 鲜花( 152)  鸡蛋( 1)
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A
8 V& ^) B0 e& b1 F% @( l安定 āndìng - settle*" M" F* d, E! c; ]
7 `+ F7 u+ O' y# Q2 m- }7 ?0 [! f8 K5 _! J; |; G' O% I9 U" C
B
7 I, |! n6 |6 u6 {" v1 ?. G& s0 ?/ S$ ~白 bái - white*
6 ~1 n) i- M/ c. K1 z1 s; J白方 bái fāng - white player*9 O; U# c) V3 N- G N$ c
败 (敗) bài - failure* p+ }) l) h" b+ ~5 r
败着 (敗著) bài zhāo - losing move
" d6 Q c9 _9 M, D5 o. [扳 bān - hane
. w# \: [. w0 N+ A扳断 bān duàn - hane through+ c, R7 c7 @: z! i5 F3 ]" R
板六 bǎn liù - rectangular six
+ ]! T' Y% _+ q6 B% b0 `& G) t半劫 bàn jié - half-point ko1 [' n K# e& v: W: C# @9 l
棒接 bàng jiē - pole connection5 _5 U1 u' V3 y3 V
包围 (包圍) bāo wéi - surround*
9 J6 h3 N: _. I1 e4 H- r7 D% D# z) X薄 báo - thin*0 [4 d6 ^3 g% r) l5 c+ \; e7 D
保留 bǎoliú - retain; preserve*, u/ y/ [$ u: s0 h4 X
抱吃 bào chī - capturing technique by atari
; F" J e) ?9 q$ @% F6 v$ |9 ^2 Z本身劫 běn shēn jié - local ko threat5 Y( F8 r8 E; I) ?
本身劫材 běn shēn jié cái - local ko threat
0 f; k, v) x9 @; i0 z) m/ t本手 běn shǒu - proper move
/ W$ Y3 a* `& C7 s% G( R: o6 J9 l+ R笨重 bèn zhòng - heavy*
) N0 u' F" M- Z, `8 j& G崩 bēng - collapse*
5 E$ z8 V p1 u/ ^崩溃 (崩潰) bēng kuì - collapse*# ?6 b8 Z1 z' G
逼 bī - checking extension- G+ ?1 h( T5 j$ n
鼻顶 (鼻頂) bí dǐng - nose tesuji
9 G- M6 [% h2 M比气 (比氣) bǐ qì - capturing race0 W3 X1 ~+ |% J8 m& F o
比赛 (比賽) bǐ sài - tournament*
7 H' z" r/ `: ^! F# }& Q$ W边 (邊) biān - side*# j J: K: {2 Q8 g
变化 (變化) biàn huà - variation*9 t& m& g2 c, o, g/ a1 q
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening6 g1 A6 b) l [4 j
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening4 R$ ~. p; b ^8 k+ Z8 \
变着 (變著) biàn zhāo - unusual play
- V5 F* l- j4 p+ o* N; {& K并 (並) bìng - horizontal stretch& B7 ]( H1 n* _0 \& y
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
8 G4 K" w5 t: x8 ]# L2 D; y补强 (補强) bǔ qiáng - reinforce*- n9 C! R- G% M$ [5 s e
布局 (佈局) bù jú - opening. ~6 z, I9 o: m4 e
不利 bù lì - disadvantageous*
& N9 `/ H, t2 z F+ d/ h/ O不入 bù rù - suicide; U+ V& P" b( M
不入子 bù rù zǐ - suicide
0 ]4 ?7 Z9 \, q" Z+ P% c不提三目 bù tí sān mù - three points without capturing
/ |. |# f; Z' d6 Z$ y0 f& a8 t* M不提五目 bù tí wǔ mù - five points without capturing
, W; _3 R/ V$ F5 h8 \, S
' W* }, z* o+ g3 ?" {) O
4 u4 p' R8 Z* f$ T* M2 m5 X2 ^C" L* s7 D- Y/ x: ]
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
1 U+ ?5 K! E4 _6 Y猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
3 p2 d F4 V( c" f8 b' [参考 (參考) cān kǎo - reference*
1 h; r4 [" L: Y! W% v) v4 \! v残忍 cánrěn - bloody or merciless*% X9 M$ a c2 ^9 x$ }" \
拆 chāi - extension
5 H/ e7 X* x, `+ Z# s拆逼 chāi bī - checking extension: F6 y1 `% v$ D/ N6 ~! T
拆二 chāi èr - two-space extension
" S# `6 n, ]( K* c1 t拆三 chāi sān - three-space extension6 N( G& d. J* b0 K# l
拆四 chāi sì - four-space extension* k- p; n+ e; g: F1 Z. W
拆五 chāi wǔ - five-space extension' I ]% v1 ~4 l4 v
拆一 chāi yī - one-space extension5 A8 W- B3 k# ]" @" @" i$ ^
缠绕 (纏繞) chánrǎo - harassment technique
( z7 V/ a7 h& W% Y* r1 m长 (長) cháng - stretch
% L5 c8 ]6 z7 J( \( s! N, d长考 (長考) cháng kǎo - think for a long time
& K8 P! W/ I" `6 h0 [# e长气 (長氣) cháng qì - increase liberties- D; A) x2 s, y! a
长生 (長生) cháng shēng - eternal life$ l( G7 ]! s( Q9 S% q
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
* ?- J6 I$ T$ f3 j9 o K超大飞 (超大飛) chāo dà fēi - very large knight's move
1 K3 Q7 }, U6 M6 e- v超高目 chāo gāo mù - 4-6 point$ t3 W) p( {& I! x# ~2 U# K
超时负 / 超时 (超時) chāo shí fù - lose by time3 A1 [7 s6 @3 z4 C0 x6 b+ E/ I
超时胜 chāo shí shèng - win on time
) K+ e* r- c, R A) c1 a1 X4 I成功 chéng gōng - success*
' g8 I9 W( Q; V2 V成立 chéng lì - possible*0 p- p, \5 T. Z8 `
秤砣 chèng tuó - two-stone edge squeeze7 n6 u3 b# p7 w2 [: j3 M" U
吃 chī - capture3 N& N& V/ @; D$ K% J% G
吃亏 (吃虧) chī kuī - loss*: R/ i" O3 F& [7 m1 O( a4 h; e
持棋 chí qí - jigo
. k( y' B% b7 R# A冲 (衝) chōng - push through1 Y$ q, _# I* [9 s, [
重复 (重複) chóng fù - overconcentrated
2 | @) n. q: ^/ B/ T) U初段 chū duàn - 1 dan
/ E0 {7 g* X6 j* H" n$ c! n初级 (初級) chū jí - beginner level*
% Q3 \" E c( U" B出头 (出頭) chū tóu - getting ahead' h; M" q4 j% |" d
刺 cì - peep" m% D- t6 F) i; p1 ?
次序 cì xù - sequence*1 F2 g& \2 J3 d# u' T0 u% n' C) i
错误 (錯誤) cuò wù - mistake*
$ P0 L) Q: F- v2 j% U& i错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points2 g; X5 k; l5 i. c2 k7 f
" i7 V! F1 O" [4 _- i
, y, n( b, K* Y2 l: l Z* k$ y& GD
# S! I6 l% M5 @7 e搭 dā - attach
( @5 m) \6 _0 W3 ^) G% |, I. ]打 dǎ - atari
0 z3 m4 y) I+ [: v9 T2 r$ T* j2 }打吃 dǎ chī - atari0 m3 {% u2 j" w% t' r" \# x
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one2 O8 S9 g4 |% `, }! F' k
打挂 (打掛) dǎ guà - adjourn game
, T4 i3 M' ~/ H打劫 dǎ jié - ko% C$ r+ I% o3 N' I
打入 dǎ rù - invasion
2 y4 S) @+ e3 L! K; e打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
6 F. |( u- {; [, f. m7 t5 P& L大 dà - large*
3 q5 P: E, c' g/ _, z3 Z) I大场 (大場) dà chǎng - big point! z: L, ]% x% Z* R# u! N
大飞 (大飛) dà fēi - large knight's move* [. W( `- ^% h3 D0 N+ |
大局感 dà jú gǎn - whole board thinking
* S- Q Y( J% ~$ Y0 m: q1 y大龙 (大龍) dà lóng - dragon*0 x0 o9 _) _# Y7 w4 n: T! h
大模样 (大模樣) dà mó yàng - large-scale framework1 B. _( G' F7 C' d! ?
大盘 (大盤) dà pán - large board (19x19)7 Z# }# N- b. ~( A5 s! Y
大棋盘 (大棋盤) dà qí pán - large board (19x19)
5 V8 s1 C0 W! j/ R% B- A% z大伸腿 dà shēn tuǐ - large monkey jump# E8 w" s9 Z- M5 W
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze* \# @6 K+ S4 d2 `. L) H; E
大雪崩 (da4 xue3 beng1) - large avalanche; o$ [# w2 U2 G6 f
大压梁 (dà yā liáng) - Da Ya Liang8 [, F1 [) O: u! U
大眼 dà yǎn - eye with two or more spaces3 w. G, r+ \* O: s& C" C4 T
大猪嘴 (大豬嘴) dà zhū zuǐ - j group: ?( F) l% h! {
带钩 (帶鈎) dài gōu - long l group: t, s$ \# y$ r9 D7 {. D
单关 (單關) dān guān - one-space jump
( Q' O! T l* x2 r! t' d单官 (單官) dān guān - neutral point. n8 {+ ?! k" G. C @" r6 Y# `+ A
单劫 (單劫) dān jié - half-point ko
2 A) L. B9 v, p/ p单行道 (單行道) dān xíng dào - one-way street*$ B. a m5 L8 [2 H$ y
挡 (擋) dǎng - block*% b7 ?2 @- x3 U& g
刀把五 dāo bǎ wǔ - bulky five
9 y( T7 L0 i* E) {( J6 j# b刀板五 dāo bǎn wǔ - bulky five
3 t, w2 m* q* E+ A$ Z2 j刀柄五 dāo bìng wǔ - bulky five+ p* J$ s' ^! `! c. V: s8 o
刀五 dāo wǔ - bulky five
3 _: [. i0 n2 V: _3 ]0 W: T+ S, ^. c. J倒扑 (倒撲) dào pū - snapback
9 h$ {) [* \- U" l$ d E倒贴 (倒貼) dào tiē - reverse komi( C6 S, @' c6 `2 z
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
# L4 ~6 T, W) ]3 F7 a/ D- r低 dī - low*
1 q1 W$ O+ g4 T3 u& E: H敌 (敵) dí - enemy*
2 K, D4 k5 A+ ~7 r, `6 Z) s. U抵 dĭ - hold up; push against, to support, to resist*
/ S: V! r6 K: D [: f抵抗 dǐkàng - to resist; resistance*
$ r4 s n* W: F8 P敌人 (敵人) dí rén - enemy*
3 ?- }% m% s9 ?- k& `& G地 dì - territory*8 c; x6 J8 ]) }. y$ g
地盘 (地盤) dì pán - territory* U6 U) {1 U1 f/ W' [7 M
地域 dì yù - territory*
* J" M1 X3 t( u' R" L: ?) Q点 (點) diǎn - placement; point
1 n, P5 e4 v/ q5 l5 e% Y9 a点方 (點方) diǎn fāng - eye-stealing tesuji- `/ |" u* q: g- Q- b0 H, C
点角 (點角) diǎn jiǎo - corner invasion
5 ]0 o5 o5 b. M) ^8 b- j! }/ c' o1 l点目 (點目) diǎn mù - counting5 [4 k& G# r' h0 N5 O6 u
点眼 (點眼) diǎn yǎn - placement inside opponent's eye! ` q# ?2 Q4 ]. G
调子(調子) diào zi - choshi
, h) \2 g" n* l5 v丁四 dīng sì - farmer's hat; pyramid four
0 \9 E) e) g0 T% q7 P' O顶 (頂) dǐng - bump
" \6 {: u1 ]* a. `1 m/ H定式 dìng shì - joseki! c4 x. H" Y r: u
定型 dìng xíng - settle/ ]$ c6 p* q0 P* Y; y' u
东坡棋 (東坡棋) dōng pō qí - mirror go
n& b s) Z5 u2 Y斗方 (鬥方) dǒu fāng - carpenter's square$ F3 x; Y& c, b1 ?. m
读秒 (讀秒) dú miǎo - byo-yomi. ~0 V' P/ A; R' O5 a# v! D
渡 dù - bridge under
" [0 X- W, {1 U断 (斷) duàn - cut*# C* ?0 w5 F# G( n- J" E0 D. G
段 duàn - dan* J9 }1 D" A8 D7 z
对策 (對策) duìcè - countermeasure*
8 R, k0 w: d* ?/ i: W9 L- P5 s对局 (對局) duì jú - play game*8 u* c5 H, |9 Q% M8 V: e4 C
对杀 (對殺) duì shā - capturing race
' Q4 u9 `7 `' ?# o% ^" _% ~3 _. T对弈 (對弈) duì yì - play game*7 @$ U8 G. ?5 X1 C. R: c
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
' T# M; b' u; u/ O" [" y! W3 i4 p多元劫 duō yuán jié - multiple ko! P8 ]' ?' {2 J
& x* G* m; ]3 @# C
Y! U& g+ A4 X6 bE& K! ]# c4 Z$ Y6 K5 b
恶手 (惡手) è shǒu - bad move- b: |/ ~' _" f) g, ]
二间拆 (二間拆) èr jiān chāi - two-space extension6 V. j+ l; f! [ T
二间跳 (二間跳) èr jiān tiào - two-space jump
; f& Z8 d$ t0 A# \9 b二连星 (二連星) èr lián xīng - ni ren sei
+ e" x1 X5 R0 q% S. [ f二手劫 èr shǒu jié - two-step ko
5 I( Y! M7 n5 N' C F- E4 i, F6 w$ M& ]4 m: d) Q+ F7 p
. _/ k' ^4 g. ]) x7 q; a; [" SF$ y6 u+ ~5 ^& R
发展 (發展) fā zhǎn - develop*
9 v" Z; }$ [) `( ^& G法 fǎ method, way (also 下法 xiàfǎ)*
! B+ l9 j4 J4 ^7 D反扳 fǎn bān - counter hane
% r, h5 P* c3 p2 }反打 fǎn dǎ - counter atari8 f0 i7 e/ m4 q: ^9 f5 E
反攻 fǎn gōng - counter attack
0 ]0 ]! j$ x8 q+ x反击 (反擊) fǎn jī - counter attack
; A- B; `% p f! ~8 _5 }反夹 (反夾) fǎn jiā - counter pincer- i- t0 y4 C n; H
反提 fǎn tí - recapture
* j' C( k6 m% Q* `方法 fāng fǎ - technique*
' f- X$ R' T2 D方四 fāng sì - square four! @" c$ _# _% s& r2 i, o7 y+ ?
方向 fāng xiàng - direction*8 l0 J6 m" r5 d
方形 fāng xíng - mouth shape: r- ^# b* f( s, R2 ~
防 fáng - defend*# E8 s8 Z; b# D* `! c
防守 fáng shǒu - defend*
0 f; Y; S; X1 {1 G+ G- n飞 (飛) fēi - knight's move3 G7 p* b; K: n5 G0 e5 o5 A1 T
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
, M" K+ K* z; p0 B& g8 h飞压 (飛壓) fēi yā - press4 ]) F4 D+ u5 Y: N1 y4 x
废着 (廢著) fèi zhāo - useless move
( K+ S$ Q2 u S: ]' F5 a废子 (廢子) fèi zǐ - useless stones- O# T, Q. l; ? P* y
分投 fēn tóu - splitting move
9 x1 E2 F1 b$ J2 y& K/ z分先 fēn xiān - even game, Q! z9 n% }8 [+ t, d
封 fēng - seal in*
) M6 I; i6 L' v) F3 l0 K封手 fēng shǒu - sealed move' O0 f6 Y' q! R9 N7 [
封锁 (封鎖) fēng suǒ - seal in*
! N* X' d& g7 `( T6 `, ?浮棋 fú qí - floating stones6 z2 P9 t6 h7 \- T1 l
浮子 fú zǐ - floating stones
% x3 m6 K1 j" B5 w2 z* G1 V负 (負) fù - lose*6 k) z! P5 F$ ~5 |7 t! l: s
复盘 (復盤) fù pán - game review
* F# o7 j6 B2 C1 s3 L! X( I: C1 E* }, W; J' U
( i* I( u' \+ ^2 {. X
G% E! {- Y: I. d& J. N: B: y
概念 gài niàn - concept*
* m. p6 }- d5 S0 D s感觉 (感覺) gǎn jué - feeling*6 H3 X. a8 j* w5 J% m+ m' t
高 gāo - high*6 _- E4 E$ @ C O/ [
高级 (高級) gāo jí - advanced level*
* q) \8 y$ {/ _ ^! f2 p高目 gāo mù - 4-5 point& z+ W/ k' f9 E2 b( P2 L# P) V
根据 (根據) gēn jù - base*
2 C9 l/ ~4 c% N) t( W根据地 (根據地) gēn jù dì - base*
+ I) s* i; @5 c5 j攻 gōng - attack*
3 l0 A6 U6 t) G$ w' u4 J攻击 (攻擊) gōng jī - attack*0 G2 O5 s: ]6 T- y1 z2 J7 Z
共气 (gòngqì) - shared liberty8 y a3 t* g B' A0 a
公气 (公氣) gōng qì - shared liberty
& l, m! D3 {! ]# l2 s k8 A; ?攻守 gōng shǒu - attack and defence*6 p! e+ l a6 Z8 Z! f
共活 gòng huó - seki
( ^# y# H8 u6 ~孤棋 gū qí - floating stones: n9 K" o4 f6 l
挂角 (掛角) guà jiǎo - corner approach ?( h+ s+ M, }) y' N4 F9 C; j
拐 guǎi - bend*
: D7 p8 c8 R3 @# }+ w4 y1 |7 b怪着 (怪著) guài zhāo - ghost move: v9 ?+ J; f* p5 p, e2 W) c
关 (關) guān - one-space jump
# \5 x+ Q5 @! z+ @官子 guān zǐ - endgame% y5 h. u h4 t, O* f
龟甲 (龜甲) guī jiǎ - tortoise shell
5 `1 ]$ Z) a: o规则 (規則) guī zé - rules*- S+ p1 ~0 a( \8 X5 x0 t
鬼手 guǐ shǒu - ghost move* D( _. k, K9 ^5 r, P1 h; S. a
滚包 (滾包) gǔn bāo - squeeze
5 v- a3 r1 n4 M: Y! b+ V, Y4 I: r滚打 (滾打) gǔn dǎ - squeeze
. G6 w8 d( j! B, b滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
& p+ D/ p+ J# A( S, n" b2 n* O, w! {过分 (過分) guò fèn - overplay9 G" [( [2 n$ H* k
国手 (國手) guóshǒu - national champion*; S* W! G3 @/ L: `5 t# M. y
2 [( X2 G$ K1 F; p% F4 h
% q( n8 m5 t5 Z g9 C$ ~! kH
. m" h6 } T3 l9 n1 N+ M韩国流布局 (Hánguóliúbùjú) - Korean Fuseki j4 N6 X- F# C5 r
好点 (好點) hǎo diǎn - good point
% x# a: p5 o! f" y" |/ E和棋 hé qí - draw*( }; e% M- z+ i0 s& f+ ~6 H
黑 hēi - black*
1 f+ U* ?/ x4 K, v' `( M黑方 hēi fāng - black player*3 N( `0 c0 k' c5 X8 i8 J5 P+ l
黑先 hēi xiān - Black plays first*
$ O5 H W1 s% X& O6 {) K+ L猴子脸 hóuzǐ liǎn - Sake bottle shape& w* P) @; K J& V, |6 S( ^+ H
厚 hòu - thick*
* Z& I7 j1 x. P后悔 (後悔) hòu huǐ - regret*
# \5 _" N$ f# b7 O后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
$ u" l' ?8 V( n0 X4 c. Q5 D5 A厚实 (厚實) hòu shí - thick*, ]8 q1 w" ^( H, z1 q% x2 F9 y
厚势 (厚勢) hòu shì - influence** Z$ ^5 A( |) f1 J3 r+ z+ x
后 (後) hòu - after; later*; ?2 I+ p7 l, m' l" U
后手 (後手) hòu shǒu - gote) {6 G- {" y+ R6 N; s6 N$ S
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture( Z8 C& ?2 c: |; d) m; k5 }
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
2 q; p$ o$ U- O后中先 (後中先) hòu zhōng xiān - gote with hidden sente
4 J( x8 Z( l2 l! T2 r, {# k虎 hǔ - tiger's mouth6 D. r! O1 r3 _5 P2 a
虎口 hǔ kǒu - tiger's mouth
+ T9 e7 n6 W( q4 [/ n互破 hù pò - mutual damage H0 ~! S" E- V* f, d8 e/ B
互围 (互圍) hù wéi - mutual surrounding of territory, l7 F( c& d6 A1 h1 T
花见劫 (花見劫) huā jiàn jié - picnic ko
# x; I! {* y# y& }' b( R花六 huā liù - rabbity six
- [- c( ^* E n- r1 \( J; L; x花五 huā wǔ - crossed five- b2 y3 w7 `7 H5 T4 q. \! E6 k
还原 (還原) huán yuán - transposition+ w2 J' G- a0 x1 p! P) t) ?
缓 (緩) huǎn - slow*& w- O5 E& W7 S/ k
缓慢 (緩慢) huǎn màn - slow*
- k/ g# m6 p( K, R, h& ^缓气劫 (緩氣劫) huǎn qì jié - approach ko
) C I1 \3 V9 A% h缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
( Z7 s& x* T8 F3 o2 s+ C缓手 (緩手) huǎn shǒu - slow
1 |7 D5 z/ C9 k缓征 (緩徵) huǎn zhēng - loose ladder% R7 c5 e: J7 n. R* d; c, J3 s
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
& L0 `2 [* H! D0 ]' Q黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique5 M( }: H8 x) ^2 [/ o
回手 huí shǒu - take back*
]; k% w, K c" d4 E1 C回提 huí tí - recapture
0 f) ~% I# n7 x1 v6 `2 q悔棋 huǐ qí - take back*
4 v! \4 G4 G+ U活棋 huó qí - living group
4 Y& a5 k' C# r3 g
7 y3 i G) A" D! u* g* l+ M* z/ ^- m/ b) u0 l9 C# z+ V
J
1 j9 i# ~9 q# a2 e. z% T急 jí - urgent*/ C$ ^* q2 _' L; J6 p3 u3 [
级 (級) jí - kyu9 }' M4 M1 ] ~' x
急所 jí suǒ - urgent point
0 ^5 v1 ?# a% A9 q- \- T/ O5 S! ?挤 (擠) jǐ - bump into diagonal; choke; atekomi6 }5 Z5 Y y$ L6 v3 O
技巧 jì qiào - technique*
( v6 K H* e- ^7 r! [4 F计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*: C; H% M1 i8 u3 x! [
佳 jiā - excellent*
: o+ [8 _, H& U* {, e5 |. w夹 (夾) jiā - clamp; pincer. { @) i9 [" \. {& J+ t" T
枷 jiā - net
8 p9 h. |$ U/ l8 ^2 Y4 R7 M5 p. v: b枷吃 jiā chī - net
- U) W _3 W$ C8 |- Y1 C" F夹攻 jiā gōng - pincer, W4 a# \, w" b% m0 P7 @
假劫 jiǎ jié - false ko threat! b9 X3 l U7 v N4 Y% ~0 d& K
假双活 (假雙活) jiǎ shuāng huó - false seki
z# T3 i$ u- m. f* w/ n. l假眼 jiǎ yǎn - false eye8 u# U C' g( V; E `! w
假眼活 jiǎ yǎn huó - two-headed dragon
' C" i! Q, R+ Y/ v6 e( z/ Q+ |$ F尖 jiān - diagonal# W6 n) d! A% W; l# p+ L
尖冲 (尖衝) jiān chōng - shoulder hit
% e1 r( W+ U; J Z尖顶 (尖頂) jiān dǐng - diagonal attachment, h4 K- E; o, K* _
坚实 (堅實) jiān shí - solid
4 }6 U- s# g- ^8 p( {$ g# L0 U J见合 (見合) jiàn hé - miai
5 J/ c* r' w. `8 S# ?* ~2 ^教 jiāo - teach*+ L" K1 s* n+ d2 g0 w* q
交叉点 (交叉點) jiāo chā diǎn - point
. |, L! S! n- u; k, U; w O交点 (交點) jiāo diǎn - point d" s+ x( X/ Q7 `+ n1 p7 W: p% n
焦点 (焦點) jiāo diǎn - focal point*
& E' f1 s, X( o1 \/ S) X) Q6 @ J交换 (交換) jiāo huàn - exchange*5 Q& d/ k4 r! @
角 jiǎo corner (angle, horn-shaped)*
" O, V. q- N4 f) |叫吃 jiào chī - atari4 J5 ~; l4 w" c& X$ I! V8 Q
教师 (教師) jiào shī - teacher*( R5 D4 w- u3 L/ ]
教室 jiào shì - classroom*
( ]1 [1 X( l/ [) Y" ?基本功 jī běn gōng - fundamentals*
x% Z9 G) D, G5 J3 J接不归 (接不歸) jiē bù guī - connect and die: f8 X( M! p1 Y! {3 q4 X* J7 W
劫 jié - ko$ \; x4 h* t+ d3 t! X# Q4 m5 K# U. l
劫材 jié cái - ko threat, q M: Z4 Z" H7 k+ i, n% l( J
结果 (結果) jié guǒ - result*4 O. ?& }1 O6 F# b& o
劫活 jié huó - live by ko
* ?# V/ _9 ]8 \# {: Z" _$ c- d& i诘棋 (詰棋) jié qí - life and death problem
2 \8 s0 Q+ G1 A9 N) q. C4 t- n) b劫杀 (劫殺) jié shā - kill by ko1 g7 n2 d1 T) f( [3 i; Z
劫争 jié zhēng - ko fight3 c# E( h# ^# t1 E$ t. C
解答 (jiě dá) - answer, solution*
. n: B" s4 H4 E' [! { C金柜角 (金櫃角) jīn guì jiǎo - carpenter's square) ~, l. ]. F/ l2 R
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
& I; G. F* @2 q; L紧 (緊) jǐn - tight*$ _, c4 D& v" j+ i
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
) X, s) j8 U! p! e7 f) t紧劫 (緊劫) jǐn jié - direct ko
/ R5 l- q; g/ ]! `/ X& }4 N, r紧气 (緊氣) jǐn qì - reduce liberties
5 R3 Y5 T8 |; P; `* ~紧气劫 (緊氣劫) jǐn qì jié - direct ko s/ b4 y' V% N3 ?- F% e- k6 b- _2 C. @
禁着点 (禁著點) jìn zhāo diǎn - illegal point9 O6 u( D" Q2 O& N' |0 O* K8 Y
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
; x+ X% Z B, i8 V6 y# |/ t$ q净活 (淨活) jìng huó - unconditional life' L" w7 c9 L# x7 T( w% E
净杀 (淨殺) jìng shā - unconditional death
5 Q, j7 }% J8 y) k净死 (淨死) jìng sǐ - unconditional death: {+ |: I* r8 |# \+ T m
救 jiù - rescue; save*
8 l; T* y; n1 [- N2 g. T5 {2 k( H聚 jù - placement inside opponent's eye
* J( X0 \% |0 \# ~7 |俱乐部 (俱樂部) jù lè bù - club*( H, J ^. y$ ]5 s3 W& B
聚六 jù liù - six-space killable eye shape
, P- [$ J9 r5 }2 t: U- V. n聚三 jù sān - three-space killable eye shape
. x( [3 G. p- d, R, k聚四 jù sì - four-space killable eye shape0 k: R0 K1 S$ }$ ^7 b1 ]) _
聚五 jù wǔ - five-space killable eye shape/ z0 ^' a; b! }7 N5 v
决战 juézhàn - decisive battle*: l* m! |' L# p) b: k% Q+ F O/ m% F
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*- ~' m" ~! h B0 Q% D' i' U
+ s2 n3 ?( p1 x/ Z
5 d6 n. `+ E# g5 ?: k/ eK7 o+ W: A" _' a3 Q
卡眼 kǎ yǎn - falsify eye% X, A- e9 D& G/ f, T
开拆 (開拆) kāi chāi - extension
$ U) C3 a( m# N% f( w3 L: q. H+ d开花 (開花) kāi huā - ponnuki, @+ m, G2 h' [/ ]
开劫 (開劫) kāi jié - create ko: i- u4 L( F: _9 o& T6 M
开局 (開局) kāi jú - opening
" L1 M' N' y1 N+ w L看花劫 kàn huā jié - picnic ko( O: z# ~; a6 f6 d9 O o! \4 {
抗 kàng - to resist, fight; to oppose to defy*0 T% d. j9 w( w$ X# ]# n
靠 kào - attach one line higher than enemy stone
: S+ v/ x* Q; d% }0 a7 ~3 Y( [空 kōng - empty*5 G% Y8 \! n$ |: ]: T, [
空间 (空間) kōng jiān - space** x3 K! g' f: h% m, \+ y9 T
空三角 kōng sān jiǎo - empty triangle
& n* m9 d: {% h7 h& C空 kòng - territory*% R* c6 z( N; h# {; h
跨 kuā - attach at waist of knight's move# E0 v3 G6 x9 e3 y' B) ~
跨断 (跨斷) kuā duàn - waist cut! ]. o/ E, f( O; H+ V1 }
快 kuài - fast*
3 P" [- i2 n7 c$ g& H+ M+ P! B快棋 kuài qí - blitz game6 S# M' r2 W# t7 h! y
宽 (寬) kuān - loose; wide*
1 J! j' X" m, _( F宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties4 x6 \3 R* g$ `. Z2 | T4 J
宽气 (寬氣) kuān qì - increase liberties
, u) X2 w& |% Q. U: C/ f! Z宽气劫 (寬氣劫) kuān qì jié - approach ko1 e& N* o+ R; Y& I) H$ {2 v6 O- |
亏 (虧) kuī - loss*
% f2 E% |7 J: @ P亏损 (虧損) kuī sǔn - loss*5 Z/ A- s+ O6 J3 R0 w
扩大 (擴大) kuò dà - enlarge; expand*3 H. b4 h/ H" z: v0 i. l
扩张 (擴張) kuò zhāng - enlarge; expand*
* k- L* T! ^/ O[edit]5 w T+ W8 z- Q5 Z9 }) S& E& v
L$ e, E' m2 P9 P" m* a$ T
赖皮劫 (賴皮劫) lài pí jié - many move approach ko2 i' }/ a- B- N6 p7 @
拦 (攔) lán - checking extension; prevent opponent's advance*
, a/ \0 c) m' h# R# h: A$ a拦逼 (攔逼) lán bī - checking extension
* [$ b6 M( i% `7 G烂柯 (爛柯) làn kē - ranka
) R: Z/ @1 l& `, S; Z" ~老师 (老師) lǎo shī - teacher*: V- k9 q3 W- d# O2 ^! C7 h
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil9 a, j, U- U, ~4 h4 Z. @# V v
类型 (類型) lèixíng – pattern, type* \0 c4 w9 w. [8 s$ k
冷着 (冷著) lěng zhāo - unexpected move8 I" E4 t/ u3 I$ L9 V1 f
利 lì - profit*
- a, A& L, x! ]7 p立 lì - descent; stand
) i6 D) u9 D( l' m% \3 l) r9 a4 O利用 lì yòng - make use*9 O2 T; @5 m$ a) V9 r
连 (連) lián - connect; continuous*
- N0 _3 D4 H; @2 O) q连扳 (連扳) lián bān - double hane [7 w* w# A( C! X2 ]8 a
连环劫 (連環劫) lián huán jié - double ko: q5 O" F5 C) A7 w0 \- b
连接 (連接) lián jiē - connect*3 L$ \8 u& ~9 j
联棋 (聯棋) lián qí - pair go
* X5 b3 c/ V! R* O' I' P/ z恋子 (戀子) liàn zǐ - reluctance to sacrifice. @3 V( G% j; m3 {$ T- }
两分 (兩分) liǎng fēn - equal*
: R( O; T* C! i5 A两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
& U! k6 Y9 N0 w! A劣势 (劣勢) liè shì - inferior*- ]7 q# D: ^+ {: T# Y8 o& T
裂型 (裂型) liè xíng - split shape
* h5 x* S; M9 d M" @/ \龙 (龍) lóng - dragon*5 `8 p9 `% e H8 ]% g* z
漏着 (漏著) lòu zhāo - oversight/ n m# p; |6 V
落子 luò zǐ - playing stone on board2 b3 g o% O, O; z: N- }2 L
) J: o" m8 b* T0 h3 ^
7 U$ \2 V8 E& w' Z4 r
M
( l# W" a# x$ y8 v/ Y1 N% U" G0 _) z) w满意 (滿意) mǎnyì - satisfied*
?8 d6 x+ Z5 k慢 màn - slow*$ Y, Y2 k- J8 J/ a$ ^7 z: a3 H; t- t
盲点 (盲點) máng diǎn - blind spot6 t. w6 c4 S0 L5 m6 e9 K
梅花六 méi huā liù - rabbity six
: ?7 u2 Z! e$ n- H7 w; h. j: k' A梅花五 méi huā wǔ - crossed five
3 {7 k' W5 `' w: i% D+ r8 u. A门吃 (門吃) mén chī - capturing technique by atari$ I8 l R/ i! `! ^1 r3 Y
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening; z7 d; L" V: q; S( g p
妙手 miào shǒu - excellent move: [: t! i; V4 j% a
妙着 (冷著) miào zhāo - excellent move n" I" t" K# s# d2 S$ _4 K; F9 N
模仿棋 mó fǎng qí - mirror go7 h- f* `/ l: s+ e9 g
模样 (模樣) mó yàng - territorial framework
8 \2 [+ E8 e- p- d0 K7 Q+ b. m目 mù - point of territory5 }; w1 m3 \, a7 m4 O
目外 mù wài - 3-5 point8 e, @" b& J- e6 w( H+ N$ T
# Q9 ^% ?9 `$ N) G
* O B! t: K9 S2 E* y# l# W+ S* W
N$ N7 F& O9 P4 l
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
$ T& q5 F. {/ U6 K: \; f逆官子 nì guān zǐ - reverse endgame move' y4 P* x9 {* {2 j/ U! X T1 s
逆先 nì xiān - reverse sente+ ?* K( j @' y) O1 z$ G( r
逆先手 nì xiān shǒu - reverse sente! E! j" ?% f4 F- i* e7 ^
逆转 (逆轉) nì zhuǎn - overturn game# O1 A% [# f6 o V- S
粘 nián - connect*
1 I2 F9 A- ?$ s8 w4 f; t2 X凝形 níng xíng - overconcentrated shape
- p* d6 a; j/ G0 b扭断 (扭斷) niǔ duàn - crosscut5 n/ m2 N7 d& c* ^$ a! \1 @
扭十字 niǔ shí zì - crosscut$ ?/ o4 J1 ? g" Q w
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut+ E$ b5 z) D0 Z$ H' ~
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
1 f; ]7 g# ?3 p9 S
$ {# [ ?7 E4 ]; V# F# y. u) C% g/ s1 H
P
6 A$ |; G8 q0 D! O3 z4 g爬 pá - crawl*- |8 [; [( W* m. v
盘渡 (盤渡) pán dù - bridge under
- v0 y b; D* L; w$ Q( R9 L盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner7 ^9 g+ | D" C1 ?
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner+ v6 Y' \+ t. w7 X% p0 a
抛劫 (拋劫) pāo jié - throw-in ko, k5 Y/ H8 J* V& ~ ]
配合 pèi hé - coordination*+ g1 i( E4 r7 a0 x7 A, X# l7 u e
碰 pèng - attach to the side- B# M# b1 z* F9 v! ]1 j
便宜 pián yí - profit*0 f# m+ V* G* ?' J+ @4 X' S* G
骗着 (騙著) piàn zhāo - trick play, hamete9 L U M0 X5 p7 H' n7 a* [
平衡 píng héng - balance*' s0 K5 ]' _3 |5 G
破 pò - break*
8 ^7 z- l+ U4 `% o" f/ k2 q2 n3 x剖析 - pōuxī dissection / self-analysis' w- S% k* K* y4 I3 `
破解 pòjiè - solution, answer to a problem*
. a! E U+ b" ^' d% s6 S扑 (撲) pū - throw in7 } y4 _* L7 G* a. o% U
葡萄六 pú tao liù - rabbity six+ ~' A, N- K; M! C
谱 (譜) pǔ - game record2 E% G3 m, H; H+ C0 m2 {8 i
普通 pǔ tōng - common*
& Z( \$ J* r1 f" k9 i" u[edit]1 _' v/ w4 j& X1 h0 c$ u
Q
. L/ p B C J5 |6 l6 E欺着 (欺著) qī zhāo - trick play, hamete8 O0 j2 M- P7 d9 c- X* f
棋板 qí bǎn - go board
$ q" j" _5 D( C6 l+ p3 y- L |* L棋风 (棋風) qí fēng - playing style5 V- w4 R6 V5 P8 e: M& V
棋盒 qí hé - stone container
% D% T! H' ^+ z* G棋筋 qí jīn - key stones1 n7 O# x S, [ |" i4 [ p
棋精 qí jīng - key stones
, s; c5 G* S+ P. _9 I$ y棋理 qí lǐ - go theory
8 j% A# W% g2 l8 b棋力 qí lì - strength in go, \( T3 R$ \: C7 z
棋盘 (棋盤) qí pán - go board
5 A6 b( d1 b3 d' R. ^棋谱 (棋譜) qí pǔ - game record
) O* o* }+ G& X" S棋石 qí shí - stone+ ~2 ^ Y. C: A2 L) `5 B0 g
棋手 qí shǒu - player*
- m5 C* i6 b+ @! R1 J9 s! `0 F5 S棋书 (棋書) qí shū - go book) p5 n4 \& N6 r) ~$ o. B* C% ^: u
棋院 qí yuàn - go institute
6 R9 W" r: ?& B& @% O$ Z4 N- C) y) ]棋形 qí xíng - shape8 _. M! u' F* s, ?' v) n
棋钟 (棋鐘) qí zhōng - clock*+ l; [4 _ _7 Q4 C! j' K/ ^) e2 l+ X
棋子 qí zǐ - stone
0 O4 e1 v* \. i. V, g8 ~4 W$ V弃 (棄) qì – abandon, to discard, throw away
$ P5 k' u) t- y$ R$ v* K: j弃子(棄子) qìzǐ - sacrifice) \0 D) M/ L7 J9 P3 d
气 (氣) qì - liberty
) c- A! L: E$ X! _气合 (氣合) qì hé - fighting spirit
/ G/ M6 F) C+ C气紧 (氣緊) qì jǐn - shortage of liberties! K/ Y* b2 `$ F
前 - in front, before*( [2 r \7 I( e; X, o3 z5 E3 L
浅消 (淺消) qiǎn xiāo - erasure
6 k* W D' B& @+ a: i% |墙 (牆) qiáng - wall*5 x' n9 R J9 P' j! n7 w
强 (強) qiáng - strong' ^& |7 u9 a3 l8 ]: {2 _
墙壁 (牆壁) qiáng bì - wall*& v! `4 ^" C1 E+ n6 Y: G
强棋 (強棋) qiáng qí - strong group" u5 f% C7 E! V8 L M
巧手 qiǎo shǒu - clever move
% _4 m1 ]8 _3 K巧着 (巧著) qiǎo zhāo - clever move
! z7 \; D' Q" r A切断 (切斷) qiè duàn - cut*2 @/ Z1 _, H: L \' |4 r$ f8 V
侵消 qīn xiāo - erasure
7 R3 P. j' T, |, x1 q9 q轻 (輕) qīng - light*$ t) Z( X* g$ f
侵入 qīng rù - invasion
; J! I" D1 ^, E7 [6 W轻盈 (輕盈) qīng yíng - light*
7 |1 {# [+ w( T求活 qiú huó - make life! U! j, I, m. Y# C- _' z: E# Z+ W1 F
曲 qǔ - bend
1 ?* [2 J- V& f+ |曲尺 qǔ chě - carpenter's square
* A, J; V, v3 [, z& g3 E* t- l曲三 qǔ sān - bent three- ~# N7 X0 e/ }) O( m9 r3 L! N, l
曲四 qǔ sì - bent four
/ k; p: l7 p; P8 D9 e" S& Z觑 (覷) qù - peep; V+ C! P( y; ^ ~5 M
权利 quán lì - privilege
1 \+ e, n$ n) T确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*( s& t, ~% f: T3 i% v% \
: y. w) O d- e8 M( _! ]6 N% y: P1 ?/ N: o3 W' s' c3 I7 g; j! C9 n- H
R- N: ~: G" W' L Y! p
让子 (讓子) ràng zǐ - handicap
5 M. U+ m: C) n$ J- N! p让子棋 (讓子棋) ràng zǐ qí - handicap game: M/ X2 J) P+ t
认输 (認輸) rèn shū - resign*
, |0 A# b) v: p7 \弱 ruò - weak*
8 a7 ]& I; a* _8 b$ p. `弱棋 ruò qí - weak group3 m" ?) ?# r2 ^
/ t6 V! E: L f& o, B% w, S/ s' X0 I( U
S, j/ l) ]6 P, u4 s
三间拆 (三間拆) sān jiān chāi - three-space extension
8 |) @/ n4 b1 e9 @8 E0 b三间跳 (三間跳) sān jiān tiào - three-space jump
7 F+ T, [5 h/ x' ^. o$ _三劫 sān jié - triple ko5 ]+ a8 w- O* u/ Q% l4 X1 X
三劫循环 (三劫循環) sān jié xún huán - triple ko
/ A4 f: ~3 Z4 P( ~/ C- [: ]三连星 (三連星) sān lián xīng - san ren sei# i: T3 F! X/ L4 M0 R" Q
三目正中 sān mù zhèng zhōng - center of three stones9 w" p$ Z2 R* T2 F' P# J
三三 sān sān - 3-3 point
) D: c0 o: U. f4 Q5 ?三手劫 sān shǒu jié - two-move approach ko
* J& _6 z( q' m s' e9 M- O三子正中 sān zǐ zhèng zhōng - center of three stones" N( d: H2 G9 e* c$ }' w
杀 (殺) shā - kill*
$ [. e+ ^1 k6 j杀棋 (殺棋) shā qí - kill: N- r# c9 y( n( @3 k" ^2 f
杀气 (殺氣) shā qì - capturing race L4 D; _, H% ~" o" f8 d
上 shàng - upper*
# [3 h$ ~' S; X上级 (上級) shàng jí - advanced level*! U1 j& l" F* u- h8 N1 f
上下同形 shàng xià tóng xíng - symmetrical position
& _. W# t3 v ~8 i" p3 q2 F w6 ?0 A$ y稍 shāo - somewhat; a little*
; L7 i, O7 }. T- Z" B伸气 (伸氣) shēn qì - increase liberties
& ]& N5 a e6 @8 \: b伸腿 shēn tuǐ - monkey jump
- T; s U& l1 |生死劫 shēng sǐ jié - all-dominating ko, Z; j/ d- U4 u
胜 (勝) shèng - win*. J/ K5 H% u* \! I- e, C
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move C* w6 T& Y+ |+ [; ~
胜着 (勝著) shèng zhāo - winning move$ K- ?& [% s- w! ]) I! F) G
失败 (失敗) shī bài - failure*
+ o/ e4 w q: |' T* m实地 (實地) shí dì - solid territory( |4 q1 Q/ X, B; j1 J/ V
十番棋 shí fān qí - ten-game match3 ]1 D: `9 i" Y% l
实接 (實接) shí jiē - solid connection; U' {3 e3 x0 R6 w& }
石塔 shí tǎ - two-stone edge squeeze( E9 F1 U. [0 a2 i
实战 (實戰) shí zhàn - actual game situation6 a( v' }# `* E4 u6 b
实战手 (實戰手) shí zhàn shǒu - situational move
; `2 B: p, @. J$ r势 (勢) shì - influence*4 j- @ l7 R* W" ~5 |9 |7 J
室 shì - house; room*! f+ E; d8 ~6 ]8 Z
势力 (勢力) shì lì - influence*
1 H2 a- c1 h; s4 o: Q/ ]! J( }! E试应手 (試應手) shì yìng shǒu - probe
) X; T0 _, _ ^ f9 p; t收官 shōu guān - play endgame
4 v, }) P3 L/ U: K/ f& c收官子 shōu guān zǐ - play endgame, _) Z f1 z7 ?: L$ T( M
收后 (收後) shōu hòu - last play
% ?' M/ b& P1 ?/ y) p2 ]收气 (收氣) shōu qì - reduce liberties
% D) m! D# R, m" @5 B7 G$ n守 shǒu - defend*
& x" D2 w5 R5 T# c0 B5 o手 shǒu - move1 M6 D" M: j; f4 k$ F6 V
手段 shǒu duàn - technique*
; H( D' m/ u$ A5 t" c2 Q2 D手割 shǒu gē - reorder sequence3 `) d$ a0 q( q4 C# ]' r$ p
守角 shǒu jiǎo - corner enclosure, s; F [3 X+ f& d# C* {
手筋 shǒu jīn - tesuji4 l- C [4 H9 J& R/ f$ w9 U# @5 u! x+ V
手顺 (手順) shǒu shùn - sequence* P+ E r, N9 D; s7 m, ?
手谈 (手談) shǒu tán - hand talk
3 C4 B, z; w" q$ J5 w' ?" S授先 shòu xiān - one stone handicap+ h+ s+ l' u3 P$ r- y! @0 d3 t
授子 shǒu zǐ - handicap
: }3 X8 R: ~; i+ X授子棋 shǒu zǐ qí - handicap game3 b+ u$ |! r1 S3 s' v' C6 J6 n
书 (書) shū - book*3 b9 K9 }# p& u' s: o! _. ~
输 (輸) shū - lose*
% g0 d" |* K5 A; p8 T书本 (書本) shū běn - book*
7 o% {/ y/ L; c4 ~1 d9 t) h7 l数目法 shǔmùfǎ - territory scoring
2 ^% F( g" z* Z1 n6 _; Q数子法 shǔzǐfǎ - area scoring
2 L9 E. G2 d. c" }8 L梳形 shū xíng - comb formation$ ~/ I9 K" o2 U8 ?
梳形板六 shū xíng bǎn liù - comb formation X: b, L7 z1 N0 F9 g) H9 ?3 g; l+ W) U( X
双 (雙) shuāng - bamboo joint
$ L) {) A* p, H& l6 g4 N1 n双吃 (雙吃) shuāng chī - double atari
% @- E, l5 |5 A* C0 V/ T, O双打 (雙打) shuāng dǎ - double atari, O5 J9 j4 l- t
双打吃 (雙打吃) shuāng dǎ chī - double atari# p. _: }% I; E
双倒扑 (雙倒撲) shuāng dào pū - double snapback
/ c, V, T* r7 M双方 (雙方) shuāng fāng - both sides*
" r4 U( s# f& O4 u双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach. f$ R, c* i* @5 M. A5 z) ?2 u
双挂 (雙掛) shuāng guà - double approach' f, j, N6 _6 U/ C6 H
双虎 (雙虎) shuāng hǔ - trumpet connection7 `( a$ K. A K* @# p
双活 (雙活) shuāng huó - seki! d* k) ^+ o, F8 z( a; Y# d- L6 T3 ^
双叫吃 (雙叫吃) shuāng jiào chī - double atari
& d, |" f! O% j7 Q8 n5 ]/ W/ v/ w' [双劫 (雙劫) shuāng jié - double ko
7 h2 C5 q9 g2 k+ l双征 (shuāng zhēng) - double ladder
# F. H& \4 ~8 b% {顺序 (順序) shùn xù - sequence*
4 y y& `" h% H6 P死活 sǐ huó - life and death/ X3 N& H" x2 e+ Y: z
死活题 (死活題) sǐ huó tí - life and death problem/ _, L1 Y* i# w, e
死棋 sǐ qí - dead group2 F0 W( b3 K7 i7 N& U2 A5 |& t. {( r R
死子 sǐ zǐ - dead stone
( z2 B' t" r2 A1 C四间拆 (四間拆) sì jiān chāi - four-space extension
' K( S9 X# D. N9 f) U四角穿心 sì jiǎo chuān xīng - occupying four corners and center c" _6 n( x' a
四劫 sì jié - quadruple ko/ y3 O& I; u1 T2 P. S9 b
四劫循环 (四劫循環) sì jié xún huán - quadruple ko. \6 T/ L' F, {( r: u5 ?' a
四连星 (四連星) sì lián xīng - yon ren sei; m! V( ?/ y0 `9 k+ z' r
松 (鬆) sōng - slack*
7 u4 o1 w$ @4 \7 _7 y9 q, A9 f松气 (鬆氣) sōng qì - increase liberties
) e2 M8 C, ~; |1 ]- j/ n3 \, r松气劫 (鬆氣劫) sōng qì jié - approach ko
( v& }6 ^ a7 D# f4 w7 {- O俗手 sú shǒu - crude move
; U: [4 S' @0 j& T* s4 g$ v, g随手 (隨手) suí shǒu - hasty move9 m0 F- t; e" L- t* }
随手棋 (隨手棋) suí shǒu qí - hasty move
: x: A. B* O0 R( ]& x- t损 (損) sǔn - loss*, U/ R5 f: I2 @: _; e
损劫 (損劫) sǔn jié - losing ko threat1 j/ u' O n w3 t n9 m6 [
损失 (損失) sǔn shī - loss** W+ g6 ?" l# P2 s
顺序 (順序) sùn xù - sequence*
9 q a$ u( M8 o& v6 E" |) e+ t8 c. c- P' p
- ^6 `) ~; h/ _5 p! b6 K
T0 t/ j% ]* t$ r9 c( O
台象 tái xiàng - Tower
' D A" M! g; X弹性 (彈性) tán xìng - flexibility*
% [# P* s: P, N: R搪 táng - block*
& S6 `+ X4 a( I套劫 tāo jié - two stage ko
, C; n% m" |: ?' g逃 táo - escape*5 _1 s$ ~$ S; x2 n( ^
逃遁 táodùn - to escape, to run away, flee*) P) Y8 F& j8 p/ A B' w' n) E: O
逃生 táo shēng - escape*
8 e7 \: H! {- l+ }& a腾挪 (騰挪) téng nuó - sabaki
* C; k/ m" Y6 k7 L/ a5 u) d: o提 tí - remove from board2 W4 k2 h) G# d8 g4 w4 x i
提劫 tí jié - taking the ko
( y1 _9 v) \2 Z9 A: j提子 tí zǐ - remove from board* j/ D: ^; ^8 B/ i: O. R
天王山 tiān wáng shān - tennouzan: m6 J2 O" i8 L6 k3 x3 g
天下大劫 tiān xià dà jié - all-dominating ko6 y$ d6 I1 Q! p, E
天下劫 tiān xià jié - all-dominating ko- Z0 c+ [$ I1 W3 d
天元 tiān yuán - tengen
( u; Y& A6 b: x- M7 k跳 tiào - jump*7 D8 T+ ], n' t# Y9 Z
贴目 (貼目) tiē mù - komi
8 A- M- O, P6 I8 s# r铁柱 (鐵柱) tiě zhù - iron pillar*0 V8 Z8 P9 Y+ `5 V; n' F( U: U
挺 tǐng - push up; stand*
0 p, A5 U b# q/ ^8 w3 m/ x3 a投降 tóu xiáng - resign*& \2 _, x$ ~, h* u4 c) ~
投子 tóu zǐ - resign, q# z5 ~- B' p) e
透点 (透點) tòu diǎn - placement) C& |* {# _% r2 [: _
图 (圖) tú - diagram*. j9 M& f6 S) A$ n
退 tuì - pull back: Q" R( p* h- C/ y4 a H
托 tuō - underneath attachment/ N, t' {$ L) U) x7 R! D, O
脱出 tuōchū - escape, break out" ~% e' e( d( y5 o8 J9 L, d
脱骨 (脫骨) tuō gǔ - under the stones5 ^* I8 R/ X$ s- H( x y* K& k' R
脱先 (脫先) tuō xiān - tenuki0 g" F2 v. V) M$ B5 u. k
! u9 h# W8 `4 J
0 R* U: I& V# Y5 M8 W/ T% |0 a8 {W
5 T3 S A9 \ S! _, L; S& F挖 wā - wedge! ^; Y N7 z! E$ h8 h9 A8 T8 `
外目 wài mù - 3-5 point
& H1 d% @7 M5 Z1 R. f3 E外气 (外氣) wài qì - outside liberty" I$ |' m' P; u6 F# d
弯三 (彎三) wān sān - bent three+ P" O* ?& f- S2 \2 p! K: K
弯四 (彎四) wān sì - bent four
: l% l5 |& ]3 Y+ a% ~3 H( z- v: x2 i万年劫 (萬年劫) wàn nián jié - ten thousand year ko
4 f! H b/ z. {. [6 X, ~& Z围 (圍) wéi - surround*
( |9 H4 f \- D% j9 r围棋 (圍棋) wéi qí - go' N: V* D4 A. }; {4 P- q' [' y
尾巴 wěi bā - tail*
" G9 N& L7 Z. M0 ]! l味道 wèi dào - aji+ P6 U/ s+ s9 _" _
文凭 (文憑) wén píng - diploma
?7 x. i$ H. @- A稳当 (穩當) wěndang - stable; firm*9 V) ]; v- m. k/ y* b9 L" z' U5 B
问应手 (問應手) wèn yìng shǒu - probe% ~0 V& b( b: X+ w# v1 t
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest, k( w8 z8 k# N/ h; W
无理 (無理) wú lǐ - overplay X3 d) m# R2 S
无忧劫 (無憂劫) wú yōu jiě - picnic ko& s$ f9 B8 f& D
五子棋 wú zǐ qí - gomoku narabe: w0 n6 ~% g& q9 \4 u$ u- E* k7 \
五间拆 (五間拆) wǔ jiān chāi - five-space extension% R- U" L& M* Q7 x9 X/ u6 M7 h
五连星 (五連星) wǔ lián xīng - go ren sei
* _5 n2 s* q- N0 {6 s五五 wǔ wǔ - 5-5 point
0 @* ~, V( T- s F: }( T0 K3 {: G& s0 I% e( g L9 ?
" I. |! C o3 z* p2 h
X# U- S/ k* N7 G; Y
细棋 (細棋) xì qí - close game, }0 R) _- Z- i, F6 I& |& u
瞎劫 xiā jié - false ko threat( K9 `* e% b1 C
下 xià - lower*
% G: }! F, B2 h下法 xiàfǎ - method*8 F2 `0 v( A0 X/ c
先 xiān - before; first*7 ]; S h0 R9 R
先手 xiān shǒu - sente, O2 p3 k7 y# W% G4 O! O
先手劫 xiān shǒu jié - a ko in which the player makes the first capture9 _" B2 G1 {$ r; X: Q* n3 t" R7 `$ N
先手利 xiān shǒu lì - forcing move
! {, f" p8 M% w# u先中后 (先中後) xiān zhōng hòu - sente with hidden gote
- ?) Z& J! E2 T8 A% [/ l陷阱 xiànjǐng - a trap*
9 g5 @/ B4 L9 V象步 xiàng bù - elephant's move
, `6 u/ b8 o4 B( |象步飞 (象步飛) xiàng bù fēi - elephant's move
& e% [7 ?5 Q3 W4 U7 ?象飞 (象飛) xiàng fēi - elephant's move% ~, a. b0 J* g* o
向小目 xiàng xiǎo mù - facing 3-4 points& ? b* E) g% ?/ ]5 T' u: R4 w
象眼 xiàng yǎn - center of elephant's move0 u: v5 k2 P1 O2 b5 d. w
消劫 xiāo jié - ending the ko
% ^. D/ R3 I# s4 J: V, h3 V* v( ]小 xiǎo - small*
$ f0 b( v. @2 A( u3 U* h小飞 (小飛) xiǎo fēi - knight's move
& c& [7 r0 O1 P. F' L小尖 xiǎo jiān - diagonal
5 |7 G# s; u7 k! g- m小林流 xiǎo lín liú - kobayashi opening$ P& I" M& K9 I! L) P. X8 l$ N
小目 xiǎo mù - 3-4 point, S* ?: p6 g, J, Q8 K; n/ K
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
5 N& r% C6 {/ f1 D1 } Q小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
; F7 _+ V, l- D$ x; b/ g/ ?小伸腿 xiǎo shēn tuǐ - small monkey jump
0 n0 K& \/ m, S, }" `0 o! W$ V小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
2 ?2 ]7 F, P$ N0 v2 \8 j3 |# C( o效果 xiào guǒ - effect; result*: U: f) Q: R# L
效率 xiào lǜ - efficiency*2 X6 c6 P+ i- H5 O! r
新布局 (新佈局) xīn bù jú - new opening
# Y7 O5 g Y" M6 m! G新手 xīn shǒu - new move% r5 v$ e0 {( k) m+ {/ |
星 xīng - star point& M" ~" X& I b- m% J. n6 L9 n
星位 xīng wèi - star point. J; Q; n! _( M' E$ a
形 xíng - shape*
6 ~0 v+ {" r$ `2 q" N4 v( e形势 (形勢) xíng shì - situation*; \" k0 v( B w5 Z; V
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
6 [ ^( y B# t/ O) M T形状 (形狀) xíng zhuàng - shape*% {+ g z+ Z$ R2 M. |9 A
秀策流 xiù cè liú - shusaku opening
$ q7 f$ _; Z0 O9 A/ b$ G6 v3 y: j, s虚手 (虛手) xū shǒu - pass
' W( h* r: h' e/ Y/ C虚着 (虛著) xū zháo - pass
9 P a; `' q' x0 s. \2 M序盘 (序盤) xù pán - opening) U7 N) r- p# r& n( q
学生 (學生) xué shēng - student*
0 ?2 }. c0 V0 ~6 ]% W% P雪崩 xuě bēng - avalanche*
7 Q8 _7 p* _6 E( Y循环劫 (循環劫) xún huán jié - double ko8 p& c0 u4 p: [1 M. Y( Z
0 v8 W/ D; r( X3 t0 p: |7 B, J& E: J" j% k4 v
Y
8 J. k2 D7 Z/ v( S/ ?8 n压 (壓) yā - push down*# s! Z- W! n' j3 d" `- k8 h1 L; R
压力 (壓力) yā lì - pressure*
- A% h( ^2 I+ E* \% O C% p3 E; d N; d延气 (延氣) yán qì - increase liberties
L$ H" _4 O7 B眼 yǎn - eye*; U6 S- b, V) I' J0 F* r( Z, D
眼位 yǎn wèi - eye potential; eye space! C4 l3 k5 w9 p% Z0 i" m
眼气 (yǎn qì) - eye liberties7 _* @4 }2 n9 D n/ O' e7 i
眼形 yǎn xíng - eye shape; eye space( s% x5 X" u+ K1 J& k3 n
妖刀 yāo dāo - magic sword) I- s: J M* A4 _2 h
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko3 X* L; w- S! ?
要点 (要點) yào diǎn - vital point- }6 f% g' `3 B' u" A
要子 yào zǐ - key stones% K" A/ p; A9 }! T
业余 (業餘) yè yú - amateur*1 n3 _- K }6 h: G( t" D5 u
一方地 yī fāng dì - one-sided territory' I2 m2 C. t. Y# x/ d: X
一间拆 (一間拆) yī jiān chāi - one-space extension" x/ m; J$ z1 T2 S, Z8 m
一间跳 (一間跳) yī jiān tiào - one-space jump
; B% R! {, u3 K8 Q一手劫 yī shǒu jié - direct ko
% D4 h8 ~4 K9 i/ }% o一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
g% _! t6 }5 d! s; Z+ x3 O4 M疑问手 (疑問手) yí wèn shǒu - questionable move) @$ _2 ^3 w( J, D" K: z# X
弈棋 yì qí - play game*. W; ^, ]8 e9 F! C' z; ^- m5 ]* B
引征 yǐn zhēng - ladder breaker
1 _! `/ q2 G/ f4 h9 r赢 (贏) yíng - win*
/ V5 T$ C% {) b# a应氏 (應氏) yìng shì - ing's4 L/ X3 [! P1 U8 N, {8 z
硬腿 yìng tuǐ - first line descent
; D7 k( V$ |' a. }优势 (優勢) yōu shì - superior*
! E. L" D* ^# }6 b' G: `" L& v有利 yǒu lì - advantageous*
: U+ }# C7 g) t* B/ \! `有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye+ \* S$ [' B- Q" E# [1 @
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
6 R1 O3 s$ x( ~ Y, k右 yòu - right*( N0 P5 s3 E) G7 O' i
余味 (餘味) yú wèi - aji
6 a$ P. X) A/ ~ j( }: Y愚形 yú xíng - dumpling shape8 |8 u6 ^* y( ~0 |, E; s( Q$ U
宇宙流 yǔ zhòu liú - cosmic style
' d$ m3 Y6 u- }- `5 t5 M/ O0 r; p X$ i原则 (原則) yuán zé - principle*
( P8 z1 Z; D+ O- f# ^, q院生 yuàn shēng - insei3 g3 @" M1 e( @0 r: g( j3 ~
: V+ z. o5 h9 n" \7 [, E' \1 ~' }: A# R
Z
0 @7 G0 F4 u+ T5 B6 f) A枣 (zǎo) - jujube (Chinese Date Wood)*- W0 m$ g9 R, H+ k0 O6 F4 f. N, o
扎钉 (扎釘) zhá dīng - iron pillar*
/ J6 X g' q7 ]' E长 (cháng) - stretch
) F& A9 `+ Q- \, S" H胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
# i5 L' I( f: A& w& T胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi4 ~; M, ]- [. n% k r
着 (著) zhāo - move( m8 o5 W: o0 c6 U3 a/ L
真眼 zhēn yǎn - real eye
9 k/ E: v; O6 T, p( g9 e镇 (鎮) zhèn - capping play. `& T0 }$ m+ ?
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker3 D* z/ _5 i2 u6 }0 B
镇头 (鎮頭) zhèn tóu - capping play
& [2 |5 F! c* [: A5 |! S证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
/ Y9 p# k9 C! v1 t征 zhēng - ladder
( K! y0 N& h0 o- Y争棋 (爭棋) zhēng qí - official challenge match, d+ l; P0 O# c
征子 zhēng zǐ - ladder2 P% f# w8 L- f+ K3 ~9 e
征子劫 zhēng zǐ jié - ladder ko
) w9 b7 P7 M8 d+ Z" D整体 (整體) zhěng tǐ - chain( _3 c; |) `1 I9 q2 v
整型 zhěng xíng - settle* A! q" |! w( v" P3 x
正解 zhèng jiě - solution*
# q# p6 g9 i# f4 f& S4 d正确 (正確) zhèng què - correct*
2 q; X- F) F/ C6 c( a6 E H证书 (證書) zhèng shū - certificate*
9 ^* r9 ?0 @9 @ x正着 (正著) zhèng zhāo - proper move9 Q) S5 S0 R: w8 E
指导棋 (指導棋) zhí dǎo qí - teaching game
" y3 K- y3 z2 \' A7 _% C. H直二 zhí èr - straight two2 ^9 w2 n" k0 t* N8 z- Y! A+ e
直三 zhí sān - straight three
0 o8 P! b2 u$ H5 t% ^& g: u直四 zhí sì - straight four
7 [" B4 X* Y. i" q职业 (職業) zhí yè - professional*
6 X- j- l: w: H9 K只此一手 zhǐ cǐ yī shǒu - only move
" N7 F% |) Z* D! N2 y+ C! |2 d治孤 zhì gū - managing isolated weak group+ F0 \1 r. ]3 `1 G+ W7 H
中 zhōng - center*3 f$ ?6 P0 L! w6 A+ Q1 g/ `- `
钟 (鐘) zhōng - clock*
9 U9 F" A) x7 b中腹 zhōng fù - center*1 u( J, Q$ G. e
中国流 (中國流) zhōng guó liǔ - chinese opening
/ s! a4 N/ O' V# q中级 (中級) zhōng jí - intermediate level*: E' c& T' _/ z6 R$ e7 I4 z
终局 (終局) zhōng jú - end of game6 Y5 W- e8 B, ?9 J( p/ [7 d% J$ r
中盘 (中盤) zhōng pán - middle game; h+ t! `. |3 c* H5 U
终盘 (終盤) zhōng pán - endgame
/ I. T) g+ \! E中心 zhōng xīn - center*
% {' l, m; g$ Q5 \0 ~( Z" O中央 zhōng yāng - center*' `1 S n' R0 s. t' |3 {% L
中原 zhōng yuán - center*% p' W ^' e/ a3 y2 @, a
重 zhòng - heavy*0 u. q9 L) v3 [* A$ H7 Z: b
主动 (主動) zhǔdòng - (to take the) initiative*
4 F- i9 n I4 g4 X专业 (專業) zhuān yè - professional*5 Z% A! ^4 F& ^" z0 V/ k: I
转换 (轉換) zhuǎn huàn - exchange*1 U' g$ X5 w" F ^; L
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback' {( r! u$ M' b; y) t ]" I
装劫 (裝劫) zhuāng jié - a move that threatens a ko
9 A0 L; Y; ~1 Z' o/ {: S撞气 (撞氣) zhuàng qì - reduce self liberties B- D/ `& y0 o% {7 ^# {
追 zhuī - chase*1 F2 d3 Q9 j `
追捕 zhuī bǔ - chase*
+ M5 N# ^' X# s) v9 p) \5 @子 zǐ - stone; unit in chinese counting
H$ r+ T1 ` L# l, ?自然流 zì rán liú - natural style
8 ]) E$ U g, d+ P自杀 (自殺) zì shā - suicide*) i) G U$ ]9 @1 k
左 zuǒ - left*. v; S3 `& F% U; E1 Z U2 u
左右同形 zuǒ yòu tóng xíng - symmetrical position
/ H1 U7 {2 G7 B* L: U }- {0 W( T* b做活 zuò huó - make life3 [, M8 |4 Q! p* ~: [8 A
做劫 zuò jié - create ko3 c$ o4 z% X0 [5 _
作战 zuòzhàn - combat*
$ v: f- N, \" [. E g+ S做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)# K/ x. s0 g* P% H, C% b7 ]
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