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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
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安定 āndìng - settle*) ^5 k8 J  W  J6 V& h
! c; Q' r3 V& Y: S3 o
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B! u  _# h9 l4 z, R7 z3 M+ F
白 bái - white*9 \: _' r& i' G# z4 _
白方 bái fāng - white player*
$ L$ I# ]0 D( R! [( F, z败 (敗) bài - failure*9 V- n. {2 x5 h% w8 F  O- d, z
败着 (敗著) bài zhāo - losing move; B! Y* N  i" D, a8 f  _
扳 bān - hane
) D% q9 x, z  [: W8 \% n扳断 bān duàn - hane through2 M- [; A: ^) F2 M
板六 bǎn liù - rectangular six
8 i( ~: P3 B3 u半劫 bàn jié - half-point ko9 d1 s; @4 r$ A) X+ W1 K  |
棒接 bàng jiē - pole connection7 v' W9 e! f# M0 N! ~5 C9 b
包围 (包圍) bāo wéi - surround*% N2 g! Q7 ]8 G
薄 báo - thin*
1 j6 _! o; L- m8 M1 x9 W( ~  z保留 bǎoliú - retain; preserve*7 {  c& ]6 `) S7 t! E' c$ \4 w
抱吃 bào chī - capturing technique by atari
8 j8 h0 k. }! H* D8 E5 K- G9 x5 s本身劫 běn shēn jié - local ko threat
) |7 N7 ]: i; {本身劫材 běn shēn jié cái - local ko threat
* I, s) a3 S6 k) ^: Z* W% p本手 běn shǒu - proper move
- T5 K: h. W& R8 m9 `0 ^$ V3 P笨重 bèn zhòng - heavy*  U3 _& I4 W  L! @7 u
崩 bēng - collapse*0 _0 M1 ?! q  X
崩溃 (崩潰) bēng kuì - collapse*
. r1 E3 V$ H/ u. B$ V逼 bī - checking extension' f% p! @% U% z! J; m8 k; r4 F
鼻顶 (鼻頂) bí dǐng - nose tesuji; l$ [/ N& W+ K- I
比气 (比氣) bǐ qì - capturing race+ s$ r5 C! A! \& x5 Q# v
比赛 (比賽) bǐ sài - tournament*8 M, O- I. e8 @# M
边 (邊) biān - side*, l% |  F/ h& a- Z. P
变化 (變化) biàn huà - variation*
, O/ p4 b9 u2 c变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening: T3 ^( z% \/ z  d2 Y$ _& I1 s- i
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
" P+ m2 C) @( l9 s变着 (變著) biàn zhāo - unusual play
6 {. V) L( \3 O' {) Y* f并 (並) bìng - horizontal stretch; P" F  R- \: s% }; s9 m! |
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
' l# k1 p( X4 d1 c7 }2 j) x* E+ n补强 (補强) bǔ qiáng - reinforce*' Q0 h5 g3 C) F6 S6 t- R: ~" c* m; c
布局 (佈局) bù jú - opening1 s' O/ `! j! G- m
不利 bù lì - disadvantageous*
( Y1 W4 O8 Q. P, V  o4 \& G不入 bù rù - suicide. c3 X; W1 J- l$ }
不入子 bù rù zǐ - suicide
# ?1 ~5 ~( u, E+ P4 M2 E8 ~3 {; N+ h不提三目 bù tí sān mù - three points without capturing
9 S  |7 {" A- L不提五目 bù tí wǔ mù - five points without capturing/ O8 E6 F! V0 O7 N4 e0 l+ e

; Y3 f! ~) t0 _/ t3 ?
9 g$ c$ {. P) IC
! ?7 |' p" N' U5 S6 J/ v猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
  u" k' h& I' [6 r猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
$ A9 ^5 d3 D' ^1 s7 w9 M参考 (參考) cān kǎo - reference*) S0 v4 `6 B/ a- G
残忍 cánrěn - bloody or merciless*( i$ w& T3 [3 F7 e8 H( Z
拆 chāi - extension! L! G4 k- R7 w9 A( B8 h2 E
拆逼 chāi bī - checking extension% ?) G7 h- f" t
拆二 chāi èr - two-space extension: A8 r4 [. X6 W' P7 M; G
拆三 chāi sān - three-space extension7 A" Y! Y  p7 K- j2 n( u
拆四 chāi sì - four-space extension
& ]% E* X9 c, r+ |, s$ k( f拆五 chāi wǔ - five-space extension7 x! C9 ?+ G8 T1 j
拆一 chāi yī - one-space extension
' Y% ^+ Q# T. y8 A/ K缠绕 (纏繞) chánrǎo - harassment technique
- I+ x7 T; Z( }% P长 (長) cháng - stretch
' ]3 z' f- _7 r$ h4 v' A长考 (長考) cháng kǎo - think for a long time! |, y' e* A4 @4 e5 S
长气 (長氣) cháng qì - increase liberties
& `3 G+ |9 e) V4 U1 y) s0 m4 E8 D" Z* ^7 Z长生 (長生) cháng shēng - eternal life' s  s1 m! Q3 h! {1 I0 x! Y
场合定式 (場合定式) chǎng hé dìng shì - situational joseki( @7 U* I. [+ e+ t, q: {0 s) Q
超大飞 (超大飛) chāo dà fēi - very large knight's move
+ d* f7 I( |! c( e$ D+ ?, X) y* F超高目 chāo gāo mù - 4-6 point5 H' Q8 Z8 C# t7 J% z
超时负 / 超时 (超時) chāo shí fù  - lose by time  D- }7 W" P5 `1 H0 |/ z' E8 Q
超时胜 chāo shí shèng - win on time
2 Z2 {( J9 j% Y1 R成功 chéng gōng - success*
5 Q% f! }; M- a成立 chéng lì - possible*
% n% U( I# {5 d0 n, Q7 a秤砣 chèng tuó - two-stone edge squeeze
! A% q1 g9 h0 _5 @* W吃 chī - capture1 b. @" w, c3 ^. H/ F* a: L
吃亏 (吃虧) chī kuī - loss*
) J1 p( V, h( a! B持棋 chí qí - jigo
0 O( Q! t/ \/ C+ `8 S: y) J冲 (衝) chōng - push through% M# W9 B& ^0 e* }
重复 (重複) chóng fù - overconcentrated
% {& |8 [2 j# {* z* u初段 chū duàn - 1 dan6 _3 x0 r* a) L/ m; I8 [. f
初级 (初級) chū jí - beginner level*( K* ]! i0 g: |5 v3 ?/ {
出头 (出頭) chū tóu - getting ahead3 q: ]% k. p* |8 _7 W
刺 cì - peep
) u% r1 p; h) j% F1 G次序 cì xù - sequence*3 }7 T. \4 `, L) R
错误 (錯誤) cuò wù - mistake*
% n+ H9 s% c  S& y: l/ S& Q, C% k- k错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
3 m) p+ V$ u2 j; ]8 ~0 J' B* E" A+ Y- y( o+ p. X5 G: O1 g

  ^. v2 [* @& ]6 |7 E  ]8 tD+ i" d) I& s& q9 h7 N, n
搭 dā - attach
- L, s- Q' c# k$ B* T" t打 dǎ - atari! U! O" b# Y9 H' c( j; q' c5 T2 f
打吃 dǎ chī - atari
# L( v$ H- b5 M7 ~, }3 E8 [打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
2 Q2 b0 L: E+ d/ b% ]打挂 (打掛) dǎ guà - adjourn game: M# l, Y, B- m$ {6 P0 Y- G
打劫 dǎ jié - ko5 a) M. U$ [( P) X
打入 dǎ rù - invasion
  g% l, u2 F: R) I# p8 C: _打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
9 Q- r  ?$ D% v* u2 S7 E大 dà - large*
8 F5 K# g' t/ u: V# p大场 (大場) dà chǎng - big point2 \% q, n( \6 R. V6 Y% }
大飞 (大飛) dà fēi - large knight's move9 X) W, w2 R# N5 R1 Y, H: [! e
大局感 dà jú gǎn - whole board thinking
1 ^* ?: S# q7 S/ B8 B( K大龙 (大龍) dà lóng - dragon*
0 g4 ^: _8 h( F7 X# V8 u* o大模样 (大模樣) dà mó yàng - large-scale framework
, `0 }6 F+ e; Z5 g2 F大盘 (大盤) dà pán - large board (19x19)( i0 S& K- l, s( }0 J+ D
大棋盘 (大棋盤) dà qí pán - large board (19x19)
& _/ N+ L( d+ L. y. D' I1 G% a* _大伸腿 dà shēn tuǐ - large monkey jump, ?" h& {0 Z, ^3 D
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze' E8 \3 g0 h4 T; W4 ?
大雪崩 (da4 xue3 beng1) - large avalanche
* ?2 r( W+ A5 r* \大压梁 (dà yā liáng) - Da Ya Liang# Y/ K! ]% ^% \! |) w  A
大眼 dà yǎn - eye with two or more spaces7 |5 B$ m4 O1 b9 C& M
大猪嘴 (大豬嘴) dà zhū zuǐ - j group% B4 N) u8 o8 l0 e6 }8 P! Y9 G
带钩 (帶鈎) dài gōu - long l group0 a# t& f4 G' c& }' P
单关 (單關) dān guān - one-space jump- r) z5 s1 z/ M' _- t, i: q* U
单官 (單官) dān guān - neutral point/ {# E6 ^( Y. `7 V3 x2 x5 \
单劫 (單劫) dān jié - half-point ko0 _8 y1 o0 {# Q5 Z5 Z0 `! `
单行道 (單行道) dān xíng dào - one-way street*7 c1 Z3 C/ t2 ?) h) u. K( w( g0 e
挡 (擋) dǎng - block*6 A2 ?6 E( D) ~% d* f3 v
刀把五 dāo bǎ wǔ - bulky five3 B: _! F7 R, ~; o" l  _9 v) I
刀板五 dāo bǎn wǔ - bulky five
" O# H8 s; e2 l& C& T. P8 {* ^刀柄五 dāo bìng wǔ - bulky five" Y" v% t  Q( S7 p% L" l
刀五 dāo wǔ - bulky five
4 V  o! y% Y7 U: H1 g- m倒扑 (倒撲) dào pū - snapback' O" ~( t* e3 l# m
倒贴 (倒貼) dào tiē - reverse komi
1 l5 i- }- q% h5 B: V5 u. y倒脱靴 (倒脫靴) dào tuō xuē - under the stones
; N3 K! A. e2 M4 D% l, q低 dī - low*
* ?  `7 g" B2 R% x3 N/ L' |) u敌 (敵) dí - enemy*: U6 k; \  T, W/ U: c
抵 dĭ - hold up; push against, to support, to resist*/ d7 x! S" S$ t. S! H# G  {# h
抵抗 dǐkàng - to resist; resistance*
- b, _$ w6 c0 r' v敌人 (敵人) dí rén - enemy** j5 S7 A: T9 k& A% _9 O3 t
地 dì - territory*% Z2 a2 A. z6 E0 {" c
地盘 (地盤) dì pán - territory*; z" A0 A4 [1 P! J: g6 e0 s/ _& [
地域 dì yù - territory*
$ p& {5 ~3 M& [0 ?) N& I点 (點) diǎn - placement; point
6 l% @4 D4 A7 n1 x点方 (點方) diǎn fāng - eye-stealing tesuji* q( `: Q6 ]- z7 x3 X; n3 b* I( n
点角 (點角) diǎn jiǎo - corner invasion/ w% U9 `: C1 J" V
点目 (點目) diǎn mù - counting) ?  E: X6 U$ }2 u2 ]" p/ h9 Q
点眼 (點眼) diǎn yǎn - placement inside opponent's eye/ D- y# e5 L. _" i' r6 e+ k
调子(調子) diào zi - choshi/ M; ^8 C  W; v; C# I0 U' i
丁四 dīng sì - farmer's hat; pyramid four0 J! F+ }; K  L, v- g& \7 R
顶 (頂) dǐng - bump9 m$ o+ H& S. L) u$ `
定式 dìng shì - joseki
# L6 ]$ M# j  `定型 dìng xíng - settle) O0 m8 g' x$ S+ F. ]' A
东坡棋 (東坡棋) dōng pō qí - mirror go
1 g+ b6 D+ K- e; Q斗方 (鬥方) dǒu fāng - carpenter's square
9 k5 V5 z( b/ c& C7 C, Z! c读秒 (讀秒) dú miǎo - byo-yomi
. F4 ?: U! w% Z* M1 P* x渡 dù - bridge under% _/ G7 N7 ?$ E, b) u
断 (斷) duàn - cut*
% h9 n5 S* U1 I# ~段 duàn - dan
  j, \$ \' Q* X对策 (對策) duìcè - countermeasure*
6 @. w3 q- e! a' }对局 (對局) duì jú - play game*% e9 k/ M& m, N
对杀 (對殺) duì shā - capturing race
6 I8 x# |+ U6 c( u对弈 (對弈) duì yì - play game*5 ]+ E2 T, |  r, F, B2 a  i
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*  L0 g; V- X) F
多元劫 duō yuán jié - multiple ko- k% v9 S. K0 X% C9 \' d" R

  N; x$ Z  f+ v. x% _4 R  }/ E0 S$ w9 z1 [
E
  p  T3 |7 f9 n2 ?  l* v. o恶手 (惡手) è shǒu - bad move1 i; w6 l8 e0 p
二间拆 (二間拆) èr jiān chāi - two-space extension
  Q# R5 C7 m1 {. t二间跳 (二間跳) èr jiān tiào - two-space jump0 d) }, |4 v# W  W4 j: i
二连星 (二連星) èr lián xīng - ni ren sei1 W7 j  w0 J( O! ?2 t( S$ [- x
二手劫 èr shǒu jié - two-step ko) U  U+ I4 c9 f

% {* I+ H$ ^: \+ e4 J: i# G7 w3 c' v& j
F' n" Z, `' a- b* m5 d3 G/ L
发展 (發展) fā zhǎn - develop*
. N* `* I$ e. m; L法 fǎ method, way (also 下法 xiàfǎ)*
' g' D! D. w. p( ]: |$ g反扳 fǎn bān - counter hane
( r) W- ]  z& U2 Y+ I& @% ^' ~$ e5 U反打 fǎn dǎ - counter atari+ t: c# `* g+ B1 L: p  q
反攻 fǎn gōng - counter attack+ T  U1 K. C- A
反击 (反擊) fǎn jī - counter attack4 `: y# x3 g( ?: ~$ u
反夹 (反夾) fǎn jiā - counter pincer6 g4 o) F( g2 l5 l- N
反提 fǎn tí - recapture+ f+ j2 u3 F# x: }
方法 fāng fǎ - technique*1 O7 B/ L7 s8 {$ v& ?! V6 N% o
方四 fāng sì - square four* W' }9 V& h( n* o
方向 fāng xiàng - direction*$ ^( u; u8 }& z) Z! S
方形 fāng xíng - mouth shape* L, A' Z$ I3 }7 S
防 fáng - defend*2 n; `8 R4 R" {8 x8 O
防守 fáng shǒu - defend*
, V! F* s+ S, ?; P* m. ^; l4 S飞 (飛) fēi - knight's move0 v% I& y0 U1 j
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete! s6 ^! j! h1 M
飞压 (飛壓) fēi yā - press
% u, r' }/ D) p0 B0 s* A废着 (廢著) fèi zhāo - useless move
" s/ M' w6 \. |7 O4 I) u废子 (廢子) fèi zǐ - useless stones
: U0 u3 B# d" x5 I5 P  d分投 fēn tóu - splitting move! t+ x4 }% S8 J8 O# G8 v
分先 fēn xiān - even game
- X% S. E3 B  e- y2 U* h+ R) y封 fēng - seal in*( H$ Z! r" ~* g5 M4 W& _* a1 K
封手 fēng shǒu - sealed move- \+ D2 u0 w, p5 F- ?7 f5 K4 d
封锁 (封鎖) fēng suǒ - seal in*
) k2 G8 G5 f7 F3 M& \浮棋 fú qí - floating stones
! Q# Q* t, d: h( t/ f- S浮子 fú zǐ - floating stones
+ D4 X' a* {$ p4 Z- M% \# J& ~- X负 (負) fù - lose*
1 w. o) a5 @/ B  p  V* k复盘 (復盤) fù pán - game review* G( F% B5 S) B% S4 F: \

1 e$ i3 U+ d! T8 T! A. Y
2 z9 J  Q6 G7 e5 v1 \: @& ~6 Y0 qG
2 Y6 C( T* \! g( p概念 gài niàn - concept*9 v, i, g- N) n
感觉 (感覺) gǎn jué - feeling*  y- _" h: u7 V7 `  N, n8 d
高 gāo - high*
: K, z8 @& U6 y& Y  M" L高级 (高級) gāo jí - advanced level*
- f$ J/ p& L$ x, X0 E2 {- d高目 gāo mù - 4-5 point
5 B7 Q3 B( w. \; A$ r$ m1 V5 `根据 (根據) gēn jù - base*
: {# S' `) P/ ~根据地 (根據地) gēn jù dì - base*
$ |4 ^- c. n1 [8 u) U攻 gōng - attack*
+ i7 H3 h$ F+ s; U; R& }* \攻击 (攻擊) gōng jī - attack*5 C; X+ B, n$ g( O, v8 g
共气 (gòngqì) - shared liberty" E: i3 H) u: j$ \7 s# x) x
公气 (公氣) gōng qì - shared liberty. @' L0 j6 m4 I
攻守 gōng shǒu - attack and defence*
. Z( ]: S9 q% G! F5 L) c$ t# O共活 gòng huó - seki  R8 D2 t* I. y$ y+ R& i0 a" x
孤棋 gū qí - floating stones
  b" I, k; g) w; ?* `; ]4 {% s挂角 (掛角) guà jiǎo - corner approach
5 Y* C4 g) r! d+ E) w- w, |拐 guǎi - bend*
4 Y* @- b+ J. |# m怪着 (怪著) guài zhāo - ghost move
: a: d* D3 X' Y4 o* {1 L关 (關) guān - one-space jump
" P- T$ p2 m; _官子 guān zǐ - endgame
2 J8 s% k  S2 A& d龟甲 (龜甲) guī jiǎ - tortoise shell
% D5 \: N1 Q  \9 n) H9 ?8 x规则 (規則) guī zé - rules*
& K: b: V/ l) S! @5 ?  b鬼手 guǐ shǒu - ghost move
  F' F% t7 Q8 D9 m) a" T滚包 (滾包) gǔn bāo - squeeze
6 |; M$ h5 g( I2 @. q$ V8 I滚打 (滾打) gǔn dǎ - squeeze
' S$ [  S% w- M. A! A滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
7 N% X" N5 c7 h# n: E" T过分 (過分) guò fèn - overplay
( O9 q7 j- S5 ~6 I4 \国手 (國手) guóshǒu - national champion*
  W' K3 h+ z; ^! q7 {1 [' U- ?4 b& I+ q8 D) h% k- K2 J  U( m8 v1 Z$ x
' M$ t, j1 t( K
H2 w8 c4 Q6 P6 C6 l& i! G: Q
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
3 V# S. H+ v. g好点 (好點) hǎo diǎn - good point
1 I) x" o5 B6 h* d- H+ R: N和棋 hé qí - draw*
2 O5 I/ [/ h) A黑 hēi - black*  l: n+ r4 R( C, a  m
黑方 hēi fāng - black player*7 J9 V7 I' E4 @. E2 p
黑先 hēi xiān - Black plays first*; K  E6 q7 y3 |; O
猴子脸 hóuzǐ liǎn - Sake bottle shape  w4 [4 _# V9 J) X
厚 hòu - thick*5 }# t7 z2 Q% _1 g
后悔 (後悔) hòu huǐ - regret*
, m  Y* i. g2 s0 e5 e. i$ N3 m后面推车 (後面推車) hòu miàn tuī chē - pushing from behind5 W* C8 D& `$ S% q
厚实 (厚實) hòu shí - thick*
0 Q! Q# J+ T8 ]/ ^/ Q厚势 (厚勢) hòu shì - influence*
0 f# T6 ~+ p7 T) Z1 o) i后 (後) hòu - after; later*
' u$ j! l5 |6 L后手 (後手) hòu shǒu - gote
8 ?' R  Z! w+ o- e后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture( h9 n& h% C: h) k" ]7 J$ h
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
' y6 \* @' N" h0 \. _- i/ t+ T后中先 (後中先) hòu zhōng xiān - gote with hidden sente* b5 w3 u) D2 S$ Y- W9 v2 l) F
虎 hǔ - tiger's mouth
; m- P7 N* B! j虎口 hǔ kǒu - tiger's mouth4 w; X2 J6 d! S2 P8 J
互破 hù pò - mutual damage
) ]4 N6 d' N! B6 `% u2 r# |! r$ o. D互围 (互圍) hù wéi - mutual surrounding of territory
! v, U! t  T$ W6 d2 V' C花见劫 (花見劫) huā jiàn jié - picnic ko
/ l/ m- N" ^6 q0 |% I花六 huā liù - rabbity six) d* F% N/ F, V0 b
花五 huā wǔ - crossed five
# W7 y4 K9 m- w" D8 A* y. p. ?还原 (還原) huán yuán - transposition# R: c- j" `& g$ S( a3 W9 g, h( \
缓 (緩) huǎn - slow*
" O6 h; S* t; x& x: C( G; g缓慢 (緩慢) huǎn màn - slow*# c9 f6 ^# S; L1 G  X0 R) {2 p
缓气劫 (緩氣劫) huǎn qì jié - approach ko' ~( ], Z" z( w$ f/ m* n
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
7 _. G7 Z  ~0 v/ r缓手 (緩手) huǎn shǒu - slow
6 U) v& S( X* K缓征 (緩徵) huǎn zhēng - loose ladder
  a# ]: k, F; u/ \6 i缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder: w  [) Y2 q* x& x$ Z8 B: {
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
# g7 ~3 a2 E7 W$ g, W; _回手 huí shǒu - take back*8 \, _' c% _9 B; @6 \
回提 huí tí - recapture
, c$ l, m" ?9 c悔棋 huǐ qí - take back*
+ R2 ~# G1 C* z; f5 u" u活棋 huó qí - living group
! _  U+ x$ @" k2 u3 [7 O- M% k" ^7 ?% ~1 l' G$ k

/ n2 j: f8 V! J2 TJ
) R6 @' P- u3 ]急 jí - urgent*" N* c* K. V2 k2 ^+ J7 e
级 (級) jí - kyu
: W2 Y$ }* m. D8 S6 U7 E* Z. m急所 jí suǒ - urgent point
- w5 m2 d: s$ b3 F挤 (擠) jǐ - bump into diagonal; choke; atekomi. g/ {' B$ C  y$ d
技巧 jì qiào - technique*9 R8 b7 D$ [$ R! ^) A8 ^
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*; d& s% s& M# K
佳 jiā - excellent*" m" L) R0 {, _" ^5 p6 @8 X
夹 (夾) jiā - clamp; pincer
0 n0 F- E& ~5 E- I8 t0 s- r枷 jiā - net
9 c! f+ Y( Z+ ?, L+ d/ O  u枷吃 jiā chī - net
0 s& D  {, s7 M7 s夹攻 jiā gōng - pincer' X' _2 }* ^: [! p  \$ o
假劫 jiǎ jié - false ko threat
7 F: |1 S: x9 z' o假双活 (假雙活) jiǎ shuāng huó - false seki7 M# U$ Z8 R; f- H- i* A
假眼 jiǎ yǎn - false eye
% F: [' b: E7 m" [假眼活 jiǎ yǎn huó - two-headed dragon
  N8 r4 E3 q, h) ]# h9 ^& u尖 jiān - diagonal/ Y: W  y1 Y. v# }8 X0 q
尖冲 (尖衝) jiān chōng - shoulder hit
9 ]! z# Y3 B: b  y# _尖顶 (尖頂) jiān dǐng - diagonal attachment( F7 o) Z) I6 k9 `
坚实 (堅實) jiān shí - solid6 Z  V  _/ u5 {% o! a
见合 (見合) jiàn hé - miai+ C3 m2 }8 T: D' C- L* e9 i
教 jiāo - teach*
) U# e; P+ w! n' Y/ ]+ g交叉点 (交叉點) jiāo chā diǎn - point
3 }8 w- O* N* F8 I# b0 R交点 (交點) jiāo diǎn - point
1 t+ u8 y$ l- K) |2 \, ~: p焦点 (焦點) jiāo diǎn - focal point*, X" {6 ^! p3 S
交换 (交換) jiāo huàn - exchange*" p5 ^/ P5 ~4 }3 R4 I3 g
角 jiǎo corner (angle, horn-shaped)*& d2 y: G# T8 Z* m2 ~/ x
叫吃 jiào chī - atari" n( o. N, z( ]% m4 m, m# S3 x! y/ d
教师 (教師) jiào shī - teacher** V- \( z% W3 S& A: o0 V# l. ^* W
教室 jiào shì - classroom*7 i( ^1 Y& F7 N2 j. J& v' y" T
基本功 jī běn gōng - fundamentals*" Q! m7 j& N0 d$ l/ M# w' {
接不归 (接不歸) jiē bù guī - connect and die# P7 l9 l0 J6 v. u$ P3 M
劫 jié - ko
5 R+ x. s7 i% A, c6 q1 t2 R劫材 jié cái - ko threat1 ~7 W7 ?2 m) J  m0 V( L- ^$ b
结果 (結果) jié guǒ - result*) Z) V. h* ?" u5 J4 O+ K% q5 v
劫活 jié huó - live by ko5 X! d3 d3 G* ~7 f3 ]
诘棋 (詰棋) jié qí - life and death problem- t4 t7 N" X( g; I
劫杀 (劫殺) jié shā - kill by ko
8 @2 X+ D! d9 J6 [9 \& W; D9 z  L劫争 jié zhēng - ko fight
/ D8 Z* p( \! s" L0 j解答 (jiě dá) - answer, solution*+ n% }: [. l5 M
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square, W$ R" U$ W, l4 S
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
' B( H9 O  o8 k% j( C紧 (緊) jǐn - tight*
! D% j' w: {! J4 b紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
6 F9 z0 ?* M6 Q, y) \紧劫 (緊劫) jǐn jié - direct ko* S) u3 p0 u. A. O- o
紧气 (緊氣) jǐn qì - reduce liberties( ^9 y; s3 {. m& h) {5 @
紧气劫 (緊氣劫) jǐn qì jié - direct ko
8 W- Y+ |3 a# u) |; m! y禁着点 (禁著點) jìn zhāo diǎn - illegal point. |' @# W. I; p8 m0 {1 E
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
% x' b3 W. N, f5 p( r' @, b净活 (淨活) jìng huó - unconditional life
& Y% M; z  C4 j( b: R净杀 (淨殺) jìng shā - unconditional death
' S' b: d( ?) ~9 c& H# M' \净死 (淨死) jìng sǐ - unconditional death3 Q9 [# [  w8 }  V
救 jiù - rescue; save*
- I- ~4 m' t$ j' N7 j. L聚 jù - placement inside opponent's eye
& K  j  C9 b0 h* T  ~俱乐部 (俱樂部) jù lè bù - club*: V5 a4 r( F2 R! r. i( u
聚六 jù liù - six-space killable eye shape5 W1 ^. b& C; o1 e7 H  _: Q
聚三 jù sān - three-space killable eye shape7 |" n) d& M+ f/ G- Y
聚四 jù sì - four-space killable eye shape6 @& J( T: ?& ^1 N1 s6 B6 c6 z8 m
聚五 jù wǔ - five-space killable eye shape' p& ^. j+ C- M3 M
决战 juézhàn - decisive battle*2 t1 P3 G  k* C& d9 q! J* n" \
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
/ E* }) n! S1 [! K
  H( i. j, V3 ?
# D& y3 I) }3 d9 i' _& ~! ]K
7 z- Q' R+ g8 B卡眼 kǎ yǎn - falsify eye
( j) Z3 T% b" `; l- W开拆 (開拆) kāi chāi - extension
: O( U, \# Q4 l' ]+ e. P, J开花 (開花) kāi huā - ponnuki" K- J  w5 ]" D* x
开劫 (開劫) kāi jié - create ko, m" ?" k# H( [1 ~( l0 h/ p! a
开局 (開局) kāi jú - opening
; L% `, B7 K2 |: y: Y看花劫 kàn huā jié - picnic ko
! T' m1 L# F: U9 u抗 kàng - to resist, fight; to oppose to defy*+ m1 y- O, e. S
靠 kào - attach one line higher than enemy stone
. E  G$ ~% C( j0 v5 @( k( `/ D: Q. a3 B空 kōng - empty*' g) e: g: L# g  j6 F+ Y
空间 (空間) kōng jiān - space*
3 p2 p  h4 v1 }空三角 kōng sān jiǎo - empty triangle" O9 e6 j4 ~* b- I, A
空 kòng - territory*
/ {) [( P0 i/ P) y6 |跨 kuā - attach at waist of knight's move
6 f& F- N8 f) p% e, r跨断 (跨斷) kuā duàn - waist cut
7 A0 b7 \6 K. U7 z& \$ m快 kuài - fast*  ?' {: l' D1 P" o
快棋 kuài qí - blitz game
0 s5 J% Y1 `! D& T8 X) c; f宽 (寬) kuān - loose; wide*+ t. K" g2 W. o2 s8 Y
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
' m* _/ R% }# S9 N宽气 (寬氣) kuān qì - increase liberties
$ G1 t& x1 H# d. x' R宽气劫 (寬氣劫) kuān qì jié - approach ko3 j+ m% s$ C# y  V  y" f& ?
亏 (虧) kuī - loss*
" j; v2 N) t5 r7 Y7 M, i; d. f亏损 (虧損) kuī sǔn - loss** t& ?( R" G$ r9 G
扩大 (擴大) kuò dà - enlarge; expand*
$ M) F6 [9 ]4 d, y0 L; ~5 X扩张 (擴張) kuò zhāng - enlarge; expand*
5 @8 v# @8 M$ ^# Q[edit]
) `" c( _/ \* I( Z" IL: x+ z+ ?. Y! M
赖皮劫 (賴皮劫) lài pí jié - many move approach ko& a0 d$ y2 t: {5 n+ D) A  X0 }
拦 (攔) lán - checking extension; prevent opponent's advance*
+ h8 U! @2 P$ J拦逼 (攔逼) lán bī - checking extension* X# b" \5 }: I# p
烂柯 (爛柯) làn kē - ranka
5 U5 V2 D7 E% A+ L, h) ]+ k* e; [老师 (老師) lǎo shī - teacher*
7 q) h4 B! v7 X0 M4 o+ u老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
1 F1 l6 G8 L* A" h类型 (類型) lèixíng – pattern, type*# l5 s$ W( g: M( z0 H% B+ I
冷着 (冷著) lěng zhāo - unexpected move
6 s3 R) M* w; H" ^% A" p4 F( w利 lì - profit*# _' \* E! U8 q1 o0 I
立 lì - descent; stand
$ r& m* h5 o5 U( y利用 lì yòng - make use*
' [7 B' K2 Q* F) u! R7 W' i: k连 (連) lián - connect; continuous*) F# v0 G# @; @9 ?& j! x
连扳 (連扳) lián bān - double hane
* C; G7 o4 H9 @- b$ N8 j! }7 W连环劫 (連環劫) lián huán jié - double ko. b' n! _6 ?/ I) g5 q; K
连接 (連接) lián jiē - connect*
4 o! m$ o4 a' a$ S  w. ^$ R联棋 (聯棋) lián qí - pair go: i" n% i' S4 W+ v) m* A. s
恋子 (戀子) liàn zǐ - reluctance to sacrifice# S/ h0 M1 @9 m
两分 (兩分) liǎng fēn - equal*
# k2 [6 n" z1 b* z- \两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
/ n8 [' G7 W0 U- M! G劣势 (劣勢) liè shì - inferior*' r! t: ^/ E7 C  a5 p. n$ T
裂型 (裂型) liè xíng - split shape7 }: w6 c/ y( w: k4 d" U
龙 (龍) lóng - dragon*
7 P# x* Z/ V- T% ^5 F, s漏着 (漏著) lòu zhāo - oversight( T4 P$ f- l* H- \5 y4 c& Z/ y  C
落子 luò zǐ - playing stone on board6 k9 K( J( s% w' _7 W0 ^2 `7 w; u

% K) |5 a" Z) T: _! A+ o4 g8 t" \, w- r5 `# s- W
M0 a. t8 L* v6 e/ z
满意 (滿意) mǎnyì - satisfied*+ {# c9 @/ I, M+ U
慢 màn - slow*3 U/ T  F3 D( x  L6 Y3 A
盲点 (盲點) máng diǎn - blind spot
3 |5 m) t  [# S" _8 r梅花六 méi huā liù - rabbity six; c/ o, G# C2 e5 @
梅花五 méi huā wǔ - crossed five
) Z  l; c; f; y0 L门吃 (門吃) mén chī - capturing technique by atari
: ?5 j, Q3 W+ T3 a" Y, ^9 W迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
- P' S# J# `" ^1 A6 l! u妙手 miào shǒu - excellent move
: B+ p! a! ]* S0 j6 P9 F! ]* O妙着 (冷著) miào zhāo - excellent move
7 u: u6 l4 S$ Z; ]& q模仿棋 mó fǎng qí - mirror go
( ]7 i6 F, z/ o; K8 `模样 (模樣) mó yàng - territorial framework
1 }% T; C3 h* f5 h目 mù - point of territory* U/ x4 p5 j1 I6 k
目外 mù wài - 3-5 point; E, r* \5 Z+ v
8 T1 [* u* B: Q/ y

# d0 k( [& g' lN) }( P9 C8 V% g6 ?7 \
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones8 D  m6 E+ h. }6 Q' G: Z6 ]! b9 E* U
逆官子 nì guān zǐ - reverse endgame move- S% @+ f1 F/ W* w- p
逆先 nì xiān - reverse sente6 j9 @1 ^+ ^' `, }9 J
逆先手 nì xiān shǒu - reverse sente) m2 i& g7 V0 F4 }( S! h9 _
逆转 (逆轉) nì zhuǎn - overturn game
8 ^- K0 ^2 H  h9 g粘 nián - connect*$ l, `- [! h* o8 p
凝形 níng xíng - overconcentrated shape, K: b0 i: W5 b0 A2 i
扭断 (扭斷) niǔ duàn - crosscut
9 `  n: N1 t7 ~* m9 J  `1 G扭十字 niǔ shí zì - crosscut
8 C! W) k& U+ y" Y8 ^扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
, M- |5 e7 Z2 r9 `* Q3 G4 ~扭羊头 (扭羊頭) niǔ yáng tóu - ladder8 r8 v# b, v* ?+ q- q
8 E: W1 p' Z& @% n/ }% l+ A% G9 o1 W

! Y+ M0 b% S  u2 Y1 l3 J+ d8 gP
! D$ f9 ^0 V9 f; _% W爬 pá - crawl*+ j7 O0 N0 @5 W+ h3 _$ b0 M) x2 l
盘渡 (盤渡) pán dù - bridge under# i  N6 s4 [" ^  f
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner# A; V6 A- G% V/ `+ `! ^0 H' Q5 f
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner: l/ p+ F" J, i
抛劫 (拋劫) pāo jié - throw-in ko' h4 B  i2 _6 @6 N. ?
配合 pèi hé - coordination*
9 G& w* g) D" B( v6 j: c3 I5 I/ F' q碰 pèng - attach to the side9 b9 |6 [% r* Y3 A# N; Y$ w
便宜 pián yí - profit*& p7 V# {+ y0 a2 X& E2 H. }! J
骗着 (騙著) piàn zhāo - trick play, hamete* {# m/ x/ z. |8 J+ t  F- }3 O
平衡 píng héng - balance*
$ D$ H- @* @5 P# f1 Z破 pò - break*2 ?+ u; d3 R/ F- h1 ?: a# N- O4 t$ T
剖析 - pōuxī dissection / self-analysis
/ [* t  E4 \- b! w0 o破解 pòjiè - solution, answer to a problem*! M% n# G9 p; a' [! o: [" S
扑 (撲) pū - throw in5 o" O6 O" I% b; m* H
葡萄六 pú tao liù - rabbity six
1 p. b$ S! O6 a' O谱 (譜) pǔ - game record4 P$ m; b; y5 r/ M& j/ q
普通 pǔ tōng - common*& u4 C* ~* Q1 ^! s% f! C1 K
[edit]2 t1 \9 u& @7 s0 C" b
Q" q' [4 W1 \7 ~( J! T
欺着 (欺著) qī zhāo - trick play, hamete
) a$ y5 i! G/ v' H棋板 qí bǎn - go board& l( u  y& `7 G! m( H5 g$ d2 T
棋风 (棋風) qí fēng - playing style0 U7 _2 L5 r2 D4 ?' T
棋盒 qí hé - stone container
: x2 l4 v) M( C- A$ F* c1 K棋筋 qí jīn - key stones: Q; S; u; A9 g5 G% m
棋精 qí jīng - key stones
4 E/ B7 T3 J: E! P棋理 qí lǐ - go theory
) H! W+ T3 n# @! G5 f$ F棋力 qí lì - strength in go' ^- M8 r- {, ^% O' ]
棋盘 (棋盤) qí pán - go board
. |% f  W+ N0 c0 f" O3 n棋谱 (棋譜) qí pǔ - game record
1 \% M* J+ K. @6 y0 u棋石 qí shí - stone- {; L. J: o( j4 f# l
棋手 qí shǒu - player*
. d% p" F( L0 ~0 \- ~棋书 (棋書) qí shū - go book( J: i/ I% Z! g8 B0 n
棋院 qí yuàn - go institute
4 H$ |2 h* r9 L! W. m棋形 qí xíng - shape
  d' F1 K8 Y+ D+ x4 ~, e棋钟 (棋鐘) qí zhōng - clock*
9 A# C6 _- h  U% u! W棋子 qí zǐ - stone* k. ~9 f& |* x" _6 I
弃 (棄) qì – abandon, to discard, throw away% g# B) r* R, j" b7 y; y
弃子(棄子) qìzǐ - sacrifice
* h' p& X& t2 V0 i; n/ K$ g3 ~气 (氣) qì - liberty
( [- |6 U* `% K# Y- V8 D, e气合 (氣合) qì hé - fighting spirit; }5 z" F1 K  e, a% C1 l( K; \
气紧 (氣緊) qì jǐn - shortage of liberties
% r5 K. k# U& }5 M前 - in front, before*& ^/ c6 Q* |0 m) N6 K& w( N9 y& v
浅消 (淺消) qiǎn xiāo - erasure) T7 \2 U6 C- v$ j. d
墙 (牆) qiáng - wall*- w( q$ j0 u. Q/ Z1 F5 x+ i1 K
强 (強) qiáng - strong
+ U2 z& u; S# S6 A墙壁 (牆壁) qiáng bì - wall*
2 B- h  P3 X# t- l+ @+ P' b: S3 o强棋 (強棋) qiáng qí - strong group
; O/ ?& T3 b# m* L' K& I巧手 qiǎo shǒu - clever move
0 E0 A& K5 m3 p# {6 G. J  X$ U: {巧着 (巧著) qiǎo zhāo - clever move
6 b3 _8 I0 f. x/ _切断 (切斷) qiè duàn - cut*1 D- L! ?* K/ Q
侵消 qīn xiāo - erasure
& g8 D- ?$ |; [( N) ]4 Z轻 (輕) qīng - light*
2 b( k) ^, A* Q( a2 ]$ O侵入 qīng rù - invasion. ^" i7 o! w' C' y$ H  f
轻盈 (輕盈) qīng yíng - light*
7 Y( V: t  W7 ^7 g求活 qiú huó - make life
+ v  m( o& \4 B曲 qǔ - bend
, |8 j4 H: m' V* B7 W9 \, O* ~9 Q: q, u曲尺 qǔ chě - carpenter's square2 K6 G; u" j. x& i, U0 U. j
曲三 qǔ sān - bent three
4 f6 V9 ?; ?$ Q曲四 qǔ sì - bent four
7 I2 M6 }1 d, Z  u$ y9 Z$ W觑 (覷) qù - peep
$ u# ]& q$ O4 i, {. i5 A% A权利 quán lì - privilege
( P# P' ~# N! C& F! h确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*/ _+ p! i: X: X/ b( ?0 g$ Y
3 o9 D3 V9 _, y+ B% V9 Y
( P" x& }' s: U" n0 A7 F. v1 ]
R8 l1 T7 h# {1 X: q# u" j
让子 (讓子) ràng zǐ - handicap
) w: G+ K% Z& a( k/ A( Z( t! P1 p让子棋 (讓子棋) ràng zǐ qí - handicap game
2 J3 U$ s5 \* Y/ o) G! O7 ^认输 (認輸) rèn shū - resign*' r: z5 K/ W" _1 d5 @
弱 ruò - weak*
0 f, G* A; q7 V, l弱棋 ruò qí - weak group8 d8 ^% S! O" M& K5 a  g7 {

( E* c0 b8 a- ]( z* C5 n" E7 n. s! B- C! w$ c" C
S; Q; f3 [$ b( w3 y2 d
三间拆 (三間拆) sān jiān chāi - three-space extension
, h! `8 T5 F+ S0 e' c1 s$ U三间跳 (三間跳) sān jiān tiào - three-space jump- W! E; y; K& X' r
三劫 sān jié - triple ko
1 K& P! B# o+ R6 U  _4 z; |# B( z三劫循环 (三劫循環) sān jié xún huán - triple ko+ k. M0 z# F! s  b. J' ^( ~5 S
三连星 (三連星) sān lián xīng - san ren sei$ n5 L5 Q% C* S3 v2 a; H( e+ w
三目正中 sān mù zhèng zhōng - center of three stones/ j5 `. @$ c& X& R% O: i9 r
三三 sān sān - 3-3 point
# a1 ]; z6 Z7 K% A) c) r三手劫 sān shǒu jié - two-move approach ko, ~; z( e! ^: a. q. N; Z
三子正中 sān zǐ zhèng zhōng - center of three stones
5 }6 ?- [' G7 m& U# |" j4 c6 C杀 (殺) shā - kill*) `1 }. A9 b) E9 n8 f" r5 f
杀棋 (殺棋) shā qí - kill
: j& o, E- I5 O+ p5 o杀气 (殺氣) shā qì - capturing race# X9 [; `6 Y& B# C1 e7 r5 w5 |4 J
上 shàng - upper*
9 x& x8 ^( Z" R9 ?1 |: U' _4 I上级 (上級) shàng jí - advanced level*7 \& I' l7 L7 b2 f1 f
上下同形 shàng xià tóng xíng - symmetrical position; C% [0 L$ u, O+ A
稍 shāo - somewhat; a little*7 ?* m( q9 m% J& A. I7 \
伸气 (伸氣) shēn qì - increase liberties
$ S: |1 Q0 Y1 ~4 k( w8 N伸腿 shēn tuǐ - monkey jump) j- K$ y9 J$ x  n, S2 y
生死劫 shēng sǐ jié - all-dominating ko
# F+ G; q/ J, B" \4 s胜 (勝) shèng - win*# D$ u* R7 i% R
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move0 s( ]1 f  u4 f" o
胜着 (勝著) shèng zhāo - winning move
$ d0 ?; H% Z% I# o0 \. G! I失败 (失敗) shī bài - failure** a; z& V  D% E8 i/ ]& `4 E
实地 (實地) shí dì - solid territory
. H1 x* `0 p% f+ o9 E十番棋 shí fān qí - ten-game match
3 ?- K* f5 W: z, v" m5 a5 }实接 (實接) shí jiē - solid connection# U1 X" k7 B5 A* g: e
石塔 shí tǎ - two-stone edge squeeze
3 P# _0 w! s+ `3 R+ u' ?0 z/ o实战 (實戰) shí zhàn - actual game situation! r: }% S) e; s# r! i& V9 T
实战手 (實戰手) shí zhàn shǒu - situational move
3 H6 Z( b. ?$ K  }! f1 g8 ]7 \势 (勢) shì - influence*+ g0 e. ~" Q( f2 D/ j8 v& t4 t( M- h
室 shì - house; room*
# \4 ~6 \' L8 m5 a& z, i5 R势力 (勢力) shì lì - influence*" K! C  o2 ?9 k: r! m
试应手 (試應手) shì yìng shǒu - probe; r- Y. p. f1 g% U3 A+ a: W$ A
收官 shōu guān - play endgame
/ b+ ]/ b2 U; x收官子 shōu guān zǐ - play endgame1 b5 @  ?" e$ w# C
收后 (收後) shōu hòu - last play
& z& P& o+ |1 m$ G- f! ?- q+ f收气 (收氣) shōu qì - reduce liberties
6 @* n* o6 [9 C6 V$ x0 x- k守 shǒu - defend*
2 B! k- f6 Y7 f! d, k' P手 shǒu - move
3 x6 h/ M6 S# Y/ N& F手段 shǒu duàn - technique*
& }! i0 E$ h- L. Y1 n# P9 e手割 shǒu gē - reorder sequence% H5 I) v# {) e3 e" t0 r
守角 shǒu jiǎo - corner enclosure( ^( J8 ?. ?% T* s
手筋 shǒu jīn - tesuji
  H8 S9 J( w' q9 [! k手顺 (手順) shǒu shùn - sequence6 _- n( l9 t. c( |" j
手谈 (手談) shǒu tán - hand talk" Z2 R6 ~* U( r: b$ V  J
授先 shòu xiān - one stone handicap/ }+ M3 P$ W! c6 b
授子 shǒu zǐ - handicap
* ~6 H- g8 t; u( w3 l: [( a授子棋 shǒu zǐ qí - handicap game$ L3 J  @8 I. e% J- G4 a
书 (書) shū - book*
. @6 E1 P  j' {# z0 @% s输 (輸) shū - lose*% G7 n+ q: H  j* S+ U
书本 (書本) shū běn - book*
$ P+ e* J, n  K  Q数目法 shǔmùfǎ - territory scoring: {+ @* f6 b; _2 _
数子法 shǔzǐfǎ - area scoring4 T) w/ u/ @1 `- s, C
梳形 shū xíng - comb formation9 g3 Z- s. L1 V1 `
梳形板六 shū xíng bǎn liù - comb formation
5 V; n+ o- _7 _/ v双 (雙) shuāng - bamboo joint( _1 z8 b: U( e
双吃 (雙吃) shuāng chī - double atari
0 V' C* p! k& G/ f双打 (雙打) shuāng dǎ - double atari7 p7 q" U( b% ^1 ]9 c1 }+ S
双打吃 (雙打吃) shuāng dǎ chī - double atari; x: F7 V: ?: w# @0 {% [
双倒扑 (雙倒撲) shuāng dào pū - double snapback
% E- m+ ]& w2 a' y/ M双方 (雙方) shuāng fāng - both sides*
' _6 w8 t. ~* M双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach# A" L5 X) w0 B: q. I; M8 T
双挂 (雙掛) shuāng guà - double approach
9 M' Y! d+ Q- n  l  R4 o% a双虎 (雙虎) shuāng hǔ - trumpet connection; m/ @2 u+ j* A
双活 (雙活) shuāng huó - seki5 ?1 E4 {* j8 I2 d' T  z- b6 u
双叫吃 (雙叫吃) shuāng jiào chī - double atari1 J; }% S3 Q! a- H
双劫 (雙劫) shuāng jié - double ko
1 g6 m/ G  L) N  ~+ n* I双征 (shuāng zhēng) - double ladder
5 H9 N" W; o! A顺序 (順序) shùn xù - sequence*" X. a: o  ]* ]2 Q
死活 sǐ huó - life and death
) C" H$ T$ w8 T( _* l, n1 ?" J死活题 (死活題) sǐ huó tí - life and death problem! J& y5 F( n$ q- \, C
死棋 sǐ qí - dead group
. }3 @( `! Y. n6 ^" E" V死子 sǐ zǐ - dead stone$ A+ ?' h6 ?8 }8 O3 h
四间拆 (四間拆) sì jiān chāi - four-space extension. F2 M5 ^- l0 y0 ]5 {
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
( l, E* {& C5 V' v& U四劫 sì jié - quadruple ko& ^- |3 h- V0 ^6 K3 i; {
四劫循环 (四劫循環) sì jié xún huán - quadruple ko0 k% ~* ^) I! N& A  p
四连星 (四連星) sì lián xīng - yon ren sei
2 }/ o5 n. R1 G' v. X松 (鬆) sōng - slack*" f: @- G. @  g* k
松气 (鬆氣) sōng qì - increase liberties  h% z3 |% B- Q5 h
松气劫 (鬆氣劫) sōng qì jié - approach ko
5 c$ a4 D" G) B! z俗手 sú shǒu - crude move
4 X- i) `- a& r. n# K: I4 f随手 (隨手) suí shǒu - hasty move" U, v; T% K% f, A: ?, W
随手棋 (隨手棋) suí shǒu qí - hasty move1 U8 ]+ L6 {5 ~' A! m) I5 h
损 (損) sǔn - loss*
5 x! Z- C% x; P3 b损劫 (損劫) sǔn jié - losing ko threat$ \1 l: C. O: G* n0 E+ `' `9 b
损失 (損失) sǔn shī - loss*+ r0 ?! q  S' H8 O5 f
顺序 (順序) sùn xù - sequence*
' w' p3 L# E3 Q
$ F4 C- ]+ d  K$ n' ?4 ]1 p- ~$ R; p8 D% J( P2 e/ n
T( C- s% a5 {& Z% l; U
台象 tái xiàng - Tower
6 B' d' G# C2 d弹性 (彈性) tán xìng - flexibility*
- l3 y2 e4 N! j2 e+ z, ?" q1 F搪 táng - block*
5 e% e/ i) `- N2 T套劫 tāo jié - two stage ko4 A4 @+ m; Y  z5 S6 l# g
逃 táo - escape*) i: C6 l6 u3 t0 c
逃遁 táodùn - to escape, to run away, flee*' q* m# Z! S0 P, q
逃生 táo shēng - escape*0 d0 h, B1 n2 ?- ]4 ?$ |" a
腾挪 (騰挪) téng nuó - sabaki
, E9 r$ I. e* N* A& a' ~提 tí - remove from board+ `6 n6 }' i- d" Y* a- y
提劫 tí jié - taking the ko
& I4 _; R0 Q# e; r提子 tí zǐ - remove from board
! ~+ R+ U$ X/ p, O6 ?" {5 D天王山 tiān wáng shān - tennouzan
* ^- y- F3 [( j% Y7 G天下大劫 tiān xià dà jié - all-dominating ko
1 Y1 G# E, n8 j. H9 c7 V* y+ j& l+ b天下劫 tiān xià jié - all-dominating ko/ D; O/ _+ D  c) o; M
天元 tiān yuán - tengen( b6 V7 R( x* B- \7 R! \; L6 A4 Y: j! r% A
跳 tiào - jump*
# B5 H3 {9 V: t% A! t贴目 (貼目) tiē mù - komi
1 f  r1 O/ K$ P8 P. d铁柱 (鐵柱) tiě zhù - iron pillar*
, k1 o& o, C4 I+ M挺 tǐng - push up; stand** F) K9 F6 W* L6 l
投降 tóu xiáng - resign*7 E2 E- U4 n. L' E: ?6 a' H
投子 tóu zǐ - resign
, S$ Z# F6 [6 ^* e透点 (透點) tòu diǎn - placement7 F/ y1 W& A2 _1 V
图 (圖) tú - diagram*
7 c- q9 o2 S7 E! E+ p5 Z& \- Y退 tuì - pull back
8 H0 M6 q9 ~0 K托 tuō - underneath attachment
! ^# K! U9 y% G0 v/ ~; z3 q: e, E脱出 tuōchū - escape, break out
; F* L3 q6 [0 p4 W  G. q0 v3 U脱骨 (脫骨) tuō gǔ - under the stones
' n! w7 a2 B. Z4 y. i脱先 (脫先) tuō xiān - tenuki) x2 Q# o. @! w

2 j, n1 p% v4 O  O8 Y* A
* P$ G3 O, ^) R) k. d" C. f+ kW
! M; E( x+ u( n2 U  L" u1 Y$ B挖 wā - wedge' S  W5 q, U( Q- E
外目 wài mù - 3-5 point
$ G& T% T$ v0 p& M& Z8 C. C: R1 t外气 (外氣) wài qì - outside liberty, e" y* U  y( u" e
弯三 (彎三) wān sān - bent three( x4 y) j% ?- L* m3 e
弯四 (彎四) wān sì - bent four
/ |- b1 ]' I; w$ t; e万年劫 (萬年劫) wàn nián jié - ten thousand year ko! }* u) p$ t% l; F; k1 h1 @( G
围 (圍) wéi - surround*
# p9 p& ]0 q1 }: H2 q, _9 ~围棋 (圍棋) wéi qí - go
, n! }. `0 |' v: g尾巴 wěi bā - tail*' P1 m) A4 Z% d, p0 g' @
味道 wèi dào - aji3 Z0 {4 b% c, H$ P5 w# b9 G  B
文凭 (文憑) wén píng - diploma
  g/ ~4 I. u, t. N5 D! r稳当 (穩當) wěndang - stable; firm*
7 d- _/ }0 H' |( y5 M问应手 (問應手) wèn yìng shǒu - probe) l3 h' O; n/ e) h
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest6 w% @/ U$ T: ^  P( _) `1 Y3 Z& |( L
无理 (無理) wú lǐ - overplay1 h) f# B# i7 ~" B( v' L  D* G
无忧劫 (無憂劫) wú yōu jiě - picnic ko
8 Q: O$ [2 i! Z8 A五子棋 wú zǐ qí - gomoku narabe  w& X* D; ?; k& q/ I
五间拆 (五間拆) wǔ jiān chāi - five-space extension4 C  J9 D9 n1 _+ J! ?
五连星 (五連星) wǔ lián xīng - go ren sei
: T8 N! ^9 t1 Y* a五五 wǔ wǔ - 5-5 point
$ _0 O9 Y) k. y  Z8 g
" Z. h% i3 E3 h3 B
3 I' f: ^  k% `( J! nX
, a+ [3 Q0 D9 d- O5 b, |  A# K. p细棋 (細棋) xì qí - close game
" @0 I+ {$ p/ C/ \瞎劫 xiā jié - false ko threat( F: B: v% E  {* j% R( _+ y
下 xià - lower*
' k* v  ]6 ^' [# |1 {下法 xiàfǎ - method*2 _% j9 K- F: M" o5 @+ v+ e( ?8 I3 A
先 xiān - before; first** ~. q( f- N" v! p* Y; t
先手 xiān shǒu - sente
* a4 E( s  z# E; [! ^: v先手劫 xiān shǒu jié - a ko in which the player makes the first capture
9 S" i7 Z2 B" y) P- m先手利 xiān shǒu lì - forcing move2 y# q! |# a" z2 d$ q
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
  p5 x: Q. ^9 l9 t陷阱 xiànjǐng - a trap*
; p# T1 i5 C' ~象步 xiàng bù - elephant's move
6 l% f7 ?. H8 ]% M' t+ |; a9 S象步飞 (象步飛) xiàng bù fēi - elephant's move
! [( B4 p! a! ^/ S5 C' f象飞 (象飛) xiàng fēi - elephant's move( g8 }: w! P4 X& x
向小目 xiàng xiǎo mù - facing 3-4 points+ i0 S. |& R* R$ {
象眼 xiàng yǎn - center of elephant's move
0 y0 z! v% y1 @% `) N9 T$ M消劫 xiāo jié - ending the ko6 \. e' x  X; u5 c0 ~
小 xiǎo - small*. o6 i4 v" v2 ~& ^9 r
小飞 (小飛) xiǎo fēi - knight's move+ o+ q% `0 h% A  {# n
小尖 xiǎo jiān - diagonal' H' X5 K1 t( E( n8 B4 a- V
小林流 xiǎo lín liú - kobayashi opening' ]' _  v! T" L
小目 xiǎo mù - 3-4 point
9 B8 X2 m4 S  A' n小盘 (小盤) xiǎo pán - small board (13x13 or smaller)2 c. P$ O5 m1 U6 G8 a
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)* C* w( y, P( h  l: S: c. p+ M
小伸腿 xiǎo shēn tuǐ - small monkey jump9 _2 ?' c: m6 |7 k$ z% p! \
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
5 `) ]& F$ O9 j7 N% r) |! }效果 xiào guǒ - effect; result*
3 v% s: B) a3 i( H4 v效率 xiào lǜ - efficiency*
* `; |/ C  E4 @1 X# U. A新布局 (新佈局) xīn bù jú - new opening
3 {. b. P5 k. T& O5 u新手 xīn shǒu - new move
6 }$ j0 l' d. t5 `- s6 D2 {; B星 xīng - star point
8 d$ Q' [4 j& E' O星位 xīng wèi - star point
: |) D) W: C. D) d# d# p/ A0 N& y形 xíng - shape*
# ?! x' x/ W9 z7 E$ C0 v( r: f3 Q形势 (形勢) xíng shì - situation*" R4 r3 p  t8 y
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement5 I* A, E# h6 w0 X$ Y/ L% H2 Z
形状 (形狀) xíng zhuàng - shape*! e6 K, A" y! a: o; U
秀策流 xiù cè liú - shusaku opening( q) Q3 X6 w$ C4 a
虚手 (虛手) xū shǒu - pass2 u! d* j( C5 [' U* i( K
虚着 (虛著) xū zháo - pass1 b8 E, Y* D9 \! _6 H  d* ^
序盘 (序盤) xù pán - opening. R9 P7 b' V8 I8 R
学生 (學生) xué shēng - student*( Z* s0 B: ?9 x% Q$ H6 |' K% G
雪崩 xuě bēng - avalanche*
* ~  @, i. N5 a- r0 \循环劫 (循環劫) xún huán jié - double ko& R8 o+ R* O: G

5 h* N1 V9 d2 z  [- v, O
" y6 i* O4 \0 A. w- RY
/ Z( P5 }6 O, x压 (壓) yā - push down*4 r1 L$ Q8 b! U0 ^+ A! W
压力 (壓力) yā lì - pressure*
0 P8 t$ I5 v# N0 X0 L1 s- _/ T延气 (延氣) yán qì - increase liberties0 S% G4 d4 X( ?) U; z8 ?
眼 yǎn - eye*' g/ Q" N' n( \- d
眼位 yǎn wèi - eye potential; eye space" ^$ R* L. W; h
眼气 (yǎn qì) - eye liberties# h) K, J4 L8 \& M
眼形 yǎn xíng - eye shape; eye space
+ o$ T- F- G9 N/ \/ t. e妖刀 yāo dāo - magic sword
( R* L5 k, b8 F$ Q1 W+ s) P摇橹劫 (搖櫓劫) yáo lǔ jié - double ko! S) P8 `) y3 g+ `
要点 (要點) yào diǎn - vital point
/ q* n! z+ m5 h7 [# @, v要子 yào zǐ - key stones
' H* P: [+ J6 P% z$ o% f* z  [业余 (業餘) yè yú - amateur*3 p7 Y5 E( z1 M9 s, X' o8 n
一方地 yī fāng dì - one-sided territory
) f; `! Y, J  i# w+ {一间拆 (一間拆) yī jiān chāi - one-space extension. z% t. z# N. H: L, C  o' \
一间跳 (一間跳) yī jiān tiào - one-space jump: h+ V3 G4 m& v
一手劫 yī shǒu jié - direct ko! N& v7 D7 F8 \# V! _9 h! [
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
$ I% ]9 P5 t' M4 ]3 H( f疑问手 (疑問手) yí wèn shǒu - questionable move
' z- w# R! O" t; H: I4 N- M弈棋 yì qí - play game*8 \/ P" ?0 z! u2 d4 e/ p' X
引征 yǐn zhēng - ladder breaker4 P: @4 |8 k9 d
赢 (贏) yíng - win*% Y  J! ?( M: m5 o1 O* A9 x) M
应氏 (應氏) yìng shì - ing's" ^$ I# Y3 @+ q% q4 }4 X2 L+ H
硬腿 yìng tuǐ - first line descent
! W- K2 O0 q+ _4 R/ F优势 (優勢) yōu shì - superior*
. y) M/ N4 w. n# ]0 L& ^! f5 M有利 yǒu lì - advantageous*
4 j0 d+ y2 [2 n) c0 D# {. j有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye+ q9 R5 }7 Z' m
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
2 {( U$ H% }7 X9 K5 k- U0 H右 yòu - right*  c4 g' c3 P% Z% k  P- f, e' Z
余味 (餘味) yú wèi - aji- S% N0 r- T! q' I' N; P% h
愚形 yú xíng - dumpling shape
! b  d0 l* `6 q  u8 f宇宙流 yǔ zhòu liú - cosmic style$ P8 U7 N8 u5 Z; t
原则 (原則) yuán zé - principle*, S% o( ?7 v4 r* ~0 q) D- I! p
院生 yuàn shēng - insei# S2 ~* P& C" W0 Y
$ Q$ h) u% Y; I

% V, `2 w! [+ y! \  ]. E5 I' F; ]. N7 ^Z
( S8 H- n' w& o" M枣 (zǎo) - jujube (Chinese Date Wood)*
: T' X* ^6 x3 D+ D扎钉 (扎釘) zhá dīng - iron pillar*
! l( [) R1 R* P长 (cháng) - stretch- f4 }' ]9 S1 d2 l2 `
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi1 o/ }$ S" b4 D& v7 O) l" T
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi9 o+ o$ M! A9 j
着 (著) zhāo - move8 n9 B! w  n2 z- r* K- p
真眼 zhēn yǎn - real eye
6 K8 i0 z1 Z; Z: c) Q. @镇 (鎮) zhèn - capping play# n8 b4 w" ^8 M2 t7 Y2 ]6 B: ?+ O
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
8 [5 u. [/ K4 A. m镇头 (鎮頭) zhèn tóu - capping play0 v) P. R, S5 x
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
  R8 K5 s" n- U征 zhēng - ladder6 H/ z: |5 _; o4 S
争棋 (爭棋) zhēng qí - official challenge match% T/ }2 l6 `# ]0 A2 e) D6 J2 X  C
征子 zhēng zǐ - ladder
' c" X. T% c/ q7 `' O' H征子劫 zhēng zǐ jié - ladder ko
4 }7 q9 s; J% S) U; L( k9 J整体 (整體) zhěng tǐ - chain
* q  S: p- y% p7 k整型 zhěng xíng - settle
* @1 k2 x$ Y7 R. e! B: J0 n正解 zhèng jiě - solution*6 X$ Z' d" e( Y# T8 K0 l. k
正确 (正確) zhèng què - correct*
  y3 J  }+ U( g, \8 ~5 V证书 (證書) zhèng shū - certificate*
8 L1 ^* m# E; }( ~4 b: Y: n正着 (正著) zhèng zhāo - proper move
- M7 `; y% v. I* m( ^1 D; d指导棋 (指導棋) zhí dǎo qí - teaching game  }1 b/ K# o0 C; q5 z9 h8 Y) l+ |
直二 zhí èr - straight two0 l! ?. T2 d8 j, x
直三 zhí sān - straight three
' {6 l+ ~$ T0 y: w" \9 i直四 zhí sì - straight four9 Z, u# l5 K6 s
职业 (職業) zhí yè - professional*
% ?7 Y0 t9 h# p) l' \- U只此一手 zhǐ cǐ yī shǒu - only move
# u" U2 a* K, t  s5 t! U治孤 zhì gū - managing isolated weak group5 N2 p/ U& K  L1 x, L. n. h
中 zhōng - center*% n, [( r' N  J  b
钟 (鐘) zhōng - clock*5 @9 k- T1 M* N/ \. b2 C2 J& g$ q
中腹 zhōng fù - center*# U! _  I: O' r* y
中国流 (中國流) zhōng guó liǔ - chinese opening
. s) ^3 q3 z9 z0 ~% D+ Y# [" Z中级 (中級) zhōng jí - intermediate level*9 K5 }3 {. v0 K3 ?, u: b
终局 (終局) zhōng jú - end of game
! t' u% ~! q+ l- G: Q中盘 (中盤) zhōng pán - middle game* z- R/ ?' L: b  A. `7 G* ^' f
终盘 (終盤) zhōng pán - endgame7 |( ]& f8 }% A+ ^; r
中心 zhōng xīn - center*4 }5 S# _2 @' B5 f/ K  r" P
中央 zhōng yāng - center*1 R& y4 H% n% c5 y+ C# n% r
中原 zhōng yuán - center*
. h" h) \" y6 Z6 @7 g6 q重 zhòng - heavy*4 I% ~8 `( ~$ W  F
主动 (主動) zhǔdòng - (to take the) initiative*
, C! X5 [" h# r7 }专业 (專業) zhuān yè - professional*
( I5 @8 t+ U6 c2 }' r1 \7 G1 C转换 (轉換) zhuǎn huàn - exchange*1 k, k% x2 j" Z# X* X, Z4 |# Y. B
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
: |6 {* K; S$ u装劫 (裝劫) zhuāng jié - a move that threatens a ko- L9 m$ q' u2 L+ ?8 }* \) F/ W1 |+ D
撞气 (撞氣) zhuàng qì - reduce self liberties
9 L. d8 @9 T9 L& m# a追 zhuī - chase*
% U2 s0 w7 d5 |9 c4 g/ R. o追捕 zhuī bǔ - chase*
. ~7 X. X5 a& Y( a! r子 zǐ - stone; unit in chinese counting
+ \6 ^' l" \6 l  M1 r自然流 zì rán liú - natural style
: v! s, L2 m+ l( ~自杀 (自殺) zì shā - suicide*$ f' C7 s+ k, ~4 |, o# s( d
左 zuǒ - left*
0 z, C) T" r) p% d! l+ _左右同形 zuǒ yòu tóng xíng - symmetrical position! h2 }8 [5 Y1 T1 p+ M$ W, x& s
做活 zuò huó - make life
' z9 k" g: l  F  U做劫 zuò jié - create ko, e- u- q: p) W4 M2 @" D
作战 zuòzhàn - combat*
1 q. ^; o2 y8 J( a! n: E; \做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
4 N' s7 [6 _* Y* V
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发表于 2015-6-1 14:46 | 显示全部楼层
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