān - tennouzan
) C- o: O3 {: B天下大劫 tiān xià dà jié - all-dominating ko
8 @& m2 @4 T2 k2 ~, Y天下劫 tiān xià jié - all-dominating ko2 J1 h; g! K+ L& [; H
天元 tiān yuán - tengen
) M: z& ?) x, S; {4 H跳 tiào - jump*3 d4 y+ {/ L4 H
贴目 (貼目) tiē mù - komi
3 ^- W! q6 j& y* ^6 R% s0 ]. S铁柱 (鐵柱) tiě zhù - iron pillar*
# l: h$ k) D; p3 a0 \, ]挺 tǐng - push up; stand** G* M9 e/ e/ i* f1 I8 Q) Z
投降 tóu xiáng - resign*' S% H/ w6 m6 T% I
投子 tóu zǐ - resign
+ C, N) ^- P2 P" Z透点 (透點) tòu diǎn - placement* Y1 w' X- X8 j. S' ?; Z5 f0 H
图 (圖) tú - diagram*
# I9 k8 {0 I( H8 q退 tuì - pull back. \. s* v$ t+ C/ t% f, y
托 tuō - underneath attachment  W* B- _2 W: t$ N
脱出 tuōchū - escape, break out4 M( v1 k, w4 e3 i
脱骨 (脫骨) tuō gǔ - under the stones  |0 F  f) `+ \( j
脱先 (脫先) tuō xiān - tenuki  O) R: P1 X, i5 k$ ]. b/ z3 X
3 m/ z5 M9 c# `9 c

" H4 ~0 F+ C9 r. I( mW
9 B/ Z# A! w, T7 d) c& [' H挖 wā - wedge
7 Y& b" R8 }1 D# \外目 wài mù - 3-5 point! R0 Y8 U3 w+ j2 e$ F! r
外气 (外氣) wài qì - outside liberty( _4 Z9 l) H" k. u2 H4 Y. P
弯三 (彎三) wān sān - bent three
' w$ m; x/ i# G弯四 (彎四) wān sì - bent four* _2 q4 q) {# V" o- `
万年劫 (萬年劫) wàn nián jié - ten thousand year ko  g: z, }9 W2 c1 I& Q
围 (圍) wéi - surround*
. H$ D$ {2 L+ H# A$ X围棋 (圍棋) wéi qí - go* Q) r7 k. w: n0 T( J2 @/ S
尾巴 wěi bā - tail*1 B; F# C5 s$ Q& m& J3 Y
味道 wèi dào - aji
1 p$ H6 }7 I5 p: k( z文凭 (文憑) wén píng - diploma
* a, ~# j+ z+ s' ^- ], H稳当 (穩當) wěndang - stable; firm*
  _- t/ j2 t6 W3 o: I+ N问应手 (問應手) wèn yìng shǒu - probe2 L0 J0 L: b$ J' e, ?
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
% I" K# N" Q( A! v4 |& {2 ~7 q/ F无理 (無理) wú lǐ - overplay
. M/ a8 P( j8 M; j% Q; a. A/ d无忧劫 (無憂劫) wú yōu jiě - picnic ko
  E1 R: M8 D+ e7 e2 c4 M五子棋 wú zǐ qí - gomoku narabe
9 v0 x8 I" u6 j, r  i五间拆 (五間拆) wǔ jiān chāi - five-space extension/ G# L- V) X9 J! S4 V7 z
五连星 (五連星) wǔ lián xīng - go ren sei
5 y; E, o- M. `$ t7 E2 S! u+ W五五 wǔ wǔ - 5-5 point
& Z7 T) A8 o6 w7 C/ W& Z- Y0 t$ j: H& H
) I$ P# c) r* b2 ]! `4 o
X* |$ m& A0 j* a) ?' g
细棋 (細棋) xì qí - close game" [$ O& V! {& M5 s: U" f
瞎劫 xiā jié - false ko threat
4 y. _* }- t: l4 q5 ^下 xià - lower*
" F+ {3 z8 f7 ]& O; X, ?下法 xiàfǎ - method*
" ]! X8 l0 }+ k; z先 xiān - before; first*$ c! y; N# P9 d& E5 E7 J
先手 xiān shǒu - sente
' v: r% s8 j- n4 a/ B3 F' ~先手劫 xiān shǒu jié - a ko in which the player makes the first capture% N' l- s, H0 @. M3 N# I3 b
先手利 xiān shǒu lì - forcing move# W* o/ P/ U" }( c, r: t% g
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
: f8 u* I# g6 I陷阱 xiànjǐng - a trap*
$ o& l% \3 p4 ?/ I/ {/ C7 y$ D( r象步 xiàng bù - elephant's move( R3 j( a3 O  R. y# w  }7 n' u7 p
象步飞 (象步飛) xiàng bù fēi - elephant's move; G( d' i8 N. O$ ?
象飞 (象飛) xiàng fēi - elephant's move
( [7 _5 ^4 [5 k: q5 j向小目 xiàng xiǎo mù - facing 3-4 points+ b  P5 b$ G6 i
象眼 xiàng yǎn - center of elephant's move3 U0 D. J$ T# n! I: T8 r
消劫 xiāo jié - ending the ko7 k4 q& G. c/ N8 f0 R: k& d
小 xiǎo - small*
/ E! ]/ Q: e" K% I6 Y小飞 (小飛) xiǎo fēi - knight's move$ Z0 a! V2 l- c4 K5 r& N1 e
小尖 xiǎo jiān - diagonal
4 @/ V6 q5 W" K# J* `- T* z小林流 xiǎo lín liú - kobayashi opening
, |% z  Y9 ~" \9 k' a0 c# P小目 xiǎo mù - 3-4 point2 O! w+ `8 p& U- `) E3 i
小盘 (小盤) xiǎo pán - small board (13x13 or smaller), R. t. ~8 E2 j- |% [
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
' O2 S0 H" G: ?$ Y) x小伸腿 xiǎo shēn tuǐ - small monkey jump4 r* i2 O8 M. N1 P( n+ a
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg2 [! g: ?& W1 O) I" a$ m0 ^6 K7 o/ r
效果 xiào guǒ - effect; result*# B+ f% f# q' v$ L2 p4 _
效率 xiào lǜ - efficiency*& _. ~& x; f! T# l2 j
新布局 (新佈局) xīn bù jú - new opening& B. T# X) {- L9 S6 X
新手 xīn shǒu - new move
( l6 w" r$ W* J# j& E  r( ?星 xīng - star point
0 X0 n0 e, G9 z' ^1 T星位 xīng wèi - star point. P9 I$ [8 [/ b* i# C
形 xíng - shape*
2 E1 z6 N6 S; ~* I形势 (形勢) xíng shì - situation*2 J* P/ m5 S, ?4 j$ Y- l# V+ x; p/ b
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
: U' J, G% V1 w形状 (形狀) xíng zhuàng - shape*
8 T6 V- }* J, z' C/ C秀策流 xiù cè liú - shusaku opening& T# G- T& ^/ ^$ g3 H9 q2 J
虚手 (虛手) xū shǒu - pass
5 n1 O5 _8 g- q1 W7 w2 O虚着 (虛著) xū zháo - pass; g- \; e" R% D" T3 {6 K# f8 o
序盘 (序盤) xù pán - opening
7 H" l6 d9 p* U学生 (學生) xué shēng - student*7 n4 h& e. b3 S7 Z5 h' n
雪崩 xuě bēng - avalanche*
2 `2 B2 Q. z7 r循环劫 (循環劫) xún huán jié - double ko
0 v8 l% L" u1 g/ q! O& |. c, d" {) j4 E! I5 i' E' A
. R; H5 E' t8 C7 A
Y- S/ x  n. |& J) R7 E
压 (壓) yā - push down*6 H7 K0 N' f4 _; E7 R
压力 (壓力) yā lì - pressure*
9 v, ^* b1 P& `1 V延气 (延氣) yán qì - increase liberties
3 y8 \1 \" \( R+ B& |9 P眼 yǎn - eye*
/ v+ r# ^. r  N4 y' j眼位 yǎn wèi - eye potential; eye space, n) U3 g9 V8 B; w1 X2 _. q
眼气 (yǎn qì) - eye liberties
& J5 l0 K# l3 Q9 Y眼形 yǎn xíng - eye shape; eye space: k; ~% n8 c: E6 w! K! a/ ?  X) q
妖刀 yāo dāo - magic sword
* Q; [2 l5 i4 A8 [摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
& e5 \: I4 p9 U" ]% N' K要点 (要點) yào diǎn - vital point+ z# J- ^/ u9 O- V" N, v: y- F
要子 yào zǐ - key stones
& x& ^' L8 V2 ~8 K% F  D8 d1 F4 {1 p业余 (業餘) yè yú - amateur*) j( A3 J; D1 I  Z3 d4 o
一方地 yī fāng dì - one-sided territory' P3 o; Z" W; ?% W
一间拆 (一間拆) yī jiān chāi - one-space extension" ]. S) H6 D( i2 a8 ?5 Q! V5 j
一间跳 (一間跳) yī jiān tiào - one-space jump
- [8 |  d: l9 D8 T5 ]一手劫 yī shǒu jié - direct ko
. T: Q6 [2 T1 p% v3 R; T8 g一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker1 }5 i# |# Q" `$ ?% q
疑问手 (疑問手) yí wèn shǒu - questionable move
7 T3 g/ x5 @) q* y3 }弈棋 yì qí - play game*5 [9 [; L  U3 s+ n
引征 yǐn zhēng - ladder breaker
: j1 n2 @7 v9 F! ]3 f% i% n$ H赢 (贏) yíng - win*- |% q3 ~" Q2 D. F
应氏 (應氏) yìng shì - ing's
5 p: }0 n0 G# W, X9 O硬腿 yìng tuǐ - first line descent* E8 e, L, Z/ [3 l  a0 i+ _
优势 (優勢) yōu shì - superior*
9 I, L3 q. W6 o9 a, @8 g  D& b/ z有利 yǒu lì - advantageous*
' ~; {3 J2 Z. p" q7 E# \5 b有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
. v, I, Q4 ]( _  l, k" C/ K% u有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye" I7 {+ `1 g: V; B: \9 ^
右 yòu - right*
8 z2 q" ^+ q8 K! ]3 X, l! R余味 (餘味) yú wèi - aji& `5 w2 ^, G6 R( N* U6 A" ]
愚形 yú xíng - dumpling shape
/ j9 [, K, J: c8 I) O宇宙流 yǔ zhòu liú - cosmic style
% ?1 W  H! C! I原则 (原則) yuán zé - principle*
7 N2 M3 ?3 e- P, P0 M" F  C院生 yuàn shēng - insei" K3 B' c1 j  u# K* m5 p8 I

# |  {% O0 j# i8 N# h8 v3 T1 F  S/ `* O
Z9 x: Z2 e& T0 J8 v" x
枣 (zǎo) - jujube (Chinese Date Wood)*
$ ^6 f6 @8 l) F: s; S扎钉 (扎釘) zhá dīng - iron pillar*. [9 F) G+ ~# p. |& U2 |
长 (cháng) - stretch
3 O; P8 T1 r( ~' ^胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi0 X7 v0 ?) {3 ~$ ^
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
! b- f5 n& ?0 W着 (著) zhāo - move
. `3 Z& \4 j' k: R3 p( a7 R真眼 zhēn yǎn - real eye. Y9 `6 G% s' K2 Z8 e+ j* r+ D
镇 (鎮) zhèn - capping play/ X$ t  @& B. z! x9 |, N; ~
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
! o4 z: T* t: s! n6 u6 ~% m镇头 (鎮頭) zhèn tóu - capping play* x3 F  ^& m1 @
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
4 n. n1 V$ O' H, {- R+ j' M征 zhēng - ladder8 ~. Z7 w+ I. ~: @% d
争棋 (爭棋) zhēng qí - official challenge match& D- |7 A, a8 q! [5 T8 a) b
征子 zhēng zǐ - ladder: G3 V0 H( M, t- F2 n
征子劫 zhēng zǐ jié - ladder ko( {( ^' P( P0 |2 Q- ~
整体 (整體) zhěng tǐ - chain
8 T% T8 v1 q. ~2 [0 E整型 zhěng xíng - settle$ Z; |' A$ X- m- H
正解 zhèng jiě - solution** x# u' t6 p( ^3 w1 B
正确 (正確) zhèng què - correct*
* W7 o8 a' A  ]$ n& M证书 (證書) zhèng shū - certificate*
) q9 a) h1 _, P% N" [! ?正着 (正著) zhèng zhāo - proper move
, X5 _9 e7 Q" n2 T指导棋 (指導棋) zhí dǎo qí - teaching game0 E1 i/ q& ]4 @% l9 F) u- X
直二 zhí èr - straight two
1 u+ n) ~7 R* A直三 zhí sān - straight three1 k, i0 ?7 ?1 w. a: v0 K9 q# y
直四 zhí sì - straight four
+ _1 b- J) O( w8 @职业 (職業) zhí yè - professional*
9 S1 [# O: a  B4 f7 S. X; e只此一手 zhǐ cǐ yī shǒu - only move
8 E. j+ x8 \# _4 r) K' D治孤 zhì gū - managing isolated weak group
$ v3 K! b/ c3 Z! G# z6 \中 zhōng - center*& G+ L( w  t4 F6 A( T7 ~
钟 (鐘) zhōng - clock*' V+ K0 L9 x5 r( K5 H6 J
中腹 zhōng fù - center*5 Y" a' ]8 V0 Z* p
中国流 (中國流) zhōng guó liǔ - chinese opening) ^6 m% q4 Z2 E( c! z/ ^# @+ h
中级 (中級) zhōng jí - intermediate level*
5 S( p) O! V& z  w% l$ v: P终局 (終局) zhōng jú - end of game" A) y' k& n1 u
中盘 (中盤) zhōng pán - middle game. i' C3 B; ?, J' E1 ]- l9 J0 U
终盘 (終盤) zhōng pán - endgame
& R3 e) Y& W' \- K中心 zhōng xīn - center*
# z$ u( ?1 t( f8 w( L中央 zhōng yāng - center*% L6 K0 r5 C7 h3 [
中原 zhōng yuán - center*# D! z, D8 g9 X0 }9 `: f3 f
重 zhòng - heavy*
- |7 W6 y, R) z8 u1 O$ ^主动 (主動) zhǔdòng - (to take the) initiative*6 w# A$ \! A4 g' s/ ]7 {. l& r
专业 (專業) zhuān yè - professional*
! v/ _! q0 z# e9 t+ P转换 (轉換) zhuǎn huàn - exchange*; }. W2 c- Q& L
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback0 I8 P' ^6 B; I4 f  ~
装劫 (裝劫) zhuāng jié - a move that threatens a ko
: l& [& G8 e8 L" ]5 s撞气 (撞氣) zhuàng qì - reduce self liberties8 ~. i$ A  A# ?8 x
追 zhuī - chase*- {* m/ V$ z4 [, q2 e
追捕 zhuī bǔ - chase*2 D: S0 c: L9 B: A
子 zǐ - stone; unit in chinese counting  J1 B/ `2 {) o( `; t1 y
自然流 zì rán liú - natural style  U7 _% k) @9 m
自杀 (自殺) zì shā - suicide*3 j; M# {' K* A/ N* G, V
左 zuǒ - left*$ o# J/ n4 J; |! m' F: O
左右同形 zuǒ yòu tóng xíng - symmetrical position1 R$ |7 i' i+ o) C0 Y
做活 zuò huó - make life2 h! p+ `  O: i4 I
做劫 zuò jié - create ko: J! G  S" g4 S
作战 zuòzhàn - combat*
, \4 t+ i  F. O" O做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)( j# W$ n7 J& j! \  P7 r
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了
* b+ z+ t5 E' `* z4 J$ O" K6 H% X! ~/ c) e* d' f. Z* W' ~4 |
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2026-2-25 05:03 , Processed in 0.156622 second(s), 15 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表