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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
) ?5 Y/ ?' V7 q% m0 Z3 h安定 āndìng - settle*
1 P5 v5 q3 t3 u' V/ S+ m
; L' K* ?9 _  I% G" o, m% M2 g* j$ P* x& w0 W* b! {
B
; ?8 i# Z- ~7 l6 A5 A! r白 bái - white*
/ e- g- d, }. t) I  s白方 bái fāng - white player*
6 V2 [, H- d+ ^7 T; x" C败 (敗) bài - failure*
8 U% l/ _0 X: k4 {败着 (敗著) bài zhāo - losing move
7 B, W9 ?. e+ H9 q  u5 k扳 bān - hane
0 f) |. \/ b4 F3 w扳断 bān duàn - hane through  B* e+ g2 U4 ^. K
板六 bǎn liù - rectangular six
* Q% b3 h9 ^* w) a, g: P  V2 U! A半劫 bàn jié - half-point ko
% O0 e0 V6 Y3 Z3 Q5 s' r  f- V9 K棒接 bàng jiē - pole connection
1 B% Q% x- R- g! O- R' h包围 (包圍) bāo wéi - surround*
& y; d0 [' ?/ F2 F6 C/ W薄 báo - thin*- b3 y8 r7 c0 l- q. v  G! J
保留 bǎoliú - retain; preserve*
! E( F7 ]$ }& g1 B抱吃 bào chī - capturing technique by atari
# F2 v  T, V& i3 D0 k4 p( }4 z本身劫 běn shēn jié - local ko threat
5 C( @4 A0 i. x3 i本身劫材 běn shēn jié cái - local ko threat0 p& {1 O- B8 f" m9 @5 j8 M
本手 běn shǒu - proper move, }2 Y+ K. D4 t& G( Q
笨重 bèn zhòng - heavy*
2 k% a' F, \$ o崩 bēng - collapse*
! ~) v3 O) \8 Y崩溃 (崩潰) bēng kuì - collapse*
+ {  }5 N6 W+ K4 G. l逼 bī - checking extension6 ~2 c9 J& F3 M
鼻顶 (鼻頂) bí dǐng - nose tesuji. t0 H! r1 k1 f: y
比气 (比氣) bǐ qì - capturing race7 G& n" m# ]7 v2 r' {6 r2 R# @. {
比赛 (比賽) bǐ sài - tournament*
$ m# f; z; \3 S边 (邊) biān - side*9 ?: H; R: ^$ T" \
变化 (變化) biàn huà - variation*
+ B$ g: Q' Y3 E$ I* i( d' a变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening- N9 b2 a3 O9 U8 g5 P) p. y+ s
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening- h2 d; k; A7 J$ b' S, T. n0 Z
变着 (變著) biàn zhāo - unusual play
6 b/ k, [" P0 F9 ]& T  O# [并 (並) bìng - horizontal stretch: I1 P) r" W$ m7 ?! {0 S
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
; x$ m& B& J/ S- U& B补强 (補强) bǔ qiáng - reinforce*
) I6 O; u- F0 X3 Q8 N& ?% z8 R布局 (佈局) bù jú - opening
+ r: K" o- S, w" [- F不利 bù lì - disadvantageous*3 @5 y0 l( n- T; U+ L& b/ r
不入 bù rù - suicide
) l% }6 S2 T2 g# ], @7 i不入子 bù rù zǐ - suicide
$ t" z/ U$ o: L- T$ K1 }% Q不提三目 bù tí sān mù - three points without capturing
9 A- ~2 X  K" |- G; g/ Y不提五目 bù tí wǔ mù - five points without capturing% A$ x6 X" b+ I* M$ [. R% g- }

. j' R$ q6 i. z: N, d
2 `" ~! M( m* z  h* ~C3 {8 J8 {* s5 M; o
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
6 c% j& {% _0 X# g8 l; z猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)& ?. _4 q' o1 C' l* |
参考 (參考) cān kǎo - reference*% ?, D( F' j3 |) {" |4 \
残忍 cánrěn - bloody or merciless*4 b; x& y. T/ `6 j
拆 chāi - extension
* b" N1 n# ]  [. N: I! h* I拆逼 chāi bī - checking extension! d& U7 N; Y$ o. }$ @# N% t* e5 W
拆二 chāi èr - two-space extension
4 V9 \4 s& E* g' C0 q, B6 u拆三 chāi sān - three-space extension" j7 k2 F" P! m, T! b
拆四 chāi sì - four-space extension! t1 S$ g% t1 B; g; {
拆五 chāi wǔ - five-space extension
( p' {; I1 C* v& p- M, T. a拆一 chāi yī - one-space extension' W1 h' g1 o$ k, [
缠绕 (纏繞) chánrǎo - harassment technique
  Z0 g- N9 s" N, ]0 d, T长 (長) cháng - stretch
" P# B3 G+ v$ M! |长考 (長考) cháng kǎo - think for a long time
9 I5 r& B8 r, z2 L长气 (長氣) cháng qì - increase liberties
1 N, e- [6 Y4 J7 C( R长生 (長生) cháng shēng - eternal life' s+ Z; P+ m+ ]$ C# A" _; A
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
4 {6 F" G* ]/ m/ d超大飞 (超大飛) chāo dà fēi - very large knight's move
5 `1 r/ r! }: G5 @超高目 chāo gāo mù - 4-6 point
4 {7 i8 l/ }8 z1 Q/ P超时负 / 超时 (超時) chāo shí fù  - lose by time) ?. H* H5 T# @6 S
超时胜 chāo shí shèng - win on time
6 F, w: V& R' k+ i% g6 \成功 chéng gōng - success*
& f3 j$ O6 p" J; @成立 chéng lì - possible*
- A1 o6 z& a7 \- `' a+ _. j8 d秤砣 chèng tuó - two-stone edge squeeze3 @* \* O* {: Y! A% y1 R& W
吃 chī - capture
. z( T& O# [5 n' m! [: n, M吃亏 (吃虧) chī kuī - loss*
3 V- _! Q1 ?; }7 y持棋 chí qí - jigo
3 K$ I" \6 C4 O% _6 t冲 (衝) chōng - push through- B$ p6 a% G1 S; K* ~9 D1 Z* M) P
重复 (重複) chóng fù - overconcentrated
2 ~" `' T8 A7 h% r9 N1 `初段 chū duàn - 1 dan( J+ x+ Z: l+ c. y
初级 (初級) chū jí - beginner level*: d5 d: b0 C. ~. g2 F5 l
出头 (出頭) chū tóu - getting ahead
& B' y1 W. X0 K4 o: x1 Y" Y刺 cì - peep5 d  h, v0 ?) E; u
次序 cì xù - sequence*
6 }5 @& K- _, n7 v# N2 X2 [1 b错误 (錯誤) cuò wù - mistake*
* d2 F" V2 o7 t. G1 N/ j3 p( ]错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points' x9 I  H1 s" X1 c  {1 ?8 n
7 }) E7 A! A# {7 R" D8 k5 J; Q* I

  w% ?! \, J: S4 JD" x' Y' l+ u1 Y8 I
搭 dā - attach! c8 ^, e) N, v7 b5 h
打 dǎ - atari
. |9 w0 R! E, M  l7 A9 G+ ]打吃 dǎ chī - atari
# P& D' f: h' z* g6 ~+ c+ u打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
+ j, I" d' }1 e( u, N打挂 (打掛) dǎ guà - adjourn game6 |+ _% i" Z% m/ X, E% m1 y
打劫 dǎ jié - ko0 Y6 P1 D# Q$ D: ?
打入 dǎ rù - invasion
6 A1 P9 h% g. S$ }" R) m' Z  W打三还一 (打三還一) dǎ sān huán yī - capture three recapture one+ O- R4 b$ D) _6 u5 @" `
大 dà - large*
3 L, z& s/ }  _; f( N& @: i1 ?/ V大场 (大場) dà chǎng - big point* d" k" L/ |4 F9 e3 G
大飞 (大飛) dà fēi - large knight's move
$ V! ]1 t6 t  K; {: W9 N大局感 dà jú gǎn - whole board thinking) H% n7 a/ K! Q1 a) V# I
大龙 (大龍) dà lóng - dragon*
+ @2 X1 d* `7 J大模样 (大模樣) dà mó yàng - large-scale framework
6 f" x* ~" u1 \, e大盘 (大盤) dà pán - large board (19x19)( h  ~. {0 E5 v- X
大棋盘 (大棋盤) dà qí pán - large board (19x19)
: t. H9 P8 ^$ T4 W大伸腿 dà shēn tuǐ - large monkey jump
- g6 ]/ i# j" g8 o大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze# ~; u* i3 K% D. B( \8 x
大雪崩 (da4 xue3 beng1) - large avalanche
6 w. m3 n! x5 q! A/ [0 Z/ F1 h大压梁 (dà yā liáng) - Da Ya Liang$ ?1 M* a7 L% @% O
大眼 dà yǎn - eye with two or more spaces
! A9 X" g& s4 n大猪嘴 (大豬嘴) dà zhū zuǐ - j group
! b2 z: l& G4 ]带钩 (帶鈎) dài gōu - long l group
9 {2 _: j2 x) X. G/ f, r7 Z单关 (單關) dān guān - one-space jump( P4 K4 M: p6 H" G
单官 (單官) dān guān - neutral point
. x6 C' D7 r6 P6 V单劫 (單劫) dān jié - half-point ko
$ u9 o) g! _/ c5 a7 x单行道 (單行道) dān xíng dào - one-way street*
1 f; E1 d3 @  m4 u6 t# @0 J+ k挡 (擋) dǎng - block*. t4 m$ i6 a) V9 I, H
刀把五 dāo bǎ wǔ - bulky five
& p/ y6 g- g) d5 v刀板五 dāo bǎn wǔ - bulky five
" S9 _3 o- X7 h# s# h: D1 W6 _刀柄五 dāo bìng wǔ - bulky five/ G# U3 L/ L4 a5 m, F
刀五 dāo wǔ - bulky five' i1 E0 \* c5 P8 \8 _
倒扑 (倒撲) dào pū - snapback, S5 Y6 @) Y: M! W
倒贴 (倒貼) dào tiē - reverse komi
0 f& O6 z: s. q2 Z9 v倒脱靴 (倒脫靴) dào tuō xuē - under the stones
: K' Z& ]1 F; S$ D9 f1 b低 dī - low*0 K  B) j2 P: k9 j( {' s
敌 (敵) dí - enemy*
* @* D. b& j4 U# f& H! x" P8 k- K抵 dĭ - hold up; push against, to support, to resist*, O7 R) R% q/ B& U0 J; T
抵抗 dǐkàng - to resist; resistance*; Q$ y! X3 B$ M! I8 g! a
敌人 (敵人) dí rén - enemy*
: Z2 Q3 g$ X5 B地 dì - territory*
& w; B' ?4 a' O( u' H" I. w地盘 (地盤) dì pán - territory*4 z, T" \0 E0 x8 x. y8 `& B
地域 dì yù - territory** P/ i' U& c0 B3 p3 k3 P4 n$ q4 g
点 (點) diǎn - placement; point7 ~. G. [# t& p: q1 G5 q
点方 (點方) diǎn fāng - eye-stealing tesuji+ \, A: Q7 W) y* A+ B' V9 H  M
点角 (點角) diǎn jiǎo - corner invasion- ~1 u2 f, N: F- c
点目 (點目) diǎn mù - counting
% `' h+ t3 w2 q) q点眼 (點眼) diǎn yǎn - placement inside opponent's eye
) Q" G7 f' @! f% U" n* W) `+ G调子(調子) diào zi - choshi
: N% D9 z3 [" u5 y8 R丁四 dīng sì - farmer's hat; pyramid four2 d* u+ a6 A2 ~  j
顶 (頂) dǐng - bump
- f3 L; Y" x4 X8 }  h' G9 Y" Y定式 dìng shì - joseki$ Y9 E4 m6 q* }
定型 dìng xíng - settle
* G& b' B; Z' Y" v; C东坡棋 (東坡棋) dōng pō qí - mirror go
# Q8 b/ _# s0 K% A; e斗方 (鬥方) dǒu fāng - carpenter's square
5 S  a& s9 E2 |2 d. Y" m  \读秒 (讀秒) dú miǎo - byo-yomi- H2 [, e9 @2 v. Z
渡 dù - bridge under
0 z9 S+ F& v; }/ R3 u+ B断 (斷) duàn - cut*
9 b2 H9 V3 L& u4 X$ u  P, A段 duàn - dan
% F0 Q, N' s. i% G; O! R对策 (對策) duìcè - countermeasure*
  A+ u& Y8 s. H( ~) ~对局 (對局) duì jú - play game*$ _) }; N0 U' y. Y
对杀 (對殺) duì shā - capturing race6 W3 A: l  Q, Z1 P
对弈 (對弈) duì yì - play game*
! E: q% I0 n& A" h9 r& Z  U遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*+ M4 ^3 {1 m+ x4 G3 B0 J$ x
多元劫 duō yuán jié - multiple ko
/ S& I4 T7 b3 h; c& x! y( d/ B* m
2 V: a' z( f1 @8 y& |. t
  L/ P, V! |  BE
# x/ X$ s! [7 ~$ d! m9 U恶手 (惡手) è shǒu - bad move2 I7 a$ ?$ _) q3 X8 x) X0 x, o
二间拆 (二間拆) èr jiān chāi - two-space extension/ h2 u9 d& i$ s0 b/ K+ D' J
二间跳 (二間跳) èr jiān tiào - two-space jump) V' i$ l3 Q0 M. W- ]+ G
二连星 (二連星) èr lián xīng - ni ren sei
& Q& s: z; z- z9 z! |7 d$ A' u二手劫 èr shǒu jié - two-step ko
' e! H. z: K+ u, }7 s
% g# x: j, Z- b# O
% s( q- m) _, ~* F1 |8 eF4 j9 Q+ p7 c+ J% f
发展 (發展) fā zhǎn - develop*
9 F" ~# _( o+ P1 m: A法 fǎ method, way (also 下法 xiàfǎ)*
0 k' O- `* T0 ?# L! ?9 @4 }反扳 fǎn bān - counter hane, Q2 P& k6 i7 v# o* J  ?
反打 fǎn dǎ - counter atari1 ~" @5 Y- P+ P( r" R8 L
反攻 fǎn gōng - counter attack
+ C! ~1 c/ |  D反击 (反擊) fǎn jī - counter attack
  x# k" x$ V3 o反夹 (反夾) fǎn jiā - counter pincer5 w! N2 q& Y( B: p9 U4 O4 s+ o/ k
反提 fǎn tí - recapture# g2 Y- ]/ v4 v4 n: L4 L
方法 fāng fǎ - technique*' _- W8 ~; b/ H; }
方四 fāng sì - square four' I. p; s- }& q" [3 \, }8 S' F1 _) W
方向 fāng xiàng - direction*; o3 \% c- F% Z3 z6 J, }, }6 n7 X1 T
方形 fāng xíng - mouth shape* L' h) G7 N& W' T" _4 J; Q
防 fáng - defend*
7 J4 a+ I$ v* h- ^防守 fáng shǒu - defend*
  y1 e( ?* T" x飞 (飛) fēi - knight's move- C0 s3 t. W6 d& U, p# m/ Q! @
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
8 O/ l) i- e9 l" y5 [& I  l4 a飞压 (飛壓) fēi yā - press6 f) H' d4 R  U/ \
废着 (廢著) fèi zhāo - useless move
% H6 H% Z/ d, t废子 (廢子) fèi zǐ - useless stones" S, l! \) l# I/ J& S
分投 fēn tóu - splitting move2 H2 B; k  [$ `1 u7 l( l
分先 fēn xiān - even game! |' \, v; I# E1 a( U6 ^
封 fēng - seal in*6 g6 ?4 \) i( [2 r% \5 m
封手 fēng shǒu - sealed move
# a, ]% C$ @* w7 b- d5 G! j封锁 (封鎖) fēng suǒ - seal in*
5 |4 G7 t0 M% t1 x6 |& ?: o2 F5 O浮棋 fú qí - floating stones: c- F4 Z% x7 K% {
浮子 fú zǐ - floating stones; X0 v8 e" M" c
负 (負) fù - lose*
' i) n$ m/ |" s# H- f3 m( J复盘 (復盤) fù pán - game review
0 j) M# F& n3 k8 T) c% s8 B" s# i: V* H! A6 h3 E6 X

; I3 E% x7 M; A8 r  a  m# N- tG0 e0 d0 G% C9 q0 q
概念 gài niàn - concept*) ]" u$ d0 H0 Z) G7 K& [" ~
感觉 (感覺) gǎn jué - feeling*# i4 A3 I9 j- G/ p0 E6 @
高 gāo - high*' G: N9 [7 }- X6 X9 y, j
高级 (高級) gāo jí - advanced level*
9 Y  x  Q. F3 O: f& P" d- n! P! p3 V0 M高目 gāo mù - 4-5 point, \& x0 k; f- a5 R( A
根据 (根據) gēn jù - base*
8 Y1 m" e) j/ Z8 F% i! x: k根据地 (根據地) gēn jù dì - base*0 B* }5 b/ P  A+ Z8 D6 o' P' ^
攻 gōng - attack*! `& G; ^  p' E* ]; o0 {* [9 k
攻击 (攻擊) gōng jī - attack*3 n1 k  I6 P( e& `% l/ k+ ]
共气 (gòngqì) - shared liberty
4 a2 M8 i( r; v8 c6 T. V公气 (公氣) gōng qì - shared liberty% @" F2 D8 A9 t9 ]% ]& @
攻守 gōng shǒu - attack and defence*
# f9 a. b+ Y3 F& [( }共活 gòng huó - seki
- L+ _( ^+ ?1 ^孤棋 gū qí - floating stones. P; U, q& D* X2 }* z
挂角 (掛角) guà jiǎo - corner approach% n% w. L; S  t0 q
拐 guǎi - bend*
  a: s! V- f* I- V怪着 (怪著) guài zhāo - ghost move* u) I+ X7 @$ w  N
关 (關) guān - one-space jump& }/ s7 `" Y7 E2 H
官子 guān zǐ - endgame
; C* a, D9 ]$ U龟甲 (龜甲) guī jiǎ - tortoise shell
0 \* s& |. h! O6 m* U规则 (規則) guī zé - rules*% o, \* y- f1 h
鬼手 guǐ shǒu - ghost move
$ P& a1 p6 P' Y滚包 (滾包) gǔn bāo - squeeze) m0 @' I, i& j' ~; M' C2 t/ a: q
滚打 (滾打) gǔn dǎ - squeeze
) i3 t- r; n8 b, h8 J! n4 b7 P2 [滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
* p( ]3 |5 ~3 F( `- j5 C过分 (過分) guò fèn - overplay# e! z# L; x) k' O' H3 A
国手 (國手) guóshǒu - national champion*1 K  k* c5 i4 _$ h! C; E

, L7 g7 c3 `! w! c9 k; Q$ Z' V+ I+ ^0 q4 t1 _# y" A
H) o3 M$ L- Y# v6 ]% L3 R: s
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
2 R, C! A7 F$ d% I好点 (好點) hǎo diǎn - good point0 m* k' [; w% k5 L; X
和棋 hé qí - draw*5 s# V$ |7 l2 W( g! b) y- U
黑 hēi - black*4 K5 G( Q8 @3 f# k# y8 ~
黑方 hēi fāng - black player*/ j: p8 D. X: D$ B
黑先 hēi xiān - Black plays first*
5 O; E1 t% f) L$ S7 |6 `( N猴子脸 hóuzǐ liǎn - Sake bottle shape
( H/ Y$ Z, O+ b0 h厚 hòu - thick*6 `) t& o' g/ G  d: l
后悔 (後悔) hòu huǐ - regret*8 Q8 z% L' B5 O9 t
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
% K7 x- u" k4 ^! `  k* Z+ Y: a厚实 (厚實) hòu shí - thick*
5 E& \* `$ P8 J) h2 G  c. \厚势 (厚勢) hòu shì - influence*
7 I7 x3 d) c2 X1 I: {/ H后 (後) hòu - after; later*% @5 Y) Z/ u3 q' U( f; a% V  }
后手 (後手) hòu shǒu - gote, L" E4 C* m5 o% m0 ~3 H" f& D! b. p$ n/ J
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture) `" z8 ?% f0 G3 ^% V
后续手段 (後續手段) hòu xù shǒu duàn - follow-up" @0 k4 o8 a1 u$ ~8 f3 x
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
% o2 H4 G7 \& _. j虎 hǔ - tiger's mouth
- H' Q8 z2 f: p, I% y+ h8 X6 c虎口 hǔ kǒu - tiger's mouth1 j' {) `3 _) a5 A- ]7 L
互破 hù pò - mutual damage
3 u( \( U1 z2 D' t/ Z互围 (互圍) hù wéi - mutual surrounding of territory
6 D0 f. C3 d* {; v- e) b! Q) p花见劫 (花見劫) huā jiàn jié - picnic ko
# k- m0 w3 p* R; t7 ~9 A1 G( t花六 huā liù - rabbity six
; p8 V/ L: I3 W! m# I+ x) p花五 huā wǔ - crossed five; `& o) T% @. C; S  c
还原 (還原) huán yuán - transposition
7 t0 G9 r# Q4 l- u: n& H缓 (緩) huǎn - slow*" B& h) e- r% y& J! ?
缓慢 (緩慢) huǎn màn - slow*3 w) ?+ \. ?8 N3 t" ]/ y2 g
缓气劫 (緩氣劫) huǎn qì jié - approach ko
, Q9 U; T! U2 A缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
, m0 C* l" r% A9 f7 a+ c缓手 (緩手) huǎn shǒu - slow: Q# f% }" S& l6 b
缓征 (緩徵) huǎn zhēng - loose ladder
& u7 H, r/ ?) W3 ]缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder6 a% S5 O2 ]" B2 W: t' Z# K
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique" k- `: y/ V; |0 O4 F
回手 huí shǒu - take back*7 x5 k6 Y2 |. s
回提 huí tí - recapture
5 Q: w3 c. Z4 [6 I2 x- |  r5 @悔棋 huǐ qí - take back*7 h8 W" t; Y2 m
活棋 huó qí - living group' g7 i$ C- x7 Z; P+ D6 d! z% l" b0 r- Q
2 a5 d( Z& G7 b  Y- V- V

+ i, J5 |6 D( j3 y4 f" q1 k  RJ* T1 m; d7 f* C+ P8 s5 u4 q
急 jí - urgent*6 T) Z8 D' N5 V( `
级 (級) jí - kyu
# X* N! R8 n5 R- D) w8 J( u1 X; c; h0 n急所 jí suǒ - urgent point: Q7 J- I# D" C! v# B# y
挤 (擠) jǐ - bump into diagonal; choke; atekomi! T; B' j/ E6 z* n+ [4 J
技巧 jì qiào - technique*' k) q6 b% c# z5 L* I3 W
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
$ J6 _1 J" p5 Y6 g+ G' ?% D9 L佳 jiā - excellent*
1 x" g4 v+ p8 Y( p夹 (夾) jiā - clamp; pincer$ k7 I9 j/ Q/ O- Z2 d
枷 jiā - net
6 l& K; w1 }& K枷吃 jiā chī - net1 H1 c" \/ f; ^4 t* G
夹攻 jiā gōng - pincer/ c8 u8 @. k1 e
假劫 jiǎ jié - false ko threat6 o: S, G: G. G1 O
假双活 (假雙活) jiǎ shuāng huó - false seki5 e4 ]0 ]0 E" e1 x. K
假眼 jiǎ yǎn - false eye
# s  ~/ Z) P2 y+ a假眼活 jiǎ yǎn huó - two-headed dragon8 E8 a, Q( O8 [/ c% u4 K1 W
尖 jiān - diagonal6 b, @% `2 @- T! s1 a- r" h
尖冲 (尖衝) jiān chōng - shoulder hit" e1 h& G+ f2 `
尖顶 (尖頂) jiān dǐng - diagonal attachment6 a8 W$ F' S" v, u
坚实 (堅實) jiān shí - solid" T3 i6 z# q8 {. h* |2 Q- G  W
见合 (見合) jiàn hé - miai; w$ k; Y2 O, ]* f
教 jiāo - teach*
- o& d7 x/ }) F# |交叉点 (交叉點) jiāo chā diǎn - point. w# z2 M: }" `4 u' c- e& V
交点 (交點) jiāo diǎn - point
/ S" q0 N" i7 T焦点 (焦點) jiāo diǎn - focal point*
( m' r2 ?" _2 M- L* v* f交换 (交換) jiāo huàn - exchange*
$ z3 e+ |% O: B  t) J9 U角 jiǎo corner (angle, horn-shaped)*2 U4 @! P/ [* I- W* F# I! W% O
叫吃 jiào chī - atari# @0 Z9 C( I1 V2 ?0 l' S
教师 (教師) jiào shī - teacher*
1 V$ m1 b; h% _1 B教室 jiào shì - classroom*
& j* {( V' k3 n$ b" l1 {基本功 jī běn gōng - fundamentals*
+ J& x0 D; W( V9 c2 s接不归 (接不歸) jiē bù guī - connect and die
( W* F9 q# H& a- ]- J劫 jié - ko* `" d. b  X! T& T- I
劫材 jié cái - ko threat7 y/ G2 G7 i9 v# Y' k% Y
结果 (結果) jié guǒ - result*
' ~, b- |2 a8 t' _; R4 b. m+ h劫活 jié huó - live by ko  L4 ^) j8 _$ V7 N$ O/ r
诘棋 (詰棋) jié qí - life and death problem( ?0 m, i; O0 h+ [: L4 i
劫杀 (劫殺) jié shā - kill by ko7 d9 W: p$ S1 j9 s8 n5 _
劫争 jié zhēng - ko fight
9 f, v* X9 H( {; D% z3 x' E1 y# H解答 (jiě dá) - answer, solution*
% K2 u4 l1 ]( i* N金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
$ V8 L4 s4 I5 r3 m% r" _4 A3 V金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg. ^  w. V! e" ]: K2 y4 U
紧 (緊) jǐn - tight*
9 w" ?- d4 \. z- n7 _紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
+ U, b& T' ^, V# ]0 @& a紧劫 (緊劫) jǐn jié - direct ko$ U5 Z* b1 D8 W- d% h, }" y
紧气 (緊氣) jǐn qì - reduce liberties
0 ?! f- Q% n: H4 ~8 ]% |紧气劫 (緊氣劫) jǐn qì jié - direct ko
0 e# z& S4 g' O: k/ M: {2 o, e禁着点 (禁著點) jìn zhāo diǎn - illegal point5 I- u+ H* i6 b+ g+ e: r
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
  m3 ~$ G9 S* h: M2 Y6 q净活 (淨活) jìng huó - unconditional life
! Z9 [4 G+ q5 U- |% y净杀 (淨殺) jìng shā - unconditional death! k% O3 `, E: M7 G: y
净死 (淨死) jìng sǐ - unconditional death4 D/ B: Q0 m' d3 Y+ R2 ?  [
救 jiù - rescue; save*
* J: k, K, D/ d- l* _聚 jù - placement inside opponent's eye
( `. z' x) _& B, e- z4 K俱乐部 (俱樂部) jù lè bù - club*
. Z8 m. `9 o; N. L, B9 s2 I7 \聚六 jù liù - six-space killable eye shape+ y* {5 {8 G! D! P! M2 g
聚三 jù sān - three-space killable eye shape
9 V( ~  @0 g; @" K聚四 jù sì - four-space killable eye shape
/ U; y( D2 Z! I8 N6 _/ T聚五 jù wǔ - five-space killable eye shape' i9 [/ B! `) d/ o3 Q
决战 juézhàn - decisive battle*
# O0 b, a3 g! e3 g3 v诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*' c+ K) H9 i) n1 G. m* B9 K
2 k; C% r4 K. W3 R1 K

" ^( D; L. b  zK
& R& T# I. p8 Z! S卡眼 kǎ yǎn - falsify eye
0 ^8 ]) n6 I) [9 q- |: Q开拆 (開拆) kāi chāi - extension3 c2 E: r" N7 V2 r
开花 (開花) kāi huā - ponnuki3 L5 h2 p* L8 R4 c$ \% Z, G! b) @
开劫 (開劫) kāi jié - create ko
, N; U- _  Y. ]! u2 Z5 F开局 (開局) kāi jú - opening8 l9 J! n  F' A; |7 `" `! v" O6 {
看花劫 kàn huā jié - picnic ko0 \' h0 q& h1 y/ @
抗 kàng - to resist, fight; to oppose to defy*
( ~3 M) _& V5 L' k, u! L% k靠 kào - attach one line higher than enemy stone
2 ], k3 Z; V3 \8 X5 }空 kōng - empty*% U4 p  K' T/ [' B  o
空间 (空間) kōng jiān - space*  X! P8 d- J4 t1 r
空三角 kōng sān jiǎo - empty triangle: H  L& g" M7 W7 W1 u: m9 Z1 _7 k
空 kòng - territory*
7 U  L4 j7 `- }2 H9 l' Q1 r0 o8 [6 @跨 kuā - attach at waist of knight's move
4 E! g' V( q2 t2 g9 `/ P5 C跨断 (跨斷) kuā duàn - waist cut
2 T$ r: I# r6 D9 K% v; n快 kuài - fast*
6 A4 a/ ~; J- t6 a" T快棋 kuài qí - blitz game
. L0 h, G8 l/ K: I宽 (寬) kuān - loose; wide*
* D$ ?4 s" N* W2 W; z" n) J宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
" _* v% u# ~8 A) S7 F宽气 (寬氣) kuān qì - increase liberties
' M: @9 c/ f6 Y8 f& f: @  \宽气劫 (寬氣劫) kuān qì jié - approach ko
# W3 l  f% R! i! `) ]亏 (虧) kuī - loss*
0 ~' |3 _8 W. H9 ~7 U7 N. ^亏损 (虧損) kuī sǔn - loss*4 r! v* U& d! l& }. F
扩大 (擴大) kuò dà - enlarge; expand*# ~) n7 w0 ?& f1 }# h1 c
扩张 (擴張) kuò zhāng - enlarge; expand*5 [( }% Q% J. w9 E7 `
[edit]
5 ]5 W/ S6 x8 L! O2 J; BL. y% n( [% }6 M5 k2 |
赖皮劫 (賴皮劫) lài pí jié - many move approach ko9 x2 }& w3 D- d; I7 S3 C
拦 (攔) lán - checking extension; prevent opponent's advance*$ k4 ?8 }$ Q! [1 W6 U+ |0 T
拦逼 (攔逼) lán bī - checking extension. I) B6 a& H! v" [
烂柯 (爛柯) làn kē - ranka
) s( [" J! w. X) ^" J* Y! v老师 (老師) lǎo shī - teacher*  B0 |" |6 L6 w
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
4 R+ n" _7 I6 ?: r0 @7 N5 D4 U6 k类型 (類型) lèixíng – pattern, type*; E* q4 q' a- K4 w& j$ V
冷着 (冷著) lěng zhāo - unexpected move* V! \8 a% |0 U7 r
利 lì - profit*
9 ]6 A7 x4 `& o' e5 i立 lì - descent; stand8 w/ g% L1 {: d  p( o
利用 lì yòng - make use*4 @" _- y9 m" Z- l1 Z
连 (連) lián - connect; continuous*4 ~4 s+ F- L2 S0 ?7 B5 N# M
连扳 (連扳) lián bān - double hane
! b, i) J4 Q8 n7 D% s* k2 q2 W连环劫 (連環劫) lián huán jié - double ko
" |  Q% [' ]6 ^7 N7 ]连接 (連接) lián jiē - connect*
3 |4 V0 T/ v* }$ H$ I联棋 (聯棋) lián qí - pair go: F/ V; ^8 k2 L9 v4 U8 I& U1 j. A
恋子 (戀子) liàn zǐ - reluctance to sacrifice: w) r) i4 ~' Z" h. q, O
两分 (兩分) liǎng fēn - equal*
) F3 J3 R. s7 u8 C5 i两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
1 @0 P# t2 b0 j劣势 (劣勢) liè shì - inferior*6 h7 Y4 o) m; t* s. \. C: P4 e
裂型 (裂型) liè xíng - split shape$ o+ z  W& [  ?( ~
龙 (龍) lóng - dragon*
8 {$ ]8 _- }) G6 e漏着 (漏著) lòu zhāo - oversight
! Q2 R+ W" p% E落子 luò zǐ - playing stone on board
% y& K" a+ B8 `( ~  o) L) V& R) m- }+ C9 w' g

1 L# t1 ~9 f+ G$ ^3 }M, d3 w+ r) l5 ~
满意 (滿意) mǎnyì - satisfied*7 @" r' c' |4 H; {* Z
慢 màn - slow*
- Q3 ^# Q7 P2 W: C! t0 M( d盲点 (盲點) máng diǎn - blind spot
3 H: w( J! G% o; v$ B+ S/ u梅花六 méi huā liù - rabbity six
( o; e* n' I& e梅花五 méi huā wǔ - crossed five8 Q7 e0 E# c/ y) A, g
门吃 (門吃) mén chī - capturing technique by atari
" x1 C1 F/ V4 ]. h迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening2 W* Y) B7 A5 P' @
妙手 miào shǒu - excellent move
/ j+ o& ?' p& x* s妙着 (冷著) miào zhāo - excellent move8 e2 n8 G+ |# f% P
模仿棋 mó fǎng qí - mirror go6 W( R2 _+ @: Y+ Z9 Y; b! c3 ]
模样 (模樣) mó yàng - territorial framework
+ s! K3 N4 S" X目 mù - point of territory* o( ?) _1 {- U( A5 ]
目外 mù wài - 3-5 point' Z; c# y+ X" P

4 p7 S1 P0 S& n' q- S2 l- I7 f: ^4 b6 x' c
N; e2 }/ Z0 ?9 B% H" d1 v8 O9 ?
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
9 _8 w  g0 y( u' E, R逆官子 nì guān zǐ - reverse endgame move; c, f- u1 I# R  r3 {# ~* l% O
逆先 nì xiān - reverse sente- ?4 a! P) D: j5 J3 m+ S8 Q
逆先手 nì xiān shǒu - reverse sente; ^; ?3 @2 Z: X  m4 v3 l) e1 @
逆转 (逆轉) nì zhuǎn - overturn game
6 |7 t5 U6 j/ U$ |/ y粘 nián - connect*
% i+ T( {/ j  @- y) j, c) d凝形 níng xíng - overconcentrated shape
9 E3 w. }2 P5 q8 a% r扭断 (扭斷) niǔ duàn - crosscut
* X( w# {# Z. d扭十字 niǔ shí zì - crosscut
: B, ]7 \1 ~0 H. q3 X: k* S扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
1 C! B. w) d: o) `8 E扭羊头 (扭羊頭) niǔ yáng tóu - ladder( ?" y. L6 G( N; U$ C% [! r
, P  R8 V  h; o

% d7 d! Y2 K  PP
. q% h3 A( [2 e8 O; F% T3 @爬 pá - crawl*% ]! E; {4 X* ~" d- H3 A
盘渡 (盤渡) pán dù - bridge under
  E. ^7 L$ u! `盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
( R& C% M% L; ]$ E4 n. T盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
& |7 G" k1 D0 i/ R3 s; ]抛劫 (拋劫) pāo jié - throw-in ko
. [- Y3 g' u, V配合 pèi hé - coordination*
" Z) I. ?, Z7 w8 W& j+ e碰 pèng - attach to the side0 i( p% g% _: a" f2 R8 [
便宜 pián yí - profit*  I& Q5 D8 Z  U! \% O: T
骗着 (騙著) piàn zhāo - trick play, hamete9 D- c& L. A! l( _
平衡 píng héng - balance*
0 x0 L9 l& `+ E; w/ @破 pò - break*
3 X3 Q2 Y4 H" s; L0 h% M% E  U剖析 - pōuxī dissection / self-analysis
) }; G. V2 F# J5 M. ?1 _破解 pòjiè - solution, answer to a problem*
2 f  h8 b7 P2 a' d6 Y$ m扑 (撲) pū - throw in
6 ?; ~3 l# E! z/ u5 L6 ~葡萄六 pú tao liù - rabbity six' l" N7 j( O- N8 M
谱 (譜) pǔ - game record
- U, }4 d+ _1 _7 Z* w普通 pǔ tōng - common*! q, a% C8 ]8 L; P9 J& i* u: x" T
[edit]) }9 u/ c* g, O
Q' k) V% e6 n6 b& z& b& R
欺着 (欺著) qī zhāo - trick play, hamete
% w1 u+ [: A  x) l) E棋板 qí bǎn - go board
( @6 L, |1 j, X棋风 (棋風) qí fēng - playing style6 T) m' x* J4 z7 r8 `2 |& E5 o
棋盒 qí hé - stone container
! q4 R" ]' o( s: i' k/ q- v/ w& ^9 I棋筋 qí jīn - key stones! @7 R- k6 i/ J# o
棋精 qí jīng - key stones9 t! [2 Y8 o: J+ t8 w5 Q
棋理 qí lǐ - go theory
0 k# j2 ~- ]- i6 C7 E! g8 F* E棋力 qí lì - strength in go/ m5 T6 C% k9 R+ f/ B+ o
棋盘 (棋盤) qí pán - go board
2 g7 G! f  p+ V+ [5 X, S3 [: ?棋谱 (棋譜) qí pǔ - game record( h$ _% i& M  C5 Y
棋石 qí shí - stone
# p' \% f: N2 t棋手 qí shǒu - player*
& A6 U3 [6 A- M棋书 (棋書) qí shū - go book
% k* J+ h. S# w8 |棋院 qí yuàn - go institute7 S! a( J: h# Q$ ]9 E' w" U
棋形 qí xíng - shape  i/ b8 t  |3 ]" s# Y' O* S6 ~5 @
棋钟 (棋鐘) qí zhōng - clock*/ m; ]) v( g$ `7 M- E
棋子 qí zǐ - stone
. k, \. N8 Y* c+ [% a4 v$ i弃 (棄) qì – abandon, to discard, throw away
# X9 }" C! T. r; T弃子(棄子) qìzǐ - sacrifice
  ]! `- z. R' C" r/ R) H( z气 (氣) qì - liberty
! `* r: p0 U6 K0 i) O5 K气合 (氣合) qì hé - fighting spirit* f4 j5 x1 q+ m
气紧 (氣緊) qì jǐn - shortage of liberties
8 I8 Q6 q- C: D, Q0 U$ T5 |前 - in front, before*
+ y; C) L9 \& `浅消 (淺消) qiǎn xiāo - erasure
9 ~3 t. ]% I( c  \& l" D. R墙 (牆) qiáng - wall*
$ T+ t  @5 r) Z8 \. }) d强 (強) qiáng - strong
. o8 H* ~6 X3 b墙壁 (牆壁) qiáng bì - wall*
1 s7 k# B9 T* O5 ?; ~* o. ^强棋 (強棋) qiáng qí - strong group
9 `6 n' g8 `+ k; v: b, C巧手 qiǎo shǒu - clever move
+ W3 u9 N% [$ J4 r3 a. H巧着 (巧著) qiǎo zhāo - clever move& X( z3 i, L7 K3 E( `3 |
切断 (切斷) qiè duàn - cut*
( E, \: r* _# J5 d/ D" m侵消 qīn xiāo - erasure3 a& ~! i7 d% V- a1 C, C/ e
轻 (輕) qīng - light*' {# a; i) ~: t. K, w
侵入 qīng rù - invasion
) k8 e! e# U( I& P5 P0 f轻盈 (輕盈) qīng yíng - light*
& @2 o* B( Q2 @* A$ a# w2 ^' T求活 qiú huó - make life
0 Q1 f& N. V% T$ |' s8 V. c. P4 \) p  z曲 qǔ - bend3 Z) X5 H2 u% N: c2 Z" L  w3 Q
曲尺 qǔ chě - carpenter's square
! t# B7 d9 d7 F曲三 qǔ sān - bent three$ r, H. W  T5 E3 u+ k- c
曲四 qǔ sì - bent four
3 n2 c: N* i0 |8 V0 ^觑 (覷) qù - peep
: x8 o' s" u( S7 ~8 a3 R4 ^2 M. `权利 quán lì - privilege
) q+ v6 e( u/ R: a) J* v( P确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*4 S# r+ l8 i% f; Q, k: m$ S; g# y
# t8 O7 z, o1 e8 }

7 p" k* a; I1 ?. Y! K9 mR3 d; T1 |; ?1 I8 p
让子 (讓子) ràng zǐ - handicap
" ]4 g+ R2 H8 g( V' @$ a让子棋 (讓子棋) ràng zǐ qí - handicap game
/ |8 b5 F! l; x' R+ {% Y认输 (認輸) rèn shū - resign*' Z7 T* ^. Q5 \4 ]  M4 p: i$ p
弱 ruò - weak*5 t: {/ J3 |; d
弱棋 ruò qí - weak group' q% Y! ?1 F% K& t, i* ?0 e$ I/ y

+ M. p6 m* [  y
3 [. s  \' u. U% F* f& C* k7 E( mS/ c6 s, A' R( E7 J9 {7 d/ Z* `
三间拆 (三間拆) sān jiān chāi - three-space extension6 S9 Z% o; W8 B& f8 v7 `( H
三间跳 (三間跳) sān jiān tiào - three-space jump
$ b7 L% Z3 f! [三劫 sān jié - triple ko8 [0 L; L" \7 O8 K9 T1 I( J/ H
三劫循环 (三劫循環) sān jié xún huán - triple ko$ ?3 X) V" H: n7 V4 X, s2 a
三连星 (三連星) sān lián xīng - san ren sei7 G3 f# ]3 G% X2 a! q$ A
三目正中 sān mù zhèng zhōng - center of three stones4 Z# Q' g" p, @+ z8 k9 U, Y4 }1 X7 d0 d
三三 sān sān - 3-3 point  R' {4 o; t" }% O7 m8 w/ p% ~, `
三手劫 sān shǒu jié - two-move approach ko) S0 S, _! M8 P$ J% o& k8 Z
三子正中 sān zǐ zhèng zhōng - center of three stones
) y* X. V7 t; m0 X3 l杀 (殺) shā - kill*
: b) u5 J0 d. D' l/ l杀棋 (殺棋) shā qí - kill6 H- E$ P6 H1 ^1 h+ u: Q
杀气 (殺氣) shā qì - capturing race# a6 o' D5 r* ^3 _* F& |, i' c* J
上 shàng - upper*
  J# e& Q. v7 V7 F; ~5 D1 J上级 (上級) shàng jí - advanced level*
3 a4 Q8 k$ A5 S7 K& k: }上下同形 shàng xià tóng xíng - symmetrical position
" D* f4 g0 M4 u2 N+ b稍 shāo - somewhat; a little*
; S$ |7 }/ f& S伸气 (伸氣) shēn qì - increase liberties" U. j$ n' b% t1 s$ v
伸腿 shēn tuǐ - monkey jump0 Z' z. h7 r6 y3 H5 D/ s
生死劫 shēng sǐ jié - all-dominating ko; ~: p1 q6 e, o# M
胜 (勝) shèng - win*# h/ l, x. W, r9 D1 ]
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move$ b- A$ Y5 b% o; W/ z
胜着 (勝著) shèng zhāo - winning move
+ R5 N+ [" x5 L% _( X3 b失败 (失敗) shī bài - failure*
  d/ R, }- Y$ A0 P4 X) ?实地 (實地) shí dì - solid territory
7 D% s9 z$ D0 L" I* q十番棋 shí fān qí - ten-game match
' N4 F' Z* |6 x6 B# @! G3 M0 D实接 (實接) shí jiē - solid connection
7 r9 Y% e0 L& o- I石塔 shí tǎ - two-stone edge squeeze
: l9 O& H, U0 @/ l/ S- c实战 (實戰) shí zhàn - actual game situation
# Z6 s. G4 {7 R6 L! `实战手 (實戰手) shí zhàn shǒu - situational move) ~  d2 x: T3 N1 r
势 (勢) shì - influence*/ O( O: m8 [3 x/ J
室 shì - house; room*
$ N1 J* I* V' g/ Q' d1 c势力 (勢力) shì lì - influence*
! D  a  Q1 r4 O6 {8 X5 g试应手 (試應手) shì yìng shǒu - probe
0 S, O/ F& ~8 e  l! k收官 shōu guān - play endgame
) T- w+ Y( l9 i! G收官子 shōu guān zǐ - play endgame' [) d' k* ]# ]; v. j" V% j- f
收后 (收後) shōu hòu - last play6 i' C( b/ [$ j' J2 K. L/ d
收气 (收氣) shōu qì - reduce liberties
- z) o0 r& A1 t- v. Y$ N" b! D8 ]守 shǒu - defend*8 b! V3 E& |# x, z
手 shǒu - move  K4 L( z- B4 `, }6 {7 c! D
手段 shǒu duàn - technique*0 d+ ?" O! S5 i0 r0 C* l. G
手割 shǒu gē - reorder sequence9 b" J7 @' ~; c* m! W- d
守角 shǒu jiǎo - corner enclosure- i' f6 F- S9 y' v& m
手筋 shǒu jīn - tesuji
- ^, \) ^5 K/ `1 J+ T3 _6 i手顺 (手順) shǒu shùn - sequence
  q  U. w7 V: A/ k手谈 (手談) shǒu tán - hand talk; ]/ f4 h. D' `$ P, F
授先 shòu xiān - one stone handicap% E8 |  z5 G$ E8 B
授子 shǒu zǐ - handicap
9 M, U2 e3 r' T, s7 H6 a# _授子棋 shǒu zǐ qí - handicap game+ d! o/ A4 `$ E$ `
书 (書) shū - book*
' [: N5 {6 b4 s1 }/ o0 k! L输 (輸) shū - lose*5 \: r. s  B& C. x! S
书本 (書本) shū běn - book*
+ F+ j% x9 ?( ~$ g" x6 R- y* `数目法 shǔmùfǎ - territory scoring+ Q4 z' W8 G0 z  a. Z
数子法 shǔzǐfǎ - area scoring% a: x; }8 i( l% x4 v2 m
梳形 shū xíng - comb formation
! q6 Z. A* ]5 d2 p# F1 T. h梳形板六 shū xíng bǎn liù - comb formation  G$ I0 P' a8 ^* r
双 (雙) shuāng - bamboo joint; }8 Z" E" t. c# z
双吃 (雙吃) shuāng chī - double atari
; h& n8 R2 P: A2 z双打 (雙打) shuāng dǎ - double atari# R9 Z& F- G7 e# H! T; z
双打吃 (雙打吃) shuāng dǎ chī - double atari
% R7 |/ k- o* J, F$ V双倒扑 (雙倒撲) shuāng dào pū - double snapback  e: u( q) d  _7 o/ g- n& Z+ s; O0 i
双方 (雙方) shuāng fāng - both sides*
/ B* g2 w# |" ~0 d: j双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach  N# r- e. M. i3 s
双挂 (雙掛) shuāng guà - double approach
; q( a  _; e" h0 Q" q双虎 (雙虎) shuāng hǔ - trumpet connection* R* l4 i% l; v
双活 (雙活) shuāng huó - seki
6 X- I( i4 Y% `3 Z( g& @双叫吃 (雙叫吃) shuāng jiào chī - double atari4 t# Q  r) F, t: B9 R0 c
双劫 (雙劫) shuāng jié - double ko
/ ^4 ]9 O. e* R* E% A双征 (shuāng zhēng) - double ladder
2 j% ^3 i. i- |2 d& E  p5 K, H顺序 (順序) shùn xù - sequence*+ T" U: H: `/ F' @& K, u: p5 ?
死活 sǐ huó - life and death
: e3 E* q8 ^% a8 q# ~死活题 (死活題) sǐ huó tí - life and death problem
" p+ e$ a: {2 a' G: |死棋 sǐ qí - dead group
: z# H4 v( y8 j% `0 K% [3 n死子 sǐ zǐ - dead stone9 T# N0 T# B, O0 ]( p; j& C: q
四间拆 (四間拆) sì jiān chāi - four-space extension
0 Y7 `. V1 e7 q: |0 }1 ^! _/ {/ s四角穿心 sì jiǎo chuān xīng - occupying four corners and center0 W$ u* S2 f. B6 ]' p" n) Y
四劫 sì jié - quadruple ko
) a- V% A) J* h% o四劫循环 (四劫循環) sì jié xún huán - quadruple ko9 {4 j; d. z  F
四连星 (四連星) sì lián xīng - yon ren sei3 Z8 a/ s. |# {: V
松 (鬆) sōng - slack*
3 O4 ?$ Q  ^6 z松气 (鬆氣) sōng qì - increase liberties
. K+ G/ R1 l) v* f( u* J4 P松气劫 (鬆氣劫) sōng qì jié - approach ko( q  n+ `* D( a
俗手 sú shǒu - crude move
4 j0 P9 h1 Q  k6 i随手 (隨手) suí shǒu - hasty move& a# ^* g* s) u' o
随手棋 (隨手棋) suí shǒu qí - hasty move$ E$ _- Z  W9 ]2 {$ R
损 (損) sǔn - loss*0 O6 `, r0 t3 z
损劫 (損劫) sǔn jié - losing ko threat
) V, f* x  m3 ?损失 (損失) sǔn shī - loss*6 i  N2 h$ J% y# v9 L$ P
顺序 (順序) sùn xù - sequence*
9 N6 e3 P( Z9 G7 L+ S+ p7 u2 h
3 y  v2 f; [2 {
7 Z6 p* @$ R" _& q* vT
* Z8 n% z# o0 R台象 tái xiàng - Tower, k; [5 _2 j4 E& [5 M6 ^
弹性 (彈性) tán xìng - flexibility*
- |- z$ G, t" K! ?8 o搪 táng - block*
! K& M5 i5 Y3 Q套劫 tāo jié - two stage ko
+ F+ S6 ?4 l& p* g0 {$ Q逃 táo - escape*
- z- M0 |2 X- q5 l, q+ P9 [逃遁 táodùn - to escape, to run away, flee*
& c5 d5 O1 a+ Y5 X" a. X2 D7 C逃生 táo shēng - escape*& b- c8 X0 n  |5 c4 P& G
腾挪 (騰挪) téng nuó - sabaki
* L; R9 }. C' h8 \提 tí - remove from board
& ~4 r5 E# \2 _- v0 \* Q0 F. t提劫 tí jié - taking the ko
9 x6 k; P# j2 I" k提子 tí zǐ - remove from board
2 W4 N2 T2 n! ?- O* g- P$ \天王山 tiān wáng shān - tennouzan# S+ v. f: c* X1 g
天下大劫 tiān xià dà jié - all-dominating ko  s: J7 Q; x! r/ L8 |( ]
天下劫 tiān xià jié - all-dominating ko
- H7 R  I5 B/ ?% G# ?天元 tiān yuán - tengen1 H" R6 C- ]& m# d
跳 tiào - jump*: i3 |  s6 G) D4 U, `
贴目 (貼目) tiē mù - komi* P9 P2 H* a& l% {" d
铁柱 (鐵柱) tiě zhù - iron pillar*
! N, x; d% `7 A2 M挺 tǐng - push up; stand*$ X$ F  S$ M/ j1 \
投降 tóu xiáng - resign*
$ K; \+ U: E; [3 L投子 tóu zǐ - resign, p1 R7 y* l- T9 D3 V% M6 G
透点 (透點) tòu diǎn - placement; r. C1 T% l7 c9 H
图 (圖) tú - diagram*
# b2 b; q. f* ]1 q( G退 tuì - pull back
% ]: m# s( l( D9 K- ?( C& X托 tuō - underneath attachment- X; n$ v# T" d; M# W
脱出 tuōchū - escape, break out  R9 t9 A3 y; n1 L+ }% j7 ~8 j
脱骨 (脫骨) tuō gǔ - under the stones
( I0 C' y; M+ o* i脱先 (脫先) tuō xiān - tenuki$ O/ M3 l4 j6 `: A  ?% x

2 V/ X, m' K2 W& z8 M" m' t7 m3 X$ t! B2 f
W
! n* `! t- w4 K. s  }挖 wā - wedge4 @- ]) z* R$ U1 u8 [; f4 u
外目 wài mù - 3-5 point* T( `  I) \7 G2 p, m
外气 (外氣) wài qì - outside liberty
! g" Y* e& z' X弯三 (彎三) wān sān - bent three  W+ ^) j7 x6 J8 B$ o  ~
弯四 (彎四) wān sì - bent four
# ~0 M4 ^$ {7 T. g万年劫 (萬年劫) wàn nián jié - ten thousand year ko
2 _/ C# i# R" |0 G( N; S- o* ?0 A3 y* |围 (圍) wéi - surround*7 R! X8 H" W# _1 \" ?
围棋 (圍棋) wéi qí - go
: ~/ A  z* F' Q7 i1 y( }尾巴 wěi bā - tail*( {& d+ w/ Y, s+ e3 j) }+ f
味道 wèi dào - aji
; M. b% X: W! e7 T" G% y/ T文凭 (文憑) wén píng - diploma
0 f: ]8 Y- r  K# H3 b* g8 U稳当 (穩當) wěndang - stable; firm*
0 o4 F: _3 N4 r* c8 b问应手 (問應手) wèn yìng shǒu - probe
( A* K, X' O" G, H) N乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
! Q; u% g7 y' R& C8 a2 v: P无理 (無理) wú lǐ - overplay
3 T5 q- h! G% A$ _  f# P9 Z7 f无忧劫 (無憂劫) wú yōu jiě - picnic ko
) n! [0 a% C1 D1 n' J! m) n五子棋 wú zǐ qí - gomoku narabe* V$ H9 Q5 F' v  p1 X" E' U
五间拆 (五間拆) wǔ jiān chāi - five-space extension
7 H- U; Z$ \2 x$ j五连星 (五連星) wǔ lián xīng - go ren sei
5 L' X; [/ `' I6 V$ J五五 wǔ wǔ - 5-5 point9 y6 B% {: ]1 a* Q( A6 [1 ~! ]

$ b3 c- c  m+ B& |: J: |' X9 U% _7 s) z2 M+ `& {
X
  D% I9 M% H/ P9 `: r3 i, f% ~+ e细棋 (細棋) xì qí - close game! P- e5 w: q, ^
瞎劫 xiā jié - false ko threat
5 N( p& u6 ^9 X3 `4 Y# I, h下 xià - lower*0 E/ Y' n0 U3 g
下法 xiàfǎ - method*4 u& u+ o8 a8 u
先 xiān - before; first*
5 U, w4 w4 }3 F. V) ?* s* r! k先手 xiān shǒu - sente
) y  ?& W- f7 F  W先手劫 xiān shǒu jié - a ko in which the player makes the first capture( q2 x, e/ w7 U& h- a5 F2 x
先手利 xiān shǒu lì - forcing move
& f' a0 W  H3 w先中后 (先中後) xiān zhōng hòu - sente with hidden gote8 a9 k% t& l* N# C7 s' f
陷阱 xiànjǐng - a trap*1 T6 A- t8 D% e5 [  P7 p. N+ x
象步 xiàng bù - elephant's move& B8 L) U& x( r/ x& O( U
象步飞 (象步飛) xiàng bù fēi - elephant's move
2 d2 f' z. S( {' A6 M6 f& N. p象飞 (象飛) xiàng fēi - elephant's move$ {" c, |* |  I9 n. L
向小目 xiàng xiǎo mù - facing 3-4 points- [% \9 S1 d, L& B. W4 L* z4 d
象眼 xiàng yǎn - center of elephant's move; Z+ P1 k0 o: j& x
消劫 xiāo jié - ending the ko
* W; ]) [3 y; v$ o1 i小 xiǎo - small*
% V5 n2 a7 O/ q8 A小飞 (小飛) xiǎo fēi - knight's move' J/ _3 a$ V7 X; Z8 ^
小尖 xiǎo jiān - diagonal* Y/ n/ v6 G8 ^5 p3 M  ~
小林流 xiǎo lín liú - kobayashi opening0 l! T1 \  X1 R4 g, a6 `
小目 xiǎo mù - 3-4 point
& }" m7 d& r9 _) \: M% j. D小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
6 u; x/ g8 G+ O% L6 j5 [小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
% T$ g0 A4 P9 ?1 H# ]小伸腿 xiǎo shēn tuǐ - small monkey jump
! H0 P. m2 }  ~+ s5 z+ S1 L小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg7 z4 n# ^- o. m) X
效果 xiào guǒ - effect; result*0 ]+ x  d$ s% F$ X2 a
效率 xiào lǜ - efficiency*5 n/ Z4 M6 D8 Z3 ?- P
新布局 (新佈局) xīn bù jú - new opening
; E! j' N! t& e0 y6 u新手 xīn shǒu - new move& u0 c8 ~0 o6 A+ Q* N
星 xīng - star point; }9 t0 X7 X0 S2 D
星位 xīng wèi - star point
8 ~. D! c1 N1 B9 A( m形 xíng - shape*
' Q" I" U2 f( C6 |形势 (形勢) xíng shì - situation*3 e8 q7 e3 e0 w  z+ g, Y" u/ d
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
. M' W! g: V, S  F形状 (形狀) xíng zhuàng - shape*
( H1 t. ]$ i( M) H8 B- x秀策流 xiù cè liú - shusaku opening6 A. T7 E' r7 {9 i* Y
虚手 (虛手) xū shǒu - pass6 e, x1 B4 U. h( a$ f3 |2 j- W
虚着 (虛著) xū zháo - pass2 ?  @4 \6 J2 P) ~2 l
序盘 (序盤) xù pán - opening' w" A9 R# V1 X
学生 (學生) xué shēng - student*
0 b2 O0 `8 ]. [; |# B雪崩 xuě bēng - avalanche*
$ U; o# `9 h; r) S) k循环劫 (循環劫) xún huán jié - double ko: b4 A$ ?/ e( j5 X
6 {, M+ ^; ~2 |  f/ t- o

" O0 ]9 l2 ~% _& ~3 bY
7 R( g0 h- }1 t9 A. f6 i& @压 (壓) yā - push down*% y' N2 j2 c! q, }
压力 (壓力) yā lì - pressure*
2 G* \) i# [' Z; W延气 (延氣) yán qì - increase liberties
8 C' N: ^: k$ `9 I眼 yǎn - eye*- M8 k5 Y6 {) E5 ^+ q/ q- T4 Y
眼位 yǎn wèi - eye potential; eye space
/ W  e5 [; l  y3 D8 }眼气 (yǎn qì) - eye liberties5 ^$ }# l. q" |7 Y$ d; H8 f
眼形 yǎn xíng - eye shape; eye space
0 r  F" P& M+ H( Y; T妖刀 yāo dāo - magic sword0 R( L- R: @/ _$ {- J/ j0 e# }$ i
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
: k* Y2 T' L7 R/ G* E8 |要点 (要點) yào diǎn - vital point/ O$ ?+ \9 }: R6 @8 N5 A
要子 yào zǐ - key stones
, v+ X# ^* P$ {1 E业余 (業餘) yè yú - amateur*- y0 ~. K) ^: ~$ t0 p
一方地 yī fāng dì - one-sided territory
6 B- S( _! D" c( z一间拆 (一間拆) yī jiān chāi - one-space extension
1 f/ q3 q% L. w6 p5 g& |一间跳 (一間跳) yī jiān tiào - one-space jump
, q: l7 {1 d. r2 A1 J* @一手劫 yī shǒu jié - direct ko' W" v9 }: N0 Y& f, i. r; ]
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker6 L' h6 A/ B8 K& l- i: e
疑问手 (疑問手) yí wèn shǒu - questionable move( B7 j6 i1 i- x( c
弈棋 yì qí - play game*
, {, o/ n* ~! {8 Y引征 yǐn zhēng - ladder breaker
+ H9 D  V$ O9 K# n9 j8 l赢 (贏) yíng - win*
5 j0 |  f* }# M, H应氏 (應氏) yìng shì - ing's3 d  ?7 u. d' ^" Q% R7 L
硬腿 yìng tuǐ - first line descent
7 x/ D+ ~3 ~# S3 G9 m, H4 M( E优势 (優勢) yōu shì - superior*
. \3 _# Q# C9 ]% B有利 yǒu lì - advantageous*
( g, N* O6 F7 g) o有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
: N! i" x! }  D: `有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye, s' }" k) c; ]! |
右 yòu - right*- l1 T, [$ o, N. M
余味 (餘味) yú wèi - aji
3 V' J. m8 c4 j/ P/ X: T; D愚形 yú xíng - dumpling shape
8 P" D' d9 H) [" j3 N5 c' }宇宙流 yǔ zhòu liú - cosmic style
# P7 I  m. Q) k原则 (原則) yuán zé - principle*
# ?2 V# w' B2 _: ~院生 yuàn shēng - insei
- ^" \1 o# ~  ~7 C5 j$ b
/ S4 X; S5 ~7 R  B. k# A! ~: r; A* `. O; D! c" t
Z3 J1 _2 ]& P3 M, a! Y0 M8 _
枣 (zǎo) - jujube (Chinese Date Wood)*
* _9 N: `. V/ o% e8 o) ^扎钉 (扎釘) zhá dīng - iron pillar*6 C- F& x4 t# g0 p
长 (cháng) - stretch. r6 ?( Q) k% @0 s8 @
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
9 S- a/ [) A0 U胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi# N& t# }% ^$ Z; }- I8 n4 X. k
着 (著) zhāo - move
2 g0 c# h+ s, H5 \6 b6 x" ~1 p& d0 ]真眼 zhēn yǎn - real eye: G, s/ L7 v. _
镇 (鎮) zhèn - capping play
# u4 L$ J( n' e镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker6 m3 n; `; d# W$ P1 p; T
镇头 (鎮頭) zhèn tóu - capping play
* f5 x1 e0 C% B/ R2 Q. }' _- v, |1 P证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma" r" @) n* E* m& j' `. O0 |
征 zhēng - ladder
1 r+ [9 `2 t$ d* f% f争棋 (爭棋) zhēng qí - official challenge match8 }, ^( d# G% L; y" K" p2 z
征子 zhēng zǐ - ladder
$ x  ]$ K1 |( e8 M! I  c9 N' E7 q征子劫 zhēng zǐ jié - ladder ko. W& i* w5 Q0 [
整体 (整體) zhěng tǐ - chain
  }9 C! C, V/ C* G1 |# c' u整型 zhěng xíng - settle
; K% z0 ]4 @8 Z, o, g$ Y$ j% Y' A正解 zhèng jiě - solution*
3 T  L2 j3 F7 {% Y* T2 b正确 (正確) zhèng què - correct*; D' r' m5 e; ~
证书 (證書) zhèng shū - certificate*/ M$ j' W" u! s; }: b! |" P
正着 (正著) zhèng zhāo - proper move
5 j# w" e5 ]& O  Y指导棋 (指導棋) zhí dǎo qí - teaching game1 r' {$ _* Q1 Z' z1 V
直二 zhí èr - straight two6 \$ i  ?$ D& J" `
直三 zhí sān - straight three9 o, N& A0 F# E- u' `$ a% P
直四 zhí sì - straight four
# \# \! E! s: M1 a) z; w职业 (職業) zhí yè - professional*: ]. D- j3 H& e; k
只此一手 zhǐ cǐ yī shǒu - only move
" p8 ]- D# V' k3 Z, Y6 G: \治孤 zhì gū - managing isolated weak group3 Y1 D" L. @2 x# o+ |! o- @
中 zhōng - center*
! T6 K6 P2 T* E# N" q# Y钟 (鐘) zhōng - clock*
: ?$ {0 T3 A  f: {中腹 zhōng fù - center*
* N* ~' F* p3 J' d: B中国流 (中國流) zhōng guó liǔ - chinese opening
! j% S- \! f3 n( D* D# ^1 l中级 (中級) zhōng jí - intermediate level*
  ^% L! X# x; o, w终局 (終局) zhōng jú - end of game
/ j, h5 A& p2 B1 T中盘 (中盤) zhōng pán - middle game
! N7 k7 w: c7 R& }& N8 H/ U终盘 (終盤) zhōng pán - endgame
- }( S3 h& J: _1 F中心 zhōng xīn - center*
; H) ]/ G8 C" t! k: d, F中央 zhōng yāng - center*" J# f4 L6 b' d
中原 zhōng yuán - center*
" j, J# [; O3 Y8 V& V重 zhòng - heavy*! k) F8 `$ _: h3 ^8 Z2 o1 S( }
主动 (主動) zhǔdòng - (to take the) initiative*
$ l. Q' o; }. \; z3 T. |! u$ z专业 (專業) zhuān yè - professional*
8 t+ c1 ~+ T# W$ @5 Q/ {转换 (轉換) zhuǎn huàn - exchange** U" i! I4 t) [8 [
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback+ M; B: e' M) o: [
装劫 (裝劫) zhuāng jié - a move that threatens a ko
" X: ~+ l5 j6 F0 z  T撞气 (撞氣) zhuàng qì - reduce self liberties
0 b0 {/ R3 `# f# K' @% W% y( X追 zhuī - chase*3 w% B' T$ Q, w; V' d8 S. }
追捕 zhuī bǔ - chase*
# P. i* v% F; w) f3 {子 zǐ - stone; unit in chinese counting/ E5 V- J- D' ~0 r/ a  X
自然流 zì rán liú - natural style
, _1 S! q) y+ G9 g2 i4 U自杀 (自殺) zì shā - suicide*
& l$ y3 _; g! n2 W3 Q左 zuǒ - left*
" M" }6 n8 x& W* w% i- x左右同形 zuǒ yòu tóng xíng - symmetrical position  M1 ?. X; o2 r# d3 @! B$ _
做活 zuò huó - make life
( {. Z0 i/ T( {) P" S# ~: t做劫 zuò jié - create ko& y& t/ g9 K+ ]3 I; `& I4 d( y
作战 zuòzhàn - combat*8 Z- l) W. q1 F/ j
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)4 H# Z0 o! ]" G1 U; h9 @+ b+ R& g" I
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